Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "4"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowsfixed" = "false"
Loaded config string "shadowsfixeddistance" = "300.0"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "novbo" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "materialmgr.quality" = "2.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "skycolor" = "0 0 0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q", "Alt+F4"
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.0" = "Shift+0", "Shift+Num0"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0", "Ctrl+Num0"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.0" = "0", "Num0"
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.attack" = "Ctrl"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'joystick.camera'
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena24"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot24"
Loaded config string "lobby.echelon" = "echelon24"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWRcbM/EwV7bucTiQVCcRBhCkYkXmJEO7s4ktyufkB+gW/NxHhOZ38xh"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "fgod.version" = "1622"
Loaded config string "fog" = "false"
Loaded config string "gui.lobby.morebuttonsbar" = "visible"
Loaded config string "gui.session.defaultformation" = "special/formations/wedge"
Loaded config string "gui.session.respoptooltipsort" = "-1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1612540338"
Loaded config string "gui.startintolobby" = "false"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.chat.input.message.next" = "Ctrl+Shift+DownArrow"
Loaded config string "hotkey.autociv.lobby.chat.input.message.previous" = "Ctrl+Shift+UpArrow"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.close" = "Shift+Escape"
Loaded config string "hotkey.fgodmanual" = "Alt+Shift+F"
Loaded config string "hotkey.fgodupdate" = "Alt+U"
Loaded config string "hotkey.fgodwebsite" = "Alt+W"
Loaded config string "hotkey.focustextinput" = "tab"
Loaded config string "hotkey.lobby.newgame" = "Alt+N"
Loaded config string "hotkey.options" = "Alt+O"
Loaded config string "hotkey.restartGame" = "Alt+Shift+E"
Loaded config string "hotkey.session.allyequalizeresources" = "Alt+Shift+E"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+Shift+D"
Loaded config string "hotkey.session.gui.barter.toggle" = "Alt+B"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.gamespeed.toggle" = "Alt+Shift+G"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Alt+Shift+O"
Loaded config string "hotkey.session.messagemenu" = "Ctrl+Y"
Loaded config string "hotkey.session.messagemenu_en" = "Ctrl+Z"
Loaded config string "hotkey.session.selectplayer.0" = "Alt+0"
Loaded config string "hotkey.session.selectplayer.1" = "Alt+1"
Loaded config string "hotkey.session.selectplayer.2" = "Alt+2"
Loaded config string "hotkey.session.selectplayer.3" = "Alt+3"
Loaded config string "hotkey.session.selectplayer.4" = "Alt+4"
Loaded config string "hotkey.session.selectplayer.5" = "Alt+5"
Loaded config string "hotkey.session.selectplayer.6" = "Alt+6"
Loaded config string "hotkey.session.selectplayer.7" = "Alt+7"
Loaded config string "hotkey.session.selectplayer.8" = "Alt+8"
Loaded config string "hotkey.session.selectplayer.prev" = "Alt+Q"
Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"
Loaded config string "lobby.autoawaytime" = "5"
Loaded config string "lobby.autologin" = "true"
Loaded config string "lobby.highlightbuddies" = "true"
Loaded config string "lobby.history" = "20"
Loaded config string "lobby.login" = "azayrahmad"
Loaded config string "lobby.password"
Loaded config string "lobby.presenceselection" = "available_awaytime"
Loaded config string "lobby.privacy_policy" = "90a050567f740f09a37b4e50e9b82490"
Loaded config string "lobby.secureauth" = "false"
Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"
Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"
Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"
Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"
Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"
Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"
Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"
Loaded config string "lobby.statuscolors.games.init" = "0 219 0"
Loaded config string "lobby.statuscolors.games.running" = "219 0 0"
Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"
Loaded config string "lobby.statuscolors.players.available" = "0 219 0"
Loaded config string "lobby.statuscolors.players.away" = "229 76 13"
Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"
Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"
Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"
Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"
Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"
Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"
Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"
Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"
Loaded config string "lobby.terms_of_service" = "59c6a9bb65989480dcf399588ecad950"
Loaded config string "lobby.terms_of_use" = "5134a80f114dd9c7d86038979a5d5170"
Loaded config string "lobby.userplayer.color" = "102 103 255"
Loaded config string "locale" = "en_GB"
Loaded config string "materialmgr.quality" = "3.2467522621154785"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "mods.autociv.resetToDefault" = "false"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "network.upnprootdescurl" = "http://192.168.0.1:1980/control?WANIPConnection"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "azayrahmad"
Loaded config string "playername.singleplayer" = "me"
Loaded config string "postproc" = "false"
Loaded config string "replay.sort" = "months:-1,players:1,mapName:1,mapSize:1,popCapacity:1,duration:1"
Loaded config string "session.sendresonresign" = "true"
