================================================================

PS profiler snapshot - Mon Feb 10 20:35:42 2020


Network client statistics

Name                       | Value    
---------------------------|----------
|-incoming bytes           | 0        
|-outgoing bytes           | 48       
|-last send time           | 591527777
|-last receive time        | 591527638
|-next timeout             | 591527970
|-packets sent             | 14       
|-packets lost             | 0        
|-last RTT                 | 49       
|-mean RTT                 | 53       
|-MTU                      | 1400     
'-reliable data in transit | 36       

Renderer statistics

Name                    | Value    
------------------------|----------
|-# draw calls          | 2008     
|-# terrain tris        | 128786   
|-# water tris          | 0        
|-# model tris          | 686618   
|-# overlay tris        | 6492     
|-# blend splats        | 43       
|-# particles           | 24       
|-VB reserved           | 53248 kB 
|-VB allocated          | 24365 kB 
|-textures uploaded     | 154531 kB
'-shader effects loaded | 112      

Profiling Information for: root (Time in node: 0.000 msec/frame)

Name                                       | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn
-------------------------------------------|-------------|------------|---------------|------------|-----------|-------------
|-hotload                                  | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
|-progressive load                         | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
|-renderer incremental load                | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
|-dispatch events                          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-GUI event handler                      | 0.3         | 0.000      | 0.0           | 10.0       | 0.000     | 0.0         
| | |-handleInputBeforeGui                 | 0.3         | 0.000      | 0.0           | 10.0       | 0.000     | 0.0         
| | | |-CloneValueFromOtherContext         | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-TestStaticShape                    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-object variation loading           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-ExecuteQuery                       | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-handle event in native GUI           | 0.3         | 0.000      | 0.0           | 10.0       | 0.000     | 0.0         
| | | |-mouse events                       | 0.3         | 0.000      | 0.0           | 10.0       | 0.000     | 0.0         
| | | | |-CloneValueFromOtherContext       | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-CloneValueFromOtherContext         | 2.1         | 0.000      | 0.0           | 64.0       | 0.000     | 0.0         
| | | |-GCSlice                            | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-handleInputAfterGui                  | 0.3         | 0.000      | 0.0           | 8.0        | 0.000     | 0.0         
| | | |-CloneValueFromOtherContext         | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-object variation loading           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | |-load mesh                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-TestStaticShape                    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-ComputePathJPS                     | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-TestLine                           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-InterpolatePointsRNS               | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-ExecuteQuery                       | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| '-unlogged                               |             | 0.000      | 0.0           |            | 0.000     | 0.0         
|-net client poll                          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
|-gui tick                                 | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-CloneValueFromOtherContext             | 3.0         | 0.000      | 0.0           | 95.0       | 0.000     | 0.0         
| |-GCSlice                                | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| '-unlogged                               |             | 0.000      | 0.0           |            | 0.000     | 0.0         
|-sim update                               | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| |-UnitRenderer::TurnStart                | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| |-UpdateGrid                             | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | |-Rasterize Obstructions               | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-Hierarchical Update                  | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-ExecuteActiveQueries                   | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | |-MoveToTargetRange                    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-TestLine                           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-object variation loading             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-UpdateVisibilityData                   | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | |-object variation loading             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-object variation loading               | 0.6         | 0.000      | 0.0           | 8.0        | 0.000     | 0.0         
| | |-load mesh                            | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-Move                                   | 10.7        | 0.000      | 0.0           | 320.0      | 0.000     | 0.0         
| | |-TestLine                             | 2.5         | 0.000      | 0.0           | 70.0       | 0.000     | 0.0         
| | |-LosUpdateHelperIncremental           | 1.0         | 0.000      | 0.0           | 32.0       | 0.000     | 0.0         
| | |-GetUnitsOnObstruction                | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-object variation loading             | 0.1         | 0.000      | 0.0           | 10.0       | 0.000     | 0.0         
| | | |-load mesh                          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-MoveToPointRange                     | 0.2         | 0.000      | 0.0           | 4.0        | 0.000     | 0.0         
| | |-ExecuteQuery                         | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-MoveToTargetRange                    | 0.0         | 0.000      | 0.0           | 4.0        | 0.000     | 0.0         
| | | |-LosUpdateHelperIncremental         | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-TestLine                           | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-ResetActiveQuery                     | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-GCSlice                                | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-AI setup                               | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| |-MoveToPointRange                       | 0.1         | 0.000      | 0.0           | 2.0        | 0.000     | 0.0         
| | |-TestLine                             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-ComputePathJPS                         | 0.1         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| |-ComputeShortPath                       | 0.4         | 0.000      | 0.0           | 8.0        | 0.000     | 0.0         
| | |-GetObstructionsInRange               | 0.8         | 0.000      | 0.0           | 16.0       | 0.000     | 0.0         
| | |-AddTerrainEdges                      | 0.4         | 0.000      | 0.0           | 8.0        | 0.000     | 0.0         
| | |-Short pathfinding - A*               | 0.4         | 0.000      | 0.0           | 8.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-TestStaticShape                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-MoveToTargetRange                      | 0.2         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | |-LosUpdateHelperIncremental           | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | |-TestLine                             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-object variation loading             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-GetUnitsOnObstruction                  | 0.1         | 0.000      | 0.0           | 2.0        | 0.000     | 0.0         
| |-GetStaticObstructionsOnObstruction     | 0.1         | 0.000      | 0.0           | 2.0        | 0.000     | 0.0         
