================================================================ PS profiler snapshot - Fri Mar 30 12:37:27 2012 Renderer statistics Name | Value ---------------------|-------- |-# draw calls | 677 |-# terrain tris | 154866 |-# water tris | 26842 |-# model tris | 248500 |-# overlay tris | 10320 |-# blend splats | 40 |-# particles | 0 |-VB bytes reserved | 5767168 '-VB bytes allocated | 4098236 Profiling Information for: root (Time in node: 1462.451 msec/frame) Name | calls/frame | msec/frame | mallocs/frame | calls/turn | msec/turn | mallocs/turn --------------------------------------------------|-------------|------------|---------------|------------|-----------|------------- |-hotload | 1.0 | 0.001 | 0.0 | 1.0 | 0.001 | 0.0 |-progressive load | 1.0 | 0.001 | 0.0 | 1.0 | 0.001 | 0.0 |-renderer incremental load | 1.0 | 27.983 | 0.0 | 1.0 | 0.122 | 0.0 |-dispatch events | 1.0 | 8.767 | 0.0 | 1.0 | 0.019 | 0.0 | |-GUI event handler | 10.0 | 10.247 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handleInputBeforeGui | 10.0 | 1.021 | 0.0 | 0.0 | 0.000 | 0.0 | | |-handle event in native GUI | 10.0 | 0.934 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-mouse events | 10.0 | 0.602 | 0.0 | 0.0 | 0.000 | 0.0 | | | '-unlogged | | 0.332 | 0.0 | | 0.000 | 0.0 | | |-handleInputAfterGui | 10.0 | 8.275 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.016 | 0.0 | | 0.000 | 0.0 | '-unlogged | | -1.479 | 0.0 | | 0.019 | 0.0 |-gui tick | 1.0 | 0.720 | 0.0 | 1.0 | 0.711 | 0.0 | |-CloneValueFromOtherContext | 4.0 | 0.143 | 0.0 | 4.0 | 0.128 | 0.0 | '-unlogged | | 0.577 | 0.0 | | 0.583 | 0.0 |-sim update | 0.9 | 1143.476 | 0.0 | 1.0 | 6.536 | 0.0 | |-AI compute read state | 0.9 | 0.119 | 0.0 | 1.0 | 0.120 | 0.0 | |-AI script | 0.9 | 1133.832 | 0.0 | 1.0 | 0.130 | 0.0 | | |-ApplyEntitiesDelta | 0.9 | 0.108 | 0.0 | 1.0 | 0.073 | 0.0 | | |-HandleMessage setup | 0.9 | 0.026 | 0.0 | 1.0 | 0.025 | 0.0 | | |-qBot | 1.0 | 11336.592 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-economy update | 1.0 | 11284.316 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Train workers and build farms | 1.0 | 1.372 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Update Resource Maps and Concentrations | 1.0 | 182.447 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Reassign Idle Workers | 1.0 | 11055.974 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Assign builders | 1.0 | 0.293 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 44.230 | 0.0 | | 0.000 | 0.0 | | | |-military update | 1.0 | 22.620 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Defence Manager | 1.0 | 1.163 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 21.457 | 0.0 | | 0.000 | 0.0 | | | |-housing update | 1.0 | 0.240 | 0.0 | 0.0 | 0.000 | 0.0 | | | |-Queue Manager | 1.0 | 