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    template: "gaia/geology_stone_desert_small"
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    template: "gaia/geology_stone_desert_small"
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    template: "actor|geology/stone_desert_med.xml"
    id: 1489
    template: "actor|geology/stone_desert_med.xml"
    id: 1490
    template: "actor|geology/stone_desert_med.xml"
    id: 1491
    template: "actor|geology/stone_desert_med.xml"
    id: 1492
    template: "actor|geology/stone_desert_med.xml"
    id: 1493
    template: "actor|geology/stone_desert_med.xml"
    id: 1494
    template: "actor|geology/stone_desert_med.xml"
    id: 1495
    template: "actor|geology/stone_desert_med.xml"
    id: 1496
    template: "actor|geology/stone_desert_med.xml"
    id: 1497
    template: "actor|geology/stone_desert_med.xml"
    id: 1498
    template: "actor|geology/stone_desert_med.xml"
    id: 1499
    template: "actor|geology/stone_desert_med.xml"
    id: 1500
    template: "actor|geology/stone_desert_med.xml"
    id: 1501
    template: "actor|geology/stone_desert_med.xml"
    id: 1502
    template: "actor|geology/stone_desert_med.xml"
    id: 1503
    template: "actor|geology/stone_desert_med.xml"
    id: 1504
    template: "actor|geology/stone_desert_med.xml"
    id: 1505
    template: "actor|geology/stone_desert_med.xml"
    id: 1506
    template: "actor|geology/stone_desert_med.xml"
    id: 1507
    template: "actor|geology/stone_desert_med.xml"
    id: 1508
    template: "actor|geology/stone_desert_med.xml"
    id: 1509
    template: "actor|geology/stone_desert_med.xml"
    id: 1510
    template: "actor|geology/stone_desert_med.xml"
    id: 1511
    template: "actor|geology/stone_desert_med.xml"
    id: 1512
    template: "actor|geology/stone_desert_med.xml"
    id: 1513
    template: "actor|geology/stone_desert_med.xml"
    id: 1514
    template: "actor|geology/stone_desert_med.xml"
    id: 1515
    template: "actor|geology/stone_desert_med.xml"
    id: 1516
    template: "actor|geology/stone_desert_med.xml"
    id: 1517
    template: "actor|geology/stone_desert_med.xml"
    id: 1518
    template: "actor|geology/stone_desert_med.xml"
    id: 1519
    template: "actor|geology/stone_desert_med.xml"
    id: 1520
    template: "actor|geology/stone_desert_med.xml"
    id: 1521
    template: "actor|geology/stone_desert_med.xml"
    id: 1522
    template: "actor|geology/stone_desert_med.xml"
    id: 1523
    template: "actor|geology/stone_desert_med.xml"
    id: 1524
    template: "actor|geology/stone_desert_med.xml"
    id: 1525
    template: "actor|geology/stone_desert_med.xml"
    id: 1526
    template: "actor|geology/stone_desert_med.xml"
    id: 1527
    template: "actor|geology/stone_desert_med.xml"
    id: 1552
    template: "gaia/fauna_camel"
    id: 1553
    template: "gaia/fauna_camel"
    id: 1554
    template: "gaia/fauna_camel"
    id: 1555
    template: "gaia/fauna_camel"
    id: 1556
    template: "gaia/fauna_camel"
    id: 1557
    template: "gaia/fauna_camel"
    id: 1558
    template: "gaia/fauna_camel"
    id: 1559
    template: "gaia/fauna_camel"
    id: 1560
    template: "gaia/fauna_camel"
    id: 1561
    template: "gaia/fauna_camel"
    id: 1562
    template: "gaia/fauna_camel"
    id: 1563
    template: "gaia/fauna_camel"
    id: 1564
    template: "gaia/fauna_camel"
    id: 1565
    template: "gaia/fauna_camel"
    id: 1566
    template: "gaia/fauna_camel"
    id: 1567
    template: "gaia/fauna_camel"
    id: 1568
    template: "gaia/fauna_camel"
    id: 1569
    template: "gaia/fauna_camel"
    id: 1570
    template: "gaia/fauna_camel"
    id: 1571
    template: "gaia/fauna_camel"
    id: 1572
    template: "gaia/fauna_camel"
    id: 1573
    template: "gaia/fauna_camel"
    id: 1574
    template: "gaia/fauna_camel"
    id: 1575
    template: "gaia/fauna_camel"
    id: 1586
    template: "gaia/fauna_chicken"
    id: 1587
    template: "gaia/fauna_chicken"
    id: 1588
    template: "gaia/fauna_chicken"
    id: 1589
    template: "gaia/fauna_chicken"
    id: 1590
    template: "gaia/fauna_chicken"
    id: 1591
    template: "gaia/fauna_chicken"
    id: 1592
    template: "gaia/fauna_chicken"
    id: 1593
    template: "gaia/fauna_chicken"
    id: 1594
    template: "gaia/fauna_chicken"
    id: 1595
    template: "gaia/fauna_chicken"
    id: 1616
    template: "actor|props/flora/water_log.xml"
    id: 1617
    template: "actor|props/flora/water_log.xml"
    id: 1619
    template: "actor|props/flora/water_log.xml"
    id: 1620
    template: "actor|props/flora/water_log.xml"
    id: 1637
    template: "actor|props/flora/plant_sm.xml"
    id: 1638
    template: "actor|props/flora/plant_sm.xml"
    id: 1639
    template: "actor|props/flora/plant_sm.xml"
    id: 1640
    template: "actor|props/flora/plant_sm.xml"
    id: 1641
    template: "actor|props/flora/plant_sm.xml"
    id: 1642
    template: "actor|props/flora/plant_sm.xml"
    id: 1643
    template: "actor|props/flora/plant_sm.xml"
    id: 1644
    template: "actor|props/flora/plant_sm.xml"
    id: 1645
    template: "actor|props/flora/plant_sm.xml"
    id: 1647
    template: "actor|props/flora/plant_sm.xml"
    id: 1648
    template: "actor|props/flora/plant_sm.xml"
    id: 1649
    template: "actor|props/flora/plant_sm.xml"
    id: 1650
    template: "actor|props/flora/plant_sm.xml"
    id: 1651
    template: "actor|props/flora/plant_sm.xml"
    id: 1652
    template: "actor|props/flora/plant_sm.xml"
    id: 1653
    template: "actor|props/flora/plant_sm.xml"
    id: 1654
    template: "actor|props/flora/plant_sm.xml"
    id: 1655
    template: "actor|props/flora/plant_sm.xml"
    id: 1656
    template: "actor|props/flora/plant_sm.xml"
    id: 1657
    template: "actor|props/flora/plant_sm.xml"
    id: 1658
    template: "actor|props/flora/plant_sm.xml"
    id: 1659
    template: "actor|props/flora/plant_sm.xml"
    id: 1660
    template: "actor|props/flora/plant_sm.xml"
    id: 1661
    template: "actor|props/flora/plant_sm.xml"
    id: 1662
    template: "actor|props/flora/plant_sm.xml"
    id: 1663
    template: "actor|props/flora/plant_sm.xml"
    id: 1664
    template: "actor|props/flora/plant_sm.xml"
    id: 1665
    template: "actor|props/flora/plant_sm.xml"
    id: 1666
    template: "actor|props/flora/plant_sm.xml"
    id: 1667
    template: "actor|props/flora/plant_sm.xml"
    id: 1668
    template: "actor|props/flora/plant_sm.xml"
    id: 1669
    template: "actor|props/flora/plant_sm.xml"
    id: 1670
    template: "actor|props/flora/plant_sm.xml"
    id: 1671
    template: "actor|props/flora/plant_sm.xml"
    id: 1672
    template: "actor|props/flora/plant_sm.xml"
    id: 1673
    template: "actor|props/flora/plant_sm.xml"
    id: 1674
    template: "actor|props/flora/plant_sm.xml"
    id: 1675
    template: "actor|props/flora/plant_sm.xml"
    id: 1676
    template: "actor|props/flora/plant_sm.xml"
    id: 1677
    template: "actor|props/flora/plant_sm.xml"
    id: 1678
    template: "actor|props/flora/plant_sm.xml"
    id: 1679
    template: "actor|props/flora/plant_sm.xml"
    id: 1680
    template: "actor|props/flora/plant_sm.xml"
    id: 1681
    template: "actor|props/flora/plant_sm.xml"
    id: 1682
    template: "actor|props/flora/plant_sm.xml"
    id: 1683
    template: "actor|props/flora/plant_sm.xml"
    id: 1684
    template: "actor|props/flora/plant_sm.xml"
    id: 1685
    template: "actor|props/flora/plant_sm.xml"
    id: 1686
    template: "actor|props/flora/plant_sm.xml"
    id: 1687
    template: "actor|props/flora/plant_sm.xml"
    id: 1688
    template: "actor|props/flora/plant_sm.xml"
    id: 1689
    template: "actor|props/flora/plant_sm.xml"
    id: 1690
    template: "actor|props/flora/plant_sm.xml"
    id: 1691
    template: "actor|props/flora/plant_sm.xml"
    id: 1692
    template: "actor|props/flora/plant_sm.xml"
    id: 1693
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1694
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1695
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1696
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1697
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1698
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1699
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1700
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1701
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1702
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1703
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1704
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1705
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1706
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1707
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1708
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1709
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1710
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1711
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1712
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1713
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1714
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1715
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1716
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1717
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1718
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1719
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1720
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1721
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1722
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1723
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1724
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1725
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1726
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1727
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1728
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1729
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1730
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1731
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1732
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1733
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1734
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1735
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1736
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1737
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1738
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1739
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1740
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1741
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1742
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1743
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1744
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1745
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1746
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1747
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1748
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1749
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1750
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1751
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1752
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1753
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1754
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1755
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1756
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1757
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1758
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1759
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1760
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1761
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1762
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1763
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1764
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1765
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1766
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1767
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1768
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1769
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1770
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1771
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1772
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1773
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1774
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1775
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1776
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1777
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1778
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1779
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1780
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1781
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1782
    template: "actor|props/flora/bush_desert_dry_a.xml"
    id: 1791
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1792
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1793
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1794
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1795
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1796
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1797
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1798
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1799
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1800
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1801
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1802
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1803
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1804
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1805
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1806
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1807
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1808
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1809
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1810
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1811
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1812
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1813
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1814
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1815
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1816
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1817
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1818
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1819
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1820
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1821
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1822
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1823
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1824
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1825
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1826
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1827
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1828
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1829
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1830
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1831
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1832
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1833
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1834
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1835
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1836
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1837
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1838
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1839
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1840
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1841
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1842
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1843
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1844
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1845
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1846
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1847
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1848
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1849
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1850
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1851
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1852
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1853
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1854
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1855
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1856
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1857
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1858
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1859
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1860
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1861
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1862
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1863
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1864
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1865
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1866
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1867
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1868
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1869
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1870
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1871
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1872
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1873
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1874
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1875
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1876
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1877
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1878
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1879
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1880
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1881
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1882
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1883
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1884
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1885
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1886
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1887
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1888
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1889
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1890
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1891
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1892
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1893
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1894
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1895
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1896
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1897
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1898
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1899
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1900
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1901
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1902
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1903
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1904
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1905
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1906
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1907
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1908
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1909
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1910
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1911
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1912
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1913
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1914
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1915
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1916
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1917
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1918
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1919
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1920
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1921
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1922
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1923
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1924
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1925
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1926
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1927
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1928
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1929
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1930
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1931
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1932
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1933
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1934
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1935
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1936
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1937
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1938
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1939
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1940
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1941
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1942
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1943
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1944
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1945
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1946
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1947
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1948
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1949
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1950
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1951
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1952
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1953
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1954
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1955
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1956
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1957
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1958
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1959
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1960
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1961
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1962
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1963
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1964
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1965
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1966
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1967
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1968
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1969
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1970
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1971
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1972
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1973
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1974
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1975
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1976
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1977
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1978
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1979
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1980
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1981
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1982
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1983
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1984
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1985
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1986
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1987
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1988
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1989
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1990
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1991
    template: "actor|props/flora/bush_medit_sm_dry.xml"
    id: 1992
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1993
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1994
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1995
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1996
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1997
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1998
    template: "actor|props/flora/plant_desert_a.xml"
    id: 1999
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2000
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2001
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2002
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2003
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2004
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2005
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2006
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2007
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2008
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2009
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2010
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2011
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2012
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2013
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2014
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2015
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2016
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2017
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2018
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2019
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2020
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2021
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2022
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2023
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2024
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2025
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2026
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2027
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2028
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2029
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2030
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2031
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2032
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2033
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2034
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2035
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2036
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2037
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2038
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2039
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2040
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2041
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2042
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2043
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2044
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2045
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2046
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2047
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2048
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2049
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2050
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2051
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2052
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2053
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2054
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2055
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2056
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2057
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2058
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2059
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2060
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2061
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2062
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2063
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2064
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2065
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2066
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2067
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2068
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2069
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2070
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2071
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2072
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2073
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2074
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2075
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2076
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2077
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2078
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2079
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2080
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2081
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2082
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2083
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2084
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2085
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2086
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2087
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2088
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2089
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2090
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2091
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2092
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2093
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2094
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2095
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2096
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2097
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2098
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2099
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2100
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2101
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2102
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2103
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2104
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2105
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2106
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2107
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2108
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2109
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2110
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2111
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2112
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2113
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2114
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2115
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2116
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2117
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2118
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2119
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2120
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2121
    template: "actor|props/flora/plant_desert_a.xml"
    id: 2122
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    template: "actor|props/flora/plant_desert_a.xml"
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    template: "gaia/geology_stonemine_desert_quarry"
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    template: "gaia/geology_stonemine_desert_quarry"
    id: 2665
    template: "gaia/geology_stonemine_desert_quarry"
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    template: "gaia/geology_stonemine_desert_quarry"
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    template: "structures/pers_civil_centre"
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    template: "units/pers_infantry_javelinist_e"
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    template: "units/pers_infantry_javelinist_e"
    id: 2723
    template: "units/pers_infantry_javelinist_e"
    id: 2724
    template: "units/pers_infantry_javelinist_a"
    id: 2725
    template: "units/pers_infantry_javelinist_a"
    id: 2726
    template: "units/pers_infantry_javelinist_a"
    id: 2727
    template: "units/pers_infantry_archer_e"
    id: 2728
    template: "units/pers_infantry_archer_e"
    id: 2729
    template: "units/pers_infantry_archer_e"
    id: 2730
    template: "units/pers_infantry_archer_a"
    id: 2731
    template: "units/pers_infantry_archer_a"
    id: 2732
    template: "units/pers_infantry_archer_a"
    id: 2733
    template: "units/pers_infantry_spearman_e"
    id: 2734
    template: "units/pers_infantry_spearman_e"
    id: 2735
    template: "units/pers_infantry_spearman_e"
    id: 2736
    template: "units/pers_infantry_spearman_e"
    id: 2737
    template: "units/pers_infantry_spearman_e"
    id: 2738
    template: "units/pers_infantry_spearman_e"
    id: 2739
    template: "units/pers_support_female_citizen"
    id: 2740
    template: "units/pers_support_female_citizen"
    id: 2741
    template: "units/pers_support_female_citizen"
    id: 2765
    template: "structures/pers_civil_centre"
    id: 2766
    template: "units/pers_support_female_citizen"
    id: 2767
    template: "units/pers_support_female_citizen"
    id: 2768
    template: "units/pers_support_female_citizen"
    id: 2769
    template: "units/pers_infantry_archer_e"
    id: 2770
    template: "units/pers_infantry_archer_e"
    id: 2771
    template: "units/pers_infantry_archer_e"
    id: 2772
    template: "units/pers_infantry_archer_a"
    id: 2773
    template: "units/pers_infantry_archer_a"
    id: 2774
    template: "units/pers_infantry_archer_a"
    id: 2775
    template: "units/pers_infantry_spearman_e"
    id: 2776
    template: "units/pers_infantry_spearman_e"
    id: 2777
    template: "units/pers_infantry_spearman_e"
    id: 2778
    template: "units/pers_infantry_spearman_e"
    id: 2779
    template: "units/pers_infantry_spearman_e"
    id: 2780
    template: "units/pers_infantry_spearman_e"
    id: 2789
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2790
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2791
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2792
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2793
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2794
    template: "gaia/flora_tree_cretan_date_palm_tall"
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    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2797
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2800
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2802
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2803
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2804
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2805
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2806
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2807
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2808
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2809
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2810
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2811
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2812
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2813
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2814
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2815
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2816
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2817
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2818
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2819
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2820
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2821
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2837
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2838
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2839
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2840
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2841
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2843
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2844
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2845
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2847
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2849
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2851
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2852
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2864
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2869
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2875
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2876
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2877
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2878
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2879
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2880
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2881
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2882
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2883
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2884
    template: "gaia/flora_tree_cretan_date_palm_short"
    id: 2901
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2902
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2903
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2904
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2905
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2907
    template: "gaia/flora_tree_cretan_date_palm_tall"
    id: 2908
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2916
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2918
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2923
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2925
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2926
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2927
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2928
    template: "gaia/flora_tree_cretan_date_palm_patch"
    id: 2930
    template: "gaia/flora_tree_baobab"
    id: 2931
    template: "structures/spart_civil_centre"
    id: 2932
    template: "units/spart_support_female_citizen"
    id: 2933
    template: "units/spart_support_female_citizen"
    id: 2934
    template: "units/spart_support_female_citizen"
    id: 2937
    template: "units/spart_infantry_spearman_e"
    id: 2940
    template: "units/spart_infantry_spearman_e"
    id: 2955
    template: "units/spart_infantry_javelinist_e"
    id: 2959
    template: "structures/athen_civil_centre"
    id: 2960
    template: "units/athen_support_female_citizen"
    id: 2961
    template: "units/athen_support_female_citizen"
    id: 2962
    template: "units/athen_support_female_citizen"
    id: 2963
    template: "units/athen_infantry_slinger_b"
    id: 2964
    template: "units/athen_infantry_slinger_b"
    id: 2965
    template: "units/athen_infantry_slinger_b"
    id: 2966
    template: "units/athen_infantry_slinger_e"
    id: 2967
    template: "units/athen_infantry_slinger_e"
    id: 2968
    template: "units/athen_infantry_slinger_e"
    id: 2969
    template: "units/athen_infantry_spearman_e"
    id: 2970
    template: "units/athen_infantry_spearman_e"
    id: 2971
    template: "units/athen_infantry_spearman_e"
    id: 2972
    template: "units/athen_infantry_spearman_e"
    id: 2973
    template: "units/athen_infantry_spearman_e"
    id: 2974
    template: "units/athen_infantry_spearman_e"
    id: 2975
    template: "units/athen_infantry_javelinist_e"
    id: 2976
    template: "units/athen_infantry_javelinist_e"
    id: 2977
    template: "units/athen_infantry_javelinist_e"
    id: 2978
    template: "units/athen_infantry_javelinist_a"
    id: 2979
    template: "units/athen_infantry_javelinist_a"
    id: 2980
    template: "units/athen_infantry_javelinist_a"
    id: 3015
    template: "structures/pers_house"
    id: 3022
    template: "structures/pers_mill"
    id: 3040
    template: "units/pers_support_female_citizen"
    id: 3042
    template: "units/pers_support_female_citizen"
    id: 3043
    template: "units/pers_support_female_citizen"
    id: 3044
    template: "units/pers_support_female_citizen"
    id: 3047
    template: "structures/pers_field"
    id: 3049
    template: "structures/spart_house"
    id: 3050
    template: "structures/athen_house"
    id: 3051
    template: "structures/spart_house"
    id: 3052
    template: "structures/pers_field"
    id: 3054
    template: "structures/athen_house"
    id: 3061
    template: "units/spart_support_female_citizen"
    id: 3062
    template: "units/spart_support_female_citizen"
    id: 3065
    template: "units/spart_support_female_citizen"
    id: 3066
    template: "units/athen_support_female_citizen"
    id: 3067
    template: "units/athen_support_female_citizen"
    id: 3068
    template: "units/athen_support_female_citizen"
    id: 3069
    template: "units/athen_support_female_citizen"
    id: 3070
    template: "units/athen_support_female_citizen"
    id: 3071
    template: "units/spart_support_female_citizen"
    id: 3074
    template: "units/athen_support_female_citizen"
    id: 3076
    template: "units/spart_support_female_citizen"
    id: 3078
    template: "structures/pers_house"
    id: 3081
    template: "units/athen_support_female_citizen"
    id: 3082
    template: "structures/athen_house"
    id: 3084
    template: "units/spart_support_female_citizen"
    id: 3085
    template: "units/spart_support_female_citizen"
    id: 3086
    template: "units/athen_support_female_citizen"
    id: 3088
    template: "units/spart_support_female_citizen"
    id: 3089
    template: "units/spart_support_female_citizen"
    id: 3091
    template: "units/pers_support_female_citizen"
    id: 3092
    template: "units/pers_support_female_citizen"
    id: 3093
    template: "units/pers_support_female_citizen"
    id: 3094
    template: "units/pers_support_female_citizen"
    id: 3095
    template: "units/pers_support_female_citizen"
    id: 3096
    template: "structures/pers_house"
    id: 3100
    template: "units/athen_support_female_citizen"
    id: 3101
    template: "units/athen_support_female_citizen"
    id: 3102
    template: "units/athen_support_female_citizen"
    id: 3103
    template: "special/formation"
    id: 3104
    template: "structures/spart_house"
    id: 3105
    template: "units/pers_support_female_citizen"
    id: 3108
    template: "units/spart_support_female_citizen"
    id: 3109
    template: "units/spart_support_female_citizen"
    id: 3110
    template: "units/spart_support_female_citizen"
    id: 3111
    template: "units/spart_support_female_citizen"
    id: 3112
    template: "units/pers_support_female_citizen"
    id: 3114
    template: "units/athen_support_female_citizen"
    id: 3115
    template: "units/athen_support_female_citizen"
    id: 3116
    template: "units/athen_support_female_citizen"
    id: 3117
    template: "units/athen_support_female_citizen"
    id: 3118
    template: "units/pers_support_female_citizen"
    id: 3121
    template: "units/spart_support_female_citizen"
    id: 3122
    template: "units/spart_support_female_citizen"
    id: 3123
    template: "units/spart_support_female_citizen"
    id: 3124
    template: "units/spart_support_female_citizen"
    id: 3125
    template: "units/pers_support_female_citizen"
    id: 3126
    template: "structures/athen_house"
    id: 3127
    template: "structures/spart_mill"
    id: 3128
    template: "structures/pers_house"
    id: 3129
    template: "units/pers_support_female_citizen"
    id: 3133
    template: "units/pers_support_female_citizen"
    id: 3135
    template: "units/pers_support_female_citizen"
    id: 3136
    template: "units/pers_support_female_citizen"
    id: 3139
    template: "units/pers_support_female_citizen"
    id: 3140
    template: "units/athen_support_female_citizen"
    id: 3141
    template: "units/athen_support_female_citizen"
    id: 3142
    template: "units/athen_support_female_citizen"
    id: 3143
    template: "units/athen_support_female_citizen"
    id: 3144
    template: "units/athen_support_female_citizen"
    id: 3145
    template: "units/spart_support_female_citizen"
    id: 3146
    template: "units/spart_support_female_citizen"
    id: 3147
    template: "units/spart_support_female_citizen"
    id: 3148
    template: "units/spart_support_female_citizen"
    id: 3149
    template: "units/spart_support_female_citizen"
    id: 3151
    template: "structures/athen_mill"
    id: 3154
    template: "structures/pers_mill"
    id: 3156
    template: "units/pers_infantry_spearman_b"
    id: 3158
    template: "units/pers_infantry_spearman_b"
    id: 3159
    template: "structures/pers_house"
    id: 3162
    template: "units/athen_support_female_citizen"
    id: 3163
    template: "units/athen_support_female_citizen"
    id: 3164
    template: "units/athen_support_female_citizen"
    id: 3165
    template: "units/athen_support_female_citizen"
    id: 3166
    template: "units/athen_support_female_citizen"
    id: 3167
    template: "units/pers_support_female_citizen"
    id: 3168
    template: "units/pers_support_female_citizen"
    id: 3169
    template: "units/pers_support_female_citizen"
    id: 3170
    template: "units/pers_support_female_citizen"
    id: 3171
    template: "units/pers_support_female_citizen"
    id: 3173
    template: "units/spart_support_female_citizen"
    id: 3174
    template: "units/spart_support_female_citizen"
    id: 3177
    template: "units/spart_support_female_citizen"
    id: 3179
    template: "units/pers_infantry_spearman_b"
    id: 3187
    template: "units/athen_support_female_citizen"
    id: 3188
    template: "units/athen_support_female_citizen"
    id: 3189
    template: "units/athen_support_female_citizen"
    id: 3190
    template: "units/athen_support_female_citizen"
    id: 3191
    template: "units/athen_support_female_citizen"
    id: 3196
    template: "structures/pers_house"
    id: 3197
    template: "units/pers_support_female_citizen"
    id: 3198
    template: "units/pers_support_female_citizen"
    id: 3199
    template: "units/pers_support_female_citizen"
    id: 3200
    template: "units/pers_support_female_citizen"
    id: 3201
    template: "units/pers_support_female_citizen"
    id: 3205
    template: "structures/spart_house"
    id: 3206
    template: "structures/athen_house"
    id: 3210
    template: "structures/pers_mill"
    id: 3213
    template: "units/athen_support_female_citizen"
    id: 3214
    template: "units/athen_support_female_citizen"
    id: 3215
    template: "units/athen_support_female_citizen"
    id: 3216
    template: "units/athen_support_female_citizen"
    id: 3217
    template: "units/athen_support_female_citizen"
    id: 3227
    template: "structures/pers_house"
    id: 3231
    template: "structures/spart_house"
    id: 3232
    template: "structures/athen_house"
    id: 3233
    template: "units/pers_infantry_spearman_b"
    id: 3245
    template: "structures/pers_house"
    id: 3247
    template: "structures/athen_field"
    id: 3250
    template: "units/spart_support_female_citizen"
    id: 3251
    template: "units/spart_support_female_citizen"
    id: 3252
    template: "units/spart_support_female_citizen"
    id: 3253
    template: "units/spart_support_female_citizen"
    id: 3254
    template: "units/spart_support_female_citizen"
    id: 3255
    template: "structures/spart_house"
    id: 3258
    template: "units/athen_support_female_citizen"
    id: 3259
    template: "units/athen_support_female_citizen"
    id: 3260
    template: "units/athen_support_female_citizen"
    id: 3261
    template: "units/athen_support_female_citizen"
    id: 3262
    template: "units/athen_support_female_citizen"
    id: 3263
    template: "units/pers_support_female_citizen"
    id: 3264
    template: "units/pers_support_female_citizen"
    id: 3265
    template: "units/pers_support_female_citizen"
    id: 3266
    template: "units/pers_support_female_citizen"
    id: 3267
    template: "units/pers_support_female_citizen"
    id: 3268
    template: "structures/pers_house"
    id: 3270
    template: "structures/athen_house"
    id: 3271
    template: "special/formation"
    id: 3277
    template: "units/spart_support_female_citizen"
    id: 3278
    template: "units/spart_support_female_citizen"
    id: 3279
    template: "units/spart_support_female_citizen"
    id: 3280
    template: "units/spart_support_female_citizen"
    id: 3281
    template: "units/spart_support_female_citizen"
    id: 3282
    template: "structures/pers_farmstead"
    id: 3283
    template: "units/pers_infantry_archer_b"
    id: 3284
    template: "units/pers_infantry_archer_b"
    id: 3285
    template: "units/pers_infantry_archer_b"
    id: 3286
    template: "units/pers_infantry_archer_b"
    id: 3289
    template: "units/athen_support_female_citizen"
    id: 3290
    template: "units/athen_support_female_citizen"
    id: 3291
    template: "units/athen_support_female_citizen"
    id: 3292
    template: "units/athen_support_female_citizen"
    id: 3293
    template: "units/athen_support_female_citizen"
    id: 3295
    template: "structures/athen_house"
    id: 3299
    template: "units/spart_infantry_javelinist_b"
    id: 3301
    template: "units/spart_infantry_javelinist_b"
    id: 3302
    template: "units/spart_infantry_javelinist_b"
    id: 3303
    template: "units/spart_infantry_javelinist_b"
    id: 3305
    template: "units/pers_infantry_spearman_b"
    id: 3306
    template: "units/pers_infantry_spearman_b"
    id: 3307
    template: "units/pers_infantry_spearman_b"
    id: 3308
    template: "units/pers_infantry_spearman_b"
    id: 3309
    template: "units/pers_infantry_spearman_b"
    id: 3312
    template: "units/athen_support_female_citizen"
    id: 3313
    template: "units/athen_support_female_citizen"
    id: 3314
    template: "units/athen_support_female_citizen"
    id: 3315
    template: "units/athen_support_female_citizen"
    id: 3316
    template: "units/athen_support_female_citizen"
    id: 3318
    template: "structures/athen_barracks"
    id: 3326
    template: "units/spart_infantry_javelinist_b"
    id: 3327
    template: "units/spart_infantry_javelinist_b"
    id: 3328
    template: "units/spart_infantry_javelinist_b"
    id: 3329
    template: "units/spart_infantry_javelinist_b"
    id: 3331
    template: "structures/pers_barracks"
    id: 3332
    template: "structures/pers_mill"
    id: 3335
    template: "structures/spart_barracks"
    id: 3336
    template: "structures/pers_mill"
    id: 3338
    template: "units/pers_infantry_archer_b"
    id: 3345
    template: "units/athen_support_female_citizen"
    id: 3346
    template: "units/athen_support_female_citizen"
    id: 3347
    template: "units/athen_support_female_citizen"
    id: 3348
    template: "units/athen_support_female_citizen"
    id: 3349
    template: "units/athen_support_female_citizen"
    id: 3351
    template: "structures/pers_field"
    id: 3354
    template: "units/pers_infantry_archer_b"
    id: 3356
    template: "units/spart_support_female_citizen"
    id: 3357
    template: "units/spart_support_female_citizen"
    id: 3358
    template: "units/spart_support_female_citizen"
    id: 3359
    template: "units/spart_support_female_citizen"
    id: 3360
    template: "units/spart_support_female_citizen"
    id: 3361
    template: "units/pers_infantry_archer_b"
    id: 3364
    template: "structures/athen_house"
    id: 3365
    template: "structures/pers_field"
    id: 3366
    template: "structures/spart_farmstead"
    id: 3369
    template: "units/athen_infantry_spearman_b"
    id: 3370
    template: "units/athen_infantry_spearman_b"
    id: 3371
    template: "units/athen_infantry_spearman_b"
    id: 3372
    template: "units/athen_infantry_spearman_b"
    id: 3373
    template: "units/athen_infantry_spearman_b"
    id: 3377
    template: "structures/athen_market"
    id: 3378
    template: "structures/spart_house"
    id: 3380
    template: "units/pers_support_female_citizen"
    id: 3381
    template: "units/pers_support_female_citizen"
    id: 3382
    template: "units/pers_support_female_citizen"
    id: 3383
    template: "units/pers_support_female_citizen"
    id: 3384
    template: "units/pers_infantry_javelinist_b"
    id: 3386
    template: "units/pers_infantry_javelinist_b"
    id: 3387
    template: "units/pers_infantry_javelinist_b"
    id: 3388
    template: "units/pers_infantry_javelinist_b"
    id: 3390
    template: "structures/pers_defense_tower"
    id: 3393
    template: "units/athen_support_female_citizen"
    id: 3394
    template: "units/athen_support_female_citizen"
    id: 3395
    template: "units/athen_support_female_citizen"
    id: 3396
    template: "units/athen_support_female_citizen"
    id: 3397
    template: "units/athen_support_female_citizen"
    id: 3408
    template: "units/spart_infantry_javelinist_b"
    id: 3409
    template: "units/spart_infantry_javelinist_b"
    id: 3410
    template: "units/spart_infantry_javelinist_b"
    id: 3411
    template: "units/spart_infantry_javelinist_b"
    id: 3412
    template: "units/spart_infantry_javelinist_b"
    id: 3414
    template: "structures/athen_farmstead"
    id: 3417
    template: "units/pers_infantry_archer_b"
    id: 3418
    template: "units/pers_infantry_archer_b"
    id: 3421
    template: "units/pers_infantry_archer_b"
    id: 3425
    template: "structures/spart_mill"
    id: 3429
    template: "structures/spart_house"
    id: 3430
    template: "structures/athen_house"
    id: 3431
    template: "units/pers_infantry_archer_b"
    id: 3433
    template: "structures/pers_mill"
    id: 3434
    template: "units/pers_infantry_archer_b"
    id: 3435
    template: "units/athen_infantry_spearman_b"
    id: 3436
    template: "units/athen_infantry_spearman_b"
    id: 3437
    template: "units/athen_infantry_spearman_b"
    id: 3438
    template: "units/athen_infantry_spearman_b"
    id: 3439
    template: "units/athen_infantry_spearman_b"
    id: 3441
    template: "structures/pers_field"
    id: 3442
    template: "structures/athen_house"
    id: 3444
    template: "structures/spart_house"
    id: 3446
    template: "units/pers_infantry_archer_b"
    id: 3448
    template: "units/spart_infantry_javelinist_b"
    id: 3449
    template: "units/spart_infantry_javelinist_b"
    id: 3450
    template: "units/spart_infantry_javelinist_b"
    id: 3451
    template: "units/spart_infantry_javelinist_b"
    id: 3452
    template: "units/spart_infantry_javelinist_b"
    id: 3454
    template: "structures/pers_field"
    id: 3457
    template: "structures/pers_house"
    id: 3464
    template: "structures/athen_field"
    id: 3466
    template: "units/pers_infantry_archer_b"
    id: 3467
    template: "units/pers_infantry_archer_b"
    id: 3468
    template: "units/pers_infantry_archer_b"
    id: 3469
    template: "units/pers_infantry_archer_b"
    id: 3470
    template: "units/pers_infantry_archer_b"
    id: 3473
    template: "structures/spart_market"
    id: 3474
    template: "units/spart_infantry_javelinist_b"
    id: 3475
    template: "units/spart_infantry_javelinist_b"
    id: 3476
    template: "units/spart_infantry_javelinist_b"
    id: 3477
    template: "units/spart_infantry_javelinist_b"
    id: 3478
    template: "units/spart_infantry_javelinist_b"
    id: 3479
    template: "structures/pers_house"
    id: 3481
    template: "units/athen_infantry_spearman_b"
    id: 3482
    template: "units/athen_infantry_spearman_b"
    id: 3483
    template: "units/athen_infantry_spearman_b"
    id: 3484
    template: "units/athen_infantry_spearman_b"
    id: 3485
    template: "units/athen_infantry_spearman_b"
    id: 3493
    template: "units/athen_infantry_spearman_b"
    id: 3494
    template: "units/pers_infantry_javelinist_b"
    id: 3495
    template: "units/pers_infantry_javelinist_b"
    id: 3496
    template: "units/pers_infantry_javelinist_b"
    id: 3497
    template: "units/pers_infantry_javelinist_b"
    id: 3498
    template: "units/pers_infantry_javelinist_b"
    id: 3501
    template: "structures/spart_mill"
    id: 3502
    template: "structures/athen_civil_centre"
    id: 3503
    template: "structures/pers_house"
    id: 3504
    template: "units/spart_infantry_javelinist_b"
    id: 3507
    template: "units/spart_infantry_javelinist_b"
    id: 3508
    template: "units/spart_infantry_javelinist_b"
    id: 3509
    template: "units/pers_infantry_archer_b"
    id: 3510
    template: "structures/pers_field"
    id: 3511
    template: "units/pers_support_female_citizen"
    id: 3513
    template: "units/pers_support_female_citizen"
    id: 3514
    template: "units/pers_support_female_citizen"
    id: 3515
    template: "units/pers_support_female_citizen"
    id: 3516
    template: "units/pers_infantry_archer_b"
    id: 3521
    template: "units/pers_infantry_archer_b"
    id: 3523
    template: "units/pers_infantry_spearman_b"
    id: 3524
    template: "units/pers_infantry_spearman_b"
    id: 3525
    template: "units/pers_infantry_spearman_b"
    id: 3526
    template: "units/pers_infantry_spearman_b"
    id: 3527
    template: "units/pers_infantry_spearman_b"
    id: 3531
    template: "units/spart_support_female_citizen"
    id: 3532
    template: "units/spart_support_female_citizen"
    id: 3533
    template: "units/spart_support_female_citizen"
    id: 3534
    template: "units/spart_support_female_citizen"
    id: 3535
    template: "units/spart_support_female_citizen"
    id: 3540
    template: "units/athen_support_female_citizen"
    id: 3541
    template: "units/athen_support_female_citizen"
    id: 3542
    template: "units/athen_support_female_citizen"
    id: 3543
    template: "units/athen_support_female_citizen"
    id: 3544
    template: "units/athen_support_female_citizen"
    id: 3547
    template: "units/pers_infantry_archer_b"
    id: 3550
    template: "units/pers_infantry_archer_b"
    id: 3557
    template: "units/pers_infantry_archer_b"
    id: 3560
    template: "units/spart_support_female_citizen"
    id: 3561
    template: "units/spart_support_female_citizen"
    id: 3562
    template: "units/spart_support_female_citizen"
    id: 3563
    template: "units/spart_support_female_citizen"
    id: 3564
    template: "units/spart_support_female_citizen"
    id: 3565
    template: "structures/athen_field"
    id: 3567
    template: "structures/pers_stables"
    id: 3568
    template: "structures/athen_barracks"
    id: 3575
    template: "structures/pers_house"
    id: 3577
    template: "structures/pers_field"
    id: 3587
    template: "units/pers_infantry_spearman_b"
    id: 3588
    template: "units/spart_support_female_citizen"
    id: 3589
    template: "units/spart_support_female_citizen"
    id: 3590
    template: "units/spart_support_female_citizen"
    id: 3591
    template: "units/spart_support_female_citizen"
    id: 3592
    template: "units/spart_support_female_citizen"
    id: 3593
    template: "units/pers_infantry_spearman_b"
    id: 3594
    template: "units/pers_infantry_spearman_b"
    id: 3595
    template: "units/pers_infantry_spearman_b"
    id: 3596
    template: "units/pers_infantry_spearman_b"
    id: 3597
    template: "units/pers_infantry_spearman_b"
    id: 3599
    template: "structures/spart_field"
    id: 3604
    template: "structures/pers_house"
    id: 3606
    template: "structures/athen_mill"
    id: 3607
    template: "units/athen_infantry_spearman_b"
    id: 3608
    template: "units/athen_infantry_spearman_b"
    id: 3609
    template: "units/athen_infantry_spearman_b"
    id: 3610
    template: "units/athen_infantry_spearman_b"
    id: 3611
    template: "units/athen_infantry_spearman_b"
    id: 3620
    template: "units/athen_support_female_citizen"
    id: 3621
    template: "units/athen_support_female_citizen"
    id: 3622
    template: "units/athen_support_female_citizen"
    id: 3623
    template: "units/athen_support_female_citizen"
    id: 3624
    template: "units/athen_support_female_citizen"
    id: 3625
    template: "structures/spart_house"
    id: 3626
    template: "units/spart_infantry_spearman_b"
    id: 3627
    template: "units/spart_infantry_spearman_b"
    id: 3628
    template: "units/spart_infantry_spearman_b"
    id: 3629
    template: "units/spart_infantry_spearman_b"
    id: 3630
    template: "units/spart_infantry_spearman_b"
    id: 3631
    template: "structures/pers_mill"
    id: 3642
    template: "structures/spart_mill"
    id: 3647
    template: "units/pers_infantry_archer_b"
    id: 3651
    template: "structures/pers_market"
    id: 3655
    template: "structures/pers_defense_tower"
    id: 3658
    template: "structures/pers_house"
    id: 3662
    template: "structures/spart_house"
    id: 3665
    template: "structures/pers_temple"
    id: 3668
    template: "units/spart_support_female_citizen"
    id: 3669
    template: "units/spart_support_female_citizen"
    id: 3670
    template: "units/spart_support_female_citizen"
    id: 3671
    template: "units/spart_support_female_citizen"
    id: 3672
    template: "units/spart_support_female_citizen"
    id: 3674
    template: "units/athen_infantry_spearman_b"
    id: 3675
    template: "units/athen_infantry_spearman_b"
    id: 3676
    template: "units/athen_infantry_spearman_b"
    id: 3677
    template: "units/athen_infantry_spearman_b"
    id: 3678
    template: "units/athen_infantry_spearman_b"
    id: 3680
    template: "units/spart_infantry_javelinist_b"
    id: 3681
    template: "units/spart_infantry_javelinist_b"
    id: 3682
    template: "units/spart_infantry_javelinist_b"
    id: 3683
    template: "units/spart_infantry_javelinist_b"
    id: 3684
    template: "units/spart_infantry_javelinist_b"
    id: 3690
    template: "structures/athen_defense_tower"
    id: 3691
    template: "units/pers_support_trader"
    id: 3692
    template: "structures/spart_house"
    id: 3696
    template: "structures/pers_barracks"
    id: 3698
    template: "structures/athen_mill"
    id: 3699
    template: "structures/pers_field"
    id: 3700
    template: "structures/athen_house"
    id: 3702
    template: "structures/athen_defense_tower"
    id: 3705
    template: "units/pers_support_trader"
    id: 3707
    template: "units/spart_support_female_citizen"
    id: 3708
    template: "units/spart_support_female_citizen"
    id: 3709
    template: "units/spart_support_female_citizen"
    id: 3710
    template: "units/spart_support_female_citizen"
    id: 3711
    template: "units/spart_support_female_citizen"
    id: 3712
    template: "structures/spart_defense_tower"
    id: 3714
    template: "units/pers_infantry_spearman_b"
    id: 3717
    template: "units/athen_infantry_spearman_b"
    id: 3718
    template: "units/athen_infantry_spearman_b"
    id: 3719
    template: "units/athen_infantry_spearman_b"
    id: 3720
    template: "units/athen_infantry_spearman_b"
    id: 3721
    template: "units/athen_infantry_spearman_b"
    id: 3723
    template: "structures/pers_house"
    id: 3724
    template: "structures/pers_barracks"
    id: 3726
    template: "units/pers_support_trader"
    id: 3728
    template: "structures/spart_house"
    id: 3730
    template: "structures/athen_defense_tower"
    id: 3731
    template: "structures/athen_house"
    id: 3733
    template: "structures/pers_market"
    id: 3734
    template: "units/spart_infantry_javelinist_b"
    id: 3735
    template: "units/spart_infantry_javelinist_b"
    id: 3736
    template: "units/spart_infantry_javelinist_b"
    id: 3737
    template: "units/spart_infantry_javelinist_b"
    id: 3738
    template: "units/spart_infantry_javelinist_b"
    id: 3741
    template: "units/athen_infantry_spearman_b"
    id: 3742
    template: "units/athen_infantry_spearman_b"
    id: 3743
    template: "units/athen_infantry_spearman_b"
    id: 3744
    template: "units/athen_infantry_spearman_b"
    id: 3745
    template: "units/athen_infantry_spearman_b"
    id: 3746
    template: "units/athen_support_female_citizen"
    id: 3747
    template: "units/athen_support_female_citizen"
    id: 3748
    template: "units/athen_support_female_citizen"
    id: 3749
    template: "units/athen_support_female_citizen"
    id: 3750
    template: "units/athen_support_female_citizen"
    id: 3751
    template: "units/pers_infantry_javelinist_b"
    id: 3754
    template: "units/pers_support_trader"
    id: 3756
    template: "structures/athen_field"
    id: 3760
    template: "structures/spart_field"
    id: 3769
    template: "structures/athen_field"
    id: 3770
    template: "units/spart_support_female_citizen"
    id: 3771
    template: "units/spart_support_female_citizen"
    id: 3772
    template: "units/spart_support_female_citizen"
    id: 3773
    template: "units/spart_support_female_citizen"
    id: 3774
    template: "units/spart_support_female_citizen"
    id: 3775
    template: "structures/athen_house"
    id: 3776
    template: "units/spart_cavalry_javelinist_b"
    id: 3777
    template: "units/spart_cavalry_javelinist_b"
    id: 3778
    template: "units/spart_cavalry_javelinist_b"
    id: 3779
    template: "structures/athen_defense_tower"
    id: 3780
    template: "units/pers_infantry_javelinist_b"
    id: 3781
    template: "units/pers_infantry_javelinist_b"
    id: 3782
    template: "units/pers_infantry_javelinist_b"
    id: 3783
    template: "units/pers_infantry_javelinist_b"
    id: 3784
    template: "units/pers_infantry_javelinist_b"
    id: 3787
    template: "units/pers_infantry_javelinist_b"
    id: 3788
    template: "units/pers_infantry_javelinist_b"
    id: 3789
    template: "units/pers_infantry_javelinist_b"
    id: 3790
    template: "units/pers_infantry_javelinist_b"
    id: 3791
    template: "units/pers_infantry_javelinist_b"
    id: 3794
    template: "structures/spart_house"
    id: 3796
    template: "structures/athen_house"
    id: 3798
    template: "structures/spart_barracks"
    id: 3802
    template: "units/pers_infantry_javelinist_b"
    id: 3804
    template: "units/athen_infantry_javelinist_b"
    id: 3805
    template: "units/athen_infantry_javelinist_b"
    id: 3806
    template: "units/athen_infantry_javelinist_b"
    id: 3807
    template: "units/athen_infantry_javelinist_b"
    id: 3808
    template: "units/athen_infantry_javelinist_b"
    id: 3810
    template: "structures/athen_mill"
    id: 3812
    template: "units/pers_infantry_archer_b"
    id: 3813
    template: "units/pers_infantry_archer_b"
    id: 3814
    template: "units/pers_infantry_archer_b"
    id: 3815
    template: "units/pers_infantry_archer_b"
    id: 3816
    template: "units/pers_infantry_archer_b"
    id: 3822
    template: "units/pers_infantry_javelinist_b"
    id: 3825
    template: "units/pers_infantry_archer_b"
    id: 3826
    template: "units/pers_infantry_archer_b"
    id: 3830
    template: "units/athen_infantry_spearman_b"
    id: 3831
    template: "units/athen_infantry_spearman_b"
    id: 3832
    template: "units/athen_infantry_spearman_b"
    id: 3833
    template: "units/athen_infantry_spearman_b"
    id: 3834
    template: "units/athen_infantry_spearman_b"
    id: 3836
    template: "units/pers_infantry_archer_b"
    id: 3843
    template: "structures/spart_defense_tower"
    id: 3844
    template: "units/athen_support_female_citizen"
    id: 3845
    template: "units/athen_support_female_citizen"
    id: 3846
    template: "units/athen_support_female_citizen"
    id: 3847
    template: "units/athen_support_female_citizen"
    id: 3848
    template: "units/athen_support_female_citizen"
    id: 3853
    template: "structures/pers_house"
    id: 3855
    template: "units/pers_cavalry_archer_b"
    id: 3856
    template: "units/pers_cavalry_archer_b"
    id: 3863
    template: "units/spart_champion_infantry_sword"
    id: 3864
    template: "units/spart_champion_infantry_sword"
    id: 3865
    template: "units/spart_champion_infantry_sword"
    id: 3866
    template: "units/spart_champion_infantry_sword"
    id: 3867
    template: "units/spart_champion_infantry_sword"
    id: 3869
    template: "structures/spart_house"
    id: 3870
    template: "structures/athen_house"
    id: 3872
    template: "structures/pers_field"
    id: 3876
    template: "units/spart_cavalry_javelinist_b"
    id: 3877
    template: "units/spart_cavalry_javelinist_b"
    id: 3878
    template: "units/spart_cavalry_javelinist_b"
    id: 3880
    template: "structures/pers_field"
    id: 3881
    template: "units/athen_cavalry_swordsman_b"
    id: 3882
    template: "units/athen_cavalry_swordsman_b"
    id: 3883
    template: "units/athen_cavalry_swordsman_b"
    id: 3884
    template: "units/athen_cavalry_javelinist_b"
    id: 3885
    template: "units/athen_cavalry_javelinist_b"
    id: 3886
    template: "units/athen_cavalry_javelinist_b"
    id: 3889
    template: "units/pers_support_trader"
    id: 3890
    template: "units/pers_support_trader"
    id: 3891
    template: "units/pers_support_trader"
    id: 3892
    template: "units/pers_support_trader"
    id: 3893
    template: "units/pers_support_trader"
    id: 3895
    template: "units/spart_support_female_citizen"
    id: 3896
    template: "units/spart_support_female_citizen"
    id: 3897
    template: "units/spart_support_female_citizen"
    id: 3898
    template: "units/spart_support_female_citizen"
    id: 3899
    template: "units/spart_support_female_citizen"
    id: 3900
    template: "structures/pers_house"
    id: 3904
    template: "structures/spart_defense_tower"
    id: 3908
    template: "units/athen_cavalry_javelinist_b"
    id: 3909
    template: "units/athen_cavalry_javelinist_b"
    id: 3910
    template: "units/athen_cavalry_javelinist_b"
    id: 3911
    template: "units/spart_champion_infantry_sword"
    id: 3912
    template: "units/spart_champion_infantry_sword"
    id: 3913
    template: "units/spart_champion_infantry_sword"
    id: 3914
    template: "units/spart_champion_infantry_sword"
    id: 3915
    template: "units/spart_champion_infantry_sword"
    id: 3916
    template: "structures/athen_mill"
    id: 3919
    template: "units/pers_infantry_spearman_b"
    id: 3920
    template: "units/pers_infantry_spearman_b"
    id: 3921
    template: "units/pers_infantry_spearman_b"
    id: 3922
    template: "units/pers_infantry_spearman_b"
    id: 3923
    template: "units/pers_infantry_spearman_b"
    id: 3926
    template: "units/pers_infantry_spearman_b"
    id: 3927
    template: "units/pers_infantry_spearman_b"
    id: 3928
    template: "units/pers_infantry_spearman_b"
    id: 3929
    template: "units/pers_infantry_spearman_b"
    id: 3930
    template: "units/pers_infantry_spearman_b"
    id: 3932
    template: "structures/spart_defense_tower"
    id: 3933
    template: "units/spart_support_female_citizen"
    id: 3934
    template: "units/spart_support_female_citizen"
    id: 3935
    template: "units/spart_support_female_citizen"
    id: 3936
    template: "units/spart_support_female_citizen"
    id: 3937
    template: "units/spart_support_female_citizen"
    id: 3939
    template: "structures/spart_defense_tower"
    id: 3940
    template: "structures/spart_field"
    id: 3941
    template: "structures/pers_house"
    id: 3943
    template: "structures/athen_barracks"
    id: 3949
    template: "units/spart_champion_infantry_sword"
    id: 3950
    template: "units/spart_champion_infantry_sword"
    id: 3951
    template: "units/spart_champion_infantry_sword"
    id: 3952
    template: "units/spart_champion_infantry_sword"
    id: 3953
    template: "units/spart_champion_infantry_sword"
    id: 3955
    template: "units/spart_infantry_javelinist_b"
    id: 3956
    template: "units/spart_infantry_javelinist_b"
    id: 3957
    template: "units/spart_infantry_javelinist_b"
    id: 3958
