0 A.D. (0.0.23) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadowsonwater" = "false"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "nos3tc" = "false"

Loaded config string "noautomipmap" = "true"

Loaded config string "novbo" = "false"

Loaded config string "noframebufferobject" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "force_s3tc_enable" = "true"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "false"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "materialmgr.quality" = "2.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "skycolor" = "0 0 0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "30"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.leave" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.showsky" = "Alt+Z"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.highlightguarding" = "PgDn"

Loaded config string "hotkey.session.highlightguarded" = "PgUp"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = "unused"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.idleworker" = "Period"

Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.0" = "Shift+0"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.0" = "0"

Loaded config string "hotkey.selection.group.select.1" = "1"

Loaded config string "hotkey.selection.group.select.2" = "2"

Loaded config string "hotkey.selection.group.select.3" = "3"

Loaded config string "hotkey.selection.group.select.4" = "4"

Loaded config string "hotkey.selection.group.select.5" = "5"

Loaded config string "hotkey.selection.group.select.6" = "6"

Loaded config string "hotkey.selection.group.select.7" = "7"

Loaded config string "hotkey.selection.group.select.8" = "8"

Loaded config string "hotkey.selection.group.select.9" = "9"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.move" = "unused"

Loaded config string "hotkey.session.attack" = "Ctrl"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.session'

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'joystick.camera'

Loaded config string "joystick.camera.pan.x" = "0"

Loaded config string "joystick.camera.pan.y" = "1"

Loaded config string "joystick.camera.rotate.x" = "3"

Loaded config string "joystick.camera.rotate.y" = "2"

Loaded config string "joystick.camera.zoom.in" = "5"

Loaded config string "joystick.camera.zoom.out" = "4"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena23"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.xpartamupp" = "wfgbot23"

Loaded config string "lobby.echelon" = "echelon23"

Loaded config string "lobby.buddies" = ","

Loaded config string "lobby.rememberpassword" = "true"

Loaded config string "lobby.secureauth" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWQBhIRg+dOifTWlwgYHe8RfD8bqoDh1cCvygboAl3GOUKiCo0NlF4fw"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 8

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

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Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4135690323})

Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4135690938})

Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4135691940})

Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4135692946})

Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4135693929})

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Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4136043771})

Net client: Connected to 90.252.108.244:20595

Net message: ({type:"netstatus", status:"connected"})

Net message: ({type:"netwarn", warntype:"server-timeout", lastReceivedTime:4136043949})

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server

Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: 439593EFF379995F } of size 31 from server

Net client: Received message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 80 } of size 8 from server

Net: Sending message CAuthenticateMessage { m_Name: servo (1245), m_Password: , m_IsLocalClient: 0 } of size 32 to server

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 5, m_Message: Logged in } of size 29 from server

Net: Authentication result: host=5, Logged in

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 4", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:(void 0), Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0)}) } of size 1870 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1A2349C9DCFD390D, m_Name: JoseG, m_PlayerID: 4, m_Status: 1 }, { m_GUID: 439593EFF379995F, m_Name: servo (1245), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: CC376FA0BD5C2AEE, m_Name: leoo (1110), m_PlayerID: 1, m_Status: 2 }, { m_GUID: DF26C97B00479A17, m_Name: Vasil9555 (1353), m_PlayerID: 2, m_Status: 0 }, { m_GUID: F54792603A396A4D, m_Name: Silencekil31, m_PlayerID: 3, m_Status: 1 } } } of size 235 from server

Net message: ({type:"netstatus", status:"authenticated", rejoining:false})

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"random", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 4", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:(void 0), Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0)}})

Net message: ({type:"players", newAssignments:{'1A2349C9DCFD390D':{name:"JoseG", player:4, status:1}, '439593EFF379995F':{name:"servo (1245)", player:-1, status:0}, CC376FA0BD5C2AEE:{name:"leoo (1110)", player:1, status:2}, DF26C97B00479A17:{name:"Vasil9555 (1353)", player:2, status:0}, F54792603A396A4D:{name:"Silencekil31", player:3, status:1}}})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 4", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:(void 0), Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0)}) } of size 1868 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1A2349C9DCFD390D, m_Name: JoseG, m_PlayerID: 4, m_Status: 0 }, { m_GUID: 439593EFF379995F, m_Name: servo (1245), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: CC376FA0BD5C2AEE, m_Name: leoo (1110), m_PlayerID: 1, m_Status: 2 }, { m_GUID: DF26C97B00479A17, m_Name: Vasil9555 (1353), m_PlayerID: 2, m_Status: 0 }, { m_GUID: F54792603A396A4D, m_Name: Silencekil31, m_PlayerID: 3, m_Status: 0 } } } of size 235 from server

Net client: Received message CReadyMessage { m_GUID: CC376FA0BD5C2AEE, m_Status: 2 } of size 24 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 2", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Player 3", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"Player 4", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:(void 0), Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0)}})

Net message: ({type:"players", newAssignments:{'1A2349C9DCFD390D':{name:"JoseG", player:4, status:0}, '439593EFF379995F':{name:"servo (1245)", player:-1, status:0}, CC376FA0BD5C2AEE:{name:"leoo (1110)", player:1, status:2}, DF26C97B00479A17:{name:"Vasil9555 (1353)", player:2, status:0}, F54792603A396A4D:{name:"Silencekil31", player:3, status:0}}})

Net message: ({type:"ready", guid:"CC376FA0BD5C2AEE", status:2})

Net client: Received message CReadyMessage { m_GUID: 1A2349C9DCFD390D, m_Status: 1 } of size 24 from server

Net message: ({type:"ready", guid:"1A2349C9DCFD390D", status:1})

Net client: Received message CChatMessage { m_GUID: CC376FA0BD5C2AEE, m_Message: happy with map guys? } of size 65 from server

Net message: ({type:"chat", guid:"CC376FA0BD5C2AEE", text:"happy with map guys?"})

Net client: Received message CReadyMessage { m_GUID: F54792603A396A4D, m_Status: 1 } of size 24 from server

Net message: ({type:"ready", guid:"F54792603A396A4D", status:1})

Net client: Received message CReadyMessage { m_GUID: DF26C97B00479A17, m_Status: 1 } of size 24 from server

Net message: ({type:"ready", guid:"DF26C97B00479A17", status:1})

Net client: Received message CChatMessage { m_GUID: F54792603A396A4D, m_Message: yes } of size 31 from server

Net message: ({type:"chat", guid:"F54792603A396A4D", text:"yes"})

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 663 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:663})

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 666 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:666})

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 645 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:645})

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 612 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:612})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"leoo (1110)", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Vasil9555 (1353)", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Silencekil31", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"JoseG", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false, VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"skirmish", Seed:1705967157, AISeed:2540433313}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0), matchID:"5203A430FB9E9C9C"}) } of size 2218 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"leoo (1110)", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Vasil9555 (1353)", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Silencekil31", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"JoseG", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false, VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"skirmish", Seed:1705967157, AISeed:2540433313}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0), matchID:"5203A430FB9E9C9C"}) } of size 2218 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1A2349C9DCFD390D, m_Name: JoseG, m_PlayerID: 4, m_Status: 1 }, { m_GUID: 439593EFF379995F, m_Name: servo (1245), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: CC376FA0BD5C2AEE, m_Name: leoo (1110), m_PlayerID: 1, m_Status: 2 }, { m_GUID: DF26C97B00479A17, m_Name: Vasil9555 (1353), m_PlayerID: 2, m_Status: 1 }, { m_GUID: F54792603A396A4D, m_Name: Silencekil31, m_PlayerID: 3, m_Status: 1 } } } of size 235 from server

Net client: Received message CGameStartMessage { } of size 3 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"leoo (1110)", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Vasil9555 (1353)", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Silencekil31", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"JoseG", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false, VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"skirmish", Seed:1705967157, AISeed:2540433313}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0), matchID:"5203A430FB9E9C9C"}})