2.395 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Pick items from queues | 1.0 | 2.049 | 0.0 | 0.0 | 0.000 | 0.0 | | | | |-Execute items | 1.0 | 0.334 | 0.0 | 0.0 | 0.000 | 0.0 | | | | '-unlogged | | 0.012 | 0.0 | | 0.000 | 0.0 | | | '-unlogged | | 27.022 | 0.0 | | 0.000 | 0.0 | | '-unlogged | | -10202.894 | 0.0 | | 0.032 | 0.0 | |-ExecuteActiveQueries | 0.9 | 0.645 | 0.0 | 1.0 | 0.750 | 0.0 | |-ExecuteQuery | 0.2 | 0.013 | 0.0 | 0.0 | 0.000 | 0.0 | |-MoveToTargetRange | 0.2 | 0.001 | 0.0 | 0.0 | 0.000 | 0.0 | |-object variation loading | 15.6 | 0.645 | 0.0 | 6.0 | 0.229 | 0.0 | |-ComputePath | 9.8 | 0.178 | 0.0 | 7.0 | 0.149 | 0.0 | |-ComputeShortPath | 4.6 | 1.012 | 0.0 | 8.0 | 2.085 | 0.0 | | |-AddTerrainEdges | 4.6 | 0.045 | 0.0 | 8.0 | 0.076 | 0.0 | | |-GetObstructionsInRange | 4.6 | 0.074 | 0.0 | 8.0 | 0.112 | 0.0 | | |-A* | 4.6 | 0.859 | 0.0 | 8.0 | 1.842 | 0.0 | | '-unlogged | | 0.035 | 0.0 | | 0.055 | 0.0 | |-Move | 190.9 | 1.361 | 0.0 | 212.0 | 1.086 | 0.0 | | |-LosUpdateHelperIncremental | 78.1 | 0.133 | 0.0 | 79.0 | 0.121 | 0.0 | | |-TestLine | 51.8 | 0.172 | 0.0 | 52.0 | 0.146 | 0.0 | | |-AddTerrainEdges | 43.9 | 0.009 | 0.0 | 42.0 | 0.009 | 0.0 | | |-ResetActiveQuery | 0.4 | 0.009 | 0.0 | 0.0 | 0.000 | 0.0 | | |-object variation loading | 1.1 | 0.047 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.992 | 0.0 | | 0.810 | 0.0 | |-ResetActiveQuery | 2.3 | 0.055 | 0.0 | 0.0 | 0.000 | 0.0 | |-AI setup | 0.9 | 0.362 | 0.0 | 1.0 | 0.326 | 0.0 | | |-proxy representations | 0.9 | 0.099 | 0.0 | 1.0 | 0.068 | 0.0 | | '-unlogged | | 0.263 | 0.0 | | 0.258 | 0.0 | |-MoveToPointRange | 20.0 | 0.137 | 0.0 | 0.0 | 0.000 | 0.0 | | |-GetObstructionsInRange | 20.0 | 0.096 | 0.0 | 0.0 | 0.000 | 0.0 | | '-unlogged | | 0.041 | 0.0 | | 0.000 | 0.0 | |-TestLine | 249.0 | 1.508 | 0.0 | 0.0 | 0.000 | 0.0 | |-AddTerrainEdges | 194.0 | 0.047 | 0.0 | 0.0 | 0.000 | 0.0 | '-unlogged | | 3.560 | 0.0 | | 1.662 | 0.0 |-gui sim update | 0.9 | 1.226 | 0.0 | 1.0 | 1.321 | 0.0 | |-CloneValueFromOtherContext | 7.2 | 0.130 | 0.0 | 8.0 | 0.130 | 0.0 | '-unlogged | | 1.097 | 0.0 | | 1.190 | 0.0 |-sim interpolate | 1.0 | 265.986 | 0.0 | 1.0 | 99.910 | 0.0 |-sound update | 1.0 | 4.276 | 0.0 | 1.0 | 4.090 | 0.0 |-render | 1.0 | 9.861 | 0.0 | 1.0 | 9.273 | 0.0 | |-begin frame | 1.0 | 0.003 | 0.0 | 1.0 | 0.003 | 0.0 | |-submit terrain | 1.0 | 0.088 | 0.0 | 1.0 | 0.078 | 0.0 | |-sim submit | 1.0 | 2.654 | 0.0 | 1.0 | 1.227 | 0.0 | |-submit unattached particles | 1.0 | 0.000 | 0.0 | 1.0 | 0.000 | 0.0 | |-render submissions | 1.0 | 5.269 | 0.0 | 1.0 | 6.187 | 0.0 | | |-prepare models | 1.0 | 0.189 | 0.0 | 1.0 | 0.177 | 0.0 | | | |-skinning bones | 13.4 | 0.086 | 0.0 | 13.0 | 0.084 | 0.0 | | | |-sorting transparent | 1.0 | 0.004 | 0.0 | 1.0 | 0.004 | 0.0 | | | '-unlogged | | 