<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="butcher knife">
      <mesh>props/butcher_knife.dae</mesh>
      <textures>
        <texture file="props/prop_tools.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_spec.xml</material>
</actor>
