================================================================ PS profiler snapshot - Sun Apr 22 22:34:16 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 4200 |-# terrain tris | 103542 |-# water tris | 5952 |-# model tris | 689934 |-# overlay tris | 6080 |-# blend splats | 105 |-# particles | 18 |-VB bytes reserved | 16777216 |-VB bytes allocated | 6757182 '-shader effects loaded | 76 Profiling Information for: root (Time in node: 132.069 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn -----------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.002 | 0.0 | 2.0 | 0.004 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 2.0 | 0.002 | 0.0 |-renderer incremental load | 1.0 | 1.593 | 0.0 | 2.0 | 0.275 | 0.0 |-dispatch events | 1.0 | 0.067 | 0.0 | 2.0 | 0.054 | 0.0 | |-GUI event handler | 0.2 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 0.2 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handle event in native GUI | 0.2 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 0.2 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.047 | 0.0 | | 0.054 | 0.0 |-gui tick | 1.0 | 0.986 | 0.0 | 2.0 | 2.109 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.164 | 0.0 | 8.0 | 0.344 | 0.0 | '-unlogged | | 0.822 | 0.0 | | 1.765 | 0.0 |-sim update | 0.5 | 29.188 | 0.0 | 1.0 | 8.708 | 0.0 | |-AI compute read state | 0.5 | 0.065 | 0.0 | 1.0 | 0.121 | 0.0 | |-AI script | 0.5 | 14.362 | 0.0 | 1.0 | 0.211 | 0.0 | | |-HandleMessage setup | 0.5 | 0.022 | 0.0 | 1.0 | 0.049 | 0.0 | | |-ApplyEntitiesDelta | 0.5 | 0.086 | 0.0 | 1.0 | 0.106 | 0.0 | | |-plan setup | 0.1 | 14.166 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.1 | 14.115 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.051 | 0.0 | | 0.000 | 0.0 | | |-plan execute | 0.1 | 0.033 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.055 | 0.0 | | 0.057 | 0.0 | |-AI compute GC | 0.0 | 0.855 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.5 | 1.035 | 0.0 | 1.0 | 2.921 | 0.0 | |-Move | 60.9 | 0.103 | 0.0 | 115.0 | 0.332 | 0.0 | | |-LosUpdateHelperIncremental | 0.7 | 0.002 | 0.0 | 2.0 | 0.006 | 0.0 | | |-TestLine | 2.9 | 0.012 | 0.0 | 8.0 | 0.033 | 0.0 | | |-AddTerrainEdges | 2.9 | 0.001 | 0.0 | 8.0 | 0.002 | 0.0 | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToPointRange | 0.3 | 0.001 | 0.0 | 1.0 | 0.003 | 0.0 | | '-unlogged | | 0.087 | 0.0 | | 0.289 | 0.0 | |-AI setup | 0.5 | 0.223 | 0.0 | 1.0 | 0.302 | 0.0 | | |-proxy representations | 0.5 | 0.027 | 0.0 | 1.0 | 0.034 | 0.0 | | '-unlogged | | 0.196 | 0.0 | | 0.267 | 0.0 | |-object variation loading | 0.6 | 0.314 | 0.0 | 1.0 | 0.009 | 0.0 | | |-load mesh | 0.0 | 0.294 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.019 | 0.0 | | 0.009 | 0.0 | |-MoveToTargetRange | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.016 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 0.3 | 0.006 | 0.0 | 2.0 | 0.008 | 0.0 | |-ComputeShortPath | 0.3 | 0.042 | 0.0 | 2.0 | 0.176 | 0.0 | | |-AddTerrainEdges | 0.3 | 0.005 | 0.0 | 2.0 | 0.038 | 0.0 | | |-GetObstructionsInRange | 0.3 | 0.010 | 0.0 | 2.0 | 0.043 | 0.0 | | |-A* | 0.3 | 0.024 | 0.0 | 2.0 | 0.069 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.025 | 0.0 | |-MoveToPointRange | 0.2 | 0.001 | 0.0 | 1.0 | 0.007 | 0.0 | | |-GetObstructionsInRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.007 | 0.0 | |-TestUnitShape | 0.2 | 0.055 | 0.0 | 0.0 | 0.000 | 0.0 | |-LosUpdateHelper | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 12.066 | 0.0 | | 4.621 | 0.0 |-gui sim update | 0.5 | 0.778 | 0.0 | 1.0 | 1.289 | 0.0 | |-CloneValueFromOtherContext | 4.3 | 0.096 | 0.0 | 8.0 | 0.165 | 0.0 | '-unlogged | | 0.682 | 0.0 | | 1.124 | 0.0 |-sim interpolate | 1.0 | 27.432 | 0.0 | 2.0 | 40.629 | 0.0 |-sound update | 1.0 | 4.311 | 0.0 | 2.0 | 8.471 | 0.0 |-render | 1.0 | 67.340 | 0.0 | 2.0 | 133.712 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 2.0 | 0.002 | 0.0 | |-submit terrain | 1.0 | 0.077 | 0.0 | 2.0 | 0.173 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.077 | 0.0 | | 0.173 | 0.0 | |-sim submit | 1.0 | 7.462 | 0.0 | 2.0 | 17.166 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 2.0 | 0.001 | 0.0 | |-render submissions | 1.0 | 54.385 | 0.0 | 2.0 | 105.416 | 0.0 | | |-prepare models | 1.0 | 0.550 | 0.0 | 2.0 | 1.038 | 0.0 | | |-prepare overlays | 1.0 | 0.065 | 0.0 | 2.0 | 0.110 | 0.0 | | |-prepare particles | 1.0 | 0.019 | 0.0 | 2.0 | 0.036 | 0.0 | | | |-update emitters | 1.0 | 0.010 | 0.0 | 2.0 | 0.021 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 2.0 | 0.012 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.003 | 0.0 | | |-shadow map | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-bind framebuffer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-clear depth texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-render patches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-compute batches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-render models | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-bucketing by material | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-processing material buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting tech buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-rendering bucketed submissions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-render transparent models | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-bucketing by material | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-processing material buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting tech buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-rendering bucketed submissions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-unbind framebuffer | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-clear buffers | 1.0 | 0.131 | 0.0 | 2.0 | 0.246 | 0.0 | | |-water reflections | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-patches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-render terrain sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-recompute LOS texture | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-render terrain base | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-compute batches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-render terrain blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-compute batches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-render terrain decals | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-models | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-bucketing by material | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-processing material buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting tech buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-rendering bucketed submissions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-transparent models | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-bucketing by material | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-processing material buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting tech buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting items by dist | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-batching dist-sorted items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-rendering bucketed submissions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-water refractions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-patches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-render terrain sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-render terrain base | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-compute batches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-render terrain blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-compute batches | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | |-render terrain decals | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-models | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-bucketing by material | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-processing material buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting tech buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-rendering bucketed submissions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-transparent models | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-bucketing by material | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-processing material buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting tech buckets | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-sorting items by dist | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-batching dist-sorted items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-rendering bucketed submissions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-water scissor | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-patches | 1.0 | 7.865 | 0.0 | 2.0 | 4.253 | 0.0 | | | |-render terrain sides | 1.0 | 0.099 | 0.0 | 2.0 | 0.179 | 0.0 | | | |-render terrain base | 1.0 | 0.450 | 0.0 | 2.0 | 0.721 | 0.0 | | | | |-compute batches | 1.0 | 0.138 | 0.0 | 2.0 | 0.283 | 0.0 | | | | '-unlogged | | 0.312 | 0.0 | | 0.438 | 0.0 | | | |-render terrain blends | 1.0 | 0.926 | 0.0 | 2.0 | 1.627 | 0.0 | | | | |-compute batches | 1.0 | 0.202 | 0.0 | 2.0 | 0.351 | 0.0 | | | | '-unlogged | | 0.724 | 0.0 | | 1.276 | 0.0 | | | |-render terrain decals | 1.0 | 5.547 | 0.0 | 2.0 | 0.245 | 0.0 | | | |-recompute LOS texture | 0.5 | 0.603 | 0.0 | 1.0 | 1.079 | 0.0 | | | '-unlogged | | 0.239 | 0.0 | | 0.402 | 0.0 | | |-overlays (before) | 1.0 | 0.003 | 0.0 | 2.0 | 0.006 | 0.0 | | |-models | 1.0 | 0.978 | 0.0 | 2.0 | 1.917 | 0.0 | | | |-bucketing by material | 2.0 | 0.048 | 0.0 | 4.0 | 0.112 | 0.0 | | | |-processing material buckets | 2.0 | 0.022 | 0.0 | 4.0 | 0.047 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 4.0 | 0.006 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 0.888 | 0.0 | 4.0 | 1.720 | 0.0 | | | '-unlogged | | 0.017 | 0.0 | | 0.032 | 0.0 | | |-transparent models | 2.0 | 16.691 | 0.0 | 4.0 | 33.359 | 0.0 | | | |-bucketing by material | 2.0 | 0.586 | 0.0 | 4.0 | 1.152 | 0.0 | | | |-processing material buckets | 2.0 | 0.592 | 0.0 | 4.0 | 1.148 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 4.0 | 0.004 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 15.307 | 0.0 | 4.0 | 30.676 | 0.0 | | | |-sorting items by dist | 1.0 | 0.136 | 0.0 | 2.0 | 0.239 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.013 | 0.0 | 2.0 | 0.025 | 0.0 | | | '-unlogged | | 0.055 | 0.0 | | 0.116 | 0.0 | | |-fancy water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-overlays (after) | 1.0 | 0.197 | 0.0 | 2.0 | 0.408 | 0.0 | | |-particles | 1.0 | 0.060 | 0.0 | 2.0 | 0.135 | 0.0 | | |-silhouettes | 1.0 | 3.733 | 0.0 | 2.0 | 7.781 | 0.0 | | | |-render patches | 1.0 | 0.093 | 0.0 | 2.0 | 0.228 | 0.0 | | | | |-compute batches | 1.0 | 0.054 | 0.0 | 2.0 | 0.134 | 0.0 | | | | '-unlogged | | 0.039 | 0.0 | | 0.094 | 0.0 | | | |-render model occluders | 1.0 | 0.316 | 0.0 | 2.0 | 0.670 | 0.0 | | | | |-bucketing by material | 2.0 | 0.046 | 0.0 | 4.0 | 0.092 | 0.0 | | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 4.0 | 0.048 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 4.