0.099 | 0.0 | | 0.090 | 0.0 | | |-prepare overlays | 1.0 | 0.001 | 0.0 | 1.0 | 0.001 | 0.0 | | |-prepare particles | 1.0 | 0.002 | 0.0 | 1.0 | 0.002 | 0.0 | | | |-update emitters | 1.0 | 0.000 | 0.0 | 1.0 | 0.000 | 0.0 | | | |-sort emitters | 1.0 | 0.001 | 0.0 | 1.0 | 0.001 | 0.0 | | | '-unlogged | | 0.001 | 0.0 | | 0.001 | 0.0 | | |-shadow map | 1.0 | 0.564 | 0.0 | 1.0 | 0.537 | 0.0 | | | |-bind framebuffer | 1.0 | 0.066 | 0.0 | 1.0 | 0.057 | 0.0 | | | |-clear depth texture | 1.0 | 0.030 | 0.0 | 1.0 | 0.030 | 0.0 | | | |-render patches | 1.0 | 0.067 | 0.0 | 1.0 | 0.066 | 0.0 | | | | |-compute batches | 1.0 | 0.023 | 0.0 | 1.0 | 0.023 | 0.0 | | | | '-unlogged | | 0.044 | 0.0 | | 0.042 | 0.0 | | | |-render models | 1.0 | 0.144 | 0.0 | 1.0 | 0.138 | 0.0 | | | |-render transparent models | 1.0 | 0.202 | 0.0 | 1.0 | 0.192 | 0.0 | | | |-unbind framebuffer | 1.0 | 0.018 | 0.0 | 1.0 | 0.017 | 0.0 | | | '-unlogged | | 0.037 | 0.0 | | 0.037 | 0.0 | | |-clear buffers | 1.0 | 0.014 | 0.0 | 1.0 | 0.011 | 0.0 | | |-water reflections | 1.0 | 2.093 | 0.0 | 1.0 | 2.043 | 0.0 | | | |-patches | 1.0 | 1.504 | 0.0 | 1.0 | 1.468 | 0.0 | | | | |-render terrain sides | 1.0 | 0.001 | 0.0 | 1.0 | 0.001 | 0.0 | | | | |-recompute LOS texture | 0.9 | 1.060 | 0.0 | 1.0 | 1.156 | 0.0 | | | | |-render terrain base | 1.0 | 0.087 | 0.0 | 1.0 | 0.086 | 0.0 | | | | | |-compute batches | 1.0 | 0.014 | 0.0 | 1.0 | 0.014 | 0.0 | | | | | '-unlogged | | 0.073 | 0.0 | | 0.071 | 0.0 | | | | |-render terrain blends | 1.0 | 0.072 | 0.0 | 1.0 | 0.071 | 0.0 | | | | | |-compute batches | 1.0 | 0.012 | 0.0 | 1.0 | 0.012 | 0.0 | | | | | '-unlogged | | 0.060 | 0.0 | | 0.059 | 0.0 | | | | |-render terrain decals | 1.0 | 0.188 | 0.0 | 1.0 | 0.063 | 0.0 | | | | '-unlogged | | 0.095 | 0.0 | | 0.091 | 0.0 | | | |-models | 1.0 | 0.255 | 0.0 | 1.0 | 0.237 | 0.0 | | | |-transparent models | 1.0 | 0.251 | 0.0 | 1.0 | 0.268 | 0.0 | | | '-unlogged | | 0.083 | 0.0 | | 0.070 | 0.0 | | |-water refractions | 1.0 | 0.550 | 0.0 | 1.0 | 1.611 | 0.0 | | | |-patches | 1.0 | 0.349 | 0.0 | 1.0 | 1.352 | 0.0 | | | | |-render terrain sides | 1.0 | 0.009 | 0.0 | 1.0 | 0.008 | 0.0 | | | | |-render terrain base | 1.0 | 0.179 | 0.0 | 1.0 | 1.188 | 0.0 | | | | | |-compute batches | 1.0 | 0.012 | 0.0 | 1.0 | 0.011 | 0.0 | | | | | '-unlogged | | 0.168 | 0.0 | | 1.177 | 0.0 | | | | |-render terrain blends | 1.0 | 0.063 | 0.0 | 1.0 | 0.063 | 0.0 | | | | | |-compute batches | 1.0 | 0.010 | 0.0 | 1.0 | 0.010 | 0.0 | | | | | '-unlogged | | 0.053 | 0.0 | | 0.052 | 0.0 | | | | |-render terrain decals | 1.0 | 0.024 | 0.0 | 1.0 | 0.020 | 0.0 | | | | '-unlogged | | 0.074 | 0.0 | | 0.073 | 0.0 | | | |-models | 1.0 | 0.132 | 0.0 | 1.0 | 0.138 | 0.0 | | | |-transparent models | 1.0 | 0.029 | 0.0 | 1.0 | 0.075 | 0.0 | | | '-unlogged | | 0.042 | 