<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry_ranged">
  <Attack>
    <Ranged>
      <Damage>
        <Hack>0</Hack>
        <Pierce>1.5</Pierce>
        <Crush>0</Crush>
      </Damage>
      <MaxRange>60</MaxRange>
      <MinRange>0.0</MinRange>
      <PrepareTime>640</PrepareTime>
      <RepeatTime>4000</RepeatTime>
      <Projectile>
        <Speed>350.0</Speed>
        <Gravity>39.81</Gravity>
        <Spread>5.0</Spread>
      </Projectile>
    </Ranged>
  </Attack>
  <Cost>
    <Resources>
      <wood>50</wood>
    </Resources>
  </Cost>
  <Identity>
    <VisibleClasses datatype="tokens">Dragun</VisibleClasses>
    <GenericName>Cavalry Skirmisher Dragun</GenericName>
  </Identity>
  <Sound>
    <SoundGroups>
      <attack_ranged>attack/weapon/musket.xml</attack_ranged>
      <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged>
    </SoundGroups>
  </Sound>
</Entity>
