1>------ Build started: Project: AtlasScript, Configuration: Release Win32 ------ 2>------ Build started: Project: AtlasObject, Configuration: Release Win32 ------ 3>------ Build started: Project: scriptinterface, Configuration: Release Win32 ------ 4>------ Build started: Project: simulation2, Configuration: Release Win32 ------ 1> ScriptInterface.cpp 3> precompiled.cpp 2> AtlasObjectImpl.cpp 4> precompiled.cpp 2> AtlasObjectJS.cpp 2> AtlasObjectText.cpp 2> AtlasObjectXML.cpp 2> Generating Code... 3> AutoRooters.cpp 2> AtlasObject.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\AtlasObject.lib 5>------ Build started: Project: lowlevel, Configuration: Release Win32 ------ 5> precompiled.cpp 3> ScriptConversions.cpp 4> Simulation2.cpp 3> ScriptInterface.cpp 4> CCmpAIManager.cpp 5> app_hooks.cpp 5> base32.cpp 5> bits.cpp 5> byte_order.cpp 5> debug.cpp 5> debug_stl.cpp 5> fnv_hash.cpp 5> frequency_filter.cpp 5> input.cpp 5> lib.cpp 5> module_init.cpp 4> CCmpCommandQueue.cpp 5> ogl.cpp 1> AtlasScript.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\AtlasScript.lib 6>------ Build started: Project: AtlasUI, Configuration: Release Win32 ------ 4> CCmpDecay.cpp 6> precompiled.cpp 5> path.cpp 5> rand.cpp 5> regex.cpp 5> secure_crt.cpp 5> self_test.cpp 5> status.cpp 5> svn_revision.cpp 5> timer.cpp 5> Generating Code... 4> CCmpFootprint.cpp 5> Compiling... 5> utf8.cpp 5> wsecure_crt.cpp 5> arena.cpp 5> dynarray.cpp 4> CCmpMinimap.cpp 5> freelist.cpp 5> headerless.cpp 5> page_aligned.cpp 4> CCmpMotionBall.cpp 5> pool.cpp 5> shared_ptr.cpp 5> unique_range.cpp 5> dbghelp.cpp 4> CCmpObstruction.cpp 4> CCmpObstructionManager.cpp 5> file.cpp 5> file_system.cpp 5> archive.cpp 5> archive_builder.cpp 5> archive_zip.cpp 4> CCmpOverlayRenderer.cpp 5> codec.cpp 5> codec_zlib.cpp 5> stream.cpp 5> file_loader.cpp 5> Generating Code... 4> CCmpOwnership.cpp 4> CCmpPathfinder.cpp 3> ScriptStats.cpp 3> ScriptVal.cpp 4> CCmpPathfinder_Tile.cpp 3> Generating Code... 5> Compiling... 5> file_stats.cpp 5> real_directory.cpp 5> trace.cpp 5> io.cpp 4> CCmpPathfinder_Vertex.cpp 5> write_buffer.cpp 5> file_cache.cpp 4> CCmpPosition.cpp 5> vfs.cpp 4> CCmpProjectileManager.cpp 5> vfs_lookup.cpp 5> vfs_path.cpp 5> vfs_populate.cpp 5> vfs_tree.cpp 5> vfs_util.cpp 5> posix.cpp 5> h_mgr.cpp 4> CCmpRallyPointRenderer.cpp 5> cursor.cpp 4> CCmpRangeManager.cpp 5> ogl_tex.cpp 4> CCmpSelectable.cpp 5> unifont.cpp 5> ogg.cpp 4> CCmpSoundManager.cpp 4> Generating Code... 5> snd_mgr.cpp 5> acpi.cpp 5> Generating Code... 5> Compiling... 5> cpu.cpp 5> gfx.cpp 5> os_cpu.cpp 4> Compiling... 4> CCmpTemplateManager.cpp 5> smbios.cpp 4> CCmpTerrain.cpp 5> snd.cpp 4> CCmpTerritoryInfluence.cpp 5> tex.cpp 4> CCmpTerritoryManager.cpp 5> tex_bmp.cpp 5> tex_codec.cpp 5> tex_dds.cpp 5> tex_jpg.cpp 4> CCmpTest.cpp 4> CCmpUnitMotion.cpp 5> tex_png.cpp 4> CCmpVision.cpp 4> CCmpVisualActor.cpp 5> tex_tga.cpp 5> ia32.cpp 5> apic.cpp 5> cache.cpp 5> msr.cpp 5> topology.cpp 4> CCmpWaterManager.cpp 5> x86_x64.cpp 5> mahaf.cpp 4> ICmpAIInterface.cpp 5> manifest.cpp 4> ICmpAIManager.cpp 5> Generating Code... 4> ICmpCommandQueue.cpp 4> ICmpDecay.cpp 4> ICmpFootprint.cpp 4> ICmpGuiInterface.cpp 4> ICmpIdentity.cpp 5> Compiling... 5> wclipboard.cpp 4> ICmpMinimap.cpp 5> wcpu.cpp 4> ICmpMotion.cpp 5> wcursor.cpp 4> ICmpObstruction.cpp 4> ICmpObstructionManager.cpp 5> wdbg.cpp 4> Generating Code... 5> wdbg_heap.cpp 6> ActorEditor.cpp 5> wdbg_sym.cpp 5> wdir_watch.cpp 6> ActorEditorListCtrl.cpp 5> wdll_delay_load.cpp 6> AnimListEditor.cpp 6> PropListEditor.cpp 5> wdll_ver.cpp 6> TexListEditor.cpp 6> ActionButton.cpp 4> Compiling... 