    template: "units/spart_infantry_javelinist_b"
    id: 3959
    template: "units/spart_infantry_javelinist_b"
    id: 3964
    template: "structures/athen_defense_tower"
    id: 3966
    template: "structures/spart_house"
    id: 3968
    template: "special/formation"
    id: 3969
    template: "units/athen_cavalry_swordsman_b"
    id: 3970
    template: "units/athen_cavalry_swordsman_b"
    id: 3971
    template: "units/athen_cavalry_swordsman_b"
    id: 3972
    template: "structures/athen_defense_tower"
    id: 3973
    template: "units/spart_infantry_spearman_b"
    id: 3974
    template: "units/spart_infantry_spearman_b"
    id: 3975
    template: "units/spart_infantry_spearman_b"
    id: 3976
    template: "units/spart_infantry_spearman_b"
    id: 3977
    template: "units/spart_infantry_spearman_b"
    id: 3978
    template: "units/athen_infantry_spearman_b"
    id: 3979
    template: "units/athen_infantry_spearman_b"
    id: 3980
    template: "units/athen_infantry_spearman_b"
    id: 3981
    template: "units/athen_infantry_spearman_b"
    id: 3982
    template: "units/athen_infantry_spearman_b"
    id: 3983
    template: "structures/spart_house"
    id: 3985
    template: "units/pers_infantry_javelinist_b"
    id: 3986
    template: "structures/athen_fortress"
    id: 3987
    template: "structures/spart_field"
    id: 3988
    template: "units/spart_cavalry_javelinist_b"
    id: 3989
    template: "units/spart_cavalry_javelinist_b"
    id: 3990
    template: "units/spart_cavalry_javelinist_b"
    id: 3991
    template: "units/pers_infantry_javelinist_b"
    id: 3992
    template: "units/athen_infantry_javelinist_b"
    id: 3993
    template: "units/athen_infantry_javelinist_b"
    id: 3994
    template: "units/athen_infantry_javelinist_b"
    id: 3995
    template: "units/athen_infantry_javelinist_b"
    id: 3996
    template: "units/athen_infantry_javelinist_b"
    id: 3997
    template: "units/pers_infantry_javelinist_b"
    id: 3999
    template: "structures/athen_house"
    id: 4004
    template: "structures/pers_field"
    id: 4005
    template: "units/athen_cavalry_swordsman_b"
    id: 4006
    template: "units/athen_cavalry_swordsman_b"
    id: 4007
    template: "units/athen_cavalry_swordsman_b"
    id: 4008
    template: "structures/pers_field"
    id: 4014
    template: "structures/pers_civil_centre"
    id: 4015
    template: "units/pers_cavalry_archer_e"
    id: 4021
    template: "structures/pers_civil_centre"
    id: 4022
    template: "units/pers_infantry_archer_a"
    id: 4025
    template: "units/pers_infantry_archer_a"
    id: 4026
    template: "units/spart_champion_infantry_sword"
    id: 4027
    template: "units/spart_champion_infantry_sword"
    id: 4028
    template: "units/spart_champion_infantry_sword"
    id: 4029
    template: "units/spart_champion_infantry_sword"
    id: 4030
    template: "units/spart_champion_infantry_sword"
    id: 4031
    template: "units/pers_infantry_archer_a"
    id: 4033
    template: "units/pers_infantry_javelinist_b"
    id: 4034
    template: "units/pers_infantry_javelinist_b"
    id: 4035
    template: "units/pers_infantry_javelinist_b"
    id: 4036
    template: "units/pers_infantry_javelinist_b"
    id: 4037
    template: "units/pers_infantry_javelinist_b"
    id: 4039
    template: "structures/spart_field"
    id: 4043
    template: "structures/spart_house"
    id: 4044
    template: "units/pers_infantry_javelinist_a"
    id: 4045
    template: "units/pers_infantry_archer_a"
    id: 4046
    template: "units/pers_infantry_archer_b"
    id: 4047
    template: "units/pers_infantry_archer_b"
    id: 4048
    template: "units/pers_infantry_archer_b"
    id: 4049
    template: "units/pers_infantry_archer_b"
    id: 4050
    template: "units/pers_infantry_archer_b"
    id: 4052
    template: "units/athen_cavalry_javelinist_b"
    id: 4053
    template: "units/athen_cavalry_javelinist_b"
    id: 4054
    template: "units/athen_cavalry_javelinist_b"
    id: 4055
    template: "units/spart_cavalry_javelinist_b"
    id: 4056
    template: "units/spart_cavalry_javelinist_b"
    id: 4057
    template: "units/spart_cavalry_javelinist_b"
    id: 4065
    template: "units/pers_infantry_archer_a"
    id: 4066
    template: "structures/athen_mill"
    id: 4067
    template: "units/pers_cavalry_archer_b"
    id: 4068
    template: "units/pers_cavalry_archer_b"
    id: 4069
    template: "units/pers_cavalry_archer_b"
    id: 4070
    template: "units/pers_cavalry_archer_b"
    id: 4071
    template: "units/pers_cavalry_archer_b"
    id: 4073
    template: "structures/athen_gymnasion"
    id: 4075
    template: "units/spart_infantry_spearman_b"
    id: 4076
    template: "units/spart_infantry_spearman_b"
    id: 4077
    template: "units/spart_infantry_spearman_b"
    id: 4078
    template: "units/spart_infantry_spearman_b"
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    template: "units/spart_infantry_spearman_b"
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    template: "units/pers_infantry_archer_b"
    id: 4082
    template: "units/pers_infantry_archer_b"
    id: 4083
    template: "units/pers_infantry_archer_b"
    id: 4084
    template: "units/pers_infantry_archer_b"
    id: 4085
    template: "units/pers_infantry_archer_b"
    id: 4087
    template: "structures/pers_wall_tower"
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    template: "units/spart_infantry_javelinist_b"
    id: 4090
    template: "units/spart_infantry_javelinist_b"
    id: 4091
    template: "units/spart_infantry_javelinist_b"
    id: 4092
    template: "units/spart_infantry_javelinist_b"
    id: 4093
    template: "units/spart_infantry_javelinist_b"
    id: 4097
    template: "units/athen_cavalry_javelinist_b"
    id: 4098
    template: "units/athen_cavalry_javelinist_b"
    id: 4099
    template: "units/athen_cavalry_javelinist_b"
    id: 4101
    template: "units/athen_mechanical_siege_lithobolos_packed"
    id: 4102
    template: "units/athen_mechanical_siege_lithobolos_packed"
    id: 4103
    template: "structures/athen_defense_tower"
    id: 4104
    template: "structures/spart_house"
    id: 4108
    template: "structures/pers_wall_medium"
    id: 4110
    template: "units/athen_infantry_spearman_b"
    id: 4111
    template: "units/athen_infantry_spearman_b"
    id: 4112
    template: "units/athen_infantry_spearman_b"
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    template: "units/athen_infantry_spearman_b"
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    template: "units/athen_infantry_spearman_b"
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    template: "units/pers_infantry_archer_b"
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    template: "units/athen_infantry_javelinist_b"
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    template: "units/athen_infantry_javelinist_b"
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    template: "units/athen_infantry_javelinist_b"
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    template: "units/athen_infantry_javelinist_b"
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    template: "units/athen_infantry_javelinist_b"
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    template: "structures/athen_field"
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    template: "units/pers_infantry_archer_b"
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    template: "structures/athen_house"
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    template: "units/pers_infantry_spearman_b"
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    template: "units/pers_infantry_spearman_b"
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    template: "units/pers_infantry_spearman_b"
    id: 4137
    template: "units/pers_infantry_spearman_b"
    id: 4138
    template: "units/pers_infantry_spearman_b"
    id: 4140
    template: "structures/pers_wall_tower"
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    template: "structures/pers_wall_tower"
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    template: "units/spart_infantry_javelinist_b"
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    template: "units/spart_infantry_javelinist_b"
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    template: "units/spart_infantry_javelinist_b"
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    template: "units/spart_infantry_javelinist_b"
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    template: "units/spart_infantry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/pers_infantry_archer_b"
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    template: "structures/spart_barracks"
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    template: "units/pers_support_healer_b"
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    template: "structures/athen_house"
    id: 4164
    template: "units/spart_infantry_spearman_b"
    id: 4165
    template: "units/spart_infantry_spearman_b"
    id: 4166
    template: "units/spart_infantry_spearman_b"
    id: 4167
    template: "units/spart_infantry_spearman_b"
    id: 4168
    template: "units/spart_infantry_spearman_b"
    id: 4173
    template: "foundation|structures/pers_wall_long"
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    template: "foundation|structures/pers_wall_tower"
    id: 4175
    template: "foundation|structures/pers_wall_medium"
    id: 4176
    template: "foundation|structures/pers_wall_tower"
    id: 4177
    template: "structures/pers_field"
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    template: "structures/pers_field"
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    template: "units/athen_cavalry_swordsman_b"
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    template: "units/athen_cavalry_swordsman_b"
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    template: "units/athen_cavalry_swordsman_b"
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    template: "units/athen_cavalry_swordsman_b"
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    template: "units/athen_cavalry_swordsman_b"
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    template: "units/athen_cavalry_swordsman_b"
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    template: "units/athen_cavalry_javelinist_b"
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    template: "units/athen_cavalry_javelinist_b"
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    template: "units/athen_cavalry_javelinist_b"
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    template: "units/pers_support_healer_b"
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    template: "structures/pers_wall_tower"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/athen_mechanical_siege_lithobolos_packed"
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    template: "units/athen_mechanical_siege_lithobolos_packed"
    id: 4211
    template: "structures/pers_wall_medium"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "units/spart_cavalry_javelinist_b"
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    template: "structures/pers_wall_tower"
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    template: "units/athen_cavalry_javelinist_b"
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    template: "units/athen_cavalry_javelinist_b"
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    template: "units/athen_infantry_spearman_b"
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          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/fauna/movement/camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
          }
        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "skittish",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 1553,
        "template": "gaia/fauna_camel",
        "position": [
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
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          "PopulationBonus": "0",
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            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.75"
          },
          "Height": "3.0"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/fauna/movement/camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
          }
        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FeedTimeMax": "60000",
          "FeedTimeMin": "15000",
          "FleeDistance": "24.0",
          "FormationController": "false",
          "NaturalBehaviour": "skittish",
          "RoamDistance": "8.0",
          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 1554,
        "template": "gaia/fauna_camel",
        "position": [
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
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          "PopulationBonus": "0",
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            "food": "0",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.75"
          },
          "Height": "3.0"
        },
        "Health": {
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          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "death": "actor/fauna/movement/camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
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          "FeedTimeMin": "15000",
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          "FormationController": "false",
          "NaturalBehaviour": "skittish",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1555,
        "template": "gaia/fauna_camel",
        "position": [
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
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          "PopulationBonus": "0",
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            "food": "0",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.75"
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          "Height": "3.0"
        },
        "Health": {
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          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "gaia",
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            "_string": "Unit Animal Organic"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "death": "actor/fauna/movement/camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false",
          "NaturalBehaviour": "skittish",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1556,
        "template": "gaia/fauna_camel",
        "position": [
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
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          "Population": "0",
          "PopulationBonus": "0",
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            "food": "0",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
        },
        "Footprint": {
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            "@radius": "1.75"
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          "Height": "3.0"
        },
        "Health": {
          "DeathType": "remain",
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          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/fauna/movement/camel.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
          }
        },
        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
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          "FeedTimeMin": "15000",
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          "FormationController": "false",
          "NaturalBehaviour": "skittish",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 1557,
        "template": "gaia/fauna_camel",
        "position": [
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        "hitpoints": 50,
        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.ROAMING",
        "unitAIOrderData": [
          {
            "target": 3233,
            "force": false
          }
        ],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
          "BuildTime": "1",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.75"
          },
          "Height": "3.0"
        },
        "Health": {
          "DeathType": "remain",
          "Max": "50",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
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        },
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          "Active": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
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          "Anchor": "upright",
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          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "select": "actor/fauna/animal/camel.xml"
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        },
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1558,
        "template": "gaia/fauna_camel",
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        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [
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            "force": false
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        ],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
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    ],
    [
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Hack": "1.0",
          "Pierce": "1.0"
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          "Height": "3.0"
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          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Unit Animal Organic"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
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        "Loot": {
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
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          "Anchor": "upright",
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          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
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            "select": "actor/fauna/animal/camel.xml"
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        },
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          "NaturalBehaviour": "skittish",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1559,
        "template": "gaia/fauna_camel",
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        "resourceSupplyGatherers": [],
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      },
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Hack": "1.0",
          "Pierce": "1.0"
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          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
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        "Loot": {
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        },
        "Obstruction": {
          "Active": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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        },
        "StatusBars": {
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "Range": "600.0",
            "RangeMin": "5.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1560,
        "template": "gaia/fauna_camel",
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        "resourceSupplyGatherers": [],
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      },
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Pierce": "1.0"
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        "Health": {
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          "Unhealable": "false"
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        "Identity": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
        },
        "Loot": {
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          "Type": "food"
        },
        "Obstruction": {
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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        },
        "StatusBars": {
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          "RoamTimeMin": "2000"
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        "UnitMotion": {
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            "Range": "600.0",
            "RangeMin": "5.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1561,
        "template": "gaia/fauna_camel",
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
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          "Hack": "1.0",
          "Pierce": "1.0"
        },
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        "Health": {
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          "Unhealable": "false"
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            "_string": "Unit Animal Organic"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
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        "Loot": {
          "xp": "10"
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          "Type": "food"
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        "Obstruction": {
          "Active": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
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        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "600.0",
            "RangeMin": "5.0",
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            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
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          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1562,
        "template": "gaia/fauna_camel",
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [
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            "target": 4232,
            "force": false
          }
        ],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
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          "PopulationBonus": "0",
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            "food": "0",
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            "wood": "0"
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        },
        "Decay": {
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        },
        "Footprint": {
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            "@radius": "1.75"
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          "Height": "3.0"
        },
        "Health": {
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          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic"
          },
          "Formations": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
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        },
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "Type": "food.meat"
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
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        "Vision": {
          "AlwaysVisible": "false",
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        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
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          "SilhouetteOccluder": "false"
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      },
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        "id": 1563,
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        ],
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Unhealable": "false"
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          "DisableBlockPathfinding": "false",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "PassabilityClass": "default",
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            "Range": "600.0",
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            "RegenTime": "0.1",
            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteOccluder": "false"
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        "id": 1564,
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "DisableBlockPathfinding": "false",
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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            "Range": "600.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "VisualActor": {
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          "SilhouetteOccluder": "false"
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        "id": 1565,
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Unhealable": "false"
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          "SpecificName": "Camel"
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          "DisableBlockPathfinding": "false",
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteOccluder": "false"
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      },
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Hack": "1.0",
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          "Unhealable": "false"
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          "SpecificName": "Camel"
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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        },
        "Sound": {
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
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        },
        "VisualActor": {
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1567,
        "template": "gaia/fauna_camel",
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        "unitAIOrderData": [
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            "target": 3474,
            "force": false
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        ],
        "resourceSupplyAmount": 200,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
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          "Hack": "1.0",
          "Pierce": "1.0"
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        "Cost": {
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        },
        "Decay": {
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        "Footprint": {
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        "Health": {
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          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
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            "_string": "Unit Animal Organic"
          },
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_camel.png",
          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
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          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
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          "MaxGatherers": "8",
          "Type": "food.meat"
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
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        },
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1568,
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        "resourceSupplyGatherers": [],
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      },
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Unhealable": "false"
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          "SpecificName": "Camel"
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          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Anchor": "upright",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "KillBeforeGather": "true",
          "MaxGatherers": "8",
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              "MainTexture": "circle/128x128.png",
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        },
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1569,
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        "resourceSupplyGatherers": [],
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Unhealable": "false"
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          "SpecificName": "Camel"
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          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "MaxGatherers": "8",
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        },
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        },
        "StatusBars": {
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            "Range": "600.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
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          "RetainInFog": "false"
        },
        "VisualActor": {
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1570,
        "template": "gaia/fauna_camel",
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Unhealable": "false"
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        "Loot": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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        },
        "Sound": {
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        },
        "StatusBars": {
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            "Range": "600.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
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        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      {
        "id": 1571,
        "template": "gaia/fauna_camel",
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        "resourceSupplyGatherers": [],
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      },
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Pierce": "1.0"
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        },
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        "Health": {
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          "Unhealable": "false"
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          "SpecificName": "Camel"
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        "Loot": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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        "ResourceGatherer": {
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            "wood": "20"
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          "MaxDistance": "2.0"
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        "ResourceSupply": {
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          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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        },
        "StatusBars": {
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            "Range": "600.0",
            "RangeMin": "5.0",
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            "Speed": "9.0"
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          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
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        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1572,
        "template": "gaia/fauna_camel",
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_camel"
    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Cost": {
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        },
        "Decay": {
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        "Footprint": {
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          "Height": "3.0"
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        "Health": {
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          "Unhealable": "false"
        },
        "Identity": {
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            "_string": "Unit Animal Organic"
          },
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
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          "SpecificName": "Camel"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
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          "BlockFoundation": "false",
          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
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        },
        "Position": {
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          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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          "BarWidth": "2.0",
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          "FeedTimeMin": "15000",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1573,
        "template": "gaia/fauna_camel",
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
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    ],
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        "@parent": "template_unit_fauna_hunt_skittish",
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          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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          "Repairable": "false",
          "Unhealable": "false"
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            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
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        "Loot": {
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            "@r": "115"
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          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "1.5"
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
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          "FormationController": "false",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
          },
          "WalkSpeed": "3.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/camel.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1574,
        "template": "gaia/fauna_camel",
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        "unitAIOrderData": [
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        ],
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        "resourceCarrying": []
      },
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    ],
    [
      {
        "@parent": "template_unit_fauna_hunt_skittish",
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          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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          "PopulationBonus": "0",
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            "wood": "0"
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        },
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          "SinkRate": "0.01"
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          "Height": "3.0"
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          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Unit Animal Organic"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
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          "SpecificName": "Camel"
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        "Loot": {
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          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "200",
          "KillBeforeGather": "true",
          "MaxGatherers": "8",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "order_walk": "actor/fauna/movement/camel.xml",
            "select": "actor/fauna/animal/camel.xml"
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        },
        "StatusBars": {
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          "RoamTimeMin": "2000"
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            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "9.0"
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          "WalkSpeed": "3.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "10",
          "RetainInFog": "false"
        },
        "VisualActor": {
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          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1575,
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        "unitAIOrderData": [
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        ],
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      },
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    ],
    [
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        "@parent": "template_unit_fauna_herd_domestic",
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          "Pierce": "1.0"
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        },
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          "Height": "1.5"
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        "Health": {
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          "Unhealable": "false"
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            "_string": "Unit Animal Organic Domestic"
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          "Formations": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
          "Icon": "gaia/fauna_chicken.png",
          "SpecificName": "Chicken"
        },
        "Loot": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
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          "MaxGatherers": "5",
          "Type": "food.meat"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "panic": "actor/fauna/animal/chickens.xml",
            "select": "actor/fauna/animal/chickens.xml"
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        },
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "6.0"
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          "WalkSpeed": "1.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "6",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/chicken.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1586,
        "template": "gaia/fauna_chicken",
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        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_chicken"
    ],
    [
      {
        "@parent": "template_unit_fauna_herd_domestic",
        "Armour": {
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          "Hack": "1.0",
          "Pierce": "1.0"
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        },
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          "PopulationBonus": "0",
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          "SinkRate": "0.01"
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          "Height": "1.5"
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit Animal Organic Domestic"
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          "Formations": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Fauna",
          "Icon": "gaia/fauna_chicken.png",
          "SpecificName": "Chicken"
        },
        "Loot": {
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            "@r": "115"
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0"
        },
        "ResourceSupply": {
          "Amount": "40",
          "KillBeforeGather": "true",
          "MaxGatherers": "5",
          "Type": "food.meat"
        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "panic": "actor/fauna/animal/chickens.xml",
            "select": "actor/fauna/animal/chickens.xml"
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        },
        "StatusBars": {
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          "NaturalBehaviour": "domestic",
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          "RoamTimeMax": "8000",
          "RoamTimeMin": "2000"
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
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            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "6.0"
          },
          "WalkSpeed": "1.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "6",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "fauna/chicken.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 1587,
        "template": "gaia/fauna_chicken",
        "position": [
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        "owner": 0,
        "idle": false,
        "unitAIState": "ANIMAL.FEEDING",
        "unitAIOrderData": [],
        "resourceSupplyAmount": 40,
        "resourceSupplyGatherers": [],
        "resourceCarrying": []
      },
      "gaia/fauna_chicken"
    ],
    [
      {
        "@parent": "template_unit_fauna_herd_domestic",
        "Armour": {
          "Crush": "1.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Auras": {
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            "Radius": "20",
            "Time": "0"
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        },
        "Cost": {
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          "PopulationBonus": "0",
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            "food": "0",
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        },
        "Decay": {
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          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "0.75"
          },
          "Height": "1.5"
        },
        "Health": {
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          "Max": "5",
          "RegenRate": "0",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Animal Organic Domestic"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Fauna",
          "Icon": "gaia/fauna_chicken.png",
          "SpecificName": "Chicken"
        },
        "Loot": {
          "xp": "10"
        },
        "Minimap": {
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            "@b": "30",
            "@g": "70",
            "@r": "115"
          },
          "Type": "food"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
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        "Sound": {
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        "VisualActor": {
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      },
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    ],
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        "@parent": "template_unit_fauna_herd_domestic",
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        },
        "Sound": {
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          "WalkSpeed": "1.0"
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        "Vision": {
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        "VisualActor": {
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        "@parent": "template_unit_fauna_herd_domestic",
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        "Sound": {
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          "WalkSpeed": "1.0"
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        "VisualActor": {
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        "@parent": "template_unit_fauna_herd_domestic",
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        "Sound": {
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        "VisualActor": {
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        "@parent": "template_unit_fauna_herd_domestic",
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        "Loot": {
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        },
        "Position": {
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        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_pers_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Provincial Governor",
          "History": "Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Xsacapava",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/pers_infantry_spearman_b units/pers_infantry_archer_b units/pers_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_generic persians/persian_architecture"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/civil_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 2720,
        "template": "structures/pers_civil_centre",
        "position": [
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          870.7013549804688
        ],
        "hitpoints": 3750,
        "owner": 1,
        "trainingQueue": [
          {
            "id": 30,
            "unitTemplate": "units/pers_support_female_citizen",
            "count": 1,
            "neededSlots": 0,
            "progress": 0.9
          },
          {
            "id": 31,
            "unitTemplate": "units/pers_support_female_citizen",
            "count": 1,
            "progress": 0
          },
          {
            "id": 32,
            "unitTemplate": "units/pers_support_female_citizen",
            "count": 1,
            "progress": 0
          }
        ],
        "garrisoned": []
      },
      "structures/pers_civil_centre"
    ],
    [
      {
        "@parent": "units/pers_infantry_javelinist_a",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2721,
        "template": "units/pers_infantry_javelinist_e",
        "position": [
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          886.7148895263672
        ],
        "hitpoints": 90,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 2720,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_e"
    ],
    [
      {
        "@parent": "units/pers_infantry_javelinist_a",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2722,
        "template": "units/pers_infantry_javelinist_e",
        "position": [
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          896.3534393310547
        ],
        "hitpoints": 90,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2665,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 436.3995056152344,
              "y": 24.880584716796875,
              "z": 901.0469360351562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_javelinist_e"
    ],
    [
      {
        "@parent": "units/pers_infantry_javelinist_a",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2723,
        "template": "units/pers_infantry_javelinist_e",
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        "hitpoints": 90,
        "owner": 1,
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        "unitAIOrderData": [
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            "force": false
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        ],
        "resourceCarrying": []
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      "units/pers_infantry_javelinist_e"
    ],
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        "@parent": "units/pers_infantry_javelinist_b",
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          "Hack": "4.0",
          "Pierce": "4.0"
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        "Attack": {
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                "Classes": "Chariot",
                "Multiplier": "1.5"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
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              "_string": "Organic"
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
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        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "80",
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "pers",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Advanced",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "1",
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            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        "Selectable": {
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        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
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          "WalkSpeed": "8.5"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2724,
        "template": "units/pers_infantry_javelinist_a",
        "position": [
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        "hitpoints": 80,
        "owner": 1,
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        "unitAIOrderData": [
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            "target": 2665,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stonemine_desert_quarry",
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            "force": false,
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        "resourceCarrying": []
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      "units/pers_infantry_javelinist_a"
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    [
      {
        "@parent": "units/pers_infantry_javelinist_b",
        "Armour": {
          "Crush": "4.0",
          "Hack": "4.0",
          "Pierce": "4.0"
        },
        "Attack": {
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            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
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              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
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              "_string": "StoneWall"
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            "Spread": "1.3"
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          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Advanced",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2725,
        "template": "units/pers_infantry_javelinist_a",
        "position": [
          442.57037353515625,
          894.0622100830078
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2665,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 436.3995056152344,
              "y": 24.880584716796875,
              "z": 901.0469360351562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_javelinist_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_javelinist_b",
        "Armour": {
          "Crush": "4.0",
          "Hack": "4.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Advanced",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2726,
        "template": "units/pers_infantry_javelinist_a",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 664,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 468.75030517578125,
              "y": 24.610092163085938,
              "z": 951.9037475585938
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_a",
        "Armour": {
          "Crush": "6.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "68.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "95",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Elite",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2727,
        "template": "units/pers_infantry_archer_e",
        "position": [
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        ],
        "hitpoints": 95,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 2720,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_e"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_a",
        "Armour": {
          "Crush": "6.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "68.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "95",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Elite",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
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          "SelectionGroupName": "units/pers_infantry_archer_b",
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          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2731,
        "template": "units/pers_infantry_archer_a",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3351,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 494.3026428222656,
              "y": 22.38250732421875,
              "z": 893.55810546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_b",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Advanced",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2732,
        "template": "units/pers_infantry_archer_a",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 902,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 651.303466796875,
              "y": 22.8177490234375,
              "z": 766.547607421875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_spearman_a",
        "Armour": {
          "Crush": "8.0",
          "Hack": "7.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "4.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "105",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "19.5"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2733,
        "template": "units/pers_infantry_spearman_e",
        "position": [
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        "hitpoints": 105,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2845,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 517.7823486328125,
              "y": 22.277999877929688,
              "z": 659.749755859375
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_e"
    ],
    [
      {
        "@parent": "units/pers_infantry_spearman_a",
        "Armour": {
          "Crush": "8.0",
          "Hack": "7.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "4.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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            "stone": "0",
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        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "105",
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          "Repairable": "false",
          "Unhealable": "false"
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          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
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          "WalkSpeed": "6.5"
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        "VisualActor": {
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          "Icon": "units/pers_infantry_spearman.png",
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          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
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        "Loot": {
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          "WalkSpeed": "6.5"
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        "VisualActor": {
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            "template": "gaia/flora_tree_cretan_date_palm_short",
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          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "metal": "0",
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          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
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        "Position": {
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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        "Selectable": {
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        "Sound": {
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        "Stamina": {
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        "StatusBars": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "19.5"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2736,
        "template": "units/pers_infantry_spearman_e",
        "position": [
          380.82159423828125,
          768.5488128662109
        ],
        "hitpoints": 105,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4279,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_spearman_e"
    ],
    [
      {
        "@parent": "units/pers_infantry_spearman_a",
        "Armour": {
          "Crush": "8.0",
          "Hack": "7.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "4.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "105",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "19.5"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2737,
        "template": "units/pers_infantry_spearman_e",
        "position": [
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        ],
        "hitpoints": 105,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 460,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 471.84332275390625,
              "y": 22.344802856445312,
              "z": 663.9447631835938
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_spearman_e"
    ],
    [
      {
        "@parent": "units/pers_infantry_spearman_a",
        "Armour": {
          "Crush": "8.0",
          "Hack": "7.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "4.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "105",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "19.5"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2738,
        "template": "units/pers_infantry_spearman_e",
        "position": [
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        ],
        "hitpoints": 105,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 1073,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 568.9453125,
              "y": 22.38250732421875,
              "z": 733.0144653320312
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            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_e"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2739,
        "template": "units/pers_support_female_citizen",
        "position": [
          547.7563018798828,
          831.3727416992188
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4008,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 556.1907958984375,
              "y": 22.38250732421875,
              "z": 825.5883178710938
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2740,
        "template": "units/pers_support_female_citizen",
        "position": [
          562.4728546142578,
          847.6848754882812
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4004,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 576.6918334960938,
              "y": 22.381820678710938,
              "z": 847.6851806640625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2741,
        "template": "units/pers_support_female_citizen",
        "position": [
          487.35960388183594,
          871.7513427734375
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3052,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 473.140625,
              "y": 22.38250732421875,
              "z": 871.7510375976562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_pers_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Provincial Governor",
          "History": "Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Xsacapava",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/pers_infantry_spearman_b units/pers_infantry_archer_b units/pers_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_generic persians/persian_architecture"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/civil_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 2765,
        "template": "structures/pers_civil_centre",
        "position": [
          146.244384765625,
          513.8238525390625
        ],
        "hitpoints": 3000,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 18,
            "unitTemplate": "units/pers_infantry_spearman_b",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.607746223759786
          }
        ],
        "garrisoned": []
      },
      "structures/pers_civil_centre"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2766,
        "template": "units/pers_support_female_citizen",
        "position": [
          161.97384643554688,
          528.8173675537109
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4179,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 164.2864990234375,
              "y": 22.38250732421875,
              "z": 540.7235107421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2767,
        "template": "units/pers_support_female_citizen",
        "position": [
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          496.73451232910156
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3577,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 170.35861206054688,
              "y": 22.381820678710938,
              "z": 498.57269287109375
            },
            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2768,
        "template": "units/pers_support_female_citizen",
        "position": [
          49.420196533203125,
          631.5641174316406
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 853,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 40.43122863769531,
              "y": 22.423171997070312,
              "z": 633.2568969726562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_a",
        "Armour": {
          "Crush": "6.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "68.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
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            "lastPos": {
              "x": 383.4288330078125,
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              "z": 470.0223388671875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_spearman_a",
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          "Crush": "8.0",
          "Hack": "7.0",
          "Pierce": "10.0"
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        "Attack": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
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              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "4.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "105",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "pers",
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            "@datatype": "tokens",
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
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          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
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          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
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          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "1",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
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        "Stamina": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "Speed": "19.5"
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          "WalkSpeed": "6.5"
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        "Vision": {
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          "Range": "60",
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        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2775,
        "template": "units/pers_infantry_spearman_e",
        "position": [
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        "hitpoints": 105,
        "owner": 3,
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              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "type": "wood",
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      "units/pers_infantry_spearman_e"
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        "@parent": "units/pers_infantry_spearman_a",
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          "Pierce": "10.0"
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                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
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              "_string": "Organic"
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              "_string": "StoneWall"
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          "Melee": {
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              "BonusCavMelee": {
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                "Multiplier": "2.0"
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            "Crush": "0.0",
            "Hack": "7.0",
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            "Pierce": "12.0",
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              "_string": "Organic"
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            "RepeatTime": "1000",
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            "Hack": "1000.0",
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        "Cost": {
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        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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        "Identity": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Shieldbearer",
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          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceGatherer": {
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            "stone": "20",
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          "MaxDistance": "2.0",
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            "treasure": "1",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
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            "Speed": "19.5"
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          "WalkSpeed": "6.5"
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2776,
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            "type": {
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              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_tall",
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      "units/pers_infantry_spearman_e"
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      {
        "@parent": "units/pers_infantry_spearman_a",
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          "Pierce": "10.0"
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        "Attack": {
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            },
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              "_string": "Organic"
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              "_string": "StoneWall"
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          "Melee": {
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                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
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              "_string": "Organic"
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            "RepeatTime": "1000",
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          },
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            "Hack": "1000.0",
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          "Rate": "1.0"
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        "Cost": {
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        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Unhealable": "false"
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        "Identity": {
          "Civ": "pers",
          "Classes": {
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
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        "UnitAI": {
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
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            "template": "gaia/geology_metal_desert_slabs",
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        "resourceCarrying": [
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            "type": "metal",
            "amount": 1,
            "max": 20
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        ]
      },
      "units/pers_infantry_spearman_e"
    ],
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        "@parent": "units/pers_infantry_spearman_a",
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          "Hack": "7.0",
          "Pierce": "10.0"
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              "BonusCharge": {
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                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
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              "_string": "Organic"
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            "RestrictedClasses": {
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          },
          "Melee": {
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              "BonusCavMelee": {
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                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "7.0",
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            "Pierce": "12.0",
            "PreferredClasses": {
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            "RepeatTime": "1000",
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
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            "Pierce": "0.0"
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          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
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            "stone": "0",
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        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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          "Rank": "Elite",
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        "Loot": {
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          "stone": "0",
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          "DisableBlockMovement": "false",
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          "WalkSpeed": "6.5"
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        "VisualActor": {
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          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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        "Stamina": {
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        "UnitMotion": {
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          "WalkSpeed": "6.5"
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        "Vision": {
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        "VisualActor": {
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            "template": "gaia/geology_metal_desert_slabs",
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          "Melee": {
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          "Rate": "1.0"
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        "Cost": {
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            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "105",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "pers",
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
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          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
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          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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            "death": "actor/human/death/death.xml",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
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          "WalkSpeed": "6.5"
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        "VisualActor": {
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      },
      {
        "id": 2780,
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        "owner": 3,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
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            "type": {
              "generic": "metal",
              "specific": "ore"
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            "template": "gaia/geology_metal_desert_slabs",
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      "units/pers_infantry_spearman_e"
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      "gaia/flora_tree_cretan_date_palm_tall"
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    [
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      "gaia/flora_tree_cretan_date_palm_tall"
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    [
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            "@radius": "2.25"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "300",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/256x256.png",
              "MainTextureMask": "circle/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "flora/trees/palm_cretan_date_patch.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 2928,
        "template": "gaia/flora_tree_cretan_date_palm_patch",
        "position": [
          307.711181640625,
          58.52911376953125
        ],
        "owner": 0,
        "resourceSupplyAmount": 146,
        "resourceSupplyGatherers": [
          3911
        ]
      },
      "gaia/flora_tree_cretan_date_palm_patch"
    ],
    [
      {
        "@parent": "template_gaia_flora_tree",
        "Footprint": {
          "Circle": {
            "@radius": "4.0"
          },
          "Height": "12.0"
        },
        "Identity": {
          "Civ": "gaia",
          "Classes": {
            "@datatype": "tokens",
            "_string": "ForestPlant"
          },
          "GenericName": "Tree",
          "History": "The baobab is the giant African tree that dots the landscape of the African savanna.",
          "Icon": "gaia/flora_tree_generic.png",
          "SpecificName": "Baobab",
          "Tooltip": "Chop down to accumulate Wood."
