================================================================ PS profiler snapshot - Fri Dec 21 23:14:51 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 592 |-# terrain tris | 195682 |-# water tris | 0 |-# model tris | 48070 |-# overlay tris | 5690 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7858806 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 102.657 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.011 | 0.0 | 1.0 | 0.042 | 0.0 |-progressive load | 1.0 | 0.003 | 0.0 | 1.0 | 0.011 | 0.0 |-renderer incremental load | 1.0 | 0.121 | 0.0 | 1.0 | 0.195 | 0.0 |-dispatch events | 1.0 | 0.889 | 0.0 | 1.0 | 5.910 | 0.0 | |-GUI event handler | 0.8 | 0.694 | 0.0 | 6.0 | 4.609 | 0.0 | | |-handleInputBeforeGui | 0.8 | 0.247 | 0.0 | 6.0 | 1.662 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.247 | 0.0 | | 1.662 | 0.0 | | |-handle event in native GUI | 0.8 | 0.397 | 0.0 | 6.0 | 2.523 | 0.0 | | | |-mouse events | 0.8 | 0.388 | 0.0 | 6.0 | 2.452 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.388 | 0.0 | | 2.452 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.071 | 0.0 | | |-handleInputAfterGui | 0.8 | 0.043 | 0.0 | 6.0 | 0.322 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.043 | 0.0 | | 0.322 | 0.0 | | '-unlogged | | 0.007 | 0.0 | | 0.102 | 0.0 | '-unlogged | | 0.195 | 0.0 | | 1.301 | 0.0 |-gui tick | 1.0 | 3.946 | 0.0 | 1.0 | 5.671 | 0.0 | |-CloneValueFromOtherContext | 22.4 | 1.762 | 0.0 | 12.0 | 2.149 | 0.0 | '-unlogged | | 2.185 | 0.0 | | 3.522 | 0.0 |-sim interpolate | 1.0 | 3.721 | 0.0 | 1.0 | 6.775 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 3.721 | 0.0 | | 6.775 | 0.0 |-render | 1.0 | 85.778 | 0.0 | 1.0 | 181.024 | 0.0 | |-begin frame | 1.0 | 0.002 | 0.0 | 1.0 | 0.007 | 0.0 | |-submit terrain | 1.0 | 0.067 | 0.0 | 1.0 | 0.110 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.067 | 0.0 | | 0.110 | 0.0 | |-sim submit | 1.0 | 1.009 | 0.0 | 1.0 | 1.066 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 1.009 | 0.0 | | 1.066 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 1.0 | 0.003 | 0.0 | |-render submissions | 1.0 | 74.881 | 0.0 | 1.0 | 159.511 | 0.0 | | |-prepare models | 1.0 | 0.081 | 0.0 | 1.0 | 0.141 | 0.0 | | |-prepare overlays | 1.0 | 0.037 | 0.0 | 1.0 | 0.061 | 0.0 | | |-prepare particles | 1.0 | 0.105 | 0.0 | 1.0 | 0.198 | 0.0 | | | |-update emitters | 1.0 | 0.093 | 0.0 | 1.0 | 0.182 | 0.0 | | | |-sort emitters | 1.0 | 0.005 | 0.0 | 1.0 | 0.009 | 0.0 | | | '-unlogged | | 0.006 | 0.0 | | 0.008 | 0.0 | | |-shadow map | 1.0 | 11.075 | 0.0 | 1.0 | 21.328 | 0.0 | | | |-bind framebuffer | 1.0 | 0.097 | 0.0 | 1.0 | 0.183 | 0.0 | | | |-clear depth texture | 1.0 | 0.157 | 0.0 | 1.0 | 0.322 | 0.0 | | | |-render patches | 1.0 | 3.816 | 0.0 | 1.0 | 8.236 | 0.0 | | | | |-compute batches | 1.0 | 0.026 | 0.0 | 1.0 | 0.043 | 0.0 | | | | '-unlogged | | 3.791 | 0.0 | | 8.193 | 0.0 | | | |-render models | 1.0 | 4.598 | 0.0 | 1.0 | 7.964 | 0.0 | | | | |-bucketing by material | 2.0 | 0.109 | 0.0 | 2.0 | 0.109 | 0.0 | | | | |-processing material buckets | 2.0 | 0.050 | 0.0 | 2.0 | 0.051 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.015 | 0.0 | 2.0 | 0.071 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.368 | 0.0 | 2.0 | 7.663 | 0.0 | | | | '-unlogged | | 0.055 | 0.0 | | 0.070 | 0.0 | | | |-render transparent models | 1.0 | 2.106 | 0.0 | 1.0 | 4.094 | 0.0 | | | | |-bucketing by material | 1.0 | 0.032 | 0.0 | 1.0 | 0.057 | 0.0 | | | | |-processing material buckets | 1.0 | 0.018 | 0.0 | 1.0 | 0.032 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 1.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.035 | 0.0 | 1.0 | 3.922 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.076 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.200 | 0.0 | 1.0 | 0.365 | 0.0 | | | '-unlogged | | 0.100 | 0.0 | | 0.164 | 0.0 | | |-clear buffers | 1.0 | 0.130 | 0.0 | 1.0 | 0.303 | 0.0 | | |-patches | 1.0 | 39.088 | 0.0 | 1.0 | 80.078 | 0.0 | | | |-render terrain sides | 1.0 | 0.048 | 0.0 | 1.0 | 0.088 | 0.0 | | | |-render terrain base | 1.0 | 17.843 | 0.0 | 1.0 | 37.299 | 0.0 | | | | |-compute batches | 1.0 | 0.427 | 0.0 | 1.0 | 0.818 | 0.0 | | | | |-recompute LOS texture | 0.4 | 0.518 | 0.0 | 1.0 | 2.786 | 0.0 | | | | '-unlogged | | 16.898 | 0.0 | | 33.695 | 0.0 | | | |-render terrain blends | 1.0 | 20.293 | 0.0 | 1.0 | 40.960 | 0.0 | | | | |-compute batches | 1.0 | 0.308 | 0.0 | 1.0 | 0.568 | 0.0 | | | | '-unlogged | | 19.985 | 0.0 | | 40.392 | 0.0 | | | |-render terrain decals | 1.0 | 0.860 | 0.0 | 1.0 | 1.625 | 0.0 | | | '-unlogged | | 0.043 | 0.0 | | 0.107 | 0.0 | | |-overlays (before) | 1.0 | 0.012 | 0.0 | 1.0 | 0.019 | 0.0 | | |-models | 1.0 | 5.456 | 0.0 | 1.0 | 15.636 | 0.0 | | | |-bucketing by material | 2.0 | 0.053 | 0.0 | 2.0 | 0.093 | 0.0 | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 2.0 | 0.039 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 2.0 | 0.007 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.338 | 0.0 | 2.0 | 15.448 | 0.0 | | | '-unlogged | | 0.032 | 0.0 | | 0.048 | 0.0 | | |-transparent models | 1.0 | 7.794 | 0.0 | 1.0 | 20.027 | 0.0 | | | |-bucketing by material | 2.0 | 0.061 | 0.0 | 2.0 | 0.130 | 0.0 | | | |-processing material buckets | 2.0 | 0.049 | 0.0 | 2.0 | 0.094 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.004 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.603 | 0.0 | 2.0 | 19.677 | 0.0 | | | |-sorting items by dist | 1.0 | 0.015 | 0.0 | 1.0 | 0.028 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.015 | 0.0 | 1.0 | 0.030 | 0.0 | | | '-unlogged | | 0.047 | 0.0 | | 0.064 | 0.0 | | |-overlays (after) | 1.0 | 1.379 | 0.0 | 1.0 | 2.822 | 0.0 | | |-particles | 1.0 | 0.543 | 0.0 | 1.0 | 1.025 | 0.0 | | |-silhouettes | 1.0 | 9.016 | 0.0 | 1.0 | 17.575 | 0.0 | | | |-render patches | 1.0 | 3.631 | 0.0 | 1.0 | 7.757 | 0.0 | | | | |-compute batches | 1.0 | 0.026 | 0.0 | 1.0 | 0.048 | 0.0 | | | | '-unlogged | | 3.604 | 0.0 | | 7.709 | 0.0 | | | |-render model occluders | 1.0 | 2.279 | 0.0 | 1.0 | 4.042 | 0.0 | | | | |-bucketing by material | 2.0 | 0.052 | 0.0 | 2.0 | 0.088 | 0.0 | | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.066 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 2.0 | 0.019 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.147 | 0.0 | 2.0 | 3.820 | 0.0 | | | | '-unlogged | | 0.042 | 0.0 | | 0.049 | 0.0 | | | |-render transparent occluders | 1.0 | 1.759 | 0.0 | 1.0 | 3.321 | 0.0 | | | | |-bucketing by material | 1.0 | 0.032 | 0.0 | 1.0 | 0.052 | 0.0 | | | | |-processing material buckets | 1.0 | 0.019 | 0.0 | 1.0 | 0.036 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 1.0 | 0.004 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.688 | 0.0 | 1.0 | 3.167 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.063 | 0.0 | | | |-render models | 1.0 | 1.239 | 0.0 | 1.0 | 2.275 | 0.0 | | | | |-bucketing by material | 2.0 | 0.037 | 0.0 | 2.0 | 0.085 | 0.0 | | | | |-processing material buckets | 2.0 | 0.020 | 0.0 | 2.0 | 0.042 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.005 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.148 | 0.0 | 2.0 | 2.098 | 0.0 | | | | '-unlogged | | 0.026 | 0.0 | | 0.045 | 0.0 | | | '-unlogged | | 0.108 | 0.0 | | 0.181 | 0.0 | | |-overlays (fg) | 1.0 | 0.116 | 0.0 | 1.0 | 0.202 | 0.0 | | '-unlogged | | 0.050 | 0.0 | | 0.095 | 0.0 | |-text overlays | 1.0 | 0.004 | 0.0 | 1.0 | 0.016 | 0.0 | |-gui | 1.0 | 9.623 | 0.0 | 1.0 | 19.978 | 0.0 | | |-render minimap | 1.0 | 0.898 | 0.0 | 1.0 | 1.669 | 0.0 | | | |-minimap units | 1.0 | 0.649 | 0.0 | 1.0 | 1.061 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.249 | 0.0 | | 0.608 | 0.0 | | '-unlogged | | 8.725 | 0.0 | | 18.309 | 0.0 | |-logger | 1.0 | 0.028 | 0.0 | 1.0 | 0.062 | 0.0 | |-cursor | 1.0 | 0.024 | 0.0 | 1.0 | 0.032 | 0.0 | |-end frame | 1.0 | 0.014 | 0.0 | 1.0 | 0.027 | 0.0 | | |-error check | 1.0 | 0.006 | 0.0 | 1.0 | 0.015 | 0.0 | | '-unlogged | | 0.008 | 0.0 | | 0.012 | 0.0 | '-unlogged | | 0.123 | 0.0 | | 0.213 | 0.0 |-swap buffers | 1.0 | 0.701 | 0.0 | 1.0 | 1.245 | 0.0 |-sim update | 0.4 | 4.271 | 0.0 | 1.0 | 13.148 | 0.0 | |-AI compute read state | 0.4 | 0.098 | 0.0 | 1.0 | 0.785 | 0.0 | |-AI script | 0.4 | 1.164 | 0.0 | 1.0 | 0.528 | 0.0 | | |-HandleMessage setup | 0.4 | 0.016 | 0.0 | 1.0 | 0.118 | 0.0 | | |-ApplyEntitiesDelta | 0.4 | 0.076 | 0.0 | 1.0 | 0.248 | 0.0 | | |-qBot-xp | 0.0 | 1.043 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.057 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.016 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.5 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.974 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.947 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.028 | 0.0 | | 0.162 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.4 | 0.247 | 0.0 | 1.0 | 1.322 | 0.0 | |-Move | 20.2 | 0.428 | 0.0 | 50.0 | 1.330 | 0.0 | | |-TestLine | 5.3 | 0.040 | 0.0 | 13.0 | 0.127 | 0.0 | | |-AddTerrainEdges | 4.6 | 0.005 | 0.0 | 13.0 | 0.007 | 0.0 | | |-LosUpdateHelperIncremental | 7.0 | 0.066 | 0.0 | 20.0 | 0.277 | 0.0 | | |-object variation loading | 0.3 | 0.028 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.028 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.289 | 0.0 | | 0.920 | 0.0 | |-AI setup | 0.4 | 0.226 | 0.0 | 1.0 | 1.019 | 0.0 | | |-Rasterise | 0.0 | 0.018 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.4 | 0.024 | 0.0 | 1.0 | 0.117 | 0.0 | | '-unlogged | | 0.171 | 0.0 | | 0.902 | 0.0 | |-MoveToTargetRange | 0.5 | 0.006 | 0.0 | 1.0 | 0.019 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.019 | 0.0 | |-object variation loading | 1.3 | 0.043 | 0.0 | 2.0 | 0.140 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.043 | 0.0 | | 0.140 | 0.0 | |-ComputePath | 0.7 | 0.028 | 0.0 | 1.0 | 0.088 | 0.0 | |-ComputeShortPath | 0.7 | 0.145 | 0.0 | 1.0 | 0.367 | 0.0 | | |-AddTerrainEdges | 0.7 | 0.008 | 0.0 | 1.0 | 0.011 | 0.0 | | |-GetObstructionsInRange | 0.7 | 0.020 | 0.0 | 1.0 | 0.056 | 0.0 | | |-A* | 0.7 | 0.099 | 0.0 | 1.0 | 0.244 | 0.0 | | '-unlogged | | 0.018 | 0.0 | | 0.056 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.028 | 0.0 | 1.0 | 0.207 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 1.816 | 0.0 | | 7.344 | 0.0 |-gui sim update | 0.4 | 2.991 | 0.0 | 1.0 | 14.223 | 0.0 | |-CloneValueFromOtherContext | 29.6 | 0.531 | 0.0 | 74.0 | 2.504 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.461 | 0.0 | | 11.718 | 0.0 '-unlogged | | 0.226 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5767168 | 2236416 | 16756736 | 16756736 '-number of GCs | 8 | 6 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:15:44 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 595 |-# terrain tris | 207886 |-# water tris | 0 |-# model tris | 48964 |-# overlay tris | 5542 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7851558 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 70.795 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.006 | 0.0 | 3.0 | 0.019 | 0.0 |-progressive load | 1.0 | 0.002 | 0.0 | 3.0 | 0.006 | 0.0 |-renderer incremental load | 1.0 | 0.078 | 0.0 | 3.0 | 0.248 | 0.0 |-dispatch events | 1.0 | 0.944 | 0.0 | 3.0 | 2.039 | 0.0 | |-GUI event handler | 2.0 | 0.737 | 0.0 | 2.0 | 1.576 | 0.0 | | |-handleInputBeforeGui | 2.0 | 0.245 | 0.0 | 2.0 | 0.450 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.245 | 0.0 | | 0.450 | 0.0 | | |-handle event in native GUI | 2.0 | 0.380 | 0.0 | 2.0 | 0.556 | 0.0 | | | |-mouse events | 2.0 | 0.358 | 0.0 | 2.0 | 0.448 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.358 | 0.0 | | 0.448 | 0.0 | | | '-unlogged | | 0.023 | 0.0 | | 0.108 | 0.0 | | |-handleInputAfterGui | 2.0 | 0.105 | 0.0 | 1.0 | 0.565 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.105 | 0.0 | | 0.565 | 0.0 | | '-unlogged | | 0.007 | 0.0 | | 0.005 | 0.0 | '-unlogged | | 0.207 | 0.0 | | 0.462 | 0.0 |-gui tick | 1.0 | 0.952 | 0.0 | 3.0 | 2.576 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.223 | 0.0 | 12.0 | 0.583 | 0.0 | '-unlogged | | 0.728 | 0.0 | | 1.993 | 0.0 |-sim interpolate | 0.0 | 0.000 | 0.0 | 3.0 | 8.194 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.000 | 0.0 | | 8.194 | 0.0 |-render | 1.0 | 68.331 | 0.0 | 3.0 | 203.923 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 3.0 | 0.008 | 0.0 | |-submit terrain | 1.0 | 0.059 | 0.0 | 3.0 | 0.154 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.059 | 0.0 | | 0.154 | 0.0 | |-sim submit | 1.0 | 0.624 | 0.0 | 3.0 | 1.664 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.624 | 0.0 | | 1.664 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 3.0 | 0.002 | 0.0 | |-render submissions | 1.0 | 59.705 | 0.0 | 3.0 | 178.717 | 0.0 | | |-prepare models | 1.0 | 0.007 | 0.0 | 3.0 | 0.191 | 0.0 | | |-prepare overlays | 1.0 | 0.032 | 0.0 | 3.0 | 0.090 | 0.0 | | |-prepare particles | 1.0 | 0.069 | 0.0 | 3.0 | 0.190 | 0.0 | | | |-update emitters | 1.0 | 0.061 | 0.0 | 3.0 | 0.169 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 3.0 | 0.012 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.008 | 0.0 | | |-shadow map | 1.0 | 10.055 | 0.0 | 3.0 | 28.963 | 0.0 | | | |-bind framebuffer | 1.0 | 0.080 | 0.0 | 3.0 | 0.244 | 0.0 | | | |-clear depth texture | 1.0 | 0.128 | 0.0 | 3.0 | 0.370 | 0.0 | | | |-render patches | 1.0 | 3.501 | 0.0 | 3.0 | 9.199 | 0.0 | | | | |-compute batches | 1.0 | 0.022 | 0.0 | 3.0 | 0.061 | 0.0 | | | | '-unlogged | | 3.478 | 0.0 | | 9.138 | 0.0 | | | |-render models | 1.0 | 4.102 | 0.0 | 3.0 | 11.623 | 0.0 | | | | |-bucketing by material | 2.0 | 0.069 | 0.0 | 6.0 | 0.168 | 0.0 | | | | |-processing material buckets | 2.0 | 0.040 | 0.0 | 6.0 | 0.097 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 6.0 | 0.026 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 3.951 | 0.0 | 6.0 | 11.212 | 0.0 | | | | '-unlogged | | 0.037 | 0.0 | | 0.120 | 0.0 | | | |-render transparent models | 1.0 | 1.987 | 0.0 | 3.0 | 6.665 | 0.0 | | | | |-bucketing by material | 1.0 | 0.032 | 0.0 | 3.0 | 0.146 | 0.0 | | | | |-processing material buckets | 1.0 | 0.015 | 0.0 | 3.0 | 0.068 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.001 | 0.0 | 3.0 | 0.010 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.927 | 0.0 | 3.0 | 6.389 | 0.0 | | | | '-unlogged | | 0.012 | 0.0 | | 0.053 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.174 | 0.0 | 3.0 | 0.617 | 0.0 | | | '-unlogged | | 0.083 | 0.0 | | 0.246 | 0.0 | | |-clear buffers | 1.0 | 0.111 | 0.0 | 3.0 | 0.332 | 0.0 | | |-patches | 1.0 | 31.190 | 0.0 | 3.0 | 91.155 | 0.0 | | | |-render terrain sides | 1.0 | 0.043 | 0.0 | 3.0 | 0.133 | 0.0 | | | |-render terrain base | 1.0 | 14.533 | 0.0 | 3.0 | 41.676 | 0.0 | | | | |-compute batches | 1.0 | 0.398 | 0.0 | 3.0 | 1.214 | 0.0 | | | | |-recompute LOS texture | 0.0 | 0.000 | 0.0 | 1.0 | 0.734 | 0.0 | | | | '-unlogged | | 14.134 | 0.0 | | 39.728 | 0.0 | | | |-render terrain blends | 1.0 | 16.216 | 0.0 | 3.0 | 48.114 | 0.0 | | | | |-compute batches | 1.0 | 0.254 | 0.0 | 3.0 | 0.649 | 0.0 | | | | '-unlogged | | 15.962 | 0.0 | | 47.465 | 0.0 | | | |-render terrain decals | 1.0 | 0.367 | 0.0 | 3.0 | 1.141 | 0.0 | | | '-unlogged | | 0.032 | 0.0 | | 0.091 | 0.0 | | |-overlays (before) | 1.0 | 0.007 | 0.0 | 3.0 | 0.021 | 0.0 | | |-models | 1.0 | 3.952 | 0.0 | 3.0 | 11.682 | 0.0 | | | |-bucketing by material | 2.0 | 0.036 | 0.0 | 6.0 | 0.096 | 0.0 | | | |-processing material buckets | 2.0 | 0.017 | 0.0 | 6.0 | 0.043 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 6.0 | 0.010 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 3.871 | 0.0 | 6.0 | 11.453 | 0.0 | | | '-unlogged | | 0.024 | 0.0 | | 0.081 | 0.0 | | |-transparent models | 1.0 | 6.020 | 0.0 | 3.0 | 18.709 | 0.0 | | | |-bucketing by material | 2.0 | 0.048 | 0.0 | 6.0 | 0.150 | 0.0 | | | |-processing material buckets | 2.0 | 0.036 | 0.0 | 6.0 | 0.108 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 6.0 | 0.007 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.882 | 0.0 | 6.0 | 18.294 | 0.0 | | | |-sorting items by dist | 1.0 | 0.010 | 0.0 | 3.0 | 0.028 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.009 | 0.0 | 3.0 | 0.026 | 0.0 | | | '-unlogged | | 0.032 | 0.0 | | 0.097 | 0.0 | | |-overlays (after) | 1.0 | 0.830 | 0.0 | 3.0 | 2.806 | 0.0 | | |-particles | 1.0 | 0.311 | 0.0 | 3.0 | 1.014 | 0.0 | | |-silhouettes | 1.0 | 6.991 | 0.0 | 3.0 | 23.278 | 0.0 | | | |-render patches | 1.0 | 3.104 | 0.0 | 3.0 | 9.811 | 0.0 | | | | |-compute batches | 1.0 | 0.023 | 0.0 | 3.0 | 0.072 | 0.0 | | | | '-unlogged | | 3.080 | 0.0 | | 9.739 | 0.0 | | | |-render model occluders | 1.0 | 1.420 | 0.0 | 3.0 | 5.013 | 0.0 | | | | |-bucketing by material | 2.0 | 0.031 | 0.0 | 6.0 | 0.092 | 0.0 | | | | |-processing material buckets | 2.0 | 0.017 | 0.0 | 6.0 | 0.038 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 6.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.349 | 0.0 | 6.0 | 4.834 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.042 | 0.0 | | | |-render transparent occluders | 1.0 | 1.315 | 0.0 | 3.0 | 4.574 | 0.0 | | | | |-bucketing by material | 1.0 | 0.024 | 0.0 | 3.0 | 0.074 | 0.0 | | | | |-processing material buckets | 1.0 | 0.013 | 0.0 | 3.0 | 0.037 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 3.0 | 0.004 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.266 | 0.0 | 3.0 | 4.438 | 0.0 | | | | '-unlogged | | 0.010 | 0.0 | | 0.021 | 0.0 | | | |-render models | 1.0 | 1.063 | 0.0 | 3.0 | 3.558 | 0.0 | | | | |-bucketing by material | 2.0 | 0.023 | 0.0 | 6.0 | 0.071 | 0.0 | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 6.0 | 0.039 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 6.0 | 0.005 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.004 | 0.0 | 6.0 | 3.410 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.034 | 0.0 | | | '-unlogged | | 0.089 | 0.0 | | 0.321 | 0.0 | | |-overlays (fg) | 1.0 | 0.094 | 0.0 | 3.0 | 0.205 | 0.0 | | '-unlogged | | 0.036 | 0.0 | | 0.082 | 0.0 | |-text overlays | 1.0 | 0.002 | 0.0 | 3.0 | 0.004 | 0.0 | |-gui | 1.0 | 7.810 | 0.0 | 3.0 | 22.925 | 0.0 | | |-render minimap | 1.0 | 1.000 | 0.0 | 3.0 | 2.174 | 0.0 | | | |-minimap units | 1.0 | 0.667 | 0.0 | 3.0 | 1.615 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.333 | 0.0 | | 0.559 | 0.0 | | '-unlogged | | 6.809 | 0.0 | | 20.752 | 0.0 | |-logger | 1.0 | 0.020 | 0.0 | 3.0 | 0.059 | 0.0 | |-cursor | 0.9 | 0.016 | 0.0 | 3.0 | 0.040 | 0.0 | |-end frame | 1.0 | 0.009 | 0.0 | 3.0 | 0.029 | 0.0 | | |-error check | 1.0 | 0.003 | 0.0 | 3.0 | 0.005 | 0.0 | | '-unlogged | | 0.006 | 0.0 | | 0.024 | 0.0 | '-unlogged | | 0.084 | 0.0 | | 0.320 | 0.0 |-swap buffers | 1.0 | 0.440 | 0.0 | 3.0 | 1.458 | 0.0 |-sim update | 0.0 | 0.000 | 0.0 | 1.0 | 4.285 | 0.0 | |-AI compute read state | 0.0 | 0.000 | 0.0 | 1.0 | 0.157 | 0.0 | |-AI script | 0.0 | 0.000 | 0.0 | 1.0 | 0.129 | 0.0 | | |-HandleMessage setup | 0.0 | 0.000 | 0.0 | 1.0 | 0.026 | 0.0 | | |-ApplyEntitiesDelta | 0.0 | 0.000 | 0.0 | 1.0 | 0.062 | 0.0 | | |-qBot-xp | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.041 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.0 | 0.000 | 0.0 | 1.0 | 0.418 | 0.0 | |-Move | 0.0 | 0.000 | 0.0 | 51.0 | 0.346 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 11.0 | 0.040 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 9.0 | 0.002 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 15.0 | 0.086 | 0.0 | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.218 | 0.0 | |-AI setup | 0.0 | 0.000 | 0.0 | 1.0 | 0.358 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.0 | 0.000 | 0.0 | 1.0 | 0.048 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.310 | 0.0 | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.0 | 0.000 | 0.0 | 2.0 | 0.045 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.045 | 0.0 | |-ComputePath | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.000 | 0.0 | | 2.831 | 0.0 |-gui sim update | 0.0 | 0.000 | 0.0 | 1.0 | 6.401 | 0.0 | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 74.0 | 1.083 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.000 | 0.0 | | 5.318 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.042 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 10186752 | 2109440 | 18206720 | 18206720 '-number of GCs | 9 | 11 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:15:48 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 581 |-# terrain tris | 207886 |-# water tris | 0 |-# model tris | 47096 |-# overlay tris | 5542 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7848390 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 75.874 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.007 | 0.0 | 3.0 | 0.021 | 0.0 |-progressive load | 1.0 | 0.003 | 0.0 | 3.0 | 0.015 | 0.0 |-renderer incremental load | 1.0 | 0.073 | 0.0 | 3.0 | 0.203 | 0.0 |-dispatch events | 1.0 | 0.636 | 0.0 | 3.0 | 6.404 | 0.0 | |-GUI event handler | 1.5 | 0.461 | 0.0 | 18.0 | 4.912 | 0.0 | | |-handleInputBeforeGui | 1.5 | 0.167 | 0.0 | 18.0 | 1.856 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.167 | 0.0 | | 1.856 | 0.0 | | |-handle event in native GUI | 1.5 | 0.240 | 0.0 | 18.0 | 2.536 | 0.0 | | | |-mouse events | 1.5 | 0.229 | 0.0 | 18.0 | 2.451 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.229 | 0.0 | | 2.451 | 0.0 | | | '-unlogged | | 0.010 | 0.0 | | 0.085 | 0.0 | | |-handleInputAfterGui | 1.4 | 0.046 | 0.0 | 18.0 | 0.412 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.046 | 0.0 | | 0.412 | 0.0 | | '-unlogged | | 0.008 | 0.0 | | 0.108 | 0.0 | '-unlogged | | 0.174 | 0.0 | | 1.492 | 0.0 |-gui tick | 1.0 | 1.130 | 0.0 | 3.0 | 3.543 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.216 | 0.0 | 12.0 | 0.518 | 0.0 | '-unlogged | | 0.913 | 0.0 | | 3.025 | 0.0 |-sim interpolate | 0.9 | 2.614 | 0.0 | 3.0 | 9.038 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 2.614 | 0.0 | | 9.038 | 0.0 |-render | 1.0 | 67.137 | 0.0 | 3.0 | 199.745 | 0.0 | |-begin frame | 1.0 | 0.002 | 0.0 | 3.0 | 0.002 | 0.0 | |-submit terrain | 1.0 | 0.055 | 0.0 | 3.0 | 0.171 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.055 | 0.0 | | 0.171 | 0.0 | |-sim submit | 1.0 | 0.568 | 0.0 | 3.0 | 1.771 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.568 | 0.0 | | 1.771 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 3.0 | 0.006 | 0.0 | |-render submissions | 1.0 | 58.899 | 0.0 | 3.0 | 175.124 | 0.0 | | |-prepare models | 1.0 | 0.061 | 0.0 | 3.0 | 0.207 | 0.0 | | |-prepare overlays | 1.0 | 0.030 | 0.0 | 3.0 | 0.094 | 0.0 | | |-prepare particles | 1.0 | 0.067 | 0.0 | 3.0 | 0.213 | 0.0 | | | |-update emitters | 1.0 | 0.059 | 0.0 | 3.0 | 0.180 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 3.0 | 0.019 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.013 | 0.0 | | |-shadow map | 1.0 | 9.443 | 0.0 | 3.0 | 29.633 | 0.0 | | | |-bind framebuffer | 1.0 | 0.081 | 0.0 | 3.0 | 0.257 | 0.0 | | | |-clear depth texture | 1.0 | 0.129 | 0.0 | 3.0 | 0.437 | 0.0 | | | |-render patches | 1.0 | 3.246 | 0.0 | 3.0 | 9.968 | 0.0 | | | | |-compute batches | 1.0 | 0.022 | 0.0 | 3.0 | 0.064 | 0.0 | | | | '-unlogged | | 3.224 | 0.0 | | 9.904 | 0.0 | | | |-render models | 1.0 | 3.868 | 0.0 | 3.0 | 12.523 | 0.0 | | | | |-bucketing by material | 2.0 | 0.076 | 0.0 | 6.0 | 0.205 | 0.0 | | | | |-processing material buckets | 2.0 | 0.047 | 0.0 | 6.0 | 0.122 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 6.0 | 0.022 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 3.696 | 0.0 | 6.0 | 12.051 | 0.0 | | | | '-unlogged | | 0.042 | 0.0 | | 0.124 | 0.0 | | | |-render transparent models | 1.0 | 1.870 | 0.0 | 3.0 | 5.675 | 0.0 | | | | |-bucketing by material | 1.0 | 0.032 | 0.0 | 3.0 | 0.083 | 0.0 | | | | |-processing material buckets | 1.0 | 0.016 | 0.0 | 3.0 | 0.047 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 3.