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.230 | 0.0 | 4.0 | 0.494 | 0.0 | | | | '-unlogged | | 0.014 | 0.0 | | 0.030 | 0.0 | | | |-render transparent occluders | 1.0 | 2.673 | 0.0 | 2.0 | 5.442 | 0.0 | | | | |-bucketing by material | 1.0 | 0.331 | 0.0 | 2.0 | 0.629 | 0.0 | | | | |-processing material buckets | 1.0 | 0.334 | 0.0 | 2.0 | 0.678 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.001 | 0.0 | 2.0 | 0.004 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 1.996 | 0.0 | 2.0 | 4.106 | 0.0 | | | | '-unlogged | | 0.011 | 0.0 | | 0.025 | 0.0 | | | |-render models | 1.0 | 0.535 | 0.0 | 2.0 | 1.155 | 0.0 | | | | |-bucketing by material | 2.0 | 0.053 | 0.0 | 4.0 | 0.116 | 0.0 | | | | |-processing material buckets | 2.0 | 0.024 | 0.0 | 4.0 | 0.047 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 4.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.437 | 0.0 | 4.0 | 0.905 | 0.0 | | | | '-unlogged | | 0.018 | 0.0 | | 0.081 | 0.0 | | | '-unlogged | | 0.115 | 0.0 | | 0.287 | 0.0 | | |-overlays (fg) | 1.0 | 0.006 | 0.0 | 2.0 | 0.018 | 0.0 | | |-simple water | 1.0 | 24.034 | 0.0 | 2.0 | 56.005 | 0.0 | | '-unlogged | | 0.054 | 0.0 | | 0.102 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 2.0 | 0.002 | 0.0 | |-gui | 1.0 | 4.969 | 0.0 | 2.0 | 10.066 | 0.0 | | |-render minimap | 1.0 | 2.729 | 0.0 | 2.0 | 5.588 | 0.0 | | | |-minimap units | 1.0 | 2.517 | 0.0 | 2.0 | 5.164 | 0.0 | | | '-unlogged | | 0.213 | 0.0 | | 0.424 | 0.0 | | '-unlogged | | 2.240 | 0.0 | | 4.478 | 0.0 | |-logger | 1.0 | 0.013 | 0.0 | 2.0 | 0.024 | 0.0 | |-cursor | 1.0 | 0.307 | 0.0 | 2.0 | 0.592 | 0.0 | |-end frame | 1.0 | 0.009 | 0.0 | 2.0 | 0.018 | 0.0 | | |-error check | 1.0 | 0.001 | 0.0 | 2.0 | 0.003 | 0.0 | | '-unlogged | | 0.008 | 0.0 | | 0.016 | 0.0 | '-unlogged | | 0.114 | 0.0 | | 0.252 | 0.0 |-swap buffers | 1.0 | 0.240 | 0.0 | 2.0 | 0.482 | 0.0 '-unlogged | | 0.130 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 16777216 | 16777216 |-max JS_malloc bytes | 16777216 | 16777216 | 16777216 | 16777216 |-allocated bytes | 6897664 | 4112384 | 8966144 | 8966144 '-number of GCs | 0 | 1 | 19 | 19 ================================================================ ================================================================ PS profiler snapshot - Sun Apr 22 22:36:06 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 1083 |-# terrain tris | 214100 |-# water tris | 928 |-# model tris | 130811 |-# overlay tris | 5706 |-# blend splats | 66 |-# particles | 18 |-VB bytes reserved | 16777216 |-VB bytes allocated | 7806004 '-shader effects loaded | 76 Profiling Information for: root (Time in node: 38.701 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn --------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.003 | 0.0 | 5.0 | 0.015 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 5.0 | 0.005 | 0.0 |-renderer incremental load | 1.0 | 0.216 | 0.0 | 5.0 | 1.049 | 0.0 |-dispatch events | 1.0 | 0.097 | 0.0 | 5.0 | 0.113 | 0.0 | |-GUI event handler | 0.2 | 0.062 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 0.2 | 0.030 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.030 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 0.2 | 0.028 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 0.2 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 0.2 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.035 | 0.0 | | 0.113 | 0.0 |-gui tick | 1.0 | 3.201 | 0.0 | 5.0 | 16.329 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.173 | 0.0 | 20.0 | 0.849 | 0.0 | '-unlogged | | 3.028 | 0.0 | | 15.480 | 0.0 |-sim update | 0.2 | 1.290 | 0.0 | 1.0 | 3.558 | 0.0 | |-AI compute read state | 0.2 | 0.024 | 0.0 | 1.0 | 0.097 | 0.0 | |-AI script | 0.2 | 0.254 | 0.0 | 1.0 | 0.154 | 0.0 | | |-HandleMessage setup | 0.2 | 0.006 | 0.0 | 1.0 | 0.032 | 0.0 | | |-ApplyEntitiesDelta | 0.2 | 0.019 | 0.0 | 1.0 | 0.071 | 0.0 | | |-qBot | 0.0 | 0.218 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.059 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.027 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.2 | 0.023 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.065 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train Units | 0.0 | 0.016 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build buildings | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Plan new attacks | 0.0 | 0.020 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update attacks | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Use idle military as workers | 0.0 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Change Priorities | 0.0 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.078 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.056 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.011 | 0.0 | | 0.051 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.2 | 0.148 | 0.0 | 1.0 | 0.742 | 0.0 | |-Move | 15.6 | 0.038 | 0.0 | 78.0 | 0.164 | 0.0 | | |-LosUpdateHelperIncremental | 1.3 | 0.003 | 0.0 | 7.0 | 0.015 | 0.0 | | |-TestLine | 0.7 | 0.004 | 0.0 | 4.0 | 0.021 | 0.0 | | |-AddTerrainEdges | 0.6 | 0.000 | 0.0 | 4.0 | 0.001 | 0.0 | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.031 | 0.0 | | 0.126 | 0.0 | |-AI setup | 0.2 | 0.128 | 0.0 | 1.0 | 0.315 | 0.0 | | |-Rasterise | 0.0 | 0.037 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.2 | 0.007 | 0.0 | 1.0 | 0.030 | 0.0 | | '-unlogged | | 0.066 | 0.0 | | 0.286 | 0.0 | |-MoveToTargetRange | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 0.1 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.1 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.001 | 0.0 | | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | |-ExecuteQuery | 0.2 | 0.033 | 0.0 | 0.0 | 0.000 | 0.0 | |-ResetActiveQuery | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.631 | 0.0 | | 2.086 | 0.0 |-gui sim update | 0.2 | 1.795 | 0.0 | 1.0 | 9.129 | 0.0 | |-CloneValueFromOtherContext | 30.0 | 0.396 | 0.0 | 150.0 | 1.941 | 0.0 | '-unlogged | | 1.399 | 0.0 | | 7.187 | 0.0 |-sim interpolate | 1.0 | 9.256 | 0.0 | 5.0 | 45.933 | 0.0 |-sound update | 1.0 | 0.017 | 0.0 | 5.0 | 0.086 | 0.0 |-render | 1.0 | 21.958 | 0.0 | 5.0 | 110.280 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 5.0 | 0.004 | 0.0 | |-submit terrain | 1.0 | 0.084 | 0.0 | 5.0 | 0.418 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.084 | 0.0 | | 0.418 | 0.0 | |-sim submit | 1.0 | 2.917 | 0.0 | 5.0 | 14.604 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 2.917 | 0.0 | | 14.604 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 5.0 | 0.003 | 0.0 | |-render submissions | 1.0 | 9.323 | 0.0 | 5.0 | 47.293 | 0.0 | | |-prepare models | 1.0 | 0.389 | 0.0 | 5.0 | 1.939 | 0.0 | | |-prepare overlays | 1.0 | 0.051 | 0.0 | 5.0 | 0.251 | 0.0 | | |-prepare particles | 1.0 | 0.017 | 0.0 | 5.0 | 0.082 | 0.0 | | | |-update emitters | 1.0 | 0.009 | 0.0 | 5.0 | 0.045 | 0.0 | | | |-sort emitters | 1.0 | 0.007 | 0.0 | 5.0 | 0.030 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.007 | 0.0 | | |-clear buffers | 1.0 | 0.190 | 0.0 | 5.0 | 1.023 | 0.0 | | |-patches | 1.0 | 1.696 | 0.0 | 5.0 | 8.351 | 0.0 | | | |-render terrain sides | 1.0 | 0.106 | 0.0 | 5.0 | 0.498 | 0.0 | | | |-recompute LOS texture | 0.2 | 0.224 | 0.0 | 1.0 | 1.132 | 0.0 | | | |-render terrain base | 1.0 | 0.425 | 0.0 | 5.0 | 2.109 | 0.0 | | | | |-compute batches | 1.0 | 0.192 | 0.0 | 5.0 | 0.939 | 0.0 | | | | '-unlogged | | 0.233 | 0.0 | | 1.170 | 0.0 | | | |-render terrain blends | 1.0 | 0.634 | 0.0 | 5.0 | 3.102 | 0.0 | | | | |-compute batches | 1.0 | 0.224 | 0.0 | 5.0 | 1.099 | 0.0 | | | | '-unlogged | | 0.410 | 0.0 | | 2.003 | 0.0 | | | |-render terrain decals | 1.0 | 0.135 | 0.0 | 5.0 | 0.646 | 0.0 | | | '-unlogged | | 0.173 | 0.0 | | 0.865 | 0.0 | | |-overlays (before) | 1.0 | 0.003 | 0.0 | 5.0 | 0.013 | 0.0 | | |-models | 1.0 | 1.801 | 0.0 | 5.0 | 9.426 | 0.0 | | | |-bucketing by material | 2.0 | 0.108 | 0.0 | 10.0 | 0.892 | 0.0 | | | |-processing material buckets | 2.0 | 0.041 | 0.0 | 10.0 | 0.211 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 10.0 | 0.043 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 1.619 | 0.0 | 10.0 | 8.145 | 0.0 | | | '-unlogged | | 0.028 | 0.0 | | 0.136 | 0.0 | | |-transparent models | 2.0 | 2.316 | 0.0 | 10.0 | 11.747 | 0.0 | | | |-bucketing by material | 2.0 | 0.089 | 0.0 | 10.0 | 0.447 | 0.0 | | | |-processing material buckets | 2.0 | 0.056 | 0.0 | 10.0 | 0.270 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 10.0 | 0.009 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 2.096 | 0.0 | 10.0 | 10.654 | 0.0 | | | |-sorting items by dist | 1.0 | 0.013 | 0.0 | 5.0 | 0.062 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.005 | 0.0 | 5.0 | 0.020 | 0.0 | | | '-unlogged | | 0.055 | 0.0 | | 0.285 | 0.0 | | |-simple water | 1.0 | 0.156 | 0.0 | 5.0 | 0.806 | 0.0 | | |-overlays (after) | 1.0 | 0.166 | 0.0 | 5.0 | 0.782 | 0.0 | | |-particles | 1.0 | 0.063 | 0.0 | 5.0 | 0.324 | 0.0 | | |-silhouettes | 1.0 | 2.285 | 0.0 | 5.0 | 11.610 | 0.0 | | | |-render patches | 1.0 | 0.137 | 0.0 | 5.0 | 0.673 | 0.0 | | | | |-compute batches | 1.0 | 0.084 | 0.0 | 5.0 | 0.409 | 0.0 | | | | '-unlogged | | 0.053 | 0.0 | | 0.264 | 0.0 | | | |-render model occluders | 1.0 | 0.887 | 0.0 | 5.0 | 4.625 | 0.0 | | | | |-bucketing by material | 2.0 | 0.077 | 0.0 | 10.0 | 0.366 | 0.0 | | | | |-processing material buckets | 2.0 | 0.044 | 0.0 | 10.0 | 0.252 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 10.0 | 0.019 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.745 | 0.0 | 10.0 | 3.909 | 0.0 | | | | '-unlogged | | 0.017 | 0.0 | | 0.079 | 0.0 | | | |-render transparent occluders | 1.0 | 0.477 | 0.0 | 5.0 | 2.491 | 0.0 | | | | |-bucketing by material | 1.0 | 0.050 | 0.0 | 5.0 | 0.248 | 0.0 | | | | |-processing material buckets | 1.0 | 0.028 | 0.0 | 5.0 | 0.141 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.001 | 0.0 | 5.0 | 0.007 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 0.386 | 0.0 | 5.0 | 2.035 | 0.0 | | | | '-unlogged | | 0.012 | 0.0 | | 0.060 | 0.0 | | | |-render models | 1.0 | 0.651 | 0.0 | 5.0 | 3.141 | 0.0 | | | | |-bucketing by material | 2.0 | 0.073 | 0.0 | 10.0 | 0.382 | 0.0 | | | | |-processing material buckets | 2.0 | 0.035 | 0.0 | 10.0 | 0.168 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 10.0 | 0.011 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.525 | 0.0 | 10.0 | 2.507 | 0.0 | | | | '-unlogged | | 0.015 | 0.0 | | 0.072 | 0.0 | | | '-unlogged | | 0.132 | 0.0 | | 0.679 | 0.0 | | |-overlays (fg) | 1.0 | 0.143 | 0.0 | 5.0 | 0.689 | 0.0 | | '-unlogged | | 0.048 | 0.0 | | 0.249 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 5.0 | 0.007 | 0.0 | |-gui | 1.0 | 8.993 | 0.0 | 5.0 | 45.009 | 0.0 | | |-render minimap | 1.0 | 2.314 | 0.0 | 5.0 | 11.710 | 0.0 | | | |-minimap units | 1.0 | 2.015 | 0.0 | 5.0 | 10.276 | 0.0 | | | '-unlogged | | 0.299 | 0.0 | | 1.434 | 0.0 | | '-unlogged | | 6.678 | 0.0 | | 33.299 | 0.0 | |-logger | 1.0 | 0.013 | 0.0 | 5.0 | 0.066 | 0.0 | |-cursor | 1.0 | 0.494 | 0.0 | 5.0 | 2.249 | 0.0 | |-end frame | 1.0 | 0.017 | 0.0 | 5.0 | 0.077 | 0.0 | | |-error check | 1.0 | 0.003 | 0.0 | 5.0 | 0.009 | 0.0 | | '-unlogged | | 0.014 | 0.0 | | 0.068 | 0.0 | '-unlogged | | 0.114 | 0.0 | | 0.551 | 0.0 |-swap buffers | 1.0 | 0.777 | 0.0 | 5.0 | 3.837 | 0.0 '-unlogged | | 0.091 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 16777216 | 16777216 |-max JS_malloc bytes | 16777216 | 16777216 | 16777216 | 16777216 |-allocated bytes | 9613312 | 2932736 | 5242880 | 5242880 '-number of GCs | 3 | 4 | 4 | 4 ================================================================ ================================================================ PS profiler snapshot - Sun Apr 22 22:36:13 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 1071 |-# terrain tris | 214100 |-# water tris | 928 |-# model tris | 130811 |-# overlay tris | 5776 |-# blend splats | 66 |-# particles | 18 |-VB bytes reserved | 16777216 |-VB bytes allocated | 7810108 '-shader effects loaded | 76 Profiling Information for: root (Time in node: 39.360 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn --------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.003 | 0.0 | 6.0 | 0.018 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 6.0 | 0.006 | 0.0 |-renderer incremental load | 1.0 | 0.314 | 0.0 | 6.0 | 1.393 | 0.0 |-dispatch events | 1.0 | 0.069 | 0.0 | 6.0 | 0.154 | 0.0 | |-GUI event handler | 0.2 | 0.033 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 0.2 | 0.017 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.017 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 0.2 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 0.2 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 0.2 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.036 | 0.0 | | 0.154 | 0.0 |-gui tick | 1.0 | 4.766 | 0.0 | 6.0 | 32.556 | 0.0 | |-CloneValueFromOtherContext | 24.0 | 1.377 | 0.0 | 144.0 | 8.702 | 0.0 | '-unlogged | | 3.389 | 0.0 | | 23.854 | 0.0 |-sim update | 0.2 | 1.451 | 0.0 | 1.0 | 5.384 | 0.0 | |-AI compute read state | 0.2 | 0.036 | 0.0 | 1.0 | 0.131 | 0.0 | |-AI script | 0.2 | 0.215 | 0.0 | 1.0 | 0.292 | 0.0 | | |-HandleMessage setup | 0.2 | 0.008 | 0.0 | 1.0 | 0.030 | 0.0 | | |-ApplyEntitiesDelta | 0.2 | 0.025 | 0.0 | 1.0 | 0.190 | 0.0 | | |-qBot | 0.0 | 0.166 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.050 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.015 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.022 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.056 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train Units | 0.0 | 0.016 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build buildings | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Plan new attacks | 0.0 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update attacks | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Use idle military as workers | 0.0 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.005 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Change Priorities | 0.0 | 0.011 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.045 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.038 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.004 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.015 | 0.0 | | 0.073 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.2 | 0.183 | 0.0 | 1.0 | 0.720 | 0.0 | |-Move | 18.2 | 0.106 | 0.0 | 78.0 | 0.529 | 0.0 | | |-LosUpdateHelperIncremental | 3.6 | 0.010 | 0.0 | 14.0 | 0.039 | 0.0 | | |-TestLine | 2.6 | 0.009 | 0.0 | 10.0 | 0.032 | 0.0 | | |-AddTerrainEdges | 2.6 | 0.001 | 0.0 | 10.0 | 0.003 | 0.0 | | |-object variation loading | 0.0 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.086 | 0.0 | | 0.456 | 0.0 | |-AI setup | 0.2 | 0.167 | 0.0 | 1.0 | 0.347 | 0.0 | | |-Rasterise | 0.0 | 0.037 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.019 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.2 | 0.013 | 0.0 | 1.0 | 0.043 | 0.0 | | '-unlogged | | 0.099 | 0.0 | | 0.304 | 0.0 | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 0.1 | 0.004 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.1 | 0.021 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 0.1 | 0.006 | 0.0 | 0.0 | 0.000 | 0.0 | | |-A* | 0.1 | 0.012 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | |-MoveToPointRange | 0.1 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | |-ExecuteQuery | 0.1 | 0.016 | 0.0 | 0.0 | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.697 | 0.0 | | 3.365 | 0.0 |-gui sim update | 0.2 | 0.626 | 0.0 | 1.0 | 2.892 | 0.0 | |-CloneValueFromOtherContext | 2.8 | 0.073 | 0.0 | 12.0 | 0.280 | 0.0 | '-unlogged | | 0.553 | 0.0 | | 2.612 | 0.0 |-sim interpolate | 1.0 | 11.234 | 0.0 | 6.0 | 71.590 | 0.0 |-sound update | 1.0 | 0.023 | 0.0 | 6.0 | 0.122 | 0.0 |-render | 1.0 | 18.195 | 0.0 | 6.0 | 109.392 