        },
        "Minimap": {
          "Colour": {
            "@b": "68",
            "@g": "107",
            "@r": "69"
          },
          "Type": "wood"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceSupply": {
          "Amount": "400",
          "KillBeforeGather": "false",
          "MaxGatherers": "6",
          "Type": "wood.tree"
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/256x256.png",
              "MainTextureMask": "circle/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "select": "interface/select/resource/sel_tree.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "3.0",
          "HeightOffset": "10.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "flora/trees/baobab.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 2930,
        "template": "gaia/flora_tree_baobab",
        "position": [
          614.279296875,
          703.1612548828125
        ],
        "owner": 0,
        "resourceSupplyAmount": 400,
        "resourceSupplyGatherers": []
      },
      "gaia/flora_tree_baobab"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "330",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3300",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_hele_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "The most important place in most Classical Greek poleis, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Agorā́",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/spart_infantry_spearman_b units/spart_infantry_javelinist_b units/spart_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_spart"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/spartans/civic_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 2931,
        "template": "structures/spart_civil_centre",
        "position": [
          505.3495178222656,
          145.85301208496094
        ],
        "hitpoints": 3300,
        "owner": 2,
        "trainingQueue": [
          {
            "id": 31,
            "unitTemplate": "units/spart_cavalry_javelinist_b",
            "count": 3,
            "neededSlots": 0,
            "progress": 0.30897537118131324,
            "metadata": {
              "role": "attack",
              "plan": 2,
              "special": "Plan_2_RangedCavalry"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/spart_civil_centre"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2932,
        "template": "units/spart_support_female_citizen",
        "position": [
          546.8011322021484,
          287.4115905761719
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2933,
        "template": "units/spart_support_female_citizen",
        "position": [
          520.8811798095703,
          239.47731018066406
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2934,
        "template": "units/spart_support_female_citizen",
        "position": [
          425.6334686279297,
          341.07447814941406
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 425.6334686279297,
            "z": 341.07447814941406,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "units/spart_infantry_spearman_a",
        "Armour": {
          "Crush": "10.0",
          "Hack": "10.0",
          "Pierce": "13.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "6.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2937,
        "template": "units/spart_infantry_spearman_e",
        "position": [
          520.1531677246094,
          267.54266357421875
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_e"
    ],
    [
      {
        "@parent": "units/spart_infantry_spearman_a",
        "Armour": {
          "Crush": "10.0",
          "Hack": "10.0",
          "Pierce": "13.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "6.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2940,
        "template": "units/spart_infantry_spearman_e",
        "position": [
          450.4030303955078,
          337.87486267089844
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 275,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 452.1959228515625,
              "y": 22.38250732421875,
              "z": 340.42987060546875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 17,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_e"
    ],
    [
      {
        "@parent": "units/spart_infantry_javelinist_a",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2955,
        "template": "units/spart_infantry_javelinist_e",
        "position": [
          516.4553527832031,
          252.15530395507812
        ],
        "hitpoints": 90,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_e"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "330",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3300",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_hele_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "The most important place in Athens, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Agorā́",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/athen_infantry_spearman_b units/athen_infantry_slinger_b units/athen_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_generic"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/civic_centre_new.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 2959,
        "template": "structures/athen_civil_centre",
        "position": [
          869.0009155273438,
          511.8862609863281
        ],
        "hitpoints": 3300,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_civil_centre"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2960,
        "template": "units/athen_support_female_citizen",
        "position": [
          663.0100250244141,
          499.9302673339844
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 135,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 659.8916625976562,
              "y": 22.367828369140625,
              "z": 499.7948303222656
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 6,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2961,
        "template": "units/athen_support_female_citizen",
        "position": [
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          535.3944244384766
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2962,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_slinger",
        "Armour": {
          "Crush": "2.0",
          "Hack": "2.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusInfantryMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.5"
              },
              "BonusInfantryRanged": {
                "Classes": "Infantry Ranged",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48.0",
            "MinRange": "16.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "900",
            "ProjectileSpeed": "60.0",
            "RepeatTime": "1500",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.5"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "50",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Sling"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Militia",
          "Icon": "units/hele_infantry_slinger.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_infantry_slinger_b",
          "SpecificName": "Psilós Athēnaïkós",
          "Tooltip": "Counters: 2x vs. Ranged Infantry, 1.5x vs. Melee Infantry. Countered by: Melee Cavalry."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "4",
          "wood": "0",
          "xp": "75"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_slinger_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "22.5"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_slinger_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2963,
        "template": "units/athen_infantry_slinger_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 615,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 705.749267578125,
              "y": 23.42913818359375,
              "z": 629.96826171875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_slinger_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_slinger",
        "Armour": {
          "Crush": "2.0",
          "Hack": "2.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusInfantryMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.5"
              },
              "BonusInfantryRanged": {
                "Classes": "Infantry Ranged",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48.0",
            "MinRange": "16.0",
            "Pierce": "10.0",
            "PreferredClasses": {
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              "_string": "Organic"
            },
            "PrepareTime": "900",
            "ProjectileSpeed": "60.0",
            "RepeatTime": "1500",
            "RestrictedClasses": {
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              "_string": "StoneWall"
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            "Spread": "1.5"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
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        },
        "Builder": {
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        "Cost": {
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            "metal": "0",
            "stone": "50",
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        },
        "Decay": {
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          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Sling"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "Rank": "Basic",
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        "Loot": {
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        "Minimap": {
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
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        "ResourceGatherer": {
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            "treasure": "1",
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        },
        "Selectable": {
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        },
        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
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            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
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            "trained": "actor/singlesteps/steps_gravel.xml",
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        "Stamina": {
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        "StatusBars": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "9.0"
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        "Vision": {
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          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2964,
        "template": "units/athen_infantry_slinger_b",
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        "hitpoints": 90,
        "owner": 4,
        "idle": false,
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        "unitAIOrderData": [
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            "type": {
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              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "force": false
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        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_slinger_b"
    ],
    [
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        "@parent": "template_unit_infantry_ranged_slinger",
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          "Crush": "2.0",
          "Hack": "2.0",
          "Pierce": "2.0"
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        "Attack": {
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                "Classes": "Infantry Melee",
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              "BonusInfantryRanged": {
                "Classes": "Infantry Ranged",
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "48.0",
            "MinRange": "16.0",
            "Pierce": "10.0",
            "PreferredClasses": {
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              "_string": "Organic"
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            "PrepareTime": "900",
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            "RepeatTime": "1500",
            "RestrictedClasses": {
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              "_string": "StoneWall"
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            "Spread": "1.5"
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          "Slaughter": {
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            "Hack": "1000.0",
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        },
        "Builder": {
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        "Decay": {
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        "Footprint": {
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        "Health": {
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          "Repairable": "false",
          "Unhealable": "false"
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          "Rank": "Basic",
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        "Loot": {
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        "Minimap": {
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        "Obstruction": {
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        },
        "Position": {
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        "Promotion": {
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        },
        "Selectable": {
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        },
        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "9.0"
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        "Vision": {
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          "Range": "60",
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        },
        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2965,
        "template": "units/athen_infantry_slinger_b",
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        "hitpoints": 90,
        "owner": 4,
        "idle": false,
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        "unitAIOrderData": [
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            "target": 144,
            "type": {
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              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_slinger_b"
    ],
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        "@parent": "units/athen_infantry_slinger_a",
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          "Hack": "4.0",
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        "Attack": {
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                "Multiplier": "1.5"
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              "BonusInfantryRanged": {
                "Classes": "Infantry Ranged",
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            },
            "Crush": "0.0",
            "Hack": "0.0",
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            "PreferredClasses": {
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            "PrepareTime": "900",
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            "RepeatTime": "1500",
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              "_string": "StoneWall"
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            "Spread": "0.8"
          },
          "Slaughter": {
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            "Hack": "1000.0",
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        },
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          "Unhealable": "false"
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "7.0"
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        "Vision": {
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        },
        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2966,
        "template": "units/athen_infantry_slinger_e",
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        "hitpoints": 110,
        "owner": 4,
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        "unitAIOrderData": [
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            "type": {
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              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "force": false,
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        ],
        "resourceCarrying": [
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            "type": "wood",
            "amount": 2,
            "max": 24
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        ]
      },
      "units/athen_infantry_slinger_e"
    ],
    [
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        "@parent": "units/athen_infantry_slinger_a",
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        "Attack": {
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                "Classes": "Infantry Melee",
                "Multiplier": "1.5"
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              "BonusInfantryRanged": {
                "Classes": "Infantry Ranged",
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "16.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "900",
            "ProjectileSpeed": "60.0",
            "RepeatTime": "1500",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "0.8"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "50",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "110",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Sling"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Militia",
          "Icon": "units/hele_infantry_slinger.png",
          "Rank": "Elite",
          "SelectionGroupName": "units/athen_infantry_slinger_b",
          "SpecificName": "Psilós Athēnaïkós",
          "Tooltip": "Counters: 2x vs. Ranged Infantry, 1.5x vs. Melee Infantry. Countered by: Melee Cavalry."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "4",
          "wood": "0",
          "xp": "75"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.4"
          },
          "WalkSpeed": "7.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_slinger_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2967,
        "template": "units/athen_infantry_slinger_e",
        "position": [
          670.01416015625,
          524.9523162841797
        ],
        "hitpoints": 110,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 126,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 658.2957763671875,
              "y": 22.377822875976562,
              "z": 520.1314697265625
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_slinger_e"
    ],
    [
      {
        "@parent": "units/athen_infantry_slinger_a",
        "Armour": {
          "Crush": "4.0",
          "Hack": "4.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusInfantryMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.5"
              },
              "BonusInfantryRanged": {
                "Classes": "Infantry Ranged",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "16.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "900",
            "ProjectileSpeed": "60.0",
            "RepeatTime": "1500",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "0.8"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "50",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "110",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Sling"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Militia",
          "Icon": "units/hele_infantry_slinger.png",
          "Rank": "Elite",
          "SelectionGroupName": "units/athen_infantry_slinger_b",
          "SpecificName": "Psilós Athēnaïkós",
          "Tooltip": "Counters: 2x vs. Ranged Infantry, 1.5x vs. Melee Infantry. Countered by: Melee Cavalry."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "4",
          "wood": "0",
          "xp": "75"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.4"
          },
          "WalkSpeed": "7.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_slinger_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2968,
        "template": "units/athen_infantry_slinger_e",
        "position": [
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          511.9739685058594
        ],
        "hitpoints": 110,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 132,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 656.3872680664062,
              "y": 22.368087768554688,
              "z": 515.0643310546875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_slinger_e"
    ],
    [
      {
        "@parent": "units/athen_infantry_spearman_a",
        "Armour": {
          "Crush": "10.0",
          "Hack": "10.0",
          "Pierce": "13.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "6.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "6.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2969,
        "template": "units/athen_infantry_spearman_e",
        "position": [
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          358.9610137939453
        ],
        "hitpoints": 120,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 894,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
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              "z": 357.0722351074219
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            "force": true
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        ],
        "resourceCarrying": [
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            "type": "stone",
            "amount": 7,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_e"
    ],
    [
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        "@parent": "units/athen_infantry_spearman_a",
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          "Crush": "10.0",
          "Hack": "10.0",
          "Pierce": "13.0"
        },
        "Attack": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "6.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
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              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "athen",
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
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          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "0.5",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
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            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        "Selectable": {
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              "MainTextureMask": "circle/128x128_mask.png"
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        },
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
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        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
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            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
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          "WalkSpeed": "6.5"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2970,
        "template": "units/athen_infantry_spearman_e",
        "position": [
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        "hitpoints": 120,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
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            "target": 4288,
            "autocontinue": false,
            "force": true
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        "resourceCarrying": [
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            "type": "wood",
            "amount": 12,
            "max": 24
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      },
      "units/athen_infantry_spearman_e"
    ],
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      {
        "@parent": "units/athen_infantry_spearman_a",
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          "Hack": "10.0",
          "Pierce": "13.0"
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        "Attack": {
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                "Multiplier": "2.0"
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              "BonusInfMelee": {
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                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "14.0",
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            "MinRange": "0.0",
            "Pierce": "24.0",
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              "@datatype": "tokens",
              "_string": "Organic"
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            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "7.0",
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            "Pierce": "12.0",
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              "_string": "Organic"
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            "RepeatTime": "1000",
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              "_string": "StoneWall"
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          },
          "Slaughter": {
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            "Hack": "1000.0",
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            "Pierce": "0.0"
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "food": "50",
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            "stone": "0",
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        },
        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.grain": "0.25",
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            "metal.ore": "0.75",
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            "treasure": "1",
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            "wood.tree": "0.75"
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        "Sound": {
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            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
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            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
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            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
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          "WalkSpeed": "6.5"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2971,
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        "hitpoints": 120,
        "owner": 4,
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        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
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            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
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        "resourceCarrying": [
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            "type": "metal",
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            "max": 24
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      },
      "units/athen_infantry_spearman_e"
    ],
    [
      {
        "@parent": "units/athen_infantry_spearman_a",
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          "Hack": "10.0",
          "Pierce": "13.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
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            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
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            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "7.0",
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            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
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              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
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          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "0.5",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
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            "food.grain": "0.25",
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            "treasure": "1",
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            "wood.tree": "0.75"
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        },
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
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          "WalkSpeed": "6.5"
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        "Vision": {
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          "RetainInFog": "false"
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2972,
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        "hitpoints": 120,
        "owner": 4,
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        "unitAIOrderData": [
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              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_tall",
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              "z": 455.2615051269531
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_e"
    ],
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      {
        "@parent": "units/athen_infantry_spearman_a",
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          "Crush": "10.0",
          "Hack": "10.0",
          "Pierce": "13.0"
        },
        "Attack": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "14.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "24.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              },
              "BonusInfMelee": {
                "Classes": "Infantry Melee",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "7.0",
            "MaxRange": "6.0",
            "Pierce": "12.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
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              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
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          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
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          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "treasure": "1",
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            "wood.tree": "0.75"
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        "Stamina": {
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          "WalkSpeed": "6.5"
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
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        "id": 2973,
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      "units/athen_infantry_spearman_e"
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      {
        "@parent": "units/athen_infantry_spearman_a",
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          "Pierce": "13.0"
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        "Attack": {
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              "BonusCharge": {
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                "Multiplier": "2.0"
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              "BonusInfMelee": {
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                "Multiplier": "1.25"
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              "_string": "Organic"
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              "_string": "StoneWall"
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              "BonusCavMelee": {
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                "Multiplier": "2.0"
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              "BonusInfMelee": {
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                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "7.0",
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            "Pierce": "12.0",
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              "_string": "Organic"
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            "RepeatTime": "1000",
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              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
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          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
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            "food": "50",
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            "stone": "0",
            "wood": "60"
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        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
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          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Elite",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
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        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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          "WalkSpeed": "6.5"
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        "Vision": {
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          "Range": "60",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2974,
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        "owner": 4,
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              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_short",
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      "units/athen_infantry_spearman_e"
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    [
      {
        "@parent": "units/athen_infantry_javelinist_a",
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        "Attack": {
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              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
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              "BonusElephants": {
                "Classes": "Elephant",
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              "BonusPrimary": {
                "Classes": "Infantry Spear",
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
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            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
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              "_string": "StoneWall"
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            "Spread": "1.0"
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        },
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          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
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            "metal": "50",
            "stone": "0",
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        },
        "Decay": {
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          "SinkAccel": "0.0",
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "110",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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          "Civ": "athen",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "1",
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            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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              "MainTexture": "circle/128x128.png",
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
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            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "60",
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        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2975,
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        "hitpoints": 110,
        "owner": 4,
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            "type": {
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              "specific": "grain"
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            "template": "structures/athen_field",
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            "force": true
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        "resourceCarrying": [
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            "type": "food",
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            "max": 24
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      "units/athen_infantry_javelinist_e"
    ],
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        "@parent": "units/athen_infantry_javelinist_a",
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          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "5.0"
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        "Attack": {
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                "Classes": "Chariot",
                "Multiplier": "1.5"
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              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            "MaxRange": "52.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
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            "PrepareTime": "1200",
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            "Spread": "1.0"
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            "Hack": "1000.0",
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          "Unhealable": "false"
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            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
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          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
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          "xp": "100"
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
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            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
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            "select": "voice/hellenes/civ/civ_male_select.xml",
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        "Stamina": {
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        "StatusBars": {
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        "UnitMotion": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 2976,
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        "resourceCarrying": []
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      "units/athen_infantry_javelinist_e"
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        "@parent": "units/athen_infantry_javelinist_a",
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          "Hack": "5.0",
          "Pierce": "5.0"
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                "Multiplier": "1.5"
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              "BonusElephants": {
                "Classes": "Elephant",
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              "BonusPrimary": {
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              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
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            "PrepareTime": "1200",
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        "Cost": {
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Elite",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
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          "metal": "0",
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          "wood": "5",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
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        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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        "Selectable": {
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        "Sound": {
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        "Stamina": {
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        "UnitMotion": {
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      "units/athen_infantry_javelinist_e"
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              "BonusSecondary": {
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          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Advanced",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.5"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 2980,
        "template": "units/athen_infantry_javelinist_a",
        "position": [
          667.2541046142578,
          534.0606842041016
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 124,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.6583862304688,
              "y": 22.378036499023438,
              "z": 532.3272705078125
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 21,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_a"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3015,
        "template": "structures/pers_house",
        "position": [
          204.81900024414062,
          511.27154541015625
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3022,
        "template": "structures/pers_mill",
        "position": [
          108.71429443359375,
          568.4570922851562
        ],
        "hitpoints": 800,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3040,
        "template": "units/pers_support_female_citizen",
        "position": [
          132.10105895996094,
          522.3883361816406
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3042,
        "template": "units/pers_support_female_citizen",
        "position": [
          43.85874938964844,
          640.5112152099609
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 853,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 40.43122863769531,
              "y": 22.423171997070312,
              "z": 633.2568969726562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3043,
        "template": "units/pers_support_female_citizen",
        "position": [
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          526.0971527099609
        ],
        "hitpoints": 51,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3044,
        "template": "units/pers_support_female_citizen",
        "position": [
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          522.3742065429688
        ],
        "hitpoints": 37,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3047,
        "template": "structures/pers_field",
        "position": [
          494.22576904296875,
          848.845458984375
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1540,
        "resourceSupplyGatherers": []
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3049,
        "template": "structures/spart_house",
        "position": [
          442,
          74
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3050,
        "template": "structures/athen_house",
        "position": [
          754,
          526
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3051,
        "template": "structures/spart_house",
        "position": [
          454,
          54
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3052,
        "template": "structures/pers_field",
        "position": [
          473.140625,
          871.7510375976562
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1370,
        "resourceSupplyGatherers": [
          2741
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3054,
        "template": "structures/athen_house",
        "position": [
          770,
          510
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3061,
        "template": "units/spart_support_female_citizen",
        "position": [
          534.6106719970703,
          297.999755859375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3062,
        "template": "units/spart_support_female_citizen",
        "position": [
          503.50733947753906,
          166.71917724609375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 2931,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3065,
        "template": "units/spart_support_female_citizen",
        "position": [
          499.8412170410156,
          177.93946838378906
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3066,
        "template": "units/athen_support_female_citizen",
        "position": [
          749.9875946044922,
          624.7530212402344
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 899,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 741.6759643554688,
              "y": 23.545486450195312,
              "z": 665.6856689453125
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3067,
        "template": "units/athen_support_female_citizen",
        "position": [
          763.2088470458984,
          150.3535614013672
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4270,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3068,
        "template": "units/athen_support_female_citizen",
        "position": [
          850.6799468994141,
          520.4608612060547
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3247,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 846,
              "y": 22.38250732421875,
              "z": 530
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3069,
        "template": "units/athen_support_female_citizen",
        "position": [
          766.8335266113281,
          146.72900390625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4270,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3070,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2806,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 639.2046508789062,
              "y": 22.352752685546875,
              "z": 443.41656494140625
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3071,
        "template": "units/spart_support_female_citizen",
        "position": [
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          146.5657958984375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3074,
        "template": "units/athen_support_female_citizen",
        "position": [
          887.8334045410156,
          465.94744873046875
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3076,
        "template": "units/spart_support_female_citizen",
        "position": [
          484.77679443359375,
          134.55796813964844
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3078,
        "template": "structures/pers_house",
        "position": [
          216.86279296875,
          522.9088745117188
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3081,
        "template": "units/athen_support_female_citizen",
        "position": [
          767.6575012207031,
          364.5766906738281
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 894,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 768.6033935546875,
              "y": 22.385269165039062,
              "z": 357.0722351074219
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3082,
        "template": "structures/athen_house",
        "position": [
          770,
          542
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3084,
        "template": "units/spart_support_female_citizen",
        "position": [
          534.7401733398438,
          188.75579833984375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3085,
        "template": "units/spart_support_female_citizen",
        "position": [
          477.1025390625,
          150.20162963867188
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3086,
        "template": "units/athen_support_female_citizen",
        "position": [
          889.3219909667969,
          475.5408935546875
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3088,
        "template": "units/spart_support_female_citizen",
        "position": [
          508.56944274902344,
          174.00416564941406
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2931,
            "force": false
          },
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3089,
        "template": "units/spart_support_female_citizen",
        "position": [
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          150.37351989746094
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3091,
        "template": "units/pers_support_female_citizen",
        "position": [
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          460.1517639160156
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 337,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 364.9203796386719,
              "y": 22.381820678710938,
              "z": 457.3225402832031
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3092,
        "template": "units/pers_support_female_citizen",
        "position": [
          378.5440979003906,
          555.733154296875
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 384,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 381.56781005859375,
              "y": 22.2535400390625,
              "z": 556.507568359375
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3093,
        "template": "units/pers_support_female_citizen",
        "position": [
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          641.2695922851562
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4229,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4232,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4240,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4253,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3094,
        "template": "units/pers_support_female_citizen",
        "position": [
          346.18788146972656,
          491.5698547363281
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 338,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 377.09814453125,
              "y": 22.375396728515625,
              "z": 463.1766357421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3095,
        "template": "units/pers_support_female_citizen",
        "position": [
          360.9692687988281,
          529.0200500488281
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 382,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 378.8470458984375,
              "y": 22.264999389648438,
              "z": 550.3964233398438
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3096,
        "template": "structures/pers_house",
        "position": [
          413.5594482421875,
          871.7090454101562
        ],
        "hitpoints": 1500,
        "owner": 1
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3100,
        "template": "units/athen_support_female_citizen",
        "position": [
          764.9834747314453,
          148.5789794921875
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4270,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3101,
        "template": "units/athen_support_female_citizen",
        "position": [
          858.3830413818359,
          528.1642913818359
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3247,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 846,
              "y": 22.38250732421875,
              "z": 530
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3102,
        "template": "units/athen_support_female_citizen",
        "position": [
          646.7053527832031,
          447.6700439453125
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 165,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 643.58544921875,
              "y": 22.362091064453125,
              "z": 447.76385498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 21,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3104,
        "template": "structures/spart_house",
        "position": [
          426,
          58
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3105,
        "template": "units/pers_support_female_citizen",
        "position": [
          721.1076049804688,
          780.7042846679688
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3108,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3109,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3110,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3111,
        "template": "units/spart_support_female_citizen",
        "position": [
          523.8468322753906,
          248.45733642578125
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3112,
        "template": "units/pers_support_female_citizen",
        "position": [
          641.6858978271484,
          768.6313781738281
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 902,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 651.303466796875,
              "y": 22.8177490234375,
              "z": 766.547607421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3114,
        "template": "units/athen_support_female_citizen",
        "position": [
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          433.1888427734375
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4288,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3115,
        "template": "units/athen_support_female_citizen",
        "position": [
          686.8532104492188,
          445.6416931152344
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3698,
            "force": false
          },
          {
            "target": 145,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 670.3893432617188,
              "y": 22.381820678710938,
              "z": 479.9109191894531
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3116,
        "template": "units/athen_support_female_citizen",
        "position": [
          628.2271270751953,
          394.42384338378906
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 186,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 625.8308715820312,
              "y": 39.471588134765625,
              "z": 392.4237060546875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3117,
        "template": "units/athen_support_female_citizen",
        "position": [
          668.8379974365234,
          488.77259826660156
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 144,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.7223510742188,
              "y": 22.38006591796875,
              "z": 485.85748291015625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3118,
        "template": "units/pers_support_female_citizen",
        "position": [
          524.8521881103516,
          893.2716064453125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3880,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 539.0711669921875,
              "y": 22.38250732421875,
              "z": 893.2719116210938
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3121,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3122,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 882,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 626.001953125,
              "y": 22.38250732421875,
              "z": 265.93328857421875
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 8,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
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            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3123,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 852,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 627.3627319335938,
              "y": 22.770980834960938,
              "z": 74.45022583007812
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 20,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3124,
        "template": "units/spart_support_female_citizen",
        "position": [
          464.31227111816406,
          118.01104736328125
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3125,
        "template": "units/pers_support_female_citizen",
        "position": [
          463.02793884277344,
          950.6022338867188
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 663,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 460.54345703125,
              "y": 23.696258544921875,
              "z": 948.7128295898438
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3126,
        "template": "structures/athen_house",
        "position": [
          786,
          526
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3127,
        "template": "structures/spart_mill",
        "position": [
          614,
          98
        ],
        "hitpoints": 880,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/spart_mill"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3128,
        "template": "structures/pers_house",
        "position": [
          214.368408203125,
          498.8890380859375
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3129,
        "template": "units/pers_support_female_citizen",
        "position": [
          516.9968109130859,
          900.2178955078125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3872,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 516.9965209960938,
              "y": 22.381820678710938,
              "z": 914.4368896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3133,
        "template": "units/pers_support_female_citizen",
        "position": [
          144.53414916992188,
          534.8219757080078
        ],
        "hitpoints": 43,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2765,
            "force": false
          },
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3135,
        "template": "units/pers_support_female_citizen",
        "position": [
          159.91102600097656,
          555.0984802246094
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3136,
        "template": "units/pers_support_female_citizen",
        "position": [
          150.96575927734375,
          546.15283203125
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3139,
        "template": "units/pers_support_female_citizen",
        "position": [
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          948.8627777099609
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 663,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 460.54345703125,
              "y": 23.696258544921875,
              "z": 948.7128295898438
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 11,
            "max": 24
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3140,
        "template": "units/athen_support_female_citizen",
        "position": [
          852.5293731689453,
          522.3103637695312
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3247,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 846,
              "y": 22.38250732421875,
              "z": 530
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
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          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "75",
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          "Unhealable": "false"
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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          "MaxDistance": "2.0",
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            "treasure": "1",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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            "gather_grain": "resource/farming/farm.xml",
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
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        "Stamina": {
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3141,
        "template": "units/athen_support_female_citizen",
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        "owner": 4,
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        "unitAIOrderData": [
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            "target": 114,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "type": "wood",
            "amount": 16,
            "max": 24
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        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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            "Hack": "20.0",
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          "Infidelity": {
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            "Time": "10"
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        },
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        "Loot": {
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            "gather_ruins": "resource/mining/mining.xml",
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            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "200.0",
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3142,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIOrderData": [
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            "target": 4288,
            "autocontinue": false,
            "force": true
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        "resourceCarrying": []
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      "units/athen_support_female_citizen"
    ],
    [
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        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
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            "Hack": "20.0",
            "MaxRange": "4.0",
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        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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            "food": "50",
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        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceGatherer": {
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            "wood": "20"
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          "MaxDistance": "2.0",
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        "Selectable": {
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        "Sound": {
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            "gather_ruins": "resource/mining/mining.xml",
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            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
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        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3143,
        "template": "units/athen_support_female_citizen",
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        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "target": 3247,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/athen_field",
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        "resourceCarrying": [
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            "type": "food",
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            "max": 24
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      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
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        "Attack": {
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          },
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        },
        "Auras": {
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          "Infidelity": {
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            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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        "Decay": {
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        "Footprint": {
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          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3144,
        "template": "units/athen_support_female_citizen",
        "position": [
          666.7153015136719,
          529.9795837402344
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 124,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.6583862304688,
              "y": 22.378036499023438,
              "z": 532.3272705078125
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3145,
        "template": "units/spart_support_female_citizen",
        "position": [
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          218.84140014648438
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3146,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3642,
            "force": false
          },
          {
            "target": 881,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 619.6585083007812,
              "y": 22.381820678710938,
              "z": 266.7652587890625
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3147,
        "template": "units/spart_support_female_citizen",
        "position": [
          529.9722747802734,
          201.2371368408203
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3148,
        "template": "units/spart_support_female_citizen",
        "position": [
          501.83763122558594,
          180.056396484375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3149,
        "template": "units/spart_support_female_citizen",
        "position": [
          622.5925750732422,
          262.1888427734375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 882,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 626.001953125,
              "y": 22.38250732421875,
              "z": 265.93328857421875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3151,
        "template": "structures/athen_mill",
        "position": [
          914,
          482
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3154,
        "template": "structures/pers_mill",
        "position": [
          164.43695068359375,
          452.86566162109375
        ],
        "hitpoints": 800,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3156,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          526.8594360351562,
          823.1095733642578
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 843,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 535.9984130859375,
              "y": 22.38250732421875,
              "z": 817.5842895507812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3158,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          528.7976837158203,
          823.5872192382812
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 843,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 535.9984130859375,
              "y": 22.38250732421875,
              "z": 817.5842895507812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3159,
        "template": "structures/pers_house",
        "position": [
          226.0706787109375,
          512.1107177734375
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3162,
        "template": "units/athen_support_female_citizen",
        "position": [
          714.1361083984375,
          632.2920532226562
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 614,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 713.2394409179688,
              "y": 23.079757690429688,
              "z": 635.2817993164062
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3163,
        "template": "units/athen_support_female_citizen",
        "position": [
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          237.27865600585938
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3164,
        "template": "units/athen_support_female_citizen",
        "position": [
          878.1516571044922,
          468.06736755371094
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3165,
        "template": "units/athen_support_female_citizen",
        "position": [
          892.7042999267578,
          461.07676696777344
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3166,
        "template": "units/athen_support_female_citizen",
        "position": [
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          553.9829559326172
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 114,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.2175903320312,
              "y": 22.379135131835938,
              "z": 554.1281127929688
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3167,
        "template": "units/pers_support_female_citizen",
        "position": [
          376.1815643310547,
          548.7723083496094
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 382,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 378.8470458984375,
              "y": 22.264999389648438,
              "z": 550.3964233398438
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3168,
        "template": "units/pers_support_female_citizen",
        "position": [
          383.99412536621094,
          548.4954376220703
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 383,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 385.05523681640625,
              "y": 22.188400268554688,
              "z": 551.4308471679688
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3169,
        "template": "units/pers_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 853,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 40.43122863769531,
              "y": 22.423171997070312,
              "z": 633.2568969726562
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3170,
        "template": "units/pers_support_female_citizen",
        "position": [
          377.4423522949219,
          485.1860046386719
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3433,
            "force": false
          },
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 381.0404968261719,
              "y": 22.3421630859375,
              "z": 465.47296142578125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3171,
        "template": "units/pers_support_female_citizen",
        "position": [
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          629.7156372070312
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 853,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 40.43122863769531,
              "y": 22.423171997070312,
              "z": 633.2568969726562
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3173,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
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              "z": 121.7064208984375
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 17,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3174,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
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              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3177,
        "template": "units/spart_support_female_citizen",
        "position": [
          616.0403137207031,
          263.9459686279297
        ],
        "hitpoints": 36,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 881,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 619.6585083007812,
              "y": 22.381820678710938,
              "z": 266.7652587890625
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3179,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          533.2337188720703,
          824.6803741455078
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 843,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 535.9984130859375,
              "y": 22.38250732421875,
              "z": 817.5842895507812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3187,
        "template": "units/athen_support_female_citizen",
        "position": [
          892.8269653320312,
          479.0460205078125
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
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          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
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            "wood": "20"
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          "MaxDistance": "2.0",
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
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        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3188,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 894,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stone_desert_small",
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            "type": "stone",
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            "max": 24
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        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
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        "@parent": "template_unit_support_female_citizen",
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          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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            "Hack": "20.0",
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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            "gather_ruins": "resource/mining/mining.xml",
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            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
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        "UnitMotion": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
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            "type": {
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              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_tall",
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            "max": 24
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      "units/athen_support_female_citizen"
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        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
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        "Attack": {
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            "Hack": "6.0",
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            "Hack": "20.0",
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          "Infidelity": {
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            "Time": "10"
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        "Builder": {
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        "Stamina": {
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        "StatusBars": {
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        "UnitMotion": {
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          "WalkSpeed": "8.0"
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      {
        "id": 3190,
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        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
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            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_short",
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      "units/athen_support_female_citizen"
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        "@parent": "template_unit_support_female_citizen",
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          "Infidelity": {
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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        "ResourceGatherer": {
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        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3191,
        "template": "units/athen_support_female_citizen",
        "position": [
          745.7712860107422,
          397.3217315673828
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 745.7712860107422,
            "z": 397.3217315673828,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3196,
        "template": "structures/pers_house",
        "position": [
          237.81674194335938,
          524.31982421875
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3197,
        "template": "units/pers_support_female_citizen",
        "position": [
          163.82403564453125,
          526.9672393798828
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4179,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 164.2864990234375,
              "y": 22.38250732421875,
              "z": 540.7235107421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3198,
        "template": "units/pers_support_female_citizen",
        "position": [
          133.94110107421875,
          649.026123046875
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4229,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4232,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4240,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4253,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3199,
        "template": "units/pers_support_female_citizen",
        "position": [
          42.00547790527344,
          642.3644104003906
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 853,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 40.43122863769531,
              "y": 22.423171997070312,
              "z": 633.2568969726562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3200,
        "template": "units/pers_support_female_citizen",
        "position": [
          159.6299285888672,
          502.0628356933594
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3577,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 170.35861206054688,
              "y": 22.381820678710938,
              "z": 498.57269287109375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3201,
        "template": "units/pers_support_female_citizen",
        "position": [
          132.09425354003906,
          650.8728790283203
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4229,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4232,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4240,
            "autocontinue": true,
            "force": true
          },
          {
            "target": 4253,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3205,
        "template": "structures/spart_house",
        "position": [
          418,
          82
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3206,
        "template": "structures/athen_house",
        "position": [
          782,
          562
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3210,
        "template": "structures/pers_mill",
        "position": [
          614.2756958007812,
          779.593017578125
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3213,
        "template": "units/athen_support_female_citizen",
        "position": [
          846.0002899169922,
          515.781005859375
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3247,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 846,
              "y": 22.38250732421875,
              "z": 530
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3214,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
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              "z": 535.2010498046875
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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            "Hack": "20.0",
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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          "SinkRate": "0.01"
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          "TurnRate": "6.0"
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        "Stamina": {
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3215,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIOrderData": [
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              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stone_desert_small",
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      "units/athen_support_female_citizen"
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        "@parent": "template_unit_support_female_citizen",
        "Armour": {
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          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "Hack": "20.0",
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          "Infidelity": {
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            "Time": "10"
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        "Builder": {
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            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
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          "WalkSpeed": "8.0"
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        "VisualActor": {
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          "SilhouetteDisplay": "true",
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      {
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              "specific": "rock"
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            "template": "gaia/geology_stonemine_desert_quarry",
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        "resourceCarrying": [
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            "type": "stone",
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            "max": 24
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      "units/athen_support_female_citizen"
    ],
    [
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        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RestrictedClasses": {
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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            "Hack": "20.0",
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          "Infidelity": {
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            "Time": "10"
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        "Builder": {
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        "Decay": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
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            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3217,
        "template": "units/athen_support_female_citizen",
        "position": [
          780.5226593017578,
          326.1108703613281
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 890,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 777.4328002929688,
              "y": 22.527679443359375,
              "z": 329.53875732421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3227,
        "template": "structures/pers_house",
        "position": [
          426.06976318359375,
          861.5604248046875
        ],
        "hitpoints": 1500,
        "owner": 1
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3231,
        "template": "structures/spart_house",
        "position": [
          434,
          98
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3232,
        "template": "structures/athen_house",
        "position": [
          754,
          494
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3233,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          537.5836334228516,
          825.7523193359375
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 843,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 535.9984130859375,
              "y": 22.38250732421875,
              "z": 817.5842895507812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3245,
        "template": "structures/pers_house",
        "position": [
          227.46478271484375,
          534.931396484375
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3247,
        "template": "structures/athen_field",
        "position": [
          846,
          530
        ],
        "hitpoints": 132,
        "owner": 4,
        "resourceSupplyAmount": 1199,
        "resourceSupplyGatherers": [
          2975,
          3068,
          3140,
          3143,
          3101,
          3213
        ]
      },
      "structures/athen_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3250,
        "template": "units/spart_support_female_citizen",
        "position": [
          616.9201812744141,
          270.4644012451172
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 881,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 619.6585083007812,
              "y": 22.381820678710938,
              "z": 266.7652587890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3251,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3252,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 882,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 626.001953125,
              "y": 22.38250732421875,
              "z": 265.93328857421875
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 16,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3253,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4039,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 530,
              "y": 22.38250732421875,
              "z": 162
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3254,
        "template": "units/spart_support_female_citizen",
        "position": [
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          131.29403686523438