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.806 | 0.0 | 3.0 | 5.510 | 0.0 | | | | '-unlogged | | 0.013 | 0.0 | | 0.033 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.166 | 0.0 | 3.0 | 0.510 | 0.0 | | | '-unlogged | | 0.084 | 0.0 | | 0.262 | 0.0 | | |-clear buffers | 1.0 | 0.111 | 0.0 | 3.0 | 0.381 | 0.0 | | |-patches | 1.0 | 30.850 | 0.0 | 3.0 | 93.013 | 0.0 | | | |-render terrain sides | 1.0 | 0.040 | 0.0 | 3.0 | 0.127 | 0.0 | | | |-render terrain base | 1.0 | 14.187 | 0.0 | 3.0 | 43.418 | 0.0 | | | | |-compute batches | 1.0 | 0.363 | 0.0 | 3.0 | 1.193 | 0.0 | | | | |-recompute LOS texture | 0.3 | 0.310 | 0.0 | 1.0 | 1.168 | 0.0 | | | | '-unlogged | | 13.514 | 0.0 | | 41.057 | 0.0 | | | |-render terrain blends | 1.0 | 16.239 | 0.0 | 3.0 | 48.311 | 0.0 | | | | |-compute batches | 1.0 | 0.261 | 0.0 | 3.0 | 0.748 | 0.0 | | | | '-unlogged | | 15.979 | 0.0 | | 47.563 | 0.0 | | | |-render terrain decals | 1.0 | 0.354 | 0.0 | 3.0 | 1.069 | 0.0 | | | '-unlogged | | 0.030 | 0.0 | | 0.087 | 0.0 | | |-overlays (before) | 1.0 | 0.005 | 0.0 | 3.0 | 0.024 | 0.0 | | |-models | 1.0 | 3.907 | 0.0 | 3.0 | 10.512 | 0.0 | | | |-bucketing by material | 2.0 | 0.034 | 0.0 | 6.0 | 0.111 | 0.0 | | | |-processing material buckets | 2.0 | 0.016 | 0.0 | 6.0 | 0.058 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 6.0 | 0.019 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 3.829 | 0.0 | 6.0 | 10.248 | 0.0 | | | '-unlogged | | 0.023 | 0.0 | | 0.076 | 0.0 | | |-transparent models | 1.0 | 6.067 | 0.0 | 3.0 | 16.272 | 0.0 | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 6.0 | 0.129 | 0.0 | | | |-processing material buckets | 2.0 | 0.036 | 0.0 | 6.0 | 0.114 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 6.0 | 0.019 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.930 | 0.0 | 6.0 | 15.840 | 0.0 | | | |-sorting items by dist | 1.0 | 0.010 | 0.0 | 3.0 | 0.032 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.009 | 0.0 | 3.0 | 0.024 | 0.0 | | | '-unlogged | | 0.032 | 0.0 | | 0.113 | 0.0 | | |-overlays (after) | 1.0 | 0.828 | 0.0 | 3.0 | 2.230 | 0.0 | | |-particles | 1.0 | 0.319 | 0.0 | 3.0 | 0.858 | 0.0 | | |-silhouettes | 1.0 | 7.022 | 0.0 | 3.0 | 21.117 | 0.0 | | | |-render patches | 1.0 | 3.155 | 0.0 | 3.0 | 9.442 | 0.0 | | | | |-compute batches | 1.0 | 0.024 | 0.0 | 3.0 | 0.070 | 0.0 | | | | '-unlogged | | 3.131 | 0.0 | | 9.372 | 0.0 | | | |-render model occluders | 1.0 | 1.441 | 0.0 | 3.0 | 4.358 | 0.0 | | | | |-bucketing by material | 2.0 | 0.029 | 0.0 | 6.0 | 0.087 | 0.0 | | | | |-processing material buckets | 2.0 | 0.015 | 0.0 | 6.0 | 0.044 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 6.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.375 | 0.0 | 6.0 | 4.169 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.052 | 0.0 | | | |-render transparent occluders | 1.0 | 1.358 | 0.0 | 3.0 | 4.022 | 0.0 | | | | |-bucketing by material | 1.0 | 0.024 | 0.0 | 3.0 | 0.068 | 0.0 | | | | |-processing material buckets | 1.0 | 0.013 | 0.0 | 3.0 | 0.034 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 3.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.310 | 0.0 | 3.0 | 3.896 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.022 | 0.0 | | | |-render models | 1.0 | 0.980 | 0.0 | 3.0 | 3.055 | 0.0 | | | | |-bucketing by material | 2.0 | 0.020 | 0.0 | 6.0 | 0.071 | 0.0 | | | | |-processing material buckets | 2.0 | 0.014 | 0.0 | 6.0 | 0.042 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 6.0 | 0.016 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.927 | 0.0 | 6.0 | 2.885 | 0.0 | | | | '-unlogged | | 0.015 | 0.0 | | 0.042 | 0.0 | | | '-unlogged | | 0.088 | 0.0 | | 0.241 | 0.0 | | |-overlays (fg) | 1.0 | 0.151 | 0.0 | 3.0 | 0.449 | 0.0 | | '-unlogged | | 0.038 | 0.0 | | 0.122 | 0.0 | |-text overlays | 1.0 | 0.003 | 0.0 | 3.0 | 0.009 | 0.0 | |-gui | 1.0 | 7.470 | 0.0 | 3.0 | 22.221 | 0.0 | | |-render minimap | 1.0 | 0.738 | 0.0 | 3.0 | 2.158 | 0.0 | | | |-minimap units | 1.0 | 0.542 | 0.0 | 3.0 | 1.598 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.196 | 0.0 | | 0.560 | 0.0 | | '-unlogged | | 6.732 | 0.0 | | 20.064 | 0.0 | |-logger | 1.0 | 0.019 | 0.0 | 3.0 | 0.055 | 0.0 | |-cursor | 1.0 | 0.014 | 0.0 | 3.0 | 0.045 | 0.0 | |-end frame | 1.0 | 0.008 | 0.0 | 3.0 | 0.025 | 0.0 | | |-error check | 1.0 | 0.003 | 0.0 | 3.0 | 0.010 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.015 | 0.0 | '-unlogged | | 0.098 | 0.0 | | 0.316 | 0.0 |-swap buffers | 1.0 | 0.435 | 0.0 | 3.0 | 1.287 | 0.0 |-sim update | 0.3 | 1.866 | 0.0 | 1.0 | 6.319 | 0.0 | |-AI compute read state | 0.3 | 0.045 | 0.0 | 1.0 | 0.113 | 0.0 | |-AI script | 0.3 | 0.164 | 0.0 | 1.0 | 0.115 | 0.0 | | |-HandleMessage setup | 0.3 | 0.009 | 0.0 | 1.0 | 0.020 | 0.0 | | |-ApplyEntitiesDelta | 0.3 | 0.071 | 0.0 | 1.0 | 0.056 | 0.0 | | |-qBot-xp | 0.0 | 0.069 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.036 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.018 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.6 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.016 | 0.0 | | 0.039 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 1.0 | 0.001 | 0.0 | |-ExecuteActiveQueries | 0.3 | 0.125 | 0.0 | 1.0 | 0.324 | 0.0 | |-Move | 16.9 | 0.243 | 0.0 | 50.0 | 0.890 | 0.0 | | |-TestLine | 5.0 | 0.021 | 0.0 | 20.0 | 0.063 | 0.0 | | |-AddTerrainEdges | 4.2 | 0.004 | 0.0 | 17.0 | 0.003 | 0.0 | | |-LosUpdateHelperIncremental | 5.3 | 0.027 | 0.0 | 22.0 | 0.106 | 0.0 | | |-object variation loading | 0.2 | 0.007 | 0.0 | 2.0 | 0.031 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.031 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 1.0 | 0.005 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.005 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.183 | 0.0 | | 0.683 | 0.0 | |-AI setup | 0.3 | 0.116 | 0.0 | 1.0 | 0.502 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.3 | 0.016 | 0.0 | 1.0 | 0.065 | 0.0 | | '-unlogged | | 0.100 | 0.0 | | 0.437 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 3.0 | 0.042 | 0.0 | | |-TestLine | 0.3 | 0.002 | 0.0 | 2.0 | 0.009 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.032 | 0.0 | |-object variation loading | 1.1 | 0.020 | 0.0 | 7.0 | 0.144 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.020 | 0.0 | | 0.144 | 0.0 | |-ComputePath | 0.6 | 0.009 | 0.0 | 4.0 | 0.069 | 0.0 | |-ComputeShortPath | 0.6 | 0.108 | 0.0 | 4.0 | 0.604 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.004 | 0.0 | 4.0 | 0.016 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.013 | 0.0 | 4.0 | 0.081 | 0.0 | | |-A* | 0.6 | 0.078 | 0.0 | 4.0 | 0.436 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.071 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.3 | 0.006 | 0.0 | 1.0 | 0.028 | 0.0 | | |-LosUpdateHelperIncremental | 0.2 | 0.001 | 0.0 | 1.0 | 0.004 | 0.0 | | '-unlogged | | 0.005 | 0.0 | | 0.024 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.013 | 0.0 | 2.0 | 0.110 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 1.012 | 0.0 | | 3.377 | 0.0 |-gui sim update | 0.3 | 1.837 | 0.0 | 1.0 | 6.529 | 0.0 | |-CloneValueFromOtherContext | 24.7 | 0.310 | 0.0 | 74.0 | 1.093 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.527 | 0.0 | | 5.436 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.136 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 10760192 | 2273280 | 18407424 | 18407424 '-number of GCs | 9 | 11 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:04 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 572 |-# terrain tris | 207874 |-# water tris | 0 |-# model tris | 46596 |-# overlay tris | 5542 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7833726 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 81.960 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.009 | 0.0 | 3.0 | 0.022 | 0.0 |-progressive load | 1.0 | 0.003 | 0.0 | 3.0 | 0.005 | 0.0 |-renderer incremental load | 1.0 | 0.101 | 0.0 | 3.0 | 0.353 | 0.0 |-dispatch events | 1.0 | 0.437 | 0.0 | 3.0 | 0.170 | 0.0 | |-GUI event handler | 0.6 | 0.330 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 0.6 | 0.089 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.089 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 0.6 | 0.135 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 0.6 | 0.111 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.111 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.025 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 0.6 | 0.103 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.103 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.107 | 0.0 | | 0.170 | 0.0 |-gui tick | 1.0 | 1.267 | 0.0 | 3.0 | 4.477 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.221 | 0.0 | 12.0 | 0.778 | 0.0 | '-unlogged | | 1.046 | 0.0 | | 3.699 | 0.0 |-sim interpolate | 1.0 | 3.123 | 0.0 | 3.0 | 9.393 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 3.123 | 0.0 | | 9.393 | 0.0 |-render | 1.0 | 72.553 | 0.0 | 3.0 | 211.168 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 3.0 | 0.004 | 0.0 | |-submit terrain | 1.0 | 0.059 | 0.0 | 3.0 | 0.187 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.059 | 0.0 | | 0.187 | 0.0 | |-sim submit | 1.0 | 0.978 | 0.0 | 3.0 | 6.785 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.978 | 0.0 | | 6.785 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 3.0 | 0.006 | 0.0 | |-render submissions | 1.0 | 62.161 | 0.0 | 3.0 | 176.569 | 0.0 | | |-prepare models | 1.0 | 0.074 | 0.0 | 3.0 | 0.221 | 0.0 | | |-prepare overlays | 1.0 | 0.037 | 0.0 | 3.0 | 0.111 | 0.0 | | |-prepare particles | 1.0 | 0.071 | 0.0 | 3.0 | 0.222 | 0.0 | | | |-update emitters | 1.0 | 0.064 | 0.0 | 3.0 | 0.196 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 3.0 | 0.013 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.012 | 0.0 | | |-shadow map | 1.0 | 9.359 | 0.0 | 3.0 | 28.081 | 0.0 | | | |-bind framebuffer | 1.0 | 0.150 | 0.0 | 3.0 | 0.474 | 0.0 | | | |-clear depth texture | 1.0 | 0.153 | 0.0 | 3.0 | 0.829 | 0.0 | | | |-render patches | 1.0 | 3.394 | 0.0 | 3.0 | 10.341 | 0.0 | | | | |-compute batches | 1.0 | 0.024 | 0.0 | 3.0 | 0.077 | 0.0 | | | | '-unlogged | | 3.370 | 0.0 | | 10.264 | 0.0 | | | |-render models | 1.0 | 3.576 | 0.0 | 3.0 | 10.478 | 0.0 | | | | |-bucketing by material | 2.0 | 0.070 | 0.0 | 6.0 | 0.199 | 0.0 | | | | |-processing material buckets | 2.0 | 0.035 | 0.0 | 6.0 | 0.092 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 6.0 | 0.009 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 3.423 | 0.0 | 6.0 | 10.080 | 0.0 | | | | '-unlogged | | 0.039 | 0.0 | | 0.098 | 0.0 | | | |-render transparent models | 1.0 | 1.813 | 0.0 | 3.0 | 5.126 | 0.0 | | | | |-bucketing by material | 1.0 | 0.030 | 0.0 | 3.0 | 0.075 | 0.0 | | | | |-processing material buckets | 1.0 | 0.015 | 0.0 | 3.0 | 0.044 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 3.0 | 0.005 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.754 | 0.0 | 3.0 | 4.965 | 0.0 | | | | '-unlogged | | 0.012 | 0.0 | | 0.037 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.160 | 0.0 | 3.0 | 0.474 | 0.0 | | | '-unlogged | | 0.114 | 0.0 | | 0.359 | 0.0 | | |-clear buffers | 1.0 | 0.121 | 0.0 | 3.0 | 0.343 | 0.0 | | |-patches | 1.0 | 33.086 | 0.0 | 3.0 | 91.492 | 0.0 | | | |-render terrain sides | 1.0 | 0.042 | 0.0 | 3.0 | 0.114 | 0.0 | | | |-render terrain base | 1.0 | 15.485 | 0.0 | 3.0 | 42.718 | 0.0 | | | | |-compute batches | 1.0 | 0.375 | 0.0 | 3.0 | 1.126 | 0.0 | | | | |-recompute LOS texture | 0.4 | 0.388 | 0.0 | 1.0 | 0.741 | 0.0 | | | | '-unlogged | | 14.723 | 0.0 | | 40.852 | 0.0 | | | |-render terrain blends | 1.0 | 17.180 | 0.0 | 3.0 | 47.568 | 0.0 | | | | |-compute batches | 1.0 | 0.277 | 0.0 | 3.0 | 0.813 | 0.0 | | | | '-unlogged | | 16.903 | 0.0 | | 46.755 | 0.0 | | | |-render terrain decals | 1.0 | 0.328 | 0.0 | 3.0 | 0.940 | 0.0 | | | '-unlogged | | 0.051 | 0.0 | | 0.150 | 0.0 | | |-overlays (before) | 1.0 | 0.232 | 0.0 | 3.0 | 0.667 | 0.0 | | |-models | 1.0 | 3.911 | 0.0 | 3.0 | 11.429 | 0.0 | | | |-bucketing by material | 2.0 | 0.034 | 0.0 | 6.0 | 0.105 | 0.0 | | | |-processing material buckets | 2.0 | 0.014 | 0.0 | 6.0 | 0.047 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.006 | 0.0 | 6.0 | 0.033 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 3.810 | 0.0 | 6.0 | 11.100 | 0.0 | | | '-unlogged | | 0.047 | 0.0 | | 0.144 | 0.0 | | |-transparent models | 1.0 | 6.212 | 0.0 | 3.0 | 17.975 | 0.0 | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 6.0 | 0.143 | 0.0 | | | |-processing material buckets | 2.0 | 0.037 | 0.0 | 6.0 | 0.101 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 6.0 | 0.008 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 6.055 | 0.0 | 6.0 | 17.519 | 0.0 | | | |-sorting items by dist | 1.0 | 0.010 | 0.0 | 3.0 | 0.028 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.009 | 0.0 | 3.0 | 0.029 | 0.0 | | | '-unlogged | | 0.049 | 0.0 | | 0.146 | 0.0 | | |-overlays (after) | 1.0 | 1.072 | 0.0 | 3.0 | 3.278 | 0.0 | | |-particles | 1.0 | 0.383 | 0.0 | 3.0 | 1.150 | 0.0 | | |-silhouettes | 1.0 | 7.467 | 0.0 | 3.0 | 21.190 | 0.0 | | | |-render patches | 1.0 | 3.339 | 0.0 | 3.0 | 9.486 | 0.0 | | | | |-compute batches | 1.0 | 0.024 | 0.0 | 3.0 | 0.064 | 0.0 | | | | '-unlogged | | 3.315 | 0.0 | | 9.423 | 0.0 | | | |-render model occluders | 1.0 | 1.535 | 0.0 | 3.0 | 4.278 | 0.0 | | | | |-bucketing by material | 2.0 | 0.029 | 0.0 | 6.0 | 0.081 | 0.0 | | | | |-processing material buckets | 2.0 | 0.013 | 0.0 | 6.0 | 0.034 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 6.0 | 0.010 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.472 | 0.0 | 6.0 | 4.113 | 0.0 | | | | '-unlogged | | 0.016 | 0.0 | | 0.041 | 0.0 | | | |-render transparent occluders | 1.0 | 1.435 | 0.0 | 3.0 | 4.170 | 0.0 | | | | |-bucketing by material | 1.0 | 0.025 | 0.0 | 3.0 | 0.067 | 0.0 | | | | |-processing material buckets | 1.0 | 0.013 | 0.0 | 3.0 | 0.042 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.001 | 0.0 | 3.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.388 | 0.0 | 3.0 | 4.024 | 0.0 | | | | '-unlogged | | 0.008 | 0.0 | | 0.031 | 0.0 | | | |-render models | 1.0 | 1.001 | 0.0 | 3.0 | 2.752 | 0.0 | | | | |-bucketing by material | 2.0 | 0.020 | 0.0 | 6.0 | 0.062 | 0.0 | | | | |-processing material buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.034 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 6.0 | 0.022 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.953 | 0.0 | 6.0 | 2.592 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.043 | 0.0 | | | '-unlogged | | 0.156 | 0.0 | | 0.503 | 0.0 | | |-overlays (fg) | 1.0 | 0.102 | 0.0 | 3.0 | 0.302 | 0.0 | | '-unlogged | | 0.036 | 0.0 | | 0.109 | 0.0 | |-text overlays | 1.0 | 0.012 | 0.0 | 3.0 | 0.042 | 0.0 | |-gui | 1.0 | 7.828 | 0.0 | 3.0 | 22.696 | 0.0 | | |-render minimap | 1.0 | 0.743 | 0.0 | 3.0 | 2.172 | 0.0 | | | |-minimap units | 1.0 | 0.557 | 0.0 | 3.0 | 1.619 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.186 | 0.0 | | 0.554 | 0.0 | | '-unlogged | | 7.085 | 0.0 | | 20.523 | 0.0 | |-logger | 1.0 | 0.032 | 0.0 | 3.0 | 0.089 | 0.0 | |-cursor | 0.9 | 0.027 | 0.0 | 3.0 | 0.085 | 0.0 | |-end frame | 1.0 | 0.011 | 0.0 | 3.0 | 0.039 | 0.0 | | |-error check | 1.0 | 0.003 | 0.0 | 3.0 | 0.014 | 0.0 | | '-unlogged | | 0.007 | 0.0 | | 0.025 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.442 | 0.0 | | 4.664 | 0.0 |-swap buffers | 1.0 | 0.357 | 0.0 | 3.0 | 1.018 | 0.0 |-sim update | 0.4 | 1.783 | 0.0 | 1.0 | 4.318 | 0.0 | |-AI compute read state | 0.4 | 0.062 | 0.0 | 1.0 | 0.385 | 0.0 | |-AI script | 0.4 | 0.109 | 0.0 | 1.0 | 0.117 | 0.0 | | |-HandleMessage setup | 0.4 | 0.010 | 0.0 | 1.0 | 0.020 | 0.0 | | |-ApplyEntitiesDelta | 0.4 | 0.031 | 0.0 | 1.0 | 0.061 | 0.0 | | |-qBot-xp | 0.0 | 0.052 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.010 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.6 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.010 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.007 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.020 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.016 | 0.0 | | 0.035 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.4 | 0.151 | 0.0 | 1.0 | 0.340 | 0.0 | |-Move | 20.4 | 0.280 | 0.0 | 51.0 | 0.453 | 0.0 | | |-TestLine | 6.8 | 0.026 | 0.0 | 20.0 | 0.063 | 0.0 | | |-AddTerrainEdges | 5.6 | 0.002 | 0.0 | 17.0 | 0.002 | 0.0 | | |-LosUpdateHelperIncremental | 8.9 | 0.044 | 0.0 | 26.0 | 0.106 | 0.0 | | |-object variation loading | 0.3 | 0.014 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.014 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.193 | 0.0 | | 0.282 | 0.0 | |-AI setup | 0.4 | 0.132 | 0.0 | 1.0 | 0.303 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.4 | 0.016 | 0.0 | 1.0 | 0.039 | 0.0 | | '-unlogged | | 0.116 | 0.0 | | 0.264 | 0.0 | |-MoveToTargetRange | 0.1 | 0.001 | 0.0 | 1.0 | 0.012 | 0.0 | | |-TestLine | 0.1 | 0.000 | 0.0 | 1.0 | 0.003 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.009 | 0.0 | |-object variation loading | 0.5 | 0.035 | 0.0 | 4.0 | 0.337 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.035 | 0.0 | | 0.337 | 0.0 | |-ComputePath | 0.5 | 0.010 | 0.0 | 1.0 | 0.003 | 0.0 | |-ComputeShortPath | 0.7 | 0.121 | 0.0 | 2.0 | 0.247 | 0.0 | | |-AddTerrainEdges | 0.7 | 0.005 | 0.0 | 2.0 | 0.014 | 0.0 | | |-GetObstructionsInRange | 0.7 | 0.015 | 0.0 | 2.0 | 0.045 | 0.0 | | |-A* | 0.7 | 0.086 | 0.0 | 2.0 | 0.140 | 0.0 | | '-unlogged | | 0.015 | 0.0 | | 0.047 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.1 | 0.005 | 0.0 | 1.0 | 0.063 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.876 | 0.0 | | 2.058 | 0.0 |-gui sim update | 0.4 | 2.235 | 0.0 | 1.0 | 4.337 | 0.0 | |-CloneValueFromOtherContext | 29.6 | 0.372 | 0.0 | 74.0 | 0.757 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.863 | 0.0 | | 3.580 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.092 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 2453504 | 2166784 | 19546112 | 19546112 '-number of GCs | 10 | 12 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:15 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 124.812 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.013 | 0.0 | 1.0 | 0.027 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.006 | 0.0 |-renderer incremental load | 1.0 | 0.153 | 0.0 | 1.0 | 0.232 | 0.0 |-dispatch events | 1.0 | 12.505 | 0.0 | 1.0 | 8.419 | 0.0 | |-GUI event handler | 1.3 | 0.537 | 0.0 | 12.0 | 6.186 | 0.0 | | |-handleInputBeforeGui | 1.3 | 0.191 | 0.0 | 12.0 | 2.141 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.191 | 0.0 | | 2.141 | 0.0 | | |-handle event in native GUI | 1.3 | 0.253 | 0.0 | 12.0 | 3.325 | 0.0 | | | |-mouse events | 1.3 | 0.241 | 0.0 | 12.0 | 3.228 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.241 | 0.0 | | 3.228 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.097 | 0.0 | | |-handleInputAfterGui | 1.3 | 0.081 | 0.0 | 12.0 | 0.620 | 0.0 | | | |-CloneValueFromOtherContext | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.079 | 0.0 | | 0.620 | 0.0 | | '-unlogged | | 0.012 | 0.0 | | 0.100 | 0.0 | '-unlogged | | 11.968 | 0.0 | | 2.233 | 0.0 |-gui tick | 1.0 | 1.271 | 0.0 | 1.0 | 1.934 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.332 | 0.0 | 4.0 | 0.663 | 0.0 | '-unlogged | | 0.939 | 0.0 | | 1.271 | 0.0 |-sim interpolate | 1.0 | 4.202 | 0.0 | 1.0 | 7.923 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 4.202 | 0.0 | | 7.923 | 0.0 |-render | 1.0 | 98.363 | 0.0 | 1.0 | 157.805 | 0.0 | |-begin frame | 1.0 | 0.002 | 0.0 | 1.0 | 0.002 | 0.0 | |-submit terrain | 1.0 | 0.075 | 0.0 | 1.0 | 0.131 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.075 | 0.0 | | 0.131 | 0.0 | |-sim submit | 1.0 | 0.761 | 0.0 | 1.0 | 1.036 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.761 | 0.0 | | 1.036 | 0.0 | |-submit unattached particles | 1.0 | 0.004 | 0.0 | 1.0 | 0.006 | 0.0 | |-render submissions | 1.0 | 89.665 | 0.0 | 1.0 | 144.417 | 0.0 | | |-prepare models | 1.0 | 0.079 | 0.0 | 1.0 | 0.118 | 0.0 | | |-prepare overlays | 1.0 | 0.040 | 0.0 | 1.0 | 0.059 | 0.0 | | |-prepare particles | 1.0 | 0.103 | 0.0 | 1.0 | 0.243 | 0.0 | | | |-update emitters | 1.0 | 0.088 | 0.0 | 1.0 | 0.169 | 0.0 | | | |-sort emitters | 1.0 | 0.006 | 0.0 | 1.0 | 0.008 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.067 | 0.0 | | |-shadow map | 1.0 | 13.399 | 0.0 | 1.0 | 20.791 | 0.0 | | | |-bind framebuffer | 1.0 | 0.200 | 0.0 | 1.0 | 0.378 | 0.0 | | | |-clear depth texture | 1.0 | 0.192 | 0.0 | 1.0 | 0.286 | 0.0 | | | |-render patches | 1.0 | 4.951 | 0.0 | 1.0 | 7.371 | 0.0 | | | | |-compute batches | 1.0 | 0.032 | 0.0 | 1.0 | 0.060 | 0.0 | | | | '-unlogged | | 4.920 | 0.0 | | 7.311 | 0.0 | | | |-render models | 1.0 | 4.905 | 0.0 | 1.0 | 8.068 | 0.0 | | | | |-bucketing by material | 2.0 | 0.078 | 0.0 | 2.0 | 0.090 | 0.0 | | | | |-processing material buckets | 2.0 | 0.043 | 0.0 | 2.0 | 0.058 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 2.0 | 0.015 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.723 | 0.0 | 2.0 | 7.838 | 0.0 | | | | '-unlogged | | 0.051 | 0.0 | | 0.068 | 0.0 | | | |-render transparent models | 1.0 | 2.754 | 0.0 | 1.0 | 4.069 | 0.0 | | | | |-bucketing by material | 1.0 | 0.040 | 0.0 | 1.0 | 0.056 | 0.0 | | | | |-processing material buckets | 1.0 | 0.023 | 0.0 | 1.0 | 0.064 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.668 | 0.0 | 1.0 | 3.914 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.033 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.251 | 0.0 | 1.0 | 0.384 | 0.0 | | | '-unlogged | | 0.145 | 0.0 | | 0.236 | 0.0 | | |-clear buffers | 1.0 | 0.294 | 0.0 | 1.0 | 0.308 | 0.0 | | |-patches | 1.0 | 46.934 | 0.0 | 1.0 | 77.764 | 0.0 | | | |-render terrain sides | 1.0 | 0.063 | 0.0 | 1.0 | 0.096 | 0.0 | | | |-render terrain base | 1.0 | 22.416 | 0.0 | 1.0 | 37.480 | 0.0 | | | | |-compute batches | 1.0 | 0.653 | 0.0 | 1.0 | 0.799 | 0.0 | | | | |-recompute LOS texture | 0.5 | 0.764 | 0.0 | 1.0 | 2.077 | 0.0 | | | | '-unlogged | | 20.999 | 0.0 | | 34.604 | 0.0 | | | |-render terrain blends | 1.0 | 23.905 | 0.0 | 1.0 | 39.350 | 0.0 | | | | |-compute batches | 1.0 | 0.373 | 0.0 | 1.0 | 0.612 | 0.0 | | | | '-unlogged | | 23.531 | 0.0 | | 38.738 | 0.0 | | | |-render terrain decals | 1.0 | 0.475 | 0.0 | 1.0 | 0.737 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.101 | 0.0 | | |-overlays (before) | 1.0 | 0.136 | 0.0 | 1.0 | 0.051 | 0.0 | | |-models | 1.0 | 5.862 | 0.0 | 1.0 | 9.015 | 0.0 | | | |-bucketing by material | 2.0 | 0.045 | 0.0 | 2.0 | 0.051 | 0.0 | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.080 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.005 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.485 | 0.0 | 2.0 | 8.235 | 0.0 | | | '-unlogged | | 0.295 | 0.0 | | 0.644 | 0.0 | | |-transparent models | 1.0 | 9.677 | 0.0 | 1.0 | 15.217 | 0.0 | | | |-bucketing by material | 2.0 | 0.071 | 0.0 | 2.0 | 0.107 | 0.0 | | | |-processing material buckets | 2.0 | 0.056 | 0.0 | 2.0 | 0.088 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.007 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 9.262 | 0.0 | 2.0 | 14.311 | 0.0 | | | |-sorting items by dist | 1.0 | 0.017 | 0.0 | 1.0 | 0.028 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.014 | 0.0 | 1.0 | 0.024 | 0.0 | | | '-unlogged | | 0.251 | 0.0 | | 0.652 | 0.0 | | |-overlays (after) | 1.0 | 1.418 | 0.0 | 1.0 | 2.162 | 0.0 | | |-particles | 1.0 | 0.808 | 0.0 | 1.0 | 1.456 | 0.0 | | |-silhouettes | 1.0 | 10.707 | 0.0 | 1.0 | 16.838 | 0.0 | | | |-render patches | 1.0 | 4.699 | 0.0 | 1.0 | 7.199 | 0.0 | | | | |-compute batches | 1.0 | 0.035 | 0.0 | 1.0 | 0.052 | 0.0 | | | | '-unlogged | | 4.664 | 0.0 | | 7.146 | 0.0 | | | |-render model occluders | 1.0 | 2.300 | 0.0 | 1.0 | 3.637 | 0.0 | | | | |-bucketing by material | 2.0 | 0.042 | 0.0 | 2.0 | 0.060 | 0.0 | | | | |-processing material buckets | 2.0 | 0.022 | 0.0 | 2.0 | 0.026 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 2.0 | 0.012 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.198 | 0.0 | 2.0 | 3.513 | 0.0 | | | | '-unlogged | | 0.028 | 0.0 | | 0.025 | 0.0 | | | |-render transparent occluders | 1.0 | 2.263 | 0.0 | 1.0 | 3.748 | 0.0 | | | | |-bucketing by material | 1.0 | 0.039 | 0.0 | 1.0 | 0.062 | 0.0 | | | | |-processing material buckets | 1.0 | 0.023 | 0.0 | 1.0 | 0.047 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.004 | 0.0 | 1.0 | 0.001 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.181 | 0.0 | 1.0 | 3.611 | 0.0 | | | | '-unlogged | | 0.016 | 0.0 | | 0.027 | 0.0 | | | |-render models | 1.0 | 1.242 | 0.0 | 1.0 | 1.969 | 0.0 | | | | |-bucketing by material | 2.0 | 0.032 | 0.0 | 2.0 | 0.081 | 0.0 | | | | |-processing material buckets | 2.0 | 0.018 | 0.0 | 2.0 | 0.044 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.017 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.161 | 0.0 | 2.0 | 1.778 | 0.0 | | | | '-unlogged | | 0.024 | 0.0 | | 0.049 | 0.0 | | | '-unlogged | | 0.204 | 0.0 | | 0.285 | 0.0 | | |-overlays (fg) | 1.0 | 0.157 | 0.0 | 1.0 | 0.220 | 0.0 | | '-unlogged | | 0.051 | 0.0 | | 0.173 | 0.0 | |-text overlays | 1.0 | 0.225 | 0.0 | 1.0 | 0.596 | 0.0 | |-gui | 1.0 | 5.191 | 0.0 | 1.0 | 7.875 | 0.0 | | |-render minimap | 1.0 | 1.018 | 0.0 | 1.0 | 1.529 | 0.0 | | | |-minimap units | 1.0 | 0.726 | 0.0 | 1.0 | 1.056 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.292 | 0.0 | | 0.473 | 0.0 | | '-unlogged | | 4.173 | 0.0 | | 6.346 | 