Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Breakpoint) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 13 (Insufficient access rights to open file) OS error = 0 (no error code was set) ==================================== SVN Revision: 21935 Engine Version: 0.0.23 System info: (generated 2019-07-09 13:39:53 UTC) OS : Win8.1 (6.3.9200) CPU : x86, Intel Core i7-5500U @ 2.40GHz (1x2x2), 2.39 GHz Memory : 16384 MiB; 7878 MiB free Graphics Card : ATI AMD Radeon R7 M265 Series OpenGL Drivers : 4.6.13558 Compatibility Profile Context FireGL 26.20.11015.5009; atioglxx.dll (8.14.11000.13558) Video Mode : 1024x768:32 Sound Card : OpenAL Soft on Speakers/Headphones (Realtek High Definition Audio); Sound Drivers : 1.1 ALSOFT 1.17.1 OpenGL Extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint SMBIOS: [Bios] vendor: "Hewlett-Packard" version: "M71 Ver. 01.24" startSegment: F000 releaseDate: "01/25/2018" flags: pci|pcmcia|upgradable|shadowing|boot_cd|selectable_boot|edd|int5|int9|int14|int17 vendorFlags: 9 flags1: acpi|usb_legacy|smart_battery flags2: bios_boot|function_key_boot|targeted_content_distribution|uefi size: 10 MiB [System] manufacturer: "Hewlett-Packard" productName: "HP ZBook 15u G2" version: "A3009D510303" serialNumber: "5CG6043M71" uuid0: 11E5C5EFAC5363FF uuid1: FF800086C3620097 wakeUpType: power_switch skuNumber: "P7P53LT#ABM" m_Family: "103C_5336AN G=N L=BUS B=HP S=PRO" [Baseboard] manufacturer: "Hewlett-Packard" product: "2216" version: "KBC Version 96.5B" serialNumber: "PEVME00WB1008Y" flags: motherboard|replaceable hChassis: 16 type: other [Chassis] manufacturer: "Hewlett-Packard" type: notebook serialNumber: "5CG6043M71" assetTag: "5CG6043M71" state: ok powerState: ok thermalState: other securityStatus: other [Processor] socket: "U3E1" type: CPU m_Family: 198 manufacturer: "Intel(R) Corporation" id: BFEBFBFF000306D4 version: "Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz" voltage: 11 dV externalClockFrequency: 100 MHz maxFrequency: 3000 MHz bootFrequency: 2900 MHz status: enabled upgrade: (unknown ProcessorUpgrade 46) hL1: 8 hL2: 9 hL3: 10 coresPerPackage: 2 enabledCores: 2 logicalPerPackage: 4 flags: x64|multi_core|ht|execute_protection|enhanced_virtualization|power_control family2: 198 populated: true [Cache] designation: "L1 Cache" configuration: enabled supportedFlags: asynchronous currentFlags: asynchronous ecc: parity type: data m_Associativity: A8 level: 1 location: internal mode: write_back maxSize: 32 KiB installedSize: 32 KiB [Cache] designation: "L1 Cache" configuration: enabled supportedFlags: asynchronous currentFlags: asynchronous ecc: parity type: instruction m_Associativity: A8 level: 1 location: internal mode: write_back maxSize: 32 KiB installedSize: 32 KiB [Cache] designation: "L2 Cache" configuration: enabled supportedFlags: asynchronous currentFlags: asynchronous ecc: single_bit type: unified m_Associativity: A8 level: 2 location: internal mode: write_back maxSize: 256 KiB installedSize: 256 KiB [Cache] designation: "L3 Cache" configuration: enabled supportedFlags: asynchronous currentFlags: asynchronous ecc: multiple_bit type: unified m_Associativity: A16 level: 3 location: internal mode: write_back maxSize: 4 MiB installedSize: 4 MiB [PortConnector] internalDesignator: "Ctrl0Port0" internalConnectorType: sas_sata externalDesignator: "Primary HDD Bay" externalConnectorType: sas_sata portType: sata [PortConnector] internalDesignator: "Ctrl0Port5" internalConnectorType: sas_sata externalDesignator: "Docking Station Upgrade Bay" externalConnectorType: sas_sata portType: sata [PortConnector] internalDesignator: "Ctrl0Port4" internalConnectorType: sas_sata externalDesignator: "eSATA" externalConnectorType: sas_sata portType: sata [PortConnector] internalDesignator: "Ctrl0Port3" internalConnectorType: sas_sata externalDesignator: "Docking Station eSATA" externalConnectorType: sas_sata portType: sata [PortConnector] internalDesignator: "Ctrl0Port2" internalConnectorType: sas_sata externalDesignator: "mSATA" externalConnectorType: sas_sata portType: sata [PortConnector] internalDesignator: "Ctrl0Port1" internalConnectorType: sas_sata externalDesignator: "Upgrade Bay" externalConnectorType: sas_sata portType: sata [SystemSlot] designation: "PCI SLOT1" type: pci busWidth: _32 usage: available length: _long id: 1 flags1: v3_3 flags2: pme|smbus [OnBoardDevices] type: video description: "32" enabled: true [MemoryArray] location: motherboard use: system ecc: none numDevices: 2 maxCapacity: 16 GiB [MemoryDevice] totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "Bottom-Slot 1(left)" bank: "BANK 0" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "Samsung" serialNumber: "65929812" assetTag: "9876543210" partNumber: "M471B1G73DB0-YK0" size: 8 GiB [MemoryDevice] totalWidth: 64 bits dataWidth: 64 bits formFactor: SODIMM locator: "Bottom-Slot 2(right)" bank: "BANK 2" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "Kingston" serialNumber: "19281420" assetTag: "9876543210" partNumber: "9905428-417.A00LF" size: 8 GiB [MemoryArrayMappedAddress] partitionWidth: 2 endAddress: 3FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 1 hMemoryArrayMappedAddress: 5 partitionRowPosition: 1 interleavePosition: 1 interleavedDataDepth: 1 endAddress: 1FFFFFC00 [MemoryDeviceMappedAddress] hMemoryDevice: 3 hMemoryArrayMappedAddress: 5 partitionRowPosition: 1 interleavePosition: 2 interleavedDataDepth: 1 startAddress: 200000000 endAddress: 3FFFFFC00 [PortableBattery] location: "Primary" manufacturer: "33-42" deviceName: "CM03050" chemistry: unknown capacity: 5006 mWh voltage: 11250 mV sbdsVersion: "1.1" sbdsSerialNumber: 1164 sbdsDate: 19289 sbdsChemistry: "LION" capacityMultiplier: 10 [SystemBoot] status: no_error [OnboardDevices2] referenceDesignation: "32" type: video instance: 1 enabled: true deviceNumber: 2 [OnboardDevices2] referenceDesignation: "WLAN" type: ethernet instance: 1 busNumber: 3 enabled: true ==================================== Main log: (unavailable) ====================================