4> ICmpOverlayRenderer.cpp 6> ToolButton.cpp 5> wfirmware.cpp 4> ICmpOwnership.cpp 4> ICmpPathfinder.cpp 6> Canvas.cpp 5> wgfx.cpp 6>c:\users\public\documents\sandbox\0ad\source\tools\atlas\atlasui\customcontrols\canvas\Canvas.h(21): error C2504: 'wxGLCanvas' : base class undefined 6>c:\users\public\documents\sandbox\0ad\source\tools\atlas\atlasui\customcontrols\canvas\Canvas.h(37): error C2146: syntax error : missing ';' before identifier 'm_GLContext' 6>c:\users\public\documents\sandbox\0ad\source\tools\atlas\atlasui\customcontrols\canvas\Canvas.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 6>c:\users\public\documents\sandbox\0ad\source\tools\atlas\atlasui\customcontrols\canvas\Canvas.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 4> ICmpPlayer.cpp 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(30): error C2614: 'Canvas' : illegal member initialization: 'm_GLContext' is not a base or member 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(30): error C2614: 'Canvas' : illegal member initialization: 'wxGLCanvas' is not a base or member 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(35): error C2065: 'm_GLContext' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(35): error C2228: left of '.SetCurrent' must have class/struct/union 6> type is ''unknown-type'' 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(43): error C2228: left of '.GetWidth' must have class/struct/union 6> type is ''unknown-type'' 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(43): error C3861: 'GetClientSize': identifier not found 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(43): error C2228: left of '.GetHeight' must have class/struct/union 6> type is ''unknown-type'' 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(43): error C3861: 'GetClientSize': identifier not found 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(50): error C3861: 'SetSize': identifier not found 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(50): error C3861: 'GetClientSize': identifier not found 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(72): error C3861: 'CaptureMouse': identifier not found 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(80): error C3861: 'ReleaseMouse': identifier not found 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(85): error C2660: 'SetFocus' : function does not take 0 arguments 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(98): error C2653: 'wxGLCanvas' : is not a class or namespace name 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(99): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxSizeEvent &)' to 'wxSizeEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(99): error C2466: cannot allocate an array of constant size 0 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(99): error C2440: 'initializing' : cannot convert from 'int' to 'const wxEventTableEntry' 6> No constructor could take the source type, or constructor overload resolution was ambiguous 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(100): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(101): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(102): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(103): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(104): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(105): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 4> ICmpPlayerManager.cpp 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(106): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(107): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(108): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(109): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(110): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseEvent &)' to 'wxMouseEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\CustomControls\Canvas\Canvas.cpp(111): error C2440: 'static_cast' : cannot convert from 'void (__thiscall Canvas::* )(wxMouseCaptureLostEvent &)' to 'wxMouseCaptureLostEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6> ColourDialog.cpp 4> ICmpPosition.cpp 6> DraggableListCtrl.cpp 4> ICmpProjectileManager.cpp 4> ICmpRallyPointRenderer.cpp 6> DraggableListCtrlCommands.cpp 4> ICmpRangeManager.cpp 6> EditableListCtrl.cpp 4> ICmpSelectable.cpp 4> ICmpSettlement.cpp 4> ICmpSoundManager.cpp 6> EditableListCtrlCommands.cpp 4> ICmpTechnologyManager.cpp 6> FieldEditCtrl.cpp 4> ICmpTemplateManager.cpp 5> winit.cpp 4> ICmpTerrain.cpp 5> wiocp.cpp 4> ICmpTerritoryInfluence.cpp 5> wmi.cpp 4> ICmpTerritoryManager.cpp 6> ListCtrlValidator.cpp 4> ICmpTest.cpp 6> QuickComboBox.cpp 4> ICmpUnitMotion.cpp 6> QuickFileCtrl.cpp 4> ICmpUnknownScript.cpp 5> wnuma.cpp 6> QuickTextCtrl.cpp 5> wprintf.cpp 4> Generating Code... 6> FileHistory.cpp 5> wprofiler.cpp 5> wsdl.cpp 6> HighResTimer.cpp 5> wseh.cpp 6> Generating Code... 4> Compiling... 4> ICmpVision.cpp 5> wsnd.cpp 4> ICmpVisual.cpp 4> ICmpWaterManager.cpp 5> Generating Code... 4> Geometry.cpp 4> Render.cpp 4> Selection.cpp 6> Compiling... 6> SnapSplitterWindow.cpp 6> virtualdirtreectrl.cpp 4> EngineScriptConversions.cpp 4> MessageTypeConversions.cpp 6> AtlasDialog.cpp 6> AtlasWindow.cpp 4> ScriptComponent.cpp 5> Compiling... 5> wstartup.cpp 6> ErrorReporter.cpp 5> wsysdep.cpp 6> AtlasClipboard.cpp 6> AtlasEventLoop.cpp 4> BinarySerializer.cpp 6> AtlasWindowCommand.cpp 6> AtlasWindowCommandProc.cpp 6> Datafile.cpp 6> Observable.cpp 4> DebugSerializer.cpp 6> FFmpeg.cpp 4> HashSerializer.cpp 6> VideoRecorder.cpp 4> IDeserializer.cpp 6> DLLInterface.cpp 4> ISerializer.cpp 4> StdDeserializer.cpp 4> StdSerializer.cpp 6> KeyMap.cpp 6> ScenarioEditor.cpp 4> CmpPtr.cpp 6>C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(21): error C2504: 'wxGLCanvas' : base class undefined 6>C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(37): error C2146: syntax error : missing ';' before identifier 'm_GLContext' 6>C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 6>C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(37): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 4> ComponentManager.cpp 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(65): error C2039: 'SwapBuffers' : is not a member of 'Canvas' 6> C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(20) : see declaration of 'Canvas' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(219): error C2660: 'SetFocus' : function does not take 0 arguments 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(289): error C2440: 'static_cast' : cannot convert from 'void (__thiscall GameCanvas::* )(wxKeyEvent &)' to 'wxCharEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(289): error C2466: cannot allocate an array of constant size 0 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(289): error C2440: 'initializing' : cannot convert from 'int' to 'const wxEventTableEntry' 6> No constructor could take the source type, or constructor overload resolution was ambiguous 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(290): error C2440: 'static_cast' : cannot convert from 'void (__thiscall GameCanvas::* )(wxKeyEvent &)' to 'wxCharEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(291): error C2440: 'static_cast' : cannot convert from 'void (__thiscall GameCanvas::* )(wxKeyEvent &)' to 'wxCharEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(292): error