0.0 | |-logger | 1.0 | 0.124 | 0.0 | 1.0 | 0.090 | 0.0 | |-cursor | 1.0 | 0.284 | 0.0 | 1.0 | 0.722 | 0.0 | |-end frame | 1.0 | 0.020 | 0.0 | 1.0 | 0.013 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 1.0 | 0.004 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.009 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.012 | 0.0 | | 2.916 | 0.0 |-swap buffers | 1.0 | 0.832 | 0.0 | 1.0 | 0.973 | 0.0 |-sim update | 0.5 | 5.736 | 0.0 | 1.0 | 13.897 | 0.0 | |-AI compute read state | 0.5 | 0.108 | 0.0 | 1.0 | 0.313 | 0.0 | |-AI script | 0.5 | 2.073 | 0.0 | 1.0 | 0.374 | 0.0 | | |-HandleMessage setup | 0.5 | 0.022 | 0.0 | 1.0 | 0.071 | 0.0 | | |-ApplyEntitiesDelta | 0.5 | 0.061 | 0.0 | 1.0 | 0.145 | 0.0 | | |-qBot-xp | 0.1 | 1.944 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 1.780 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 1.498 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.076 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.041 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.096 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.017 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.3 | 0.045 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.033 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.039 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.016 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.045 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.031 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.107 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.103 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.046 | 0.0 | | 0.158 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.5 | 0.402 | 0.0 | 1.0 | 1.038 | 0.0 | |-Move | 24.7 | 0.506 | 0.0 | 53.0 | 2.020 | 0.0 | | |-TestLine | 5.3 | 0.038 | 0.0 | 14.0 | 0.137 | 0.0 | | |-AddTerrainEdges | 4.6 | 0.009 | 0.0 | 13.0 | 0.062 | 0.0 | | |-LosUpdateHelperIncremental | 5.9 | 0.068 | 0.0 | 15.0 | 0.241 | 0.0 | | |-object variation loading | 0.3 | 0.040 | 0.0 | 1.0 | 0.057 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.040 | 0.0 | | 0.057 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.351 | 0.0 | | 1.523 | 0.0 | |-AI setup | 0.5 | 0.272 | 0.0 | 1.0 | 0.929 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.5 | 0.032 | 0.0 | 1.0 | 0.093 | 0.0 | | '-unlogged | | 0.240 | 0.0 | | 0.836 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 1.0 | 0.017 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.017 | 0.0 | |-object variation loading | 0.8 | 0.041 | 0.0 | 3.0 | 0.133 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.041 | 0.0 | | 0.133 | 0.0 | |-ComputePath | 0.5 | 0.025 | 0.0 | 2.0 | 0.146 | 0.0 | |-ComputeShortPath | 0.6 | 0.339 | 0.0 | 2.0 | 2.274 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.012 | 0.0 | 2.0 | 0.112 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.023 | 0.0 | 2.0 | 0.077 | 0.0 | | |-A* | 0.6 | 0.278 | 0.0 | 2.0 | 1.945 | 0.0 | | '-unlogged | | 0.025 | 0.0 | | 0.140 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.009 | 0.0 | 1.0 | 0.015 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.007 | 0.0 | | 0.015 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.040 | 0.0 | 2.0 | 0.363 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.918 | 0.0 | | 6.276 | 0.0 |-gui sim update | 0.5 | 1.537 | 0.0 | 1.0 | 5.549 | 0.0 | |-CloneValueFromOtherContext | 4.7 | 0.185 | 0.0 | 10.0 | 0.677 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.352 | 0.0 | | 4.872 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.196 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4866048 | 3391488 | 3514368 | 3514368 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:17 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 136.008 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.016 | 0.0 | 3.0 | 0.020 | 0.0 |-progressive load | 1.0 | 0.005 | 0.0 | 3.0 | 0.015 | 0.0 |-renderer incremental load | 1.0 | 0.170 | 0.0 | 3.0 | 0.284 | 0.0 |-dispatch events | 1.0 | 13.372 | 0.0 | 3.0 | 0.134 | 0.0 | |-GUI event handler | 2.0 | 0.821 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 2.0 | 0.291 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.291 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 2.0 | 0.397 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 2.0 | 0.380 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.380 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.017 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 2.0 | 0.112 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.111 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.021 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 12.551 | 0.0 | | 0.134 | 0.0 |-gui tick | 1.0 | 1.399 | 0.0 | 3.0 | 2.773 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.365 | 0.0 | 12.0 | 0.700 | 0.0 | '-unlogged | | 1.034 | 0.0 | | 2.073 | 0.0 |-sim interpolate | 1.0 | 4.520 | 0.0 | 3.0 | 7.941 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 4.520 | 0.0 | | 7.941 | 0.0 |-render | 1.0 | 108.475 | 0.0 | 3.0 | 170.369 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 3.0 | 0.009 | 0.0 | |-submit terrain | 1.0 | 0.084 | 0.0 | 3.0 | 0.147 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.084 | 0.0 | | 0.147 | 0.0 | |-sim submit | 1.0 | 0.824 | 0.0 | 3.0 | 1.688 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.824 | 0.0 | | 1.688 | 0.0 | |-submit unattached particles | 1.0 | 0.005 | 0.0 | 3.0 | 0.015 | 0.0 | |-render submissions | 1.0 | 98.856 | 0.0 | 3.0 | 153.870 | 0.0 | | |-prepare models | 1.0 | 0.089 | 0.0 | 3.0 | 0.171 | 0.0 | | |-prepare overlays | 1.0 | 0.045 | 0.0 | 3.0 | 0.113 | 0.0 | | |-prepare particles | 1.0 | 0.120 | 0.0 | 3.0 | 0.218 | 0.0 | | | |-update emitters | 1.0 | 0.101 | 0.0 | 3.0 | 0.186 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 3.0 | 0.016 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.017 | 0.0 | | |-shadow map | 1.0 | 14.647 | 0.0 | 3.0 | 25.306 | 0.0 | | | |-bind framebuffer | 1.0 | 0.226 | 0.0 | 3.0 | 0.410 | 0.0 | | | |-clear depth texture | 1.0 | 0.213 | 0.0 | 3.0 | 0.445 | 0.0 | | | |-render patches | 1.0 | 5.481 | 0.0 | 3.0 | 9.234 | 0.0 | | | | |-compute batches | 1.0 | 0.034 | 0.0 | 3.0 | 0.067 | 0.0 | | | | '-unlogged | | 5.446 | 0.0 | | 9.168 | 0.0 | | | |-render models | 1.0 | 5.294 | 0.0 | 3.0 | 10.123 | 0.0 | | | | |-bucketing by material | 2.0 | 0.096 | 0.0 | 6.0 | 0.241 | 0.0 | | | | |-processing material buckets | 2.0 | 0.046 | 0.0 | 6.0 | 0.131 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.012 | 0.0 | 6.0 | 0.029 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 5.080 | 0.0 | 6.0 | 9.578 | 0.0 | | | | '-unlogged | | 0.060 | 0.0 | | 0.144 | 0.0 | | | |-render transparent models | 1.0 | 2.997 | 0.0 | 3.0 | 4.309 | 0.0 | | | | |-bucketing by material | 1.0 | 0.043 | 0.0 | 3.0 | 0.067 | 0.0 | | | | |-processing material buckets | 1.0 | 0.025 | 0.0 | 3.0 | 0.037 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 3.0 | 0.004 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.904 | 0.0 | 3.0 | 4.169 | 0.0 | | | | '-unlogged | | 0.022 | 0.0 | | 0.031 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.269 | 0.0 | 3.0 | 0.404 | 0.0 | | | '-unlogged | | 0.167 | 0.0 | | 0.379 | 0.0 | | |-clear buffers | 1.0 | 0.312 | 0.0 | 3.0 | 0.371 | 0.0 | | |-patches | 1.0 | 52.321 | 0.0 | 3.0 | 79.467 | 0.0 | | | |-render terrain sides | 1.0 | 0.067 | 0.0 | 3.0 | 0.099 | 0.0 | | | |-render terrain base | 1.0 | 25.121 | 0.0 | 3.0 | 37.427 | 0.0 | | | | |-compute batches | 1.0 | 0.683 | 0.0 | 3.0 | 0.834 | 0.0 | | | | |-recompute LOS texture | 0.6 | 0.987 | 0.0 | 1.0 | 0.738 | 0.0 | | | | '-unlogged | | 23.450 | 0.0 | | 35.855 | 0.0 | | | |-render terrain blends | 1.0 | 26.530 | 0.0 | 3.0 | 40.977 | 0.0 | | | | |-compute batches | 1.0 | 0.441 | 0.0 | 3.0 | 0.716 | 0.0 | | | | '-unlogged | | 26.089 | 0.0 | | 40.261 | 0.0 | | | |-render terrain decals | 1.0 | 0.518 | 0.0 | 3.0 | 0.798 | 0.0 | | | '-unlogged | | 0.086 | 0.0 | | 0.166 | 0.0 | | |-overlays (before) | 1.0 | 0.059 | 0.0 | 3.0 | 0.042 | 0.0 | | |-models | 1.0 | 6.283 | 0.0 | 3.0 | 9.728 | 0.0 | | | |-bucketing by material | 2.0 | 0.048 | 0.0 | 6.0 | 0.101 | 0.0 | | | |-processing material buckets | 2.0 | 0.029 | 0.0 | 6.0 | 0.050 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.010 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.831 | 0.0 | 6.0 | 9.449 | 0.0 | | | '-unlogged | | 0.363 | 0.0 | | 0.118 | 0.0 | | |-transparent models | 1.0 | 10.695 | 0.0 | 3.0 | 16.314 | 0.0 | | | |-bucketing by material | 2.0 | 0.079 | 0.0 | 6.0 | 0.129 | 0.0 | | | |-processing material buckets | 2.0 | 0.060 | 0.0 | 6.0 | 0.099 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 6.0 | 0.023 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 10.142 | 0.0 | 6.0 | 15.287 | 0.0 | | | |-sorting items by dist | 1.0 | 0.018 | 0.0 | 3.0 | 0.025 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.015 | 0.0 | 3.0 | 0.030 | 0.0 | | | '-unlogged | | 0.372 | 0.0 | | 0.720 | 0.0 | | |-overlays (after) | 1.0 | 1.490 | 0.0 | 3.0 | 2.354 | 0.0 | | |-particles | 1.0 | 0.987 | 0.0 | 3.0 | 1.623 | 0.0 | | |-silhouettes | 1.0 | 11.559 | 0.0 | 3.0 | 17.775 | 0.0 | | | |-render patches | 1.0 | 4.967 | 0.0 | 3.0 | 7.481 | 0.0 | | | | |-compute batches | 1.0 | 0.038 | 0.0 | 3.0 | 0.068 | 0.0 | | | | '-unlogged | | 4.930 | 0.0 | | 7.413 | 0.0 | | | |-render model occluders | 1.0 | 2.537 | 0.0 | 3.0 | 3.873 | 0.0 | | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 6.0 | 0.086 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 6.0 | 0.067 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.009 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.423 | 0.0 | 6.0 | 3.660 | 0.0 | | | | '-unlogged | | 0.031 | 0.0 | | 0.051 | 0.0 | | | |-render transparent occluders | 1.0 | 2.563 | 0.0 | 3.0 | 4.125 | 0.0 | | | | |-bucketing by material | 1.0 | 0.040 | 0.0 | 3.0 | 0.069 | 0.0 | | | | |-processing material buckets | 1.0 | 0.026 | 0.0 | 3.0 | 0.036 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.004 | 0.0 | 3.0 | 0.009 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.474 | 0.0 | 3.0 | 3.979 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.033 | 0.0 | | | |-render models | 1.0 | 1.307 | 0.0 | 3.0 | 1.997 | 0.0 | | | | |-bucketing by material | 2.0 | 0.038 | 0.0 | 6.0 | 0.054 | 0.0 | | | | |-processing material buckets | 2.0 | 0.021 | 0.0 | 6.0 | 0.042 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 6.0 | 0.023 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.212 | 0.0 | 6.0 | 1.838 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.040 | 0.0 | | | '-unlogged | | 0.184 | 0.0 | | 0.299 | 0.0 | | |-overlays (fg) | 1.0 | 0.192 | 0.0 | 3.0 | 0.262 | 0.0 | | '-unlogged | | 0.057 | 0.0 | | 0.126 | 0.0 | |-text overlays | 1.0 | 0.347 | 0.0 | 3.0 | 0.672 | 0.0 | |-gui | 1.0 | 5.611 | 0.0 | 3.0 | 9.769 | 0.0 | | |-render minimap | 1.0 | 1.091 | 0.0 | 3.0 | 2.134 | 0.0 | | | |-minimap units | 1.0 | 0.772 | 0.0 | 3.0 | 1.593 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.319 | 0.0 | | 0.541 | 0.0 | | '-unlogged | | 4.520 | 0.0 | | 7.636 | 0.0 | |-logger | 1.0 | 0.075 | 0.0 | 3.0 | 0.089 | 0.0 | |-cursor | 1.0 | 0.425 | 0.0 | 3.0 | 0.918 | 0.0 | |-end frame | 1.0 | 0.022 | 0.0 | 3.0 | 0.034 | 0.0 | | |-error check | 1.0 | 0.008 | 0.0 | 3.0 | 0.007 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.028 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.224 | 0.0 | | 3.158 | 0.0 |-swap buffers | 1.0 | 0.827 | 0.0 | 3.0 | 1.398 | 0.0 |-sim update | 0.6 | 5.078 | 0.0 | 1.0 | 4.976 | 0.0 | |-AI compute read state | 0.6 | 0.145 | 0.0 | 1.0 | 0.124 | 0.0 | |-AI script | 0.6 | 0.440 | 0.0 | 1.0 | 0.148 | 0.0 | | |-HandleMessage setup | 0.6 | 0.030 | 0.0 | 1.0 | 0.024 | 0.0 | | |-ApplyEntitiesDelta | 0.6 | 0.078 | 0.0 | 1.0 | 0.065 | 0.0 | | |-qBot-xp | 0.0 | 0.270 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.164 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.073 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.062 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.7 | 0.040 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.023 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.011 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.028 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.018 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.069 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.067 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.062 | 0.0 | | 0.058 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.6 | 0.536 | 0.0 | 1.0 | 0.384 | 0.0 | |-Move | 31.8 | 0.670 | 0.0 | 53.0 | 0.939 | 0.0 | | |-TestLine | 7.0 | 0.054 | 0.0 | 8.0 | 0.044 | 0.0 | | |-AddTerrainEdges | 6.3 | 0.014 | 0.0 | 7.0 | 0.026 | 0.0 | | |-LosUpdateHelperIncremental | 8.4 | 0.100 | 0.0 | 11.0 | 0.072 | 0.0 | | |-object variation loading | 0.3 | 0.039 | 0.0 | 2.0 | 0.067 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.039 | 0.0 | | 0.067 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 1.0 | 0.006 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 1.0 | 0.008 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.008 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.463 | 0.0 | | 0.716 | 0.0 | |-AI setup | 0.6 | 0.353 | 0.0 | 1.0 | 0.286 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.6 | 0.045 | 0.0 | 1.0 | 0.031 | 0.0 | | '-unlogged | | 0.308 | 0.0 | | 0.255 | 0.0 | |-MoveToTargetRange | 0.2 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.8 | 0.052 | 0.0 | 2.0 | 0.064 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.052 | 0.0 | | 0.064 | 0.0 | |-ComputePath | 0.5 | 0.025 | 0.0 | 3.0 | 0.058 | 0.0 | |-ComputeShortPath | 0.6 | 0.308 | 0.0 | 3.0 | 0.830 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.013 | 0.0 | 3.0 | 0.032 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.025 | 0.0 | 3.0 | 0.073 | 0.0 | | |-A* | 0.6 | 0.241 | 0.0 | 3.0 | 0.660 | 0.0 | | '-unlogged | | 0.028 | 0.0 | | 0.065 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.046 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.488 | 0.0 | | 2.143 | 0.0 |-gui sim update | 0.6 | 1.913 | 0.0 | 1.0 | 1.457 | 0.0 | |-CloneValueFromOtherContext | 6.0 | 0.243 | 0.0 | 10.0 | 0.191 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.670 | 0.0 | | 1.266 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.233 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4988928 | 3588096 | 3514368 | 3514368 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:17 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 134.729 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.016 | 0.0 | 3.0 | 0.025 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 3.0 | 0.007 | 0.0 |-renderer incremental load | 1.0 | 0.170 | 0.0 | 3.0 | 0.291 | 0.0 |-dispatch events | 1.0 | 13.587 | 0.0 | 3.0 | 6.648 | 0.0 | |-GUI event handler | 2.2 | 0.857 | 0.0 | 6.0 | 1.079 | 0.0 | | |-handleInputBeforeGui | 2.2 | 0.305 | 0.0 | 6.0 | 0.427 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.305 | 0.0 | | 0.427 | 0.0 | | |-handle event in native GUI | 2.2 | 0.412 | 0.0 | 6.0 | 0.453 | 0.0 | | | |-mouse events | 2.2 | 0.394 | 0.0 | 6.0 | 0.437 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.394 | 0.0 | | 0.437 | 0.0 | | | '-unlogged | | 0.018 | 0.0 | | 0.017 | 0.0 | | |-handleInputAfterGui | 2.2 | 0.117 | 0.0 | 6.0 | 0.141 | 0.0 | | | |-CloneValueFromOtherContext | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.115 | 0.0 | | 0.141 | 0.0 | | '-unlogged | | 0.023 | 0.0 | | 0.057 | 0.0 | '-unlogged | | 12.730 | 0.0 | | 5.569 | 0.0 |-gui tick | 1.0 | 1.380 | 0.0 | 3.0 | 2.309 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.358 | 0.0 | 12.0 | 0.641 | 0.0 | '-unlogged | | 1.021 | 0.0 | | 1.667 | 0.0 |-sim interpolate | 1.0 | 4.457 | 0.0 | 3.0 | 7.766 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 4.457 | 0.0 | | 7.766 | 0.0 |-render | 1.0 | 107.083 | 0.0 | 3.0 | 175.170 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 3.0 | 0.004 | 0.0 | |-submit terrain | 1.0 | 0.083 | 0.0 | 3.0 | 0.161 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.083 | 0.0 | | 0.161 | 0.0 | |-sim submit | 1.0 | 0.817 | 0.0 | 3.0 | 1.646 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.817 | 0.0 | | 1.646 | 0.0 | |-submit unattached particles | 1.0 | 0.005 | 0.0 | 3.0 | 0.003 | 0.0 | |-render submissions | 1.0 | 97.440 | 0.0 | 3.0 | 158.344 | 0.0 | | |-prepare models | 1.0 | 0.089 | 0.0 | 3.0 | 0.170 | 0.0 | | |-prepare overlays | 1.0 | 0.045 | 0.0 | 3.0 | 0.081 | 0.0 | | |-prepare particles | 1.0 | 0.120 | 0.0 | 3.0 | 0.209 | 0.0 | | | |-update emitters | 1.0 | 0.101 | 0.0 | 3.0 | 0.173 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 3.0 | 0.016 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.019 | 0.0 | | |-shadow map | 1.0 | 14.508 | 0.0 | 3.0 | 26.050 | 0.0 | | | |-bind framebuffer | 1.0 | 0.225 | 0.0 | 3.0 | 0.418 | 0.0 | | | |-clear depth texture | 1.0 | 0.208 | 0.0 | 3.0 | 0.394 | 0.0 | | | |-render patches | 1.0 | 5.463 | 0.0 | 3.0 | 9.758 | 0.0 | | | | |-compute batches | 1.0 | 0.034 | 0.0 | 3.0 | 0.064 | 0.0 | | | | '-unlogged | | 5.430 | 0.0 | | 9.693 | 0.0 | | | |-render models | 1.0 | 5.261 | 0.0 | 3.0 | 10.166 | 0.0 | | | | |-bucketing by material | 2.0 | 0.095 | 0.0 | 6.0 | 0.343 | 0.0 | | | | |-processing material buckets | 2.0 | 0.045 | 0.0 | 6.0 | 0.103 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.026 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 5.049 | 0.0 | 6.0 | 9.579 | 0.0 | | | | '-unlogged | | 0.061 | 0.0 | | 0.116 | 0.0 | | | |-render transparent models | 1.0 | 2.919 | 0.0 | 3.0 | 4.531 | 0.0 | | | | |-bucketing by material | 1.0 | 0.042 | 0.0 | 3.0 | 0.077 | 0.0 | | | | |-processing material buckets | 1.0 | 0.025 | 0.0 | 3.0 | 0.042 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.004 | 0.0 | 3.0 | 0.013 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.827 | 0.0 | 3.0 | 4.350 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.050 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.263 | 0.0 | 3.0 | 0.405 | 0.0 | | | '-unlogged | | 0.168 | 0.0 | | 0.377 | 0.0 | | |-clear buffers | 1.0 | 0.308 | 0.0 | 3.0 | 0.310 | 0.0 | | |-patches | 1.0 | 51.513 | 0.0 | 3.0 | 82.264 | 0.0 | | | |-render terrain sides | 1.0 | 0.065 | 0.0 | 3.0 | 0.096 | 0.0 | | | |-render terrain base | 1.0 | 24.620 | 0.0 | 3.0 | 37.692 | 0.0 | | | | |-compute batches | 1.0 | 0.662 | 0.0 | 3.0 | 0.868 | 0.0 | | | | |-recompute LOS texture | 0.6 | 0.971 | 0.0 | 1.0 | 0.739 | 0.0 | | | | '-unlogged | | 22.987 | 0.0 | | 36.085 | 0.0 | | | |-render terrain blends | 1.0 | 26.232 | 0.0 | 3.0 | 43.467 | 0.0 | | | | |-compute batches | 1.0 | 0.443 | 0.0 | 3.0 | 0.786 | 0.0 | | | | '-unlogged | | 25.789 | 0.0 | | 42.680 | 0.0 | | | |-render terrain decals | 1.0 | 0.510 | 0.0 | 3.0 | 0.835 | 0.0 | | | '-unlogged | | 0.086 | 0.0 | | 0.174 | 0.0 | | |-overlays (before) | 1.0 | 0.031 | 0.0 | 3.0 | 0.074 | 0.0 | | |-models | 1.0 | 6.188 | 0.0 | 3.0 | 9.739 | 0.0 | | | |-bucketing by material | 2.0 | 0.048 | 0.0 | 6.0 | 0.085 | 0.0 | | | |-processing material buckets | 2.0 | 0.030 | 0.0 | 6.0 | 0.065 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.018 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.728 | 0.0 | 6.0 | 9.432 | 0.0 | | | '-unlogged | | 0.370 | 0.0 | | 0.139 | 0.0 | | |-transparent models | 1.0 | 10.581 | 0.0 | 3.0 | 17.102 | 0.0 | | | |-bucketing by material | 2.0 | 0.079 | 0.0 | 6.0 | 0.148 | 0.0 | | | |-processing material buckets | 2.0 | 0.060 | 0.0 | 6.0 | 0.101 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 6.0 | 0.006 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 10.005 | 0.0 | 6.0 | 16.092 | 0.0 | | | |-sorting items by dist | 1.0 | 0.018 | 0.0 | 3.0 | 0.027 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.015 | 0.0 | 3.0 | 0.024 | 0.0 | | | '-unlogged | | 0.396 | 0.0 | | 0.704 | 0.0 | | |-overlays (after) | 1.0 | 1.444 | 0.0 | 3.0 | 2.239 | 0.0 | | |-particles | 1.0 | 0.991 | 0.0 | 3.0 | 1.586 | 0.0 | | |-silhouettes | 1.0 | 11.367 | 0.0 | 3.0 | 18.147 | 0.0 | | | |-render patches | 1.0 | 4.807 | 0.0 | 3.0 | 7.386 | 0.0 | | | | |-compute batches | 1.0 | 0.037 | 0.0 | 3.0 | 0.076 | 0.0 | | | | '-unlogged | | 4.770 | 0.0 | | 7.310 | 0.0 | | | |-render model occluders | 1.0 | 2.513 | 0.0 | 3.0 | 3.818 | 0.0 | | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 6.0 | 0.082 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 6.0 | 0.046 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.035 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.400 | 0.0 | 6.0 | 3.598 | 0.0 | | | | '-unlogged | | 0.030 | 0.0 | | 0.058 | 0.0 | | | |-render transparent occluders | 1.0 | 2.575 | 0.0 | 3.0 | 4.397 | 0.0 | | | | |-bucketing by material | 1.0 | 0.040 | 0.0 | 3.0 | 0.060 | 0.0 | | | | |-processing material buckets | 1.0 | 0.026 | 0.0 | 3.0 | 0.048 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.004 | 0.0 | 3.0 | 0.009 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.486 | 0.0 | 3.0 | 4.242 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.037 | 0.0 | | | |-render models | 1.0 | 1.294 | 0.0 | 3.0 | 2.244 | 0.0 | | | | |-bucketing by material | 2.0 | 0.038 | 0.0 | 6.0 | 0.064 | 0.0 | | | | |-processing material buckets | 2.0 | 0.021 | 0.0 | 6.0 | 0.040 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 6.