0.0 | | 0.046 | 0.0 | | |-water scissor | 1.0 | 0.009 | 0.0 | 1.0 | 0.010 | 0.0 | | |-patches | 1.0 | 0.438 | 0.0 | 1.0 | 0.411 | 0.0 | | | |-render terrain sides | 1.0 | 0.010 | 0.0 | 1.0 | 0.010 | 0.0 | | | |-render terrain base | 1.0 | 0.139 | 0.0 | 1.0 | 0.135 | 0.0 | | | | |-compute batches | 1.0 | 0.032 | 0.0 | 1.0 | 0.033 | 0.0 | | | | '-unlogged | | 0.107 | 0.0 | | 0.102 | 0.0 | | | |-render terrain blends | 1.0 | 0.150 | 0.0 | 1.0 | 0.139 | 0.0 | | | | |-compute batches | 1.0 | 0.030 | 0.0 | 1.0 | 0.029 | 0.0 | | | | '-unlogged | | 0.120 | 0.0 | | 0.110 | 0.0 | | | |-render terrain decals | 1.0 | 0.081 | 0.0 | 1.0 | 0.071 | 0.0 | | | '-unlogged | | 0.058 | 0.0 | | 0.056 | 0.0 | | |-overlays (before) | 1.0 | 0.012 | 0.0 | 1.0 | 0.012 | 0.0 | | |-models | 1.0 | 0.275 | 0.0 | 1.0 | 0.270 | 0.0 | | |-transparent models | 2.0 | 0.566 | 0.0 | 2.0 | 0.565 | 0.0 | | |-fancy water | 1.0 | 0.091 | 0.0 | 1.0 | 0.086 | 0.0 | | |-overlays (after) | 1.0 | 0.051 | 0.0 | 1.0 | 0.050 | 0.0 | | |-particles | 1.0 | 0.002 | 0.0 | 1.0 | 0.002 | 0.0 | | |-silhouettes | 1.0 | 0.364 | 0.0 | 1.0 | 0.351 | 0.0 | | | |-render patches | 1.0 | 0.046 | 0.0 | 1.0 | 0.042 | 0.0 | | | | |-compute batches | 1.0 | 0.015 | 0.0 | 1.0 | 0.016 | 0.0 | | | | '-unlogged | | 0.031 | 0.0 | | 0.027 | 0.0 | | | |-render model occluders | 1.0 | 0.065 | 0.0 | 1.0 | 0.064 | 0.0 | | | |-render transparent occluders | 1.0 | 0.122 | 0.0 | 1.0 | 0.119 | 0.0 | | | |-render models | 1.0 | 0.114 | 0.0 | 1.0 | 0.111 | 0.0 | | | '-unlogged | | 0.016 | 0.0 | | 0.015 | 0.0 | | |-overlays (fg) | 1.0 | 0.014 | 0.0 | 1.0 | 0.013 | 0.0 | | '-unlogged | | 0.033 | 0.0 | | 0.032 | 0.0 | |-text overlays | 1.0 | 0.000 | 0.0 | 1.0 | 0.000 | 0.0 | |-gui | 1.0 | 1.712 | 0.0 | 1.0 | 1.658 | 0.0 | | |-render minimap | 1.0 | 0.465 | 0.0 | 1.0 | 0.439 | 0.0 | | | |-minimap units | 1.0 | 0.409 | 0.0 | 1.0 | 0.391 | 0.0 | | | '-unlogged | | 0.055 | 0.0 | | 0.047 | 0.0 | | '-unlogged | | 1.247 | 0.0 | | 1.220 | 0.0 | |-logger | 1.0 | 0.009 | 0.0 | 1.0 | 0.009 | 0.0 | |-cursor | 1.0 | 0.021 | 0.0 | 1.0 | 0.021 | 0.0 | |-end frame | 1.0 | 0.005 | 0.0 | 1.0 | 0.004 | 0.0 | | |-error check | 1.0 | 0.001 | 0.0 | 1.0 | 0.001 | 0.0 | | '-unlogged | | 0.004 | 0.0 | | 0.004 | 0.0 | '-unlogged | | 0.098 | 0.0 | | 0.086 | 0.0 |-swap buffers | 1.0 | 0.051 | 0.0 | 1.0 | 0.047 | 0.0 '-unlogged | | 0.104 | 0.0 | | 0.000 | 0.0 Script statistics Name | GUI | Simulation | AI | AI -------------------------|----------|------------|----------|--------- |-max nominal heap bytes | 16777216 | 16777216 | 16777216 | 16777216 |-max JS_malloc bytes | 16777216 | 16777216 | 16777216 | 16777216 |-allocated bytes | 2981888 | 7741440 | 6602752 | 6602752 '-number of GCs | 0 | 0 | 170 | 170 ================================================================