<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical">
  <Identity>
    <GenericName>Shipcarrier</GenericName>
    <Tooltip>Carries upto 4 ships for faster transportation and suprise deployment.</Tooltip>
    <Civ>hele</Civ>
    <SpecificName>Ploion Phortax</SpecificName>
    <Icon>units/hele_ship_trireme.png</Icon>
  </Identity>
  <Position>
    <Floating>true</Floating>
  </Position>
  <Cost>
    <Population>1</Population>
    <BuildTime>150</BuildTime>
    <Resources>
      <food>0</food>
      <wood>800</wood>
      <stone>0</stone>
      <metal>1000</metal>
    </Resources>
  </Cost>
  <Health>
    <Max>1200</Max>
  </Health>
  <UnitMotion>
    <WalkSpeed>32.0</WalkSpeed>
  </UnitMotion>
  <Armour>
    <Hack>30.0</Hack>
    <Pierce>30.0</Pierce>
    <Crush>15.0</Crush>
  </Armour>
  <ResourceGatherer disable=""/>
  <Attack>
    <Ranged>
      <Hack>0.0</Hack>
      <Pierce>25.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>32.0</MaxRange>
      <MinRange>10.0</MinRange>
      <ProjectileSpeed>60.0</ProjectileSpeed>
      <PrepareTime>250</PrepareTime>
      <RepeatTime>250</RepeatTime>
    </Ranged>
  </Attack>
  <GarrisonHolder>
    <Max>4</Max>
	<EjectHealth>0.1</EjectHealth>
	<List datatype="tokens">Ship</List>
	<BuffHeal>1</BuffHeal>
	<LoadingRange>10</LoadingRange>
  </GarrisonHolder>
  <BuildingAI>
    <DefaultArrowCount>20</DefaultArrowCount>
    <GarrisonArrowMultiplier>20</GarrisonArrowMultiplier>
  </BuildingAI>
  <StatusBars>
    <BarWidth>6.0</BarWidth>
    <BarHeight>0.5</BarHeight>
    <HeightOffset>6.0</HeightOffset>
  </StatusBars>
  <Decay>
    <Inactive/>
    <DelayTime>0.0</DelayTime>
    <SinkRate>2.0</SinkRate>
    <SinkAccel>7.0</SinkAccel>
  </Decay>
  <UnitMotion>
    <PassabilityClass>ship</PassabilityClass>
  </UnitMotion>
  <VisualActor>
    <Actor>structures/trireme_cor_shipcarrier_motif.xml</Actor>
  </VisualActor>
  <Footprint replace="">
    <Square width="8.0" depth="72.0"/>
    <Height>8.0</Height>
  </Footprint>
  <Obstruction>
    <Unit radius="8.0"/>
  </Obstruction>
  <Vision>
    <Range>60</Range>
  </Vision>
  <Sound>
    <SoundGroups>
      <select>actor/ship/ship_select.xml</select>
      <order_walk>actor/ship/ship_move.xml</order_walk>
      <order_attack>actor/ship/ship_move.xml</order_attack>
      <order_gather>actor/ship/ship_move.xml</order_gather>
    </SoundGroups>
  </Sound>
</Entity>