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.200 | 0.0 | 6.0 | 2.067 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.068 | 0.0 | | | '-unlogged | | 0.178 | 0.0 | | 0.301 | 0.0 | | |-overlays (fg) | 1.0 | 0.199 | 0.0 | 3.0 | 0.265 | 0.0 | | '-unlogged | | 0.058 | 0.0 | | 0.108 | 0.0 | |-text overlays | 1.0 | 0.377 | 0.0 | 3.0 | 0.700 | 0.0 | |-gui | 1.0 | 5.604 | 0.0 | 3.0 | 9.700 | 0.0 | | |-render minimap | 1.0 | 1.086 | 0.0 | 3.0 | 2.123 | 0.0 | | | |-minimap units | 1.0 | 0.767 | 0.0 | 3.0 | 1.582 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.319 | 0.0 | | 0.540 | 0.0 | | '-unlogged | | 4.518 | 0.0 | | 7.577 | 0.0 | |-logger | 1.0 | 0.065 | 0.0 | 3.0 | 0.091 | 0.0 | |-cursor | 1.0 | 0.458 | 0.0 | 3.0 | 0.950 | 0.0 | |-end frame | 1.0 | 0.021 | 0.0 | 3.0 | 0.031 | 0.0 | | |-error check | 1.0 | 0.008 | 0.0 | 3.0 | 0.007 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.024 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.208 | 0.0 | | 3.541 | 0.0 |-swap buffers | 1.0 | 0.791 | 0.0 | 3.0 | 1.330 | 0.0 |-sim update | 0.6 | 5.087 | 0.0 | 1.0 | 4.739 | 0.0 | |-AI compute read state | 0.6 | 0.145 | 0.0 | 1.0 | 0.154 | 0.0 | |-AI script | 0.6 | 0.437 | 0.0 | 1.0 | 0.145 | 0.0 | | |-HandleMessage setup | 0.6 | 0.030 | 0.0 | 1.0 | 0.032 | 0.0 | | |-ApplyEntitiesDelta | 0.6 | 0.075 | 0.0 | 1.0 | 0.064 | 0.0 | | |-qBot-xp | 0.0 | 0.270 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.164 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.073 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.062 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.7 | 0.040 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.023 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.011 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.028 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.018 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.069 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.067 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.061 | 0.0 | | 0.050 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.6 | 0.539 | 0.0 | 1.0 | 0.485 | 0.0 | |-Move | 31.8 | 0.678 | 0.0 | 53.0 | 0.444 | 0.0 | | |-TestLine | 6.9 | 0.053 | 0.0 | 9.0 | 0.038 | 0.0 | | |-AddTerrainEdges | 6.3 | 0.014 | 0.0 | 9.0 | 0.002 | 0.0 | | |-LosUpdateHelperIncremental | 8.4 | 0.100 | 0.0 | 16.0 | 0.100 | 0.0 | | |-object variation loading | 0.3 | 0.040 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.040 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 1.0 | 0.003 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.471 | 0.0 | | 0.301 | 0.0 | |-AI setup | 0.6 | 0.355 | 0.0 | 1.0 | 0.320 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.6 | 0.045 | 0.0 | 1.0 | 0.043 | 0.0 | | '-unlogged | | 0.310 | 0.0 | | 0.277 | 0.0 | |-MoveToTargetRange | 0.2 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.8 | 0.051 | 0.0 | 2.0 | 0.221 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.051 | 0.0 | | 0.221 | 0.0 | |-ComputePath | 0.5 | 0.025 | 0.0 | 1.0 | 0.023 | 0.0 | |-ComputeShortPath | 0.6 | 0.308 | 0.0 | 1.0 | 0.189 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.013 | 0.0 | 1.0 | 0.028 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.025 | 0.0 | 1.0 | 0.020 | 0.0 | | |-A* | 0.6 | 0.241 | 0.0 | 1.0 | 0.125 | 0.0 | | '-unlogged | | 0.028 | 0.0 | | 0.016 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.046 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.488 | 0.0 | | 2.758 | 0.0 |-gui sim update | 0.6 | 1.922 | 0.0 | 1.0 | 1.553 | 0.0 | |-CloneValueFromOtherContext | 6.0 | 0.245 | 0.0 | 10.0 | 0.257 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.676 | 0.0 | | 1.296 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.233 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5013504 | 3604480 | 3514368 | 3514368 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:17 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 120.492 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.016 | 0.0 | 3.0 | 0.020 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 3.0 | 0.010 | 0.0 |-renderer incremental load | 1.0 | 0.158 | 0.0 | 3.0 | 0.256 | 0.0 |-dispatch events | 1.0 | 1.921 | 0.0 | 3.0 | 6.912 | 0.0 | |-GUI event handler | 2.0 | 0.751 | 0.0 | 6.0 | 1.166 | 0.0 | | |-handleInputBeforeGui | 2.0 | 0.274 | 0.0 | 6.0 | 0.460 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.274 | 0.0 | | 0.460 | 0.0 | | |-handle event in native GUI | 2.0 | 0.375 | 0.0 | 6.0 | 0.491 | 0.0 | | | |-mouse events | 2.0 | 0.360 | 0.0 | 6.0 | 0.474 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.360 | 0.0 | | 0.474 | 0.0 | | | '-unlogged | | 0.015 | 0.0 | | 0.016 | 0.0 | | |-handleInputAfterGui | 2.0 | 0.081 | 0.0 | 6.0 | 0.170 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.081 | 0.0 | | 0.170 | 0.0 | | '-unlogged | | 0.022 | 0.0 | | 0.046 | 0.0 | '-unlogged | | 1.170 | 0.0 | | 5.746 | 0.0 |-gui tick | 1.0 | 1.331 | 0.0 | 3.0 | 2.127 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.347 | 0.0 | 12.0 | 0.530 | 0.0 | '-unlogged | | 0.983 | 0.0 | | 1.597 | 0.0 |-sim interpolate | 1.0 | 4.385 | 0.0 | 3.0 | 7.598 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 4.385 | 0.0 | | 7.598 | 0.0 |-render | 1.0 | 104.785 | 0.0 | 3.0 | 171.400 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 3.0 | 0.007 | 0.0 | |-submit terrain | 1.0 | 0.083 | 0.0 | 3.0 | 0.143 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.083 | 0.0 | | 0.143 | 0.0 | |-sim submit | 1.0 | 0.801 | 0.0 | 3.0 | 1.440 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.801 | 0.0 | | 1.440 | 0.0 | |-submit unattached particles | 1.0 | 0.005 | 0.0 | 3.0 | 0.006 | 0.0 | |-render submissions | 1.0 | 95.477 | 0.0 | 3.0 | 155.889 | 0.0 | | |-prepare models | 1.0 | 0.087 | 0.0 | 3.0 | 0.157 | 0.0 | | |-prepare overlays | 1.0 | 0.044 | 0.0 | 3.0 | 0.078 | 0.0 | | |-prepare particles | 1.0 | 0.119 | 0.0 | 3.0 | 0.190 | 0.0 | | | |-update emitters | 1.0 | 0.100 | 0.0 | 3.0 | 0.157 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 3.0 | 0.012 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.022 | 0.0 | | |-shadow map | 1.0 | 14.017 | 0.0 | 3.0 | 23.428 | 0.0 | | | |-bind framebuffer | 1.0 | 0.225 | 0.0 | 3.0 | 0.379 | 0.0 | | | |-clear depth texture | 1.0 | 0.207 | 0.0 | 3.0 | 0.326 | 0.0 | | | |-render patches | 1.0 | 5.240 | 0.0 | 3.0 | 8.370 | 0.0 | | | | |-compute batches | 1.0 | 0.033 | 0.0 | 3.0 | 0.055 | 0.0 | | | | '-unlogged | | 5.207 | 0.0 | | 8.315 | 0.0 | | | |-render models | 1.0 | 5.116 | 0.0 | 3.0 | 9.205 | 0.0 | | | | |-bucketing by material | 2.0 | 0.096 | 0.0 | 6.0 | 0.221 | 0.0 | | | | |-processing material buckets | 2.0 | 0.047 | 0.0 | 6.0 | 0.136 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.027 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.900 | 0.0 | 6.0 | 8.656 | 0.0 | | | | '-unlogged | | 0.062 | 0.0 | | 0.166 | 0.0 | | | |-render transparent models | 1.0 | 2.806 | 0.0 | 3.0 | 4.449 | 0.0 | | | | |-bucketing by material | 1.0 | 0.041 | 0.0 | 3.0 | 0.075 | 0.0 | | | | |-processing material buckets | 1.0 | 0.025 | 0.0 | 3.0 | 0.048 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 3.0 | 0.005 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.717 | 0.0 | 3.0 | 4.281 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.040 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.255 | 0.0 | 3.0 | 0.395 | 0.0 | | | '-unlogged | | 0.167 | 0.0 | | 0.304 | 0.0 | | |-clear buffers | 1.0 | 0.242 | 0.0 | 3.0 | 0.320 | 0.0 | | |-patches | 1.0 | 50.296 | 0.0 | 3.0 | 83.128 | 0.0 | | | |-render terrain sides | 1.0 | 0.062 | 0.0 | 3.0 | 0.100 | 0.0 | | | |-render terrain base | 1.0 | 23.756 | 0.0 | 3.0 | 38.271 | 0.0 | | | | |-compute batches | 1.0 | 0.547 | 0.0 | 3.0 | 0.830 | 0.0 | | | | |-recompute LOS texture | 0.6 | 0.923 | 0.0 | 1.0 | 0.737 | 0.0 | | | | '-unlogged | | 22.286 | 0.0 | | 36.704 | 0.0 | | | |-render terrain blends | 1.0 | 25.897 | 0.0 | 3.0 | 43.774 | 0.0 | | | | |-compute batches | 1.0 | 0.437 | 0.0 | 3.0 | 0.911 | 0.0 | | | | '-unlogged | | 25.460 | 0.0 | | 42.863 | 0.0 | | | |-render terrain decals | 1.0 | 0.497 | 0.0 | 3.0 | 0.816 | 0.0 | | | '-unlogged | | 0.084 | 0.0 | | 0.167 | 0.0 | | |-overlays (before) | 1.0 | 0.031 | 0.0 | 3.0 | 0.050 | 0.0 | | |-models | 1.0 | 6.175 | 0.0 | 3.0 | 9.685 | 0.0 | | | |-bucketing by material | 2.0 | 0.048 | 0.0 | 6.0 | 0.081 | 0.0 | | | |-processing material buckets | 2.0 | 0.031 | 0.0 | 6.0 | 0.061 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.016 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.698 | 0.0 | 6.0 | 8.817 | 0.0 | | | '-unlogged | | 0.386 | 0.0 | | 0.709 | 0.0 | | |-transparent models | 1.0 | 10.520 | 0.0 | 3.0 | 16.217 | 0.0 | | | |-bucketing by material | 2.0 | 0.079 | 0.0 | 6.0 | 0.137 | 0.0 | | | |-processing material buckets | 2.0 | 0.060 | 0.0 | 6.0 | 0.117 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 6.0 | 0.010 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 9.955 | 0.0 | 6.0 | 15.368 | 0.0 | | | |-sorting items by dist | 1.0 | 0.019 | 0.0 | 3.0 | 0.037 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.015 | 0.0 | 3.0 | 0.030 | 0.0 | | | '-unlogged | | 0.384 | 0.0 | | 0.518 | 0.0 | | |-overlays (after) | 1.0 | 1.435 | 0.0 | 3.0 | 2.274 | 0.0 | | |-particles | 1.0 | 0.986 | 0.0 | 3.0 | 1.632 | 0.0 | | |-silhouettes | 1.0 | 11.263 | 0.0 | 3.0 | 18.166 | 0.0 | | | |-render patches | 1.0 | 4.774 | 0.0 | 3.0 | 7.698 | 0.0 | | | | |-compute batches | 1.0 | 0.036 | 0.0 | 3.0 | 0.061 | 0.0 | | | | '-unlogged | | 4.738 | 0.0 | | 7.637 | 0.0 | | | |-render model occluders | 1.0 | 2.487 | 0.0 | 3.0 | 4.053 | 0.0 | | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 6.0 | 0.076 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 6.0 | 0.051 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 6.0 | 0.024 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.374 | 0.0 | 6.0 | 3.843 | 0.0 | | | | '-unlogged | | 0.030 | 0.0 | | 0.058 | 0.0 | | | |-render transparent occluders | 1.0 | 2.539 | 0.0 | 3.0 | 3.826 | 0.0 | | | | |-bucketing by material | 1.0 | 0.040 | 0.0 | 3.0 | 0.069 | 0.0 | | | | |-processing material buckets | 1.0 | 0.026 | 0.0 | 3.0 | 0.037 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.004 | 0.0 | 3.0 | 0.008 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.451 | 0.0 | 3.0 | 3.682 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.030 | 0.0 | | | |-render models | 1.0 | 1.286 | 0.0 | 3.0 | 2.230 | 0.0 | | | | |-bucketing by material | 2.0 | 0.037 | 0.0 | 6.0 | 0.060 | 0.0 | | | | |-processing material buckets | 2.0 | 0.021 | 0.0 | 6.0 | 0.035 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 6.0 | 0.016 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.192 | 0.0 | 6.0 | 2.076 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.043 | 0.0 | | | '-unlogged | | 0.177 | 0.0 | | 0.359 | 0.0 | | |-overlays (fg) | 1.0 | 0.206 | 0.0 | 3.0 | 0.453 | 0.0 | | '-unlogged | | 0.057 | 0.0 | | 0.112 | 0.0 | |-text overlays | 1.0 | 0.368 | 0.0 | 3.0 | 0.496 | 0.0 | |-gui | 1.0 | 5.515 | 0.0 | 3.0 | 9.529 | 0.0 | | |-render minimap | 1.0 | 1.078 | 0.0 | 3.0 | 1.984 | 0.0 | | | |-minimap units | 1.0 | 0.761 | 0.0 | 3.0 | 1.446 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.318 | 0.0 | | 0.538 | 0.0 | | '-unlogged | | 4.437 | 0.0 | | 7.545 | 0.0 | |-logger | 1.0 | 0.058 | 0.0 | 3.0 | 0.113 | 0.0 | |-cursor | 1.0 | 0.447 | 0.0 | 3.0 | 0.596 | 0.0 | |-end frame | 1.0 | 0.022 | 0.0 | 3.0 | 0.047 | 0.0 | | |-error check | 1.0 | 0.008 | 0.0 | 3.0 | 0.017 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.030 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.007 | 0.0 | | 3.132 | 0.0 |-swap buffers | 1.0 | 0.778 | 0.0 | 3.0 | 1.519 | 0.0 |-sim update | 0.6 | 5.036 | 0.0 | 1.0 | 4.033 | 0.0 | |-AI compute read state | 0.6 | 0.139 | 0.0 | 1.0 | 0.159 | 0.0 | |-AI script | 0.6 | 0.493 | 0.0 | 1.0 | 0.139 | 0.0 | | |-HandleMessage setup | 0.6 | 0.028 | 0.0 | 1.0 | 0.025 | 0.0 | | |-ApplyEntitiesDelta | 0.6 | 0.071 | 0.0 | 1.0 | 0.073 | 0.0 | | |-qBot-xp | 0.1 | 0.337 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.199 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.074 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.084 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.3 | 0.043 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.036 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.024 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.090 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.087 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.058 | 0.0 | | 0.041 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.6 | 0.520 | 0.0 | 1.0 | 0.488 | 0.0 | |-Move | 30.0 | 0.677 | 0.0 | 53.0 | 0.772 | 0.0 | | |-TestLine | 6.4 | 0.052 | 0.0 | 10.0 | 0.041 | 0.0 | | |-AddTerrainEdges | 5.9 | 0.013 | 0.0 | 9.0 | 0.002 | 0.0 | | |-LosUpdateHelperIncremental | 7.9 | 0.096 | 0.0 | 13.0 | 0.097 | 0.0 | | |-object variation loading | 0.4 | 0.042 | 0.0 | 2.0 | 0.033 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.042 | 0.0 | | 0.033 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.472 | 0.0 | | 0.599 | 0.0 | |-AI setup | 0.6 | 0.337 | 0.0 | 1.0 | 0.327 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.6 | 0.043 | 0.0 | 1.0 | 0.032 | 0.0 | | '-unlogged | | 0.294 | 0.0 | | 0.295 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.8 | 0.052 | 0.0 | 1.0 | 0.009 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.052 | 0.0 | | 0.009 | 0.0 | |-ComputePath | 0.5 | 0.028 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.6 | 0.339 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.6 | 0.269 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.031 | 0.0 | | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.046 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.391 | 0.0 | | 2.139 | 0.0 |-gui sim update | 0.6 | 1.848 | 0.0 | 1.0 | 1.667 | 0.0 | |-CloneValueFromOtherContext | 5.7 | 0.235 | 0.0 | 10.0 | 0.245 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.613 | 0.0 | | 1.422 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.229 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5038080 | 3637248 | 3526656 | 3526656 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:17 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 112.901 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.015 | 0.0 | 2.0 | 0.018 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 2.0 | 0.009 | 0.0 |-renderer incremental load | 1.0 | 0.154 | 0.0 | 2.0 | 0.173 | 0.0 |-dispatch events | 1.0 | 2.154 | 0.0 | 2.0 | 6.209 | 0.0 | |-GUI event handler | 2.2 | 0.789 | 0.0 | 2.0 | 0.424 | 0.0 | | |-handleInputBeforeGui | 2.2 | 0.289 | 0.0 | 2.0 | 0.168 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.289 | 0.0 | | 0.168 | 0.0 | | |-handle event in native GUI | 2.2 | 0.391 | 0.0 | 2.0 | 0.180 | 0.0 | | | |-mouse events | 2.2 | 0.375 | 0.0 | 2.0 | 0.166 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.375 | 0.0 | | 0.166 | 0.0 | | | '-unlogged | | 0.016 | 0.0 | | 0.014 | 0.0 | | |-handleInputAfterGui | 2.2 | 0.087 | 0.0 | 2.0 | 0.061 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.087 | 0.0 | | 0.061 | 0.0 | | '-unlogged | | 0.023 | 0.0 | | 0.014 | 0.0 | '-unlogged | | 1.365 | 0.0 | | 5.785 | 0.0 |-gui tick | 1.0 | 1.288 | 0.0 | 2.0 | 1.541 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.340 | 0.0 | 8.0 | 0.381 | 0.0 | '-unlogged | | 0.948 | 0.0 | | 1.160 | 0.0 |-sim interpolate | 1.0 | 4.257 | 0.0 | 2.0 | 6.176 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 4.257 | 0.0 | | 6.176 | 0.0 |-render | 1.0 | 97.480 | 0.0 | 2.0 | 116.862 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 2.0 | 0.003 | 0.0 | |-submit terrain | 1.0 | 0.080 | 0.0 | 2.0 | 0.125 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.080 | 0.0 | | 0.125 | 0.0 | |-sim submit | 1.0 | 0.776 | 0.0 | 2.0 | 1.150 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.776 | 0.0 | | 1.150 | 0.0 | |-submit unattached particles | 1.0 | 0.005 | 0.0 | 2.0 | 0.001 | 0.0 | |-render submissions | 1.0 | 88.760 | 0.0 | 2.0 | 106.377 | 0.0 | | |-prepare models | 1.0 | 0.086 | 0.0 | 2.0 | 0.107 | 0.0 | | |-prepare overlays | 1.0 | 0.043 | 0.0 | 2.0 | 0.055 | 0.0 | | |-prepare particles | 1.0 | 0.115 | 0.0 | 2.0 | 0.135 | 0.0 | | | |-update emitters | 1.0 | 0.097 | 0.0 | 2.0 | 0.122 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 2.0 | 0.007 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.007 | 0.0 | | |-shadow map | 1.0 | 13.528 | 0.0 | 2.0 | 18.158 | 0.0 | | | |-bind framebuffer | 1.0 | 0.219 | 0.0 | 2.0 | 0.287 | 0.0 | | | |-clear depth texture | 1.0 | 0.201 | 0.0 | 2.0 | 0.292 | 0.0 | | | |-render patches | 1.0 | 5.025 | 0.0 | 2.0 | 6.271 | 0.0 | | | | |-compute batches | 1.0 | 0.032 | 0.0 | 2.0 | 0.044 | 0.0 | | | | '-unlogged | | 4.993 | 0.0 | | 6.228 | 0.0 | | | |-render models | 1.0 | 4.976 | 0.0 | 2.0 | 7.050 | 0.0 | | | | |-bucketing by material | 2.0 | 0.095 | 0.0 | 4.0 | 0.129 | 0.0 | | | | |-processing material buckets | 2.0 | 0.048 | 0.0 | 4.0 | 0.180 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 4.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.763 | 0.0 | 4.0 | 6.641 | 0.0 | | | | '-unlogged | | 0.061 | 0.0 | | 0.089 | 0.0 | | | |-render transparent models | 1.0 | 2.699 | 0.0 | 2.0 | 3.723 | 0.0 | | | | |-bucketing by material | 1.0 | 0.040 | 0.0 | 2.0 | 0.057 | 0.0 | | | | |-processing material buckets | 1.0 | 0.024 | 0.0 | 2.0 | 0.028 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 2.0 | 0.001 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.611 | 0.0 | 2.0 | 3.615 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.022 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.245 | 0.0 | 2.0 | 0.317 | 0.0 | | | '-unlogged | | 0.162 | 0.0 | | 0.218 | 0.0 | | |-clear buffers | 1.0 | 0.195 | 0.0 | 2.0 | 0.205 | 0.0 | | |-patches | 1.0 | 46.843 | 0.0 | 2.0 | 53.380 | 0.0 | | | |-render terrain sides | 1.0 | 0.060 | 0.0 | 2.0 | 0.068 | 0.0 | | | |-render terrain base | 1.0 | 22.459 | 0.0 | 2.0 | 25.695 | 0.0 | | | | |-compute batches | 1.0 | 0.520 | 0.0 | 2.0 | 0.570 | 0.0 | | | | |-recompute LOS texture | 0.6 | 0.877 | 0.0 | 1.0 | 1.107 | 0.0 | | | | '-unlogged | | 21.063 | 0.0 | | 24.018 | 0.0 | | | |-render terrain blends | 1.0 | 23.777 | 0.0 | 2.0 | 26.975 | 0.0 | | | | |-compute batches | 1.0 | 0.402 | 0.0 | 2.0 | 0.434 | 0.0 | | | | '-unlogged | | 23.375 | 0.0 | | 26.541 | 0.0 | | | |-render terrain decals | 1.0 | 0.468 | 0.0 | 2.0 | 0.538 | 0.0 | | | '-unlogged | | 0.080 | 0.0 | | 0.104 | 0.0 | | |-overlays (before) | 1.0 | 0.029 | 0.0 | 2.0 | 0.032 | 0.0 | | |-models | 1.0 | 5.638 | 0.0 | 2.0 | 7.599 | 0.0 | | | |-bucketing by material | 2.0 | 0.044 | 0.0 | 4.0 | 0.063 | 0.0 | | | |-processing material buckets | 2.0 | 0.029 | 0.0 | 4.0 | 0.048 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 4.0 | 0.017 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 5.193 | 0.0 | 4.0 | 6.810 | 0.0 | | | '-unlogged | | 0.362 | 0.0 | | 0.661 | 0.0 | | |-transparent models | 1.0 | 9.474 | 0.0 | 2.0 | 11.716 | 0.0 | | | |-bucketing by material | 2.0 | 0.074 | 0.0 | 4.0 | 0.093 | 0.0 | | | |-processing material buckets | 2.0 | 0.057 | 0.0 | 4.0 | 0.076 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 4.0 | 0.003 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 8.954 | 0.0 | 4.0 | 11.103 | 0.0 | | | |-sorting items by dist | 1.0 | 0.018 | 0.0 | 2.0 | 0.033 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.014 | 0.0 | 2.0 | 0.017 | 0.0 | | | '-unlogged | | 0.351 | 0.0 | | 0.390 | 0.0 | | |-overlays (after) | 1.0 | 1.305 | 0.0 | 2.0 | 1.558 | 0.0 | | |-particles | 1.0 | 0.911 | 0.0 | 2.0 | 1.098 | 0.0 | | |-silhouettes | 1.0 | 10.340 | 0.0 | 2.0 | 11.876 | 0.0 | | | |-render patches | 1.0 | 4.340 | 0.0 | 2.0 | 5.001 | 0.0 | | | | |-compute batches | 1.0 | 0.034 | 0.0 | 2.0 | 0.036 | 0.0 | | | | '-unlogged | | 4.306 | 0.0 | | 4.965 | 0.0 | | | |-render model occluders | 1.0 | 2.312 | 0.0 | 2.0 | 2.719 | 0.0 | | | | |-bucketing by material | 2.0 | 0.044 | 0.0 | 4.0 | 0.058 | 0.0 | | | | |-processing material buckets | 2.0 | 0.025 | 0.0 | 4.0 | 0.026 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 4.0 | 0.019 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.206 | 0.0 | 4.0 | 2.588 | 0.0 | | | | '-unlogged | | 0.028 | 0.0 | | 0.028 | 0.0 | | | |-render transparent occluders | 1.0 | 2.326 | 0.0 | 2.0 | 2.590 | 0.0 | | | | |-bucketing by material | 1.0 | 0.036 | 0.0 | 2.0 | 0.041 | 0.0 | | | | |-processing material buckets | 1.0 | 0.024 | 0.0 | 2.0 | 0.028 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 2.0 | 0.003 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.246 | 0.0 | 2.0 | 2.504 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.014 | 0.0 | | | |-render models | 1.0 | 1.197 | 0.0 | 2.0 | 1.375 | 0.0 | | | | |-bucketing by material | 2.0 | 0.035 | 0.0 | 4.0 | 0.031 | 0.0 | | | | |-processing material buckets | 2.0 | 0.020 | 0.0 | 4.0 | 0.030 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 4.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.109 | 0.0 | 4.0 | 1.265 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.037 | 0.0 | | | '-unlogged | | 0.165 | 0.0 | | 0.191 | 0.0 | | |-overlays (fg) | 1.0 | 0.198 | 0.0 | 2.0 | 0.387 | 0.0 | | '-unlogged | | 0.055 | 0.0 | | 0.073 | 0.0 | |-text overlays | 1.0 | 0.339 | 0.0 | 2.0 | 0.234 | 0.0 | |-gui | 1.0 | 5.126 | 0.0 | 2.0 | 5.966 | 0.0 | | |-render minimap | 1.0 | 1.010 | 0.0 | 2.0 | 1.264 | 0.0 | | | |-minimap units | 1.0 | 0.719 | 0.0 | 2.0 | 0.924 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.291 | 0.0 | | 0.339 | 0.0 | | '-unlogged | | 4.116 | 0.0 | | 4.702 | 0.0 | |-logger | 1.0 | 0.052 | 0.0 | 2.0 | 0.076 | 0.0 | |-cursor | 1.0 | 0.413 | 0.0 | 2.0 | 0.314 | 0.0 | |-end frame | 1.0 | 0.022 | 0.0 | 2.0 | 0.043 | 0.0 | | |-error check | 1.0 | 0.008 | 0.0 | 2.0 | 0.016 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.027 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.906 | 0.0 | | 2.573 | 0.0 |-swap buffers | 1.0 | 0.744 | 0.0 | 2.0 | 1.111 | 0.0 |-sim update | 0.6 | 4.877 | 0.0 | 1.0 | 7.992 | 0.0 | |-AI compute read state | 0.6 | 0.133 | 0.0 | 1.0 | 0.102 | 0.0 | |-AI script | 0.6 | 0.488 | 0.0 | 1.0 | 2.117 | 0.0 | | |-HandleMessage setup | 0.6 | 0.027 | 0.0 | 1.0 | 0.027 | 0.0 | | |-ApplyEntitiesDelta | 0.6 | 0.068 | 0.0 | 1.0 | 0.047 | 0.0 | | |-qBot-xp | 0.1 | 0.337 | 0.0 | 1.0 | 1.996 | 0.0 | | | |-economy update | 0.1 | 0.199 | 0.0 | 1.0 | 1.058 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.019 | 0.0 | 1.0 | 0.235 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.074 | 0.0 | 1.0 | 0.024 | 0.0 | | | | |-Assign builders | 0.1 | 0.005 | 0.0 | 1.0 | 0.037 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.003 | 0.0 | 1.0 | 0.013 | 0.0 | | | | |-Run Workers | 0.1 | 0.084 | 0.0 | 1.0 | 0.646 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.012 | 0.0 | 2.0 | 0.358 | 0.0 | | | | | |-Update Gatherer Counts | 1.3 | 0.043 | 0.0 | 20.0 | 0.091 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.198 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.103 | 0.0 | | | |-military update | 0.1 | 0.036 | 0.0 | 1.0 | 0.226 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.004 | 0.0 | 1.0 | 0.021 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 1.0 | 0.010 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.011 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.001 | 0.0 | 1.0 | 0.012 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.012 | 0.0 | | | | |-Defence Manager | 0.1 | 0.024 | 0.0 | 1.0 | 0.160 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.003 | 0.0 | 1.0 | 0.013 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.021 | 0.0 | | | |-housing update | 0.1 | 0.002 | 0.0 | 1.0 | 0.016 | 0.0 | | | |-Queue Manager | 0.1 | 0.090 | 0.0 | 1.0 | 0.609 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.087 | 0.0 | 1.0 | 0.583 | 0.0 | | | | |-Execute items | 0.1 | 0.001 | 0.0 | 1.0 | 0.007 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.019 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.087 | 0.0 | | '-unlogged | | 0.056 | 0.0 | | 0.046 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.6 | 0.476 | 0.0 | 1.0 | 0.434 | 0.0 | |-Move | 30.0 | 0.627 | 0.0 | 53.0 | 0.809 | 0.0 | | |-TestLine | 6.4 | 0.051 | 0.0 | 10.0 | 0.048 | 0.0 | | |-AddTerrainEdges | 5.9 | 0.013 | 0.0 | 9.0 | 0.005 | 0.0 | | |-LosUpdateHelperIncremental | 7.9 | 0.094 | 0.0 | 13.0 | 0.073 | 0.0 | | |-object variation loading | 0.3 | 0.012 | 0.0 | 2.0 | 0.070 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.070 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.000 | 0.0 | 1.0 | 0.005 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.005 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.456 | 0.0 | | 0.607 | 0.0 | |-AI setup | 0.6 | 0.326 | 0.0 | 1.0 | 0.359 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.6 | 0.042 | 0.0 | 1.0 | 0.040 | 0.0 | | '-unlogged | | 0.284 | 0.0 | | 0.319 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 2.0 | 0.021 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.021 | 0.0 | |-object variation loading | 0.8 | 0.053 | 0.0 | 3.0 | 0.088 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.053 | 0.0 | | 0.088 | 0.0 | |-ComputePath | 0.5 | 0.028 | 0.0 | 3.0 | 0.119 | 0.0 | |-ComputeShortPath | 0.6 | 0.339 | 0.0 | 4.0 | 1.527 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.013 | 0.0 | 4.0 | 0.016 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.027 | 0.0 | 4.0 | 0.090 | 0.0 | | |-A* | 0.6 | 0.269 | 0.0 | 4.0 | 1.301 | 0.0 | | '-unlogged | | 0.031 | 0.0 | | 0.120 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.046 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.347 | 0.0 | | 2.416 | 0.0 |-gui sim update | 0.6 | 1.703 | 0.0 | 1.0 | 1.742 | 0.0 | |-CloneValueFromOtherContext | 5.7 | 0.224 | 0.0 | 10.0 | 0.196 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.479 | 0.0 | | 1.546 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.224 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5062656 | 3670016 | 3526656 | 3526656 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:17 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 104.886 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.014 | 0.0 | 3.0 | 0.018 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 3.0 | 0.011 | 0.0 |-renderer incremental load | 1.0 | 0.140 | 0.0 | 3.0 | 0.237 | 0.0 |-dispatch events | 1.0 | 2.369 | 0.0 | 3.0 | 6.641 | 0.0 | |-GUI event handler | 2.4 | 0.827 | 0.0 | 6.0 | 1.120 | 0.0 | | |-handleInputBeforeGui | 2.4 | 0.303 | 0.0 | 6.0 | 0.443 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.303 | 0.0 | | 0.443 | 0.0 | | |-handle event in native GUI | 2.4 | 0.407 | 0.0 | 6.0 | 0.460 | 0.0 | | | |-mouse events | 2.4 | 0.390 | 0.0 | 6.0 | 0.437 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.390 | 0.0 | | 0.437 | 0.0 | | | '-unlogged | | 0.017 | 0.0 | | 0.024 | 0.0 | | |-handleInputAfterGui | 2.4 | 0.092 | 0.0 | 6.0 | 0.176 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.092 | 0.0 | | 0.176 | 0.0 | | '-unlogged | | 0.024 | 0.0 | | 0.041 | 0.0 | '-unlogged | | 1.542 | 0.0 | | 5.521 | 0.0 |-gui tick | 1.0 | 1.172 | 0.0 | 3.0 | 2.262 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.311 | 0.0 | 12.0 | 0.662 | 0.0 | '-unlogged | | 0.861 | 0.0 | | 1.600 | 0.0 |-sim interpolate | 1.0 | 3.937 | 0.0 | 3.0 | 8.413 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 3.937 | 0.0 | | 8.413 | 0.0 |-render | 1.0 | 90.180 | 0.0 | 3.0 | 167.327 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 3.0 | 0.006 | 0.0 | |-submit terrain | 1.0 | 0.074 | 0.0 | 3.0 | 0.155 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.074 | 0.0 | | 0.155 | 0.0 | |-sim submit | 1.0 | 0.722 | 0.0 | 3.0 | 1.486 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.722 | 0.0 | | 1.486 | 0.0 | |-submit unattached particles | 1.0 | 0.005 | 0.0 | 3.0 | 0.003 | 0.0 | |-render submissions | 1.0 | 82.205 | 0.0 | 3.0 | 153.386 | 0.0 | | |-prepare models | 1.0 | 0.081 | 0.0 | 3.0 | 0.154 | 0.0 | | |-prepare overlays | 1.0 | 0.042 | 0.0 | 3.0 | 0.082 | 0.0 | | |-prepare particles | 1.0 | 0.107 | 0.0 | 3.0 | 0.195 | 0.0 | | | |-update emitters | 1.0 | 0.089 | 0.0 | 3.0 | 0.156 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 3.0 | 0.016 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.023 | 0.0 | | |-shadow map | 1.0 | 12.579 | 0.0 | 3.0 | 25.319 | 0.0 | | | |-bind framebuffer | 1.0 | 0.204 | 0.0 | 3.0 | 0.402 | 0.0 | | | |-clear depth texture | 1.0 | 0.190 | 0.0 | 3.0 | 0.418 | 0.0 | | | |-render patches | 1.0 | 4.606 | 0.0 | 3.0 | 8.794 | 0.0 | | | | |-compute batches | 1.0 | 0.030 | 0.0 | 3.0 | 0.058 | 0.0 | | | | '-unlogged | | 4.576 | 0.0 | | 8.736 | 0.0 | | | |-render models | 1.0 | 4.719 | 0.0 | 3.0 | 10.348 | 0.0 | | | | |-bucketing by material | 2.0 | 0.094 | 0.0 | 6.0 | 0.233 | 0.0 | | | | |-processing material buckets | 2.0 | 0.048 | 0.0 | 6.0 | 0.133 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 6.0 | 0.035 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.507 | 0.0 | 6.0 | 9.791 | 0.0 | | | | '-unlogged | | 0.060 | 0.0 | | 0.156 | 0.0 | | | |-render transparent models | 1.0 | 2.484 | 0.0 | 3.0 | 4.591 | 0.0 | | | | |-bucketing by material | 1.0 | 0.037 | 0.0 | 3.0 | 0.081 | 0.0 | | | | |-processing material buckets | 1.0 | 0.022 | 0.0 | 3.0 | 0.049 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 3.