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 6.0 | 0.008 | 0.0 | |-submit terrain | 1.0 | 0.102 | 0.0 | 6.0 | 0.628 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.102 | 0.0 | | 0.628 | 0.0 | |-sim submit | 1.0 | 2.859 | 0.0 | 6.0 | 17.659 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 2.859 | 0.0 | | 17.659 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 6.0 | 0.005 | 0.0 | |-render submissions | 1.0 | 9.647 | 0.0 | 6.0 | 56.795 | 0.0 | | |-prepare models | 1.0 | 0.528 | 0.0 | 6.0 | 2.700 | 0.0 | | |-prepare overlays | 1.0 | 0.067 | 0.0 | 6.0 | 0.374 | 0.0 | | |-prepare particles | 1.0 | 0.023 | 0.0 | 6.0 | 0.129 | 0.0 | | | |-update emitters | 1.0 | 0.012 | 0.0 | 6.0 | 0.073 | 0.0 | | | |-sort emitters | 1.0 | 0.008 | 0.0 | 6.0 | 0.047 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.009 | 0.0 | | |-clear buffers | 1.0 | 0.271 | 0.0 | 6.0 | 1.487 | 0.0 | | |-patches | 1.0 | 2.039 | 0.0 | 6.0 | 11.153 | 0.0 | | | |-render terrain sides | 1.0 | 0.127 | 0.0 | 6.0 | 0.735 | 0.0 | | | |-recompute LOS texture | 0.2 | 0.331 | 0.0 | 1.0 | 1.309 | 0.0 | | | |-render terrain base | 1.0 | 0.496 | 0.0 | 6.0 | 3.034 | 0.0 | | | | |-compute batches | 1.0 | 0.214 | 0.0 | 6.0 | 1.308 | 0.0 | | | | '-unlogged | | 0.281 | 0.0 | | 1.726 | 0.0 | | | |-render terrain blends | 1.0 | 0.719 | 0.0 | 6.0 | 3.995 | 0.0 | | | | |-compute batches | 1.0 | 0.288 | 0.0 | 6.0 | 1.455 | 0.0 | | | | '-unlogged | | 0.431 | 0.0 | | 2.540 | 0.0 | | | |-render terrain decals | 1.0 | 0.149 | 0.0 | 6.0 | 0.792 | 0.0 | | | '-unlogged | | 0.217 | 0.0 | | 1.289 | 0.0 | | |-overlays (before) | 1.0 | 0.003 | 0.0 | 6.0 | 0.018 | 0.0 | | |-models | 1.0 | 1.788 | 0.0 | 6.0 | 11.871 | 0.0 | | | |-bucketing by material | 2.0 | 0.092 | 0.0 | 12.0 | 0.511 | 0.0 | | | |-processing material buckets | 2.0 | 0.043 | 0.0 | 12.0 | 0.245 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 12.0 | 0.021 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 1.624 | 0.0 | 12.0 | 10.942 | 0.0 | | | '-unlogged | | 0.025 | 0.0 | | 0.151 | 0.0 | | |-transparent models | 2.0 | 2.189 | 0.0 | 12.0 | 13.150 | 0.0 | | | |-bucketing by material | 2.0 | 0.085 | 0.0 | 12.0 | 0.508 | 0.0 | | | |-processing material buckets | 2.0 | 0.055 | 0.0 | 12.0 | 0.322 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 12.0 | 0.011 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 1.976 | 0.0 | 12.0 | 11.886 | 0.0 | | | |-sorting items by dist | 1.0 | 0.012 | 0.0 | 6.0 | 0.072 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.006 | 0.0 | 6.0 | 0.035 | 0.0 | | | '-unlogged | | 0.053 | 0.0 | | 0.317 | 0.0 | | |-simple water | 1.0 | 0.146 | 0.0 | 6.0 | 0.798 | 0.0 | | |-overlays (after) | 1.0 | 0.149 | 0.0 | 6.0 | 0.914 | 0.0 | | |-particles | 1.0 | 0.103 | 0.0 | 6.0 | 0.343 | 0.0 | | |-silhouettes | 1.0 | 2.206 | 0.0 | 6.0 | 12.979 | 0.0 | | | |-render patches | 1.0 | 0.132 | 0.0 | 6.0 | 0.935 | 0.0 | | | | |-compute batches | 1.0 | 0.081 | 0.0 | 6.0 | 0.620 | 0.0 | | | | '-unlogged | | 0.051 | 0.0 | | 0.314 | 0.0 | | | |-render model occluders | 1.0 | 0.900 | 0.0 | 6.0 | 5.099 | 0.0 | | | | |-bucketing by material | 2.0 | 0.081 | 0.0 | 12.0 | 0.510 | 0.0 | | | | |-processing material buckets | 2.0 | 0.091 | 0.0 | 12.0 | 0.246 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 12.0 | 0.020 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.710 | 0.0 | 12.0 | 4.233 | 0.0 | | | | '-unlogged | | 0.015 | 0.0 | | 0.089 | 0.0 | | | |-render transparent occluders | 1.0 | 0.468 | 0.0 | 6.0 | 2.745 | 0.0 | | | | |-bucketing by material | 1.0 | 0.052 | 0.0 | 6.0 | 0.320 | 0.0 | | | | |-processing material buckets | 1.0 | 0.025 | 0.0 | 6.0 | 0.136 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.001 | 0.0 | 6.0 | 0.006 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 0.379 | 0.0 | 6.0 | 2.213 | 0.0 | | | | '-unlogged | | 0.011 | 0.0 | | 0.070 | 0.0 | | | |-render models | 1.0 | 0.589 | 0.0 | 6.0 | 3.408 | 0.0 | | | | |-bucketing by material | 2.0 | 0.064 | 0.0 | 12.0 | 0.370 | 0.0 | | | | |-processing material buckets | 2.0 | 0.035 | 0.0 | 12.0 | 0.194 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 12.0 | 0.014 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.476 | 0.0 | 12.0 | 2.756 | 0.0 | | | | '-unlogged | | 0.012 | 0.0 | | 0.074 | 0.0 | | | '-unlogged | | 0.118 | 0.0 | | 0.794 | 0.0 | | |-overlays (fg) | 1.0 | 0.081 | 0.0 | 6.0 | 0.563 | 0.0 | | '-unlogged | | 0.056 | 0.0 | | 0.315 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 6.0 | 0.006 | 0.0 | |-gui | 1.0 | 5.099 | 0.0 | 6.0 | 31.317 | 0.0 | | |-render minimap | 1.0 | 1.766 | 0.0 | 6.0 | 11.372 | 0.0 | | | |-minimap units | 1.0 | 1.541 | 0.0 | 6.0 | 9.946 | 0.0 | | | '-unlogged | | 0.225 | 0.0 | | 1.425 | 0.0 | | '-unlogged | | 3.333 | 0.0 | | 19.946 | 0.0 | |-logger | 1.0 | 0.012 | 0.0 | 6.0 | 0.072 | 0.0 | |-cursor | 1.0 | 0.331 | 0.0 | 6.0 | 2.031 | 0.0 | |-end frame | 1.0 | 0.012 | 0.0 | 6.0 | 0.074 | 0.0 | | |-error check | 1.0 | 0.002 | 0.0 | 6.0 | 0.010 | 0.0 | | '-unlogged | | 0.010 | 0.0 | | 0.064 | 0.0 | '-unlogged | | 0.131 | 0.0 | | 0.796 | 0.0 |-swap buffers | 1.0 | 2.572 | 0.0 | 6.0 | 4.191 | 0.0 '-unlogged | | 0.104 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 16777216 | 16777216 |-max JS_malloc bytes | 16777216 | 16777216 | 16777216 | 16777216 |-allocated bytes | 4034560 | 2859008 | 7065600 | 7065600 '-number of GCs | 4 | 5 | 4 | 4 ================================================================ ================================================================ PS profiler snapshot - Sun Apr 22 22:36:20 2012 Renderer statistics Name | Value ------------------------|--------- |-# draw calls | 1146 |-# terrain tris | 241206 |-# water tris | 928 |-# model tris | 133279 |-# overlay tris | 5776 |-# blend splats | 72 |-# particles | 18 |-VB bytes reserved | 16777216 |-VB bytes allocated | 8313252 '-shader effects loaded | 76 Profiling Information for: root (Time in node: 46.352 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn --------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.002 | 0.0 | 5.0 | 0.009 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 5.0 | 0.004 | 0.0 |-renderer incremental load | 1.0 | 0.161 | 0.0 | 5.0 | 0.822 | 0.0 |-dispatch events | 1.0 | 0.061 | 0.0 | 5.0 | 0.116 | 0.0 | |-GUI event handler | 0.2 | 0.030 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 0.2 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.013 | 0.0 | | 0.000 | 0.0 | | |-handle event in native GUI | 0.2 | 0.014 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 0.2 | 0.014 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 0.2 | 0.003 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-CloneValueFromOtherContext | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.003 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | '-unlogged | | 0.031 | 0.0 | | 0.116 | 0.0 |-gui tick | 1.0 | 2.907 | 0.0 | 5.0 | 15.278 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.172 | 0.0 | 20.0 | 0.923 | 0.0 | '-unlogged | | 2.734 | 0.0 | | 14.354 | 0.0 |-sim update | 0.2 | 1.021 | 0.0 | 1.0 | 4.346 | 0.0 | |-AI compute read state | 0.2 | 0.031 | 0.0 | 1.0 | 0.110 | 0.0 | |-AI script | 0.2 | 0.046 | 0.0 | 1.0 | 0.154 | 0.0 | | |-HandleMessage setup | 0.2 | 0.008 | 0.0 | 1.0 | 0.029 | 0.0 | | |-ApplyEntitiesDelta | 0.2 | 0.020 | 0.0 | 1.0 | 0.072 | 0.0 | | |-qBot | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build new Dropsites | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Run Workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | |-Start Gathering | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-military update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train Units | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Build buildings | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Plan new attacks | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update attacks | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Use idle military as workers | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Change Priorities | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | 0.018 | 0.0 | | 0.053 | 0.0 | |-AI compute GC | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ExecuteActiveQueries | 0.2 | 0.176 | 0.0 | 1.0 | 0.724 | 0.0 | |-Move | 18.2 | 0.100 | 0.0 | 78.0 | 0.398 | 0.0 | | |-LosUpdateHelperIncremental | 4.3 | 0.010 | 0.0 | 18.0 | 0.045 | 0.0 | | |-TestLine | 3.4 | 0.011 | 0.0 | 14.0 | 0.047 | 0.0 | | |-AddTerrainEdges | 3.4 | 0.001 | 0.0 | 14.0 | 0.003 | 0.0 | | |-object variation loading | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | | |-MoveToPointRange | 0.1 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.078 | 0.0 | | 0.303 | 0.0 | |-AI setup | 0.2 | 0.094 | 0.0 | 1.0 | 0.454 | 0.0 | | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-proxy representations | 0.2 | 0.013 | 0.0 | 1.0 | 0.056 | 0.0 | | '-unlogged | | 0.081 | 0.0 | | 0.398 | 0.0 | |-MoveToTargetRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-TestLine | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-AddTerrainEdges | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-object variation loading | 0.1 | 0.002 | 0.0 | 0.0 | 0.000 | 0.0 | | |-load mesh | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.002 | 0.0 | | 0.000 | 0.0 | |-TestStaticShape | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-Rasterise | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-UpdateGrid obstructions | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputePath | 0.1 | 0.017 | 0.0 | 0.0 | 0.000 | 0.0 | |-ComputeShortPath | 0.1 | 0.012 | 0.0 | 1.0 | 0.075 | 0.0 | | |-AddTerrainEdges | 0.1 | 0.001 | 0.0 | 1.0 | 0.004 | 0.0 | | |-GetObstructionsInRange | 0.1 | 0.005 | 0.0 | 1.0 | 0.017 | 0.0 | | |-A* | 0.1 | 0.006 | 0.0 | 1.0 | 0.041 | 0.0 | | '-unlogged | | 0.002 | 0.0 | | 0.013 | 0.0 | |-MoveToPointRange | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-LosUpdateHelperIncremental | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.000 | 0.0 | | 0.000 | 0.0 | |-ExecuteQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | |-ResetActiveQuery | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 0.543 | 0.0 | | 2.431 | 0.0 |-gui sim update | 0.2 | 0.627 | 0.0 | 1.0 | 2.484 | 0.0 | |-CloneValueFromOtherContext | 2.8 | 0.116 | 0.0 | 12.0 | 0.269 | 0.0 | '-unlogged | | 0.510 | 0.0 | | 2.215 | 0.0 |-sim interpolate | 1.0 | 11.716 | 0.0 | 5.0 | 62.675 | 0.0 |-sound update | 1.0 | 0.025 | 0.0 | 5.0 | 0.120 | 0.0 |-render | 1.0 | 19.350 | 0.0 | 5.0 | 95.686 | 0.0 | |-begin frame | 1.0 | 0.001 | 0.0 | 5.0 | 0.007 | 0.0 | |-submit terrain | 1.0 | 0.125 | 0.0 | 5.0 | 0.679 | 0.0 | | |-build vertices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build sides | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build indices | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build blends | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | |-build water | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.125 | 0.0 | | 0.679 | 0.0 | |-sim submit | 1.0 | 3.553 | 0.0 | 5.0 | 17.487 | 0.0 | | |-decal build | 0.0 | 0.000 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 3.553 | 0.0 | | 17.487 | 0.0 | |-submit unattached particles | 1.0 | 0.001 | 0.0 | 5.0 | 0.006 | 0.0 | |-render submissions | 1.0 | 10.606 | 0.0 | 5.0 | 52.122 | 0.0 | | |-prepare models | 1.0 | 0.580 | 0.0 | 5.0 | 2.588 | 0.0 | | |-prepare overlays | 1.0 | 0.076 | 0.0 | 5.0 | 0.387 | 0.0 | | |-prepare particles | 1.0 | 0.026 | 0.0 | 5.0 | 0.129 | 0.0 | | | |-update emitters | 1.0 | 0.014 | 0.0 | 5.0 | 0.070 | 0.0 | | | |-sort emitters | 1.0 | 0.010 | 0.0 | 5.0 | 0.050 | 0.0 | | | '-unlogged | | 0.002 | 0.0 | | 0.009 | 0.0 | | |-clear buffers | 1.0 | 0.210 | 0.0 | 5.0 | 1.096 | 0.0 | | |-patches | 1.0 | 2.435 | 0.0 | 5.0 | 11.604 | 0.0 | | | |-render terrain sides | 1.0 | 0.203 | 0.0 | 5.0 | 0.745 | 0.0 | | | |-recompute LOS texture | 0.2 | 0.289 | 0.0 | 1.0 | 1.261 | 0.0 | | | |-render terrain base | 1.0 | 0.573 | 0.0 | 5.0 | 2.720 | 0.0 | | | | |-compute batches | 1.0 | 0.253 | 0.0 | 5.0 | 1.325 | 0.0 | | | | '-unlogged | | 0.319 | 0.0 | | 1.395 | 0.0 | | | |-render terrain blends | 1.0 | 0.961 | 0.0 | 5.0 | 4.857 | 0.0 | | | | |-compute batches | 1.0 | 0.291 | 0.0 | 5.0 | 1.526 | 0.0 | | | | '-unlogged | | 0.670 | 0.0 | | 3.331 | 0.0 | | | |-render terrain decals | 1.0 | 0.141 | 0.0 | 5.0 | 0.677 | 0.0 | | | '-unlogged | | 0.269 | 0.0 | | 1.344 | 0.0 | | |-overlays (before) | 1.0 | 0.004 | 0.0 | 5.0 | 0.020 | 0.0 | | |-models | 1.0 | 1.808 | 0.0 | 5.0 | 10.455 | 0.0 | | | |-bucketing by material | 2.0 | 0.107 | 0.0 | 10.0 | 0.558 | 0.0 | | | |-processing material buckets | 2.0 | 0.047 | 0.0 | 10.0 | 0.233 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.004 | 0.0 | 10.0 | 0.018 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 1.625 | 0.0 | 10.0 | 9.530 | 0.0 | | | '-unlogged | | 0.026 | 0.0 | | 0.116 | 0.0 | | |-transparent models | 2.0 | 2.425 | 0.0 | 10.0 | 11.454 | 0.0 | | | |-bucketing by material | 2.0 | 0.087 | 0.0 | 10.0 | 0.373 | 0.0 | | | |-processing material buckets | 2.0 | 0.058 | 0.0 | 10.0 | 0.263 | 0.0 | | | |-sorting tech buckets | 2.0 | 0.002 | 0.0 | 10.0 | 0.010 | 0.0 | | | |-rendering bucketed submissions | 2.0 | 2.204 | 0.0 | 10.0 | 10.478 | 0.0 | | | |-sorting items by dist | 1.0 | 0.013 | 0.0 | 5.0 | 0.062 | 0.0 | | | |-batching dist-sorted items | 1.0 | 0.004 | 0.0 | 5.0 | 0.019 | 0.0 | | | '-unlogged | | 0.057 | 0.0 | | 0.250 | 0.0 | | |-simple water | 1.0 | 0.154 | 0.0 | 5.0 | 0.639 | 0.0 | | |-overlays (after) | 1.0 | 0.234 | 0.0 | 5.0 | 0.920 | 0.0 | | |-particles | 1.0 | 0.085 | 0.0 | 5.0 | 0.502 | 0.0 | | |-silhouettes | 1.0 | 2.420 | 0.0 | 5.0 | 11.653 | 0.0 | | | |-render patches | 1.0 | 0.138 | 0.0 | 5.0 | 0.760 | 0.0 | | | | |-compute batches | 1.0 | 0.084 | 0.0 | 5.0 | 0.479 | 0.0 | | | | '-unlogged | | 0.055 | 0.0 | | 0.280 | 0.0 | | | |-render model occluders | 1.0 | 0.856 | 0.0 | 5.0 | 4.490 | 0.0 | | | | |-bucketing by material | 2.0 | 0.089 | 0.0 | 10.0 | 0.441 | 0.0 | | | | |-processing material buckets | 2.0 | 0.041 | 0.0 | 10.0 | 0.207 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.003 | 0.0 | 10.0 | 0.017 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.709 | 0.0 | 10.0 | 3.747 | 0.0 | | | | '-unlogged | | 0.015 | 0.0 | | 0.077 | 0.0 | | | |-render transparent occluders | 1.0 | 0.467 | 0.0 | 5.0 | 2.437 | 0.0 | | | | |-bucketing by material | 1.0 | 0.046 | 0.0 | 5.0 | 0.247 | 0.0 | | | | |-processing material buckets | 1.0 | 0.023 | 0.0 | 5.0 | 0.118 | 0.0 | | | | |-sorting tech buckets | 1.0 | 0.001 | 0.0 | 5.0 | 0.004 | 0.0 | | | | |-rendering bucketed submissions | 1.0 | 0.388 | 0.0 | 5.0 | 2.021 | 0.0 | | | | '-unlogged | | 0.009 | 0.0 | | 0.047 | 0.0 | | | |-render models | 1.0 | 0.788 | 0.0 | 5.0 | 3.314 | 0.0 | | | | |-bucketing by material | 2.0 | 0.059 | 0.0 | 10.0 | 0.276 | 0.0 | | | | |-processing material buckets | 2.0 | 0.036 | 0.0 | 10.0 | 0.204 | 0.0 | | | | |-sorting tech buckets | 2.0 | 0.027 | 0.0 | 10.0 | 0.008 | 0.0 | | | | |-rendering bucketed submissions | 2.0 | 0.650 | 0.0 | 10.0 | 2.761 | 0.0 | | | | '-unlogged | | 0.015 | 0.0 | | 0.064 | 0.0 | | | '-unlogged | | 0.171 | 0.0 | | 0.652 | 0.0 | | |-overlays (fg) | 1.0 | 0.079 | 0.0 | 5.0 | 0.321 | 0.0 | | '-unlogged | | 0.069 | 0.0 | | 0.352 | 0.0 | |-text overlays | 1.0 | 0.001 | 0.0 | 5.0 | 0.004 | 0.0 | |-gui | 1.0 | 4.579 | 0.0 | 5.0 | 22.584 | 0.0 | | |-render minimap | 1.0 | 1.635 | 0.0 | 5.0 | 8.997 | 0.0 | | | |-minimap units | 1.0 | 1.424 | 0.0 | 5.0 | 7.963 | 0.0 | | | '-unlogged | | 0.211 | 0.0 | | 1.034 | 0.0 | | '-unlogged | | 2.945 | 0.0 | | 13.587 | 0.0 | |-logger | 1.0 | 0.013 | 0.0 | 5.0 | 0.064 | 0.0 | |-cursor | 1.0 | 0.316 | 0.0 | 5.0 | 1.859 | 0.0 | |-end frame | 1.0 | 0.012 | 0.0 | 5.0 | 0.097 | 0.0 | | |-error check | 1.0 | 0.001 | 0.0 | 5.0 | 0.009 | 0.0 | | '-unlogged | | 0.011 | 0.0 | | 0.088 | 0.0 | '-unlogged | | 0.143 | 0.0 | | 0.777 | 0.0 |-swap buffers | 1.0 | 10.378 | 0.0 | 5.0 | 28.591 | 0.0 '-unlogged | | 0.103 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 16777216 | 16777216 |-max JS_malloc bytes | 16777216 | 16777216 | 16777216 | 16777216 |-allocated bytes | 7155712 | 3063808 | 9031680 | 9031680 '-number of GCs | 4 | 6 | 4 | 4 ================================================================