<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>structural/hele_gate.dae</mesh>
      <props>
        <prop actor="props/structures/hellenes/gate_props.xml" attachpoint="root"/>
        <prop actor="props/structures/hellenes/gate_door.xml" attachpoint="root"/>
        <prop actor="" attachpoint="gar01"/>
        <prop actor="" attachpoint="gar02"/>
        <prop actor="" attachpoint="gar03"/>
        <prop actor="" attachpoint="gar04"/>
        <prop actor="" attachpoint="gar05"/>
      </props>
      <texture>structural/hele_struct_b_rich_motif.png</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