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"leoo (1110)", Civ:"mace", Color:{r:231, g:200, b:5}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Vasil9555 (1353)", Civ:"sele", Color:{r:150, g:20, b:20}, AI:"", AIDiff:3, AIBehavior:"random", Team:0}, {Name:"Silencekil31", Civ:"athen", Color:{r:86, g:180, b:31}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}, {Name:"JoseG", Civ:"brit", Color:{r:21, g:55, b:149}, AI:"", AIDiff:3, AIBehavior:"random", Team:1}], VictoryConditions:["conquest"], CircularMap:true, Description:"The 'Cappadocia' region of Central-Eastern Anatolia.\n\nAll players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n\nStone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce.", Keywords:[], LockTeams:true, Name:"Neareastern Badlands (4)", Preview:"neareastern_badlands_2.png", RevealMap:false, Size:256, PopulationCap:250, StartingResources:300, Ceasefire:0, RelicCount:2, RelicDuration:20, WonderDuration:20, RegicideGarrison:false, ExploreMap:false, DisableTreasures:false, DisableSpies:false, LastManStanding:false, CheatsEnabled:false, RatingEnabled:true, Biome:(void 0), TriggerDifficulty:(void 0), TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], Garrison:(void 0), DisabledTemplates:(void 0), SupportedBiomes:(void 0), SupportedTriggerDifficulties:(void 0), Nomad:false, VictoryScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], mapType:"skirmish", Seed:1705967157, AISeed:2540433313}, mapType:"skirmish", mapPath:"maps/skirmishes/", mapFilter:"default", gameSpeed:1, map:"maps/skirmishes/Neareastern Badlands (4)", script:(void 0), matchID:"5203A430FB9E9C9C", timestamp:1528849456, engine_version:"0.0.23", mods:[["public", "0.0.23"], ["fgodmod-master-2", "1.6.16"]]}})

Net message: ({type:"players", newAssignments:{'1A2349C9DCFD390D':{name:"JoseG", player:4, status:1}, '439593EFF379995F':{name:"servo (1245)", player:-1, status:0}, CC376FA0BD5C2AEE:{name:"leoo (1110)", player:1, status:2}, DF26C97B00479A17:{name:"Vasil9555 (1353)", player:2, status:1}, F54792603A396A4D:{name:"Silencekil31", player:3, status:1}}})

Net message: ({type:"start"})

'art/terrains/terrains.xml' does not exist. Using previous properties.

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_shield_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/javelin_shield_jog_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_walk_relax_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_jog_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pike_walk_syntagma.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_attack_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_stab_long_reverse.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_stab_short_reverse.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_relax_spearman.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle_shake.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_idle2.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/mastiff_death2.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/sword_shield_attack_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/spear_walk_relax.dae): Loaded successfully

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server

Net message: ({type:"netstatus", status:"waiting_for_players"})

Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: DF26C97B00479A17 }, { m_GUID: F54792603A396A4D }, { m_GUID: 1A2349C9DCFD390D } } } of size 63 from server

Net message: ({type:"clients-loading", guids:["DF26C97B00479A17", "F54792603A396A4D", "1A2349C9DCFD390D"]})

Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: F54792603A396A4D }, { m_GUID: 1A2349C9DCFD390D } } } of size 43 from server

Net message: ({type:"clients-loading", guids:["F54792603A396A4D", "1A2349C9DCFD390D"]})

Net client: Received message CClientsLoadingMessage { m_Clients: { { m_GUID: F54792603A396A4D } } } of size 23 from server

Net message: ({type:"clients-loading", guids:["F54792603A396A4D"]})

Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server

Net client: Received message CClientTimeoutMessage { m_GUID: F54792603A396A4D, m_LastReceivedTime: 3810 } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 1448 } } } of size 27 from server

Net message: ({type:"netstatus", status:"active"})

Net message: ({type:"netwarn", warntype:"client-timeout", guid:"F54792603A396A4D", lastReceivedTime:3810})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:1448})

Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0088[\u001e\u008b\u0013O\u0095\u0097\u00a7\u00fb\u0016\u00c1\u00f5[_i } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 983 } } } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 1055 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:983})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:1055})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: K\u00d9\u0087\u00e7\\\u00bc$$\u0016\u00bd\u00c7\u00fb\u00fd\u008b\u00ea\u00a3 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 836 } } } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 985 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:836})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:985})

Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \u0092<\u00a1\u0083\u000b>\u00d7\u00a4\u00da\u00f0\u00eejMx\u00e3# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00f3\u00f2\u00da\u0018\u00d0\u0013_l\u00f5\u00c1\u00a81\u001b\u0087\u00f3\u00a0 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 715 } } } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 876 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:715})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:876})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 6, m_Data: ({type:"gather", entities:[3246, 3247, 3248, 3249], target:2509, queued:false}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \u0015\u00d0\u00e6]\u00a6\n\u001cS\nn\u00a9\u00f9\u00adg\u00a0\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 6, m_Data: ({type:"walk", entities:[3272, 3273], x:496.008544921875, z:129.65853881835938, queued:false}) } of size 126 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 553 } } } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 860 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:553})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:860})

Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: $\u00f8\u008e\u00a7=w3o\u008c\u00802\u00e2\u00de\u0017!\u0084 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 7, m_Data: ({type:"gather", entities:[3272, 3273], target:429, queued:false}) } of size 114 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 7, m_Data: ({type:"gather", entities:[3272, 3273], target:429, queued:false}) } of size 114 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slaughter.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \u00d1^}\b/o\u001f\u00bf\u00ea\u008c\u00d5\u00e1\u0000\u00f9\u00d9\u00ac } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 675 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:675})

Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_javelin.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: \u0083\u00a9\u0019\u00fe\u00fc\u0003\u009ct]\u00c7c\u00db3\u00ea') } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 10, m_Data: ({type:"gather", entities:[3250, 3251], target:2504, queued:false}) } of size 114 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 564 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:564})

Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/gather_meat.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: \u00de\u00d5xm\f\u00d1\u00d1\u001a\u001d\u001ez8\u00b7\u0085Us } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 501 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:501})

Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: \u00b2\u0083\u0092(e\u0094\u00e5\u00ea\u00b4Mg\u00cbe\u00a5\u0006\u00ae } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 12, m_Data: ({type:"construct", template:"structures/mace_farmstead", x:159.51849365234375, z:469.52276611328125, angle:2.356194490192345, actorSeed:16669, entities:[3237, 3238, 3239, 3240], autorepair:true, autocontinue:true, queued:false}) } of size 271 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: \f\u0019\u0090jU\\\u00eeUg\u00b3X\u008e\u00b0\u00c0X\u0088 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 13, m_Data: ({type:"gather", entities:[3252, 3253], target:2504, queued:false}) } of size 114 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 13, m_Data: ({type:"gather", entities:[3266, 3267, 3268, 3269], target:426, queued:false}) } of size 136 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/gather_wood.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: Q%\u00f4\u00be\u0096\u00ad'\u00fb\u00b6\u00d1\u00a5P,\u00b1\u00db\u009c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 13, m_Data: ({type:"gather", entities:[3266, 3267, 3268, 3269], target:426, queued:false}) } of size 136 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 14, m_Data: ({type:"walk", entities:[3254], x:599.50341796875, z:1069.25048828125, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0003\u00acOs&\u00b34?\u00f7/\u00ca\u00afnn\u00b4[ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 14, m_Data: ({type:"walk", entities:[3263], x:262.4986267089844, z:955.808837890625, queued:false}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 15, m_Data: ({type:"gather", entities:[3237, 3238, 3239, 3240], target:2165, queued:true}) } of size 136 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 15, m_Data: ({type:"gather", entities:[3254], target:3198, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00ec\u007f\u00e2\u00a5\u001f\u00ecs\u0095@\u0085N\u00069Bz% } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 16, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 16, m_Data: ({type:"walk", entities:[3263], x:310.3645324707031, z:805.0990600585938, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: Q\u0013\u00d8\u001c5\u00af\u00bd\u0019w,\u00e9\u00c766\u0012\u00c8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 17, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 17, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 17, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00b0\u00ac\u00e3\u0084\u00f17|\u00a1\u00a8\u00a2\u00f5\u00a0i\u009c\u00c9\n } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 18, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 18, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: \u000b\u00b5\u00a3\u00c9>\u00c07\u00e4\u00d3:\u009b\u001a\u000f\u00fdK\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 18, m_Data: ({type:"walk", entities:[3263], x:281.0059509277344, z:845.9417724609375, queued:false}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 19, m_Data: ({type:"train", entities:[3233], template:"units/mace_support_female_citizen", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 19, m_Data: ({type:"walk", entities:[3263], x:282.4254150390625, z:843.9840087890625, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: \u00de%\u00ef\u001ay\u00ec\u00c5\u00e3\u009b\u00e7\u00b9\u00bbE\u00d5\u000f\u00b5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 19, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 19, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 20, m_Data: ({type:"set-rallypoint", entities:[3234], x:620.6792602539062, z:1030.586669921875, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_carob", target:2706}, queued:false}) } of size 294 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 20, m_Data: ({type:"gather", entities:[3263], target:3229, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 19, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: G\u0002\u00d6W\u00e8\u00eaq\u00bb\u00bc\u0093\u00b45\u00a3U\u00d4\u00d3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 20, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 20, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 20, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 20, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: y\u00a1{G\u00cdj\u00e6\u0015J\u00ea\u00f5\u001c\u001b\u00a6N\u00d6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 21, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 21, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 608 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:608})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 21, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 21, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: 3\u00ad\u001b\u0019\u00ea'\u0088)\u0004\u0081\u0089\u00a3\u00d0J\u00aa\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 597 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:597})

Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: )\u0013f\u00a4\u00f9P\tZ'c,\u00c6\u000e\u00dev! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_cut_shield.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: \u00d8\u00a3\u0007/O\u0086\u00dd\u001fg\u00eaO;\u00f4K\u00c7& } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 24, m_Data: ({type:"set-rallypoint", entities:[3236], x:482.5031433105469, z:130.0281982421875, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 25, m_Data: ({type:"gather", entities:[3243, 3244], target:460, queued:false}) } of size 114 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 535 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:535})

Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: \u00a6\u00fauZz\u00b0\u00b5\u0015\u00da}\u00b8\u0000\u00aa5\u00e8\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: {\u00d8\u00d1lp\f\u00d7\r\u00f4\u00fe\u008a\u0094\u00a9\u00d2\u00b00 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: \u00f7o\u008a\ba\u00d50Q]K\u00a1\u00bb\u00a3\u00fe\u00fd\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 28, m_Data: ({type:"gather", entities:[3256], target:2211, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: g\u001a\u0089-cds`\u008e\u009b\u00fb\u00fags}] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: \u00d8\u001d\u00e6\u0088\u000e\u0089\u00d6\u0014\u00f8u\u00cdfKI\u00ca\u001b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 30, m_Data: ({type:"gather", entities:[3241, 3242], target:460, queued:false}) } of size 114 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_meat_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_meat.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: l\u00f2\u001c\u008e\u0086\u00e5qk\u0092\u00f4\u0003!\u00a1Z~y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/build.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: \u0090Hn\u00b7.\u001fQ\u0012eA5\u0086\u0012\u00f0\u0083\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: \u008d\u00fes\u00faWB9\u0092\u00c5\u00c9,\u00e0\u008d\u008e\u00ac\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: C\u00a1\u00d8\u00cb\u00bcgY*\t\u00c0\u00dd\u00f63^i\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 34, m_Data: ({type:"gather", entities:[3270, 3271], target:467, queued:false}) } of size 114 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_carry_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/carry_meat.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: hUO\u00dd\u00ea\u00c4\u00d5_\u00e4\u00c1\u001e\u00ad\u008eO\u0095: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 34, m_Data: ({type:"gather", entities:[3270, 3271], target:467, queued:false}) } of size 114 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 35, m_Data: ({type:"gather", entities:[3245], target:431, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 34, m_Hash: $\u00ea\u0088\u00e5\u00feZZ\u0006\u008f\u00ba\u00cf\u00ce\u00bd\u0095^\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 35, m_Hash: ~shr\u00c8!\u0011\f\u00df{\u00f4\u00ae$\u00bflx } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 36, m_Hash: \u000fsH\u00ab\u00ae\u00f8K\u0085\u00bf\u00ce\u00d1CN\u00cb+\u00b8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 37, m_Data: ({type:"gather", entities:[3257], target:2411, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 38, m_Data: ({type:"set-rallypoint", entities:[3233], x:197.72683715820312, z:500.3511962890625, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 37, m_Hash: x\u0002gj\u00fa%\u00c5f\u00b7\u00c8#RVl\u0094M } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 506 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:506})

Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_meat_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_meat.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 38, m_Hash: \u00d5\u00c8*V\u00d4\u0084\u0095K\u009a;\u00fe\u00b7\u0080yo\u001d } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 554 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:554})

Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_wood_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_wood.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 39, m_Hash: 4\u00bcz7b\u008e\u0096\u001c\u00a7\u00dba\u00c0\u0083\u008b\u00e9\\ } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 570 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:570})

Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 40, m_Hash: \u0095O\u001f\u00d4\u00b1;\u00c3\u008c\u00a9\u00ad}G\u00e8\u001di] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 41, m_Hash: \u00f8\u00ef\u001a;\u00efN%\u00ecx\u001f\u00e1\u00b3\u00f8*\u00a13 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 527 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:527})

Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_wood_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_wood.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_cut.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_cut_b.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 42, m_Hash: Pcg\u0017\u008f\u00e9\u009d\u0094v\u00bd\u00f9\\\u0094\u0099\u0014\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 43, m_Hash: \u00bb\u00a5f\u000f\u00af\u00c2y\u00ba\u00ba\u00cbmm[\u001c(\u00ae } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 502 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:502})

Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 44, m_Hash: \u008b7\u00dc\u00112\u00aa\u00c6\u009ce\u00f1\u00d0\u0099\u001f\u008a\u00b6Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 45, m_Hash: \u00e9\u00ff^\u009f\u00f5\u0091\u00d9\u001d\u001a\u009b\u00ed.\u0003\u0097\u0084\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 46, m_Hash: \u009a)\u00e9W\r\u0085;\u00a2\u0081QD\u00e7I\u00c2w\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 47, m_Hash: 9\u0012\u00d6\u00b5x\u00b4\u0015\u0002\u00b1\u008bE\u00e21Q\u00d6o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 48, m_Hash: \u00b4\u0080\u00d7\u00bf\u0094%\u00bb(yx\u00d5y\u00bd%T; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 49, m_Hash: \u008e\u00a2\u00ad\u00c7g\u00e3\u00a8\u00fb\u00fe\u0003\u00b4N\u00f7\u00b0v\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 51, m_Data: ({type:"construct", template:"structures/brit_house", x:618.6513671875, z:232.41897583007812, angle:2.356194490192345, actorSeed:21667, entities:[3266], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 50, m_Hash: \u00dc\u00bd\u00ac\u00ca\u00d3\u0092\u00a1\u00cd\u00bd.\u00ea\u00b6\u000b\u0016\u00d9H } of size 27 to server

Net client: Received message CChatMessage { m_GUID: CC376FA0BD5C2AEE, m_Message: /allies 8 oclock } of size 57 from server

