<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="1" name="Greek Pentekonter">
      <animations>
        <animation file="mechanical/hele_ship_pentekonter_idle.dae" name="Idle" speed="30"/>
        <animation file="mechanical/hele_ship_pentekonter_move.dae" name="Walk" speed="8"/>
        <animation file="mechanical/hele_ship_pentekonter_move.dae" name="Run" speed="10"/>
      </animations>
      <mesh>structural/hele_ship_pentekonter.dae</mesh>
      <props>
        <prop actor="props/units/weapons/arrow_front_flame.xml" attachpoint="projectile"/>
        <prop actor="props/structures/hellenes/pentekonter_mainsail.xml" attachpoint="sail"/>
      </props>
      <texture>structural/hele_pentekonter_blackship_motif.png</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
