<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
  <Identity>
    <Civ>gaia</Civ>
    <GenericName>Fence</GenericName>
    <SpecificName>Long Wooden Fence</SpecificName>
    <History>A split rail wooden fence.</History>
    <Icon>gaia/special_fence.png</Icon>
  </Identity>
  <BuildRestrictions>
    <Category>Fence</Category>
  </BuildRestrictions>
  <Cost>
    <Population>0</Population>
    <PopulationBonus>0</PopulationBonus>
    <BuildTime>7</BuildTime>
    <Resources>
      <food>0</food>
      <wood>4</wood>
      <stone>0</stone>
      <metal>0</metal>
    </Resources>
  </Cost>
  <Minimap>
    <Colour r="119" g="82" b="46"/>
  </Minimap>
  <Health>
    <Max>100</Max>
  </Health>
  <Armour>
    <Hack>2.0</Hack>
    <Pierce>10.0</Pierce>
    <Crush>2.0</Crush>
  </Armour>
  <Loot>
    <xp>1</xp>
    <food>0</food>
    <wood>20</wood>
    <stone>0</stone>
    <metal>0</metal>
  </Loot>
  <VisualActor>
    <Actor>temp/fence_wood_long_a.xml</Actor>
    <FoundationActor>structures/fndn_2x4.xml</FoundationActor>
  </VisualActor>
  <StatusBars>
    <HeightOffset>6.0</HeightOffset>
  </StatusBars>
  <Footprint>
    <Square width="0.8" depth="13.0"/>
    <Height>4.0</Height>
  </Footprint>
  <Obstruction>
    <Static width="0.8" depth="13.0"/>
  </Obstruction>
  <Vision>
    <Range>4</Range>
    <RetainInFog>true</RetainInFog>
  </Vision>
</Entity>