| |-ExecuteQuery                           | 0.1         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-LosUpdateHelperIncremental             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-PickSpawnPoint                         | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-TestUnitShape                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-LosUpdateHelper                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-ResetActiveQuery                       | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| '-unlogged                               |             | 0.000      | 0.0           |            | 0.000     | 0.0         
|-state hash check                         | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
|-gui sim update                           | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| |-CloneValueFromOtherContext             | 1.7         | 0.000      | 0.0           | 52.0       | 0.000     | 0.0         
| |-GCSlice                                | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-TestStaticShape                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-CalculateTerritories                   | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-ExecuteQuery                           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| |-object variation loading               | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| '-unlogged                               |             | 0.000      | 0.0           |            | 0.000     | 0.0         
|-sim interpolate                          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-update boundary lines                  | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-ComputeBoundaries                    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-CalculateTerritories               | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-SmoothPointsAverage                  | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-InterpolatePointsRNS                 | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-UnitRenderer::Interpolate              | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-OverlayRenderer::Interpolate           | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| |-Selectable::Interpolate                | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| |-Position::Interpolate                  | 11.5        | 0.000      | 0.0           | 374.0      | 0.000     | 0.0         
| |-Decay::Interpolate                     | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| '-unlogged                               |             | 0.000      | 0.0           |            | 0.000     | 0.0         
|-net client flush                         | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
|-render                                   | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-begin frame                            | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-submit terrain                         | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | |-build vertices                       | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-build sides                          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-build indices                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-build blends                         | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | |-build water                          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-sim submit                             | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | |-UnitRenderer::RenderSubmit           | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | |-decal build                        | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-OverlayRenderer::RenderSubmit        | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| | |-Selectable::RenderSubmit             | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| | |-RallyPoint::RenderSubmit             | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-submit unattached particles            | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-compute silhouettes                    | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-compute bounds                       | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-sorting                              | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-sweeping                             | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-render submissions                     | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-recompute LOS texture                | 0.0         | 0.000      | 0.0           | 1.0        | 0.000     | 0.0         
| | |-prepare models                       | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-prepare overlays                     | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-prepare particles                    | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-update emitters                    | 6.0         | 0.000      | 0.0           | 186.0      | 0.000     | 0.0         
| | | |-sort emitters                      | 6.0         | 0.000      | 0.0           | 186.0      | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-shadow map                           | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-bind framebuffer                   | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-clear depth texture                | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-render patches                     | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-compute batches                  | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render models                      | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-bucketing by material            | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-processing material buckets      | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-sorting tech buckets             | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-rendering bucketed submissions   | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render transparent models          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-bucketing by material            | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-processing material buckets      | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-sorting tech buckets             | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-rendering bucketed submissions   | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-unbind framebuffer                 | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-clear buffers                        | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-patches                              | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-render terrain sides               | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-render terrain base                | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-compute batches                  | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render terrain blends              | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-compute batches                  | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render terrain decals              | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-overlays (before)                    | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-models                               | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-bucketing by material              | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | |-processing material buckets        | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | |-sorting tech buckets               | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | |-rendering bucketed submissions     | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-transparent models                   | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-bucketing by material              | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| | | |-processing material buckets        | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| | | |-sorting tech buckets               | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| | | |-rendering bucketed submissions     | 4.0         | 0.000      | 0.0           | 124.0      | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-overlays (after)                     | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-overlays (spheres)                 | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-particles                            | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-silhouettes                          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-render patches                     | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-compute batches                  | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render model occluders             | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-bucketing by material            | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-processing material buckets      | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-sorting tech buckets             | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-rendering bucketed submissions   | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render transparent occluders       | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-bucketing by material            | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-processing material buckets      | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-sorting tech buckets             | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-rendering bucketed submissions   | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render model casters               | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-bucketing by material            | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-processing material buckets      | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-sorting tech buckets             | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | |-rendering bucketed submissions   | 2.0         | 0.000      | 0.0           | 62.0       | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-render transparent casters         | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | | |-bucketing by material            | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | |-processing material buckets      | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | |-sorting tech buckets             | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | |-rendering bucketed submissions   | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-overlays (fg)                        | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-water scissor                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | |-water reflections                  | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | |-patches                          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-render terrain sides           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-render terrain base            | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | |-compute batches              | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | '-unlogged                     |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | | |-render terrain blends          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | |-compute batches              | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | '-unlogged                     |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | | |-render terrain decals          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | '-unlogged                       |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | |-models                           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-bucketing by material          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-processing material buckets    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-sorting tech buckets           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-rendering bucketed submissions | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | '-unlogged                       |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | |-transparent models               | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-bucketing by material          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-processing material buckets    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-sorting tech buckets           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-rendering bucketed submissions | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | '-unlogged                       |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | |-particles                        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | |-water refractions                  | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | |-patches                          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-render terrain sides           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-render terrain base            | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | |-compute batches              | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | '-unlogged                     |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | | |-render terrain blends          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | |-compute batches              | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | | '-unlogged                     |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | | |-render terrain decals          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | '-unlogged                       |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | |-models                           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-bucketing by material          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-processing material buckets    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-sorting tech buckets           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-rendering bucketed submissions | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | '-unlogged                       |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | |-transparent models               | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-bucketing by material          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-processing material buckets    | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-sorting tech buckets           | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | |-rendering bucketed submissions | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | | | '-unlogged                       |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | | '-unlogged                         |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | |-fancy water                          | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-text overlays                          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-gui                                    | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-render minimap                       | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-minimap units                      | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | | |-recompute territory texture        | 0.0         | 0.000      | 0.0           | 0.0        | 0.000     | 0.0         
| | | '-unlogged                           |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| |-logger                                 | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-cursor                                 | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| |-end frame                              | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | |-error check                          | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
| | '-unlogged                             |             | 0.000      | 0.0           |            | 0.000     | 0.0         
| '-unlogged                               |             | 0.000      | 0.0           |            | 0.000     | 0.0         
|-swap buffers                             | 1.0         | 0.000      | 0.0           | 31.0       | 0.000     | 0.0         
'-unlogged                                 |             | 0.000      | 0.0           |            | 0.000     | 0.0         

Script statistics

Name                     | GUIManager | Simulation | AI        | GUIPage  
-------------------------|------------|------------|-----------|----------
|-max nominal heap bytes | 402653184  | 402653184  | 402653184 | 402653184
|-max JS_malloc bytes    | 402653184  | 402653184  | 402653184 | 402653184
|-allocated bytes        | 23846912   | 23846912   | 23846912  | 23846912 
'-number of GCs          | 162        | 162        | 162       | 162      

================================================================