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.402 | 0.0 | 3.0 | 4.410 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.040 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.220 | 0.0 | 3.0 | 0.434 | 0.0 | | | '-unlogged | | 0.156 | 0.0 | | 0.332 | 0.0 | | |-clear buffers | 1.0 | 0.180 | 0.0 | 3.0 | 0.407 | 0.0 | | |-patches | 1.0 | 43.376 | 0.0 | 3.0 | 78.526 | 0.0 | | | |-render terrain sides | 1.0 | 0.055 | 0.0 | 3.0 | 0.104 | 0.0 | | | |-render terrain base | 1.0 | 20.756 | 0.0 | 3.0 | 36.237 | 0.0 | | | | |-compute batches | 1.0 | 0.468 | 0.0 | 3.0 | 0.871 | 0.0 | | | | |-recompute LOS texture | 0.6 | 0.830 | 0.0 | 1.0 | 0.740 | 0.0 | | | | '-unlogged | | 19.458 | 0.0 | | 34.626 | 0.0 | | | |-render terrain blends | 1.0 | 22.055 | 0.0 | 3.0 | 41.142 | 0.0 | | | | |-compute batches | 1.0 | 0.380 | 0.0 | 3.0 | 0.721 | 0.0 | | | | '-unlogged | | 21.675 | 0.0 | | 40.421 | 0.0 | | | |-render terrain decals | 1.0 | 0.435 | 0.0 | 3.0 | 0.888 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.155 | 0.0 | | |-overlays (before) | 1.0 | 0.027 | 0.0 | 3.0 | 0.051 | 0.0 | | |-models | 1.0 | 5.216 | 0.0 | 3.0 | 10.418 | 0.0 | | | |-bucketing by material | 2.0 | 0.041 | 0.0 | 6.0 | 0.095 | 0.0 | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 6.0 | 0.056 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 6.0 | 0.012 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 4.788 | 0.0 | 6.0 | 8.900 | 0.0 | | | '-unlogged | | 0.349 | 0.0 | | 1.355 | 0.0 | | |-transparent models | 1.0 | 8.762 | 0.0 | 3.0 | 15.631 | 0.0 | | | |-bucketing by material | 2.0 | 0.069 | 0.0 | 6.0 | 0.131 | 0.0 | | | |-processing material buckets | 2.0 | 0.053 | 0.0 | 6.0 | 0.116 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 6.0 | 0.005 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 8.271 | 0.0 | 6.0 | 15.157 | 0.0 | | | |-sorting items by dist | 1.0 | 0.017 | 0.0 | 3.0 | 0.048 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.013 | 0.0 | 3.0 | 0.023 | 0.0 | | | '-unlogged | | 0.330 | 0.0 | | 0.149 | 0.0 | | |-overlays (after) | 1.0 | 1.214 | 0.0 | 3.0 | 2.384 | 0.0 | | |-particles | 1.0 | 0.842 | 0.0 | 3.0 | 1.711 | 0.0 | | |-silhouettes | 1.0 | 9.549 | 0.0 | 3.0 | 17.564 | 0.0 | | | |-render patches | 1.0 | 3.975 | 0.0 | 3.0 | 7.639 | 0.0 | | | | |-compute batches | 1.0 | 0.032 | 0.0 | 3.0 | 0.063 | 0.0 | | | | '-unlogged | | 3.943 | 0.0 | | 7.576 | 0.0 | | | |-render model occluders | 1.0 | 2.151 | 0.0 | 3.0 | 4.298 | 0.0 | | | | |-bucketing by material | 2.0 | 0.041 | 0.0 | 6.0 | 0.093 | 0.0 | | | | |-processing material buckets | 2.0 | 0.023 | 0.0 | 6.0 | 0.052 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 6.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.053 | 0.0 | 6.0 | 4.097 | 0.0 | | | | '-unlogged | | 0.026 | 0.0 | | 0.048 | 0.0 | | | |-render transparent occluders | 1.0 | 2.174 | 0.0 | 3.0 | 3.447 | 0.0 | | | | |-bucketing by material | 1.0 | 0.033 | 0.0 | 3.0 | 0.060 | 0.0 | | | | |-processing material buckets | 1.0 | 0.022 | 0.0 | 3.0 | 0.036 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 3.0 | 0.003 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.099 | 0.0 | 3.0 | 3.323 | 0.0 | | | | '-unlogged | | 0.016 | 0.0 | | 0.025 | 0.0 | | | |-render models | 1.0 | 1.097 | 0.0 | 3.0 | 1.920 | 0.0 | | | | |-bucketing by material | 2.0 | 0.033 | 0.0 | 6.0 | 0.056 | 0.0 | | | | |-processing material buckets | 2.0 | 0.018 | 0.0 | 6.0 | 0.022 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 6.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.015 | 0.0 | 6.0 | 1.788 | 0.0 | | | | '-unlogged | | 0.023 | 0.0 | | 0.046 | 0.0 | | | '-unlogged | | 0.152 | 0.0 | | 0.259 | 0.0 | | |-overlays (fg) | 1.0 | 0.176 | 0.0 | 3.0 | 0.837 | 0.0 | | '-unlogged | | 0.054 | 0.0 | | 0.107 | 0.0 | |-text overlays | 1.0 | 0.317 | 0.0 | 3.0 | 0.041 | 0.0 | |-gui | 1.0 | 4.660 | 0.0 | 3.0 | 8.750 | 0.0 | | |-render minimap | 1.0 | 0.925 | 0.0 | 3.0 | 1.889 | 0.0 | | | |-minimap units | 1.0 | 0.661 | 0.0 | 3.0 | 1.379 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.265 | 0.0 | | 0.510 | 0.0 | | '-unlogged | | 3.735 | 0.0 | | 6.860 | 0.0 | |-logger | 1.0 | 0.048 | 0.0 | 3.0 | 0.106 | 0.0 | |-cursor | 1.0 | 0.387 | 0.0 | 3.0 | 0.141 | 0.0 | |-end frame | 1.0 | 0.020 | 0.0 | 3.0 | 0.054 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 3.0 | 0.009 | 0.0 | | '-unlogged | | 0.012 | 0.0 | | 0.045 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.739 | 0.0 | | 3.199 | 0.0 |-swap buffers | 1.0 | 0.674 | 0.0 | 3.0 | 2.125 | 0.0 |-sim update | 0.6 | 4.615 | 0.0 | 1.0 | 3.646 | 0.0 | |-AI compute read state | 0.6 | 0.125 | 0.0 | 1.0 | 0.125 | 0.0 | |-AI script | 0.6 | 0.479 | 0.0 | 1.0 | 0.123 | 0.0 | | |-HandleMessage setup | 0.6 | 0.026 | 0.0 | 1.0 | 0.021 | 0.0 | | |-ApplyEntitiesDelta | 0.6 | 0.065 | 0.0 | 1.0 | 0.060 | 0.0 | | |-qBot-xp | 0.1 | 0.337 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.199 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.074 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.084 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.3 | 0.043 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.036 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.024 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.090 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.087 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.051 | 0.0 | | 0.043 | 0.0 | |-AI compute GC | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.6 | 0.431 | 0.0 | 1.0 | 0.377 | 0.0 | |-Move | 30.0 | 0.577 | 0.0 | 53.0 | 0.623 | 0.0 | | |-TestLine | 6.5 | 0.049 | 0.0 | 11.0 | 0.055 | 0.0 | | |-AddTerrainEdges | 6.0 | 0.013 | 0.0 | 10.0 | 0.007 | 0.0 | | |-LosUpdateHelperIncremental | 8.0 | 0.090 | 0.0 | 13.0 | 0.071 | 0.0 | | |-object variation loading | 0.3 | 0.009 | 0.0 | 1.0 | 0.015 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.015 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.415 | 0.0 | | 0.475 | 0.0 | |-AI setup | 0.6 | 0.305 | 0.0 | 1.0 | 0.292 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.6 | 0.040 | 0.0 | 1.0 | 0.042 | 0.0 | | '-unlogged | | 0.265 | 0.0 | | 0.251 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.8 | 0.053 | 0.0 | 1.0 | 0.034 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.053 | 0.0 | | 0.034 | 0.0 | |-ComputePath | 0.5 | 0.028 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.6 | 0.339 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.6 | 0.269 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.031 | 0.0 | | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.3 | 0.046 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 2.217 | 0.0 | | 2.071 | 0.0 |-gui sim update | 0.6 | 1.570 | 0.0 | 1.0 | 1.485 | 0.0 | |-CloneValueFromOtherContext | 5.7 | 0.207 | 0.0 | 10.0 | 0.167 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.362 | 0.0 | | 1.317 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.213 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5074944 | 3690496 | 3526656 | 3526656 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:16:18 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 554 |-# terrain tris | 195646 |-# water tris | 0 |-# model tris | 44900 |-# overlay tris | 5684 |-# blend splats | 25 |-# particles | 241 |-VB bytes reserved | 41943040 |-VB bytes allocated | 7834946 '-shader effects loaded | 69 Profiling Information for: root (Time in node: 93.016 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.012 | 0.0 | 3.0 | 0.047 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 3.0 | 0.014 | 0.0 |-renderer incremental load | 1.0 | 0.127 | 0.0 | 3.0 | 0.303 | 0.0 |-dispatch events | 1.0 | 2.465 | 0.0 | 3.0 | 6.812 | 0.0 | |-GUI event handler | 2.4 | 0.782 | 0.0 | 6.0 | 1.201 | 0.0 | | |-handleInputBeforeGui | 2.4 | 0.286 | 0.0 | 6.0 | 0.444 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.286 | 0.0 | | 0.444 | 0.0 | | |-handle event in native GUI | 2.4 | 0.383 | 0.0 | 6.0 | 0.552 | 0.0 | | | |-mouse events | 2.4 | 0.368 | 0.0 | 6.0 | 0.526 | 0.0 | | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.368 | 0.0 | | 0.526 | 0.0 | | | '-unlogged | | 0.016 | 0.0 | | 0.025 | 0.0 | | |-handleInputAfterGui | 2.4 | 0.089 | 0.0 | 6.0 | 0.154 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.089 | 0.0 | | 0.154 | 0.0 | | '-unlogged | | 0.023 | 0.0 | | 0.052 | 0.0 | '-unlogged | | 1.683 | 0.0 | | 5.611 | 0.0 |-gui tick | 1.0 | 1.037 | 0.0 | 3.0 | 2.291 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.278 | 0.0 | 12.0 | 0.618 | 0.0 | '-unlogged | | 0.759 | 0.0 | | 1.672 | 0.0 |-sim interpolate | 1.0 | 3.550 | 0.0 | 3.0 | 7.786 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 3.550 | 0.0 | | 7.786 | 0.0 |-render | 1.0 | 79.757 | 0.0 | 3.0 | 170.694 | 0.0 | |-begin frame | 1.0 | 0.008 | 0.0 | 3.0 | 0.005 | 0.0 | |-submit terrain | 1.0 | 0.069 | 0.0 | 3.0 | 0.151 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.069 | 0.0 | | 0.151 | 0.0 | |-sim submit | 1.0 | 0.671 | 0.0 | 3.0 | 1.695 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.671 | 0.0 | | 1.695 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 3.0 | 0.004 | 0.0 | |-render submissions | 1.0 | 72.745 | 0.0 | 3.0 | 155.230 | 0.0 | | |-prepare models | 1.0 | 0.076 | 0.0 | 3.0 | 0.215 | 0.0 | | |-prepare overlays | 1.0 | 0.039 | 0.0 | 3.0 | 0.103 | 0.0 | | |-prepare particles | 1.0 | 0.097 | 0.0 | 3.0 | 0.209 | 0.0 | | | |-update emitters | 1.0 | 0.081 | 0.0 | 3.0 | 0.178 | 0.0 | | | |-sort emitters | 1.0 | 0.006 | 0.0 | 3.0 | 0.013 | 0.0 | | | '-unlogged | | 0.010 | 0.0 | | 0.018 | 0.0 | | |-shadow map | 1.0 | 11.333 | 0.0 | 3.0 | 24.776 | 0.0 | | | |-bind framebuffer | 1.0 | 0.185 | 0.0 | 3.0 | 0.422 | 0.0 | | | |-clear depth texture | 1.0 | 0.170 | 0.0 | 3.0 | 0.404 | 0.0 | | | |-render patches | 1.0 | 4.099 | 0.0 | 3.0 | 9.042 | 0.0 | | | | |-compute batches | 1.0 | 0.027 | 0.0 | 3.0 | 0.068 | 0.0 | | | | '-unlogged | | 4.072 | 0.0 | | 8.974 | 0.0 | | | |-render models | 1.0 | 4.319 | 0.0 | 3.0 | 9.567 | 0.0 | | | | |-bucketing by material | 2.0 | 0.122 | 0.0 | 6.0 | 0.246 | 0.0 | | | | |-processing material buckets | 2.0 | 0.047 | 0.0 | 6.0 | 0.147 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.010 | 0.0 | 6.0 | 0.023 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.080 | 0.0 | 6.0 | 8.998 | 0.0 | | | | '-unlogged | | 0.059 | 0.0 | | 0.152 | 0.0 | | | |-render transparent models | 1.0 | 2.217 | 0.0 | 3.0 | 4.521 | 0.0 | | | | |-bucketing by material | 1.0 | 0.034 | 0.0 | 3.0 | 0.092 | 0.0 | | | | |-processing material buckets | 1.0 | 0.020 | 0.0 | 3.0 | 0.038 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 3.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 2.142 | 0.0 | 3.0 | 4.355 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.029 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.197 | 0.0 | 3.0 | 0.397 | 0.0 | | | '-unlogged | | 0.146 | 0.0 | | 0.423 | 0.0 | | |-clear buffers | 1.0 | 0.155 | 0.0 | 3.0 | 0.313 | 0.0 | | |-patches | 1.0 | 38.246 | 0.0 | 3.0 | 79.010 | 0.0 | | | |-render terrain sides | 1.0 | 0.048 | 0.0 | 3.0 | 0.099 | 0.0 | | | |-render terrain base | 1.0 | 18.342 | 0.0 | 3.0 | 36.760 | 0.0 | | | | |-compute batches | 1.0 | 0.403 | 0.0 | 3.0 | 0.846 | 0.0 | | | | |-recompute LOS texture | 0.5 | 0.714 | 0.0 | 1.0 | 0.736 | 0.0 | | | | '-unlogged | | 17.225 | 0.0 | | 35.178 | 0.0 | | | |-render terrain blends | 1.0 | 19.411 | 0.0 | 3.0 | 41.096 | 0.0 | | | | |-compute batches | 1.0 | 0.342 | 0.0 | 3.0 | 0.746 | 0.0 | | | | '-unlogged | | 19.069 | 0.0 | | 40.350 | 0.0 | | | |-render terrain decals | 1.0 | 0.377 | 0.0 | 3.0 | 0.893 | 0.0 | | | '-unlogged | | 0.070 | 0.0 | | 0.162 | 0.0 | | |-overlays (before) | 1.0 | 0.024 | 0.0 | 3.0 | 0.051 | 0.0 | | |-models | 1.0 | 4.614 | 0.0 | 3.0 | 10.569 | 0.0 | | | |-bucketing by material | 2.0 | 0.038 | 0.0 | 6.0 | 0.102 | 0.0 | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 6.0 | 0.049 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 6.0 | 0.015 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 4.241 | 0.0 | 6.0 | 9.254 | 0.0 | | | '-unlogged | | 0.300 | 0.0 | | 1.150 | 0.0 | | |-transparent models | 1.0 | 7.698 | 0.0 | 3.0 | 15.905 | 0.0 | | | |-bucketing by material | 2.0 | 0.063 | 0.0 | 6.0 | 0.134 | 0.0 | | | |-processing material buckets | 2.0 | 0.048 | 0.0 | 6.0 | 0.135 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.006 | 0.0 | 6.0 | 0.026 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.270 | 0.0 | 6.0 | 15.172 | 0.0 | | | |-sorting items by dist | 1.0 | 0.015 | 0.0 | 3.0 | 0.033 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.011 | 0.0 | 3.0 | 0.029 | 0.0 | | | '-unlogged | | 0.285 | 0.0 | | 0.376 | 0.0 | | |-overlays (after) | 1.0 | 1.062 | 0.0 | 3.0 | 2.509 | 0.0 | | |-particles | 1.0 | 0.752 | 0.0 | 3.0 | 1.828 | 0.0 | | |-silhouettes | 1.0 | 8.438 | 0.0 | 3.0 | 18.878 | 0.0 | | | |-render patches | 1.0 | 3.529 | 0.0 | 3.0 | 7.943 | 0.0 | | | | |-compute batches | 1.0 | 0.029 | 0.0 | 3.0 | 0.074 | 0.0 | | | | '-unlogged | | 3.500 | 0.0 | | 7.869 | 0.0 | | | |-render model occluders | 1.0 | 1.898 | 0.0 | 3.0 | 4.224 | 0.0 | | | | |-bucketing by material | 2.0 | 0.038 | 0.0 | 6.0 | 0.094 | 0.0 | | | | |-processing material buckets | 2.0 | 0.022 | 0.0 | 6.0 | 0.042 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 6.0 | 0.016 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.806 | 0.0 | 6.0 | 4.023 | 0.0 | | | | '-unlogged | | 0.023 | 0.0 | | 0.049 | 0.0 | | | |-render transparent occluders | 1.0 | 1.918 | 0.0 | 3.0 | 4.175 | 0.0 | | | | |-bucketing by material | 1.0 | 0.030 | 0.0 | 3.0 | 0.068 | 0.0 | | | | |-processing material buckets | 1.0 | 0.019 | 0.0 | 3.0 | 0.043 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 3.0 | 0.001 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.853 | 0.0 | 3.0 | 4.035 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.028 | 0.0 | | | |-render models | 1.0 | 0.956 | 0.0 | 3.0 | 2.244 | 0.0 | | | | |-bucketing by material | 2.0 | 0.030 | 0.0 | 6.0 | 0.060 | 0.0 | | | | |-processing material buckets | 2.0 | 0.017 | 0.0 | 6.0 | 0.038 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.006 | 0.0 | 6.0 | 0.009 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.881 | 0.0 | 6.0 | 2.089 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.048 | 0.0 | | | '-unlogged | | 0.137 | 0.0 | | 0.293 | 0.0 | | |-overlays (fg) | 1.0 | 0.161 | 0.0 | 3.0 | 0.721 | 0.0 | | '-unlogged | | 0.050 | 0.0 | | 0.142 | 0.0 | |-text overlays | 1.0 | 0.249 | 0.0 | 3.0 | 0.233 | 0.0 | |-gui | 1.0 | 4.091 | 0.0 | 3.0 | 9.601 | 0.0 | | |-render minimap | 1.0 | 0.834 | 0.0 | 3.0 | 1.961 | 0.0 | | | |-minimap units | 1.0 | 0.601 | 0.0 | 3.0 | 1.388 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.233 | 0.0 | | 0.572 | 0.0 | | '-unlogged | | 3.258 | 0.0 | | 7.640 | 0.0 | |-logger | 1.0 | 0.043 | 0.0 | 3.0 | 0.126 | 0.0 | |-cursor | 1.0 | 0.323 | 0.0 | 3.0 | 0.415 | 0.0 | |-end frame | 1.0 | 0.018 | 0.0 | 3.0 | 0.055 | 0.0 | | |-error check | 1.0 | 0.006 | 0.0 | 3.0 | 0.026 | 0.0 | | '-unlogged | | 0.012 | 0.0 | | 0.029 | 0.0 | |-profile viewer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.537 | 0.0 | | 3.178 | 0.0 |-swap buffers | 1.0 | 0.616 | 0.0 | 3.0 | 1.873 | 0.0 |-sim update | 0.5 | 3.963 | 0.0 | 1.0 | 2.885 | 0.0 | |-AI compute read state | 0.5 | 0.108 | 0.0 | 1.0 | 0.111 | 0.0 | |-AI script | 0.5 | 0.462 | 0.0 | 1.0 | 0.136 | 0.0 | | |-HandleMessage setup | 0.5 | 0.023 | 0.0 | 1.0 | 0.028 | 0.0 | | |-ApplyEntitiesDelta | 0.5 | 0.058 | 0.0 | 1.0 | 0.065 | 0.0 | | |-qBot-xp | 0.1 | 0.337 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.199 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.074 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.084 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.3 | 0.043 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.036 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.024 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.090 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.087 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.045 | 0.0 | | 0.043 | 0.0 | |-AI compute GC | 0.0 | 0.001 | 0.0 | 1.0 | 0.018 | 0.0 | |-ExecuteActiveQueries | 0.5 | 0.366 | 0.0 | 1.0 | 0.378 | 0.0 | |-Move | 28.3 | 0.514 | 0.0 | 53.0 | 0.447 | 0.0 | | |-TestLine | 6.2 | 0.044 | 0.0 | 12.0 | 0.058 | 0.0 | | |-AddTerrainEdges | 5.6 | 0.011 | 0.0 | 11.0 | 0.015 | 0.0 | | |-LosUpdateHelperIncremental | 7.7 | 0.079 | 0.0 | 13.0 | 0.076 | 0.0 | | |-object variation loading | 0.3 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.370 | 0.0 | | 0.298 | 0.0 | |-AI setup | 0.5 | 0.255 | 0.0 | 1.0 | 0.244 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.5 | 0.032 | 0.0 | 1.0 | 0.027 | 0.0 | | '-unlogged | | 0.223 | 0.0 | | 0.217 | 0.0 | |-MoveToTargetRange | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.8 | 0.046 | 0.0 | 0.0 | 0.000 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.046 | 0.0 | | 0.000 | 0.0 | |-ComputePath | 0.5 | 0.026 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.6 | 0.258 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.6 | 0.199 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.027 | 0.0 | | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.007 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteQuery | 0.2 | 0.036 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.881 | 0.0 | | 1.551 | 0.0 |-gui sim update | 0.5 | 1.335 | 0.0 | 1.0 | 1.487 | 0.0 | |-CloneValueFromOtherContext | 5.3 | 0.179 | 0.0 | 10.0 | 0.173 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 1.157 | 0.0 | | 1.314 | 0.0 |-non-focus delay | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 '-unlogged | | 0.149 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5099520 | 3719168 | 3526656 | 3526656 '-number of GCs | 10 | 12 | 3 | 3 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:09 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3811 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 243774 |-# overlay tris | 4644 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6152668 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 236.273 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.015 | 0.0 | 1.0 | 0.014 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.002 | 0.0 |-renderer incremental load | 1.0 | 0.162 | 0.0 | 1.0 | 0.328 | 0.0 |-dispatch events | 1.0 | 2.704 | 0.0 | 1.0 | 8.217 | 0.0 | |-GUI event handler | 1.1 | 2.457 | 0.0 | 6.0 | 6.948 | 0.0 | | |-handleInputBeforeGui | 1.1 | 0.844 | 0.0 | 6.0 | 2.538 | 0.0 | | | |-CloneValueFromOtherContext | 1.4 | 0.079 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.765 | 0.0 | | 2.538 | 0.0 | | |-handle event in native GUI | 1.1 | 0.390 | 0.0 | 6.0 | 4.044 | 0.0 | | | |-mouse events | 1.1 | 0.324 | 0.0 | 6.0 | 3.993 | 0.0 | | | '-unlogged | | 0.066 | 0.0 | | 0.051 | 0.0 | | |-handleInputAfterGui | 1.1 | 1.215 | 0.0 | 6.0 | 0.322 | 0.0 | | | |-CloneValueFromOtherContext | 0.4 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 1.202 | 0.0 | | 0.322 | 0.0 | | '-unlogged | | 0.008 | 0.0 | | 0.043 | 0.0 | '-unlogged | | 0.247 | 0.0 | | 1.269 | 0.0 |-gui tick | 1.0 | 6.007 | 0.0 | 1.0 | 7.628 | 0.0 | |-CloneValueFromOtherContext | 12.5 | 0.661 | 0.0 | 10.0 | 1.279 | 0.0 | '-unlogged | | 5.347 | 0.0 | | 6.349 | 0.0 |-sim interpolate | 1.0 | 9.540 | 0.0 | 1.0 | 7.104 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 9.540 | 0.0 | | 7.104 | 0.0 |-render | 1.0 | 198.461 | 0.0 | 1.0 | 225.294 | 0.0 | |-begin frame | 1.0 | 0.002 | 0.0 | 1.0 | 0.001 | 0.0 | |-submit terrain | 1.0 | 0.063 | 0.0 | 1.0 | 0.043 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.063 | 0.0 | | 0.043 | 0.0 | |-sim submit | 1.0 | 5.716 | 0.0 | 1.0 | 8.991 | 0.0 | | |-decal build | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 5.714 | 0.0 | | 8.991 | 0.0 | |-submit unattached particles | 1.0 | 0.002 | 0.0 | 1.0 | 0.001 | 0.0 | |-render submissions | 1.0 | 177.193 | 0.0 | 1.0 | 189.885 | 0.0 | | |-prepare models | 1.0 | 0.172 | 0.0 | 1.0 | 0.167 | 0.0 | | |-prepare overlays | 1.0 | 0.039 | 0.0 | 1.0 | 0.029 | 0.0 | | |-prepare particles | 1.0 | 0.125 | 0.0 | 1.0 | 0.104 | 0.0 | | | |-update emitters | 1.0 | 0.114 | 0.0 | 1.0 | 0.100 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 1.0 | 0.002 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.001 | 0.0 | | |-shadow map | 1.0 | 32.821 | 0.0 | 1.0 | 24.117 | 0.0 | | | |-bind framebuffer | 1.0 | 0.179 | 0.0 | 1.0 | 0.155 | 0.0 | | | |-clear depth texture | 1.0 | 0.178 | 0.0 | 1.0 | 0.132 | 0.0 | | | |-render patches | 1.0 | 7.399 | 0.0 | 1.0 | 6.327 | 0.0 | | | | |-compute batches | 1.0 | 0.024 | 0.0 | 1.0 | 0.022 | 0.0 | | | | '-unlogged | | 7.374 | 0.0 | | 6.304 | 0.0 | | | |-render models | 1.0 | 4.585 | 0.0 | 1.0 | 3.231 | 0.0 | | | | |-bucketing by material | 2.0 | 0.044 | 0.0 | 2.0 | 0.030 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 2.0 | 0.019 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.011 | 0.0 | 2.