C2440: 'static_cast' : cannot convert from 'void (__thiscall GameCanvas::* )(wxFocusEvent &)' to 'wxFocusEventFunction' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(479): error C2065: 'WX_GL_RGBA' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(480): error C2065: 'WX_GL_DOUBLEBUFFER' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(481): error C2065: 'WX_GL_DEPTH_SIZE' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(482): error C2065: 'WX_GL_STENCIL_SIZE' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(483): error C2065: 'WX_GL_BUFFER_SIZE' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(484): error C2065: 'WX_GL_MIN_ALPHA' : undeclared identifier 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(488): error C2664: 'SectionLayout::SetCanvas' : cannot convert parameter 1 from 'Canvas *' to 'wxWindow *' 6> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2061: syntax error : identifier 'wxGLCanvas' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2039: 'GetClientSize' : is not a member of 'Canvas' 6> C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(20) : see declaration of 'Canvas' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2228: left of '.GetWidth' must have class/struct/union 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2039: 'GetClientSize' : is not a member of 'Canvas' 6> C:\Users\Public\Documents\sandbox\0AD\source\tools\atlas\AtlasUI\CustomControls/Canvas/Canvas.h(20) : see declaration of 'Canvas' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2228: left of '.GetHeight' must have class/struct/union 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2660: 'AtlasMessage::MessagePasser::Add' : function does not take 3 arguments 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2143: syntax error : missing ';' before ')' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(512): error C2143: syntax error : missing ';' before ')' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(535): error C2143: syntax error : missing ')' before '}' 6>..\..\..\source\tools\atlas\AtlasUI\ScenarioEditor\ScenarioEditor.cpp(535): error C2143: syntax error : missing ';' before ')' 6> SectionLayout.cpp 4> ComponentManagerSerialization.cpp 4> IComponent.cpp 4> Generating Code... 6> Sidebar.cpp 6> Cinematic.cpp 6> Environment.cpp 6> Generating Code... 4> Compiling... 4> ParamNode.cpp 6> Compiling... 6> LightControl.cpp 5> wutil.cpp 4> SimContext.cpp 6> Map.cpp 4> Generating Code... 5> wversion.cpp 6> Object.cpp 5> wvm.cpp 5> waio.cpp 6> VariationControl.cpp 5> wdlfcn.cpp 6> Player.cpp 5> wfilesystem.cpp 6> Terrain.cpp 5> wmman.cpp 5> wposix.cpp 6> Trigger.cpp 5> wpthread.cpp 5> wtime.cpp 6> ActorViewerTool.cpp 5> wutsname.cpp 6> AlterElevation.cpp 6> FillTerrain.cpp 5> counter.cpp 6> FlattenElevation.cpp 6> PaintTerrain.cpp 5> hpet.cpp 6> PlaceObject.cpp 5> pmt.cpp 5> qpc.cpp 6> ReplaceTerrain.cpp 5> tgt.cpp 6> SmoothElevation.cpp 5> tsc.cpp 6> TransformObject.cpp 5> whrt.cpp 6> Brushes.cpp 6> MiscState.cpp 5> Generating Code... 6> ObjectSettings.cpp 6> Tools.cpp 6> Generating Code... 5> Compiling... 5> msc.cpp 5> Generating Code... 3> scriptinterface.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\scriptinterface.lib 7>------ Build started: Project: mocks_test, Configuration: Release Win32 ------ 7> mocks_test.cpp 5>vfs_path.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library 5>file_stats.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library 5> lowlevel.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\lowlevel.lib 8>------ Build started: Project: mocks_real, Configuration: Release Win32 ------ 8> mocks_real.cpp 7> mocks_test.