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2931,
            "force": false
          },
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3255,
        "template": "structures/spart_house",
        "position": [
          458,
          90
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3258,
        "template": "units/athen_support_female_citizen",
        "position": [
          767.0802307128906,
          154.22509765625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4270,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3259,
        "template": "units/athen_support_female_citizen",
        "position": [
          728.3245391845703,
          636.9933319091797
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 614,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 713.2394409179688,
              "y": 23.079757690429688,
              "z": 635.2817993164062
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3260,
        "template": "units/athen_support_female_citizen",
        "position": [
          774.7572021484375,
          355.18345642089844
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 894,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 768.6033935546875,
              "y": 22.385269165039062,
              "z": 357.0722351074219
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3261,
        "template": "units/athen_support_female_citizen",
        "position": [
          713.2105865478516,
          638.4029693603516
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 614,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 713.2394409179688,
              "y": 23.079757690429688,
              "z": 635.2817993164062
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3262,
        "template": "units/athen_support_female_citizen",
        "position": [
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          477.3911590576172
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3263,
        "template": "units/pers_support_female_citizen",
        "position": [
          165.4479217529297,
          527.6656951904297
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4179,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 164.2864990234375,
              "y": 22.38250732421875,
              "z": 540.7235107421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3264,
        "template": "units/pers_support_female_citizen",
        "position": [
          163.60340881347656,
          558.791015625
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3265,
        "template": "units/pers_support_female_citizen",
        "position": [
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          524.246337890625
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3266,
        "template": "units/pers_support_female_citizen",
        "position": [
          161.7580108642578,
          556.9455413818359
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3267,
        "template": "units/pers_support_female_citizen",
        "position": [
          160.12203979492188,
          530.6690979003906
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4179,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 164.2864990234375,
              "y": 22.38250732421875,
              "z": 540.7235107421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3268,
        "template": "structures/pers_house",
        "position": [
          415.1736755371094,
          848.8775634765625
        ],
        "hitpoints": 1500,
        "owner": 1
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3270,
        "template": "structures/athen_house",
        "position": [
          750,
          554
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3277,
        "template": "units/spart_support_female_citizen",
        "position": [
          617.8906860351562,
          262.0956726074219
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 881,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 619.6585083007812,
              "y": 22.381820678710938,
              "z": 266.7652587890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "PassabilityClass": "default",
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3278,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
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              "z": 138
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
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              "_string": "Structure"
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          },
          "Slaughter": {
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            "Hack": "20.0",
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            "Pierce": "0.0"
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        },
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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        "Decay": {
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        "Footprint": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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        "Loot": {
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "wood": "20"
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          "MaxDistance": "2.0",
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        "Selectable": {
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        },
        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3279,
        "template": "units/spart_support_female_citizen",
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        "hitpoints": 85,
        "owner": 2,
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        "unitAIOrderData": [
          {
            "target": 882,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 18,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
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              "@datatype": "tokens",
              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
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            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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        "Health": {
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          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
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          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "treasure": "1",
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        "Selectable": {
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        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3280,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
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              "z": 178
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
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            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
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            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
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        "Cost": {
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            "food": "60",
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        },
        "Decay": {
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3281,
        "template": "units/spart_support_female_citizen",
        "position": [
          523.0636749267578,
          188.76751708984375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "45",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "900",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood"
          },
          "GenericName": "Farmstead",
          "History": "Farming probably originated in the lands of Mesopotamia circa 8000 BC. The arable lands of Sumer and Akkad, well irrigated by the Tigris and Euphrates, accounted for food surpluses, which were in turn stored in granaries present in every town. The Persians, who were originally shepherds and hunters, probably began farming under the influence of the nearby Elamites.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Jowgah",
          "Tooltip": "Dropsite for the food resource."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/farmstead.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3282,
        "template": "structures/pers_farmstead",
        "position": [
          188.43572998046875,
          554.479736328125
        ],
        "hitpoints": 900,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/pers_farmstead"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3283,
        "template": "units/pers_infantry_archer_b",
        "position": [
          320.79443359375,
          249.25631713867188
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 0,
            "z": -7.25
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3284,
        "template": "units/pers_infantry_archer_b",
        "position": [
          320.0447998046875,
          245.32656860351562
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 4,
            "z": -7.25
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3285,
        "template": "units/pers_infantry_archer_b",
        "position": [
          325.47381591796875,
          252.43643188476562
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": -4,
            "z": -3.25
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3286,
        "template": "units/pers_infantry_archer_b",
        "position": [
          324.72418212890625,
          248.50668334960938
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 0,
            "z": -3.25
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        },
        "UnitMotion": {
          "CostClass": "default",
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3289,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
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        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "2",
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            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "death": "actor/human/death/female_death.xml",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3290,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3916,
            "force": false
          },
          {
            "target": 899,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
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              "y": 23.545486450195312,
              "z": 665.6856689453125
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            "force": false,
            "autoharvest": true
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        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
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      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
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        "Cost": {
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            "food": "50",
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            "stone": "0",
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Unhealable": "false"
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        "Identity": {
          "Civ": "athen",
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
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          "MaxDistance": "2.0",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
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            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
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            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        },
        "UnitMotion": {
          "CostClass": "default",
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          "Run": {
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            "Range": "200.0",
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            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3291,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
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              "z": 470
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 24
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        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
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        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
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          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "athen",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3292,
        "template": "units/athen_support_female_citizen",
        "position": [
          887.4691009521484,
          473.68792724609375
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3293,
        "template": "units/athen_support_female_citizen",
        "position": [
          624.5762939453125,
          395.2817687988281
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 186,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 625.8308715820312,
              "y": 39.471588134765625,
              "z": 392.4237060546875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3295,
        "template": "structures/athen_house",
        "position": [
          762,
          574
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3299,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          459.0872497558594,
          337.4709167480469
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 276,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 447.14013671875,
              "y": 22.38250732421875,
              "z": 339.4089050292969
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3301,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          367.9711151123047
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4312,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3302,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          333.40716552734375
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4291,
            "force": false
          },
          {
            "target": 275,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 452.1959228515625,
              "y": 22.38250732421875,
              "z": 340.42987060546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3303,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          510.98370361328125,
          166.79747009277344
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3305,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3306,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          470.2438049316406
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 1,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3307,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3308,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3336,
            "force": false
          },
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
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              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3309,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          461.0052032470703
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
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          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "PassabilityClass": "default",
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3312,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3464,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
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              "z": 506
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 22,
            "max": 24
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        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "food": "50",
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            "stone": "0",
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        "Decay": {
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        "Health": {
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          "Unhealable": "false"
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "treasure": "1",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "death": "actor/human/death/female_death.xml",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3313,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIOrderData": [
          {
            "target": 2806,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
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      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
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        "Cost": {
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          "Resources": {
            "food": "50",
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            "stone": "0",
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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        "Health": {
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          "Unhealable": "false"
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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        "Minimap": {
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        "Obstruction": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "treasure": "1",
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        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
          "BarHeight": "0.333",
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          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3314,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
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          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
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          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3315,
        "template": "units/athen_support_female_citizen",
        "position": [
          880.0429992675781,
          481.73805236816406
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3769,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 886,
              "y": 22.38250732421875,
              "z": 490
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3316,
        "template": "units/athen_support_female_citizen",
        "position": [
          848.2186737060547,
          506.0006103515625
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3464,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 834,
              "y": 22.38250732421875,
              "z": 506
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "150",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or \"Strategoi\".",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Stratēgeîon",
          "Tooltip": "Train citizen-soldiers. Research military improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/athen_infantry_spearman_b units/athen_infantry_javelinist_b units/athen_infantry_slinger_b units/athen_cavalry_swordsman_b units/athen_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02 pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3318,
        "template": "structures/athen_barracks",
        "position": [
          926,
          510
        ],
        "hitpoints": 2200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_barracks"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3326,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          336.52857971191406
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 276,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 447.14013671875,
              "y": 22.38250732421875,
              "z": 339.4089050292969
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3327,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4039,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 530,
              "y": 22.38250732421875,
              "z": 162
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 17,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3328,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4312,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3329,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          446.4978790283203,
          334.67860412597656
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 276,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 447.14013671875,
              "y": 22.38250732421875,
              "z": 339.4089050292969
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "19.0",
            "@width": "19.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Persian barracks was often the armory where the weapons of the national regiment of that region was stored.",
          "Icon": "structures/pers_barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Padgan",
          "Tooltip": "Levy citizen-infantry units."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/pers_infantry_spearman_b units/pers_infantry_javelinist_b units/pers_infantry_archer_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/barracks.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3331,
        "template": "structures/pers_barracks",
        "position": [
          246.89376831054688,
          551.6220092773438
        ],
        "hitpoints": 2000,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 14,
            "unitTemplate": "units/pers_infantry_archer_b",
            "count": 5,
            "progress": 0
          }
        ],
        "garrisoned": []
      },
      "structures/pers_barracks"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3332,
        "template": "structures/pers_mill",
        "position": [
          513.683837890625,
          734.689453125
        ],
        "hitpoints": 1000,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "150",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or \"Strategoi\".",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Stratēgeîon",
          "Tooltip": "Train citizen-soldiers. Research military improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/spart_infantry_spearman_b units/spart_champion_infantry_sword units/spart_infantry_javelinist_b units/spart_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02 pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/spartans/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3335,
        "template": "structures/spart_barracks",
        "position": [
          542,
          94
        ],
        "hitpoints": 2200,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_barracks"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3336,
        "template": "structures/pers_mill",
        "position": [
          104.11566162109375,
          455.21551513671875
        ],
        "hitpoints": 800,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3338,
        "template": "units/pers_infantry_archer_b",
        "position": [
          520.2989501953125,
          661.5961761474609
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2845,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 517.7823486328125,
              "y": 22.277999877929688,
              "z": 659.749755859375
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3345,
        "template": "units/athen_support_female_citizen",
        "position": [
          871.7810211181641,
          489.99969482421875
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3769,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 886,
              "y": 22.38250732421875,
              "z": 490
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3346,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 176,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 633.7857666015625,
              "y": 30.03271484375,
              "z": 419.7596435546875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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          "Allure": {
            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "75",
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          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "2",
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            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3347,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3769,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/athen_field",
            "lastPos": {
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            "force": false,
            "autoharvest": true
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        "resourceCarrying": [
          {
            "type": "food",
            "amount": 11,
            "max": 24
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      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
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        },
        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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            "food": "50",
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            "stone": "0",
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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        "Health": {
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          "Unhealable": "false"
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        "Loot": {
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        "Minimap": {
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          "DisableBlockPathfinding": "false",
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        "ResourceGatherer": {
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            "wood": "20"
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              "MainTexture": "circle/128x128.png",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
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            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3348,
        "template": "units/athen_support_female_citizen",
        "position": [
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3502,
            "force": false
          },
          {
            "target": 500,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "autoharvest": true
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        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
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        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Height": "2.5"
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        "Health": {
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          "Max": "75",
          "RegenRate": "0.3",
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          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3349,
        "template": "units/athen_support_female_citizen",
        "position": [
          917.3739318847656,
          316.9414978027344
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4292,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3351,
        "template": "structures/pers_field",
        "position": [
          494.3026428222656,
          893.55810546875
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1878,
        "resourceSupplyGatherers": [
          2731
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3354,
        "template": "units/pers_infantry_archer_b",
        "position": [
          470.817626953125,
          666.8927154541016
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 460,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 471.84332275390625,
              "y": 22.344802856445312,
              "z": 663.9447631835938
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3356,
        "template": "units/spart_support_female_citizen",
        "position": [
          478.88514709472656,
          127.16200256347656
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
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        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3357,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
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              "y": 22.38250732421875,
              "z": 138
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
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          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
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          "Icon": "units/hele_support_female_citizen.png",
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
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            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
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          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3358,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 852,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 627.3627319335938,
              "y": 22.770980834960938,
              "z": 74.45022583007812
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            "force": true
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        ],
        "resourceCarrying": []
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      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "2",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
          "SoundGroups": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3359,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
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              "z": 138
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3360,
        "template": "units/spart_support_female_citizen",
        "position": [
          621.774169921875,
          79.54356384277344
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 852,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 627.3627319335938,
              "y": 22.770980834960938,
              "z": 74.45022583007812
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3361,
        "template": "units/pers_infantry_archer_b",
        "position": [
          517.0615539550781,
          662.7866973876953
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2845,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 517.7823486328125,
              "y": 22.277999877929688,
              "z": 659.749755859375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3364,
        "template": "structures/athen_house",
        "position": [
          778,
          590
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3365,
        "template": "structures/pers_field",
        "position": [
          536.4635009765625,
          850.16552734375
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1919,
        "resourceSupplyGatherers": [
          2728
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "50",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "18.0",
            "@width": "20.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "990",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood"
          },
          "GenericName": "Farmstead",
          "History": "Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Sītobólion",
          "Tooltip": "Dropsite for the food resource."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "16.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/farmstead_new.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3366,
        "template": "structures/spart_farmstead",
        "position": [
          554,
          130
        ],
        "hitpoints": 990,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/spart_farmstead"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3369,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4270,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3370,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          319.3180694580078
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4292,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3371,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          810.1221008300781,
          545.8829803466797
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3372,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          532.2454681396484
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 124,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.6583862304688,
              "y": 22.378036499023438,
              "z": 532.3272705078125
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3373,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          516.4905242919922
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 125,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.8880004882812,
              "y": 22.378021240234375,
              "z": 526.1925048828125
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "165",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "29.0",
            "@width": "33.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1650",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Athens was a center of trade for the Aegean Sea and Eastern Mediterranean. The Emporion is the Athenian marketplace in the Athenian port of Piraeus, where commerce and trading occur.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Empórion",
          "Tooltip": "Create trade units to trade between other markets. Barter resources."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "26.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/market.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3377,
        "template": "structures/athen_market",
        "position": [
          918,
          546
        ],
        "hitpoints": 1650,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_market"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3378,
        "template": "structures/spart_house",
        "position": [
          470,
          70
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3380,
        "template": "units/pers_support_female_citizen",
        "position": [
          159.81292724609375,
          494.8992156982422
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3577,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 170.35861206054688,
              "y": 22.381820678710938,
              "z": 498.57269287109375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3381,
        "template": "units/pers_support_female_citizen",
        "position": [
          161.7579345703125,
          560.6364135742188
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3382,
        "template": "units/pers_support_female_citizen",
        "position": [
          149.04794311523438,
          544.9084777832031
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3383,
        "template": "units/pers_support_female_citizen",
        "position": [
          156.13963317871094,
          498.5723876953125
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3577,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 170.35861206054688,
              "y": 22.381820678710938,
              "z": 498.57269287109375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3384,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          327.7494201660156,
          511.13294982910156
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 787,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 299.3213195800781,
              "y": 22.38250732421875,
              "z": 499.0518798828125
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3386,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          360.93775939941406,
          479.82899475097656
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 338,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 377.09814453125,
              "y": 22.375396728515625,
              "z": 463.1766357421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3387,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          290.4945068359375,
          229.66815185546875
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3388,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          288.64453125,
          227.81809997558594
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Didebani",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3390,
        "template": "structures/pers_defense_tower",
        "position": [
          316.4315490722656,
          514.7262573242188
        ],
        "hitpoints": 1200,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3393,
        "template": "units/athen_support_female_citizen",
        "position": [
          661.4168548583984,
          520.1694030761719
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 126,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 658.2957763671875,
              "y": 22.377822875976562,
              "z": 520.1314697265625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3394,
        "template": "units/athen_support_female_citizen",
        "position": [
          773.2252960205078,
          327.6703338623047
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 890,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 777.4328002929688,
              "y": 22.527679443359375,
              "z": 329.53875732421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 13,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3395,
        "template": "units/athen_support_female_citizen",
        "position": [
          666.2960510253906,
          523.4068450927734
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 125,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.8880004882812,
              "y": 22.378021240234375,
              "z": 526.1925048828125
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3396,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3397,
        "template": "units/athen_support_female_citizen",
        "position": [
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          460.1701965332031
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.6730346679688,
              "y": 22.381576538085938,
              "z": 461.02801513671875
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3408,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          343.3770751953125
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 439.75555419921875,
            "z": 343.3770751953125,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3409,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          142.8709716796875
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 8,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3410,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          462.67803955078125,
          127.03610229492188
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3411,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          503.72706604003906,
          174.4681854248047
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3412,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          625.4656677246094,
          83.2352294921875
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 852,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 627.3627319335938,
              "y": 22.770980834960938,
              "z": 74.45022583007812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 11,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "50",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "18.0",
            "@width": "20.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "990",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood"
          },
          "GenericName": "Farmstead",
          "History": "Grain wasn't plentiful in Hellas, which is why it was carefully stored in granaries, some of it being reserved for times of siege.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Sītobólion",
          "Tooltip": "Dropsite for the food resource."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "16.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/farmstead_new.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3414,
        "template": "structures/athen_farmstead",
        "position": [
          870,
          462
        ],
        "hitpoints": 990,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_farmstead"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3417,
        "template": "units/pers_infantry_archer_b",
        "position": [
          323.97454833984375,
          244.57693481445312
        ],
        "hitpoints": 15,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 4,
            "z": -3.25
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3418,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": -4,
            "z": 0.75
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3421,
        "template": "units/pers_infantry_archer_b",
        "position": [
          328.6539306640625,
          247.75704956054688
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 0,
            "z": 0.75
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3425,
        "template": "structures/spart_mill",
        "position": [
          378,
          74
        ],
        "hitpoints": 880,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/spart_mill"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3429,
        "template": "structures/spart_house",
        "position": [
          406,
          102
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3430,
        "template": "structures/athen_house",
        "position": [
          834,
          390
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3431,
        "template": "units/pers_infantry_archer_b",
        "position": [
          543.1889190673828,
          872.2140502929688
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3510,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 557.4078979492188,
              "y": 22.39312744140625,
              "z": 872.21435546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3433,
        "template": "structures/pers_mill",
        "position": [
          338.9951171875,
          506.37164306640625
        ],
        "hitpoints": 800,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 1,
            "technologyTemplate": "gather_mining_silvermining",
            "count": 1,
            "progress": 0.35
          }
        ]
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3434,
        "template": "units/pers_infantry_archer_b",
        "position": [
          467.8271942138672,
          704.3413543701172
        ],
        "hitpoints": 39,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2917,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_patch",
            "lastPos": {
              "x": 459.8508605957031,
              "y": 22.38250732421875,
              "z": 694.5150146484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3435,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          844.4434051513672,
          513.6773986816406
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 894.3162231445312,
              "y": 22.381820678710938,
              "z": 436.36309814453125
            },
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3436,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          237.58306884765625
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3810,
            "force": false
          },
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3437,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          232.472412109375
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3438,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          856.4722595214844,
          522.0654907226562
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2959,
            "force": false
          },
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3439,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          662.7481689453125,
          534.7957916259766
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 124,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.6583862304688,
              "y": 22.378036499023438,
              "z": 532.3272705078125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3441,
        "template": "structures/pers_field",
        "position": [
          516.6238403320312,
          827.4402465820312
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1827,
        "resourceSupplyGatherers": []
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3442,
        "template": "structures/athen_house",
        "position": [
          818,
          406
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3444,
        "template": "structures/spart_house",
        "position": [
          402,
          66
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3446,
        "template": "units/pers_infantry_archer_b",
        "position": [
          528.3904876708984,
          652.6858825683594
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2847,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 531.4625854492188,
              "y": 22.211166381835938,
              "z": 652.1338500976562
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3448,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          517.6059265136719,
          223.46365356445312
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3449,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          118.38432312011719
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3760,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 506,
              "y": 22.38250732421875,
              "z": 106
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3450,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3451,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 881,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 619.6585083007812,
              "y": 22.381820678710938,
              "z": 266.7652587890625
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3452,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          640.0596618652344,
          250.2436065673828
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 5,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3454,
        "template": "structures/pers_field",
        "position": [
          185.92938232421875,
          521.3865966796875
        ],
        "hitpoints": 120,
        "owner": 3,
        "resourceSupplyAmount": 986,
        "resourceSupplyGatherers": []
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3457,
        "template": "structures/pers_house",
        "position": [
          226.51904296875,
          571.79150390625
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3464,
        "template": "structures/athen_field",
        "position": [
          834,
          506
        ],
        "hitpoints": 132,
        "owner": 4,
        "resourceSupplyAmount": 1569,
        "resourceSupplyGatherers": [
          3312,
          3316,
          3624
        ]
      },
      "structures/athen_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3466,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 510,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 158.6734619140625,
              "y": 27.124710083007812,
              "z": 274.8625183105469
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3467,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 510,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 158.6734619140625,
              "y": 27.124710083007812,
              "z": 274.8625183105469
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3468,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 581,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 178.9813690185547,
              "y": 25.245529174804688,
              "z": 287.7840270996094
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3469,
        "template": "units/pers_infantry_archer_b",
        "position": [
          167.7850799560547,
          301.7833557128906
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 580,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 164.87811279296875,
              "y": 24.21044921875,
              "z": 302.9200439453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3470,
        "template": "units/pers_infantry_archer_b",
        "position": [
          160.10052490234375,
          277.63848876953125
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 510,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 158.6734619140625,
              "y": 27.124710083007812,
              "z": 274.8625183105469
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "165",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "29.0",
            "@width": "33.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1650",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Most Hellenic cities were centers of trade. The Emporion is the Hellenic marketplace, where commerce and trading occur. Economic technologies may be researched here as well.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Empórion",
          "Tooltip": "Create trade units to trade between other markets. Barter resources."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "26.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/market.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3473,
        "template": "structures/spart_market",
        "position": [
          574,
          154
        ],
        "hitpoints": 1650,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/spart_market"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3474,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          540,
          268
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3475,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          300.1649169921875
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3476,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          500.4380645751953,
          290.0205993652344
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3477,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          541.8499755859375,
          266.1500244140625
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3478,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          471.7711639404297,
          305.6183624267578
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3479,
        "template": "structures/pers_house",
        "position": [
          236.30596923828125,
          583.3441772460938
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3481,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 894,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 768.6033935546875,
              "y": 22.385269165039062,
              "z": 357.0722351074219
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3482,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "x": 733.4281768798828,
            "z": 442.22607421875,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3483,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 176,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 633.7857666015625,
              "y": 30.03271484375,
              "z": 419.7596435546875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3484,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 135,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 659.8916625976562,
              "y": 22.367828369140625,
              "z": 499.7948303222656
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3485,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 144,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.7223510742188,
              "y": 22.38006591796875,
              "z": 485.85748291015625
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3493,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          231.51422119140625,
          619.3526000976562
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.COMBAT.ATTACKING",
        "unitAIOrderData": [
          {
            "target": 3658,
            "force": false,
            "forceResponse": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3494,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          538.7214813232422
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 382,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 378.8470458984375,
              "y": 22.264999389648438,
              "z": 550.3964233398438
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3495,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          470.8592987060547
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 340,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 383.4288330078125,
              "y": 22.302871704101562,
              "z": 470.0223388671875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3496,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          379.3618469238281,
          468.10443115234375
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 381.0404968261719,
              "y": 22.3421630859375,
              "z": 465.47296142578125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3497,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          473.1316833496094
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 340,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 383.4288330078125,
              "y": 22.302871704101562,
              "z": 470.0223388671875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3498,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          377.99302673339844,
          466.14788818359375
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 381.0404968261719,
              "y": 22.3421630859375,
              "z": 465.47296142578125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3501,
        "template": "structures/spart_mill",
        "position": [
          506,
          306
        ],
        "hitpoints": 880,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/spart_mill"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "330",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3300",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_hele_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "The most important place in Athens, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Agorā́",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/athen_infantry_spearman_b units/athen_infantry_slinger_b units/athen_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_generic"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/civic_centre_new.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3502,
        "template": "structures/athen_civil_centre",
        "position": [
          758,
          286
        ],
        "hitpoints": 3300,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3503,
        "template": "structures/pers_house",
        "position": [
          247.25155639648438,
          592.9881591796875
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3504,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          335.45892333984375
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4291,
            "force": false
          },
          {
            "target": 275,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 452.1959228515625,
              "y": 22.38250732421875,
              "z": 340.42987060546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3507,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          274.4190673828125
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 556.0285034179688,
            "z": 274.4190673828125,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3508,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          176.5863800048828
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3509,
        "template": "units/pers_infantry_archer_b",
        "position": [
          397.8603973388672,
          851.341064453125
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3766,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3510,
        "template": "structures/pers_field",
        "position": [
          557.4078979492188,
          872.21435546875
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1877,
        "resourceSupplyGatherers": [
          3431
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3511,
        "template": "units/pers_support_female_citizen",
        "position": [
          125.19059753417969,
          525.6273803710938
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3513,
        "template": "units/pers_support_female_citizen",
        "position": [
          130.2454833984375,
          520.5326843261719
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3699,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 130.04299926757812,
              "y": 22.38250732421875,
              "z": 534.993896484375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3514,
        "template": "units/pers_support_female_citizen",
        "position": [
          156.5557403564453,
          501.42723083496094
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3577,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 170.35861206054688,
              "y": 22.381820678710938,
              "z": 498.57269287109375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3515,
        "template": "units/pers_support_female_citizen",
        "position": [
          147.20217895507812,
          546.7541656494141
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4177,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/pers_field",
            "lastPos": {
              "x": 149.38442993164062,
              "y": 22.38250732421875,
              "z": 558.7907104492188
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3516,
        "template": "units/pers_infantry_archer_b",
        "position": [
          396.01194763183594,
          853.1894226074219
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3766,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3521,
        "template": "units/pers_infantry_archer_b",
        "position": [
          515.0265045166016,
          661.2153015136719
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2845,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 517.7823486328125,
              "y": 22.277999877929688,
              "z": 659.749755859375
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3523,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          554.9079132080078
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3433,
            "force": false
          },
          {
            "target": 385,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 374.2746887207031,
              "y": 22.327392578125,
              "z": 560.2091674804688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3524,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 338,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 377.09814453125,
              "y": 22.375396728515625,
              "z": 463.1766357421875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3525,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 340,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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              "z": 470.0223388671875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
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      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3526,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 385,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 374.2746887207031,
              "y": 22.327392578125,
              "z": 560.2091674804688
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3527,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          364.41615295410156,
          472.27642822265625
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3433,
            "force": false
          },
          {
            "target": 338,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 377.09814453125,
              "y": 22.375396728515625,
              "z": 463.1766357421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3531,
        "template": "units/spart_support_female_citizen",
        "position": [
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          239.90521240234375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 11,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3532,
        "template": "units/spart_support_female_citizen",
        "position": [
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          151.0130157470703
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4039,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 530,
              "y": 22.38250732421875,
              "z": 162
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3533,
        "template": "units/spart_support_female_citizen",
        "position": [
          615.06982421875,
          268.61395263671875
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 881,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 619.6585083007812,
              "y": 22.381820678710938,
              "z": 266.7652587890625
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            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 17,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3534,
        "template": "units/spart_support_female_citizen",
        "position": [
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          159.88632202148438
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3987,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 554,
              "y": 22.38250732421875,
              "z": 170
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3535,
        "template": "units/spart_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 835,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 334.5892028808594,
              "y": 22.381820678710938,
              "z": 40.13165283203125
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            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
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        "UnitAI": {
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            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3540,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
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        "unitAIOrderData": [
          {
            "target": 176,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 24
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        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
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            "Hack": "20.0",
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            "Radius": "25"
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          "Infidelity": {
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            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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          "PopulationBonus": "0",
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Unhealable": "false"
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            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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              "MainTexture": "circle/128x128.png",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3541,
        "template": "units/athen_support_female_citizen",
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIOrderData": [
          {
            "target": 2806,
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              "generic": "wood",
              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_tall",
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        "resourceCarrying": [
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            "type": "wood",
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      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
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        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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        "Loot": {
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            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
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            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
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        "Stamina": {
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        "StatusBars": {
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        "UnitMotion": {
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3542,
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        "hitpoints": 75,
        "owner": 4,
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        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
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            "target": 3698,
            "force": false
          },
          {
            "target": 186,
            "type": {
              "generic": "wood",
              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_short",
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            "autoharvest": true
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        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
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      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
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          },
          "Slaughter": {
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            "Hack": "20.0",
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        },
        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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        "Cost": {
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            "food": "50",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
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          "SinkRate": "0.01"
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        "Footprint": {
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          "Unhealable": "false"
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          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
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        "Loot": {
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          "wood": "1",
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          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "200.0",
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3543,
        "template": "units/athen_support_female_citizen",
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          444.6759338378906
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        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 165,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 643.58544921875,
              "y": 22.362091064453125,
              "z": 447.76385498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 17,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3544,
        "template": "units/athen_support_female_citizen",
        "position": [
          770.4921569824219,
          363.22605895996094
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 894,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 768.6033935546875,
              "y": 22.385269165039062,
              "z": 357.0722351074219
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3547,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          650.9757232666016
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2847,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 531.4625854492188,
              "y": 22.211166381835938,
              "z": 652.1338500976562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3550,
        "template": "units/pers_infantry_archer_b",
        "position": [
          520.899169921875,
          659.5824279785156
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2845,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 517.7823486328125,
              "y": 22.277999877929688,
              "z": 659.749755859375
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 6,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3557,
        "template": "units/pers_infantry_archer_b",
        "position": [
          531.3662414550781,
          655.253662109375
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2847,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 531.4625854492188,
              "y": 22.211166381835938,
              "z": 652.1338500976562
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3560,
        "template": "units/spart_support_female_citizen",
        "position": [
          622.9118804931641,
          271.5792541503906
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 882,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 626.001953125,
              "y": 22.38250732421875,
              "z": 265.93328857421875
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3561,
        "template": "units/spart_support_female_citizen",
        "position": [
          538.5148010253906,
          301.904052734375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3562,
        "template": "units/spart_support_female_citizen",
        "position": [
          533.2675323486328,
          293.8145446777344
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3563,
        "template": "units/spart_support_female_citizen",
        "position": [
          429.6461639404297,
          312.79115295410156
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4296,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3564,
        "template": "units/spart_support_female_citizen",
        "position": [
          507.2838897705078,
          170.4971160888672
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3565,
        "template": "structures/athen_field",
        "position": [
          874,
          546
        ],
        "hitpoints": 132,
        "owner": 4,
        "resourceSupplyAmount": 1735,
        "resourceSupplyGatherers": []
      },
      "structures/athen_field"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "200",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "20.0",
            "@width": "22.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Cavalry Stables",
          "History": "Cavalry was primarily used as an elite assault force by the Persians.",
          "Icon": "structures/pers_stable.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tavileh",
          "Tooltip": "Train citizen-cavalry units."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "16.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/pers_cavalry_spearman_b units/pers_cavalry_swordsman_b units/pers_cavalry_javelinist_b units/pers_cavalry_archer_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/stables.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3567,
        "template": "structures/pers_stables",
        "position": [
          221.95718383789062,
          458.2483825683594
        ],
        "hitpoints": 2000,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_stables"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "150",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or \"Strategoi\".",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Stratēgeîon",
          "Tooltip": "Train citizen-soldiers. Research military improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/athen_infantry_spearman_b units/athen_infantry_javelinist_b units/athen_infantry_slinger_b units/athen_cavalry_swordsman_b units/athen_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02 pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3568,
        "template": "structures/athen_barracks",
        "position": [
          834,
          466
        ],
        "hitpoints": 2200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_barracks"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3575,
        "template": "structures/pers_house",
        "position": [
          197.10797119140625,
          595.9725341796875
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3577,
        "template": "structures/pers_field",
        "position": [
          170.35861206054688,
          498.57269287109375
        ],
        "hitpoints": 120,
        "owner": 3,
        "resourceSupplyAmount": 887,
        "resourceSupplyGatherers": [
          3200,
          2767,
          3380,
          3383,
          3514
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3587,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          535.408447265625,
          825.2162933349609
        ],
        "hitpoints": 80,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 843,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 535.9984130859375,
              "y": 22.38250732421875,
              "z": 817.5842895507812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3588,
        "template": "units/spart_support_female_citizen",
        "position": [
          542.8645935058594,
          306.2540283203125
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3589,
        "template": "units/spart_support_female_citizen",
        "position": [
          466.1607971191406,
          119.85964965820312
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 21,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3590,
        "template": "units/spart_support_female_citizen",
        "position": [
          517.6601715087891,
          160.12059020996094
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4039,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 530,
              "y": 22.38250732421875,
              "z": 162
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3591,
        "template": "units/spart_support_female_citizen",
        "position": [
          523.846435546875,
          267.542724609375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3592,
        "template": "units/spart_support_female_citizen",
        "position": [
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          352.2189178466797
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2795,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 478.7669982910156,
              "y": 22.38250732421875,
              "z": 355.3243103027344
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3593,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          565.9591674804688
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 556,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 340.1619873046875,
              "y": 22.381134033203125,
              "z": 567.40478515625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3594,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 339,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
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              "y": 22.3421630859375,
              "z": 465.47296142578125
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3595,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3433,
            "force": false
          },
          {
            "target": 382,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
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              "y": 22.264999389648438,
              "z": 550.3964233398438
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3596,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          297.30137634277344,
          496.6723175048828
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 787,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 299.3213195800781,
              "y": 22.38250732421875,
              "z": 499.0518798828125
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3597,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          340.66636657714844,
          564.3244934082031
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 556,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 340.1619873046875,
              "y": 22.381134033203125,
              "z": 567.40478515625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3599,
        "template": "structures/spart_field",
        "position": [
          514,
          178
        ],
        "hitpoints": 132,
        "owner": 2,
        "resourceSupplyAmount": 705,
        "resourceSupplyGatherers": [
          3109,
          3773,
          3303,
          3065,
          3145,
          3280,
          3448,
          3148,
          3772
        ]
      },
      "structures/spart_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3604,
        "template": "structures/pers_house",
        "position": [
          208.53311157226562,
          606.955078125
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3606,
        "template": "structures/athen_mill",
        "position": [
          742,
          374
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3607,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          739.3222503662109,
          428.0672302246094
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4288,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3608,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 710.0309448242188,
            "z": 450.4962615966797,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3609,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4288,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3610,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 615,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
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              "y": 23.42913818359375,
              "z": 629.96826171875
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            "force": false
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3611,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          670.7929229736328,
          461.1222839355469
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.6730346679688,
              "y": 22.381576538085938,
              "z": 461.02801513671875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3620,
        "template": "units/athen_support_female_citizen",
        "position": [
          690.9925689697266,
          425.67457580566406
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3698,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3621,
        "template": "units/athen_support_female_citizen",
        "position": [
          905.4995880126953,
          435.5077362060547
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4292,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3622,
        "template": "units/athen_support_female_citizen",
        "position": [
          878.2731628417969,
          483.50779724121094
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3769,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 886,
              "y": 22.38250732421875,
              "z": 490
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3623,
        "template": "units/athen_support_female_citizen",
        "position": [
          879.7810211181641,
          525.9996948242188
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4125,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 894,
              "y": 22.38250732421875,
              "z": 526
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3624,
        "template": "units/athen_support_female_citizen",
        "position": [
          846.3699951171875,
          507.8491973876953
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3464,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 834,
              "y": 22.38250732421875,
              "z": 506
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 6,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3625,
        "template": "structures/spart_house",
        "position": [
          422,
          118
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3626,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3627,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 21,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3628,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          469.48191833496094,
          293.4540710449219
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3629,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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          302.2039489746094
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3630,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          473.3513488769531,
          303.63768005371094
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3631,
        "template": "structures/pers_mill",
        "position": [
          61.01322937011719,
          638.2178344726562
        ],
        "hitpoints": 800,
        "owner": 3,
        "trainingQueue": []
      },
      "structures/pers_mill"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3642,
        "template": "structures/spart_mill",
        "position": [
          610,
          234
        ],
        "hitpoints": 880,
        "owner": 2,
        "trainingQueue": []
      },
      "structures/spart_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3647,
        "template": "units/pers_infantry_archer_b",
        "position": [
          160.68446350097656,
          284.25550842285156
        ],
        "hitpoints": 19,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 577,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 157.64894104003906,
              "y": 25.925811767578125,
              "z": 284.9822082519531
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "150",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "26.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1500",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Bazaar",
          "Tooltip": "Create trade units to trade between other markets. Barter resources."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "24.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/market.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3651,
        "template": "structures/pers_market",
        "position": [
          374.1335144042969,
          800.6619262695312
        ],
        "hitpoints": 1875,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_market"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "120",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "The narrow entrance into mountainous Cilicia was protected by wooden fortifications which made any foreign intrusions extremely difficult.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Didebani",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "19.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3655,
        "template": "structures/pers_defense_tower",
        "position": [
          648.7672119140625,
          788.1947021484375
        ],
        "hitpoints": 1500,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3658,
        "template": "structures/pers_house",
        "position": [
          218.451171875,
          618.1492309570312
        ],
        "hitpoints": 1015,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3662,
        "template": "structures/spart_house",
        "position": [
          390,
          118
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_temple",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Auras": {
          "Heal": {
            "Radius": "40",
            "Speed": "1000"
          }
        },
        "BuildRestrictions": {
          "Category": "Temple",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "5",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "300",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "19.0",
            "@width": "19.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "3",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Town Temple"
          },
          "GenericName": "Temple",
          "History": "Zoroastrian Temples were most often simple structures, not as ornate as Christian churches and Muslim mosques. Fire Altars were also widely spread as small places of worship.",
          "Icon": "structures/temple.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Ayadana",
          "Tooltip": "Train healers. Garrison up to 20 units to heal them at a quick rate."