Loaded config string "session.showobservers" = "true"
Loaded config string "session.showstats" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowquality" = "-1"
Loaded config string "shadows" = "false"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0.6790352463722229"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"
Loaded config string "vsync" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterrealdepth" = "true"
Loaded config string "windowed" = "true"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 8
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "fgod.version" = "1622"
Loaded config string "fog" = "false"
Loaded config string "gui.lobby.morebuttonsbar" = "visible"
Loaded config string "gui.session.defaultformation" = "special/formations/wedge"
Loaded config string "gui.session.respoptooltipsort" = "-1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1612540338"
Loaded config string "gui.startintolobby" = "false"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.chat.input.message.next" = "Ctrl+Shift+DownArrow"
Loaded config string "hotkey.autociv.lobby.chat.input.message.previous" = "Ctrl+Shift+UpArrow"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.close" = "Shift+Escape"
Loaded config string "hotkey.fgodmanual" = "Alt+Shift+F"
Loaded config string "hotkey.fgodupdate" = "Alt+U"
Loaded config string "hotkey.fgodwebsite" = "Alt+W"
Loaded config string "hotkey.focustextinput" = "tab"
Loaded config string "hotkey.lobby.newgame" = "Alt+N"
Loaded config string "hotkey.options" = "Alt+O"
Loaded config string "hotkey.restartGame" = "Alt+Shift+E"
Loaded config string "hotkey.session.allyequalizeresources" = "Alt+Shift+E"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+Shift+D"
Loaded config string "hotkey.session.gui.barter.toggle" = "Alt+B"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.gamespeed.toggle" = "Alt+Shift+G"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Alt+Shift+O"
Loaded config string "hotkey.session.messagemenu" = "Ctrl+Y"
Loaded config string "hotkey.session.messagemenu_en" = "Ctrl+Z"
Loaded config string "hotkey.session.selectplayer.0" = "Alt+0"
Loaded config string "hotkey.session.selectplayer.1" = "Alt+1"
Loaded config string "hotkey.session.selectplayer.2" = "Alt+2"
Loaded config string "hotkey.session.selectplayer.3" = "Alt+3"
Loaded config string "hotkey.session.selectplayer.4" = "Alt+4"
Loaded config string "hotkey.session.selectplayer.5" = "Alt+5"
Loaded config string "hotkey.session.selectplayer.6" = "Alt+6"
Loaded config string "hotkey.session.selectplayer.7" = "Alt+7"
Loaded config string "hotkey.session.selectplayer.8" = "Alt+8"
Loaded config string "hotkey.session.selectplayer.prev" = "Alt+Q"
Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"
Loaded config string "lobby.autoawaytime" = "5"
Loaded config string "lobby.autologin" = "true"
Loaded config string "lobby.highlightbuddies" = "true"
Loaded config string "lobby.history" = "20"
Loaded config string "lobby.login" = "azayrahmad"
Loaded config string "lobby.password"
Loaded config string "lobby.presenceselection" = "available_awaytime"
Loaded config string "lobby.privacy_policy" = "90a050567f740f09a37b4e50e9b82490"
Loaded config string "lobby.secureauth" = "false"
Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"
Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"
Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"
Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"
Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"
Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"
Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"
Loaded config string "lobby.statuscolors.games.init" = "0 219 0"
Loaded config string "lobby.statuscolors.games.running" = "219 0 0"
Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"
Loaded config string "lobby.statuscolors.players.available" = "0 219 0"
Loaded config string "lobby.statuscolors.players.away" = "229 76 13"
Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"
Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"
Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"
Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"
Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"
Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"
Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"
Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"
Loaded config string "lobby.terms_of_service" = "59c6a9bb65989480dcf399588ecad950"
Loaded config string "lobby.terms_of_use" = "5134a80f114dd9c7d86038979a5d5170"
Loaded config string "lobby.userplayer.color" = "102 103 255"
Loaded config string "locale" = "en_GB"
Loaded config string "materialmgr.quality" = "3.2467522621154785"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "mods.autociv.resetToDefault" = "false"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "network.upnprootdescurl" = "http://192.168.0.1:1980/control?WANIPConnection"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "azayrahmad"
Loaded config string "playername.singleplayer" = "me"
Loaded config string "postproc" = "false"
Loaded config string "replay.sort" = "months:-1,players:1,mapName:1,mapSize:1,popCapacity:1,duration:1"
Loaded config string "session.sendresonresign" = "true"
Loaded config string "session.showobservers" = "true"
Loaded config string "session.showstats" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowquality" = "-1"
Loaded config string "shadows" = "false"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0.6790352463722229"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"
Loaded config string "vsync" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterrealdepth" = "true"
Loaded config string "windowed" = "true"
Info when compiling shader 'shaders/glsl/gui_text.vs': No errors.