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\mocks_test.lib 9>------ Build started: Project: mongoose, Configuration: Release Win32 ------ 9> mongoose.cpp 9> mongoose.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\mongoose.lib 8> mocks_real.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\mocks_real.lib 10>------ Build started: Project: engine, Configuration: Release Win32 ------ 11>------ Build started: Project: gui, Configuration: Release Win32 ------ 10> precompiled.cpp 11> precompiled.cpp 11> CButton.cpp 11> CCheckBox.cpp 11> CDropDown.cpp 11> CGUI.cpp 4> simulation2.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\simulation2.lib 12>------ Build started: Project: atlas, Configuration: Release Win32 ------ 12> precompiled.cpp 11> CGUIScrollBarVertical.cpp 11> CGUISprite.cpp 13>------ Build started: Project: graphics, Configuration: Release Win32 ------ 13> precompiled.cpp 11> CImage.cpp 11> CInput.cpp 10> ArchiveBuilder.cpp 11> CList.cpp 11> CProgressBar.cpp 10> CacheLoader.cpp 11> CRadioButton.cpp 11> CText.cpp 11> CTooltip.cpp 10> CConsole.cpp 11> GUIbase.cpp 11> GUIManager.cpp 11> GUIRenderer.cpp 11> GUItext.cpp 10> CLogger.cpp 11> GUITooltip.cpp 11> GUIutil.cpp 10> Compress.cpp 11> IGUIButtonBehavior.cpp 10> ConfigDB.cpp 11> Generating Code... 10> CStr.cpp 10> CStrIntern.cpp 10> DllLoader.cpp 10> Errors.cpp 10> FileIo.cpp 10> Filesystem.cpp 10> Font.cpp 10> Game.cpp 10> Globals.cpp 10> Hotkey.cpp 10> Joystick.cpp 10> KeyName.cpp 11> Compiling... 11> IGUIObject.cpp 10> Loader.cpp 10> Overlay.cpp 10> Generating Code... 11> IGUIScrollBar.cpp 11> IGUIScrollBarOwner.cpp 11> IGUITextOwner.cpp 11> MiniMap.cpp 13> Camera.cpp 12> ActorViewer.cpp 13> CinemaTrack.cpp 11> GuiScriptConversions.cpp 13> ColladaManager.cpp 11> JSInterface_GUITypes.cpp 11> JSInterface_IGUIObject.cpp 13> Color.cpp 13> Decal.cpp 10> Compiling... 10> Parser.cpp 10> Preprocessor.cpp 11> ScriptFunctions.cpp 12> Brushes.cpp 10> PreprocessorWrapper.cpp 13> Frustum.cpp 10> Profile.cpp 13> GameView.cpp 11> Generating Code... 12> CommandProc.cpp 10> Profiler2.cpp 10> Profiler2GPU.cpp 10> ProfileViewer.cpp 13> HeightMipmap.cpp 12> GameLoop.cpp 13> HFTracer.cpp 13> LightEnv.cpp 13> LOSTexture.cpp 10> Pyrogenesis.cpp 10> Replay.cpp 13> MapGenerator.cpp 12> InputProcessor.cpp 10> SavedGame.cpp 12> MessagePasserImpl.cpp 12> Misc.cpp 10> ThreadUtil.cpp 10> TouchInput.cpp 13> MapReader.cpp 12> Register.cpp 12> SimState.cpp 10> UserReport.cpp 12> View.cpp 13> MapWriter.cpp 13> Material.cpp 12> BrushHandlers.cpp 12> CameraCtrlHandlers.cpp 13> MaterialManager.cpp 10> Util.cpp 12> CinemaHandler.cpp 13> MeshManager.cpp 10> VideoMode.cpp 12> CommandHandlers.cpp 13> MiniPatch.cpp 12> ElevationHandlers.cpp 13> Model.cpp 10> World.cpp 12> EnvironmentHandlers.cpp 10> JSInterface_Console.cpp 13> ModelAbstract.cpp 12> GraphicsSetupHandlers.cpp 13> Generating Code... 10> JSInterface_VFS.cpp 12> MapHandlers.cpp 10> Atlas.cpp 10> CmdLineArgs.cpp 10> Generating Code... 12> MessageHandler.cpp 12> MiscHandlers.cpp 12> Generating Code... 13> Compiling... 13> ModelDef.cpp 13> ObjectBase.cpp 10> Compiling... 10> Config.cpp 10> GameSetup.cpp 13> ObjectEntry.cpp 12> Compiling... 12> ObjectHandlers.cpp 13> ObjectManager.cpp 12> PlayerHandlers.cpp 12> TerrainHandlers.cpp 13> Overlay.cpp 10> HWDetect.cpp 13> ParticleEmitter.cpp 10> Paths.cpp 12> TriggerHandler.cpp 10> RelaxNG.cpp 10> Xeromyces.cpp 12> Generating Code... 13> ParticleEmitterType.cpp 10> XeroXMB.cpp 10> XMLWriter.cpp 10> JSI_Sound.cpp 13> ParticleManager.cpp 10> SoundGroup.cpp 10> JSConversions.cpp 13> Patch.cpp 10> JSUtil.cpp 10> ScriptableObject.cpp 13> ShaderDefines.cpp 10> ScriptGlue.cpp 13> ShaderManager.cpp 10> ScriptingHost.cpp 10> BoundingBoxAligned.cpp 13> ShaderProgram.cpp 10> BoundingBoxOriented.cpp 10> Brush.cpp 11> gui.