        },
        "Loot": {
          "food": "0",
          "metal": "500",
          "stone": "50",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "17.5",
            "@width": "17.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_healer_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_heal_01 heal_temple"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_temple.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_temple.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "40",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/temple.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3665,
        "template": "structures/pers_temple",
        "position": [
          203.03854370117188,
          444.167236328125
        ],
        "hitpoints": 2000,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_temple"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3668,
        "template": "units/spart_support_female_citizen",
        "position": [
          454.62388610839844,
          342.3913879394531
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 275,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 452.1959228515625,
              "y": 22.38250732421875,
              "z": 340.42987060546875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 6,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3669,
        "template": "units/spart_support_female_citizen",
        "position": [
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          132.69024658203125
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3670,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 13,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3671,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 5,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3672,
        "template": "units/spart_support_female_citizen",
        "position": [
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          161.73526000976562
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3987,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 554,
              "y": 22.38250732421875,
              "z": 170
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3674,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 144,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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              "z": 485.85748291015625
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            "force": false
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3675,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
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              "y": 22.381820678710938,
              "z": 436.36309814453125
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            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3676,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3810,
            "force": false
          },
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3677,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          526.8717346191406
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3678,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          640.0054321289062,
          446.4333953857422
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2806,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 639.2046508789062,
              "y": 22.352752685546875,
              "z": 443.41656494140625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3680,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          314.96595764160156
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2795,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 478.7669982910156,
              "y": 22.38250732421875,
              "z": 355.3243103027344
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3681,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          265.69451904296875
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3682,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          338.89996337890625,
          46.89996337890625
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 835,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 334.5892028808594,
              "y": 22.381820678710938,
              "z": 40.13165283203125
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3683,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2797,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 487.9811706542969,
              "y": 22.381820678710938,
              "z": 359.38739013671875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3684,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 254,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 493.8568420410156,
              "y": 22.381973266601562,
              "z": 368.4443359375
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3690,
        "template": "structures/athen_defense_tower",
        "position": [
          930,
          470
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3691,
        "template": "units/pers_support_trader",
        "position": [
          356.2564392089844,
          794.7159118652344
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3651,
            "secondMarket": 3733,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3692,
        "template": "structures/spart_house",
        "position": [
          406,
          134
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "19.0",
            "@width": "19.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Persian barracks was often the armory where the weapons of the national regiment of that region was stored.",
          "Icon": "structures/pers_barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Padgan",
          "Tooltip": "Levy citizen-infantry units."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/pers_infantry_spearman_b units/pers_infantry_javelinist_b units/pers_infantry_archer_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/barracks.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3696,
        "template": "structures/pers_barracks",
        "position": [
          287.35516357421875,
          522.5233154296875
        ],
        "hitpoints": 2000,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_barracks"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3698,
        "template": "structures/athen_mill",
        "position": [
          694,
          418
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3699,
        "template": "structures/pers_field",
        "position": [
          130.04299926757812,
          534.993896484375
        ],
        "hitpoints": 114,
        "owner": 3,
        "resourceSupplyAmount": 555,
        "resourceSupplyGatherers": [
          3265,
          3044,
          3040,
          3511,
          3043,
          3513
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3700,
        "template": "structures/athen_house",
        "position": [
          794,
          398
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3702,
        "template": "structures/athen_defense_tower",
        "position": [
          854,
          558
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3705,
        "template": "units/pers_support_trader",
        "position": [
          339.1538391113281,
          768.1160278320312
        ],
        "hitpoints": 90,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGFIRSTMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3651,
            "secondMarket": 3733,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
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          "Rate": "1.0"
        },
        "Cost": {
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          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
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            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
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          "SinkRate": "0.01"
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        "Footprint": {
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            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
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          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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        "Loot": {
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "2",
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            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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              "MainTexture": "circle/128x128.png",
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        },
        "Sound": {
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            "death": "actor/human/death/female_death.xml",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3707,
        "template": "units/spart_support_female_citizen",
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        "hitpoints": 85,
        "owner": 2,
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        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
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        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 17,
            "max": 24
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      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
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        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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        "Decay": {
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        "Loot": {
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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        "Sound": {
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "Run": {
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            "Range": "200.0",
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            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3708,
        "template": "units/spart_support_female_citizen",
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        "hitpoints": 85,
        "owner": 2,
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        "unitAIOrderData": [
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            "target": 3987,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/spart_field",
            "lastPos": {
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 5,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
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        },
        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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        "Cost": {
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        "Decay": {
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        "Footprint": {
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        "Health": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
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          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
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          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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        "Selectable": {
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        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        },
        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
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            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3709,
        "template": "units/spart_support_female_citizen",
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "target": 3987,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 14,
            "max": 24
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        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
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          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
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            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
            "RestrictedClasses": {
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              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
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        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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          "Rate": "1.0"
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        "Cost": {
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        },
        "Decay": {
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        "Footprint": {
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        "Health": {
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          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3710,
        "template": "units/spart_support_female_citizen",
        "position": [
          623.6095275878906,
          81.37899780273438
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 852,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 627.3627319335938,
              "y": 22.770980834960938,
              "z": 74.45022583007812
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3711,
        "template": "units/spart_support_female_citizen",
        "position": [
          470.3073425292969,
          148.52645874023438
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3712,
        "template": "structures/spart_defense_tower",
        "position": [
          518,
          118
        ],
        "hitpoints": 1320,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3714,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        "hitpoints": 2,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 843,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 535.9984130859375,
              "y": 22.38250732421875,
              "z": 817.5842895507812
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
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        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3717,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
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        "unitAIOrderData": [
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            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
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            "template": "gaia/geology_stonemine_desert_quarry",
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              "z": 436.36309814453125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
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      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
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              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3718,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3810,
            "force": false
          },
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
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              "z": 229.27224731445312
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3719,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 21,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3720,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
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            "target": 3698,
            "force": false
          },
          {
            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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              "z": 461.02801513671875
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            "force": false,
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
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              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3721,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          856.4518280029297,
          223.12677001953125
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3723,
        "template": "structures/pers_house",
        "position": [
          399.9830322265625,
          864.5077514648438
        ],
        "hitpoints": 1500,
        "owner": 1
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "19.0",
            "@width": "19.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Persian barracks was often the armory where the weapons of the national regiment of that region was stored.",
          "Icon": "structures/pers_barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Padgan",
          "Tooltip": "Levy citizen-infantry units."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/pers_infantry_spearman_b units/pers_infantry_javelinist_b units/pers_infantry_archer_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/barracks.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3724,
        "template": "structures/pers_barracks",
        "position": [
          673.6923217773438,
          860.956787109375
        ],
        "hitpoints": 2500,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_barracks"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3726,
        "template": "units/pers_support_trader",
        "position": [
          354.37005615234375,
          791.0162658691406
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGFIRSTMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3651,
            "secondMarket": 3733,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3728,
        "template": "structures/spart_house",
        "position": [
          594,
          122
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3730,
        "template": "structures/athen_defense_tower",
        "position": [
          778,
          306
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3731,
        "template": "structures/athen_house",
        "position": [
          778,
          414
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_economic_market",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Market",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "150",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "300"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "26.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1500",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Town Market BarterMarket"
          },
          "GenericName": "Market",
          "History": "Traders from all distant parts of the huge empire met, exchanged and sold goods in the huge bazaars present in almost every big city. Babylon and Susa were the largest and most frequented trade centres.",
          "Icon": "structures/market.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Bazaar",
          "Tooltip": "Create trade units to trade between other markets. Barter resources."
        },
        "Loot": {
          "food": "25",
          "metal": "25",
          "stone": "25",
          "wood": "25",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "24.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_trader"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "armor_trade_convoys"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_market.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_market.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "40",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/market.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3733,
        "template": "structures/pers_market",
        "position": [
          179.9285888671875,
          626.8026123046875
        ],
        "hitpoints": 1500,
        "owner": 3,
        "trainingQueue": [
          {
            "id": 2,
            "unitTemplate": "units/pers_support_trader",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.3457400739611227
          }
        ]
      },
      "structures/pers_market"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3734,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          488.21897888183594,
          138.00030517578125
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3940,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 474,
              "y": 22.38250732421875,
              "z": 138
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3735,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          338.7299041748047
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 443.2930603027344,
            "z": 338.7299041748047,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3736,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          298.000244140625
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3737,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          385.7510681152344,
          391.93040466308594
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4312,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3738,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          541.0152740478516,
          304.4046325683594
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3741,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          660.8482818603516,
          518.3350219726562
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 126,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 658.2957763671875,
              "y": 22.377822875976562,
              "z": 520.1314697265625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3742,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4288,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3743,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 616,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 710.6151733398438,
              "y": 23.680923461914062,
              "z": 645.864501953125
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3744,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 894.3162231445312,
              "y": 22.381820678710938,
              "z": 436.36309814453125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3745,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          834.499267578125,
          511.0703430175781
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3746,
        "template": "units/athen_support_female_citizen",
        "position": [
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          222.66017150878906
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3747,
        "template": "units/athen_support_female_citizen",
        "position": [
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          325.4048614501953
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 890,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 777.4328002929688,
              "y": 22.527679443359375,
              "z": 329.53875732421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3748,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4270,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
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            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
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          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
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            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
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            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
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          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3749,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 890,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
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              "y": 22.527679443359375,
              "z": 329.53875732421875
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3750,
        "template": "units/athen_support_female_citizen",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3751,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          722.9536895751953,
          778.8582763671875
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3754,
        "template": "units/pers_support_trader",
        "position": [
          347.41229248046875,
          776.2394866943359
        ],
        "hitpoints": 100,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGFIRSTMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3651,
            "secondMarket": 3733,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3756,
        "template": "structures/athen_field",
        "position": [
          898,
          470
        ],
        "hitpoints": 132,
        "owner": 4,
        "resourceSupplyAmount": 671,
        "resourceSupplyGatherers": [
          3165,
          3289,
          3086,
          3292,
          3074,
          3847,
          3291,
          4243,
          3262,
          3187,
          3164,
          3396
        ]
      },
      "structures/athen_field"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3760,
        "template": "structures/spart_field",
        "position": [
          506,
          106
        ],
        "hitpoints": 132,
        "owner": 2,
        "resourceSupplyAmount": 1575,
        "resourceSupplyGatherers": [
          3449,
          3936,
          3934,
          3933
        ]
      },
      "structures/spart_field"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3769,
        "template": "structures/athen_field",
        "position": [
          886,
          490
        ],
        "hitpoints": 132,
        "owner": 4,
        "resourceSupplyAmount": 946,
        "resourceSupplyGatherers": [
          3315,
          3347,
          3622,
          3345
        ]
      },
      "structures/athen_field"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3770,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 841,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 457.3258056640625,
              "y": 22.38250732421875,
              "z": 121.7064208984375
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3771,
        "template": "units/spart_support_female_citizen",
        "position": [
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          221.19561767578125
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 536.4038696289062,
              "y": 22.381820678710938,
              "z": 207.98931884765625
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3772,
        "template": "units/spart_support_female_citizen",
        "position": [
          503.68479919433594,
          181.9036407470703
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3773,
        "template": "units/spart_support_female_citizen",
        "position": [
          514.0002899169922,
          163.781005859375
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3599,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 514,
              "y": 22.38250732421875,
              "z": 178
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3774,
        "template": "units/spart_support_female_citizen",
        "position": [
          626.9993286132812,
          260.89955139160156
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 882,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 626.001953125,
              "y": 22.38250732421875,
              "z": 265.93328857421875
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3775,
        "template": "structures/athen_house",
        "position": [
          802,
          422
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3776,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          468,
          295.5
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3777,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          493.8889465332031,
          298.84388732910156
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3778,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          468,
          300
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3779,
        "template": "structures/athen_defense_tower",
        "position": [
          758,
          386
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3780,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          267.08924865722656
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4021,
            "force": false
          },
          {
            "target": 510,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 158.6734619140625,
              "y": 27.124710083007812,
              "z": 274.8625183105469
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3781,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          290.9042510986328
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 581,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 178.9813690185547,
              "y": 25.245529174804688,
              "z": 287.7840270996094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3782,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          205.7821044921875,
          266.91737365722656
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4021,
            "force": false
          },
          {
            "target": 577,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 157.64894104003906,
              "y": 25.925811767578125,
              "z": 284.9822082519531
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3783,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          157.30743408203125,
          281.879638671875
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 577,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 157.64894104003906,
              "y": 25.925811767578125,
              "z": 284.9822082519531
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3784,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          226.25181579589844
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3787,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          311.1623992919922,
          228.10337829589844
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3788,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          235.53456115722656
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3789,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          237.5469970703125
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3790,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          299.72039794921875,
          238.89443969726562
        ],
        "hitpoints": 53,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3791,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          294.1896514892578,
          233.3634490966797
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3794,
        "template": "structures/spart_house",
        "position": [
          610,
          138
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3796,
        "template": "structures/athen_house",
        "position": [
          830,
          426
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "150",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or \"Strategoi\".",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Stratēgeîon",
          "Tooltip": "Train citizen-soldiers. Research military improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/spart_infantry_spearman_b units/spart_champion_infantry_sword units/spart_infantry_javelinist_b units/spart_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02 pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/spartans/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3798,
        "template": "structures/spart_barracks",
        "position": [
          570,
          110
        ],
        "hitpoints": 2200,
        "owner": 2,
        "trainingQueue": [
          {
            "id": 7,
            "unitTemplate": "units/spart_infantry_spearman_b",
            "count": 5,
            "neededSlots": 0,
            "progress": 0.907567694147947,
            "metadata": {
              "role": "worker",
              "plan": 2,
              "special": "Plan_2_MeleeInfantry"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/spart_barracks"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3802,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          721.2490539550781,
          777.1535797119141
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3804,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 114,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.2175903320312,
              "y": 22.379135131835938,
              "z": 554.1281127929688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3805,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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          641.3797149658203
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3916,
            "force": false
          },
          {
            "target": 616,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 710.6151733398438,
              "y": 23.680923461914062,
              "z": 645.864501953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3806,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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          641.9822235107422
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 616,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 710.6151733398438,
              "y": 23.680923461914062,
              "z": 645.864501953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3807,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
          678.6883697509766,
          547.7341156005859
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 114,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.2175903320312,
              "y": 22.379135131835938,
              "z": 554.1281127929688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3808,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
          817.1406402587891,
          531.5375213623047
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3810,
        "template": "structures/athen_mill",
        "position": [
          882,
          218
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3812,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4021,
            "force": false
          },
          {
            "target": 577,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 157.64894104003906,
              "y": 25.925811767578125,
              "z": 284.9822082519531
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3813,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 581,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 178.9813690185547,
              "y": 25.245529174804688,
              "z": 287.7840270996094
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3814,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 580,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 164.87811279296875,
              "y": 24.21044921875,
              "z": 302.9200439453125
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3815,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 581,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 178.9813690185547,
              "y": 25.245529174804688,
              "z": 287.7840270996094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3816,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          299.7988739013672
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 580,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 164.87811279296875,
              "y": 24.21044921875,
              "z": 302.9200439453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3822,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          654.6485137939453
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2847,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 531.4625854492188,
              "y": 22.211166381835938,
              "z": 652.1338500976562
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 11,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3825,
        "template": "units/pers_infantry_archer_b",
        "position": [
          292.34288024902344,
          231.5166015625
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3826,
        "template": "units/pers_infantry_archer_b",
        "position": [
          314.86705017089844,
          224.3988800048828
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3830,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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          223.6300506591797
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3831,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4292,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 13,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3832,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3833,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          670.8200531005859,
          486.2406005859375
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 144,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.7223510742188,
              "y": 22.38006591796875,
              "z": 485.85748291015625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3834,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          933.8869476318359,
          324.6344299316406
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4292,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3836,
        "template": "units/pers_infantry_archer_b",
        "position": [
          308.3724670410156,
          230.8931884765625
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3843,
        "template": "structures/spart_defense_tower",
        "position": [
          630,
          110
        ],
        "hitpoints": 1320,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3844,
        "template": "units/athen_support_female_citizen",
        "position": [
          892.1963653564453,
          513.5848693847656
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4125,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 894,
              "y": 22.38250732421875,
              "z": 526
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3845,
        "template": "units/athen_support_female_citizen",
        "position": [
          888.4877319335938,
          517.2933349609375
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4125,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 894,
              "y": 22.38250732421875,
              "z": 526
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3846,
        "template": "units/athen_support_female_citizen",
        "position": [
          890.3367004394531,
          515.4444427490234
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4125,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 894,
              "y": 22.38250732421875,
              "z": 526
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3847,
        "template": "units/athen_support_female_citizen",
        "position": [
          894.5574798583984,
          459.2236633300781
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 898,
              "y": 22.38250732421875,
              "z": 470
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Greek women were kept under tight control by their husbands, rarely leaving the home for anything beyond the necessities of daily life. They could not own anything or be involved in any business or legal transaction. They acted as household cook, nurse, seamstress, and early educator to young children. Spartan women were an exception to the normal code of conduct and enjoyed many freedoms.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3848,
        "template": "units/athen_support_female_citizen",
        "position": [
          894.0002899169922,
          511.781005859375
        ],
        "hitpoints": 75,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4125,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
              "x": 894,
              "y": 22.38250732421875,
              "z": 526
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/athen_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3853,
        "template": "structures/pers_house",
        "position": [
          387.6592712402344,
          850.50634765625
        ],
        "hitpoints": 1500,
        "owner": 1
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "11.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3855,
        "template": "units/pers_cavalry_archer_b",
        "position": [
          316.93690490722656,
          262.6788635253906
        ],
        "hitpoints": 220,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4276,
            "x": 6,
            "z": 1.8666666666666667
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "11.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3856,
        "template": "units/pers_cavalry_archer_b",
        "position": [
          315.55165100097656,
          258.9250793457031
        ],
        "hitpoints": 150,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4276,
            "x": 10,
            "z": 1.8666666666666667
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3863,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          433.2695617675781,
          309.1678771972656
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4296,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3864,
        "template": "units/spart_champion_infantry_sword",
        "position": [
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        "hitpoints": 120,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "z": 339.7323455810547,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
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              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3865,
        "template": "units/spart_champion_infantry_sword",
        "position": [
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        "hitpoints": 120,
        "owner": 2,
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        "unitAIOrderData": [
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            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
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              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3866,
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        "hitpoints": 120,
        "owner": 2,
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        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
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            "target": 4296,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3867,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          518.2145538330078,
          355.46868896484375
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2800,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 521.1981811523438,
              "y": 22.381820678710938,
              "z": 356.3854675292969
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 22,
            "max": 24
          }
        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3869,
        "template": "structures/spart_house",
        "position": [
          590,
          90
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3870,
        "template": "structures/athen_house",
        "position": [
          810,
          382
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3872,
        "template": "structures/pers_field",
        "position": [
          516.9965209960938,
          914.4368896484375
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1838,
        "resourceSupplyGatherers": [
          3129
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3876,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          473.04283142089844,
          298.11492919921875
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3877,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          477.6484832763672,
          298.9691467285156
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3878,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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          259.5562438964844
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3880,
        "template": "structures/pers_field",
        "position": [
          539.0711669921875,
          893.2719116210938
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1844,
        "resourceSupplyGatherers": [
          3118
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3881,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          736.5,
          585
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3882,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          739.9174346923828,
          597.75
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3883,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          724.6575622558594,
          592.4490661621094
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3884,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          735,
          588
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3885,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          734.25,
          593.25
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3886,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          727.5,
          592.5
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3889,
        "template": "units/pers_support_trader",
        "position": [
          302.68238830566406,
          748.1775970458984
        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3733,
            "secondMarket": 3651,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3890,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3733,
            "secondMarket": 3651,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3891,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3733,
            "secondMarket": 3651,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3892,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3733,
            "secondMarket": 3651,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_trader",
        "Armour": {
          "Crush": "5.0",
          "Hack": "5.0",
          "Pierce": "8.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "80",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "2.0"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit Support Organic Trader Camel"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Aramaean Merchant",
          "History": "Merchants were the working corps of the Persian economy, moving goods from one end of the vast empire to the other. Commodities included linen, carpets, perfume, cotton, salt, fruit, and even pearls. Thanks to the Aramaeans, the main language of Mesopotamia and in all directions from it was Aramaic, making trade simple. The language was eventually taken on as the official language of the Empire.",
          "Icon": "units/pers_support_trader.png",
          "SpecificName": "Tamkarum Arami",
          "Tooltip": "Trade resources between your own markets and those of your allies. Persians have a +25% land trading bonus."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/fauna/movement/camel.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_trade": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "actor/fauna/movement/camel.xml",
            "run": "actor/human/movement/run.xml",
            "select": "actor/fauna/animal/camel.xml",
            "trained": "interface/alarm/alarm_create_worker.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "Trader": {
          "GainMultiplier": "1.25",
          "MaxDistance": "2.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "15.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/trader.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3893,
        "template": "units/pers_support_trader",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.TRADE.APPROACHINGSECONDMARKET",
        "unitAIOrderData": [
          {
            "firstMarket": 3733,
            "secondMarket": 3651,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_trader"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
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              "@datatype": "tokens",
              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
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            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
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        },
        "Loot": {
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          "BlockConstruction": "true",
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          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "metal": "20",
            "stone": "20",
            "wood": "20"
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          "MaxDistance": "2.0",
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            "food.fruit": "2",
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            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
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          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3895,
        "template": "units/spart_support_female_citizen",
        "position": [
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        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
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            "target": 2931,
            "force": false
          },
          {
            "target": 2664,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
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            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
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      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
          "Melee": {
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            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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              "_string": "Structure"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
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        "Auras": {
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            "Radius": "25"
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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        "Cost": {
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        "Decay": {
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        "Loot": {
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          "DisableBlockPathfinding": "false",
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          "TurnRate": "6.0"
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        "ResourceGatherer": {
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          "MaxDistance": "2.0",
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            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
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            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        },
        "Stamina": {
          "Max": "500"
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
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            "Range": "200.0",
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            "RegenTime": "0.1",
            "Speed": "16.0"
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          "WalkSpeed": "8.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3896,
        "template": "units/spart_support_female_citizen",
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        "hitpoints": 85,
        "owner": 2,
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        "unitAIOrderData": [
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            "target": 4039,
            "type": {
              "generic": "food",
              "specific": "grain"
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            "template": "structures/spart_field",
            "lastPos": {
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 13,
            "max": 24
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      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
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        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
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            "RepeatTime": "1000",
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          },
          "Slaughter": {
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        },
        "Auras": {
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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        "Decay": {
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        "Loot": {
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        "Obstruction": {
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          "DisableBlockPathfinding": "false",
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        "Position": {
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        "ResourceGatherer": {
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            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
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        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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          "WalkSpeed": "8.0"
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        "Vision": {
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        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3897,
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        "hitpoints": 85,
        "owner": 2,
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        "unitAIOrderData": [
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            "type": {
              "generic": "metal",
              "specific": "ore"
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            "template": "gaia/geology_metal_desert_slabs",
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        "resourceCarrying": [
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            "type": "metal",
            "amount": 22,
            "max": 24
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      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
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          "Pierce": "1.0"
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        "Attack": {
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          },
          "Slaughter": {
            "Crush": "0.0",
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        },
        "Auras": {
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          "Infidelity": {
            "Radius": "10",
            "Time": "10"
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        },
        "Builder": {
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        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3898,
        "template": "units/spart_support_female_citizen",
        "position": [
          624.8823547363281,
          237.3614959716797
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3642,
            "force": false
          },
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3899,
        "template": "units/spart_support_female_citizen",
        "position": [
          636.1473083496094,
          242.0238494873047
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 5,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3900,
        "template": "structures/pers_house",
        "position": [
          118.84312438964844,
          628.5660400390625
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3904,
        "template": "structures/spart_defense_tower",
        "position": [
          394,
          86
        ],
        "hitpoints": 1320,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3908,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          732,
          591
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3909,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          734.25,
          585
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3910,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          734.25,
          591
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3911,
        "template": "units/spart_champion_infantry_sword",
        "position": [
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        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_patch",
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 24
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        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
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              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
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            "RegenTime": "0.1",
            "Speed": "20.0"
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          "WalkSpeed": "12.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3912,
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        "owner": 2,
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            "type": {
              "generic": "wood",
              "specific": "tree"
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            "template": "gaia/flora_tree_cretan_date_palm_tall",
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      "units/spart_champion_infantry_sword"
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        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
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          "Pierce": "11.0"
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        "Attack": {
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                "Multiplier": "1.25"
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              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
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              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
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              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
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              "_string": "Organic"
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            "RestrictedClasses": {
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              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
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              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
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              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
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          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
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          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "0.5",
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            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
          "BarHeight": "0.333",
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          "HeightOffset": "5.0"
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "50.0",
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            "Speed": "20.0"
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          "WalkSpeed": "12.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3913,
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            "target": 836,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 334.51007080078125,
              "y": 22.381820678710938,
              "z": 41.659515380859375
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3914,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          334.95001220703125,
          48.74993896484375
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 836,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 334.51007080078125,
              "y": 22.381820678710938,
              "z": 41.659515380859375
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3915,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          337.04998779296875,
          45.04998779296875
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 835,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 334.5892028808594,
              "y": 22.381820678710938,
              "z": 40.13165283203125
            },
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3916,
        "template": "structures/athen_mill",
        "position": [
          738,
          638
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3919,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          267.8888854980469
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 580,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 164.87811279296875,
              "y": 24.21044921875,
              "z": 302.9200439453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3920,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          245.02284240722656,
          220.72335815429688
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 878,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 248.9031982421875,
              "y": 22.840057373046875,
              "z": 217.4014434814453
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3921,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          222.89230346679688
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 878,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 248.9031982421875,
              "y": 22.840057373046875,
              "z": 217.4014434814453
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3922,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4021,
            "force": false
          },
          {
            "target": 580,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 164.87811279296875,
              "y": 24.21044921875,
              "z": 302.9200439453125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3923,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 878,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 248.9031982421875,
              "y": 22.840057373046875,
              "z": 217.4014434814453
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 5,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3926,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          293.77223205566406
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4021,
            "force": false
          },
          {
            "target": 580,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 164.87811279296875,
              "y": 24.21044921875,
              "z": 302.9200439453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3927,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          287.1047821044922
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 581,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 178.9813690185547,
              "y": 25.245529174804688,
              "z": 287.7840270996094
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3928,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          251.57693481445312,
          221.43807983398438
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 878,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 248.9031982421875,
              "y": 22.840057373046875,
              "z": 217.4014434814453
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 2,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3929,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          249.81202697753906,
          221.86363220214844
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 878,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 248.9031982421875,
              "y": 22.840057373046875,
              "z": 217.4014434814453
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 4,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3930,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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          290.21136474609375
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 581,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 178.9813690185547,
              "y": 25.245529174804688,
              "z": 287.7840270996094
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 6,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3932,
        "template": "structures/spart_defense_tower",
        "position": [
          602,
          214
        ],
        "hitpoints": 1320,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3933,
        "template": "units/spart_support_female_citizen",
        "position": [
          507.84515380859375,
          118.37359619140625
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3760,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 506,
              "y": 22.38250732421875,
              "z": 106
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 4,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3934,
        "template": "units/spart_support_female_citizen",
        "position": [
          502.3181457519531,
          116.53727722167969
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3760,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 506,
              "y": 22.38250732421875,
              "z": 106
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3935,
        "template": "units/spart_support_female_citizen",
        "position": [
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          161.9624786376953
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 4039,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 530,
              "y": 22.38250732421875,
              "z": 162
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3936,
        "template": "units/spart_support_female_citizen",
        "position": [
          505.9997100830078,
          120.218994140625
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3760,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 506,
              "y": 22.38250732421875,
              "z": 106
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Structure"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre other/wallset_palisade structures/{civ}_defense_tower"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "60",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Spartan Woman",
          "History": "Spartan women were some of the freest in the ancient world. They could own land and slaves and even exercise naked like Spartan men. It is said that only Spartan women gave birth to real men. Such tough as nails women more than once helped save their city from disaster, for example when after a lost battle against Pyrrhus of Epirus they overnight built an earthen rampart to protect the city while their men slept in preparation for the next day's siege.",
          "Icon": "units/hele_support_female_citizen.png",
          "SpecificName": "Gýnē",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "standground",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3937,
        "template": "units/spart_support_female_citizen",
        "position": [
          636.9327545166016,
          243.674072265625
        ],
        "hitpoints": 85,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 21,
            "max": 24
          }
        ]
      },
      "units/spart_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3939,
        "template": "structures/spart_defense_tower",
        "position": [
          522,
          294
        ],
        "hitpoints": 1320,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3940,
        "template": "structures/spart_field",
        "position": [
          474,
          138
        ],
        "hitpoints": 132,
        "owner": 2,
        "resourceSupplyAmount": 1393,
        "resourceSupplyGatherers": [
          3734,
          3089,
          3409,
          3071,
          3359,
          3357,
          3076,
          3278,
          3110,
          3085,
          3711
        ]
      },
      "structures/spart_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3941,
        "template": "structures/pers_house",
        "position": [
          133.45126342773438,
          638.7529296875
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "150",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Strategeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or \"Strategoi\".",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Stratēgeîon",
          "Tooltip": "Train citizen-soldiers. Research military improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/athen_infantry_spearman_b units/athen_infantry_javelinist_b units/athen_infantry_slinger_b units/athen_cavalry_swordsman_b units/athen_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02 pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3943,
        "template": "structures/athen_barracks",
        "position": [
          850,
          442
        ],
        "hitpoints": 2200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_barracks"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3949,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          545.9997711181641,
          309.38934326171875
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
          "CostClass": "infantry",
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          "PassabilityClass": "default",
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            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
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          "WalkSpeed": "12.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3950,
        "template": "units/spart_champion_infantry_sword",
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        "hitpoints": 120,
        "owner": 2,
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        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
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            "target": 275,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
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              "z": 340.42987060546875
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        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
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        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
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              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
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              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
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          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        "Sound": {
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            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
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        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
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          "WalkSpeed": "12.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
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        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 3951,
        "template": "units/spart_champion_infantry_sword",
        "position": [
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        "hitpoints": 120,
        "owner": 2,
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        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
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            "target": 4294,
            "autocontinue": false,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
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              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
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            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3952,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          516.8472442626953,
          324.02366638183594
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4294,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 21,
            "max": 24
          }
        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3953,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          505.9997863769531,
          316.6819305419922
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 3501,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3955,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          471.5498046875,
          301.7748260498047
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3956,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3957,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3958,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          299.2038879394531
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3959,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          527.9479064941406,
          288.6136779785156
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3964,
        "template": "structures/athen_defense_tower",
        "position": [
          710,
          406
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3966,
        "template": "structures/spart_house",
        "position": [
          374,
          102
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3969,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          724.6554870605469,
          587.9410095214844
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3970,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          732,
          593.25
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3971,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          736.8878173828125,
          591
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3972,
        "template": "structures/athen_defense_tower",
        "position": [
          898,
          230
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3973,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3974,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3975,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3976,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          473.96630859375,
          301.7748260498047
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3977,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          464.10003662109375,
          300.20001220703125
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3978,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2806,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 639.2046508789062,
              "y": 22.352752685546875,
              "z": 443.41656494140625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3979,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 132,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 656.3872680664062,
              "y": 22.368087768554688,
              "z": 515.0643310546875
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3980,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 155,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 662.01904296875,
              "y": 22.377166748046875,
              "z": 463.6717224121094
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3981,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          674.9566497802734,
          453.4487609863281
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3698,
            "force": false
          },
          {
            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.6730346679688,
              "y": 22.381576538085938,
              "z": 461.02801513671875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3982,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          639.9093475341797,
          398.7944030761719
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 186,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 625.8308715820312,
              "y": 39.471588134765625,
              "z": 392.4237060546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3983,
        "template": "structures/spart_house",
        "position": [
          486,
          86
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3985,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          646.7147827148438,
          768.3963012695312
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 902,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 651.303466796875,
              "y": 22.8177490234375,
              "z": 766.547607421875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_military_fortress",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "80.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Fortress",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "3",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "330",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "650",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "28.0",
            "@width": "26.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.075",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry Siege"
          },
          "LoadingRange": "6",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4620",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical City Defensive GarrisonFortress"
          },
          "GenericName": "Fortress",
          "History": "Fortresses (also called a \"phrourion\") were built to guard passes and atop hills in order to command plains and valleys below. One such Athenian fortress, Gyphtokastro, guarded the pass from Attica into Boeotia.",
          "Icon": "structures/fortress.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Epiteíchisma",
          "Tooltip": "Build siege engines. Garrison up to 15 soldiers inside for stout defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "65",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "26.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/athen_mechanical_siege_oxybeles_packed units/athen_mechanical_siege_lithobolos_packed"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_siege_attack_pack pair_siege_cost_armor siege_bolt_accuracy"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_fortress.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_fortress.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "100",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/fortress_up.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3986,
        "template": "structures/athen_fortress",
        "position": [
          966,
          498
        ],
        "hitpoints": 4620,
        "owner": 4,
        "trainingQueue": [
          {
            "id": 3,
            "unitTemplate": "units/athen_mechanical_siege_lithobolos_packed",
            "count": 2,
            "neededSlots": 0,
            "progress": 0.9233583100086873,
            "metadata": {
              "role": "attack",
              "plan": 1,
              "special": "Plan_1_Siege"
            }
          },
          {
            "id": 4,
            "technologyTemplate": "siege_bolt_accuracy",
            "count": 1,
            "progress": 0
          }
        ],
        "garrisoned": []
      },
      "structures/athen_fortress"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3987,
        "template": "structures/spart_field",
        "position": [
          554,
          170
        ],
        "hitpoints": 132,
        "owner": 2,
        "resourceSupplyAmount": 1603,
        "resourceSupplyGatherers": [
          4026,
          4029,
          3534,
          3672,
          3709,
          3708
        ]
      },
      "structures/spart_field"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3988,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          481.4226989746094,
          301.2220764160156
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3989,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          465.75,
          297.75
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3990,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          470.25,
          297.75
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3991,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          722.0205993652344,
          784.8827514648438
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3992,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3698,
            "force": false
          },
          {
            "target": 165,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 643.58544921875,
              "y": 22.362091064453125,
              "z": 447.76385498046875
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            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3993,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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          430.7670440673828
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4292,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3994,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
          666.2593994140625,
          458.24517822265625
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 156,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 667.6730346679688,
              "y": 22.381576538085938,
              "z": 461.02801513671875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 2,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3995,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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          422.4391632080078
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 176,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 633.7857666015625,
              "y": 30.03271484375,
              "z": 419.7596435546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3996,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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          425.2394104003906
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 176,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 633.7857666015625,
              "y": 30.03271484375,
              "z": 419.7596435546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 3997,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          719.6350708007812,
          775.5395202636719
        ],
        "hitpoints": 70,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 3999,
        "template": "structures/athen_house",
        "position": [
          846,
          410
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4004,
        "template": "structures/pers_field",
        "position": [
          576.6918334960938,
          847.6851806640625
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1911,
        "resourceSupplyGatherers": [
          2740
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4005,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          735.7544250488281,
          573.7734222412109
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4006,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          726.9054870605469,
          585.6910095214844
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4007,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          738.75,
          582.75
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4008,
        "template": "structures/pers_field",
        "position": [
          556.1907958984375,
          825.5883178710938
        ],
        "hitpoints": 150,
        "owner": 1,
        "resourceSupplyAmount": 1913,
        "resourceSupplyGatherers": [
          2739
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_pers_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Provincial Governor",
          "History": "Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Xsacapava",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/pers_infantry_spearman_b units/pers_infantry_archer_b units/pers_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_generic persians/persian_architecture"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/civil_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4014,
        "template": "structures/pers_civil_centre",
        "position": [
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        ],
        "hitpoints": 3750,
        "owner": 1,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_civil_centre"
    ],
    [
      {
        "@parent": "units/pers_cavalry_archer_a",
        "Armour": {
          "Crush": "12.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "12.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.0"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "6",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "11.0",
            "@width": "8.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "240",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Elite",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "27.0"
          },
          "WalkSpeed": "9.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_e.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4015,
        "template": "units/pers_cavalry_archer_e",
        "position": [
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        ],
        "hitpoints": 232,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4276,
            "x": 14,
            "z": 1.8666666666666667
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_e"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_pers_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Provincial Governor",
          "History": "Possibly of Median origin, the word 'satrapy' means province. Soon after coming to the throne, Darius the Great carried out a vast administrative reform, dividing the huge empire into 20 satrapies governed by satraps.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Xsacapava",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/pers_infantry_spearman_b units/pers_infantry_archer_b units/pers_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_generic persians/persian_architecture"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/civil_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4021,
        "template": "structures/pers_civil_centre",
        "position": [
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        ],
        "hitpoints": 3000,
        "owner": 3,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/pers_civil_centre"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_b",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Advanced",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4022,
        "template": "units/pers_infantry_archer_a",
        "position": [
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        ],
        "hitpoints": 85,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_b",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Advanced",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4025,
        "template": "units/pers_infantry_archer_a",
        "position": [
          327.904296875,
          243.82730102539062
        ],
        "hitpoints": 85,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 4,
            "z": 0.75
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 12,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4026,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          554.7097625732422,
          183.50894165039062
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3987,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
              "x": 554,
              "y": 22.38250732421875,
              "z": 170
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4027,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          339.0979919433594,
          68.16470336914062
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3425,
            "force": false
          },
          {
            "target": 2928,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_patch",
            "lastPos": {
              "x": 307.711181640625,
              "y": 22.38250732421875,
              "z": 58.52911376953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
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            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4028,
        "template": "units/spart_champion_infantry_sword",
        "position": [
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        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 836,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
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              "y": 22.381820678710938,
              "z": 41.659515380859375
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            "force": false
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 24
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        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4029,
        "template": "units/spart_champion_infantry_sword",
        "position": [
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        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 3987,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/spart_field",
            "lastPos": {
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              "z": 170
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 16,
            "max": 24
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        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "6.0",
          "Pierce": "11.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusRanged": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Spear",
                "Multiplier": "1.25"
              },
              "BonusSecondary": {
                "Classes": "Ranged",
                "Multiplier": "1.25"
              },
              "BonusSupport": {
                "Classes": "Support",
                "Multiplier": "1.25"
              },
              "BonusTertiary": {
                "Classes": "Elephant",
                "Multiplier": "1.25"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "70",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Skiritai Commando",
          "History": "The Skiritai were commandos in the Spartan army. They lead the vanguard on campaign and held the vital left flank of the Spartan infantry line.",
          "Icon": "units/spart_champion_infantry_sword.png",
          "Rank": "Elite",
          "Rollover": "Weapon is basically a developed sickle. Probably from the club, to the axe, to the sickle to the sword. It was the Romans who used them to combat the long range of the sarissa. Their spears were so long they had to use two hands to wield them. In a formation they were almost impossible to maneouvre. If flanked, they were easily cut down by a sword as demonstrated by the Romans at the battle of Cynoscephalae. Generally swordsmen were well armoured, had shields, and tended to be nobles. A good sword was an expensive weapon.",
          "SpecificName": "Ékdromos Skiritis",
          "Tooltip": "A swordsman trained at the Elite rank.\u000aCounters Support Units, Spear units, and Ranged Units (if they can catch them). Countered by Archers and Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "5",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.5",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "20.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "48",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/champion_infantry_sword.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4030,
        "template": "units/spart_champion_infantry_sword",
        "position": [
          644.3670959472656,
          238.1114959716797
        ],
        "hitpoints": 120,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 885,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stone_desert_small",
            "lastPos": {
              "x": 642.21337890625,
              "y": 22.38250732421875,
              "z": 244.17755126953125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 7,
            "max": 24
          }
        ]
      },
      "units/spart_champion_infantry_sword"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_b",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Advanced",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4031,
        "template": "units/pers_infantry_archer_a",
        "position": [
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          235.20870971679688
        ],
        "hitpoints": 65,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4033,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          376.1509704589844,
          555.8103179931641
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 385,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 374.2746887207031,
              "y": 22.327392578125,
              "z": 560.2091674804688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4034,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          342.4751739501953,
          569.5004272460938
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 556,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 340.1619873046875,
              "y": 22.381134033203125,
              "z": 567.40478515625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 3,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4035,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          559.2397918701172
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 385,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 374.2746887207031,
              "y": 22.327392578125,
              "z": 560.2091674804688
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4036,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          304.1297149658203,
          473.84739685058594
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 786,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 302.28662109375,
              "y": 22.38250732421875,
              "z": 471.328369140625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 8,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4037,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          305.3579406738281,
          471.88478088378906
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 786,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 302.28662109375,
              "y": 22.38250732421875,
              "z": 471.328369140625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 4,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4039,
        "template": "structures/spart_field",
        "position": [
          530,
          162
        ],
        "hitpoints": 132,
        "owner": 2,
        "resourceSupplyAmount": 1430,
        "resourceSupplyGatherers": [
          3327,
          3935,
          3896,
          3253,
          3590,
          3532
        ]
      },
      "structures/spart_field"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4043,
        "template": "structures/spart_house",
        "position": [
          606,
          166
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "units/pers_infantry_javelinist_b",
        "Armour": {
          "Crush": "4.0",
          "Hack": "4.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Advanced",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4044,
        "template": "units/pers_infantry_javelinist_a",
        "position": [
          292.3348693847656,
          233.31590270996094
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_a"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_b",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Advanced",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4045,
        "template": "units/pers_infantry_archer_a",
        "position": [
          297.87840270996094,
          237.0523681640625
        ],
        "hitpoints": 85,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.REPAIRING",
        "unitAIOrderData": [
          {
            "target": 4295,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4046,
        "template": "units/pers_infantry_archer_b",
        "position": [
          119.68376159667969,
          282.1717987060547
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4051,
            "x": -2,
            "z": -2.4
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4047,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4051,
            "x": 2,
            "z": -2.4
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4048,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4051,
            "x": -4,
            "z": 1.6
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4049,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4051,
            "x": 0,
            "z": 1.6
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4050,
        "template": "units/pers_infantry_archer_b",
        "position": [
          113.46876525878906,
          278.5143280029297
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4051,
            "x": 4,
            "z": 1.6
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4052,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          726.75,
          587.7061462402344
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4053,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          741,
          584.25
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4054,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4055,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4056,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4057,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "units/pers_infantry_archer_b",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "5.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "64.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.3"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Advanced",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_e",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "0.75",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "66",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_a.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4065,
        "template": "units/pers_infantry_archer_a",
        "position": [
          333.33331298828125,
          250.93716430664062
        ],
        "hitpoints": 85,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": -4,
            "z": 4.75
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 17,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_a"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4066,
        "template": "structures/athen_mill",
        "position": [
          690,
          542
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "11.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4067,
        "template": "units/pers_cavalry_archer_b",
        "position": [
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          247.00741577148438
        ],
        "hitpoints": 220,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 0,
            "z": 4.75
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "11.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4068,
        "template": "units/pers_cavalry_archer_b",
        "position": [
          331.83404541015625,
          243.07766723632812
        ],
        "hitpoints": 220,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": 4,
            "z": 4.75
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "11.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4069,
        "template": "units/pers_cavalry_archer_b",
        "position": [
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        "hitpoints": 220,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4271,
            "x": -4,
            "z": 8.75
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        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
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            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "33.0"
          },
          "WalkSpeed": "11.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 4070,
        "template": "units/pers_cavalry_archer_b",
        "position": [
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        "hitpoints": 220,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
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            "target": 4271,
            "x": 0,
            "z": 8.75
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        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_archer",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "56.0",
            "MinRange": "20.0",
            "Pierce": "35.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "19",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "200",
            "metal": "100",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "10.0",
            "@width": "5.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "220",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Bow Chariot"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Babylonian Scythed Chariot",
          "History": "Chariots were obsolete by the 5th and 4th centuries BC, but they were viewed as symbols of rank and class, hence their continued deployment on the battlefield in extremely limited roles well after their obsolescence. The crew was made up of an archer and a driver who rode in an armored car equipped with scythe-like blades underneath the chassis and the axels themselves sported a pair of the deadly knives.",
          "Icon": "units/pers_cavalry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_cavalry_archer_b",
          "SpecificName": "Babiruviya Ratha",
          "Tooltip": "Counters Spearmen and Swordsmen. Countered by Skirmishers. Trample Damage Aura."
