<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_super_cavalry_javelinist">
  <Identity>
    <Civ>celt</Civ>
    <SpecificName>Super Chariot</SpecificName>
    <Tooltip>Bonus vs. Infantry. High trample damage.</Tooltip>
    <History>The Britons were one of the last European peoples to use two-horse chariots in combat. They had two iron-rimmed wheels and a flat riding platform that typically carried a driver and a warrior. Useless as shock weapons against tightly packed troops, they were useful for running down individual soldiers and as a stable mount to launch javelins from. The heads of defeated opponents often adorned the chassis to show the warriors prowess.</History>
    <Icon>units/celt_super_cavalry_brit.png</Icon>
  </Identity>
  <Cost>
    <Population>5</Population>
    <BuildTime>30</BuildTime>
    <Resources>
      <food>200</food>
      <wood>100</wood>
      <metal>220</metal>
    </Resources>
  </Cost>
  <Health>
    <Max>250</Max>
  </Health>
  <Armour>
    <Hack>5.0</Hack>
    <Crush>12.0</Crush>
  </Armour>
  <UnitMotion>
    <WalkSpeed>10.0</WalkSpeed>
    <Run>
      <Speed>30.0</Speed>
    </Run>
  </UnitMotion>
    <Attack>
    <Melee>
      <Hack>23.0</Hack>
      <Pierce>0.0</Pierce>
      <Crush>20.0</Crush>
      <MaxRange>5.0</MaxRange>
      <RepeatTime>1000</RepeatTime>
    </Melee>
    <Charge>
      <Hack>66.0</Hack>
      <Pierce>20.0</Pierce>
      <Crush>20.0</Crush>
      <MaxRange>5.0</MaxRange>
      <MinRange>0.0</MinRange>
    </Charge>
    <Ranged>
      <Hack>0.0</Hack>
      <Pierce>66.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>60</MaxRange>
      <MinRange>16.0</MinRange>
      <ProjectileSpeed>30.0</ProjectileSpeed>
      <PrepareTime>1200</PrepareTime>
      <RepeatTime>2000</RepeatTime>
    </Ranged>
  </Attack>
  <VisualActor>
    <Actor>units/celts/super_unit_4.xml</Actor>
  </VisualActor>
  <Footprint replace="">
    <Square width="4.5" depth="9.0"/>
    <Height>5.0</Height>
  </Footprint>
  <Obstruction>
    <Unit radius="1.5"/>
  </Obstruction>
</Entity>