Info when compiling shader 'shaders/glsl/gui_text.fs': No errors.
Info when linking program 'shaders/glsl/gui_text.vs'+'shaders/glsl/gui_text.fs': No errors.
Info when compiling shader 'shaders/glsl/gui_basic.vs': No errors.
Info when compiling shader 'shaders/glsl/gui_basic.fs': No errors.
Info when linking program 'shaders/glsl/gui_basic.vs'+'shaders/glsl/gui_basic.fs': No errors.
Info when compiling shader 'shaders/glsl/gui_solid.vs': No errors.
Info when compiling shader 'shaders/glsl/gui_solid.fs': No errors.
Info when linking program 'shaders/glsl/gui_solid.vs'+'shaders/glsl/gui_solid.fs': No errors.
Info when compiling shader 'shaders/glsl/gui_add.vs': No errors.
Info when compiling shader 'shaders/glsl/gui_add.fs': No errors.
Info when linking program 'shaders/glsl/gui_add.vs'+'shaders/glsl/gui_add.fs': No errors.
Loading config file "config/user.cfg"
Loaded config string "antialiasing" = "fxaa"
Loaded config string "fgod.version" = "1622"
Loaded config string "fog" = "false"
Loaded config string "gui.lobby.morebuttonsbar" = "visible"
Loaded config string "gui.session.defaultformation" = "special/formations/wedge"
Loaded config string "gui.session.respoptooltipsort" = "-1"
Loaded config string "gui.session.timeelapsedcounter" = "true"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1612540338"
Loaded config string "gui.startintolobby" = "false"
Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"
Loaded config string "hotkey.autociv.lobby.chat.input.message.next" = "Ctrl+Shift+DownArrow"
Loaded config string "hotkey.autociv.lobby.chat.input.message.previous" = "Ctrl+Shift+UpArrow"
Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"
Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"
Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"
Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"
Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"
Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"
Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"
Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"
Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"
Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"
Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"
Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"
Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"
Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"
Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"
Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"
Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"
Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"
Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"
Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"
Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"
Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"
Loaded config string "hotkey.close" = "Shift+Escape"
Loaded config string "hotkey.fgodmanual" = "Alt+Shift+F"
Loaded config string "hotkey.fgodupdate" = "Alt+U"
Loaded config string "hotkey.fgodwebsite" = "Alt+W"
Loaded config string "hotkey.focustextinput" = "tab"
Loaded config string "hotkey.lobby.newgame" = "Alt+N"
Loaded config string "hotkey.options" = "Alt+O"
Loaded config string "hotkey.restartGame" = "Alt+Shift+E"
Loaded config string "hotkey.session.allyequalizeresources" = "Alt+Shift+E"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+Shift+D"
Loaded config string "hotkey.session.gui.barter.toggle" = "Alt+B"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.gamespeed.toggle" = "Alt+Shift+G"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Alt+Shift+O"
Loaded config string "hotkey.session.messagemenu" = "Ctrl+Y"
Loaded config string "hotkey.session.messagemenu_en" = "Ctrl+Z"
Loaded config string "hotkey.session.selectplayer.0" = "Alt+0"
Loaded config string "hotkey.session.selectplayer.1" = "Alt+1"
Loaded config string "hotkey.session.selectplayer.2" = "Alt+2"
Loaded config string "hotkey.session.selectplayer.3" = "Alt+3"
Loaded config string "hotkey.session.selectplayer.4" = "Alt+4"
Loaded config string "hotkey.session.selectplayer.5" = "Alt+5"
Loaded config string "hotkey.session.selectplayer.6" = "Alt+6"
Loaded config string "hotkey.session.selectplayer.7" = "Alt+7"
Loaded config string "hotkey.session.selectplayer.8" = "Alt+8"
Loaded config string "hotkey.session.selectplayer.prev" = "Alt+Q"
Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"
Loaded config string "lobby.autoawaytime" = "5"
Loaded config string "lobby.autologin" = "true"
Loaded config string "lobby.highlightbuddies" = "true"
Loaded config string "lobby.history" = "20"
Loaded config string "lobby.login" = "azayrahmad"
Loaded config string "lobby.password"
Loaded config string "lobby.presenceselection" = "available_awaytime"