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\gui.lib 10> Fixed.cpp 10> Matrix3D.cpp 14>------ Build started: Project: network, Configuration: Release Win32 ------ 13> ShaderProgramFFP.cpp 10> Generating Code... 14> precompiled.cpp 12> atlas.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\atlas.lib 15>------ Build started: Project: Collada, Configuration: Release Win32 ------ 13> ShaderTechnique.cpp 13> SkeletonAnimDef.cpp 13> SkeletonAnimManager.cpp 15> precompiled.cpp 13> Terrain.cpp 13> TerrainProperties.cpp 13> TerrainTextureEntry.cpp 10> Compiling... 10> MD5.cpp 10> Noise.cpp 13> TerrainTextureManager.cpp 10> NUSpline.cpp 10> Plane.cpp 10> Quaternion.cpp 13> Generating Code... 10> Sqrt.cpp 10> Vector3D.cpp 10> JSInterface_Vector3D.cpp 10> Generating Code... 14> fsm.cpp 10> engine.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\engine.lib 16>------ Build started: Project: ActorEditor, Configuration: Release Win32 ------ 16> ActorEditor.cpp 14> NetClient.cpp 14> NetFileTransfer.cpp 14> NetHost.cpp 14> NetMessage.cpp 14> NetMessageSim.cpp 14> NetServer.cpp 15> CommonConvert.cpp 15> Decompose.cpp 15> DLL.cpp 15> GeomReindex.cpp 14> NetSession.cpp 15> Maths.cpp 16>LINK : fatal error LNK1181: cannot open input file '..\..\..\binaries\system\AtlasUI.lib' 15> PMDConvert.cpp 14> NetStats.cpp 15> PSAConvert.cpp 14> NetTurnManager.cpp 15> StdSkeletons.cpp 15> XMLFix.cpp 14> Generating Code... 15> Generating Code... 13> Compiling... 13> TerritoryBoundary.cpp 13> TerritoryTexture.cpp 13> TextRenderer.cpp 13> TextureConverter.cpp 15> Creating library ..\..\..\binaries\system\Collada.lib and object ..\..\..\binaries\system\Collada.exp 15> Collada.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\Collada.dll 13> TextureManager.cpp 13> Unit.cpp 14> network.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\network.lib 13> UnitAnimation.cpp 13> UnitManager.cpp 13> AlphaMapCalculator.cpp 13> DecalRData.cpp 13> HWLightingModelRenderer.cpp 13> InstancingModelRenderer.cpp 13> ModelRenderer.cpp 13> OverlayRenderer.cpp 13> ParticleRenderer.cpp 13> PatchRData.cpp 13> Renderer.cpp 13> RenderModifiers.cpp 13> Scene.cpp 13> ShadowMap.cpp 13> Generating Code... 13> Compiling... 13> SkyManager.cpp 13> TerrainOverlay.cpp 13> TerrainRenderer.cpp 13> TexturedLineRData.cpp 13> VertexArray.cpp 13> VertexBuffer.cpp 13> VertexBufferManager.cpp 13> WaterManager.cpp 13> Generating Code... 13> graphics.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\graphics.lib 17>------ Build started: Project: test, Configuration: Release Win32 ------ 18>------ Build started: Project: pyrogenesis, Configuration: Release Win32 ------ 18> main.cpp 17> Generating test_Color.cpp 17> Generating test_LOSTexture.cpp 17> Generating test_MeshManager.cpp 17> Generating test_ShaderManager.cpp 17> Generating test_Terrain.cpp 17> Generating test_TextureConverter.cpp 17> Generating test_TextureManager.cpp 17> Generating test_allocators.cpp 17> Generating test_headerless.cpp 17> Generating test_trace.cpp 17> Generating test_posix.cpp 17> Generating test_tex.cpp 17> Generating test_topology.cpp 17> Generating test_ia32.cpp 17> Generating test_wdbg_sym.cpp 17> Generating test_printf.cpp 17> Generating test_rtl.cpp 17> Generating test_sysdep.cpp 17> Generating test_adts.cpp 17> Generating test_base32.cpp 17> Generating test_bits.cpp 17> Generating test_byte_order.cpp 17> Generating test_cache_adt.cpp 17> Generating test_fnv_hash.cpp 17> Generating test_lib.cpp 17> Generating