        },
        "Loot": {
          "food": "0",
          "metal": "20",
          "stone": "0",
          "wood": "20",
          "xp": "200"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "2.0"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_cavalry_archer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
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            "food": "50",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "5.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "2000"
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        "StatusBars": {
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        "UnitAI": {
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        "UnitMotion": {
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            "Range": "600.0",
            "RangeMin": "5.0",
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            "Speed": "33.0"
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          "WalkSpeed": "11.0"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/cavalry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 4071,
        "template": "units/pers_cavalry_archer_b",
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        "hitpoints": 220,
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        ],
        "resourceCarrying": []
      },
      "units/pers_cavalry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_special",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "3.0",
            "Pierce": "8.0"
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          "Hack": "10.0",
          "Pierce": "40.0"
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        "BuildRestrictions": {
          "Category": "Special",
          "PlacementType": "land",
          "Territory": "own"
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        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
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        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "200",
            "stone": "200",
            "wood": "0"
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        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "30.0",
            "@width": "30.0"
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        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical City"
          },
          "GenericName": "Gymnasium",
          "History": "The gymnasion was a vital place in Athens, where physical exercises were performed and social contacts established.",
          "Icon": "structures/gymnasion.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Gymnásieon",
          "Tooltip": "Train champion units."
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "28.0",
            "@width": "28.0"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/athen_champion_infantry units/athen_champion_ranged"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_champ_02"
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        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_gymnasium.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_gymnasium.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "40",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/gymnasion.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4073,
        "template": "structures/athen_gymnasion",
        "position": [
          810,
          486
        ],
        "hitpoints": 2200,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_gymnasion"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4075,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4076,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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          271.7255554199219
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 18,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4077,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          483.43495178222656,
          295.08119201660156
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4078,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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          284.23927307128906
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 17,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4079,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          486.37339782714844,
          272.6590881347656
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4081,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 556,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_baobab",
            "lastPos": {
              "x": 340.1619873046875,
              "y": 22.381134033203125,
              "z": 567.40478515625
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
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        "Identity": {
          "Civ": "pers",
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            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
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        "Loot": {
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          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
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        "Minimap": {
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        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
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        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
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        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
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        },
        "Selectable": {
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            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
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        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 4082,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 385,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
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              "y": 22.327392578125,
              "z": 560.2091674804688
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
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        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
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            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
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        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
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        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4083,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 787,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 299.3213195800781,
              "y": 22.38250732421875,
              "z": 499.0518798828125
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            "force": false
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 7,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
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          "Height": "2.5"
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        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4084,
        "template": "units/pers_infantry_archer_b",
        "position": [
          381.39703369140625,
          552.9464111328125
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 382,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 378.8470458984375,
              "y": 22.264999389648438,
              "z": 550.3964233398438
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 9,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4085,
        "template": "units/pers_infantry_archer_b",
        "position": [
          357.3325653076172,
          565.7011108398438
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 387,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 358.1807861328125,
              "y": 22.377899169921875,
              "z": 568.7049560546875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4087,
        "template": "structures/pers_wall_tower",
        "position": [
          803.2139892578125,
          780.8446655273438
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4089,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 8,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4090,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4091,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          288.2515869140625
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4092,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          505.74867248535156,
          291.1454772949219
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4093,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          513.2551574707031,
          282.60040283203125
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4097,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          729.75,
          591
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4098,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          729,
          585.4561462402344
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4099,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
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          585
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "units/athen_mechanical_siege_lithobolos_common",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "25.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusStruct": {
                "Classes": "Structure",
                "Multiplier": "2.0"
              },
              "NerfWall": {
                "Classes": "StoneWall",
                "Multiplier": "0.75"
              }
            },
            "Crush": "30.0",
            "Hack": "30.0",
            "MaxRange": "68",
            "MinRange": "12.0",
            "Pierce": "0.0",
            "PrepareTime": "5000",
            "ProjectileSpeed": "28.0",
            "RepeatTime": "5000",
            "Splash": {
              "Crush": "40.0",
              "FriendlyFire": "true",
              "Hack": "40.0",
              "Pierce": "0.0",
              "Range": "8",
              "Shape": "Circular"
            },
            "Spread": "6.0"
          }
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "200"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "2.0",
          "SinkRate": "0.0"
        },
        "Footprint": {
          "Height": "4.5",
          "Square": {
            "@depth": "15.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "true",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Mechanical Siege"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Siege Catapult",
          "Icon": "units/hele_mechanical_siege_lithobolos_packed.png",
          "SpecificName": "Lithóbolos",
          "Tooltip": "Bonused vs. Structures and Massed Infantry."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "20",
          "xp": "300"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "3.5"
          }
        },
        "Pack": {
          "Entity": "units/athen_mechanical_siege_lithobolos_unpacked",
          "State": "packed",
          "Time": "10000"
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/256x256.png",
              "MainTextureMask": "circle/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/siege/ballist_attack.xml",
            "order_attack": "attack/siege/ram_attack.xml",
            "order_walk": "attack/siege/ram_move.xml",
            "select": "attack/siege/siege_select.xml",
            "trained": "attack/siege/ram_move.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "4.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "5.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "88",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/siege_rock_packed.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4101,
        "template": "units/athen_mechanical_siege_lithobolos_packed",
        "position": [
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        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_mechanical_siege_lithobolos_packed"
    ],
    [
      {
        "@parent": "units/athen_mechanical_siege_lithobolos_common",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "25.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusStruct": {
                "Classes": "Structure",
                "Multiplier": "2.0"
              },
              "NerfWall": {
                "Classes": "StoneWall",
                "Multiplier": "0.75"
              }
            },
            "Crush": "30.0",
            "Hack": "30.0",
            "MaxRange": "68",
            "MinRange": "12.0",
            "Pierce": "0.0",
            "PrepareTime": "5000",
            "ProjectileSpeed": "28.0",
            "RepeatTime": "5000",
            "Splash": {
              "Crush": "40.0",
              "FriendlyFire": "true",
              "Hack": "40.0",
              "Pierce": "0.0",
              "Range": "8",
              "Shape": "Circular"
            },
            "Spread": "6.0"
          }
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "200"
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        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "2.0",
          "SinkRate": "0.0"
        },
        "Footprint": {
          "Height": "4.5",
          "Square": {
            "@depth": "15.0",
            "@width": "10.0"
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        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "true",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Mechanical Siege"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Siege Catapult",
          "Icon": "units/hele_mechanical_siege_lithobolos_packed.png",
          "SpecificName": "Lithóbolos",
          "Tooltip": "Bonused vs. Structures and Massed Infantry."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "20",
          "xp": "300"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "3.5"
          }
        },
        "Pack": {
          "Entity": "units/athen_mechanical_siege_lithobolos_unpacked",
          "State": "packed",
          "Time": "10000"
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/256x256.png",
              "MainTextureMask": "circle/256x256_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/siege/ballist_attack.xml",
            "order_attack": "attack/siege/ram_attack.xml",
            "order_walk": "attack/siege/ram_move.xml",
            "select": "attack/siege/siege_select.xml",
            "trained": "attack/siege/ram_move.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "4.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "5.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "88",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/siege_rock_packed.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4102,
        "template": "units/athen_mechanical_siege_lithobolos_packed",
        "position": [
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        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_mechanical_siege_lithobolos_packed"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4103,
        "template": "structures/athen_defense_tower",
        "position": [
          754,
          650
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4104,
        "template": "structures/spart_house",
        "position": [
          626,
          154
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_medium",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "20",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_medium",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Wall off your town for a stout defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_medium.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "24.0"
        }
      },
      {
        "id": 4108,
        "template": "structures/pers_wall_medium",
        "position": [
          813.4973449707031,
          770.6810302734375
        ],
        "hitpoints": 3750,
        "owner": 1
      },
      "structures/pers_wall_medium"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4110,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          659.3679962158203,
          514.1381530761719
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 132,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 656.3872680664062,
              "y": 22.368087768554688,
              "z": 515.0643310546875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 16,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4111,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 10,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
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        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
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      },
      {
        "id": 4112,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 125,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.8880004882812,
              "y": 22.378021240234375,
              "z": 526.1925048828125
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
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        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4113,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          850.1209411621094,
          221.65264892578125
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4114,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          855.8557434082031,
          235.4727020263672
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 845,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 849.5460205078125,
              "y": 22.656906127929688,
              "z": 229.27224731445312
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 5,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4116,
        "template": "units/pers_infantry_archer_b",
        "position": [
          720.6867218017578,
          782.6940155029297
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4119,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 614,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
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              "y": 23.079757690429688,
              "z": 635.2817993164062
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            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4120,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
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              "y": 22.381820678710938,
              "z": 436.36309814453125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4121,
        "template": "units/athen_infantry_javelinist_b",
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        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 614,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
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            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4122,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
          708.0967254638672,
          627.9110870361328
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 615,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 705.749267578125,
              "y": 23.42913818359375,
              "z": 629.96826171875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4123,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
          702.6567993164062,
          629.5449829101562
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 615,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 705.749267578125,
              "y": 23.42913818359375,
              "z": 629.96826171875
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 23,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "The Athenians were not reknowned as farmers and preferred to herd livestock or cultivate olives instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4125,
        "template": "structures/athen_field",
        "position": [
          894,
          526
        ],
        "hitpoints": 132,
        "owner": 4,
        "resourceSupplyAmount": 1644,
        "resourceSupplyGatherers": [
          3846,
          3623,
          3845,
          3848,
          3844
        ]
      },
      "structures/athen_field"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4130,
        "template": "units/pers_infantry_archer_b",
        "position": [
          717.7868041992188,
          773.6911773681641
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4133,
        "template": "structures/athen_house",
        "position": [
          814,
          442
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4134,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          308.6138458251953,
          503.8095397949219
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3433,
            "force": false
          },
          {
            "target": 787,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 299.3213195800781,
              "y": 22.38250732421875,
              "z": 499.0518798828125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4135,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 787,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 299.3213195800781,
              "y": 22.38250732421875,
              "z": 499.0518798828125
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 19,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4136,
        "template": "units/pers_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 787,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_tall",
            "lastPos": {
              "x": 299.3213195800781,
              "y": 22.38250732421875,
              "z": 499.0518798828125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4137,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          385.99900817871094,
          548.4556427001953
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 383,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 385.05523681640625,
              "y": 22.188400268554688,
              "z": 551.4308471679688
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 14,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "7.0",
          "Hack": "4.0",
          "Pierce": "7.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "4.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "4.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "8",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "80",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Shieldbearer",
          "History": "Median and Persian shieldbearers comprised the main infantry regiment of the Persians during this period, especially in the reign of Xerxes. First under the Medes and later the Achaemenid Persians these soldiers were the bread and butter infantry for hand-to-hand engagement. Within the Satabam, the basic tactical unit of the Achamenid army, the shieldbearers formed the first two ranks, protecting the arhcers and also serving as a way to keep the enemy pinned down until the cavalry could act. While well known for tenacity the shieldbearers were not equipped to last long in an extended melee with heavy infantry, like hoplites.",
          "Icon": "units/pers_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/pers_infantry_spearman_b",
          "SpecificName": "Sparabara",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4138,
        "template": "units/pers_infantry_spearman_b",
        "position": [
          371.54457092285156,
          546.4204406738281
        ],
        "hitpoints": 80,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 3433,
            "force": false
          },
          {
            "target": 382,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 378.8470458984375,
              "y": 22.264999389648438,
              "z": 550.3964233398438
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 20,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4140,
        "template": "structures/pers_wall_tower",
        "position": [
          712.892578125,
          710.2555541992188
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4141,
        "template": "structures/pers_wall_tower",
        "position": [
          823.7807006835938,
          760.5173950195312
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4143,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 14,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4144,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 1,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4145,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
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            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4146,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          496.6210632324219,
          267.66322326660156
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 17,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4147,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          475.55943298339844,
          298.69309997558594
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4148,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          504.4118194580078,
          244.05960083007812
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4149,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          487.4935760498047,
          297.44639587402344
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4150,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          461.4292297363281,
          295.57643127441406
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4151,
        "template": "units/pers_infantry_archer_b",
        "position": [
          724.5669860839844,
          787.1728668212891
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4315,
            "autocontinue": true,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "220",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "150",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "12.0",
          "Square": {
            "@depth": "25.0",
            "@width": "25.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "10"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_5x5",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Barracks",
          "History": "The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or \"Strategoi\".",
          "Icon": "structures/barracks.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Stratēgeîon",
          "Tooltip": "Train citizen-soldiers. Research military improvements. Garrison: 10."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/spart_infantry_spearman_b units/spart_champion_infantry_sword units/spart_infantry_javelinist_b units/spart_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_inf_01 pair_inf_02 pair_cav_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/spartans/barracks.xml",
          "FoundationActor": "structures/fndn_5x5.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4158,
        "template": "structures/spart_barracks",
        "position": [
          594,
          190
        ],
        "hitpoints": 2200,
        "owner": 2,
        "trainingQueue": [
          {
            "id": 2,
            "unitTemplate": "units/spart_cavalry_javelinist_b",
            "count": 3,
            "neededSlots": 0,
            "progress": 0.6179507423626264,
            "metadata": {
              "role": "attack",
              "plan": 2,
              "special": "Plan_2_RangedCavalry"
            }
          }
        ],
        "garrisoned": []
      },
      "structures/spart_barracks"
    ],
    [
      {
        "@parent": "template_unit_support_healer",
        "Armour": {
          "Crush": "2.0",
          "Hack": "2.0",
          "Pierce": "2.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "200",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Heal": {
          "HP": "5",
          "HealableClasses": {
            "@datatype": "tokens",
            "_string": "Organic"
          },
          "Range": "12",
          "Rate": "2000",
          "UnhealableClasses": {
            "@datatype": "tokens"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Healer"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Median Magus",
          "History": "Under both the Medes and later the Persian the tribe of the Magi or the Magians were the masters of religious and oral tradition, comparable to the Levites of the Bible. They were connected to Zoroastrianism, but likely tended to other Iranian cults as well. Aside from religious duties the Magians also functioned as the Great King's bureaucrats and kept his administration running.",
          "Icon": "units/pers_support_healer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_support_healer_b",
          "SpecificName": "Maguš Mada",
          "Tooltip": "Heal units."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_support_healer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/human/death/death.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "12.0"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "30",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/healer.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4160,
        "template": "units/pers_support_healer_b",
        "position": [
          316.86468505859375,
          250.00595092773438
        ],
        "hitpoints": 85,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.HEAL.HEALING",
        "unitAIOrderData": [
          {
            "target": 4015,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_healer_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4163,
        "template": "structures/athen_house",
        "position": [
          746,
          410
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4164,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          503.3401184082031,
          251.53515625
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 19,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4165,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4166,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 15,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4167,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          507.51463317871094,
          286.53919982910156
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "food",
            "amount": 9,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4168,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          476.71510314941406,
          281.7271270751953
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_long",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "30",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "38.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_long",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall LongWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Long wall segments can be converted to gates."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "37.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_long.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "37.0"
        }
      },
      {
        "id": 4173,
        "template": "foundation|structures/pers_wall_long",
        "position": [
          264.0964660644531,
          311.0153503417969
        ],
        "hitpoints": 2396,
        "owner": 3,
        "foundationProgress": 79
      },
      "foundation|structures/pers_wall_long"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4174,
        "template": "foundation|structures/pers_wall_tower",
        "position": [
          248.83499145507812,
          314.33937072753906
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_medium",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "20",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_medium",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Wall off your town for a stout defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_medium.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "24.0"
        }
      },
      {
        "id": 4175,
        "template": "foundation|structures/pers_wall_medium",
        "position": [
          239.92462158203125,
          316.2801055908203
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/pers_wall_medium"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4176,
        "template": "foundation|structures/pers_wall_tower",
        "position": [
          231.01425170898438,
          318.2208251953125
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4177,
        "template": "structures/pers_field",
        "position": [
          149.38442993164062,
          558.7907104492188
        ],
        "hitpoints": 120,
        "owner": 3,
        "resourceSupplyAmount": 1635,
        "resourceSupplyGatherers": [
          3382,
          3264,
          3515,
          3136,
          3266,
          3135,
          3381
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "120",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field.",
          "Icon": "structures/field.png",
          "SpecificName": "Keshtzar",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new_2.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4179,
        "template": "structures/pers_field",
        "position": [
          164.2864990234375,
          540.7235107421875
        ],
        "hitpoints": 120,
        "owner": 3,
        "resourceSupplyAmount": 1785,
        "resourceSupplyGatherers": [
          3197,
          2766,
          3267,
          3263
        ]
      },
      "structures/pers_field"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4180,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          729.75,
          582.75
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4181,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
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          587.5577087402344
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4182,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          729.75,
          593.25
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4184,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          729,
          588
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4185,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          735.4883575439453,
          576.7493743896484
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4186,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          732,
          588
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4187,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          736.5,
          593.25
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4188,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          736.5,
          582.75
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4189,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          732,
          582.75
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_support_healer",
        "Armour": {
          "Crush": "2.0",
          "Hack": "2.0",
          "Pierce": "2.0"
        },
        "Cost": {
          "BuildTime": "15",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "200",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Heal": {
          "HP": "5",
          "HealableClasses": {
            "@datatype": "tokens",
            "_string": "Organic"
          },
          "Range": "12",
          "Rate": "2000",
          "UnhealableClasses": {
            "@datatype": "tokens"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "85",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Healer"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Median Magus",
          "History": "Under both the Medes and later the Persian the tribe of the Magi or the Magians were the masters of religious and oral tradition, comparable to the Levites of the Bible. They were connected to Zoroastrianism, but likely tended to other Iranian cults as well. Aside from religious duties the Magians also functioned as the Great King's bureaucrats and kept his administration running.",
          "Icon": "units/pers_support_healer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_support_healer_b",
          "SpecificName": "Maguš Mada",
          "Tooltip": "Heal units."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_support_healer_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "death": "actor/human/death/death.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "12.0"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "30",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/healer.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4191,
        "template": "units/pers_support_healer_b",
        "position": [
          314.6086120605469,
          250.94342041015625
        ],
        "hitpoints": 85,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.HEAL.HEALING",
        "unitAIOrderData": [
          {
            "target": 4015,
            "force": false
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_healer_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4198,
        "template": "structures/pers_wall_tower",
        "position": [
          300.4088134765625,
          329.45025634765625
        ],
        "hitpoints": 4000,
        "owner": 3,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4201,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4202,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
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          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4203,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
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        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "units/athen_mechanical_siege_lithobolos_common",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "25.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusStruct": {
                "Classes": "Structure",
                "Multiplier": "2.0"
              },
              "NerfWall": {
                "Classes": "StoneWall",
                "Multiplier": "0.75"
              }
            },
            "Crush": "30.0",
            "Hack": "30.0",
            "MaxRange": "68",
            "MinRange": "12.0",
            "Pierce": "0.0",
            "PrepareTime": "5000",
            "ProjectileSpeed": "28.0",
            "RepeatTime": "5000",
            "Splash": {
              "Crush": "40.0",
              "FriendlyFire": "true",
              "Hack": "40.0",
              "Pierce": "0.0",
              "Range": "8",
              "Shape": "Circular"
            },
            "Spread": "6.0"
          }
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "200"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "2.0",
          "SinkRate": "0.0"
        },
        "Footprint": {
          "Height": "4.5",
          "Square": {
            "@depth": "15.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "true",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Mechanical Siege"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Siege Catapult",
          "Icon": "units/hele_mechanical_siege_lithobolos_packed.png",
          "SpecificName": "Lithóbolos",
          "Tooltip": "Bonused vs. Structures and Massed Infantry."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "20",
          "xp": "300"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "3.5"
          }
        },
        "Pack": {
          "Entity": "units/athen_mechanical_siege_lithobolos_unpacked",
          "State": "packed",
          "Time": "10000"
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/256x256.png",
              "MainTextureMask": "circle/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/siege/ballist_attack.xml",
            "order_attack": "attack/siege/ram_attack.xml",
            "order_walk": "attack/siege/ram_move.xml",
            "select": "attack/siege/siege_select.xml",
            "trained": "attack/siege/ram_move.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "4.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "5.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "88",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/siege_rock_packed.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4206,
        "template": "units/athen_mechanical_siege_lithobolos_packed",
        "position": [
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        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
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        ],
        "resourceCarrying": []
      },
      "units/athen_mechanical_siege_lithobolos_packed"
    ],
    [
      {
        "@parent": "units/athen_mechanical_siege_lithobolos_common",
        "Armour": {
          "Crush": "10.0",
          "Hack": "4.0",
          "Pierce": "25.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusStruct": {
                "Classes": "Structure",
                "Multiplier": "2.0"
              },
              "NerfWall": {
                "Classes": "StoneWall",
                "Multiplier": "0.75"
              }
            },
            "Crush": "30.0",
            "Hack": "30.0",
            "MaxRange": "68",
            "MinRange": "12.0",
            "Pierce": "0.0",
            "PrepareTime": "5000",
            "ProjectileSpeed": "28.0",
            "RepeatTime": "5000",
            "Splash": {
              "Crush": "40.0",
              "FriendlyFire": "true",
              "Hack": "40.0",
              "Pierce": "0.0",
              "Range": "8",
              "Shape": "Circular"
            },
            "Spread": "6.0"
          }
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "3",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "200"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "2.0",
          "SinkRate": "0.0"
        },
        "Footprint": {
          "Height": "4.5",
          "Square": {
            "@depth": "15.0",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0",
          "Repairable": "true",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Mechanical Siege"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Siege Catapult",
          "Icon": "units/hele_mechanical_siege_lithobolos_packed.png",
          "SpecificName": "Lithóbolos",
          "Tooltip": "Bonused vs. Structures and Massed Infantry."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "20",
          "xp": "300"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "3.5"
          }
        },
        "Pack": {
          "Entity": "units/athen_mechanical_siege_lithobolos_unpacked",
          "State": "packed",
          "Time": "10000"
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch-roll",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/256x256.png",
              "MainTextureMask": "circle/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/siege/ballist_attack.xml",
            "order_attack": "attack/siege/ram_attack.xml",
            "order_walk": "attack/siege/ram_move.xml",
            "select": "attack/siege/siege_select.xml",
            "trained": "attack/siege/ram_move.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.5",
          "BarWidth": "4.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "10.0"
          },
          "WalkSpeed": "5.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "88",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/siege_rock_packed.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4207,
        "template": "units/athen_mechanical_siege_lithobolos_packed",
        "position": [
          871.7611694335938,
          556.5461578369141
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_mechanical_siege_lithobolos_packed"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_medium",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "20",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_medium",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Wall off your town for a stout defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_medium.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "24.0"
        }
      },
      {
        "id": 4211,
        "template": "structures/pers_wall_medium",
        "position": [
          289.8833770751953,
          318.57078552246094
        ],
        "hitpoints": 3000,
        "owner": 3
      },
      "structures/pers_wall_medium"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4212,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          519.2854461669922,
          280.8012390136719
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4213,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          513.2819061279297,
          295.8524932861328
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Cavalryman",
          "History": "Spartan scout cavalry, supplied by the Perioikoi, or middle-class of Spartan society. Good for hunting and harassing the enemy. The best such cavalry in Greece come from the pastoral territories of Thessaly. Spartan cavalry, though, was no to good.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/spart_cavalry_javelinist_b",
          "SpecificName": "Pródromos Perioïkós",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4214,
        "template": "units/spart_cavalry_javelinist_b",
        "position": [
          469.798095703125,
          283.8247985839844
        ],
        "hitpoints": 150,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4216,
        "template": "structures/pers_wall_tower",
        "position": [
          794.7740631103516,
          739.1039581298828
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4217,
        "template": "structures/spart_house",
        "position": [
          506,
          274
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4219,
        "template": "structures/pers_wall_tower",
        "position": [
          767.2418212890625,
          728.8709716796875
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_economic_farmstead",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Farmstead",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "45",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "20.0",
            "@width": "20.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "900",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteFood"
          },
          "GenericName": "Farmstead",
          "History": "Farming probably originated in the lands of Mesopotamia circa 8000 BC. The arable lands of Sumer and Akkad, well irrigated by the Tigris and Euphrates, accounted for food surpluses, which were in turn stored in granaries present in every town. The Persians, who were originally shepherds and hunters, probably began farming under the influence of the nearby Elamites.",
          "Icon": "structures/farmstead.png",
          "SpecificName": "Jowgah",
          "Tooltip": "Dropsite for the food resource."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "gather_farming_plough"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_farmstead.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_farmstead.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/farmstead.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4220,
        "template": "structures/pers_farmstead",
        "position": [
          442.692138671875,
          774.1405639648438
        ],
        "hitpoints": 1125,
        "owner": 1,
        "trainingQueue": []
      },
      "structures/pers_farmstead"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_gather_01 pair_gather_02 pair_gather_03 pair_gather_wood_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4225,
        "template": "structures/athen_mill",
        "position": [
          754,
          138
        ],
        "hitpoints": 880,
        "owner": 4,
        "trainingQueue": []
      },
      "structures/athen_mill"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4226,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          746.8712005615234,
          582.0617370605469
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4227,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          746.8712005615234,
          578.6565246582031
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_ranged_javelinist",
        "Armour": {
          "Crush": "2.0",
          "Hack": "3.0",
          "Pierce": "4.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Bow",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Sword",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "12",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "0",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "150",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Cavalry Skirmisher",
          "History": "Prodromoi were the light scouts of Greek armies.",
          "Icon": "units/hele_cavalry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "The javelins thrown from a horse's back were probably 3 at most. The idea was to quickly advance with 3 in hand, then throw them all. After you had done that it was time to switch to your secondary weapon which was usually a spear or a sword. However, in the game - these units will only have ranged attack.",
          "SelectionGroupName": "units/athen_cavalry_javelinist_b",
          "SpecificName": "Pródromos",
          "Tooltip": "Counters: 2x vs. Archers, 1.5x vs. Cavalry Swordsmen. Countered by: Spearmen, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_javelinist_a",
          "RequiredXp": "200"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "30.0"
          },
          "WalkSpeed": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4228,
        "template": "units/athen_cavalry_javelinist_b",
        "position": [
          738.75,
          585
        ],
        "hitpoints": 150,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4229,
        "template": "foundation|structures/pers_house",
        "position": [
          142.73336791992188,
          652.3052368164062
        ],
        "hitpoints": 601,
        "owner": 3,
        "foundationProgress": 50
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4230,
        "template": "structures/spart_house",
        "position": [
          534,
          278
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4231,
        "template": "structures/pers_wall_tower",
        "position": [
          279.3579406738281,
          307.6913146972656
        ],
        "hitpoints": 4000,
        "owner": 3,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4232,
        "template": "foundation|structures/pers_house",
        "position": [
          132.60263061523438,
          665.4671020507812
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4233,
        "template": "structures/pers_wall_tower",
        "position": [
          719.1461791992188,
          719.0567626953125
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4234,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          858.3227844238281,
          523.9160919189453
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4235,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 894.3162231445312,
              "y": 22.381820678710938,
              "z": 436.36309814453125
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
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        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4236,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.RETURNRESOURCE.APPROACHING",
        "unitAIOrderData": [
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            "target": 2959,
            "force": false
          },
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
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              "y": 22.384307861328125,
              "z": 535.2010498046875
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": [
          {
            "type": "metal",
            "amount": 24,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4237,
        "template": "units/athen_infantry_spearman_b",
        "position": [
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        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 2663,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 894.3162231445312,
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              "z": 436.36309814453125
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            "force": false,
            "autoharvest": true
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        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
          "Entities": {
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          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
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        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Athenian Hoplite",
          "History": "Hoplites were the very symbol of Hellenic prestige and citizenship, armed with a spear and a large round bronze-coated shield known as an aspis. Armor was heavy, with bronze helmets and a cuirass of either bronze or linen, in addition to greaves. Hoplites fought in a tight formation called a phalanx, guarding each other with their shields while they attacked the enemy with their 2.5 meter spear or short iron sword.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/athen_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Athēnaïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4238,
        "template": "units/athen_infantry_spearman_b",
        "position": [
          844.5650634765625,
          511.19288635253906
        ],
        "hitpoints": 100,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4240,
        "template": "foundation|structures/pers_house",
        "position": [
          108.90338134765625,
          660.844970703125
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4241,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
          667.6633605957031,
          527.6207580566406
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 125,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
              "x": 664.8880004882812,
              "y": 22.378021240234375,
              "z": 526.1925048828125
            },
            "force": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 10,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4242,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 840,
            "type": {
              "generic": "metal",
              "specific": "ore"
            },
            "template": "gaia/geology_metal_desert_slabs",
            "lastPos": {
              "x": 810.122314453125,
              "y": 22.384307861328125,
              "z": 535.2010498046875
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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          }
        },
        "Sound": {
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            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4243,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.APPROACHING",
        "unitAIOrderData": [
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            "target": 3756,
            "type": {
              "generic": "food",
              "specific": "grain"
            },
            "template": "structures/athen_field",
            "lastPos": {
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              "z": 470
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            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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        },
        "Builder": {
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            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
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        },
        "Sound": {
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            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
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        },
        "Stamina": {
          "Max": "1000"
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        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4244,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 125,
            "type": {
              "generic": "wood",
              "specific": "tree"
            },
            "template": "gaia/flora_tree_cretan_date_palm_short",
            "lastPos": {
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              "z": 526.1925048828125
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            "force": true
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        ],
        "resourceCarrying": [
          {
            "type": "wood",
            "amount": 12,
            "max": 24
          }
        ]
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "44.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/athen_gymnasion structures/athen_theatron structures/athen_prytaneion"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "50",
            "stone": "0",
            "wood": "50"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "90",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Thracian Peltast",
          "History": "Peltasts were javelinists originating in Thrace but their form of combat was widely copied by the Hellenes, Macedonians, and Persians. Equipped with a small oval or crescent shield, a peltast would charge at enemy formations whilst hurling his javelins then fall back to avoid close combat. They wore no armor and were at a significant disadvantage against heavy infantry and cavalry, relying on their speed and skill for survival. Thracians sold their services to Hellene cities as mercenaries and added a much needed ranged and skirmishing ability to Hellenic armies.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/athen_infantry_javelinist_b",
          "SpecificName": "Peltastḗs Thrâx",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4245,
        "template": "units/athen_infantry_javelinist_b",
        "position": [
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          440.7066955566406
        ],
        "hitpoints": 90,
        "owner": 4,
        "idle": false,
        "unitAIState": "INDIVIDUAL.REPAIR.APPROACHING",
        "unitAIOrderData": [
          {
            "target": 4288,
            "autocontinue": false,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4246,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4247,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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          265.65541076660156
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4248,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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          294.0060577392578
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4249,
        "template": "units/spart_infantry_spearman_b",
        "position": [
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          290.83888244628906
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_melee_spearman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "9.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusCharge": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusCavMelee": {
                "Classes": "Cavalry",
                "Multiplier": "2.0"
              }
            },
            "Crush": "0.0",
            "Hack": "5.0",
            "MaxRange": "6.0",
            "Pierce": "10.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "60"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "100",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Melee Spear"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Perioikoi Hoplite",
          "History": "The basic unit of the Spartan army made up of middle-class men (\"Perioikoi\"). The Hoplite formed the core of any Greek army with the unique Phalanx formation ready to hold all potential attacks.",
          "Icon": "units/hele_infantry_spearman.png",
          "Rank": "Basic",
          "Rollover": "Probably one of the most primitive units in the game. Fighting with a sharp object at the end of the pole didn't require a lot of technology to develop. It also allowed the human to distance themselves from their attacker. As time passed the spears got longer and longer. Started with a fighting style similar to using a quarterstaff, then to using them in numbers as a 'pin cushion' vs. humans (sarissa in a phalanx). Later it was developed to combat cavalry. During the medieval period it evolved to the pike. These units tended to be armoured as heavily as possible.",
          "SelectionGroupName": "units/spart_infantry_spearman_b",
          "SpecificName": "Hoplī́tēs Perioïkós",
          "Tooltip": "Counters: 2x vs. All Cavalry. Countered by: Skirmishers, Swordsmen, Cavalry Archers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_spearman_a",
          "RequiredXp": "100"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.75"
          },
          "WalkSpeed": "7.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_spearman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4250,
        "template": "units/spart_infantry_spearman_b",
        "position": [
          517.934814453125,
          298.92198181152344
        ],
        "hitpoints": 100,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_spearman_b"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4253,
        "template": "foundation|structures/pers_house",
        "position": [
          121.69389343261719,
          678.7406005859375
        ],
        "hitpoints": 1,
        "owner": 3,
        "foundationProgress": 0
      },
      "foundation|structures/pers_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4254,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          174.1636505126953,
          701.8603363037109
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4259,
            "x": -2,
            "z": -2.4
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4255,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          177.7174835205078,
          703.6995086669922
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4259,
            "x": 2,
            "z": -2.4
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4256,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4259,
            "x": -4,
            "z": 1.6
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4257,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
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          706.3337554931641
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4259,
            "x": 0,
            "z": 1.6
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "40",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Anatolian Auxiliary",
          "History": "Sparda was the name given to the Achaemenid satrapy in western Asia Minor that replaced the Kingdom of Lydia after the conquests of Cyrus. The peoples of Phrygia, Mysia, Paphlagonia, and Pisidia supplied the empire with much of its skirmish force during this period. Takabara was a blanket term used to describe the Achaemenid auxiliries and derived originally from the Iranian crescent shield. Javelin throwers were an important arm of the Persian infantry, giving added close range punch to the archers and able to close with the enemy if necessary.",
          "Icon": "units/pers_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/pers_infantry_javelinist_b",
          "SpecificName": "Spardiya Takabara",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4258,
        "template": "units/pers_infantry_javelinist_b",
        "position": [
          177.6552276611328,
          708.1729278564453
        ],
        "hitpoints": 70,
        "owner": 3,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "target": 4259,
            "x": 4,
            "z": 1.6
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_medium",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "20",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "26.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_medium",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Wall off your town for a stout defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "24.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_medium.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "24.0"
        }
      },
      {
        "id": 4260,
        "template": "structures/pers_wall_medium",
        "position": [
          758.5770874023438,
          739.7748413085938
        ],
        "hitpoints": 3750,
        "owner": 1
      },
      "structures/pers_wall_medium"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_long",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "30",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "38.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_long",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall LongWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Long wall segments can be converted to gates."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "37.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_long.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "37.0"
        }
      },
      {
        "id": 4262,
        "template": "structures/pers_wall_long",
        "position": [
          780.270751953125,
          728.3972473144531
        ],
        "hitpoints": 3750,
        "owner": 1
      },
      "structures/pers_wall_long"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4263,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          478.18963623046875,
          279.38560485839844
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4264,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4265,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4266,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          267.9374542236328
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4267,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          539.0736694335938,
          271.9539031982422
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 468,
            "z": 300,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4270,
        "template": "foundation|structures/athen_defense_tower",
        "position": [
          770,
          150
        ],
        "hitpoints": 755,
        "owner": 4,
        "foundationProgress": 57
      },
      "foundation|structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4272,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          726.9054870605469,
          590.1910095214844
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4273,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          726.75,
          583.2061462402344
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4274,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          734.25,
          582.75
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 732,
            "z": 588,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Technologies": {
            "@datatype": "tokens",
            "_string": "pair_tower_01"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4275,
        "template": "structures/athen_defense_tower",
        "position": [
          706,
          554
        ],
        "hitpoints": 1320,
        "owner": 4,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/athen_defense_tower"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "40",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "800",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "The Persian kings kept the huge annual tribute received by their subject nations in specific buildings in Persepolis and Susa. In the provinces, the satraps were responsible for the establishment of similar foundations, where local taxes and public funds were kept.",
          "Icon": "structures/mill.png",
          "SpecificName": "Asiyah",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4279,
        "template": "foundation|structures/pers_mill",
        "position": [
          370.1396789550781,
          768.548583984375
        ],
        "hitpoints": 401,
        "owner": 1,
        "foundationProgress": 40
      },
      "foundation|structures/pers_mill"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4280,
        "template": "structures/athen_house",
        "position": [
          786,
          438
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4281,
        "template": "units/pers_infantry_archer_b",
        "position": [
          100.43778991699219,
          473.5338592529297
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4282,
        "template": "units/pers_infantry_archer_b",
        "position": [
          98.58964538574219,
          475.3819274902344
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 16,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4283,
        "template": "units/pers_infantry_archer_b",
        "position": [
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        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4284,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          477.23158264160156
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false,
            "autoharvest": true
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 15,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_archer",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "2.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Infantry Sword",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Spear",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "65.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_wallset_stone structures/{civ}_fortress structures/pers_stables structures/pers_apadana"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "7.5",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "40"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Bow"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Sogdian Archer",
          "History": "Archers were the core of the Persian infantry, often going into battle with spearmen equipped with spara, whom they heavily outnumbered. Although powerful, the Persian recurved bow was cursed with light arrows that had trouble piercing the armor of heavily armed opponents. But the huge numbers loosed in each volley were more than enough to alarm even the most armored enemy.",
          "Icon": "units/pers_infantry_archer.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/pers_infantry_archer_b",
          "SpecificName": "Sugda Thanuvaniya",
          "Tooltip": "Counters: 2x vs. Swordsmen, 1.5x vs. Cavalry Spearmen. Countered by: Cavalry Swordsmen, Cavalry Skirmishers."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "4",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/pers_infantry_archer_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "attack_impact": "attack/impact/arrow_metal.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "21.25"
          },
          "WalkSpeed": "8.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/infantry_archer_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4285,
        "template": "units/pers_infantry_archer_b",
        "position": [
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          478.552490234375
        ],
        "hitpoints": 75,
        "owner": 3,
        "idle": false,
        "unitAIState": "INDIVIDUAL.GATHER.GATHERING",
        "unitAIOrderData": [
          {
            "target": 2666,
            "type": {
              "generic": "stone",
              "specific": "rock"
            },
            "template": "gaia/geology_stonemine_desert_quarry",
            "lastPos": {
              "x": 90.54129028320312,
              "y": 22.38250732421875,
              "z": 471.6871337890625
            },
            "force": false
          }
        ],
        "resourceCarrying": [
          {
            "type": "stone",
            "amount": 13,
            "max": 20
          }
        ]
      },
      "units/pers_infantry_archer_b"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "50.0",
            "MinRange": "12.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "18.0",
          "Square": {
            "@depth": "10.0",
            "@width": "10.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "0",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry"
          },
          "LoadingRange": "2",
          "Max": "5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "4000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_tower",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Tower"
          },
          "GenericName": "Wall Turret",
          "History": "When Cyrus the Great campaigned in the north and chose to establish the river Jaxartes as a boundary, he constructed a mighty fortress to protect his territories from Scythian raids. It was called Cyropolis and was situated close to the place where Alexander the Great later built his Alexandria Eschatae.",
          "Icon": "structures/tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Dezhak",
          "Tooltip": "Shoots arrows. Garrison to defend a city wall against attackers."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.5",
            "@width": "8.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "20.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "8.5"
        }
      },
      {
        "id": 4287,
        "template": "structures/pers_wall_tower",
        "position": [
          749.912353515625,
          750.6787109375
        ],
        "hitpoints": 5000,
        "owner": 1,
        "garrisoned": []
      },
      "structures/pers_wall_tower"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4288,
        "template": "foundation|structures/athen_house",
        "position": [
          730,
          426
        ],
        "hitpoints": 464,
        "owner": 4,
        "foundationProgress": 38
      },
      "foundation|structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_long",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "30",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "30",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "38.5"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_long",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall LongWall"
          },
          "GenericName": "Stone Wall",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/wall.png",
          "RequiredTechnology": "phase_town",
          "SelectionGroupName": "structures/pers_wallset_stone",
          "SpecificName": "Dida",
          "Tooltip": "Long wall segments can be converted to gates."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "15",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "7.0",
            "@width": "37.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_wall.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_wall.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_long.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "37.0"
        }
      },
      {
        "id": 4289,
        "template": "structures/pers_wall_long",
        "position": [
          734.5292663574219,
          734.8677368164062
        ],
        "hitpoints": 3750,
        "owner": 1
      },
      "structures/pers_wall_long"
    ],
    [
      {
        "@parent": "template_structure_civic_civil_centre",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "5.0",
            "Pierce": "8.0"
          },
          "Hack": "20.0",
          "Pierce": "40"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "60.0",
            "MinRange": "10.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "CivilCentre",
          "Distance": {
            "FromCategory": "CivilCentre",
            "MinDistance": "180"
          },
          "PlacementType": "land",
          "Territory": "own neutral"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "0.5"
        },
        "Cost": {
          "BuildTime": "330",
          "Population": "0",
          "PopulationBonus": "20",
          "Resources": {
            "food": "0",
            "metal": "500",
            "stone": "500",
            "wood": "500"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "GarrisonHolder": {
          "BuffHeal": "1",
          "EjectHealth": "0.1",
          "List": {
            "@datatype": "tokens",
            "_string": "Support Infantry Cavalry"
          },
          "LoadingRange": "2",
          "Max": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3300",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_hele_cc",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Civic Village Defensive CivCentre"
          },
          "GenericName": "Civic Centre",
          "History": "The most important place in most Classical Greek poleis, the Agora served many purposes; it was a place for public speeches and was the stage for civic life and commercial interests.",
          "Icon": "structures/civic_centre.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Agorā́",
          "Tooltip": "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
        },
        "Loot": {
          "food": "0",
          "metal": "50",
          "stone": "50",
          "wood": "50",
          "xp": "200"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ProductionQueue": {
          "BatchTimeModifier": "0.7",
          "Entities": {
            "@datatype": "tokens",
            "_string": "units/{civ}_support_female_citizen units/spart_infantry_spearman_b units/spart_infantry_javelinist_b units/spart_cavalry_javelinist_b"
          },
          "Technologies": {
            "@datatype": "tokens",
            "_string": "phase_town phase_city_spart"
          }
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceDropsite": {
          "Types": "food wood stone metal"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_civ_center.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_civ_center.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "140",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "90",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/spartans/civic_centre.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4291,
        "template": "structures/spart_civil_centre",
        "position": [
          414,
          330
        ],
        "hitpoints": 3300,
        "owner": 2,
        "trainingQueue": [],
        "garrisoned": []
      },
      "structures/spart_civil_centre"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4292,
        "template": "foundation|structures/athen_mill",
        "position": [
          918,
          330
        ],
        "hitpoints": 1,
        "owner": 4,
        "foundationProgress": 0
      },
      "foundation|structures/athen_mill"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4294,
        "template": "foundation|structures/spart_house",
        "position": [
          546,
          298
        ],
        "hitpoints": 702,
        "owner": 2,
        "foundationProgress": 58
      },
      "foundation|structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_special",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Special",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "300",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "200",
            "stone": "300",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "32.0",
            "@width": "32.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "3000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_6x6",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical City"
          },
          "GenericName": "Persian Palace",
          "History": "The term Apadana designates a large hypostyle palace found in Persia. The best known example, and by far the largest, was the great Apadana at Persepolis. Functioning as the empire's central audience hall, the palace is famous for the reliefs of the tribute-bearers and of the army, including the Immortals. The annual tribute that the Persians received from their satrapies and vassal states, as regularised by Darius the Great, accounted for incredible annual revenue.",
          "Icon": "structures/palace.png",
          "RequiredTechnology": "phase_city",
          "SpecificName": "Apadana",
          "Tooltip": "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal resources (not implemented yet). Train Persian heroes and their \"Immortals\" bodyguards. Build Limit: 1."
