<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<SoundGroup>
	<Gain>3</Gain>
	<Priority>100</Priority>
	<ConeGain>1</ConeGain>
	<Looping>0</Looping>
	<RandOrder>1</RandOrder>
	<RandGain>1</RandGain>
	<GainUpper>2.2</GainUpper>
	<GainLower>1.8</GainLower>
	<RandPitch>1</RandPitch>
	<PitchUpper>1.0</PitchUpper>
	<PitchLower>0.8</PitchLower>
	<Threshold>1</Threshold>
	<Path>audio/attack/weapon/</Path>
	<Sound>sword_attack_01.ogg</Sound>
	<Sound>sword_attack_02.ogg</Sound>
	<Sound>sword_attack_03.ogg</Sound>
	<Sound>sword_attack_04.ogg</Sound>
	<Sound>sword_attack_05.ogg</Sound>
	<Sound>sword_attack_06.ogg</Sound>
	<Sound>sword_attack_07.ogg</Sound>
	<Sound>sword_attack_08.ogg</Sound>
	<Sound>sword_attack_09.ogg</Sound>
	<Sound>sword_attack_10.ogg</Sound>
	<Sound>sword_attack_11.ogg</Sound>
	<Sound>sword_attack_12.ogg</Sound>
	<Sound>sword_attack_13.ogg</Sound>
	<Sound>sword_attack_14.ogg</Sound>
	<Sound>sword_attack_15.ogg</Sound>
	<Sound>sword_attack_16.ogg</Sound>
	<Sound>sword_attack_17.ogg</Sound>
	<Sound>sword_attack_18.ogg</Sound>
	<Sound>sword_attack_19.ogg</Sound>
</SoundGroup>