Net message: ({type:"chat", guid:"CC376FA0BD5C2AEE", text:"/allies 8 oclock"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/gather_mine.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 51, m_Hash: 1\u00b8\u008d-\u00c1\u0098\u0086W\u000f\u00a1p#B\u0099\u0099\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 52, m_Hash: \u009a\u00ee\u00c1\u00c03(z\u008d\u0094\u00e9(\u001c;\u00f8q\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 53, m_Hash: \u00d8\u00d2a\u00f4\u00e7\u009f_\u00f4HFU\u00d3\u00f9~o\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 54, m_Hash: \u0095:\u0002\u0015\u00bc\u008db\u00efqU\u0088X\u00a3%\u0084\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 55, m_Hash: \u00de\u008a\u00d2A4\u00cdUmh\u00a6\u00be[=8\u00bf\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 56, m_Hash: X \u00e8\u00ef\u00ce\u00f5~E\u00c6.QS\u00e1\u00bd\u0080\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 57, m_Hash: \u001cL\u00a6&\u0014\u00cb\u009b\u0019on\u00e7*\u00b4\u00ed\u0004q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 58, m_Hash: \u001e;a\u00a9\u001e\u0015\u00c7\u00ae\u00caQ\u00ba\u000b\u00e4(\u0094\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 59, m_Hash: \u0000\u0081\u0088\u00bf\u00f1\u007f\u0085\u00e1\u00dc\u00e3\u00ae\u0014\u00ed\u0017\u00c7\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00da{\u00cb9\u00f4j4\u0095\u00a6>\u00a9\u00b4\u008b\fmt } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 62, m_Data: ({type:"gather", entities:[3255], target:2836, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 61, m_Hash: \u00fa\u00db\u00ba\u0094\u008d \u00c5%-\u00d4\u00bb\u0001\u0015\u00d4n\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 62, m_Data: ({type:"construct", template:"structures/brit_house", x:612.4691772460938, z:241.4677734375, angle:2.356194490192345, actorSeed:11815, entities:[3266], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 62, m_Hash: \u00be{\"\u00d9\u001c@t\u00bd\u0086~mX\u00d3\u0098\u00f6\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 63, m_Hash: =\u00c0\u0089C\u0097\u00b7;\u009d\u00dd6:N\"5\u00c2\u00cb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 65, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:200.94332885742188, z:799.54296875, angle:2.356194490192345, actorSeed:8913, entities:[3255], autorepair:true, autocontinue:true, queued:false}) } of size 240 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 64, m_Hash: \u0088\u00ad\u00c1:FM?\u00d6i\u009b\u0015%Ey\u00a1\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 65, m_Hash: \u00ef\u008a\u009f=\u0013y\u00fc\u00a9\u00cd\u0000\u00f9(\u00ef6\u00c8L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 66, m_Hash: C=\u00f6_\u009c\u0089\u00986\u00f3\u0017\u00b1\u00de\u00fd\u00b66k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 67, m_Hash: \u0013\u008b]\u0086\u00fd<bz\u00b2\u0019\u0091\tv\u0081\u0017\u00d5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 69, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 69, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 68, m_Hash: \u00b7|\\W\u00fd\u00f3\u00d9\u0080\u00d4\u0019\u00c5\bO\u00a8\u00d7\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 70, m_Data: ({type:"gather", entities:[3265], target:3279, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 69, m_Hash: L\u00f0\u0002\u00f2\u00be(Y\u00fa\u0087aq\u00f6\u00ea\u00fd\u00f9> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 70, m_Data: ({type:"set-rallypoint", entities:[3234], x:602.3897247314453, z:1042.0160675048828, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_gather_fruit.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 70, m_Hash: \u00a5*\u0006\u00d8\u00a1b)\u0086h\u00e9\u0099\u0093\u00dfXuk } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 71, m_Hash: \b\u009dP\u00d6\u009aD)\u001dF2v\u00f5J\u0007H\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 72, m_Hash: %\u00d0\u00d2m\u0012wZ\u00d0v\u00ac\u00db\u00d8\u0005(\u00f2g } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 73, m_Data: ({type:"set-rallypoint", entities:[3234], x:637.3035278320312, z:1063.18115234375, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_carob", target:2705}, queued:false}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 73, m_Hash: Lc{\u00c3')\u00fe\u0006\u00c6\u0099\u00d0\u008a\u0003kY\u00f1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 74, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 75, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 74, m_Hash: \u00bb\u00ee\u00e92\u00fe4m\u0085\u00b6S<n\u00dd\u0090\u009ek } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 75, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 75, m_Hash: W\u0083R!\u00e2\u000eva\u009d\u00d6\u00a5`\u00af\t\u0089\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 76, m_Hash: GB\u00af\u00e3\u00c6\u0015\\\u00cd6l1\u0011\u000f\u0010o\u001a } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 78, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 77, m_Hash: &\u00e0(\u00bfhO\u00a8\u0016\u00b0\u00dc\u00f3\u00c8\u00bc\u007f\u00ba^ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 78, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 78, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 79, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 78, m_Hash: \u00bc\u0080\u00c7Q\u00bc\u00f2\u00ce\u00a9s\u008dU\u0004ZL\u00fdU } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 79, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 79, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 79, m_Hash: \u00d6\u0015\u00f1\u00aa\f\u00d9\u0094\u0019\u00cd\u00d06\u00f2\u00fc\u0096`t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 80, m_Hash: \u00d2\u0090\u00ab4{\u00be\u0085\u000b{\u00e4C\u009a|\u00ab\u0088\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 81, m_Hash: \u00f8\u008c\u00f0\u00c0\u009d\u0011\u00ef'L\u00f8~kY\u00fd\u0006\u00a9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 83, m_Data: ({type:"research", entity:3299, template:"gather_wicker_baskets"}) } of size 99 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 82, m_Hash: X\r\u00a4\u00811\u00ce\u00af\u00a1\u00d7\u00e7R`\u0095\u00a1\u009f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 83, m_Hash: \u0014\u00c8-\u0002\u0095\u00bebG\u0090\u0094:\u0006\u00c3\u00af\u00fdF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 84, m_Hash: \u00adL\u0080\u0012\u00b1e\u00e3\u00f4\u0012\u0000\u00fd\u007f\u00c6in# } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 86, m_Data: ({type:"construct", template:"structures/athen_field", x:239.5072021484375, z:902.5421142578125, angle:2.356194490192345, actorSeed:2832, entities:[3262], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 85, m_Hash: \u001e\u00b8\t\u0084q\u00c0E\n\u00c7s3J\u00efQ\u0097~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 86, m_Hash: M\u0093;\u0015\u00a9\u00b0\u00b3\u0098\u00f1x\n\u00896\u00c2\u0082\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 87, m_Hash: \u0094\u00f7Q\u007f\u00ebR\u0019(\u00d4\u0097\u00cb\u009a>u\u0084\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 88, m_Hash: '\u0002~Y\u00f3z/\u0097;\u009fP\u00f6A\u0098q\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 89, m_Hash: (\u009f\u001c\u00ba+\u00fe\u0093\u00c6p\u001a\u00ffA\u00a0\u00c5\u00ba\u00a5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 90, m_Data: ({type:"set-rallypoint", entities:[3236], x:542.9371948242188, z:121.29678344726562, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_cretan_date_palm_patch", target:467}, queued:false}) } of size 311 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_grain_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_grain.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 90, m_Hash: \u00d3\u0090\u0081\u0003\u00cb|\u00a5x\u0015\u0094+\u00a9S.\u00cc\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 91, m_Hash: )\u00aad\u00d3E\u00df\u00d3\u00c2\u00e0$\u00dc\n\u00e0\u0082\u0088\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 93, m_Data: ({type:"gather", entities:[3301, 3302, 3303, 3304, 3305], target:2163, queued:false}) } of size 147 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 92, m_Hash: J\u00b9~X\u009a{\u00a2V\u0002\u00e4ZA\u0006\u00d7\u00c6A } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 93, m_Hash: \u00f3\u00c0\u00b6\u00f6\u0095jAG\u00a8\u00c3\u00e4\u0099,\u00f8v\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 94, m_Hash: \u00b5I\u00a2.E&\u00a6\u00a0\u001eL\u00e5c\u00d7\u00f6$z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 95, m_Hash: \u00d3M\u00a6A\u00d1\u0011\u00fa\u0091\u001b\u00ab\\\u00b8aY\u00d1/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 96, m_Hash: K\u00bc\b6\u008b6PB5\b\u00c8\u00d0N\u008b\u00b1b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 97, m_Data: ({type:"delete-entities", entities:[3310]}) } of size 83 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 97, m_Hash: \u0006\u00ffe\u0003D\u0099\u00d9\u0081\u00b0\u00fe]\u000f-9]\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 98, m_Hash: ?\u0013n>SS\u0085\n&\u00ba\u00a2\u0096ra!\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 99, m_Hash: \u001f\u00f3h\u0011\u00ea\u00eb\u00fe\u001cD\u0084\u008eq\u0091N\u00dd\u00e7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 100, m_Data: ({type:"walk", entities:[3262], x:227.5389404296875, z:852.1377563476562, queued:false}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 101, m_Data: ({type:"walk", entities:[3262], x:238.3560791015625, z:831.8646850585938, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 100, m_Hash: \u00d4\u00f5\u001a\u00b3\u00ffU\u009b\u00da\u000f\u00c5\u00b1\u00c2q\u00e4\u00d2\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 101, m_Hash: \u00f8\u009c\u00df\u00171U\u00df\u00dc\u00de\u00e2\u0012^a\u0094\u00f0[ } of size 27 to server

Net client: Received message CChatMessage { m_GUID: DF26C97B00479A17, m_Message: /allies 12 } of size 45 from server