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "30.0",
            "@width": "30.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_universal.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_universal.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "true",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "40",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/sb1_new.xml",
          "FoundationActor": "structures/fndn_6x6.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4295,
        "template": "foundation|structures/pers_apadana",
        "position": [
          300.0461120605469,
          216.51174926757812
        ],
        "hitpoints": 684,
        "owner": 3,
        "foundationProgress": 22
      },
      "foundation|structures/pers_apadana"
    ],
    [
      {
        "@parent": "template_structure_defense_defense_tower",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "Attack": {
          "Ranged": {
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "70.0",
            "MinRange": "16.0",
            "Pierce": "25.0",
            "PrepareTime": "1200",
            "ProjectileSpeed": "75.0",
            "RepeatTime": "2000",
            "Spread": "1.5"
          }
        },
        "BuildRestrictions": {
          "Category": "DefenseTower",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "1",
          "GarrisonArrowMultiplier": "1"
        },
        "Cost": {
          "BuildTime": "132",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "100",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "15.0",
          "Square": {
            "@depth": "10.5",
            "@width": "10.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1320",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_2x2",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Town Defensive Tower GarrisonTower"
          },
          "GenericName": "Defense Tower",
          "History": "Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants.",
          "Icon": "structures/defense_tower.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Pyrgíon",
          "Tooltip": "Shoots arrows. Garrison to provide extra defense."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "8.0",
            "@width": "7.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "constructed": "interface/complete/building/complete_tower.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_tower.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "22.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "32",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "80",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/scout_tower.xml",
          "FoundationActor": "structures/fndn_2x2.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4296,
        "template": "foundation|structures/spart_defense_tower",
        "position": [
          430,
          306
        ],
        "hitpoints": 83,
        "owner": 2,
        "foundationProgress": 6
      },
      "foundation|structures/spart_defense_tower"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4297,
        "template": "units/pers_support_female_citizen",
        "position": [
          456.68634033203125,
          757.3109130859375
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [
          {
            "x": 456.68634033203125,
            "z": 757.3109130859375,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_structure_defense_wall_gate",
        "Armour": {
          "Crush": "10.0",
          "Foundation": {
            "Crush": "3.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Wall",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "20",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "60",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "9.0",
          "Square": {
            "@depth": "9.0",
            "@width": "38.5"
          }
        },
        "Gate": {
          "PassRange": "20"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_wall_long",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Defensive StoneWall Gates"
          },
          "GenericName": "City Gate",
          "History": "Persepolis, the Persian royal capital, was constructed on an immense man-made terrace with strong defensive walls.",
          "Icon": "structures/gate.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Duvitaparnam",
          "Tooltip": "Allow units access through a city wall. Can be locked to prevent access."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "20",
          "wood": "20",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Obstructions": {
            "Door": {
              "@depth": "7",
              "@width": "15",
              "@x": "0",
              "@z": "0"
            },
            "Left": {
              "@depth": "7",
              "@width": "11",
              "@x": "-13",
              "@z": "0"
            },
            "Right": {
              "@depth": "7",
              "@width": "11",
              "@x": "13",
              "@z": "0"
            }
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_gate.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "gate_closing": "interface/select/building/sel_gate.xml",
            "gate_locked": "interface/select/building/sel_gate.xml",
            "gate_opening": "interface/select/building/sel_gate.xml",
            "gate_unlocked": "interface/select/building/sel_gate.xml",
            "select": "interface/select/building/sel_gate.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "40",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/wall_gate.xml",
          "FoundationActor": "structures/fndn_wall.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        },
        "WallPiece": {
          "Length": "37.0"
        }
      },
      {
        "id": 4298,
        "template": "structures/pers_wall_gate",
        "position": [
          809.2773895263672,
          749.8106842041016
        ],
        "hitpoints": 2500,
        "owner": 1
      },
      "structures/pers_wall_gate"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/house_new.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4301,
        "template": "structures/spart_house",
        "position": [
          522,
          258
        ],
        "hitpoints": 1200,
        "owner": 2
      },
      "structures/spart_house"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "17.0",
            "@width": "17.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Apart from the Great King and his close relatives, the satraps resided in splendid spacious residences, which included palaces, pavilions and gardens.",
          "Icon": "structures/house.png",
          "SpecificName": "Vith",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.5",
            "@width": "13.5"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4303,
        "template": "structures/pers_house",
        "position": [
          122.90547180175781,
          649.02587890625
        ],
        "hitpoints": 1200,
        "owner": 3
      },
      "structures/pers_house"
    ],
    [
      {
        "@parent": "template_structure_resource_field",
        "Armour": {
          "Crush": "40.0",
          "Foundation": {
            "Crush": "8.0",
            "Hack": "2.0",
            "Pierce": "8.0"
          },
          "Hack": "5.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Field",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "33",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "2.0",
          "Square": {
            "@depth": "28.0",
            "@width": "28.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "132",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_field",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure"
          },
          "GenericName": "Field",
          "History": "A farmer's field. The Hellenes were not reknowned as farmers and preferred to herd livestock instead.",
          "Icon": "structures/field.png",
          "SpecificName": "Agrós",
          "Tooltip": "Harvest vegetables for food."
        },
        "Loot": {
          "food": "100",
          "metal": "0",
          "stone": "0",
          "wood": "0",
          "xp": "100"
        },
        "Minimap": {
          "Colour": {
            "@b": "46",
            "@g": "82",
            "@r": "119"
          },
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "false",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "ResourceSupply": {
          "Amount": "2000",
          "KillBeforeGather": "false",
          "MaxGatherers": "20",
          "Type": "food.grain"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_field.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_field.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "0",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/plot_field_new.xml",
          "FoundationActor": "structures/plot_field_found.xml",
          "SelectionShape": {},
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4307,
        "template": "structures/spart_field",
        "position": [
          490,
          186
        ],
        "hitpoints": 132,
        "owner": 2,
        "resourceSupplyAmount": 2000,
        "resourceSupplyGatherers": []
      },
      "structures/spart_field"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4308,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          936.9651336669922,
          499.03533935546875
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4309,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          934.2239685058594,
          496.29405212402344
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_unit_cavalry_melee_swordsman",
        "Armour": {
          "Crush": "5.0",
          "Hack": "4.0",
          "Pierce": "10.0"
        },
        "Attack": {
          "Charge": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "30.0",
            "MaxRange": "6.0",
            "MinRange": "0.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Melee": {
            "Bonuses": {
              "BonusPrimary": {
                "Classes": "Support",
                "Multiplier": "2.0"
              },
              "BonusSecondary": {
                "Classes": "Infantry Bow",
                "Multiplier": "1.5"
              },
              "BonusSiege": {
                "Classes": "Siege",
                "Multiplier": "2.0"
              },
              "CamelStench": {
                "Classes": "Camel",
                "Multiplier": "0.5"
              },
              "ElephantStench": {
                "Classes": "Elephant",
                "Multiplier": "0.5"
              }
            },
            "Crush": "0.0",
            "Hack": "10.0",
            "MaxRange": "6.0",
            "Pierce": "0.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic Siege"
            },
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Cost": {
          "BuildTime": "13",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "100",
            "metal": "60",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "3.5"
          },
          "Height": "7.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "130",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Cavalry CitizenSoldier Organic Melee Sword"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Greek Cavalry",
          "History": "Cavalry were made up of the upper class since they were the only ones who could afford the breeding and caring for horses. Initially they were missile troops who avoided close combat, throwing javelins and spears at enemy troops. Later on thanks to developments by the Macedonians they began to close with enemy troops to use their swords. As with all ancient horsemen the Hippeus did not have stirrups or a saddle.",
          "Icon": "units/hele_cavalry_swordsman.png",
          "Rank": "Basic",
          "SelectionGroupName": "units/athen_cavalry_swordsman_b",
          "SpecificName": "Hippeús",
          "Tooltip": "Counters: 2x vs. All Support Units and Siege Weapons, 1.5x vs. Archers. Countered by: Spearmen, Cavalry Skirmishers, Elephants."
        },
        "Loot": {
          "food": "10",
          "metal": "6",
          "stone": "0",
          "wood": "0",
          "xp": "130"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "1.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "pitch",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/athen_cavalry_swordsman_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "30",
            "metal": "30",
            "stone": "30",
            "wood": "30"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.meat": "5",
            "treasure": "1"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "arrow/256x256.png",
              "MainTextureMask": "arrow/256x256_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "death": "actor/fauna/death/death_horse.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/mounted/movement/walk.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "interface/alarm/alarm_create_cav.xml",
            "walk": "actor/mounted/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "2000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "6.5"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "600.0",
            "RangeMin": "5.0",
            "RegenTime": "0.1",
            "Speed": "28.75"
          },
          "WalkSpeed": "12.5"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "70",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/athenians/cavalry_swordsman_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4310,
        "template": "units/athen_cavalry_swordsman_b",
        "position": [
          939.706298828125,
          501.77662658691406
        ],
        "hitpoints": 130,
        "owner": 4,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/athen_cavalry_swordsman_b"
    ],
    [
      {
        "@parent": "template_structure_economic_mill",
        "Armour": {
          "Crush": "15.0",
          "Foundation": {
            "Crush": "4.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Mill",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "44",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "100"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "8.0",
          "Square": {
            "@depth": "15.0",
            "@width": "15.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "880",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Economic Village DropsiteWood DropsiteMetal DropsiteStone"
          },
          "GenericName": "Mill",
          "History": "Resources and building materials were kept in warehouses.",
          "Icon": "structures/mill.png",
          "SpecificName": "Apothḗkē",
          "Tooltip": "Dropsite for wood, stone, and metal resources."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "0",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "13.0",
            "@width": "13.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_mill.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_mill.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "16",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/hellenes/mill.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4312,
        "template": "foundation|structures/spart_mill",
        "position": [
          398,
          478
        ],
        "hitpoints": 1,
        "owner": 2,
        "foundationProgress": 0
      },
      "foundation|structures/spart_mill"
    ],
    [
      {
        "@parent": "template_structure_civic_house",
        "Armour": {
          "Crush": "5.0",
          "Foundation": {
            "Crush": "2.0",
            "Hack": "3.0",
            "Pierce": "8.0"
          },
          "Hack": "10.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "House",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "60",
          "Population": "0",
          "PopulationBonus": "10",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "0",
            "wood": "150"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "18.0",
            "@width": "18.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "1200",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_3x3",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "athen",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure Civic Village House"
          },
          "GenericName": "House",
          "History": "Hellenic houses from the Classical Age were generally humble yet stylish. During the Hellenistic Age, however, luxurious palaces and estates became commonplace in the rich Hellenistic metropolises like Antioch, Alexandria and Seleucia.",
          "Icon": "structures/house.png",
          "SpecificName": "Oîkos",
          "Tooltip": "Increase the population limit."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "10",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "14.0",
            "@width": "14.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_house.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_house.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "8.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "20",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "20",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/athenians/house.xml",
          "FoundationActor": "structures/fndn_3x3.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4314,
        "template": "structures/athen_house",
        "position": [
          762,
          430
        ],
        "hitpoints": 1200,
        "owner": 4
      },
      "structures/athen_house"
    ],
    [
      {
        "@parent": "template_structure_military_barracks",
        "Armour": {
          "Crush": "20.0",
          "Foundation": {
            "Crush": "5.0",
            "Hack": "4.0",
            "Pierce": "8.0"
          },
          "Hack": "15.0",
          "Pierce": "40.0"
        },
        "BuildRestrictions": {
          "Category": "Barracks",
          "PlacementType": "land",
          "Territory": "own"
        },
        "BuildingAI": {
          "DefaultArrowCount": "0",
          "GarrisonArrowMultiplier": "0"
        },
        "Cost": {
          "BuildTime": "200",
          "Population": "0",
          "PopulationBonus": "0",
          "Resources": {
            "food": "0",
            "metal": "0",
            "stone": "200",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "0.0",
          "SinkAccel": "9.8",
          "SinkRate": "3.0"
        },
        "Footprint": {
          "Height": "5.0",
          "Square": {
            "@depth": "20.0",
            "@width": "22.0"
          }
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "2000",
          "RegenRate": "0",
          "Repairable": "true",
          "SpawnEntityOnDeath": "rubble/rubble_stone_4x4",
          "Unhealable": "true"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Structure ConquestCritical Town"
          },
          "GenericName": "Cavalry Stables",
          "History": "Cavalry was primarily used as an elite assault force by the Persians.",
          "Icon": "structures/pers_stable.png",
          "RequiredTechnology": "phase_town",
          "SpecificName": "Tavileh",
          "Tooltip": "Train citizen-cavalry units."
        },
        "Loot": {
          "food": "0",
          "metal": "0",
          "stone": "10",
          "wood": "30",
          "xp": "100"
        },
        "Minimap": {
          "Type": "structure"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "true",
          "BlockMovement": "true",
          "BlockPathfinding": "true",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Static": {
            "@depth": "16.0",
            "@width": "18.0"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "RallyPointRenderer": {
          "LineColour": {
            "@b": "188",
            "@g": "86",
            "@r": "35"
          },
          "LineCostClass": "default",
          "LineDashColour": {
            "@b": "15",
            "@g": "11",
            "@r": "158"
          },
          "LineEndCap": "round",
          "LinePassabilityClass": "default",
          "LineStartCap": "square",
          "LineTexture": "art/textures/misc/rallypoint_line.png",
          "LineTextureMask": "art/textures/misc/rallypoint_line_mask.png",
          "LineThickness": "0.2",
          "MarkerTemplate": "special/rallypoint"
        },
        "Selectable": {
          "Overlay": {
            "Outline": {
              "LineTexture": "outline_border.png",
              "LineTextureMask": "outline_border_mask.png",
              "LineThickness": "0.4"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "constructed": "interface/complete/building/complete_barracks.xml",
            "death": "attack/destruction/building_collapse_large.xml",
            "select": "interface/select/building/sel_barracks.xml"
          }
        },
        "StatusBars": {
          "BarHeight": "0.6",
          "BarWidth": "6.0",
          "HeightOffset": "12.0"
        },
        "TerritoryDecay": {
          "HealthDecayRate": "5"
        },
        "TerritoryInfluence": {
          "Radius": "38",
          "Root": "false",
          "Weight": "65536"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "true"
        },
        "VisualActor": {
          "Actor": "structures/persians/stables.xml",
          "FoundationActor": "structures/fndn_4x4.xml",
          "SilhouetteDisplay": "false",
          "SilhouetteOccluder": "true"
        }
      },
      {
        "id": 4315,
        "template": "foundation|structures/pers_stables",
        "position": [
          709.442138671875,
          778.1505737304688
        ],
        "hitpoints": 24,
        "owner": 1,
        "foundationProgress": 0
      },
      "foundation|structures/pers_stables"
    ],
    [
      {
        "@parent": "template_unit_support_female_citizen",
        "Armour": {
          "Crush": "5.0",
          "Hack": "1.0",
          "Pierce": "1.0"
        },
        "Attack": {
          "Melee": {
            "Crush": "0.0",
            "Hack": "6.0",
            "MaxRange": "4.0",
            "Pierce": "0.0",
            "RepeatTime": "1000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "Infantry Cavalry Champion Structure CitizenSoldier"
            }
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "20.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Auras": {
          "Allure": {
            "Radius": "25"
          },
          "Infidelity": {
            "Radius": "10",
            "Time": "10"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_dock structures/{civ}_temple structures/{civ}_market structures/{civ}_civil_centre"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "10",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "0"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "75",
          "RegenRate": "0.3",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "pers",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Support Organic Worker Female Citizen"
          },
          "GenericName": "Female Citizen",
          "History": "Persian women were fairly powerful during the reign of the Achaemenids, having substantial control over their future. A husband was not able to pawn his wife off to cover debts, nor was did he have control of her possessions. Persian women owned property and were quite active in their management of it, which could include female-induced divorce. Veiling had a long tradition in ancient Persia although it was only a sign of modesty and wealth among well-to-do women with none of the modern implications.",
          "Icon": "units/pers_support_female_citizen.png",
          "SpecificName": "Banu Miyanrudani",
          "Tooltip": "Gather resources, build civic structures, and inspire nearby males to work faster. Bonused at foraging and farming."
        },
        "Loot": {
          "food": "1",
          "metal": "1",
          "stone": "1",
          "wood": "1",
          "xp": "10"
        },
        "Minimap": {
          "Type": "support"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "2",
            "food.grain": "0.65",
            "food.meat": "1",
            "metal.ore": "0.5",
            "stone.rock": "0.5",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.7"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/sword.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/female_death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/female/civ_female_go_out_against.xml",
            "order_garrison": "voice/hellenes/civ/female/civ_female_garrison.xml",
            "order_gather": "voice/hellenes/civ/female/civ_female_gather_together.xml",
            "order_repair": "voice/hellenes/civ/female/civ_female_repair.xml",
            "order_walk": "voice/hellenes/civ/female/civ_female_walk.xml",
            "select": "voice/hellenes/civ/female/civ_female_select.xml",
            "trained": "interface/alarm/alarm_create_female.xml"
          }
        },
        "Stamina": {
          "Max": "500"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "passive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "default",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "200.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "16.0"
          },
          "WalkSpeed": "8.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "32",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/persians/female_citizen.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4316,
        "template": "units/pers_support_female_citizen",
        "position": [
          476.6371765136719,
          803.2127685546875
        ],
        "hitpoints": 75,
        "owner": 1,
        "idle": false,
        "unitAIState": "INDIVIDUAL.WALKING",
        "unitAIOrderData": [
          {
            "x": 456.68634033203125,
            "z": 757.3109130859375,
            "force": true
          }
        ],
        "resourceCarrying": []
      },
      "units/pers_support_female_citizen"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4317,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
          552.8236541748047,
          83.17683410644531
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4318,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          80.47091674804688
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
            "DecayTime": "0.2",
            "Range": "50.0",
            "RangeMin": "0.0",
            "RegenTime": "0.1",
            "Speed": "18.0"
          },
          "WalkSpeed": "9.0"
        },
        "Vision": {
          "AlwaysVisible": "false",
          "Range": "60",
          "RetainInFog": "false"
        },
        "VisualActor": {
          "Actor": "units/spartans/infantry_javelinist_b.xml",
          "SilhouetteDisplay": "true",
          "SilhouetteOccluder": "false"
        }
      },
      {
        "id": 4319,
        "template": "units/spart_infantry_javelinist_b",
        "position": [
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          85.88275146484375
        ],
        "hitpoints": 70,
        "owner": 2,
        "idle": true,
        "unitAIState": "INDIVIDUAL.IDLE",
        "unitAIOrderData": [],
        "resourceCarrying": []
      },
      "units/spart_infantry_javelinist_b"
    ],
    [
      {
        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
        },
        "Attack": {
          "Ranged": {
            "Bonuses": {
              "BonusChariots": {
                "Classes": "Chariot",
                "Multiplier": "1.5"
              },
              "BonusElephants": {
                "Classes": "Elephant",
                "Multiplier": "1.5"
              },
              "BonusPrimary": {
                "Classes": "Infantry Spear",
                "Multiplier": "1.5"
              },
              "BonusSecondary": {
                "Classes": "Cavalry Bow",
                "Multiplier": "1.5"
              }
            },
            "Crush": "0.0",
            "Hack": "0.0",
            "MaxRange": "36",
            "MinRange": "10.0",
            "Pierce": "20.0",
            "PreferredClasses": {
              "@datatype": "tokens",
              "_string": "Organic"
            },
            "PrepareTime": "1200",
            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
            },
            "Spread": "1.6"
          },
          "Slaughter": {
            "Crush": "0.0",
            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
          }
        },
        "Builder": {
          "Entities": {
            "@datatype": "tokens",
            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
          },
          "Rate": "1.0"
        },
        "Cost": {
          "BuildTime": "9",
          "Population": "1",
          "PopulationBonus": "0",
          "Resources": {
            "food": "50",
            "metal": "0",
            "stone": "0",
            "wood": "45"
          }
        },
        "Decay": {
          "DelayTime": "80.0",
          "SinkAccel": "0.0",
          "SinkRate": "0.01"
        },
        "Footprint": {
          "Circle": {
            "@radius": "1.5"
          },
          "Height": "2.5"
        },
        "Health": {
          "DeathType": "corpse",
          "Max": "70",
          "RegenRate": "0.2",
          "Repairable": "false",
          "Unhealable": "false"
        },
        "Identity": {
          "Civ": "spart",
          "Classes": {
            "@datatype": "tokens",
            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
          },
          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
          },
          "GenericName": "Helot Skirmisher",
          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
          "SelectionGroupName": "units/spart_infantry_javelinist_b",
          "SpecificName": "Akontistes Heilotes",
          "Tooltip": "Counters: 1.5x vs. Spearmen, Cavalry Archers, Elephants, and Chariots. Countered by: Swordsmen, Cavalry Spearmen."
        },
        "Loot": {
          "food": "5",
          "metal": "0",
          "stone": "0",
          "wood": "5",
          "xp": "100"
        },
        "Minimap": {
          "Type": "unit"
        },
        "Obstruction": {
          "Active": "true",
          "BlockConstruction": "true",
          "BlockFoundation": "false",
          "BlockMovement": "true",
          "BlockPathfinding": "false",
          "DisableBlockMovement": "false",
          "DisableBlockPathfinding": "false",
          "Unit": {
            "@radius": "0.8"
          }
        },
        "Position": {
          "Altitude": "0",
          "Anchor": "upright",
          "Floating": "false",
          "TurnRate": "6.0"
        },
        "Promotion": {
          "Entity": "units/spart_infantry_javelinist_a",
          "RequiredXp": "150"
        },
        "ResourceGatherer": {
          "BaseSpeed": "1.0",
          "Capacities": {
            "food": "20",
            "metal": "20",
            "stone": "20",
            "wood": "20"
          },
          "MaxDistance": "2.0",
          "Rates": {
            "food.fish": "1",
            "food.fruit": "1",
            "food.grain": "0.25",
            "food.meat": "1",
            "metal.ore": "0.75",
            "stone.rock": "0.75",
            "stone.ruins": "5",
            "treasure": "1",
            "wood.ruins": "5",
            "wood.tree": "0.75"
          }
        },
        "Selectable": {
          "Overlay": {
            "Texture": {
              "MainTexture": "circle/128x128.png",
              "MainTextureMask": "circle/128x128_mask.png"
            }
          }
        },
        "Sound": {
          "SoundGroups": {
            "attack": "attack/weapon/arrowfly.xml",
            "build": "resource/construction/con_wood.xml",
            "death": "actor/human/death/death.xml",
            "gather_fruit": "resource/foraging/forage_leaves.xml",
            "gather_grain": "resource/farming/farm.xml",
            "gather_ore": "resource/mining/mining.xml",
            "gather_rock": "resource/mining/pickaxe.xml",
            "gather_ruins": "resource/mining/mining.xml",
            "gather_tree": "resource/lumbering/lumbering.xml",
            "order_attack": "voice/hellenes/civ/civ_male_attack.xml",
            "order_gather": "voice/hellenes/civ/civ_male_ack.xml",
            "order_repair": "voice/hellenes/civ/civ_male_ack.xml",
            "order_walk": "voice/hellenes/civ/civ_male_ack.xml",
            "run": "actor/human/movement/run.xml",
            "select": "voice/hellenes/civ/civ_male_select.xml",
            "trained": "actor/singlesteps/steps_gravel.xml",
            "walk": "actor/human/movement/walk.xml"
          }
        },
        "Stamina": {
          "Max": "1000"
        },
        "StatusBars": {
          "BarHeight": "0.333",
          "BarWidth": "2.0",
          "HeightOffset": "5.0"
        },
        "UnitAI": {
          "DefaultStance": "aggressive",
          "FleeDistance": "12.0",
          "FormationController": "false"
        },
        "UnitMotion": {
          "CostClass": "infantry",
          "FormationController": "false",
          "PassabilityClass": "default",
          "Run": {
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            "Range": "50.0",
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        "@parent": "template_unit_infantry_ranged_javelinist",
        "Armour": {
          "Crush": "3.0",
          "Hack": "3.0",
          "Pierce": "3.0"
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                "Multiplier": "1.5"
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            "Hack": "0.0",
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            "MinRange": "10.0",
            "Pierce": "20.0",
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            "ProjectileSpeed": "50.0",
            "RepeatTime": "2000",
            "RestrictedClasses": {
              "@datatype": "tokens",
              "_string": "StoneWall"
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            "Spread": "1.6"
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            "Hack": "1000.0",
            "MaxRange": "4.0",
            "Pierce": "0.0"
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          "Entities": {
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            "_string": "structures/{civ}_house structures/{civ}_mill structures/{civ}_farmstead structures/{civ}_field structures/{civ}_corral structures/{civ}_outpost other/wallset_palisade structures/{civ}_dock structures/{civ}_civil_centre structures/{civ}_barracks structures/{civ}_temple structures/{civ}_market structures/{civ}_defense_tower structures/{civ}_fortress structures/spart_syssiton structures/spart_theatron"
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          "PopulationBonus": "0",
          "Resources": {
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            "metal": "0",
            "stone": "0",
            "wood": "45"
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          "SinkRate": "0.01"
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          "Repairable": "false",
          "Unhealable": "false"
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          "Civ": "spart",
          "Classes": {
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            "_string": "Unit ConquestCritical Infantry CitizenSoldier Worker Organic Ranged Javelin"
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          "Formations": {
            "@datatype": "tokens",
            "_string": "Scatter Box ColumnClosed LineClosed ColumnOpen LineOpen Flank Skirmish Wedge Testudo Phalanx Syntagma BattleLine"
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          "History": "Helots were the subject class of Spartan society and toiled tirelessly for their full-blooded Spartan masters. In times of need, Helots were pressed into service to serve as squires and battlefield skirmishers if necessary. The loyalty and performance of these troops was often suspect, but good performance on the battlefield sometimes meant freedom could be earned for the Helot warrior and his family.",
          "Icon": "units/hele_infantry_javelinist.png",
          "Rank": "Basic",
          "Rollover": "These were the skirmishers. These lightly armoured units would advance quickly, throw a hail of javelins and then retreat back to their ranks. Grab another spear and repeat. They would do well against any unit that wasn't wearing proper armour, but more poorly if they fought hand to hand vs a well armoured unit. They didn't always have to throw their spears either. They used these light small spears in hand to hand similar to a quarterstaff. Also note that the development of the pilum was a key transition. The pilum was a weapon with a long steel shaft that would sink into a shield and was nearly impossible to remove. This rendered the shield useless. They also weighted and balanced them to make them accurately hit with a punch.",
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          "SpecificName": "Akontistes Heilotes",
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  SoundManager:
  Terrain:
  TerritoryManager:
  WaterManager:
    height: 18.2557
  AIInterface:
    object: {
  "events": [],
  "changedEntities": {}
}
  Barter:
    object: {
  "priceDifferences": {
    "food": 0.5,
    "wood": 10,
    "stone": -5,
    "metal": 2
  },
  "restoreTimer": 30397
}
  EndGameManager:
    object: {
  "gameType": "conquest",
  "alliedVictory": true,
  "timer": 54344
}
  GuiInterface:
    object: {}
  PlayerManager:
    object: {
  "playerEntities": [
    2,
    3,
    4,
    5,
    6
  ]
}
  TechnologyTemplateManager:
    object: {
  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 155
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your cavalry mounts with armour. All Cavalry +1 Hack Armour.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 20,
      "tooltip": "Lead sheathing protects ship hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 20,
      "tooltip": "The hypozomata braces the ship's structure. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 20,
      "tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 25,
        "stone": 0,
        "metal": 135
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Elite Unit",
      "specificName": {
        "hele": "Agema",
        "mace": "Agema",
        "spart": "Agema",
        "athen": "Agema",
        "rome": "Regio Cohors"
      },
      "description": "Elite units wield the best weapons.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_swords.png",
      "researchTime": 20,
      "tooltip": "Elite units wield the best weapons. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_axe.png",
      "researchTime": 20,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 30,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "meat.png",
      "researchTime": 30,
      "tooltip": "+25% meat gathering rate for all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.meat",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 35,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 0,
        "metal": 35
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "description": "Increases the healing range of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 30,
      "tooltip": "Healers gain +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "description": "Increases the Healing Rate of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 30,
      "tooltip": "Healing Rate increases by 25%.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "description": "Garrisoned units are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 20,
      "tooltip": "Healing rate +50% for Temples.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 20,
      "tooltip": "Spearmen +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Infantry Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 20,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 30,
      "tooltip": "All Siege weapons +2 Hack Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 5
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 30,
      "tooltip": "Siege crush damage increased 20%",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "multiplier": 1.2
        },
        {
          "value": "Attack/Ranged/Crush",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 25,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 30,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonisation",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were colonisers. Civilisation Centres, Temples, and Houses -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos).",
      "cost": {
        "food": 250,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_gold.png",
      "researchTime": 20,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 30,
      "tooltip": "Build stone walls in neutral territory. Stone walls -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 30,
      "tooltip": "Anusiya -50% train time, but also -10% health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "multiplier": 0.9
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  }
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  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 155
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your cavalry mounts with armour. All Cavalry +1 Hack Armour.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 20,
      "tooltip": "Lead sheathing protects ship hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 20,
      "tooltip": "The hypozomata braces the ship's structure. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 20,
      "tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 25,
        "stone": 0,
        "metal": 135
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Elite Unit",
      "specificName": {
        "hele": "Agema",
        "mace": "Agema",
        "spart": "Agema",
        "athen": "Agema",
        "rome": "Regio Cohors"
      },
      "description": "Elite units wield the best weapons.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_swords.png",
      "researchTime": 20,
      "tooltip": "Elite units wield the best weapons. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_axe.png",
      "researchTime": 20,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 30,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "meat.png",
      "researchTime": 30,
      "tooltip": "+25% meat gathering rate for all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.meat",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 35,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 0,
        "metal": 35
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "description": "Increases the healing range of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 30,
      "tooltip": "Healers gain +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "description": "Increases the Healing Rate of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 30,
      "tooltip": "Healing Rate increases by 25%.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "description": "Garrisoned units are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 20,
      "tooltip": "Healing rate +50% for Temples.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 20,
      "tooltip": "Spearmen +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Infantry Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 20,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 30,
      "tooltip": "All Siege weapons +2 Hack Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 5
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 30,
      "tooltip": "Siege crush damage increased 20%",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "multiplier": 1.2
        },
        {
          "value": "Attack/Ranged/Crush",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 25,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 30,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonisation",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were colonisers. Civilisation Centres, Temples, and Houses -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos).",
      "cost": {
        "food": 250,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_gold.png",
      "researchTime": 20,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 30,
      "tooltip": "Build stone walls in neutral territory. Stone walls -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 30,
      "tooltip": "Anusiya -50% train time, but also -10% health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "multiplier": 0.9
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    }
  },
  "researchQueued": {},
  "researchStarted": {},
  "modifications": {},
  "modificationCache": {},
  "typeCounts": {
    "gaia/fauna_giraffe": 16,
    "gaia/flora_tree_cretan_date_palm_short": 462,
    "gaia/flora_tree_baobab": 55,
    "gaia/flora_tree_cretan_date_palm_tall": 142,
    "gaia/geology_metal_desert_slabs": 16,
    "gaia/geology_stone_desert_small": 48,
    "gaia/fauna_wildebeest": 24,
    "gaia/fauna_gazelle": 40,
    "gaia/fauna_camel": 24,
    "gaia/fauna_chicken": 10,
    "gaia/geology_stonemine_desert_quarry": 4,
    "gaia/flora_tree_cretan_date_palm_patch": 8
  },
  "classCounts": {
    "Unit": 114,
    "Animal": 114,
    "Organic": 114,
    "ForestPlant": 667,
    "Domestic": 10
  },
  "typeCountsByClass": {
    "Unit": {
      "gaia/fauna_giraffe": 16,
      "gaia/fauna_wildebeest": 24,
      "gaia/fauna_gazelle": 40,
      "gaia/fauna_camel": 24,
      "gaia/fauna_chicken": 10
    },
    "Animal": {
      "gaia/fauna_giraffe": 16,
      "gaia/fauna_wildebeest": 24,
      "gaia/fauna_gazelle": 40,
      "gaia/fauna_camel": 24,
      "gaia/fauna_chicken": 10
    },
    "Organic": {
      "gaia/fauna_giraffe": 16,
      "gaia/fauna_wildebeest": 24,
      "gaia/fauna_gazelle": 40,
      "gaia/fauna_camel": 24,
      "gaia/fauna_chicken": 10
    },
    "ForestPlant": {
      "gaia/flora_tree_cretan_date_palm_short": 462,
      "gaia/flora_tree_baobab": 55,
      "gaia/flora_tree_cretan_date_palm_tall": 142,
      "gaia/flora_tree_cretan_date_palm_patch": 8
    },
    "Domestic": {
      "gaia/fauna_chicken": 10
    }
  },
  "autoResearchTech": {
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    }
  }
}

- id: 3
  BattleDetection:
    object: {
  "interval": 200,
  "recordLength": 12,
  "damageRateThreshold": 0.04,
  "alertnessBattleThreshold": 4,
  "alertnessPeaceThreshold": 0,
  "alertnessMax": 8,
  "damage": 0,
  "damageRecord": [
    4,
    4,
    23,
    16,
    0,
    0,
    0,
    0,
    0,
    0,
    0,
    0
  ],
  "alertness": 0,
  "recordControl": 0,
  "state": "PEACE"
}
  EntityLimits:
    object: {
  "limit": {
    "DefenseTower": "25",
    "Fortress": "10",
    "Hero": "1"
  },
  "count": {
    "CivilCentre": 2,
    "DefenseTower": 1,
    "Fortress": 0,
    "Hero": 0
  }
}
  Player:
    object: {
  "playerID": 1,
  "name": "Player 1",
  "civ": "pers",
  "colour": {
    "r": 0.1803921568627451,
    "g": 0.1803921568627451,
    "b": 0.7843137254901961,
    "a": 1
  },
  "popUsed": 61,
  "popBonuses": 90,
  "maxPop": 300,
  "trainingBlocked": false,
  "resourceCount": {
    "food": 316,
    "wood": 1197,
    "metal": 2077,
    "stone": 802
  },
  "team": 0,
  "teamsLocked": false,
  "state": "active",
  "diplomacy": [
    -1,
    1,
    -1,
    1,
    -1
  ],
  "conquestCriticalEntitiesCount": 60,
  "phase": "village",
  "formations": [
    "Scatter",
    "Box",
    "Column Closed",
    "Line Closed",
    "Column Open",
    "Line Open",
    "Flank",
    "Skirmish",
    "Wedge",
    "Battle Line"
  ],
  "startCam": {
    "position": {
      "x": 517.235,
      "y": 22.3825,
      "z": 850.446
    },
    "rotation": {
      "x": 35,
      "y": 0,
      "z": 0
    }
  },
  "controlAllUnits": false,
  "isAI": false,
  "gatherRateMultiplier": 1,
  "cheatsEnabled": false,
  "cheatTimeMultiplier": 1
}
  StatisticsTracker:
    object: {
  "unitsTrained": 41,
  "unitsLost": 2,
  "unitsLostValue": 180,
  "enemyUnitsKilled": 2,
  "enemyUnitsKilledValue": 310,
  "buildingsConstructed": 34,
  "buildingsLost": 0,
  "buildingsLostValue": 0,
  "enemyBuildingsDestroyed": 0,
  "enemyBuildingsDestroyedValue": 0,
  "civCentresBuilt": 1,
  "enemyCivCentresDestroyed": 0,
  "resourcesGathered": {
    "food": 3083,
    "wood": 6508,
    "metal": 2243,
    "stone": 2259,
    "vegetarianFood": 3083
  },
  "resourcesUsed": {
    "food": 3000,
    "wood": 5400,
    "metal": 820,
    "stone": 1610
  },
  "resourcesSold": {
    "food": 0,
    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "resourcesBought": {
    "food": 0,
    "wood": 0,
    "metal": 0,
    "stone": 0
  },
  "tributesSent": 0,
  "tributesReceived": 0,
  "tradeIncome": 407,
  "treasuresCollected": 0
}
  TechnologyManager:
    object: {
  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 155
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your cavalry mounts with armour. All Cavalry +1 Hack Armour.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 20,
      "tooltip": "Lead sheathing protects ship hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 20,
      "tooltip": "The hypozomata braces the ship's structure. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 20,
      "tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 25,
        "stone": 0,
        "metal": 135
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Elite Unit",
      "specificName": {
        "hele": "Agema",
        "mace": "Agema",
        "spart": "Agema",
        "athen": "Agema",
        "rome": "Regio Cohors"
      },
      "description": "Elite units wield the best weapons.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_swords.png",
      "researchTime": 20,
      "tooltip": "Elite units wield the best weapons. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_axe.png",
      "researchTime": 20,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 30,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "meat.png",
      "researchTime": 30,
      "tooltip": "+25% meat gathering rate for all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.meat",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 35,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 0,
        "metal": 35
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "description": "Increases the healing range of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 30,
      "tooltip": "Healers gain +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "description": "Increases the Healing Rate of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 30,
      "tooltip": "Healing Rate increases by 25%.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "description": "Garrisoned units are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 20,
      "tooltip": "Healing rate +50% for Temples.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 20,
      "tooltip": "Spearmen +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Infantry Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 20,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 30,
      "tooltip": "All Siege weapons +2 Hack Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 5
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 30,
      "tooltip": "Siege crush damage increased 20%",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "multiplier": 1.2
        },
        {