Loaded config string "lobby.privacy_policy" = "90a050567f740f09a37b4e50e9b82490"
Loaded config string "lobby.secureauth" = "false"
Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"
Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"
Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"
Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"
Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"
Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"
Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"
Loaded config string "lobby.statuscolors.games.init" = "0 219 0"
Loaded config string "lobby.statuscolors.games.running" = "219 0 0"
Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"
Loaded config string "lobby.statuscolors.players.available" = "0 219 0"
Loaded config string "lobby.statuscolors.players.away" = "229 76 13"
Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"
Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"
Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"
Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"
Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"
Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"
Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"
Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"
Loaded config string "lobby.terms_of_service" = "59c6a9bb65989480dcf399588ecad950"
Loaded config string "lobby.terms_of_use" = "5134a80f114dd9c7d86038979a5d5170"
Loaded config string "lobby.userplayer.color" = "102 103 255"
Loaded config string "locale" = "en_GB"
Loaded config string "materialmgr.quality" = "3.2467522621154785"
Loaded config string "mod.enabledmods" = "mod public"
Loaded config string "modio.disclaimer" = "3afe6d7d4ec92b87b757936664df4591"
Loaded config string "mods.autociv.resetToDefault" = "false"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "multiplayerjoining.port" = "20595"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "network.upnprootdescurl" = "http://192.168.0.1:1980/control?WANIPConnection"
Loaded config string "overlay.fps" = "true"
Loaded config string "overlay.realtime" = "true"
Loaded config string "particles" = "false"
Loaded config string "playername.multiplayer" = "azayrahmad"
Loaded config string "playername.singleplayer" = "me"
Loaded config string "postproc" = "false"
Loaded config string "replay.sort" = "months:-1,players:1,mapName:1,mapSize:1,popCapacity:1,duration:1"
Loaded config string "session.sendresonresign" = "true"
Loaded config string "session.showobservers" = "true"
Loaded config string "session.showstats" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowquality" = "-1"
Loaded config string "shadows" = "false"
Loaded config string "shadowsonwater" = "true"
Loaded config string "sharpening" = "cas"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "smoothlos" = "true"
Loaded config string "sound.musicgain" = "0.6790352463722229"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "42780012b25000ce5f11a07db5b95585"
Loaded config string "vsync" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "true"
Loaded config string "waterrealdepth" = "true"
Loaded config string "windowed" = "true"
Info when compiling shader 'shaders/glsl/los_interp.vs': No errors.
Info when compiling shader 'shaders/glsl/los_interp.fs': No errors.
Info when linking program 'shaders/glsl/los_interp.vs'+'shaders/glsl/los_interp.fs': No errors.
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Capturable.js'
Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DeathDamage.js'
Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Garrisonable.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
Loading simulation script 'simulation/components/interfaces/Population.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'
Loading simulation script 'simulation/components/interfaces/Repairable.js'
Loading simulation script 'simulation/components/interfaces/Resistance.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/TurretHolder.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attacking.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/MultiKeyMap.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Trigger.js'
Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
Loading simulation script 'simulation/components/UnitAI.js'
Loading simulation script 'simulation/components/UnitMotionFlying.js'
Loading simulation script 'simulation/components/Upgrade.js'
Loading simulation script 'simulation/components/ValueModificationManager.js'
Loading simulation script 'simulation/components/Visibility.js'
Loading simulation script 'simulation/components/VisionSharing.js'
Loading simulation script 'simulation/components/WallPiece.js'
Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
'art/terrains/terrains.xml' does not exist. Using previous properties.