Net message: ({type:"chat", guid:"DF26C97B00479A17", text:"/allies 12"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 102, m_Hash: \u00bb\u00f4\u00c5\u00ad?\u00bb\u00d9a\u008e8\u00bdF\u00fc\f\u00d3\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 103, m_Hash: e\u0090\u009fPL\u00b5\u0007^YS\u00f9\u001b\u00ef\u00a4^u } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 105, m_Data: ({type:"gather", entities:[3314], target:460, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 104, m_Hash: \u00e66\u00e7:1\u00da#NHT^\u00fc\u008cf\u00c9\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 105, m_Data: ({type:"construct", template:"structures/athen_farmstead", x:289.1050720214844, z:925.830322265625, angle:2.356194490192345, actorSeed:38203, entities:[3262], autorepair:true, autocontinue:true, queued:false}) } of size 239 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 105, m_Hash: \u00b04nP\u0091\u00b8\u00eb\u001f\u00cfz\u001dj>:\u00e7\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 106, m_Hash: <\u0005#P\u008f\u00d0\u000b\u00ee|\u0094\u0087\u00c5\u00ca\u00ca#\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 107, m_Hash: \u00ea\f\u00a9\u0005oH?>=f\u001aG\u00a6\u00b3Z\u00ee } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 108, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 109, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 108, m_Hash: \u007fu\u00e5m\u008bh\u00af\u00834i}q\u0091|iF } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 109, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 109, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_ore_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_carry_ore.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 109, m_Hash: \u0006\u00c1\u008b\u0097G\u00f4\u001a'=\u0080~\u00cb\u000f\b\u00e4\u00b1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 110, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 110, m_Hash: \u009f\u00d1\u00ac!\u0090\u00f3\u0095t\u000b\u0005\u00b8\u00f2k/\u00c2\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 111, m_Hash: \u009b\u00a5\u00fe\u00c9\u0013\u00fa9\u0092\u00a4\u00fb85\u00ccp\u00d5\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 112, m_Hash: zH\u0083\u00fa\u00d9}g\u009e\u00b1\u00e1\u00b5\u00ff\u00f6\u009d\u0015\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 113, m_Hash: \u0080\u00dd[\u00f9\u00ac\u00b8\u00d9\u00b4\u00e5\u0007\u0002\u000be\u0082p\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 114, m_Hash: `\u00d3\u008f]\u00ceP\u0000X\u0011c\u001ci\u00beI\u00aa\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 115, m_Hash: \u0095\u00c5D\u00f7#Du\u00dd\u00dbo\u009d\u00e9\u0001\u0086\u0011B } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 116, m_Data: ({type:"gather", entities:[3258], target:2497, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 116, m_Hash: \u008d\u0084\u00da[@:Qz\u00a4\u00f0\u0012;\u000fB\u00fd+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 117, m_Hash: \u00a9\u00a0\u00a4o\r\u0007\u00f8\u0086\u00e3\u00ee\u00fd5\u0017\u009a\u008fn } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 118, m_Hash: _p\u00e6\u00a8\u00f9\u00d6\u00eb\u00e0\u0080\u0088\u00b4y\u00acp\u0016p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 119, m_Hash: \u00c5\u00cc\u00b2\u0005\u00e6~u\u00ef\u00e9*w\u00fa\u0005\u00e3a\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 120, m_Hash: Nb\u000eqb\u00e8\u0001\u00b4\u0007T\u00cf\u008a7\u00b8\u00bf\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 121, m_Hash: \u00f21M\u00a7\u0093\u0000R\u000f\u00f7\u00e3NO\u00ef\u00eau\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 122, m_Hash: \u00bcv=\u00cf\u00f1\u00b0agl\u00bf\u000e\u00f5S\u00c7h\u00be } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 123, m_Data: ({type:"gather", entities:[3260], target:2547, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 123, m_Hash: &\u0019\u00f2\u0080\u00d6[\u00bc\u00d1\u00bdGt\u00a7\u00b9^FZ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 125, m_Data: ({type:"set-rallypoint", entities:[3234], x:535.29736328125, z:1044.0880126953125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2502}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 124, m_Hash: \u000560\u001d?}\u009b\u00cc\u00d9\u00ccNK\u009dq\u00807 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 126, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 125, m_Hash: \u00fc\u0086@\u00afQ?\u00aa\u00f5\u00bc&\u00a4TI\u00fb~h } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 127, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 127, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 127, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 126, m_Hash: AZxa\u00d4 \u00f9\u00f7\u0082\u0093\u00e2\u0094\u009a\u00eb@\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 127, m_Hash: L\u0018\u00d1\u001c\u00c8~\u00ef\u0096\u00cfJ\u00e8\u000b\u00da'/\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 128, m_Hash: \u0095]\n\u00c2\u00da\u00cd~R\u0081\u00b5\u00bc\u007fz\u00ebKV } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 130, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 130, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 129, m_Hash: 1-\u00c71\u0019\u00b5\u0099D\u00fd\u00fc\u0014/f\u0094\u00a2R } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 130, m_Data: ({type:"repair", entities:[3259], target:3296, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 131, m_Data: ({type:"train", template:"units/mace_support_female_citizen", count:1, entities:[3233]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 131, m_Data: ({type:"walk", entities:[3246, 3248], x:573.9241943359375, z:1051.5631103515625, queued:false}) } of size 126 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 130, m_Hash: l\u0097/\u00fe[\u008b\u00b0\u00f1\u009c\u0000dJ)\u0083\u00f3\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 132, m_Data: ({type:"returnresource", entities:[3246, 3248], target:3234, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 131, m_Hash: i\u009eFKt\u00d9\u00dd\u00ac\u009d\u00cc\u0015\u0088!Cm5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 132, m_Hash: \"0\u00a9\u00b1\u0015z(\u001fAj\u009f\u0005\u00c0w\u00970 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 133, m_Hash: \u0087\u00a1M}+\u00f1\u00a4\u00a2U\u009b$\u00b1\u0094\u008d&D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 135, m_Data: ({type:"walk", entities:[3259], x:280.4297790527344, z:917.1780395507812, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 134, m_Hash: '\u0092\f\u00f4x\u0098q\u008b\u0089\u00d3\u009e\u00ea\u00c8|\u00c8\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 136, m_Data: ({type:"gather", entities:[3259], target:2498, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 135, m_Hash: \u00bf\u0091\u0093\u0001\u00f3Q\u00bc\u0007\u0013\u009c\u0003\u00d2\u00bd~@Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 136, m_Hash: \u00ccTcm\u0014\u0080\u0017Zb\u00d67\u008c2\u0094\u00f2d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 138, m_Data: ({type:"walk", entities:[3250, 3251, 3252, 3253], x:547.8569946289062, z:1061.8798828125, queued:false}) } of size 148 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 138, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 137, m_Hash: r\u008a\u00c8Y\u00c0\u001b\u00ad\u0018{\u00a4M;\u00e9CN\u00e5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 138, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 139, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 138, m_Hash: \u00ab\tH\u00c5\u00f9\u0007Vo`G\u0002\u00b9\"\u0094\u00d8. } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 139, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 140, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 140, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 139, m_Hash: 1txB\u00a2\u0093\u00fe\u0086n3\u00d4\u009b\u00e4/\u00d7\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 140, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 141, m_Data: ({type:"walk", entities:[3250, 3251, 3252, 3253], x:667.6639404296875, z:1027.94775390625, queued:false}) } of size 148 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 140, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 141, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 140, m_Hash: \u00f0\u00cbV\u00baz\u00b6$4\u00e3\nl<\u00f0\u00cb\u00b4! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 141, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 141, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 142, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 142, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 141, m_Hash: 6)R9EXB\u00bfPh\u0098aB\u00a4\u0089l } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 142, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_gather_fruit.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 142, m_Hash: x\u00b5\u00a5il os \u0018\u00c3=/:\u00dei } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 143, m_Hash: \u001f?\u00cb\u00ed\u00ae\u00b0\u00fb\u001d\u00db\u00ac\u00f7J\u0006\u009c\f\u00ec } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 144, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:685.78759765625, z:1051.83056640625, angle:2.356194490192345, actorSeed:62732, entities:[3250, 3251, 3252, 3253], autorepair:true, autocontinue:true, queued:false}) } of size 272 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 144, m_Hash: [+[\u00e1\u00d4v}A\u0016\u001d 4\u00817\u00b6\u00c2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 145, m_Data: ({type:"set-rallypoint", entities:[3235], x:271.264892578125, z:919.2112426757812, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2496}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 145, m_Hash: \u009b\u00a9`k\u0090p@WR+\u0080h\u00d2\u00a1\u00af\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 146, m_Data: ({type:"set-rallypoint", entities:[3235], x:271.264892578125, z:919.2112426757812, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2496}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 146, m_Hash: v2\u0093\u00b8\u008dl\u00e69\u0094e\u00ee\u00b2og\u00a1@ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 148, m_Data: ({type:"walk", entities:[3246, 3247, 3248], x:540.7770385742188, z:1051.6856689453125, queued:false}) } of size 137 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: make a farmstead JoseG and gather berries } of size 91 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: 439593EFF379995F, m_Message: make a farmstead JoseG and gather berries } of size 107 from server