          "value": "Attack/Ranged/Crush",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 25,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 30,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonisation",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were colonisers. Civilisation Centres, Temples, and Houses -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos).",
      "cost": {
        "food": 250,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_gold.png",
      "researchTime": 20,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 30,
      "tooltip": "Build stone walls in neutral territory. Stone walls -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 30,
      "tooltip": "Anusiya -50% train time, but also -10% health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "multiplier": 0.9
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  },
  "researchQueued": {},
  "researchStarted": {},
  "modifications": {
    "Player/MaxPopulation": [
      {
        "affects": [
          []
        ],
        "multiplier": 1.1
      }
    ],
    "ResourceGatherer/Capacities/food": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.2
      }
    ],
    "ResourceGatherer/Capacities/wood": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.2
      }
    ],
    "ResourceGatherer/Capacities/stone": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.2
      }
    ],
    "ResourceGatherer/Capacities/metal": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.2
      }
    ],
    "ResourceGatherer/Rates/metal/ore": [
      {
        "affects": [
          [
            "Worker"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "TerritoryInfluence/Radius": [
      {
        "affects": [
          [
            "CivCentre"
          ]
        ],
        "multiplier": 1.25
      }
    ],
    "Cost/BuildTime": [
      {
        "affects": [
          [
            "Structure"
          ]
        ],
        "multiplier": 1.2
      }
    ],
    "Health/Max": [
      {
        "affects": [
          [
            "Structure"
          ]
        ],
        "multiplier": 1.25
      }
    ]
  },
  "modificationCache": {},
  "typeCounts": {
    "structures/pers_civil_centre": 2,
    "units/pers_infantry_javelinist_e": 3,
    "units/pers_infantry_javelinist_a": 3,
    "units/pers_infantry_archer_e": 3,
    "units/pers_infantry_archer_a": 3,
    "units/pers_infantry_spearman_e": 6,
    "units/pers_support_female_citizen": 11,
    "special/formation": 4,
    "structures/pers_field": 10,
    "structures/pers_house": 5,
    "units/pers_infantry_spearman_b": 6,
    "structures/pers_mill": 2,
    "units/pers_infantry_archer_b": 15,
    "structures/pers_market": 1,
    "structures/pers_defense_tower": 1,
    "units/pers_support_trader": 4,
    "structures/pers_barracks": 1,
    "units/pers_infantry_javelinist_b": 6,
    "structures/pers_wall_tower": 7,
    "structures/pers_wall_medium": 2,
    "structures/pers_wall_long": 2,
    "structures/pers_farmstead": 1,
    "foundation|structures/pers_mill": 1,
    "structures/pers_wall_gate": 1,
    "construction|structures/pers_mill": 1,
    "foundation|structures/pers_stables": 1,
    "construction|structures/pers_stables": 1
  },
  "classCounts": {
    "Structure": 35,
    "ConquestCritical": 59,
    "Civic": 20,
    "Village": 10,
    "Defensive": 15,
    "CivCentre": 2,
    "Unit": 60,
    "Infantry": 45,
    "CitizenSoldier": 45,
    "Worker": 56,
    "Organic": 60,
    "Ranged": 33,
    "Javelin": 12,
    "Bow": 21,
    "Melee": 12,
    "Spear": 12,
    "Support": 15,
    "Female": 11,
    "Citizen": 11,
    "House": 5,
    "Economic": 4,
    "DropsiteWood": 2,
    "DropsiteMetal": 2,
    "DropsiteStone": 2,
    "Town": 3,
    "Market": 1,
    "BarterMarket": 1,
    "Tower": 8,
    "GarrisonTower": 1,
    "Trader": 4,
    "Camel": 4,
    "StoneWall": 12,
    "LongWall": 2,
    "DropsiteFood": 1,
    "Gates": 1
  },
  "typeCountsByClass": {
    "Structure": {
      "structures/pers_civil_centre": 2,
      "structures/pers_field": 10,
      "structures/pers_house": 5,
      "structures/pers_mill": 2,
      "structures/pers_market": 1,
      "structures/pers_defense_tower": 1,
      "structures/pers_barracks": 1,
      "structures/pers_wall_tower": 7,
      "structures/pers_wall_medium": 2,
      "structures/pers_wall_long": 2,
      "structures/pers_farmstead": 1,
      "structures/pers_wall_gate": 1
    },
    "ConquestCritical": {
      "structures/pers_civil_centre": 2,
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_spearman_e": 6,
      "units/pers_support_female_citizen": 11,
      "units/pers_infantry_spearman_b": 6,
      "units/pers_infantry_archer_b": 15,
      "structures/pers_barracks": 1,
      "units/pers_infantry_javelinist_b": 6
    },
    "Civic": {
      "structures/pers_civil_centre": 2,
      "structures/pers_house": 5,
      "structures/pers_defense_tower": 1,
      "structures/pers_wall_tower": 7,
      "structures/pers_wall_medium": 2,
      "structures/pers_wall_long": 2,
      "structures/pers_wall_gate": 1
    },
    "Village": {
      "structures/pers_civil_centre": 2,
      "structures/pers_house": 5,
      "structures/pers_mill": 2,
      "structures/pers_farmstead": 1
    },
    "Defensive": {
      "structures/pers_civil_centre": 2,
      "structures/pers_defense_tower": 1,
      "structures/pers_wall_tower": 7,
      "structures/pers_wall_medium": 2,
      "structures/pers_wall_long": 2,
      "structures/pers_wall_gate": 1
    },
    "CivCentre": {
      "structures/pers_civil_centre": 2
    },
    "Unit": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_spearman_e": 6,
      "units/pers_support_female_citizen": 11,
      "units/pers_infantry_spearman_b": 6,
      "units/pers_infantry_archer_b": 15,
      "units/pers_support_trader": 4,
      "units/pers_infantry_javelinist_b": 6
    },
    "Infantry": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_spearman_e": 6,
      "units/pers_infantry_spearman_b": 6,
      "units/pers_infantry_archer_b": 15,
      "units/pers_infantry_javelinist_b": 6
    },
    "CitizenSoldier": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_spearman_e": 6,
      "units/pers_infantry_spearman_b": 6,
      "units/pers_infantry_archer_b": 15,
      "units/pers_infantry_javelinist_b": 6
    },
    "Worker": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_spearman_e": 6,
      "units/pers_support_female_citizen": 11,
      "units/pers_infantry_spearman_b": 6,
      "units/pers_infantry_archer_b": 15,
      "units/pers_infantry_javelinist_b": 6
    },
    "Organic": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_spearman_e": 6,
      "units/pers_support_female_citizen": 11,
      "units/pers_infantry_spearman_b": 6,
      "units/pers_infantry_archer_b": 15,
      "units/pers_support_trader": 4,
      "units/pers_infantry_javelinist_b": 6
    },
    "Ranged": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_archer_b": 15,
      "units/pers_infantry_javelinist_b": 6
    },
    "Javelin": {
      "units/pers_infantry_javelinist_e": 3,
      "units/pers_infantry_javelinist_a": 3,
      "units/pers_infantry_javelinist_b": 6
    },
    "Bow": {
      "units/pers_infantry_archer_e": 3,
      "units/pers_infantry_archer_a": 3,
      "units/pers_infantry_archer_b": 15
    },
    "Melee": {
      "units/pers_infantry_spearman_e": 6,
      "units/pers_infantry_spearman_b": 6
    },
    "Spear": {
      "units/pers_infantry_spearman_e": 6,
      "units/pers_infantry_spearman_b": 6
    },
    "Support": {
      "units/pers_support_female_citizen": 11,
      "units/pers_support_trader": 4
    },
    "Female": {
      "units/pers_support_female_citizen": 11
    },
    "Citizen": {
      "units/pers_support_female_citizen": 11
    },
    "House": {
      "structures/pers_house": 5
    },
    "Economic": {
      "structures/pers_mill": 2,
      "structures/pers_market": 1,
      "structures/pers_farmstead": 1
    },
    "DropsiteWood": {
      "structures/pers_mill": 2
    },
    "DropsiteMetal": {
      "structures/pers_mill": 2
    },
    "DropsiteStone": {
      "structures/pers_mill": 2
    },
    "Town": {
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      "structures/pers_defense_tower": 1,
      "structures/pers_barracks": 1
    },
    "Market": {
      "structures/pers_market": 1
    },
    "BarterMarket": {
      "structures/pers_market": 1
    },
    "Tower": {
      "structures/pers_defense_tower": 1,
      "structures/pers_wall_tower": 7
    },
    "GarrisonTower": {
      "structures/pers_defense_tower": 1
    },
    "Trader": {
      "units/pers_support_trader": 4
    },
    "Camel": {
      "units/pers_support_trader": 4
    },
    "StoneWall": {
      "structures/pers_wall_tower": 7,
      "structures/pers_wall_medium": 2,
      "structures/pers_wall_long": 2,
      "structures/pers_wall_gate": 1
    },
    "LongWall": {
      "structures/pers_wall_long": 2
    },
    "DropsiteFood": {
      "structures/pers_farmstead": 1
    },
    "Gates": {
      "structures/pers_wall_gate": 1
    }
  },
  "autoResearchTech": {
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    }
  }
}

- id: 4
  BattleDetection:
    object: {
  "interval": 200,
  "recordLength": 12,
  "damageRateThreshold": 0.04,
  "alertnessBattleThreshold": 4,
  "alertnessPeaceThreshold": 0,
  "alertnessMax": 8,
  "damage": 0,
  "damageRecord": [
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    0,
    0,
    0,
    0,
    0,
    0,
    10,
    0,
    0,
    0,
    0
  ],
  "alertness": 0,
  "recordControl": 0,
  "state": "PEACE"
}
  EntityLimits:
    object: {
  "limit": {
    "DefenseTower": "25",
    "Fortress": "10",
    "Hero": "1"
  },
  "count": {
    "CivilCentre": 2,
    "DefenseTower": 6,
    "Fortress": 0,
    "Hero": 0
  }
}
  Player:
    object: {
  "playerID": 2,
  "name": "Player 2",
  "civ": "spart",
  "colour": {
    "r": 0.5882352941176471,
    "g": 0.0784313725490196,
    "b": 0.0784313725490196,
    "a": 1
  },
  "popUsed": 224,
  "popBonuses": 260,
  "maxPop": 300,
  "trainingBlocked": false,
  "resourceCount": {
    "food": 533,
    "wood": 304,
    "metal": 901,
    "stone": 611
  },
  "team": 1,
  "teamsLocked": false,
  "state": "active",
  "diplomacy": [
    -1,
    -1,
    1,
    -1,
    1
  ],
  "conquestCriticalEntitiesCount": 218,
  "phase": "village",
  "formations": [
    "Scatter",
    "Box",
    "Column Closed",
    "Line Closed",
    "Column Open",
    "Line Open",
    "Flank",
    "Skirmish",
    "Wedge",
    "Battle Line",
    "Phalanx"
  ],
  "controlAllUnits": false,
  "isAI": true,
  "gatherRateMultiplier": 1.3333333333333333,
  "cheatsEnabled": true,
  "cheatTimeMultiplier": 1
}
  StatisticsTracker:
    object: {
  "unitsTrained": 215,
  "unitsLost": 23,
  "unitsLostValue": 2435,
  "enemyUnitsKilled": 16,
  "enemyUnitsKilledValue": 2400,
  "buildingsConstructed": 48,
  "buildingsLost": 0,
  "buildingsLostValue": 0,
  "enemyBuildingsDestroyed": 0,
  "enemyBuildingsDestroyedValue": 0,
  "civCentresBuilt": 1,
  "enemyCivCentresDestroyed": 0,
  "resourcesGathered": {
    "food": 14694,
    "wood": 13098,
    "metal": 3326,
    "stone": 3289,
    "vegetarianFood": 14294
  },
  "resourcesUsed": {
    "food": 16440,
    "wood": 14125,
    "metal": 2550,
    "stone": 2550
  },
  "resourcesSold": {
    "food": 2300,
    "wood": 300,
    "metal": 500,
    "stone": 900
  },
  "resourcesBought": {
    "food": 1428,
    "wood": 1737,
    "metal": 0,
    "stone": 101
  },
  "tributesSent": 0,
  "tributesReceived": 0,
  "tradeIncome": 0,
  "treasuresCollected": 2
}
  TechnologyManager:
    object: {
  "allTechs": {
    "armor_cav_chamfron": {
      "pair": "pair_cav_01",
      "genericName": "Chamfron",
      "specificName": {
        "hele": "Prometoopidion",
        "mace": "Prometoopidion",
        "spart": "Prometoopidion",
        "athen": "Prometoopidion"
      },
      "description": "Metal armour for a horse's face.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 155
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your cavalry mounts with armour. All Cavalry +1 Hack Armour.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Cavalry"
      ]
    },
    "armor_ship_hullsheathing": {
      "genericName": "Lead hull sheathing",
      "description": "Lead sheathing protects ship hulls.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "supersedes": "armor_ship_hypozomata",
      "icon": "armor_ship_gold.png",
      "researchTime": 20,
      "tooltip": "Lead sheathing protects ship hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_hypozomata": {
      "genericName": "Hypozomata undergirding",
      "description": "The hypozomata braces the structure of a ship.",
      "cost": {
        "food": 0,
        "wood": 150,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "supersedes": "armor_ship_reinforcedhull",
      "icon": "armor_ship_silver.png",
      "researchTime": 20,
      "tooltip": "The hypozomata braces the ship's structure. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 20,
      "tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 25,
        "stone": 0,
        "metal": 135
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Elite Unit",
      "specificName": {
        "hele": "Agema",
        "mace": "Agema",
        "spart": "Agema",
        "athen": "Agema",
        "rome": "Regio Cohors"
      },
      "description": "Elite units wield the best weapons.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_swords.png",
      "researchTime": 20,
      "tooltip": "Elite units wield the best weapons. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_axe.png",
      "researchTime": 20,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 30,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "meat.png",
      "researchTime": 30,
      "tooltip": "+25% meat gathering rate for all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.meat",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 35,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 0,
        "metal": 35
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "description": "Increases the healing range of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 30,
      "tooltip": "Healers gain +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "description": "Increases the Healing Rate of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 30,
      "tooltip": "Healing Rate increases by 25%.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "description": "Garrisoned units are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 20,
      "tooltip": "Healing rate +50% for Temples.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 20,
      "tooltip": "Spearmen +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Infantry Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 20,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 30,
      "tooltip": "All Siege weapons +2 Hack Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 5
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 30,
      "tooltip": "Siege crush damage increased 20%",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "multiplier": 1.2
        },
        {
          "value": "Attack/Ranged/Crush",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 25,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 30,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonisation",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were colonisers. Civilisation Centres, Temples, and Houses -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos).",
      "cost": {
        "food": 250,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_gold.png",
      "researchTime": 20,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 30,
      "tooltip": "Build stone walls in neutral territory. Stone walls -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 30,
      "tooltip": "Anusiya -50% train time, but also -10% health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "multiplier": 0.9
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
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      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
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        {
          "value": "Attack/Ranged/Pierce",
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      ],
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        "tech": "phase_town"
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      "requirementsTooltip": "Unlocked in Town Phase.",
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        {
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      "bottom": "attack_citizensoldiers_will"
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      "bottom": "siege_packing"
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    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
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      "bottom": "siege_armor"
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        "civ": "pers"
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}

- id: 5
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  StatisticsTracker:
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  TechnologyManager:
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      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 20,
      "tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 25,
        "stone": 0,
        "metal": 135
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Elite Unit",
      "specificName": {
        "hele": "Agema",
        "mace": "Agema",
        "spart": "Agema",
        "athen": "Agema",
        "rome": "Regio Cohors"
      },
      "description": "Elite units wield the best weapons.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_swords.png",
      "researchTime": 20,
      "tooltip": "Elite units wield the best weapons. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_axe.png",
      "researchTime": 20,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 30,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "meat.png",
      "researchTime": 30,
      "tooltip": "+25% meat gathering rate for all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.meat",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 35,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 0,
        "metal": 35
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "description": "Increases the healing range of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 30,
      "tooltip": "Healers gain +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "description": "Increases the Healing Rate of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 30,
      "tooltip": "Healing Rate increases by 25%.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "description": "Garrisoned units are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 20,
      "tooltip": "Healing rate +50% for Temples.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 20,
      "tooltip": "Spearmen +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Infantry Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 20,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 30,
      "tooltip": "All Siege weapons +2 Hack Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 5
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 30,
      "tooltip": "Siege crush damage increased 20%",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "multiplier": 1.2
        },
        {
          "value": "Attack/Ranged/Crush",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 25,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 30,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonisation",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were colonisers. Civilisation Centres, Temples, and Houses -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos).",
      "cost": {
        "food": 250,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_gold.png",
      "researchTime": 20,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 30,
      "tooltip": "Build stone walls in neutral territory. Stone walls -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 30,
      "tooltip": "Anusiya -50% train time, but also -10% health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "multiplier": 0.9
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
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        "athen": "Megalopolis"
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        "wood": 0,
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        "metal": 1000
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          {
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          {
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      "requirementsTooltip": "Unlocked in Town Phase.",
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        {
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        ],
        "multiplier": 1.25
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        "multiplier": 1.25
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    ],
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    ],
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        "add": 2
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    ],
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        "add": 1
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      "bottom": "attack_citizensoldiers_will"
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    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
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      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
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      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
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      "genericName": "Attack vs. Cost",
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      "bottom": "siege_cost_metal"
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    "pair_siege_attack_pack": {
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      "top": "siege_attack",
      "bottom": "siege_packing"
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      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
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    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
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      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
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      ],
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        "maur": "Chakravarti Samrāt"
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      "autoResearch": true,
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      "requirements": {
        "civ": "maur"
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      "modifications": [
        {
          "value": "Player/MaxPopulation",
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      ]
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}

- id: 6
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}
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}
  Player:
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  StatisticsTracker:
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}
  TechnologyManager:
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      "requirementsTooltip": "Unlocked in City Phase.",
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        {
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        {
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      "requirementsTooltip": "Unlocked in Town Phase.",
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      "icon": "armor_ship_silver.png",
      "researchTime": 20,
      "tooltip": "The hypozomata braces the ship's structure. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_ship_reinforcedhull": {
      "genericName": "Reinforced hull",
      "description": "Wooden reinforcement beams for ship hulls.",
      "cost": {
        "food": 0,
        "wood": 250,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "armor_ship_bronze.png",
      "researchTime": 20,
      "tooltip": "Wooden reinforcement beams for hulls. Adds +2 to all ship armor types.",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        },
        {
          "value": "Armour/Crush",
          "add": 2
        }
      ],
      "affects": [
        "Ship"
      ]
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "attack_cav_lance": {
      "pair": "pair_cav_01",
      "genericName": "Cavalry Lance",
      "specificName": {
        "hele": "Xyston",
        "mace": "Xyston",
        "spart": "Xyston",
        "athen": "Xyston",
        "rome": "Hasta"
      },
      "description": "A long spear made specifically for cavalry.",
      "cost": {
        "food": 0,
        "wood": 25,
        "stone": 0,
        "metal": 135
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear_cavalry.png",
      "researchTime": 20,
      "tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2
        }
      ],
      "affects": [
        "Cavalry Melee"
      ]
    },
    "attack_champions_elite": {
      "pair": "pair_champ_02",
      "genericName": "Elite Unit",
      "specificName": {
        "hele": "Agema",
        "mace": "Agema",
        "spart": "Agema",
        "athen": "Agema",
        "rome": "Regio Cohors"
      },
      "description": "Elite units wield the best weapons.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_swords.png",
      "researchTime": 20,
      "tooltip": "Elite units wield the best weapons. Champions +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "Champion Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "Champion Ranged"
          ]
        }
      ]
    },
    "attack_citizensoldiers_will": {
      "pair": "pair_champ_02",
      "genericName": "Will to fight",
      "specificName": {
        "hele": "Dynamis",
        "mace": "Dynamis",
        "spart": "Dynamis",
        "athen": "Dynamis"
      },
      "description": "The will to fight is crucial to victory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 150
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_axe.png",
      "researchTime": 20,
      "tooltip": "Inspire your troops with higher pay. All citizen-Soldiers +2 attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 2,
          "affects": [
            "CitizenSoldier Melee"
          ]
        },
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2,
          "affects": [
            "CitizenSoldier Ranged"
          ]
        }
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "attack_tower_watch": {
      "pair": "pair_tower_01",
      "genericName": "Night's Watch",
      "description": "Night's watch increases vigilance.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "helmet_corinthian_bronze.png",
      "researchTime": 20,
      "tooltip": "Post night's watchmen to double the number of default arrows in ungarrisoned Towers.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "add": 1
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "decay_outpost": {
      "genericName": "Stone Foundations",
      "description": "Outposts survive twice as long in neutral territory.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "blocks_three.png",
      "researchTime": 30,
      "tooltip": "Territory decay -50% for Outposts.",
      "modifications": [
        {
          "value": "TerritoryDecay/HealthDecayRate",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Outpost"
      ]
    },
    "gather_animals_stockbreeding": {
      "genericName": "Stockbreeding",
      "description": "Breeding livestock for food.",
      "cost": {
        "food": 100,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "meat.png",
      "researchTime": 30,
      "tooltip": "+25% meat gathering rate for all workers.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.meat",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_farming_plough": {
      "genericName": "Iron Plough",
      "description": "A horse drawn instrument to turn the sod.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "plough.png",
      "researchTime": 20,
      "tooltip": "Equip your workers with iron ploughs. +25% farming rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/food.grain",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_lumbering_ironaxes": {
      "pair": "pair_gather_wood_01",
      "genericName": "Iron Ax Heads",
      "description": "Increases wood gathering rates for trees.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wood_axe.png",
      "researchTime": 20,
      "tooltip": "Workers +25% lumbering rate for trees.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/wood/tree",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_serfs": {
      "pair": "pair_gather_02",
      "genericName": "Serfs",
      "specificName": {
        "hele": "Heilotes",
        "mace": "Heilotes",
        "spart": "Heilotes",
        "athen": "Heilotes"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Compel serfs to help your workers mine stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_servants": {
      "pair": "pair_gather_01",
      "genericName": "Servants",
      "specificName": {
        "hele": "Douloi",
        "mace": "Douloi",
        "spart": "Douloi",
        "athen": "Douloi"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 50,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Hire servants to help mine stone. No requirements.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "+25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_shaftmining": {
      "pair": "pair_gather_02",
      "genericName": "Shaft Mining",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 50,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Develop shaft mining. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_silvermining": {
      "pair": "pair_gather_03",
      "genericName": "Silver Mining",
      "specificName": {
        "athen": "Mines of Laureion"
      },
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 35,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "Strike a vein of precious silver. +25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_slaves": {
      "pair": "pair_gather_03",
      "genericName": "Slaves",
      "specificName": {
        "hele": "Andrapodon",
        "mace": "Andrapodon",
        "spart": "Andrapodon",
        "athen": "Andrapodon"
      },
      "description": "Increases stone gathering rates.",
      "cost": {
        "food": 35,
        "wood": 35,
        "stone": 0,
        "metal": 35
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "mining_stone.png",
      "researchTime": 20,
      "tooltip": "Buy slaves to help your workers mine for stone. +25% stone gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/stone/rock",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "heal_range": {
      "pair": "pair_heal_01",
      "genericName": "Healing Range",
      "description": "Increases the healing range of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_range.png",
      "researchTime": 30,
      "tooltip": "Healers gain +4 Healing Range.",
      "modifications": [
        {
          "value": "Heal/Range",
          "add": 4
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_rate": {
      "pair": "pair_heal_01",
      "genericName": "Healing Rate",
      "description": "Increases the Healing Rate of all healers",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 300
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "healing_rate.png",
      "researchTime": 30,
      "tooltip": "Healing Rate increases by 25%.",
      "modifications": [
        {
          "value": "Heal/Rate",
          "add": -500
        }
      ],
      "affects": [
        "Healer"
      ]
    },
    "heal_temple": {
      "genericName": "Divine Offerings",
      "description": "Garrisoned units are healed faster.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "statue_face_stone.png",
      "researchTime": 20,
      "tooltip": "Healing rate +50% for Temples.",
      "modifications": [
        {
          "value": "GarrisonHolder/BuffHeal",
          "multiplier": 1.5
        }
      ],
      "affects": [
        "Temple"
      ]
    },
    "melee_inf_spearfighting": {
      "pair": "pair_inf_02",
      "genericName": "Infantry Spear Fighting",
      "specificName": {
        "hele": "Doratismos",
        "mace": "Doratismos",
        "spart": "Doratismos",
        "athen": "Doratismos",
        "theb": "Doratismos"
      },
      "description": "Spear fighting training increases damage of infantry spear units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "spear.png",
      "researchTime": 20,
      "tooltip": "Spearmen +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Spear"
      ]
    },
    "melee_inf_training": {
      "pair": "pair_inf_01",
      "genericName": "Infantry Training",
      "specificName": {
        "hele": "Hoplomachia",
        "mace": "Hoplomachia",
        "spart": "Hoplomachia",
        "athen": "Hoplomachia",
        "theb": "Hoplomachia"
      },
      "description": "Training increases damage of melee infantry units.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 50
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "sword.png",
      "researchTime": 20,
      "tooltip": "Melee infantry +1 hack attack.",
      "modifications": [
        {
          "value": "Attack/Melee/Hack",
          "add": 1
        }
      ],
      "affects": [
        "Infantry Melee"
      ]
    },
    "pair_cav_01": {
      "genericName": "Lance vs. Chamfron",
      "top": "attack_cav_lance",
      "bottom": "armor_cav_chamfron"
    },
    "pair_champ_02": {
      "genericName": "Champions vs. Part-timers",
      "top": "attack_champions_elite",
      "bottom": "attack_citizensoldiers_will"
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "pair_gather_02": {
      "genericName": "Serfs vs. Shaft Mining",
      "top": "gather_mining_serfs",
      "bottom": "gather_mining_shaftmining",
      "supersedes": "pair_gather_01"
    },
    "pair_gather_03": {
      "genericName": "Slaves vs. Silver Mining",
      "top": "gather_mining_slaves",
      "bottom": "gather_mining_silvermining",
      "supersedes": "pair_gather_02"
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "pair_heal_01": {
      "genericName": "Heal Range and Rate",
      "top": "heal_range",
      "bottom": "heal_rate"
    },
    "pair_inf_01": {
      "genericName": "Training vs. Irregulars",
      "top": "melee_inf_training",
      "bottom": "ranged_inf_irregulars"
    },
    "pair_inf_02": {
      "genericName": "Spear Fighting vs. Skirmishing",
      "top": "melee_inf_spearfighting",
      "bottom": "ranged_inf_skirmishers",
      "supersedes": "pair_inf_01"
    },
    "pair_siege_attack_cost": {
      "genericName": "Attack vs. Cost",
      "top": "siege_attack",
      "bottom": "siege_cost_metal"
    },
    "pair_siege_attack_pack": {
      "genericName": "Attack vs. Packing",
      "top": "siege_attack",
      "bottom": "siege_packing"
    },
    "pair_siege_cost_armor": {
      "genericName": "Cost vs. Armor",
      "top": "siege_cost_wood",
      "bottom": "siege_armor"
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_city_britons": {
      "genericName": "City Phase - Britons",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_gauls": {
      "genericName": "City Phase - Gauls",
      "description": "Advance from a bustling town to large city.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city_pair_celts": {
      "genericName": "Britons vs. Gauls",
      "top": "phase_city_britons",
      "bottom": "phase_city_gauls",
      "supersedes": "phase_town"
    },
    "phase_city_spart": {
      "genericName": "City Phase",
      "specificName": {
        "spart": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology. This is the Spartan city phase, where unit promotion is boosted and the population cap reduced to balance.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%. All citizen-soldiers promote directly to Elite rank after 1 kill, but population cap reduced -10%.",
      "modifications": [
        {
          "value": "Promotion/RequiredXp",
          "multiplier": 0.1,
          "affects": [
            "CitizenSoldier"
          ]
        },
        {
          "value": "Player/MaxPopulation",
          "multiplier": 0.9
        }
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "ranged_inf_irregulars": {
      "pair": "pair_inf_01",
      "genericName": "Ranged Infantry Irregulars",
      "specificName": {
        "hele": "Psiloi",
        "mace": "Psiloi",
        "spart": "Psiloi",
        "athen": "Psiloi",
        "theb": "Psiloi"
      },
      "description": "Training increases damage of ranged infantry units.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Ranged infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Ranged"
      ]
    },
    "ranged_inf_skirmishers": {
      "pair": "pair_inf_02",
      "genericName": "Ranged Infantry Skirmishers",
      "specificName": {
        "hele": "Akontistes",
        "mace": "Akontistes",
        "spart": "Akontistes",
        "athen": "Akontistes",
        "theb": "Akontistes"
      },
      "description": "Training increases damage of infantry skirmisher units.",
      "cost": {
        "food": 0,
        "wood": 100,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "arrow.png",
      "researchTime": 20,
      "tooltip": "Skirmisher infantry +2 pierce attack.",
      "modifications": [
        {
          "value": "Attack/Ranged/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Infantry Javelin"
      ]
    },
    "siege_armor": {
      "genericName": "Armour plating",
      "description": "Increased armour on siege weapons",
      "cost": {
        "food": 0,
        "wood": 300,
        "stone": 0,
        "metal": 350
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "armor_plates_gold.png",
      "researchTime": 30,
      "tooltip": "All Siege weapons +2 Hack Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 5
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_attack": {
      "genericName": "Advanced Siege",
      "description": "Advanced technologies improve siege efficiency",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "siege_ram.png",
      "researchTime": 30,
      "tooltip": "Siege crush damage increased 20%",
      "modifications": [
        {
          "value": "Attack/Melee/Crush",
          "multiplier": 1.2
        },
        {
          "value": "Attack/Ranged/Crush",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_bolt_accuracy": {
      "genericName": "Bolt Accuracy",
      "description": "Improvement to projectile accuracy",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 220
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "accuracy_bolt.png",
      "researchTime": 25,
      "tooltip": "Bolt shooter accuracy increased 25%",
      "modifications": [
        {
          "value": "Attack/Ranged/Spread",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Bolt Shooter"
      ]
    },
    "siege_cost_metal": {
      "genericName": "Metalworker",
      "description": "Siege weapons require less metal resource",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "metalworker.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less metal",
      "modifications": [
        {
          "value": "Cost/Resources/metal",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_cost_wood": {
      "genericName": "Artillery Instructors",
      "description": "Siege weapons cost less wood",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "anvil.png",
      "researchTime": 30,
      "tooltip": "Siege weapons cost 20% less wood",
      "modifications": [
        {
          "value": "Cost/Resources/wood",
          "multiplier": 0.8
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "siege_packing": {
      "genericName": "Military Engineers",
      "description": "Immobile siege weapons are assembled and disassembled faster",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "military_engineers.png",
      "researchTime": 30,
      "tooltip": "Immobile siege weapons pack/unpack 25% faster",
      "modifications": [
        {
          "value": "Pack/Time",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Siege"
      ]
    },
    "carthaginians/special_colonisation": {
      "genericName": "Colonisation",
      "description": "Carthaginians established many trading centres as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
      "cost": {
        "food": 0,
        "wood": 500,
        "stone": 0,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were colonisers. Civilisation Centres, Temples, and Houses -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        }
      ],
      "affects": [
        "Civic"
      ]
    },
    "carthaginians/special_exploration": {
      "genericName": "Exploration",
      "description": "Nobody knew better than the Carthaginians where in the ancient world they were going and going to go; their merchant traders had missions to everywhere.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "armor_ship_gold.png",
      "researchTime": 30,
      "tooltip": "Carthaginians were explorers. All Traders and Ships +25% vision range.",
      "modifications": [
        {
          "value": "Vision/Range",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Trader",
        "Ship"
      ]
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "hellenes/special_hellenistic_metropolis": {
      "genericName": "Hellenistic Metropolis",
      "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 250,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "political_face.png",
      "researchTime": 30,
      "tooltip": "Civic Centres +100% health and double default arrows.",
      "modifications": [
        {
          "value": "BuildingAI/DefaultArrowCount",
          "multiplier": 2
        },
        {
          "value": "Health/Max",
          "multiplier": 2
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "hellenes/special_iphicratean_reforms": {
      "genericName": "Iphicratean Reforms",
      "description": "Athenian triremes can train Marines (Epibastes Athenaikos).",
      "cost": {
        "food": 250,
        "wood": 0,
        "stone": 0,
        "metal": 250
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "helmet_corinthian_gold.png",
      "researchTime": 20,
      "tooltip": "Athenian triremes can train Marines and Cretan Mercenary Archers."
    },
    "hellenes/special_long_walls": {
      "genericName": "Athenian Long Walls",
      "description": "The Long Walls of Athens were constructed under the auspices of the wily Themistocles and extended 6 km from the city to the port of Piraeus. This secured the city's sea supply routes and prevented an enemy from starving out the city during a siege.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 500,
        "metal": 500
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "crenelations.png",
      "researchTime": 30,
      "tooltip": "Build stone walls in neutral territory. Stone walls -50% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "BuildRestrictions/Territory",
          "replace": [
            "own",
            "neutral"
          ]
        }
      ],
      "affects": [
        "StoneWall"
      ]
    },
    "mauryans/civbonus_maur_popcap": {
      "genericName": "Emperor of Emperors",
      "specificName": {
        "maur": "Chakravarti Samrāt"
      },
      "autoResearch": true,
      "description": "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title Emperor of Emperors and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.",
      "requirements": {
        "civ": "maur"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/civbonus_pers_popcap": {
      "genericName": "Great King's Levy",
      "autoResearch": true,
      "description": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.",
      "requirements": {
        "civ": "pers"
      },
      "modifications": [
        {
          "value": "Player/MaxPopulation",
          "multiplier": 1.1
        }
      ]
    },
    "persians/immortals": {
      "genericName": "Immortals",
      "description": "The Anusiya champion infantry train twice as fast, but lose a little max health.",
      "cost": {
        "food": 200,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_city"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "fist_spear.png",
      "researchTime": 30,
      "tooltip": "Anusiya -50% train time, but also -10% health.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.5
        },
        {
          "value": "Health/Max",
          "multiplier": 0.9
        }
      ],
      "affects": [
        "Champion Infantry"
      ]
    },
    "persians/persian_architecture": {
      "genericName": "Persian Architecture",
      "description": "The Persians built the wonderful 1200 mile-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.",
      "cost": {
        "food": 0,
        "wood": 200,
        "stone": 200,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "icon": "stone_blocks.png",
      "researchTime": 30,
      "tooltip": "All Persian structures +25% health, but also +20% build time.",
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 1.2
        },
        {
          "value": "Health/Max",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Structure"
      ]
    }
  },
  "researchedTechs": {
    "phase_village": {
      "genericName": "Village Phase",
      "autoResearch": true
    },
    "hellenes/civbonus_athen_delian_league": {
      "genericName": "Delian League",
      "autoResearch": true,
      "description": "Shortly after the great naval victories at Salamis and Mycale, the Greek city-states instituted the so-called Delian League in 478 BC, whose purpose was to push the Persians out of the Aegean region. The allied states contributed ships and money, while the Athenians offered their entire navy.",
      "requirements": {
        "civ": "athen"
      },
      "modifications": [
        {
          "value": "Cost/BuildTime",
          "multiplier": 0.75
        }
      ],
      "affects": [
        "Warship"
      ]
    },
    "phase_town": {
      "genericName": "Town Phase",
      "description": "Advances from a small village to a bustling town, ready to expand rapidly.",
      "cost": {
        "food": 500,
        "wood": 500,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "class": "Village",
        "number": 6
      },
      "requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
      "supersedes": "phase_village",
      "icon": "town_phase.png",
      "researchTime": 30,
      "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by +25%",
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "gather_capacity_wheelbarrow": {
      "pair": "pair_gather_wood_01",
      "genericName": "Wheelbarrow",
      "description": "Increases shuttling capacity for all resources.",
      "cost": {
        "food": 100,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Unlocked in Village Phase.",
      "icon": "wheelbarrow_empty.png",
      "researchTime": 20,
      "tooltip": "Workers use wheelbarrows. +20% shuttle capacity for all resources.",
      "modifications": [
        {
          "value": "ResourceGatherer/Capacities/food",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/wood",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/stone",
          "multiplier": 1.2
        },
        {
          "value": "ResourceGatherer/Capacities/metal",
          "multiplier": 1.2
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_wood_01": {
      "genericName": "Iron Axes vs. Wheelbarrow",
      "top": "gather_lumbering_ironaxes",
      "bottom": "gather_capacity_wheelbarrow"
    },
    "armor_trade_convoys": {
      "genericName": "Trade convoys",
      "description": "Increases defensive capability of traders.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 0,
        "metal": 200
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in City Phase.",
      "icon": "wheel.png",
      "researchTime": 20,
      "tooltip": "Traders +2 Hack and Pierce Armour",
      "modifications": [
        {
          "value": "Armour/Hack",
          "add": 2
        },
        {
          "value": "Armour/Pierce",
          "add": 2
        }
      ],
      "affects": [
        "Trader"
      ]
    },
    "gather_mining_wedgemallet": {
      "pair": "pair_gather_01",
      "genericName": "Wedge and Mallet",
      "description": "Increases metal gathering rates.",
      "cost": {
        "food": 0,
        "wood": 50,
        "stone": 0,
        "metal": 0
      },
      "requirements": {
        "tech": "phase_village"
      },
      "requirementsTooltip": "Equip your workers with helpful tools. No requirements.",
      "icon": "mining_metal.png",
      "researchTime": 20,
      "tooltip": "+25% metal gathering rate.",
      "modifications": [
        {
          "value": "ResourceGatherer/Rates/metal/ore",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "Worker"
      ]
    },
    "pair_gather_01": {
      "genericName": "Servants vs. Wedge and Mallet",
      "top": "gather_mining_servants",
      "bottom": "gather_mining_wedgemallet"
    },
    "phase_city_generic": {
      "genericName": "City Phase",
      "specificName": {
        "generic": "City Phase Upgrade",
        "hele": "Megalopolis",
        "mace": "Megalopolis",
        "spart": "Megalopolis",
        "athen": "Megalopolis"
      },
      "description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 1000,
        "metal": 1000
      },
      "requirements": {
        "class": "Town",
        "number": 4
      },
      "requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
      "supersedes": "phase_town",
      "icon": "city_phase.png",
      "researchTime": 60,
      "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civilisation Centres increased by another +25%"
    },
    "phase_city": {
      "genericName": "City Phase",
      "requirements": {
        "any": [
          {
            "tech": "phase_city_generic"
          },
          {
            "tech": "phase_city_spart"
          },
          {
            "tech": "phase_city_britons"
          },
          {
            "tech": "city_phase_gauls"
          },
          {
            "tech": "phase_city_pair_celts"
          }
        ]
      },
      "autoResearch": true,
      "modifications": [
        {
          "value": "TerritoryInfluence/Radius",
          "multiplier": 1.25
        }
      ],
      "affects": [
        "CivCentre"
      ]
    },
    "attack_tower_crenellations": {
      "pair": "pair_tower_01",
      "genericName": "Crenellations",
      "description": "Crenellations on the battlements allow soldiers wider range of fire in defending a keep.",
      "cost": {
        "food": 0,
        "wood": 0,
        "stone": 100,
        "metal": 100
      },
      "requirements": {
        "tech": "phase_town"
      },
      "requirementsTooltip": "Unlocked in Town Phase.",
      "icon": "crenelations.png",
      "researchTime": 20,
      "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
      "modifications": [
        {
          "value": "BuildingAI/GarrisonArrowMultiplier",
          "multiplier": 1.4
        }
      ],
      "affects": [
        "Defensive Tower"
      ]
    },
    "pair_tower_01": {
      "genericName": "Night's Watch vs. Crenellations",
      "top": "attack_tower_watch",
      "bottom": "attack_tower_crenellations"
    },
    "gather_mining_shaftmining": {
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