<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant frequency="1" name="Base">
      <texture>props/oar.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="oars-up">
      <mesh>props/rome_qui_oars.dae</mesh>
    </variant>
    <variant frequency="1" name="oars-down">
      <mesh>props/rome_qui_oars2.dae</mesh>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