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.477 | 0.0 | 2.0 | 3.167 | 0.0 | | | | '-unlogged | | 0.026 | 0.0 | | 0.014 | 0.0 | | | |-render transparent models | 1.0 | 20.174 | 0.0 | 1.0 | 14.057 | 0.0 | | | | |-bucketing by material | 1.0 | 0.154 | 0.0 | 1.0 | 0.115 | 0.0 | | | | |-processing material buckets | 1.0 | 0.103 | 0.0 | 1.0 | 0.070 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 1.0 | 0.003 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 19.894 | 0.0 | 1.0 | 13.854 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.016 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.179 | 0.0 | 1.0 | 0.121 | 0.0 | | | '-unlogged | | 0.126 | 0.0 | | 0.095 | 0.0 | | |-clear buffers | 1.0 | 0.154 | 0.0 | 1.0 | 0.116 | 0.0 | | |-patches | 1.0 | 49.889 | 0.0 | 1.0 | 35.682 | 0.0 | | | |-render terrain sides | 1.0 | 0.488 | 0.0 | 1.0 | 0.335 | 0.0 | | | |-render terrain base | 1.0 | 24.223 | 0.0 | 1.0 | 17.145 | 0.0 | | | | |-compute batches | 1.0 | 0.534 | 0.0 | 1.0 | 0.413 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.024 | 0.0 | 1.0 | 3.356 | 0.0 | | | | '-unlogged | | 19.665 | 0.0 | | 13.376 | 0.0 | | | |-render terrain blends | 1.0 | 24.570 | 0.0 | 1.0 | 17.682 | 0.0 | | | | |-compute batches | 1.0 | 0.615 | 0.0 | 1.0 | 0.428 | 0.0 | | | | '-unlogged | | 23.955 | 0.0 | | 17.254 | 0.0 | | | |-render terrain decals | 1.0 | 0.533 | 0.0 | 1.0 | 0.456 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.063 | 0.0 | | |-overlays (before) | 1.0 | 0.025 | 0.0 | 1.0 | 0.016 | 0.0 | | |-models | 1.0 | 7.389 | 0.0 | 1.0 | 6.187 | 0.0 | | | |-bucketing by material | 2.0 | 0.051 | 0.0 | 2.0 | 0.036 | 0.0 | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.017 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.009 | 0.0 | 2.0 | 0.003 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 6.905 | 0.0 | 2.0 | 5.818 | 0.0 | | | '-unlogged | | 0.395 | 0.0 | | 0.313 | 0.0 | | |-transparent models | 1.0 | 59.473 | 0.0 | 1.0 | 67.184 | 0.0 | | | |-bucketing by material | 2.0 | 0.302 | 0.0 | 2.0 | 0.292 | 0.0 | | | |-processing material buckets | 2.0 | 0.207 | 0.0 | 2.0 | 0.197 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.001 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 58.741 | 0.0 | 2.0 | 66.493 | 0.0 | | | |-sorting items by dist | 1.0 | 0.113 | 0.0 | 1.0 | 0.108 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.017 | 0.0 | 1.0 | 0.014 | 0.0 | | | '-unlogged | | 0.085 | 0.0 | | 0.080 | 0.0 | | |-overlays (after) | 1.0 | 1.077 | 0.0 | 1.0 | 2.294 | 0.0 | | |-particles | 1.0 | 0.898 | 0.0 | 1.0 | 1.690 | 0.0 | | |-silhouettes | 1.0 | 24.793 | 0.0 | 1.0 | 51.719 | 0.0 | | | |-render patches | 1.0 | 3.643 | 0.0 | 1.0 | 6.931 | 0.0 | | | | |-compute batches | 1.0 | 0.030 | 0.0 | 1.0 | 0.046 | 0.0 | | | | '-unlogged | | 3.613 | 0.0 | | 6.885 | 0.0 | | | |-render model occluders | 1.0 | 2.253 | 0.0 | 1.0 | 5.600 | 0.0 | | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 2.0 | 0.083 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 2.0 | 0.036 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.149 | 0.0 | 2.0 | 5.447 | 0.0 | | | | '-unlogged | | 0.023 | 0.0 | | 0.028 | 0.0 | | | |-render transparent occluders | 1.0 | 16.704 | 0.0 | 1.0 | 35.205 | 0.0 | | | | |-bucketing by material | 1.0 | 0.162 | 0.0 | 1.0 | 0.344 | 0.0 | | | | |-processing material buckets | 1.0 | 0.108 | 0.0 | 1.0 | 0.242 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 16.411 | 0.0 | 1.0 | 34.595 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.022 | 0.0 | | | |-render models | 1.0 | 1.880 | 0.0 | 1.0 | 3.293 | 0.0 | | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 2.0 | 0.071 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 2.0 | 0.034 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.008 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.773 | 0.0 | 2.0 | 3.149 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.030 | 0.0 | | | '-unlogged | | 0.314 | 0.0 | | 0.690 | 0.0 | | |-overlays (fg) | 1.0 | 0.286 | 0.0 | 1.0 | 0.528 | 0.0 | | '-unlogged | | 0.051 | 0.0 | | 0.053 | 0.0 | |-text overlays | 1.0 | 0.021 | 0.0 | 1.0 | 0.032 | 0.0 | |-gui | 1.0 | 13.388 | 0.0 | 1.0 | 24.224 | 0.0 | | |-render minimap | 1.0 | 2.159 | 0.0 | 1.0 | 3.560 | 0.0 | | | |-minimap units | 1.0 | 1.889 | 0.0 | 1.0 | 3.084 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.270 | 0.0 | | 0.477 | 0.0 | | '-unlogged | | 11.229 | 0.0 | | 20.664 | 0.0 | |-logger | 1.0 | 0.045 | 0.0 | 1.0 | 0.120 | 0.0 | |-cursor | 1.0 | 0.398 | 0.0 | 1.0 | 0.825 | 0.0 | |-end frame | 1.0 | 0.018 | 0.0 | 1.0 | 0.035 | 0.0 | | |-error check | 1.0 | 0.005 | 0.0 | 1.0 | 0.011 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.024 | 0.0 | '-unlogged | | 1.615 | 0.0 | | 1.137 | 0.0 |-swap buffers | 1.0 | 0.520 | 0.0 | 1.0 | 1.218 | 0.0 |-sim update | 1.0 | 7.921 | 0.0 | 1.0 | 8.982 | 0.0 | |-AI compute read state | 1.0 | 0.143 | 0.0 | 1.0 | 0.109 | 0.0 | |-AI script | 1.0 | 0.862 | 0.0 | 1.0 | 0.146 | 0.0 | | |-HandleMessage setup | 1.0 | 0.029 | 0.0 | 1.0 | 0.023 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.313 | 0.0 | 1.0 | 0.046 | 0.0 | | |-qBot-xp | 0.1 | 0.455 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.194 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.035 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.010 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.035 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.089 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.1 | 0.053 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.9 | 0.014 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.022 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.092 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.2 | 0.063 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | -0.050 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.064 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.007 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.156 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.131 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.013 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.065 | 0.0 | | 0.077 | 0.0 | |-AI compute GC | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 1.2 | 0.051 | 0.0 | 10.0 | 0.678 | 0.0 | | |-load mesh | 0.0 | 0.003 | 0.0 | 1.0 | 0.084 | 0.0 | | '-unlogged | | 0.049 | 0.0 | | 0.594 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.337 | 0.0 | 1.0 | 1.014 | 0.0 | |-Move | 72.2 | 0.638 | 0.0 | 75.0 | 0.386 | 0.0 | | |-TestLine | 8.5 | 0.048 | 0.0 | 9.0 | 0.039 | 0.0 | | |-AddTerrainEdges | 6.8 | 0.008 | 0.0 | 8.0 | 0.013 | 0.0 | | |-LosUpdateHelperIncremental | 11.7 | 0.080 | 0.0 | 14.0 | 0.078 | 0.0 | | |-object variation loading | 0.8 | 0.068 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.066 | 0.0 | | 0.000 | 0.0 | | |-MoveToTargetRange | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.3 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.423 | 0.0 | | 0.256 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.374 | 0.0 | 1.0 | 0.277 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.043 | 0.0 | 1.0 | 0.049 | 0.0 | | '-unlogged | | 0.331 | 0.0 | | 0.228 | 0.0 | |-MoveToTargetRange | 0.3 | 0.003 | 0.0 | 1.0 | 0.009 | 0.0 | | |-TestLine | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.009 | 0.0 | |-ComputePath | 0.5 | 0.016 | 0.0 | 1.0 | 0.026 | 0.0 | |-ComputeShortPath | 0.6 | 0.143 | 0.0 | 1.0 | 0.135 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.002 | 0.0 | 1.0 | 0.003 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.020 | 0.0 | 1.0 | 0.032 | 0.0 | | |-A* | 0.6 | 0.104 | 0.0 | 1.0 | 0.075 | 0.0 | | '-unlogged | | 0.017 | 0.0 | | 0.025 | 0.0 | |-ExecuteQuery | 0.1 | 0.006 | 0.0 | 2.0 | 0.145 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 4.324 | 0.0 | | 6.056 | 0.0 |-gui sim update | 1.0 | 10.753 | 0.0 | 1.0 | 10.697 | 0.0 | |-CloneValueFromOtherContext | 112.9 | 2.127 | 0.0 | 128.0 | 2.266 | 0.0 | '-unlogged | | 8.626 | 0.0 | | 8.431 | 0.0 '-unlogged | | 0.187 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 2154496 | 4743168 | 6942720 | 6942720 '-number of GCs | 13 | 1 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:15 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3820 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 244152 |-# overlay tris | 4644 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6154808 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 242.177 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.014 | 0.0 | 1.0 | 0.023 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.002 | 0.0 |-renderer incremental load | 1.0 | 0.168 | 0.0 | 1.0 | 0.252 | 0.0 |-dispatch events | 1.0 | 1.842 | 0.0 | 1.0 | 8.045 | 0.0 | |-GUI event handler | 1.4 | 1.121 | 0.0 | 6.0 | 6.850 | 0.0 | | |-handleInputBeforeGui | 1.4 | 0.398 | 0.0 | 6.0 | 2.478 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.398 | 0.0 | | 2.478 | 0.0 | | |-handle event in native GUI | 1.4 | 0.653 | 0.0 | 6.0 | 4.023 | 0.0 | | | |-mouse events | 1.4 | 0.642 | 0.0 | 6.0 | 3.972 | 0.0 | | | '-unlogged | | 0.010 | 0.0 | | 0.051 | 0.0 | | |-handleInputAfterGui | 1.4 | 0.059 | 0.0 | 6.0 | 0.322 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.059 | 0.0 | | 0.322 | 0.0 | | '-unlogged | | 0.012 | 0.0 | | 0.027 | 0.0 | '-unlogged | | 0.721 | 0.0 | | 1.195 | 0.0 |-gui tick | 1.0 | 5.417 | 0.0 | 1.0 | 11.525 | 0.0 | |-CloneValueFromOtherContext | 14.7 | 1.101 | 0.0 | 24.0 | 3.505 | 0.0 | '-unlogged | | 4.316 | 0.0 | | 8.020 | 0.0 |-sim interpolate | 1.0 | 8.993 | 0.0 | 1.0 | 7.408 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 8.993 | 0.0 | | 7.408 | 0.0 |-render | 1.0 | 203.116 | 0.0 | 1.0 | 232.160 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 1.0 | 0.003 | 0.0 | |-submit terrain | 1.0 | 0.064 | 0.0 | 1.0 | 0.045 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.064 | 0.0 | | 0.045 | 0.0 | |-sim submit | 1.0 | 4.273 | 0.0 | 1.0 | 2.533 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 4.273 | 0.0 | | 2.533 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 1.0 | 0.003 | 0.0 | |-render submissions | 1.0 | 183.424 | 0.0 | 1.0 | 202.725 | 0.0 | | |-prepare models | 1.0 | 0.176 | 0.0 | 1.0 | 0.130 | 0.0 | | |-prepare overlays | 1.0 | 0.038 | 0.0 | 1.0 | 0.027 | 0.0 | | |-prepare particles | 1.0 | 0.130 | 0.0 | 1.0 | 0.083 | 0.0 | | | |-update emitters | 1.0 | 0.119 | 0.0 | 1.0 | 0.075 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 1.0 | 0.004 | 0.0 | | | '-unlogged | | 0.007 | 0.0 | | 0.004 | 0.0 | | |-shadow map | 1.0 | 34.022 | 0.0 | 1.0 | 27.529 | 0.0 | | | |-bind framebuffer | 1.0 | 0.187 | 0.0 | 1.0 | 0.137 | 0.0 | | | |-clear depth texture | 1.0 | 0.172 | 0.0 | 1.0 | 0.126 | 0.0 | | | |-render patches | 1.0 | 7.595 | 0.0 | 1.0 | 6.807 | 0.0 | | | | |-compute batches | 1.0 | 0.025 | 0.0 | 1.0 | 0.026 | 0.0 | | | | '-unlogged | | 7.569 | 0.0 | | 6.781 | 0.0 | | | |-render models | 1.0 | 4.873 | 0.0 | 1.0 | 4.685 | 0.0 | | | | |-bucketing by material | 2.0 | 0.043 | 0.0 | 2.0 | 0.042 | 0.0 | | | | |-processing material buckets | 2.0 | 0.025 | 0.0 | 2.0 | 0.017 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.773 | 0.0 | 2.0 | 4.612 | 0.0 | | | | '-unlogged | | 0.023 | 0.0 | | 0.012 | 0.0 | | | |-render transparent models | 1.0 | 20.877 | 0.0 | 1.0 | 15.542 | 0.0 | | | | |-bucketing by material | 1.0 | 0.159 | 0.0 | 1.0 | 0.154 | 0.0 | | | | |-processing material buckets | 1.0 | 0.108 | 0.0 | 1.0 | 0.095 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 1.0 | 0.001 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 20.588 | 0.0 | 1.0 | 15.281 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.011 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.191 | 0.0 | 1.0 | 0.134 | 0.0 | | | '-unlogged | | 0.128 | 0.0 | | 0.099 | 0.0 | | |-clear buffers | 1.0 | 0.168 | 0.0 | 1.0 | 0.112 | 0.0 | | |-patches | 1.0 | 50.611 | 0.0 | 1.0 | 36.641 | 0.0 | | | |-render terrain sides | 1.0 | 0.507 | 0.0 | 1.0 | 0.367 | 0.0 | | | |-render terrain base | 1.0 | 24.590 | 0.0 | 1.0 | 18.406 | 0.0 | | | | |-compute batches | 1.0 | 0.583 | 0.0 | 1.0 | 0.379 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.308 | 0.0 | 1.0 | 3.575 | 0.0 | | | | '-unlogged | | 19.699 | 0.0 | | 14.452 | 0.0 | | | |-render terrain blends | 1.0 | 24.876 | 0.0 | 1.0 | 17.433 | 0.0 | | | | |-compute batches | 1.0 | 0.622 | 0.0 | 1.0 | 0.528 | 0.0 | | | | '-unlogged | | 24.254 | 0.0 | | 16.906 | 0.0 | | | |-render terrain decals | 1.0 | 0.562 | 0.0 | 1.0 | 0.377 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.057 | 0.0 | | |-overlays (before) | 1.0 | 0.022 | 0.0 | 1.0 | 0.014 | 0.0 | | |-models | 1.0 | 7.710 | 0.0 | 1.0 | 4.911 | 0.0 | | | |-bucketing by material | 2.0 | 0.049 | 0.0 | 2.0 | 0.029 | 0.0 | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 2.0 | 0.026 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.010 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.237 | 0.0 | 2.0 | 4.587 | 0.0 | | | '-unlogged | | 0.391 | 0.0 | | 0.260 | 0.0 | | |-transparent models | 1.0 | 62.198 | 0.0 | 1.0 | 74.115 | 0.0 | | | |-bucketing by material | 2.0 | 0.323 | 0.0 | 2.0 | 0.228 | 0.0 | | | |-processing material buckets | 2.0 | 0.228 | 0.0 | 2.0 | 0.153 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.005 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 61.415 | 0.0 | 2.0 | 73.526 | 0.0 | | | |-sorting items by dist | 1.0 | 0.123 | 0.0 | 1.0 | 0.085 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.019 | 0.0 | 1.0 | 0.014 | 0.0 | | | '-unlogged | | 0.085 | 0.0 | | 0.104 | 0.0 | | |-overlays (after) | 1.0 | 1.089 | 0.0 | 1.0 | 1.887 | 0.0 | | |-particles | 1.0 | 0.914 | 0.0 | 1.0 | 1.553 | 0.0 | | |-silhouettes | 1.0 | 25.965 | 0.0 | 1.0 | 54.993 | 0.0 | | | |-render patches | 1.0 | 3.835 | 0.0 | 1.0 | 7.325 | 0.0 | | | | |-compute batches | 1.0 | 0.034 | 0.0 | 1.0 | 0.097 | 0.0 | | | | '-unlogged | | 3.801 | 0.0 | | 7.228 | 0.0 | | | |-render model occluders | 1.0 | 2.333 | 0.0 | 1.0 | 4.980 | 0.0 | | | | |-bucketing by material | 2.0 | 0.048 | 0.0 | 2.0 | 0.093 | 0.0 | | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 2.0 | 0.053 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.010 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.226 | 0.0 | 2.0 | 4.797 | 0.0 | | | | '-unlogged | | 0.024 | 0.0 | | 0.026 | 0.0 | | | |-render transparent occluders | 1.0 | 17.495 | 0.0 | 1.0 | 36.903 | 0.0 | | | | |-bucketing by material | 1.0 | 0.163 | 0.0 | 1.0 | 0.344 | 0.0 | | | | |-processing material buckets | 1.0 | 0.109 | 0.0 | 1.0 | 0.240 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.005 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 17.199 | 0.0 | 1.0 | 36.295 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.023 | 0.0 | | | |-render models | 1.0 | 1.982 | 0.0 | 1.0 | 5.065 | 0.0 | | | | |-bucketing by material | 2.0 | 0.044 | 0.0 | 2.0 | 0.105 | 0.0 | | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 2.0 | 0.038 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.005 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.881 | 0.0 | 2.0 | 4.884 | 0.0 | | | | '-unlogged | | 0.026 | 0.0 | | 0.032 | 0.0 | | | '-unlogged | | 0.320 | 0.0 | | 0.720 | 0.0 | | |-overlays (fg) | 1.0 | 0.327 | 0.0 | 1.0 | 0.688 | 0.0 | | '-unlogged | | 0.053 | 0.0 | | 0.042 | 0.0 | |-text overlays | 1.0 | 0.019 | 0.0 | 1.0 | 0.033 | 0.0 | |-gui | 1.0 | 13.259 | 0.0 | 1.0 | 24.874 | 0.0 | | |-render minimap | 1.0 | 2.306 | 0.0 | 1.0 | 4.375 | 0.0 | | | |-minimap units | 1.0 | 2.018 | 0.0 | 1.0 | 3.843 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.288 | 0.0 | | 0.532 | 0.0 | | '-unlogged | | 10.954 | 0.0 | | 20.499 | 0.0 | |-logger | 1.0 | 0.050 | 0.0 | 1.0 | 0.082 | 0.0 | |-cursor | 1.0 | 0.407 | 0.0 | 1.0 | 0.731 | 0.0 | |-end frame | 1.0 | 0.019 | 0.0 | 1.0 | 0.033 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 1.0 | 0.006 | 0.0 | | '-unlogged | | 0.012 | 0.0 | | 0.027 | 0.0 | '-unlogged | | 1.594 | 0.0 | | 1.098 | 0.0 |-swap buffers | 1.0 | 0.533 | 0.0 | 1.0 | 0.945 | 0.0 |-sim update | 1.0 | 8.245 | 0.0 | 1.0 | 5.363 | 0.0 | |-AI compute read state | 1.0 | 0.157 | 0.0 | 1.0 | 0.128 | 0.0 | |-AI script | 1.0 | 0.718 | 0.0 | 1.0 | 0.129 | 0.0 | | |-HandleMessage setup | 1.0 | 0.031 | 0.0 | 1.0 | 0.022 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.214 | 0.0 | 1.0 | 0.053 | 0.0 | | |-qBot-xp | 0.1 | 0.410 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.228 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.017 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.061 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.085 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.2 | 0.058 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 0.9 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.019 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.1 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.013 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.055 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.010 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.035 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.118 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.082 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.035 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.009 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.063 | 0.0 | | 0.054 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 1.4 | 0.071 | 0.0 | 0.0 | 0.000 | 0.0 | | |-load mesh | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.068 | 0.0 | | 0.000 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.437 | 0.0 | 1.0 | 0.989 | 0.0 | |-Move | 73.6 | 0.692 | 0.0 | 73.0 | 0.571 | 0.0 | | |-TestLine | 9.8 | 0.064 | 0.0 | 9.0 | 0.052 | 0.0 | | |-AddTerrainEdges | 8.3 | 0.010 | 0.0 | 8.0 | 0.010 | 0.0 | | |-LosUpdateHelperIncremental | 11.2 | 0.076 | 0.0 | 10.0 | 0.044 | 0.0 | | |-object variation loading | 0.6 | 0.046 | 0.0 | 1.0 | 0.027 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.046 | 0.0 | | 0.027 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.492 | 0.0 | | 0.438 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.401 | 0.0 | 1.0 | 0.279 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.050 | 0.0 | 1.0 | 0.043 | 0.0 | | '-unlogged | | 0.351 | 0.0 | | 0.235 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-ComputePath | 0.6 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.6 | 0.226 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.007 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.034 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.6 | 0.158 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.027 | 0.0 | | 0.000 | 0.0 | |-ExecuteQuery | 0.2 | 0.017 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 4.489 | 0.0 | | 3.267 | 0.0 |-gui sim update | 1.0 | 13.654 | 0.0 | 1.0 | 8.898 | 0.0 | |-CloneValueFromOtherContext | 128.0 | 2.711 | 0.0 | 128.0 | 2.050 | 0.0 | '-unlogged | | 10.942 | 0.0 | | 6.849 | 0.0 '-unlogged | | 0.193 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4440064 | 3772416 | 7331840 | 7331840 '-number of GCs | 13 | 2 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:15 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3823 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 244278 |-# overlay tris | 4644 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6154808 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 253.602 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.014 | 0.0 | 1.0 | 0.025 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.010 | 0.0 |-renderer incremental load | 1.0 | 0.170 | 0.0 | 1.0 | 0.243 | 0.0 |-dispatch events | 1.0 | 2.393 | 0.0 | 1.0 | 19.773 | 0.0 | |-GUI event handler | 1.3 | 1.093 | 0.0 | 2.0 | 1.862 | 0.0 | | |-handleInputBeforeGui | 1.3 | 0.392 | 0.0 | 2.0 | 0.796 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.392 | 0.0 | | 0.796 | 0.0 | | |-handle event in native GUI | 1.3 | 0.631 | 0.0 | 2.0 | 0.931 | 0.0 | | | |-mouse events | 1.3 | 0.620 | 0.0 | 2.0 | 0.913 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.019 | 0.0 | | |-handleInputAfterGui | 1.3 | 0.057 | 0.0 | 2.0 | 0.108 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.057 | 0.0 | | 0.108 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.026 | 0.0 | '-unlogged | | 1.301 | 0.0 | | 17.911 | 0.0 |-gui tick | 1.0 | 5.660 | 0.0 | 1.0 | 11.604 | 0.0 | |-CloneValueFromOtherContext | 15.1 | 1.204 | 0.0 | 24.0 | 3.730 | 0.0 | '-unlogged | | 4.456 | 0.0 | | 7.873 | 0.0 |-sim interpolate | 1.0 | 9.274 | 0.0 | 1.0 | 16.488 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 9.274 | 0.0 | | 16.488 | 0.0 |-render | 1.0 | 212.379 | 0.0 | 1.0 | 405.268 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 1.0 | 0.018 | 0.0 | |-submit terrain | 1.0 | 0.067 | 0.0 | 1.0 | 0.146 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.067 | 0.0 | | 0.146 | 0.0 | |-sim submit | 1.0 | 4.458 | 0.0 | 1.0 | 7.090 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 4.458 | 0.0 | | 7.090 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 1.0 | 0.002 | 0.0 | |-render submissions | 1.0 | 191.769 | 0.0 | 1.0 | 367.292 | 0.0 | | |-prepare models | 1.0 | 0.181 | 0.0 | 1.0 | 0.405 | 0.0 | | |-prepare overlays | 1.0 | 0.040 | 0.0 | 1.0 | 0.067 | 0.0 | | |-prepare particles | 1.0 | 0.135 | 0.0 | 1.0 | 0.292 | 0.0 | | | |-update emitters | 1.0 | 0.122 | 0.0 | 1.0 | 0.282 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 1.0 | 0.006 | 0.0 | | | '-unlogged | | 0.008 | 0.0 | | 0.003 | 0.0 | | |-shadow map | 1.0 | 35.518 | 0.0 | 1.0 | 71.398 | 0.0 | | | |-bind framebuffer | 1.0 | 0.194 | 0.0 | 1.0 | 0.395 | 0.0 | | | |-clear depth texture | 1.0 | 0.176 | 0.0 | 1.0 | 0.339 | 0.0 | | | |-render patches | 1.0 | 7.921 | 0.0 | 1.0 | 13.591 | 0.0 | | | | |-compute batches | 1.0 | 0.026 | 0.0 | 1.0 | 0.040 | 0.0 | | | | '-unlogged | | 7.895 | 0.0 | | 13.550 | 0.0 | | | |-render models | 1.0 | 5.110 | 0.0 | 1.0 | 11.586 | 0.0 | | | | |-bucketing by material | 2.0 | 0.045 | 0.0 | 2.0 | 0.082 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.040 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.039 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 5.006 | 0.0 | 2.0 | 11.377 | 0.0 | | | | '-unlogged | | 0.024 | 0.0 | | 0.048 | 0.0 | | | |-render transparent models | 1.0 | 21.784 | 0.0 | 1.0 | 44.876 | 0.0 | | | | |-bucketing by material | 1.0 | 0.164 | 0.0 | 1.0 | 0.347 | 0.0 | | | | |-processing material buckets | 1.0 | 0.112 | 0.0 | 1.0 | 0.267 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 21.485 | 0.0 | 1.0 | 44.230 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.030 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.202 | 0.0 | 1.0 | 0.387 | 0.0 | | | '-unlogged | | 0.131 | 0.0 | | 0.225 | 0.0 | | |-clear buffers | 1.0 | 0.176 | 0.0 | 1.0 | 0.476 | 0.0 | | |-patches | 1.0 | 52.851 | 0.0 | 1.0 | 102.281 | 0.0 | | | |-render terrain sides | 1.0 | 0.537 | 0.0 | 1.0 | 0.982 | 0.0 | | | |-render terrain base | 1.0 | 25.661 | 0.0 | 1.0 | 49.623 | 0.0 | | | | |-compute batches | 1.0 | 0.612 | 0.0 | 1.0 | 1.114 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.401 | 0.0 | 1.0 | 7.896 | 0.0 | | | | '-unlogged | | 20.648 | 0.0 | | 40.614 | 0.0 | | | |-render terrain blends | 1.0 | 25.994 | 0.0 | 1.0 | 50.451 | 0.0 | | | | |-compute batches | 1.0 | 0.638 | 0.0 | 1.0 | 1.004 | 0.0 | | | | '-unlogged | | 25.356 | 0.0 | | 49.446 | 0.0 | | | |-render terrain decals | 1.0 | 0.583 | 0.0 | 1.0 | 1.116 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.110 | 0.0 | | |-overlays (before) | 1.0 | 0.023 | 0.0 | 1.0 | 0.042 | 0.0 | | |-models | 1.0 | 8.058 | 0.0 | 1.0 | 16.316 | 0.0 | | | |-bucketing by material | 2.0 | 0.051 | 0.0 | 2.0 | 0.094 | 0.0 | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.043 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.007 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.561 | 0.0 | 2.0 | 15.321 | 0.0 | | | '-unlogged | | 0.410 | 0.0 | | 0.850 | 0.0 | | |-transparent models | 1.0 | 65.015 | 0.0 | 1.0 | 121.942 | 0.0 | | | |-bucketing by material | 2.0 | 0.333 | 0.0 | 2.0 | 0.666 | 0.0 | | | |-processing material buckets | 2.0 | 0.237 | 0.0 | 2.0 | 0.452 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.025 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 64.204 | 0.0 | 2.0 | 120.327 | 0.0 | | | |-sorting items by dist | 1.0 | 0.128 | 0.0 | 1.0 | 0.297 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.019 | 0.0 | 1.0 | 0.036 | 0.0 | | | '-unlogged | | 0.088 | 0.0 | | 0.139 | 0.0 | | |-overlays (after) | 1.0 | 1.129 | 0.0 | 1.0 | 1.858 | 0.0 | | |-particles | 1.0 | 0.948 | 0.0 | 1.0 | 1.529 | 0.0 | | |-silhouettes | 1.0 | 27.301 | 0.0 | 1.0 | 50.089 | 0.0 | | | |-render patches | 1.0 | 4.065 | 0.0 | 1.0 | 7.416 | 0.0 | | | | |-compute batches | 1.0 | 0.035 | 0.0 | 1.0 | 0.102 | 0.0 | | | | '-unlogged | | 4.030 | 0.0 | | 7.314 | 0.0 | | | |-render model occluders | 1.0 | 2.465 | 0.0 | 1.0 | 4.020 | 0.0 | | | | |-bucketing by material | 2.0 | 0.050 | 0.0 | 2.0 | 0.090 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.073 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.356 | 0.0 | 2.0 | 3.790 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.056 | 0.0 | | | |-render transparent occluders | 1.0 | 18.325 | 0.0 | 1.0 | 34.514 | 0.0 | | | | |-bucketing by material | 1.0 | 0.171 | 0.0 | 1.0 | 0.266 | 0.0 | | | | |-processing material buckets | 1.0 | 0.115 | 0.0 | 1.0 | 0.200 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.005 | 0.0 | 1.0 | 0.013 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 18.015 | 0.0 | 1.0 | 33.992 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.042 | 0.0 | | | |-render models | 1.0 | 2.107 | 0.0 | 1.0 | 3.494 | 0.0 | | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 2.0 | 0.081 | 0.0 | | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 2.0 | 0.046 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.014 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.003 | 0.0 | 2.0 | 3.280 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.074 | 0.0 | | | '-unlogged | | 0.338 | 0.0 | | 0.645 | 0.0 | | |-overlays (fg) | 1.0 | 0.340 | 0.0 | 1.0 | 0.523 | 0.0 | | '-unlogged | | 0.054 | 0.0 | | 0.074 | 0.0 | |-text overlays | 1.0 | 0.020 | 0.0 | 1.0 | 0.065 | 0.0 | |-gui | 1.0 | 13.909 | 0.0 | 1.0 | 25.861 | 0.0 | | |-render minimap | 1.0 | 2.430 | 0.0 | 1.0 | 5.048 | 0.0 | | | |-minimap units | 1.0 | 2.130 | 0.0 | 1.0 | 4.555 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.300 | 0.0 | | 0.493 | 0.0 | | '-unlogged | | 11.478 | 0.0 | | 20.814 | 0.0 | |-logger | 1.0 | 0.051 | 0.0 | 1.0 | 0.074 | 0.0 | |-cursor | 1.0 | 0.423 | 0.0 | 1.0 | 0.736 | 0.0 | |-end frame | 1.0 | 0.020 | 0.0 | 1.0 | 0.050 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 1.0 | 0.040 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.010 | 0.0 | '-unlogged | | 1.657 | 0.0 | | 3.934 | 0.0 |-swap buffers | 1.0 | 0.557 | 0.0 | 1.0 | 0.926 | 0.0 |-sim update | 1.0 | 8.792 | 0.0 | 1.0 | 17.261 | 0.0 | |-AI compute read state | 1.0 | 0.161 | 0.0 | 1.0 | 0.354 | 0.0 | |-AI script | 1.0 | 0.810 | 0.0 | 1.0 | 0.339 | 0.0 | | |-HandleMessage setup | 1.0 | 0.032 | 0.0 | 1.0 | 0.065 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.215 | 0.0 | 1.0 | 0.159 | 0.0 | | |-qBot-xp | 0.1 | 0.497 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.282 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.063 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.119 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.3 | 0.077 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.064 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.050 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.139 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.107 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.030 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.065 | 0.0 | | 0.116 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 1.4 | 0.073 | 0.0 | 2.0 | 0.390 | 0.0 | | |-load mesh | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.071 | 0.0 | | 0.390 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.501 | 0.0 | 1.0 | 3.238 | 0.0 | |-Move | 73.5 | 0.753 | 0.0 | 73.0 | 1.537 | 0.0 | | |-TestLine | 9.7 | 0.066 | 0.0 | 6.0 | 0.077 | 0.0 | | |-AddTerrainEdges | 8.2 | 0.012 | 0.0 | 6.0 | 0.004 | 0.0 | | |-LosUpdateHelperIncremental | 10.8 | 0.078 | 0.0 | 9.0 | 0.148 | 0.0 | | |-object variation loading | 0.7 | 0.067 | 0.0 | 1.0 | 0.147 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.067 | 0.0 | | 0.147 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.001 | 0.0 | 1.0 | 0.008 | 0.0 | | '-unlogged | | 0.528 | 0.0 | | 1.154 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.415 | 0.0 | 1.0 | 0.697 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.051 | 0.0 | 1.0 | 0.105 | 0.0 | | '-unlogged | | 0.364 | 0.0 | | 0.592 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 1.0 | 0.018 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.018 | 0.0 | |-ComputePath | 0.6 | 0.027 | 0.0 | 2.0 | 0.146 | 0.0 | |-ComputeShortPath | 0.7 | 0.282 | 0.0 | 2.0 | 0.748 | 0.0 | | |-AddTerrainEdges | 0.7 | 0.008 | 0.0 | 2.0 | 0.020 | 0.0 | | |-GetObstructionsInRange | 0.7 | 0.040 | 0.0 | 2.0 | 0.194 | 0.0 | | |-A* | 0.7 | 0.202 | 0.0 | 2.0 | 0.391 | 0.0 | | '-unlogged | | 0.032 | 0.0 | | 0.144 | 0.0 | |-ExecuteQuery | 0.2 | 0.017 | 0.0 | 1.0 | 0.348 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 4.737 | 0.0 | | 9.446 | 0.0 |-gui sim update | 1.0 | 14.159 | 0.0 | 1.0 | 27.235 | 0.0 | |-CloneValueFromOtherContext | 128.0 | 2.837 | 0.0 | 128.0 | 5.567 | 0.0 | '-unlogged | | 11.322 | 0.0 | | 21.668 | 0.0 '-unlogged | | 0.199 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4542464 | 3846144 | 7430144 | 7430144 '-number of GCs | 13 | 2 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:15 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3823 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 244278 |-# overlay tris | 4644 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6154808 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 253.602 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.014 | 0.0 | 1.0 | 0.025 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.010 | 0.0 |-renderer incremental load | 1.0 | 0.170 | 0.0 | 1.0 | 0.243 | 0.0 |-dispatch events | 1.0 | 2.393 | 0.0 | 1.0 | 19.773 | 0.0 | |-GUI event handler | 1.3 | 1.093 | 0.0 | 2.0 | 1.862 | 0.0 | | |-handleInputBeforeGui | 1.3 | 0.392 | 0.0 | 2.0 | 0.796 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.392 | 0.0 | | 0.796 | 0.0 | | |-handle event in native GUI | 1.3 | 0.631 | 0.0 | 2.0 | 0.931 | 0.0 | | | |-mouse events | 1.3 | 0.620 | 0.0 | 2.0 | 0.913 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.019 | 0.0 | | |-handleInputAfterGui | 1.3 | 0.057 | 0.0 | 2.0 | 0.108 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.057 | 0.0 | | 0.108 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.026 | 0.0 | '-unlogged | | 1.301 | 0.0 | | 17.911 | 0.0 |-gui tick | 1.0 | 5.660 | 0.0 | 1.0 | 11.604 | 0.0 | |-CloneValueFromOtherContext | 15.1 | 1.204 | 0.0 | 24.0 | 3.730 | 0.0 | '-unlogged | | 4.456 | 0.0 | | 7.873 | 0.0 |-sim interpolate | 1.0 | 9.274 | 0.0 | 1.0 | 16.488 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 9.274 | 0.0 | | 16.488 | 0.0 |-render | 1.0 | 212.379 | 0.0 | 1.0 | 405.268 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 1.0 | 0.018 | 0.0 | |-submit terrain | 1.0 | 0.067 | 0.0 | 1.0 | 0.146 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.067 | 0.0 | | 0.146 | 0.0 | |-sim submit | 1.0 | 4.458 | 0.0 | 1.0 | 7.090 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 4.458 | 0.0 | | 7.090 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 1.0 | 0.002 | 0.0 | |-render submissions | 1.0 | 191.769 | 0.0 | 1.0 | 367.292 | 0.0 | | |-prepare models | 1.0 | 0.181 | 0.0 | 1.0 | 0.405 | 0.0 | | |-prepare overlays | 1.0 | 0.040 | 0.0 | 1.0 | 0.067 | 0.0 | | |-prepare particles | 1.0 | 0.135 | 0.0 | 1.0 | 0.292 | 0.0 | | | |-update emitters | 1.0 | 0.122 | 0.0 | 1.0 | 0.282 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 1.0 | 0.006 | 0.0 | | | '-unlogged | | 0.008 | 0.0 | | 0.003 | 0.0 | | |-shadow map | 1.0 | 35.518 | 0.0 | 1.0 | 71.398 | 0.0 | | | |-bind framebuffer | 1.0 | 0.194 | 0.0 | 1.0 | 0.395 | 0.0 | | | |-clear depth texture | 1.0 | 0.176 | 0.0 | 1.0 | 0.339 | 0.0 | | | |-render patches | 1.0 | 7.921 | 0.0 | 1.0 | 13.591 | 0.0 | | | | |-compute batches | 1.0 | 0.026 | 0.0 | 1.0 | 0.040 | 0.0 | | | | '-unlogged | | 7.895 | 0.0 | | 13.550 | 0.0 | | | |-render models | 1.0 | 5.110 | 0.0 | 1.0 | 11.586 | 0.0 | | | | |-bucketing by material | 2.0 | 0.045 | 0.0 | 2.0 | 0.082 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.040 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.039 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 5.006 | 0.0 | 2.0 | 11.377 | 0.0 | | | | '-unlogged | | 0.024 | 0.0 | | 0.048 | 0.0 | | | |-render transparent models | 1.0 | 21.784 | 0.0 | 1.0 | 44.876 | 0.0 | | | | |-bucketing by material | 1.0 | 0.164 | 0.0 | 1.0 | 0.347 | 0.0 | | | | |-processing material buckets | 1.0 | 0.112 | 0.0 | 1.0 | 0.267 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 21.485 | 0.0 | 1.0 | 44.230 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.030 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.202 | 0.0 | 1.0 | 0.387 | 0.0 | | | '-unlogged | | 0.131 | 0.0 | | 0.225 | 0.0 | | |-clear buffers | 1.0 | 0.176 | 0.0 | 1.0 | 0.476 | 0.0 | | |-patches | 1.0 | 52.851 | 0.0 | 1.0 | 102.281 | 0.0 | | | |-render terrain sides | 1.0 | 0.537 | 0.0 | 1.0 | 0.982 | 0.0 | | | |-render terrain base | 1.0 | 25.661 | 0.0 | 1.0 | 49.623 | 0.0 | | | | |-compute batches | 1.0 | 0.612 | 0.0 | 1.0 | 1.114 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.401 | 0.0 | 1.0 | 7.896 | 0.0 | | | | '-unlogged | | 20.648 | 0.0 | | 40.614 | 0.0 | | | |-render terrain blends | 1.0 | 25.994 | 0.0 | 1.0 | 50.451 | 0.0 | | | | |-compute batches | 1.0 | 0.638 | 0.0 | 1.0 | 1.004 | 0.0 | | | | '-unlogged | | 25.356 | 0.0 | | 49.446 | 0.0 | | | |-render terrain decals | 1.0 | 0.583 | 0.0 | 1.0 | 1.116 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.110 | 0.0 | | |-overlays (before) | 1.0 | 0.023 | 0.0 | 1.0 | 0.042 | 0.0 | | |-models | 1.0 | 8.058 | 0.0 | 1.0 | 16.316 | 0.0 | | | |-bucketing by material | 2.0 | 0.051 | 0.0 | 2.0 | 0.094 | 0.0 | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.043 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.007 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.561 | 0.0 | 2.0 | 15.321 | 0.0 | | | '-unlogged | | 0.410 | 0.0 | | 0.850 | 0.0 | | |-transparent models | 1.0 | 65.015 | 0.0 | 1.0 | 121.942 | 0.0 | | | |-bucketing by material | 2.0 | 0.333 | 0.0 | 2.0 | 0.666 | 0.0 | | | |-processing material buckets | 2.0 | 0.237 | 0.0 | 2.0 | 0.452 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.025 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 64.204 | 0.0 | 2.0 | 120.327 | 0.0 | | | |-sorting items by dist | 1.0 | 0.128 | 0.0 | 1.0 | 0.297 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.019 | 0.0 | 1.0 | 0.036 | 0.0 | | | '-unlogged | | 0.088 | 0.0 | | 0.139 | 0.0 | | |-overlays (after) | 1.0 | 1.129 | 0.0 | 1.0 | 1.858 | 0.0 | | |-particles | 1.0 | 0.948 | 0.0 | 1.0 | 1.529 | 0.0 | | |-silhouettes | 1.0 | 27.301 | 0.0 | 1.0 | 50.089 | 0.0 | | | |-render patches | 1.0 | 4.065 | 0.0 | 1.0 | 7.416 | 0.0 | | | | |-compute batches | 1.0 | 0.035 | 0.0 | 1.0 | 0.102 | 0.0 | | | | '-unlogged | | 4.030 | 0.0 | | 7.314 | 0.0 | | | |-render model occluders | 1.0 | 2.465 | 0.0 | 1.0 | 4.020 | 0.0 | | | | |-bucketing by material | 2.0 | 0.050 | 0.0 | 2.0 | 0.090 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.073 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.356 | 0.0 | 2.0 | 3.790 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.056 | 0.0 | | | |-render transparent occluders | 1.0 | 18.325 | 0.0 | 1.0 | 34.514 | 0.0 | | | | |-bucketing by material | 1.0 | 0.171 | 0.0 | 1.0 | 0.266 | 0.0 | | | | |-processing material buckets | 1.0 | 0.115 | 0.0 | 1.0 | 0.200 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.005 | 0.0 | 1.0 | 0.013 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 18.015 | 0.0 | 1.0 | 33.992 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.042 | 0.0 | | | |-render models | 1.0 | 2.107 | 0.0 | 1.0 | 3.494 | 0.0 | | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 2.0 | 0.081 | 0.0 | | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 2.0 | 0.046 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.014 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.003 | 0.0 | 2.0 | 3.280 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.074 | 0.0 | | | '-unlogged | | 0.338 | 0.0 | | 0.645 | 0.0 | | |-overlays (fg) | 1.0 | 0.340 | 0.0 | 1.0 | 0.523 | 0.0 | | '-unlogged | | 0.054 | 0.0 | | 0.074 | 0.0 | |-text overlays | 1.0 | 0.020 | 0.0 | 1.0 | 0.065 | 0.0 | |-gui | 1.0 | 13.909 | 0.0 | 1.0 | 25.861 | 0.0 | | |-render minimap | 1.0 | 2.430 | 0.0 | 1.0 | 5.048 | 0.0 | | | |-minimap units | 1.0 | 2.130 | 0.0 | 1.0 | 4.555 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.300 | 0.0 | | 0.493 | 0.0 | | '-unlogged | | 11.478 | 0.0 | | 20.814 | 0.0 | |-logger | 1.0 | 0.051 | 0.0 | 1.0 | 0.074 | 0.0 | |-cursor | 1.0 | 0.423 | 0.0 | 1.0 | 0.736 | 0.0 | |-end frame | 1.0 | 0.020 | 0.0 | 1.0 | 0.050 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 1.0 | 0.040 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.010 | 0.0 | '-unlogged | | 1.657 | 0.0 | | 3.934 | 0.0 |-swap buffers | 1.0 | 0.557 | 0.0 | 1.0 | 0.926 | 0.0 |-sim update | 1.0 | 8.792 | 0.0 | 1.0 | 17.261 | 0.0 | |-AI compute read state | 1.0 | 0.161 | 0.0 | 1.0 | 0.354 | 0.0 | |-AI script | 1.0 | 0.810 | 0.0 | 1.0 | 0.339 | 0.0 | | |-HandleMessage setup | 1.0 | 0.032 | 0.0 | 1.0 | 0.065 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.215 | 0.0 | 1.0 | 0.159 | 0.0 | | |-qBot-xp | 0.1 | 0.497 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.282 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.063 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.119 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.3 | 0.077 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.064 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.050 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.139 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.107 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.030 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.065 | 0.0 | | 0.116 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 1.4 | 0.073 | 0.0 | 2.0 | 0.390 | 0.0 | | |-load mesh | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.071 | 0.0 | | 0.390 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.501 | 0.0 | 1.0 | 3.238 | 0.0 | |-Move | 73.5 | 0.753 | 0.0 | 73.0 | 1.537 | 0.0 | | |-TestLine | 9.7 | 0.066 | 0.0 | 6.0 | 0.077 | 0.0 | | |-AddTerrainEdges | 8.2 | 0.012 | 0.0 | 6.0 | 0.004 | 0.0 | | |-LosUpdateHelperIncremental | 10.8 | 0.078 | 0.0 | 9.0 | 0.148 | 0.0 | | |-object variation loading | 0.7 | 0.067 | 0.0 | 1.0 | 0.147 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.067 | 0.0 | | 0.147 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.001 | 0.0 | 1.0 | 0.008 | 0.0 | | '-unlogged | | 0.528 | 0.0 | | 1.154 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.415 | 0.0 | 1.0 | 0.697 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.051 | 0.0 | 1.0 | 0.105 | 0.0 | | '-unlogged | | 0.364 | 0.0 | | 0.592 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 1.0 | 0.018 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.018 | 0.0 | |-ComputePath | 0.6 | 0.027 | 0.0 | 2.0 | 0.146 | 0.0 | |-ComputeShortPath | 0.7 | 0.282 | 0.0 | 2.0 | 0.748 | 0.0 | | |-AddTerrainEdges | 0.7 | 0.008 | 0.0 | 2.0 | 0.020 | 0.0 | | |-GetObstructionsInRange | 0.7 | 0.040 | 0.0 | 2.0 | 0.194 | 0.0 | | |-A* | 0.7 | 0.202 | 0.0 | 2.0 | 0.391 | 0.0 | | '-unlogged | | 0.032 | 0.0 | | 0.144 | 0.0 | |-ExecuteQuery | 0.2 | 0.017 | 0.0 | 1.0 | 0.348 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 4.737 | 0.0 | | 9.446 | 0.0 |-gui sim update | 1.0 | 14.159 | 0.0 | 1.0 | 27.235 | 0.0 | |-CloneValueFromOtherContext | 128.0 | 2.837 | 0.0 | 128.0 | 5.567 | 0.0 | '-unlogged | | 11.322 | 0.0 | | 21.668 | 0.0 '-unlogged | | 0.199 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4546560 | 3846144 | 7430144 | 7430144 '-number of GCs | 13 | 2 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:15 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3823 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 244278 |-# overlay tris | 4644 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6154808 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 253.602 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.014 | 0.0 | 1.0 | 0.025 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.010 | 0.0 |-renderer incremental load | 1.0 | 0.170 | 0.0 | 1.0 | 0.243 | 0.0 |-dispatch events | 1.0 | 2.393 | 0.0 | 1.0 | 19.773 | 0.0 | |-GUI event handler | 1.3 | 1.093 | 0.0 | 2.0 | 1.862 | 0.0 | | |-handleInputBeforeGui | 1.3 | 0.392 | 0.0 | 2.0 | 0.796 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.392 | 0.0 | | 0.796 | 0.0 | | |-handle event in native GUI | 1.3 | 0.631 | 0.0 | 2.0 | 0.931 | 0.0 | | | |-mouse events | 1.3 | 0.620 | 0.0 | 2.0 | 0.913 | 0.0 | | | '-unlogged | | 0.011 | 0.0 | | 0.019 | 0.0 | | |-handleInputAfterGui | 1.3 | 0.057 | 0.0 | 2.0 | 0.108 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.057 | 0.0 | | 0.108 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.026 | 0.0 | '-unlogged | | 1.301 | 0.0 | | 17.911 | 0.0 |-gui tick | 1.0 | 5.660 | 0.0 | 1.0 | 11.604 | 0.0 | |-CloneValueFromOtherContext | 15.1 | 1.204 | 0.0 | 24.0 | 3.730 | 0.0 | '-unlogged | | 4.456 | 0.0 | | 7.873 | 0.0 |-sim interpolate | 1.0 | 9.274 | 0.0 | 1.0 | 16.488 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 9.274 | 0.0 | | 16.488 | 0.0 |-render | 1.0 | 212.379 | 0.0 | 1.0 | 405.268 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 1.0 | 0.018 | 0.0 | |-submit terrain | 1.0 | 0.067 | 0.0 | 1.0 | 0.146 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.067 | 0.0 | | 0.146 | 0.0 | |-sim submit | 1.0 | 4.458 | 0.0 | 1.0 | 7.090 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 4.458 | 0.0 | | 7.090 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 1.0 | 0.002 | 0.0 | |-render submissions | 1.0 | 191.769 | 0.0 | 1.0 | 367.292 | 0.0 | | |-prepare models | 1.0 | 0.181 | 0.0 | 1.0 | 0.405 | 0.0 | | |-prepare overlays | 1.0 | 0.040 | 0.0 | 1.0 | 0.067 | 0.0 | | |-prepare particles | 1.0 | 0.135 | 0.0 | 1.0 | 0.292 | 0.0 | | | |-update emitters | 1.0 | 0.122 | 0.0 | 1.0 | 0.282 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 1.0 | 0.006 | 0.0 | | | '-unlogged | | 0.008 | 0.0 | | 0.003 | 0.0 | | |-shadow map | 1.0 | 35.518 | 0.0 | 1.0 | 71.398 | 0.0 | | | |-bind framebuffer | 1.0 | 0.194 | 0.0 | 1.0 | 0.395 | 0.0 | | | |-clear depth texture | 1.0 | 0.176 | 0.0 | 1.0 | 0.339 | 0.0 | | | |-render patches | 1.0 | 7.921 | 0.0 | 1.0 | 13.591 | 0.0 | | | | |-compute batches | 1.0 | 0.026 | 0.0 | 1.0 | 0.040 | 0.0 | | | | '-unlogged | | 7.895 | 0.0 | | 13.550 | 0.0 | | | |-render models | 1.0 | 5.110 | 0.0 | 1.0 | 11.586 | 0.0 | | | | |-bucketing by material | 2.0 | 0.045 | 0.0 | 2.0 | 0.082 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.040 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.039 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 5.006 | 0.0 | 2.0 | 11.377 | 0.0 | | | | '-unlogged | | 0.024 | 0.0 | | 0.048 | 0.0 | | | |-render transparent models | 1.0 | 21.784 | 0.0 | 1.0 | 44.876 | 0.0 | | | | |-bucketing by material | 1.0 | 0.164 | 0.0 | 1.0 | 0.347 | 0.0 | | | | |-processing material buckets | 1.0 | 0.112 | 0.0 | 1.0 | 0.267 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.002 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 21.485 | 0.0 | 1.0 | 44.230 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.030 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.202 | 0.0 | 1.0 | 0.387 | 0.0 | | | '-unlogged | | 0.131 | 0.0 | | 0.225 | 0.0 | | |-clear buffers | 1.0 | 0.176 | 0.0 | 1.0 | 0.476 | 0.0 | | |-patches | 1.0 | 52.851 | 0.0 | 1.0 | 102.281 | 0.0 | | | |-render terrain sides | 1.0 | 0.537 | 0.0 | 1.0 | 0.982 | 0.0 | | | |-render terrain base | 1.0 | 25.661 | 0.0 | 1.0 | 49.623 | 0.0 | | | | |-compute batches | 1.0 | 0.612 | 0.0 | 1.0 | 1.114 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.401 | 0.0 | 1.0 | 7.896 | 0.0 | | | | '-unlogged | | 20.648 | 0.0 | | 40.614 | 0.0 | | | |-render terrain blends | 1.0 | 25.994 | 0.0 | 1.0 | 50.451 | 0.0 | | | | |-compute batches | 1.0 | 0.638 | 0.0 | 1.0 | 1.004 | 0.0 | | | | '-unlogged | | 25.356 | 0.0 | | 49.446 | 0.0 | | | |-render terrain decals | 1.0 | 0.583 | 0.0 | 1.0 | 1.116 | 0.0 | | | '-unlogged | | 0.076 | 0.0 | | 0.110 | 0.0 | | |-overlays (before) | 1.0 | 0.023 | 0.0 | 1.0 | 0.042 | 0.0 | | |-models | 1.0 | 8.058 | 0.0 | 1.0 | 16.316 | 0.0 | | | |-bucketing by material | 2.0 | 0.051 | 0.0 | 2.0 | 0.094 | 0.0 | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.043 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.007 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.561 | 0.0 | 2.0 | 15.321 | 0.0 | | | '-unlogged | | 0.410 | 0.0 | | 0.850 | 0.0 | | |-transparent models | 1.0 | 65.015 | 0.0 | 1.0 | 121.942 | 0.0 | | | |-bucketing by material | 2.0 | 0.333 | 0.0 | 2.0 | 0.666 | 0.0 | | | |-processing material buckets | 2.0 | 0.237 | 0.0 | 2.0 | 0.452 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.025 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 64.204 | 0.0 | 2.0 | 120.327 | 0.0 | | | |-sorting items by dist | 1.0 | 0.128 | 0.0 | 1.0 | 0.297 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.019 | 0.0 | 1.0 | 0.036 | 0.0 | | | '-unlogged | | 0.088 | 0.0 | | 0.139 | 0.0 | | |-overlays (after) | 1.0 | 1.129 | 0.0 | 1.0 | 1.858 | 0.0 | | |-particles | 1.0 | 0.948 | 0.0 | 1.0 | 1.529 | 0.0 | | |-silhouettes | 1.0 | 27.301 | 0.0 | 1.0 | 50.089 | 0.0 | | | |-render patches | 1.0 | 4.065 | 0.0 | 1.0 | 7.416 | 0.0 | | | | |-compute batches | 1.0 | 0.035 | 0.0 | 1.0 | 0.102 | 0.0 | | | | '-unlogged | | 4.030 | 0.0 | | 7.314 | 0.0 | | | |-render model occluders | 1.0 | 2.465 | 0.0 | 1.0 | 4.020 | 0.0 | | | | |-bucketing by material | 2.0 | 0.050 | 0.0 | 2.0 | 0.090 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.073 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.356 | 0.0 | 2.0 | 3.790 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.056 | 0.0 | | | |-render transparent occluders | 1.0 | 18.325 | 0.0 | 1.0 | 34.514 | 0.0 | | | | |-bucketing by material | 1.0 | 0.171 | 0.0 | 1.0 | 0.266 | 0.0 | | | | |-processing material buckets | 1.0 | 0.115 | 0.0 | 1.0 | 0.200 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.005 | 0.0 | 1.0 | 0.013 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 18.015 | 0.0 | 1.0 | 33.992 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.042 | 0.0 | | | |-render models | 1.0 | 2.107 | 0.0 | 1.0 | 3.494 | 0.0 | | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 2.0 | 0.081 | 0.0 | | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 2.0 | 0.046 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.014 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.003 | 0.0 | 2.0 | 3.280 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.074 | 0.0 | | | '-unlogged | | 0.338 | 0.0 | | 0.645 | 0.0 | | |-overlays (fg) | 1.0 | 0.340 | 0.0 | 1.0 | 0.523 | 0.0 | | '-unlogged | | 0.054 | 0.0 | | 0.074 | 0.0 | |-text overlays | 1.0 | 0.020 | 0.0 | 1.0 | 0.065 | 0.0 | |-gui | 1.0 | 13.909 | 0.0 | 1.0 | 25.861 | 0.0 | | |-render minimap | 1.0 | 2.430 | 0.0 | 1.0 | 5.048 | 0.0 | | | |-minimap units | 1.0 | 2.130 | 0.0 | 1.0 | 4.555 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.300 | 0.0 | | 0.493 | 0.0 | | '-unlogged | | 11.478 | 0.0 | | 20.814 | 0.0 | |-logger | 1.0 | 0.051 | 0.0 | 1.0 | 0.074 | 0.0 | |-cursor | 1.0 | 0.423 | 0.0 | 1.0 | 0.736 | 0.0 | |-end frame | 1.0 | 0.020 | 0.0 | 1.0 | 0.050 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 1.0 | 0.040 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.010 | 0.0 | '-unlogged | | 1.657 | 0.0 | | 3.934 | 0.0 |-swap buffers | 1.0 | 0.557 | 0.0 | 1.0 | 0.926 | 0.0 |-sim update | 1.0 | 8.792 | 0.0 | 1.0 | 17.261 | 0.0 | |-AI compute read state | 1.0 | 0.161 | 0.0 | 1.0 | 0.354 | 0.0 | |-AI script | 1.0 | 0.810 | 0.0 | 1.0 | 0.339 | 0.0 | | |-HandleMessage setup | 1.0 | 0.032 | 0.0 | 1.0 | 0.065 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.215 | 0.0 | 1.0 | 0.159 | 0.0 | | |-qBot-xp | 0.1 | 0.497 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.282 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.063 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.119 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.3 | 0.077 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.064 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.050 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.139 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.107 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.030 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.065 | 0.0 | | 0.116 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 1.4 | 0.073 | 0.0 | 2.0 | 0.390 | 0.0 | | |-load mesh | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.071 | 0.0 | | 0.390 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.501 | 0.0 | 1.0 | 3.238 | 0.0 | |-Move | 73.5 | 0.753 | 0.0 | 73.0 | 1.537 | 0.0 | | |-TestLine | 9.7 | 0.066 | 0.0 | 6.0 | 0.077 | 0.0 | | |-AddTerrainEdges | 8.2 | 0.012 | 0.0 | 6.0 | 0.004 | 0.0 | | |-LosUpdateHelperIncremental | 10.8 | 0.078 | 0.0 | 9.0 | 0.148 | 0.0 | | |-object variation loading | 0.7 | 0.067 | 0.0 | 1.0 | 0.147 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.067 | 0.0 | | 0.147 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.001 | 0.0 | 1.0 | 0.008 | 0.0 | | '-unlogged | | 0.528 | 0.0 | | 1.154 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.415 | 0.0 | 1.0 | 0.697 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.051 | 0.0 | 1.0 | 0.105 | 0.0 | | '-unlogged | | 0.364 | 0.0 | | 0.592 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 1.0 | 0.018 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.018 | 0.0 | |-ComputePath | 0.6 | 0.027 | 0.0 | 2.0 | 0.146 | 0.0 | |-ComputeShortPath | 0.7 | 0.282 | 0.0 | 2.0 | 0.748 | 0.0 | | |-AddTerrainEdges | 0.7 | 0.008 | 0.0 | 2.0 | 0.020 | 0.0 | | |-GetObstructionsInRange | 0.7 | 0.040 | 0.0 | 2.0 | 0.194 | 0.0 | | |-A* | 0.7 | 0.202 | 0.0 | 2.0 | 0.391 | 0.0 | | '-unlogged | | 0.032 | 0.0 | | 0.144 | 0.0 | |-ExecuteQuery | 0.2 | 0.017 | 0.0 | 1.0 | 0.348 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 4.737 | 0.0 | | 9.446 | 0.0 |-gui sim update | 1.0 | 14.159 | 0.0 | 1.0 | 27.235 | 0.0 | |-CloneValueFromOtherContext | 128.0 | 2.837 | 0.0 | 128.0 | 5.567 | 0.0 | '-unlogged | | 11.322 | 0.0 | | 21.668 | 0.0 '-unlogged | | 0.199 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4546560 | 3846144 | 7430144 | 7430144 '-number of GCs | 13 | 2 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:16 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3823 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 244278 |-# overlay tris | 4644 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6154808 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 267.721 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.015 | 0.0 | 1.0 | 0.032 | 0.0 |-progressive load | 1.0 | 0.005 | 0.0 | 1.0 | 0.018 | 0.0 |-renderer incremental load | 1.0 | 0.175 | 0.0 | 1.0 | 0.258 | 0.0 |-dispatch events | 1.0 | 4.289 | 0.0 | 1.0 | 56.921 | 0.0 | |-GUI event handler | 1.5 | 1.262 | 0.0 | 6.0 | 5.063 | 0.0 | | |-handleInputBeforeGui | 1.5 | 0.456 | 0.0 | 6.0 | 1.912 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.456 | 0.0 | | 1.912 | 0.0 | | |-handle event in native GUI | 1.5 | 0.723 | 0.0 | 6.0 | 2.749 | 0.0 | | | |-mouse events | 1.5 | 0.710 | 0.0 | 6.0 | 2.679 | 0.0 | | | '-unlogged | | 0.013 | 0.0 | | 0.070 | 0.0 | | |-handleInputAfterGui | 1.5 | 0.068 | 0.0 | 6.0 | 0.322 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.068 | 0.0 | | 0.322 | 0.0 | | '-unlogged | | 0.015 | 0.0 | | 0.080 | 0.0 | '-unlogged | | 3.028 | 0.0 | | 51.858 | 0.0 |-gui tick | 1.0 | 5.970 | 0.0 | 1.0 | 13.105 | 0.0 | |-CloneValueFromOtherContext | 15.6 | 1.357 | 0.0 | 24.0 | 5.150 | 0.0 | '-unlogged | | 4.613 | 0.0 | | 7.954 | 0.0 |-sim interpolate | 1.0 | 9.672 | 0.0 | 1.0 | 16.499 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 9.672 | 0.0 | | 16.499 | 0.0 |-render | 1.0 | 222.971 | 0.0 | 1.0 | 429.794 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 1.0 | 0.001 | 0.0 | |-submit terrain | 1.0 | 0.069 | 0.0 | 1.0 | 0.146 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.069 | 0.0 | | 0.146 | 0.0 | |-sim submit | 1.0 | 4.602 | 0.0 | 1.0 | 8.529 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 4.602 | 0.0 | | 8.529 | 0.0 | |-submit unattached particles | 1.0 | 0.003 | 0.0 | 1.0 | 0.014 | 0.0 | |-render submissions | 1.0 | 201.486 | 0.0 | 1.0 | 388.529 | 0.0 | | |-prepare models | 1.0 | 0.190 | 0.0 | 1.0 | 0.312 | 0.0 | | |-prepare overlays | 1.0 | 0.041 | 0.0 | 1.0 | 0.078 | 0.0 | | |-prepare particles | 1.0 | 0.143 | 0.0 | 1.0 | 0.246 | 0.0 | | | |-update emitters | 1.0 | 0.130 | 0.0 | 1.0 | 0.205 | 0.0 | | | |-sort emitters | 1.0 | 0.005 | 0.0 | 1.0 | 0.017 | 0.0 | | | '-unlogged | | 0.008 | 0.0 | | 0.024 | 0.0 | | |-shadow map | 1.0 | 37.461 | 0.0 | 1.0 | 73.519 | 0.0 | | | |-bind framebuffer | 1.0 | 0.202 | 0.0 | 1.0 | 0.346 | 0.0 | | | |-clear depth texture | 1.0 | 0.182 | 0.0 | 1.0 | 0.267 | 0.0 | | | |-render patches | 1.0 | 8.359 | 0.0 | 1.0 | 15.335 | 0.0 | | | | |-compute batches | 1.0 | 0.027 | 0.0 | 1.0 | 0.039 | 0.0 | | | | '-unlogged | | 8.331 | 0.0 | | 15.297 | 0.0 | | | |-render models | 1.0 | 5.433 | 0.0 | 1.0 | 10.533 | 0.0 | | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 2.0 | 0.076 | 0.0 | | | | |-processing material buckets | 2.0 | 0.027 | 0.0 | 2.0 | 0.068 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 5.326 | 0.0 | 2.0 | 10.319 | 0.0 | | | | '-unlogged | | 0.025 | 0.0 | | 0.064 | 0.0 | | | |-render transparent models | 1.0 | 22.943 | 0.0 | 1.0 | 46.365 | 0.0 | | | | |-bucketing by material | 1.0 | 0.172 | 0.0 | 1.0 | 0.291 | 0.0 | | | | |-processing material buckets | 1.0 | 0.118 | 0.0 | 1.0 | 0.206 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 1.