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_attack_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bear_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/slinger/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/idle_relax_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/run_ready.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/archer/jog_relax.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/healing_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_h_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/jog_h.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_h_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/pray.dae): Loaded successfully
Info when compiling shader 'shaders/glsl/particle.vs': No errors.
Info when compiling shader 'shaders/glsl/particle.fs': No errors.
Info when linking program 'shaders/glsl/particle.vs'+'shaders/glsl/particle.fs': No errors.
Info when compiling shader 'shaders/glsl/particle.vs': No errors.
Info when compiling shader 'shaders/glsl/particle.fs': No errors.
Info when linking program 'shaders/glsl/particle.vs'+'shaders/glsl/particle.fs': No errors.
Info when compiling shader 'shaders/glsl/sky.vs': No errors.
Info when compiling shader 'shaders/glsl/sky.fs': No errors.
Info when linking program 'shaders/glsl/sky.vs'+'shaders/glsl/sky.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.vs': No errors.
Info when compiling shader 'shaders/glsl/terrain_common.fs': No errors.
Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/overlayline.vs': No errors.
Info when compiling shader 'shaders/glsl/overlayline.fs': No errors.
Info when linking program 'shaders/glsl/overlayline.vs'+'shaders/glsl/overlayline.fs': No errors.
Info when compiling shader 'shaders/glsl/overlayline.vs': No errors.
Info when compiling shader 'shaders/glsl/overlayline.fs': No errors.
Info when linking program 'shaders/glsl/overlayline.vs'+'shaders/glsl/overlayline.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_tex.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid_player.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs': No errors.
Info when compiling shader 'shaders/glsl/foreground_overlay.vs': No errors.
Info when compiling shader 'shaders/glsl/foreground_overlay.fs': No errors.
Info when linking program 'shaders/glsl/foreground_overlay.vs'+'shaders/glsl/foreground_overlay.fs': No errors.
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully
Info when compiling shader 'shaders/glsl/overlayline.vs': No errors.
Info when compiling shader 'shaders/glsl/overlayline.fs': No errors.
Info when linking program 'shaders/glsl/overlayline.vs'+'shaders/glsl/overlayline.fs': No errors.
Info when compiling shader 'shaders/glsl/minimap.vs': No errors.
Info when compiling shader 'shaders/glsl/minimap.fs': No errors.
Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs': No errors.
Info when compiling shader 'shaders/glsl/minimap.vs': No errors.
Info when compiling shader 'shaders/glsl/minimap.fs': No errors.
Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs': No errors.
Info when compiling shader 'shaders/glsl/minimap.vs': No errors.
Info when compiling shader 'shaders/glsl/minimap.fs': No errors.
Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs': No errors.
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/slaughter.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully
Info when compiling shader 'shaders/glsl/gui_grayscale.vs': No errors.
Info when compiling shader 'shaders/glsl/gui_grayscale.fs': No errors.
Info when linking program 'shaders/glsl/gui_grayscale.vs'+'shaders/glsl/gui_grayscale.fs': No errors.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_m_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_f.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_meat_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_meat_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/model_common.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': No errors.
Info when compiling shader 'shaders/glsl/model_common.vs': No errors.
Info when compiling shader 'shaders/glsl/solid.fs': No errors.
Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs': No errors.
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully
ERROR: Errors executing script event "Press"
ERROR: JavaScript error: gui/summary/layout.js line 272 headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:272:3 updatePanelData@gui/summary/summary.js:393:28 selectPanelGUI@gui/summary/summary.js:194:18 selectPanel@gui/common/tab_buttons.js:102:16 placeTabButtons/button.onPress@gui/common/tab_buttons.js:66:35
ERROR: Errors executing script event "Press"
ERROR: JavaScript error: gui/summary/layout.js line 272 headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:272:3 updatePanelData@gui/summary/summary.js:393:28 selectPanelGUI@gui/summary/summary.js:194:18 selectPanel@gui/common/tab_buttons.js:102:16 placeTabButtons/button.onPress@gui/common/tab_buttons.js:66:35
Shutting down profiler2 GPU mode
Engine exited successfully on 2021-03-11 at 19:30:05 with 1329 message(s), 4 error(s) and 0 warning(s).