Net message: ({type:"chat", guid:"439593EFF379995F", text:"make a farmstead JoseG and gather berries"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 147, m_Hash: \u00c9gl\u00e6\u009dt\u00f7\u00eb\u00dav\u0080\u00e1\u0088\u00fc\u007f\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 149, m_Data: ({type:"gather", entities:[3246, 3247, 3248], target:2502, queued:false}) } of size 125 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 148, m_Hash: \u0085\u00bbU}=\u00ac*\u00d8\u0005H\u00e4\u00f2,?18 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 149, m_Hash: z\u00e7\u001f\u0088T\u009b\u001f\u0000\u00e3\u00eb<\u0094\u00dd)OD } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 151, m_Data: ({type:"gather", entities:[3335], target:460, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 150, m_Hash: 05Q\u00c7u\u00d9\u00d9\u00c5\u0017\u00f2\u0098\u0086S\u0012\u00e4x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 151, m_Hash: 6\u000b\u00fc\u00e7q\u0001\u0094\u00f4\u00bb \u008e\t\u00ce\u007f\u000f\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 152, m_Hash: H\u00e3\u00e5\u0019\u00bbk\u00caAI\u00b8\u00c2\u00ce>\u0095\u00edE } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 153, m_Hash: \u0097I\u00d6\u00ddp\u00e0\u00d7\u00f7\u00eb\u00b4\u00fa\u00cf\u0080z; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 154, m_Hash: \u00f1F\u00d2\u00aes\u00ea=!\u00a4_[\u00aa\u00c6\u00a0\u00bc\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 155, m_Hash: \u00b7jF\u00a5\u008fc\u00aes\u00c1\u00bd\u00db\tO\u0013\u00df\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 156, m_Data: ({type:"set-rallypoint", entities:[3236], x:461.2438049316406, z:163.58934020996094, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2159}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 157, m_Data: ({type:"train", template:"units/sele_infantry_spearman_b", count:1, entities:[3234]}) } of size 137 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 156, m_Hash: \u00a2\u00c3\u00bf\u0090\u00fb\u00fb\u00dbP\u00a9\u00b8pF\u00ef\u00e4\u00c4\u009f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 158, m_Data: ({type:"train", template:"units/sele_infantry_spearman_b", count:1, entities:[3234]}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 158, m_Data: ({type:"train", template:"units/sele_infantry_spearman_b", count:1, entities:[3234]}) } of size 137 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 157, m_Hash: \u001eT\u0018\u00ab\u00fc\u00c5\u008e@\u00fd\u00d6!\u001f\u00e6\u00d9\n5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 158, m_Data: ({type:"train", template:"units/sele_infantry_spearman_b", count:1, entities:[3234]}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 158, m_Hash: \u0012j!\u0084\u00a5yq@\u00c9\u0084\u00d7x\u00ac\u0011\u00c07 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 160, m_Data: ({type:"set-rallypoint", entities:[3234], x:574.7515869140625, z:1046.180419921875, data:{command:"walk"}, queued:false}) } of size 161 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 159, m_Hash: \u00ac\u00c38\u00af\u001e<u<\u00f9\u00986\u00c5\u00f1\u00ecu\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 160, m_Hash: Q\u0087{4L\u00d2J\u00b2\u00c4n\u001a>Ai\u00ca\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 161, m_Hash: \u00fb\u00a4\u00d1^\u00b7\u00de\u00d8\u0092\u00fc\u00fe\u00b06v\u00de\u009c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 162, m_Hash: ,\u0080u\u00e3\f`6}y\u00c6\r\u008d10\u0006\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 163, m_Hash: \u00ceHo\u00e6\u00a7T\u0007+z\b\u00bb\u00828\u0017\u00f9\u0092 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 164, m_Data: ({type:"gather", entities:[3261], target:2835, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 165, m_Data: ({type:"walk", entities:[3343], x:183.51315307617188, z:478.1592102050781, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 164, m_Hash: \u00bd%8f\u00b44\u0016/\\\u0089\u0083&7\u00db\u00f81 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 165, m_Hash: k?\u0000\u0080\u00e7\u00a6q\u00f9\u0099\u00f9b\u00e7\u00c3\tt } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 166, m_Hash: f\u0085\u0010\u008b\u0002\u00b3\u00e7\u00da\u00a5\\\u001a,\u0000\u00fc\u00e0\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 168, m_Data: ({type:"gather", entities:[3343], target:460, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 167, m_Hash: ZT\u00ed\u0095\u00bb\u00960#\u00b5\u008f\u0095\u00e3\u00e9\u000f\u00ec\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 168, m_Hash: \u008d\u0085\u00fd\u00ebNJ\f>(\u0083c\n\u00beG\tI } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 169, m_Hash: Lir\u00dc\u009d\u001b\u000buD\u00db\u00c9t;l\u0080\u0005 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 171, m_Data: ({type:"walk", entities:[3249, 3254, 3286, 3295, 3322], x:618.1400756835938, z:1058.4632568359375, queued:false}) } of size 159 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 170, m_Hash: u\u001c\u00a7\u0087\u008f_6\u009c\u00f4\u00ad\u00beW\u0093\u0096W\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 171, m_Hash: \u00e9\u00bc\u0098\u009bG\u00bc\u009c\u008f\u00d9\t\u00a1j\u00f8\u00f4\u0000\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 172, m_Hash: X\u0007.\u00e6,\\u\u0087\u0010xF\u00acT\u009d\u00ac\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 174, m_Data: ({type:"walk", entities:[3249, 3254, 3286, 3295, 3322], x:684.3681640625, z:1036.7154541015625, queued:false}) } of size 159 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 173, m_Hash: \tC\u0003\u00e3\u008d\u00ac\u009a E\u0099\u00b8\u00dd\u008a\u00cc\u00c7\u00f8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 175, m_Data: ({type:"gather", entities:[3249, 3254, 3286, 3295, 3322], target:2722, queued:false}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 174, m_Hash: r\u00f5^+!\u008e\u00a2\u00ca\u0001\u0081^6D\u0011dN } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 175, m_Data: ({type:"gather", entities:[3267], target:467, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 175, m_Hash: \u00d4du\u00bf\u00ac3\u00d5\u0012O\u001cJ?xb\u001e\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 176, m_Hash: \u0089\u009bJ\u00a61\u00b3;\u0019C\u009cF\u00dcd\u00f3W\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 177, m_Hash: /Q\u00fc\u000e\u0007#g\u00c3\u0082+)\u00c3\u00f9\f&\u00e1 } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: use cavalry to gather animal food } of size 75 to server

Net client: Received message CChatMessage { m_GUID: 439593EFF379995F, m_Message: use cavalry to gather animal food } of size 91 from server