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 22.629 | 0.0 | 1.0 | 45.829 | 0.0 | | | | '-unlogged | | 0.021 | 0.0 | | 0.032 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.206 | 0.0 | 1.0 | 0.463 | 0.0 | | | '-unlogged | | 0.136 | 0.0 | | 0.211 | 0.0 | | |-clear buffers | 1.0 | 0.181 | 0.0 | 1.0 | 0.341 | 0.0 | | |-patches | 1.0 | 55.452 | 0.0 | 1.0 | 108.121 | 0.0 | | | |-render terrain sides | 1.0 | 0.558 | 0.0 | 1.0 | 1.213 | 0.0 | | | |-render terrain base | 1.0 | 27.019 | 0.0 | 1.0 | 51.451 | 0.0 | | | | |-compute batches | 1.0 | 0.649 | 0.0 | 1.0 | 1.215 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.542 | 0.0 | 1.0 | 6.580 | 0.0 | | | | '-unlogged | | 21.828 | 0.0 | | 43.656 | 0.0 | | | |-render terrain blends | 1.0 | 27.183 | 0.0 | 1.0 | 54.287 | 0.0 | | | | |-compute batches | 1.0 | 0.655 | 0.0 | 1.0 | 0.975 | 0.0 | | | | '-unlogged | | 26.528 | 0.0 | | 53.312 | 0.0 | | | |-render terrain decals | 1.0 | 0.614 | 0.0 | 1.0 | 1.028 | 0.0 | | | '-unlogged | | 0.078 | 0.0 | | 0.142 | 0.0 | | |-overlays (before) | 1.0 | 0.024 | 0.0 | 1.0 | 0.035 | 0.0 | | |-models | 1.0 | 8.484 | 0.0 | 1.0 | 16.828 | 0.0 | | | |-bucketing by material | 2.0 | 0.053 | 0.0 | 2.0 | 0.100 | 0.0 | | | |-processing material buckets | 2.0 | 0.029 | 0.0 | 2.0 | 0.065 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.020 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 7.965 | 0.0 | 2.0 | 15.726 | 0.0 | | | '-unlogged | | 0.429 | 0.0 | | 0.916 | 0.0 | | |-transparent models | 1.0 | 68.248 | 0.0 | 1.0 | 128.859 | 0.0 | | | |-bucketing by material | 2.0 | 0.348 | 0.0 | 2.0 | 0.524 | 0.0 | | | |-processing material buckets | 2.0 | 0.250 | 0.0 | 2.0 | 0.432 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.003 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 67.399 | 0.0 | 2.0 | 127.466 | 0.0 | | | |-sorting items by dist | 1.0 | 0.135 | 0.0 | 1.0 | 0.231 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.020 | 0.0 | 1.0 | 0.038 | 0.0 | | | '-unlogged | | 0.090 | 0.0 | | 0.165 | 0.0 | | |-overlays (after) | 1.0 | 1.162 | 0.0 | 1.0 | 1.868 | 0.0 | | |-particles | 1.0 | 0.985 | 0.0 | 1.0 | 1.585 | 0.0 | | |-silhouettes | 1.0 | 28.704 | 0.0 | 1.0 | 56.072 | 0.0 | | | |-render patches | 1.0 | 4.207 | 0.0 | 1.0 | 9.265 | 0.0 | | | | |-compute batches | 1.0 | 0.036 | 0.0 | 1.0 | 0.059 | 0.0 | | | | '-unlogged | | 4.170 | 0.0 | | 9.206 | 0.0 | | | |-render model occluders | 1.0 | 2.588 | 0.0 | 1.0 | 5.414 | 0.0 | | | | |-bucketing by material | 2.0 | 0.051 | 0.0 | 2.0 | 0.085 | 0.0 | | | | |-processing material buckets | 2.0 | 0.028 | 0.0 | 2.0 | 0.038 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.474 | 0.0 | 2.0 | 5.257 | 0.0 | | | | '-unlogged | | 0.026 | 0.0 | | 0.028 | 0.0 | | | |-render transparent occluders | 1.0 | 19.322 | 0.0 | 1.0 | 35.663 | 0.0 | | | | |-bucketing by material | 1.0 | 0.178 | 0.0 | 1.0 | 0.350 | 0.0 | | | | |-processing material buckets | 1.0 | 0.120 | 0.0 | 1.0 | 0.245 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.005 | 0.0 | 1.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 18.999 | 0.0 | 1.0 | 35.043 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.023 | 0.0 | | | |-render models | 1.0 | 2.233 | 0.0 | 1.0 | 4.987 | 0.0 | | | | |-bucketing by material | 2.0 | 0.047 | 0.0 | 2.0 | 0.080 | 0.0 | | | | |-processing material buckets | 2.0 | 0.025 | 0.0 | 2.0 | 0.041 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.009 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.126 | 0.0 | 2.0 | 4.825 | 0.0 | | | | '-unlogged | | 0.027 | 0.0 | | 0.032 | 0.0 | | | '-unlogged | | 0.354 | 0.0 | | 0.744 | 0.0 | | |-overlays (fg) | 1.0 | 0.356 | 0.0 | 1.0 | 0.581 | 0.0 | | '-unlogged | | 0.055 | 0.0 | | 0.082 | 0.0 | |-text overlays | 1.0 | 0.021 | 0.0 | 1.0 | 0.029 | 0.0 | |-gui | 1.0 | 14.555 | 0.0 | 1.0 | 28.354 | 0.0 | | |-render minimap | 1.0 | 2.546 | 0.0 | 1.0 | 5.235 | 0.0 | | | |-minimap units | 1.0 | 2.234 | 0.0 | 1.0 | 4.664 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.312 | 0.0 | | 0.571 | 0.0 | | '-unlogged | | 12.008 | 0.0 | | 23.118 | 0.0 | |-logger | 1.0 | 0.054 | 0.0 | 1.0 | 0.083 | 0.0 | |-cursor | 1.0 | 0.439 | 0.0 | 1.0 | 0.747 | 0.0 | |-end frame | 1.0 | 0.020 | 0.0 | 1.0 | 0.038 | 0.0 | | |-error check | 1.0 | 0.007 | 0.0 | 1.0 | 0.008 | 0.0 | | '-unlogged | | 0.013 | 0.0 | | 0.030 | 0.0 | '-unlogged | | 1.720 | 0.0 | | 3.325 | 0.0 |-swap buffers | 1.0 | 0.576 | 0.0 | 1.0 | 1.068 | 0.0 |-sim update | 1.0 | 9.063 | 0.0 | 1.0 | 25.958 | 0.0 | |-AI compute read state | 1.0 | 0.171 | 0.0 | 1.0 | 0.279 | 0.0 | |-AI script | 1.0 | 0.818 | 0.0 | 1.0 | 6.049 | 0.0 | | |-HandleMessage setup | 1.0 | 0.033 | 0.0 | 1.0 | 0.048 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.219 | 0.0 | 1.0 | 0.104 | 0.0 | | |-qBot-xp | 0.1 | 0.497 | 0.0 | 1.0 | 5.786 | 0.0 | | | |-economy update | 0.1 | 0.282 | 0.0 | 1.0 | 2.808 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.023 | 0.0 | 1.0 | 0.347 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.063 | 0.0 | 1.0 | 0.145 | 0.0 | | | | |-Assign builders | 0.1 | 0.009 | 0.0 | 1.0 | 0.169 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.023 | 0.0 | 1.0 | 0.064 | 0.0 | | | | |-Run Workers | 0.1 | 0.119 | 0.0 | 1.0 | 1.818 | 0.0 | | | | | |-Start Gathering | 0.3 | 0.077 | 0.0 | 2.0 | 1.136 | 0.0 | | | | | |-Update Gatherer Counts | 1.0 | 0.012 | 0.0 | 10.0 | 0.244 | 0.0 | | | | | |-Return Resources | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.029 | 0.0 | | 0.438 | 0.0 | | | | |-Swap Workers | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.019 | 0.0 | | 0.265 | 0.0 | | | |-military update | 0.1 | 0.064 | 0.0 | 1.0 | 1.152 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.003 | 0.0 | 1.0 | 0.054 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 1.0 | 0.036 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.017 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.002 | 0.0 | 1.0 | 0.018 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.018 | 0.0 | | | | |-Defence Manager | 0.1 | 0.050 | 0.0 | 1.0 | 0.916 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 1.0 | 0.076 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.088 | 0.0 | | | |-housing update | 0.1 | 0.001 | 0.0 | 1.0 | 0.023 | 0.0 | | | |-Queue Manager | 0.1 | 0.139 | 0.0 | 1.0 | 1.620 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.107 | 0.0 | 1.0 | 1.546 | 0.0 | | | | |-Execute items | 0.1 | 0.030 | 0.0 | 1.0 | 0.026 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.048 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.183 | 0.0 | | '-unlogged | | 0.068 | 0.0 | | 0.110 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 1.4 | 0.073 | 0.0 | 3.0 | 0.099 | 0.0 | | |-load mesh | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.071 | 0.0 | | 0.099 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.587 | 0.0 | 1.0 | 3.160 | 0.0 | |-Move | 73.5 | 0.754 | 0.0 | 73.0 | 2.147 | 0.0 | | |-TestLine | 9.6 | 0.067 | 0.0 | 5.0 | 0.079 | 0.0 | | |-AddTerrainEdges | 8.2 | 0.012 | 0.0 | 5.0 | 0.039 | 0.0 | | |-LosUpdateHelperIncremental | 10.6 | 0.079 | 0.0 | 5.0 | 0.112 | 0.0 | | |-object variation loading | 0.6 | 0.066 | 0.0 | 3.0 | 0.618 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.066 | 0.0 | | 0.618 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.527 | 0.0 | | 1.299 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.432 | 0.0 | 1.0 | 0.699 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.053 | 0.0 | 1.0 | 0.070 | 0.0 | | '-unlogged | | 0.379 | 0.0 | | 0.630 | 0.0 | |-MoveToTargetRange | 0.3 | 0.005 | 0.0 | 1.0 | 0.018 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.018 | 0.0 | |-ComputePath | 0.6 | 0.026 | 0.0 | 2.0 | 0.145 | 0.0 | |-ComputeShortPath | 0.6 | 0.264 | 0.0 | 2.0 | 1.686 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.008 | 0.0 | 2.0 | 0.018 | 0.0 | | |-GetObstructionsInRange | 0.6 | 0.039 | 0.0 | 2.0 | 0.182 | 0.0 | | |-A* | 0.6 | 0.187 | 0.0 | 2.0 | 1.345 | 0.0 | | '-unlogged | | 0.031 | 0.0 | | 0.141 | 0.0 | |-ExecuteQuery | 0.2 | 0.017 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.008 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.003 | 0.0 | 1.0 | 0.025 | 0.0 | '-unlogged | | 4.904 | 0.0 | | 11.651 | 0.0 |-gui sim update | 1.0 | 14.783 | 0.0 | 1.0 | 25.206 | 0.0 | |-CloneValueFromOtherContext | 128.0 | 2.963 | 0.0 | 128.0 | 5.875 | 0.0 | '-unlogged | | 11.819 | 0.0 | | 19.331 | 0.0 '-unlogged | | 0.204 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 4648960 | 3911680 | 7430144 | 7430144 '-number of GCs | 13 | 2 | 2 | 2 ================================================================ ================================================================ PS profiler snapshot - Fri Dec 21 23:19:20 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 3812 |-# terrain tris | 198470 |-# water tris | 0 |-# model tris | 244494 |-# overlay tris | 4608 |-# blend splats | 75 |-# particles | 404 |-VB bytes reserved | 41943040 |-VB bytes allocated | 6154808 '-shader effects loaded | 70 Profiling Information for: root (Time in node: 228.747 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn ----------------------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.013 | 0.0 | 1.0 | 0.008 | 0.0 |-progressive load | 1.0 | 0.004 | 0.0 | 1.0 | 0.012 | 0.0 |-renderer incremental load | 1.0 | 0.161 | 0.0 | 1.0 | 0.125 | 0.0 |-dispatch events | 1.0 | 5.165 | 0.0 | 1.0 | 0.060 | 0.0 | |-GUI event handler | 1.5 | 2.049 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 1.5 | 0.456 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.456 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 1.5 | 0.643 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 1.5 | 0.603 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.040 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 1.5 | 0.939 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.6 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.934 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.010 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 3.117 | 0.0 | | 0.060 | 0.0 |-gui tick | 1.0 | 4.843 | 0.0 | 1.0 | 0.919 | 0.0 | |-CloneValueFromOtherContext | 13.1 | 1.239 | 0.0 | 4.0 | 0.183 | 0.0 | '-unlogged | | 3.604 | 0.0 | | 0.736 | 0.0 |-sim interpolate | 1.0 | 9.265 | 0.0 | 1.0 | 6.548 | 0.0 | |-update boundary lines | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ComputeBoundaries | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-SmoothPointsAverage | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-InterpolatePointsRNS | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 9.265 | 0.0 | | 6.548 | 0.0 |-render | 1.0 | 190.309 | 0.0 | 1.0 | 142.517 | 0.0 | |-begin frame | 1.0 | 0.002 | 0.0 | 1.0 | 0.001 | 0.0 | |-submit terrain | 1.0 | 0.061 | 0.0 | 1.0 | 0.044 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.061 | 0.0 | | 0.044 | 0.0 | |-sim submit | 1.0 | 3.704 | 0.0 | 1.0 | 2.643 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 3.704 | 0.0 | | 2.643 | 0.0 | |-submit unattached particles | 1.0 | 0.002 | 0.0 | 1.0 | 0.001 | 0.0 | |-render submissions | 1.0 | 173.525 | 0.0 | 1.0 | 134.014 | 0.0 | | |-prepare models | 1.0 | 0.179 | 0.0 | 1.0 | 0.131 | 0.0 | | |-prepare overlays | 1.0 | 0.037 | 0.0 | 1.0 | 0.033 | 0.0 | | |-prepare particles | 1.0 | 0.129 | 0.0 | 1.0 | 0.081 | 0.0 | | | |-update emitters | 1.0 | 0.120 | 0.0 | 1.0 | 0.073 | 0.0 | | | |-sort emitters | 1.0 | 0.004 | 0.0 | 1.0 | 0.002 | 0.0 | | | '-unlogged | | 0.005 | 0.0 | | 0.006 | 0.0 | | |-shadow map | 1.0 | 34.259 | 0.0 | 1.0 | 24.311 | 0.0 | | | |-bind framebuffer | 1.0 | 0.181 | 0.0 | 1.0 | 0.132 | 0.0 | | | |-clear depth texture | 1.0 | 0.168 | 0.0 | 1.0 | 0.133 | 0.0 | | | |-render patches | 1.0 | 7.775 | 0.0 | 1.0 | 6.503 | 0.0 | | | | |-compute batches | 1.0 | 0.025 | 0.0 | 1.0 | 0.024 | 0.0 | | | | '-unlogged | | 7.750 | 0.0 | | 6.480 | 0.0 | | | |-render models | 1.0 | 5.061 | 0.0 | 1.0 | 3.487 | 0.0 | | | | |-bucketing by material | 2.0 | 0.043 | 0.0 | 2.0 | 0.035 | 0.0 | | | | |-processing material buckets | 2.0 | 0.025 | 0.0 | 2.0 | 0.028 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.012 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 4.961 | 0.0 | 2.0 | 3.388 | 0.0 | | | | '-unlogged | | 0.026 | 0.0 | | 0.024 | 0.0 | | | |-render transparent models | 1.0 | 20.771 | 0.0 | 1.0 | 13.819 | 0.0 | | | | |-bucketing by material | 1.0 | 0.168 | 0.0 | 1.0 | 0.115 | 0.0 | | | | |-processing material buckets | 1.0 | 0.109 | 0.0 | 1.0 | 0.076 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 1.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 20.474 | 0.0 | 1.0 | 13.604 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.017 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.182 | 0.0 | 1.0 | 0.130 | 0.0 | | | '-unlogged | | 0.121 | 0.0 | | 0.106 | 0.0 | | |-clear buffers | 1.0 | 0.157 | 0.0 | 1.0 | 0.108 | 0.0 | | |-patches | 1.0 | 47.617 | 0.0 | 1.0 | 38.108 | 0.0 | | | |-render terrain sides | 1.0 | 0.488 | 0.0 | 1.0 | 0.341 | 0.0 | | | |-render terrain base | 1.0 | 23.933 | 0.0 | 1.0 | 16.642 | 0.0 | | | | |-compute batches | 1.0 | 0.553 | 0.0 | 1.0 | 0.356 | 0.0 | | | | |-recompute LOS texture | 1.0 | 4.121 | 0.0 | 1.0 | 3.421 | 0.0 | | | | '-unlogged | | 19.259 | 0.0 | | 12.865 | 0.0 | | | |-render terrain blends | 1.0 | 22.630 | 0.0 | 1.0 | 20.711 | 0.0 | | | | |-compute batches | 1.0 | 0.585 | 0.0 | 1.0 | 0.787 | 0.0 | | | | '-unlogged | | 22.045 | 0.0 | | 19.924 | 0.0 | | | |-render terrain decals | 1.0 | 0.493 | 0.0 | 1.0 | 0.361 | 0.0 | | | '-unlogged | | 0.073 | 0.0 | | 0.052 | 0.0 | | |-overlays (before) | 1.0 | 0.021 | 0.0 | 1.0 | 0.020 | 0.0 | | |-models | 1.0 | 7.357 | 0.0 | 1.0 | 5.012 | 0.0 | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 2.0 | 0.032 | 0.0 | | | |-processing material buckets | 2.0 | 0.026 | 0.0 | 2.0 | 0.031 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.008 | 0.0 | 2.0 | 0.012 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 6.915 | 0.0 | 2.0 | 4.651 | 0.0 | | | '-unlogged | | 0.362 | 0.0 | | 0.285 | 0.0 | | |-transparent models | 1.0 | 57.188 | 0.0 | 1.0 | 42.229 | 0.0 | | | |-bucketing by material | 2.0 | 0.307 | 0.0 | 2.0 | 0.237 | 0.0 | | | |-processing material buckets | 2.0 | 0.213 | 0.0 | 2.0 | 0.149 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 2.0 | 0.003 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 56.457 | 0.0 | 2.0 | 41.680 | 0.0 | | | |-sorting items by dist | 1.0 | 0.112 | 0.0 | 1.0 | 0.075 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.017 | 0.0 | 1.0 | 0.013 | 0.0 | | | '-unlogged | | 0.077 | 0.0 | | 0.072 | 0.0 | | |-overlays (after) | 1.0 | 0.917 | 0.0 | 1.0 | 0.809 | 0.0 | | |-particles | 1.0 | 0.781 | 0.0 | 1.0 | 0.709 | 0.0 | | |-silhouettes | 1.0 | 24.603 | 0.0 | 1.0 | 22.395 | 0.0 | | | |-render patches | 1.0 | 3.582 | 0.0 | 1.0 | 3.302 | 0.0 | | | | |-compute batches | 1.0 | 0.032 | 0.0 | 1.0 | 0.026 | 0.0 | | | | '-unlogged | | 3.550 | 0.0 | | 3.276 | 0.0 | | | |-render model occluders | 1.0 | 2.198 | 0.0 | 1.0 | 1.977 | 0.0 | | | | |-bucketing by material | 2.0 | 0.045 | 0.0 | 2.0 | 0.036 | 0.0 | | | | |-processing material buckets | 2.0 | 0.025 | 0.0 | 2.0 | 0.017 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.005 | 0.0 | 2.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 2.103 | 0.0 | 2.0 | 1.910 | 0.0 | | | | '-unlogged | | 0.020 | 0.0 | | 0.012 | 0.0 | | | |-render transparent occluders | 1.0 | 16.500 | 0.0 | 1.0 | 14.921 | 0.0 | | | | |-bucketing by material | 1.0 | 0.165 | 0.0 | 1.0 | 0.158 | 0.0 | | | | |-processing material buckets | 1.0 | 0.107 | 0.0 | 1.0 | 0.091 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.003 | 0.0 | 1.0 | 0.001 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 16.211 | 0.0 | 1.0 | 14.662 | 0.0 | | | | '-unlogged | | 0.016 | 0.0 | | 0.010 | 0.0 | | | |-render models | 1.0 | 1.999 | 0.0 | 1.0 | 1.899 | 0.0 | | | | |-bucketing by material | 2.0 | 0.043 | 0.0 | 2.0 | 0.036 | 0.0 | | | | |-processing material buckets | 2.0 | 0.022 | 0.0 | 2.0 | 0.017 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.007 | 0.0 | 2.0 | 0.002 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 1.905 | 0.0 | 2.0 | 1.831 | 0.0 | | | | '-unlogged | | 0.022 | 0.0 | | 0.013 | 0.0 | | | '-unlogged | | 0.324 | 0.0 | | 0.295 | 0.0 | | |-overlays (fg) | 1.0 | 0.236 | 0.0 | 1.0 | 0.036 | 0.0 | | '-unlogged | | 0.044 | 0.0 | | 0.034 | 0.0 | |-text overlays | 1.0 | 0.018 | 0.0 | 1.0 | 0.011 | 0.0 | |-gui | 1.0 | 11.074 | 0.0 | 1.0 | 4.430 | 0.0 | | |-render minimap | 1.0 | 2.269 | 0.0 | 1.0 | 1.518 | 0.0 | | | |-minimap units | 1.0 | 2.017 | 0.0 | 1.0 | 1.337 | 0.0 | | | |-recompute territory texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.252 | 0.0 | | 0.181 | 0.0 | | '-unlogged | | 8.805 | 0.0 | | 2.912 | 0.0 | |-logger | 1.0 | 0.121 | 0.0 | 1.0 | 0.273 | 0.0 | |-cursor | 1.0 | 0.298 | 0.0 | 1.0 | 0.051 | 0.0 | |-end frame | 1.0 | 0.016 | 0.0 | 1.0 | 0.016 | 0.0 | | |-error check | 1.0 | 0.005 | 0.0 | 1.0 | 0.006 | 0.0 | | '-unlogged | | 0.011 | 0.0 | | 0.010 | 0.0 | '-unlogged | | 1.489 | 0.0 | | 1.031 | 0.0 |-swap buffers | 1.0 | 0.533 | 0.0 | 1.0 | 0.506 | 0.0 |-sim update | 1.0 | 8.050 | 0.0 | 1.0 | 5.058 | 0.0 | |-AI compute read state | 1.0 | 0.168 | 0.0 | 1.0 | 0.131 | 0.0 | |-AI script | 1.0 | 0.540 | 0.0 | 1.0 | 0.118 | 0.0 | | |-HandleMessage setup | 1.0 | 0.032 | 0.0 | 1.0 | 0.024 | 0.0 | | |-ApplyEntitiesDelta | 1.0 | 0.099 | 0.0 | 1.0 | 0.050 | 0.0 | | |-qBot-xp | 0.1 | 0.347 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 0.169 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.1 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.1 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.1 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.1 | 0.094 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.2 | 0.060 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Update Gatherer Counts | 1.0 | 0.010 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Return Resources | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.024 | 0.0 | | 0.000 | 0.0 | | | | |-Swap Workers | 0.0 | 0.015 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.1 | 0.060 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Constructing military buildings and building defences | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Build buildings | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Updating enemy watchers | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Merging | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Looking for new soldiers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Splitting | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | | | |-Defence Manager | 0.1 | 0.047 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Looping through attack plans | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.1 | 0.105 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.1 | 0.101 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.012 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.063 | 0.0 | | 0.043 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 0.9 | 0.039 | 0.0 | 0.0 | 0.000 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.039 | 0.0 | | 0.000 | 0.0 | |-ExecuteActiveQueries | 1.0 | 1.483 | 0.0 | 1.0 | 1.207 | 0.0 | |-Move | 73.0 | 0.496 | 0.0 | 73.0 | 0.246 | 0.0 | | |-TestLine | 6.9 | 0.052 | 0.0 | 6.0 | 0.032 | 0.0 | | |-AddTerrainEdges | 6.4 | 0.006 | 0.0 | 6.0 | 0.009 | 0.0 | | |-LosUpdateHelperIncremental | 3.6 | 0.033 | 0.0 | 0.0 | 0.000 | 0.0 | | |-object variation loading | 0.4 | 0.040 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.040 | 0.0 | | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.2 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.364 | 0.0 | | 0.206 | 0.0 | |-LosUpdateHelper | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-AI setup | 1.0 | 0.387 | 0.0 | 1.0 | 0.271 | 0.0 | | |-CalculateTerritories | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 1.0 | 0.044 | 0.0 | 1.0 | 0.033 | 0.0 | | '-unlogged | | 0.343 | 0.0 | | 0.238 | 0.0 | |-MoveToTargetRange | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | |-ComputePath | 0.5 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.5 | 0.183 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.5 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.5 | 0.030 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.5 | 0.126 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.023 | 0.0 | | 0.000 | 0.0 | |-ExecuteQuery | 0.1 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestUnitShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToPointRange | 0.2 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 4.713 | 0.0 | | 3.087 | 0.0 |-gui sim update | 1.0 | 10.219 | 0.0 | 1.0 | 1.507 | 0.0 | |-CloneValueFromOtherContext | 92.6 | 2.168 | 0.0 | 10.0 | 0.162 | 0.0 | '-unlogged | | 8.051 | 0.0 | | 1.345 | 0.0 '-unlogged | | 0.185 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 33554432 | 33554432 |-max JS_malloc bytes | 16777216 | 16777216 | 33554432 | 33554432 |-allocated bytes | 5877760 | 4968448 | 7749632 | 7749632 '-number of GCs | 13 | 2 | 2 | 2 ================================================================