test_path.cpp 17> Generating test_path_util.cpp 17> Generating test_rand.cpp 17> Generating test_regex.cpp 17> Generating test_secure_crt.cpp 17> Generating test_wchar.cpp 17> Generating test_Bound.cpp 17> Generating test_Brush.cpp 17> Generating test_Fixed.cpp 17> Generating test_FixedVector2D.cpp 17> Generating test_FixedVector3D.cpp 17> Generating test_Matrix3d.cpp 17> Generating test_MD5.cpp 17> Generating test_Random.cpp 17> Generating test_Sqrt.cpp 17> Generating test_Net.cpp 17> Generating test_NetMessage.cpp 17> Generating test_CmdLineArgs.cpp 18> Creating library ..\..\..\binaries\system\pyrogenesis.lib and object ..\..\..\binaries\system\pyrogenesis.exp 17> Generating stub_impl_hack.cpp 17> Generating test_CLogger.cpp 17> Generating test_CStr.cpp 17> Generating test_Parser.cpp 17> Generating test_test.cpp 17> Generating test_RelaxNG.cpp 17> Generating test_Xeromyces.cpp 17> Generating test_XeroXMB.cpp 17> Generating test_XMLWriter.cpp 17> Generating test_ScriptConversions.cpp 17> Generating test_ScriptInterface.cpp 17> Generating test_ScriptVal.cpp 17> Generating test_CommandQueue.cpp 17> Generating test_ObstructionManager.cpp 17> Generating test_Pathfinder.cpp 17> Generating test_Position.cpp 17> Generating test_RangeManager.cpp 17> Generating test_scripts.cpp 17> Generating test_TerritoryManager.cpp 17> Generating test_CmpTemplateManager.cpp 17> Generating test_ComponentManager.cpp 18> pyrogenesis.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\pyrogenesis.exe 17> Generating test_ParamNode.cpp 17> Generating test_Serializer.cpp 17> Generating test_Simulation2.cpp 17> Generating test_AtlasObjectXML.cpp 17> precompiled.cpp 17> test_root.cpp 17> test_Color.cpp 17> test_LOSTexture.cpp 17> test_MeshManager.cpp 17> test_ShaderManager.cpp 17> test_Terrain.cpp 17> test_TextureConverter.cpp 17> test_TextureManager.cpp 17> test_allocators.cpp 17> test_headerless.cpp 17> test_trace.cpp 17> test_posix.cpp 17> test_tex.cpp 17> test_topology.cpp 17> test_ia32.cpp 17> test_wdbg_sym.cpp 17> test_printf.cpp 17> test_rtl.cpp 17> test_sysdep.cpp 17> test_adts.cpp 17> Generating Code... 17> Compiling... 17> test_base32.cpp 17> test_bits.cpp 17> test_byte_order.cpp 17> test_cache_adt.cpp 17> test_fnv_hash.cpp 17> test_lib.cpp 17> test_path.cpp 17> test_path_util.cpp 17> test_rand.cpp 17> test_regex.cpp 17> test_secure_crt.cpp 17> test_wchar.cpp 17> test_Bound.cpp 17> test_Brush.cpp 17> test_Fixed.cpp 17> test_FixedVector2D.cpp 17> test_FixedVector3D.cpp 17> test_Matrix3d.cpp 17> test_MD5.cpp 17> test_Random.cpp 17> Generating Code... 17> Compiling... 17> test_Sqrt.cpp 17> test_Net.cpp 17> test_NetMessage.cpp 17> test_CmdLineArgs.cpp 17> stub_impl_hack.cpp 17> test_CLogger.cpp 17> test_CStr.cpp 17> test_Parser.cpp 17> test_test.cpp 17> test_RelaxNG.cpp 17> test_Xeromyces.cpp 17> test_XeroXMB.cpp 17> test_XMLWriter.cpp 17> test_ScriptConversions.cpp 17> test_ScriptInterface.cpp 17> test_ScriptVal.cpp 17> test_CommandQueue.cpp 17> test_ObstructionManager.cpp 17> test_Pathfinder.cpp 17> test_Position.cpp 17> Generating Code... 17> Compiling... 17> test_RangeManager.cpp 17> test_scripts.cpp 17> test_TerritoryManager.cpp 17> test_CmpTemplateManager.cpp 17> test_ComponentManager.cpp 17> test_ParamNode.cpp 17> test_Serializer.cpp 17> test_Simulation2.cpp 17> test_AtlasObjectXML.cpp 17> test_setup.cpp 17> Generating Code... 17> Creating library ..\..\..\binaries\system\test.lib and object ..\..\..\binaries\system\test.exp 17> test.vcxproj -> C:\Users\Public\Documents\sandbox\0AD\build\workspaces\vc2010\..\..\..\binaries\system\test.exe ========== Build: 16 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========