Net message: ({type:"chat", guid:"439593EFF379995F", text:"use cavalry to gather animal food"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 178, m_Hash: \u0013a'\u00fdwW\u001b\u00e7\u000b\u001a,N\u00f8\u008b;\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_grain_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/male_carry_grain.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 179, m_Hash: n\u00ad#\u00a1\u00171U\u00f8v\u00b6\u00c1\u00f9\u0084\u00dd9\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 180, m_Hash: z\u009bl\u0012U\u00d6\u0080`K\u00b4\f\u00a2\u00dd7\u0011\u009d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 182, m_Data: ({type:"construct", template:"structures/mace_house", x:225.1790771484375, z:546.38916015625, angle:2.356194490192345, actorSeed:58134, entities:[3242, 3243, 3314, 3335, 3343], autorepair:true, autocontinue:true, queued:false}) } of size 278 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 181, m_Hash: \u00874\u00810\u001bRY\u0082\u00a6\bp#EZ}\u0091 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 183, m_Data: ({type:"walk", entities:[3254], x:614.3383178710938, z:1086.18310546875, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 182, m_Hash: t\u008c\u00b7\u0012\u00e6Y\u00ee\u0005\u00a9]\u00e8\u00cb\u0099t\r] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 183, m_Hash: @\u00e0\u00dd\u00d8\u0082\u00f7\u00cb\u00f9\u00b2!\u00dbt\u00c1\u00b7\u00a1\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 184, m_Hash: \u00ca\u00c7\u00cc\u00ce\u0010\u00d4x\u00dfiC\\.\u001c\u00f5\u0005\u0005 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 186, m_Data: ({type:"gather", entities:[3261], target:2835, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 186, m_Data: ({type:"walk", entities:[3352], x:587.7957763671875, z:1031.415283203125, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 185, m_Hash: \u008e\u008b3\u00d5Yo\u00f3\u0089p\t*\r\u00aa\u00e8\u009ee } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 186, m_Data: ({type:"gather", entities:[3297], target:2159, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 186, m_Hash: \u00e9-\u00bd[,\u00af\u0089\u00a2\u0006\u00a9\u001a\u00c3`\u0088\u007f\u00f9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 188, m_Data: ({type:"repair", entities:[3351], target:3355, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 188, m_Data: ({type:"construct", template:"structures/sele_house", x:605.245849609375, z:1011.5655517578125, angle:2.356194490192345, actorSeed:41236, entities:[3352], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 187, m_Hash: \u00eb \u0001b\\\u0018J\u00e0\u001a_\u00cf\u00c0\u00be\u00a9\u001a\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 188, m_Hash: \u00cf\u00f4~5\u009a\f4\u00eb\u00e4\u0014J\u0000\u0086o\u0013D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 189, m_Hash: \u001aR8\u00d9A\u00f9\u008b\u00b7(>\u008e\u00ca\u0001\u0002\u0011r } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 190, m_Data: ({type:"walk", entities:[3261], x:188.98635864257812, z:801.0296020507812, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 190, m_Hash: T\u009c\u00c0\u000e/g\u00e8\u00fa\u00ce*\u00beg\u00ab(\u00bb\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 191, m_Data: ({type:"gather", entities:[3261], target:2547, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 191, m_Data: ({type:"train", template:"units/sele_infantry_spearman_b", count:1, entities:[3234]}) } of size 137 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 191, m_Data: ({type:"gather", entities:[3273], target:455, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 191, m_Data: ({type:"train", template:"units/sele_infantry_spearman_b", count:1, entities:[3234]}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 191, m_Hash: u\u00bc`\u00a1\u00e0\u009eg\u0084\u0090<\u00ad\u0083\u00ac\u00e3u\u0007 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 193, m_Data: ({type:"set-rallypoint", entities:[3234], x:605.245849609375, z:1011.5655517578125, data:{command:"repair", target:3358}, queued:false}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 192, m_Hash: \u0088,}#-*\u00afK\u00c1\u00819^<-gT } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 193, m_Hash: g\u00e8\u0082\u00a1\u00ed\u0093\u0014\"\u00ce:Lo\u00b7E\u001a\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 194, m_Hash: \u00df_\u00e4m\u00ef_w\u00af5\u0089\u00bf=\u00acB\u0010\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 195, m_Hash: T\u009a\u0085\u00cd\u00fe\u0006F\u00d8\u0089J\u00ab(\u00b1\u00b6x\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 196, m_Hash: I7\u00d8\fm\u0093\u00e6\u00a3\u00b7\u00e7\u00be\u00d3\u00bb\u0002\u00d5~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 197, m_Hash: 5\u00ceE\b\u00c13\u0013\u00ae\u00eb\u00c6\u00de\u00e7\u0003\u00b7\u00de5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 198, m_Hash: \u007f\u00b8\"\u0080\u0003\u00e0 \u00ab\u00e6rs\u001d\u00cdI\u000fO } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 199, m_Data: ({type:"construct", template:"structures/brit_field", x:500.84136962890625, z:130.19268798828125, angle:2.356194490192345, actorSeed:45549, entities:[3268, 3269, 3272, 3273, 3282, 3288, 3307], autorepair:true, autocontinue:true, queued:false}) } of size 300 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 199, m_Hash: \u00c7\u008d@\u000b\u00bd\n\u00b9\u00f5\u008e\u0096,Q\n\u0093L\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 200, m_Hash: \n\u00e5\u00e6ai\u00feR\u001f\b\u009d\u0080\u0083\u00ae\u0090%\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 202, m_Data: ({type:"repair", entities:[3359], target:3355, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 201, m_Hash: z\u00f3\u00fe9\u00d4\u0098>\u00c0.\u0014\u009f%\u00b8\u00e2\u00ce\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 202, m_Hash: ,\u001dP\u0092~\u00cc\u00066\u00e5\u00f7\u008b\u00cd=\u00d0\u00a0\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 203, m_Hash: x\u00a2`J\u00a7X\u009a\u00b7\u008c\u00c85\u00b9|)\u00d6K } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 204, m_Hash: \n\u00b9q\u00ff\u00907\u001eg+N\u00a0Z5\u00f4v- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 206, m_Data: ({type:"construct", template:"structures/brit_field", x:493.3938903808594, z:171.68399047851562, angle:2.356194490192345, actorSeed:9579, entities:[3268, 3269, 3272, 3273, 3282, 3288, 3307], autorepair:true, autocontinue:true, queued:false}) } of size 300 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 205, m_Hash: \u00e6]\u001a\u00c6p\u00a0\u0096?\u00b1/^\u001b\u00a8f\u0098\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 206, m_Hash: C}\u00b9\u00fb{\u0018\u00c1-\u00d9\u0088V4B\u0082\u0082\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 207, m_Hash: \u00b1\u0016\n\u008f\u00fb\u0096.\u00cd\u00f3\u00f9\u0013\u0001\u00ce?z\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 209, m_Data: ({type:"train", entities:[3233], template:"units/mace_support_female_citizen", count:5}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 209, m_Data: ({type:"gather", entities:[3254, 3280, 3306, 3315], target:2655, queued:false}) } of size 136 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 526 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:526})

Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 208, m_Hash: \u00f9\u00e1\u00a0\u00b0\u00f7\u00b2\u00d4\u008aY\u00a6\u00e4\r\n\u00fd\u0081y } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 683 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:683})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 210, m_Data: ({type:"repair", entities:[3352, 3360], target:3358, autocontinue:true, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 209, m_Hash: \u00df~\u0089\u0018)\u00de\u00f9\u0089]\u00d7wF\b\u0012\t\u00ea } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 659 } } } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 530 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:659})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:530})

Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 210, m_Hash: \u009fL\u00deM\u0010\u00a1\u00fc\u00df\u0006\u00d5\u00b7\u00e5\u00ed$\u009c\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 211, m_Hash: \u0095f8\u0001\u00ebh\u00c6\u00c8\u0087\u0085\u008f\u00e3\u0000\u000bP\u00dd } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: F54792603A396A4D, m_MeanRTT: 555 } } } of size 27 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 578 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"F54792603A396A4D", meanRTT:555})

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:578})

Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 212, m_Hash: b:\u00e2\u009fd+\u0012\u00ddns\u00edl\u0019 \u00f7\u00f6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 214, m_Data: ({type:"walk", entities:[3254], x:612.24560546875, z:1091.9979248046875, queued:false}) } of size 115 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 541 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:541})

Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 213, m_Hash: YH\u00cc\u009e\u00f5{\u00dfb\u0010\u001a1\u009c\u00f4&\u0091\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 215, m_Data: ({type:"gather", entities:[3254], target:3350, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 214, m_Hash: \u009c\u00ed\u00a8\u00c8\u009aYd.\u00d0e\u0016\u00ab\u00e8\u00c5\u0017\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 216, m_Data: ({type:"repair", entities:[3369], target:3355, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 215, m_Hash: \u00e6\u00a2%G\u00c2\u0014\u00e6d\u00ea\u0082\u0088\u00a8\u00bf\u00bfCd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 216, m_Hash: \u0085\u0087}\u00b2\u00ad\u0081\u00ee\u00c7\u0007,E\u00b5\u0011\u00e46\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 217, m_Hash: \u00bb\u0086\u00eb\u00b0\u00a4:\u00e9\u0097\u00d0\u00a3\u00cd\u00c9PPg } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 218, m_Data: ({type:"construct", template:"structures/brit_house", x:626.5834350585938, z:223.60232543945312, angle:2.356194490192345, actorSeed:39728, entities:[3266], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 218, m_Hash: \u0098~\u00f9\u00a6C\u00ab\u0092\u00d8\"\u00fa\u00cfd\\=\u00a0\u0096 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 220, m_Data: ({type:"train", template:"units/sele_infantry_javelinist_b", count:1, entities:[3234]}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 219, m_Hash: _\u00a6s\u00fc\u0092y\u00d9\u00ae\u00a4\u00acrKx\u00c1\u00c1\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 220, m_Hash: \u00b7\u00da~\u00cbJ}\u0015\u00b8\u00f5\u0005\n\u00a7\u008f\u008aQ] } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 222, m_Data: ({type:"walk", entities:[3373], x:663.400146484375, z:1031.1927490234375, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 221, m_Hash: ;d\u00e59\u001c\u0003\u00e9,\u00db\u00ae\u001f'\u00cbz\u0086\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 222, m_Hash: \u00a7wd#\u0001?(O\u00b6\u00c5\u00e6<\u0092\u0091\u001eD } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 224, m_Data: ({type:"gather", entities:[3373], target:2722, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 223, m_Hash: \r&\u00f3\u00aeH\u000ed\u00da\u0000\u00a5\u00b3:\u00b1e\u0014\u00d7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 225, m_Data: ({type:"repair", entities:[3242, 3243, 3314, 3335, 3343, 3351, 3359, 3369], target:3355, autocontinue:true, queued:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 224, m_Hash: \u00d5=\u0016=\u00ed\u00d7\u00c5d\u00a3\u00c0\u00d9ohN\u00f3\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 225, m_Hash: \u0088()N\u0015?WB\u00bc\u0006\t\u00ea?C\u00d5\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 226, m_Hash: \t\u0088\u00b05w\r&\u00c4\u00e4\u00c6\u00ebxi\u008a\u0017= } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 227, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 227, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 227, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 228, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 227, m_Hash: p\u0083\u00f1S\u0007BD-\u00f5\u00f1F\u0088|wFU } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 228, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 228, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 228, m_Hash: \u00eaO\u00f1\t\u00d9\u00ff\u0087Y\u001e\u00ea'\u00f13RD\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 229, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 229, m_Hash: S\u00d7\u0018\u00a6\u0015\u00d7\u00ee\u00bfXA\u00a18\u00bb\u001b{\u00bb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 230, m_Data: ({type:"set-rallypoint", entities:[3236], x:543.8103637695312, z:125.41496276855469, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 230, m_Hash: \u00e0\u009a\u00f0:\u00cei\u000ewm\u0018\u00a1\u0086\u001c8\u00af\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 231, m_Hash: .\u00dbA\u0095k\u00d1\u00ca\u00c3\u00e5\u0002p\u00d3\u00f4\u00ff\u009a\u00d4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 232, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:166.71044921875, z:533.2667236328125, angle:2.356194490192345, actorSeed:42055, entities:[3242, 3243, 3314, 3335, 3343, 3351, 3359, 3369], autorepair:true, autocontinue:true, queued:true}) } of size 316 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 232, m_Data: ({type:"gather", entities:[3373], target:2722, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 232, m_Hash: 0\u00dd\u0015\u0005\u00f0\u00f1\u00ba\u00a5\u0085\u00fb5\u0091\u00fd\u00c4\\\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 233, m_Data: ({type:"set-rallypoint", entities:[3236], x:543.8103637695312, z:125.41496276855469, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 234, m_Data: ({type:"set-rallypoint", entities:[3235], x:277.7808837890625, z:916.66943359375, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2497}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 233, m_Hash: \u00fd\u009c\u00e8$\u00f2\u00f8\u0080\u00a7\u007f\u0006a\u001b\u0005\u00bb\u0002c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 234, m_Hash: \u00dd\u000fI>\u00d4u\u00c6K\u00ea\u00b0i|X5\u00b8\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/farming.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 235, m_Hash: f\u00b6\u0089\u0014\u00b1\u0006b3\u00b39\u00b6\u00d3\u0004Z&\u00ac } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 237, m_Data: ({type:"gather", entities:[3380], target:2497, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 236, m_Hash: \u00ba\u00b3\u0002\u0091\u00b5\u00a7\u00d0\u00c6\u00bc\u00bc*\u00f2<\u000f\u00b9m } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 238, m_Data: ({type:"gather", entities:[3242, 3243, 3314, 3335, 3343, 3351, 3359, 3369], target:396, queued:true}) } of size 180 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 237, m_Hash: h\b{\u00d3\u00fa\u00a9\u00c3m\u00eev\u00a5L(\u009e@2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 238, m_Hash: \u00a5\u00ef\u0001\u0093\u00d3\u00aeNC\u00db\u00e4}\u00f74\u00be\u0010\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 239, m_Hash: \u00f8\u0017\u00a4\u00ba\u00a7\u008f\u00ec\u0015\u00e1ez\u0001\u00a6\u00e6\u008a\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 240, m_Hash: \\'\u00e4\u00ba\u00eb\u00a7e\u001a\u0013e\u00e7'\u00c0\u00eb|\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 241, m_Hash: \u001d4\u0086{\u00e4\u0084J\u0098w\u0002y\u00e4p\u00b8\u00c2\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 242, m_Hash: \u00e1\b\u0086\u00ad\u00aa\u00d1E\u0085\u00cc\u00f2*9'2\u00dfi } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 244, m_Data: ({type:"train", entities:[3233], template:"units/mace_support_female_citizen", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 243, m_Hash: r\u00e9\u00e9\u00b7\u009f\u0001\t\u00c3\u0006FGQ6\u00d6\u00ca\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 245, m_Data: ({type:"walk", entities:[3272], x:589.1965942382812, z:122.82856750488281, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 244, m_Hash: :\u0080\u008aN\u00fdwp\u00db\u000f{\u00a725'\u0085d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 245, m_Hash: \u0010=:J\u008f\u00a3\u001d\u00a44\u0095Ll\n\u00f8\u0015\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 246, m_Hash: \u00e2(r%\u00d31x\u00c4j\u0017EH\u0097\u00da\u00bb\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 247, m_Hash: \u0097\u00ae-\u00e6k\u00bf\u00b8$\u00b90!j\u00b2\u0016M\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 248, m_Hash: \u008fH\u00bd7,\u0087\t\u00aa\u00b5?\u0017\u00a9\u00ee\u00d1\u009a' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 249, m_Hash: \u00c2\u00af\u008fA\u00e6\u0005n\u0083h\u00d2C)n\u00bd\u0091\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 250, m_Hash: \u001e\u0089{9\u00fa\u0007\u00f1\u00e8\b\u00c3\u00e1\u000b \u00e2\u00a3\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 251, m_Hash: \t{t\u00d1S\u001e\u00a6\u00c4,W\u00bd\u00b3,\u00ac-\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 252, m_Hash: \u00e4#\u00f3\u00d4W\u00c3\u0088\u008b\u009d\u00a9Y\u00b1\u00cc=H\u00a3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 253, m_Data: ({type:"repair", entities:[3288], target:3363, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 253, m_Hash: \u00d7\u00bdDh\u00ad\u00f3\u00b74\u0085\u00ef\u008e\u00fe\u0099\u0092\u00ceR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 254, m_Hash: _\u00a5\u008b\u00b8T\u0093\u009e\u00de\u00da\u00cd\u00c9^\u0017\u00b4\f\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 255, m_Hash: \u0095\u007fh\u00fe\"\u00acy\u00f5\u00a1\u00a9\u00fas;9\u00f0\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 256, m_Hash: tbc\u00ca\u00bb\u00af|\u0016\u0004\u00c6z\u00a0i\u0082\u0016\u00d6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 257, m_Data: ({type:"repair", entities:[3307], target:3363, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 257, m_Hash: \u00bbV!E\u00a8\u00e6\u00abX\u00b7X\u00deO\u00e6\u00acF\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 258, m_Hash: :\u00e9\r\u00ff\nYO\u001f\u00c5\u00ec\u0006\u0086\u008an\u0089\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 259, m_Hash: \u00c1\u00bd\u00b7)=\u00e2?\u00ff\u00f6\u001e\u00a5\u00a3+\u009da\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 260, m_Hash: \u00f5\u00e5\u00f6\u00f9\u00db\u0010L\u000e\u00a2\u007f\u00c1\u00d2\u00d9\u00dd\u0090\u00eb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 261, m_Data: ({type:"repair", entities:[3384], target:3363, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 261, m_Hash: Ik\u0088\u0007\u00c1\u00d6\u00fa\u0087\u00c2\u00e7\u00af\u00d7\u00c1\u001f~\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 262, m_Hash: \u00c0 \u001f3\u0016+\u0016\u00f9~\u00f8\u00b9<\u00bfeK\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 263, m_Hash: \nFYwV\u00a6\u00cc\u001e\u001d{o3\u00c53\u008e\u0017 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 265, m_Data: ({type:"walk", entities:[3352, 3360, 3383], x:582.8599853515625, z:996.8268432617188, queued:false}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 265, m_Data: ({type:"walk", entities:[3265], x:498.16912841796875, z:133.98455810546875, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 264, m_Hash: \u001c|\u00f9(e\u00cdt\u0006+\u000f}\u0099w&\u00b1\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 266, m_Data: ({type:"walk", entities:[3245], x:471.6734619140625, z:157.2244873046875, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 265, m_Hash: \u0002Be*\u00b0Z\u00f9\u009bY\u00d4\u0005,\u0099\u00bcu\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 266, m_Hash: #\u00ed\u00ad+\u00bc\u00d1\u0005\u00ff\u00ca\u009c\u00a9|\u00c6*\u00eb& } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 268, m_Data: ({type:"walk", entities:[3245], x:700.9591674804688, z:491.3265380859375, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 267, m_Hash: c\u00cc\u00e52\u00ae\u00b3\u0084\u00aeF54\u00dd\u00d0wT\u008d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 269, m_Data: ({type:"construct", template:"structures/sele_house", x:589.0811157226562, z:1000.14501953125, angle:2.356194490192345, actorSeed:57524, entities:[3352, 3360, 3383], autorepair:true, autocontinue:true, queued:false}) } of size 256 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 268, m_Hash: \u00fe\u00f9S\u00a5>\u0001G\u00b1\u0081\u001c\u0015E\u00b5f2< } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 269, m_Data: ({type:"walk", entities:[3265], x:39.306121826171875, z:687.8571166992188, queued:false}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 270, m_Data: ({type:"walk", entities:[3245], x:327.551025390625, z:917.1428833007812, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 269, m_Hash: \u00deTm\u0092\u001c\u001a\u0089\u0010\u00cb\u00a4\u00a94\u009a\u00c5\u00b6R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 270, m_Hash: \u0093VUp8Y\u00a9f\u0090\u00f4u\u009d\u0088\u00ae\u00061 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 272, m_Data: ({type:"walk", entities:[3245], x:694.4081420898438, z:1113.6734619140625, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 271, m_Hash: \u00ea\u00b6\u00a6\u00a2\u00db[\u00d4\nfj\u00fa\u0094\u00c6\u00e9h\u0087 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 273, m_Data: ({type:"walk", entities:[3245], x:648.551025390625, z:556.8367309570312, queued:true}) } of size 115 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 577 } } } of size 27 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 273, m_Data: ({type:"set-rallypoint", entities:[3235], x:171.42654418945312, z:799.02587890625, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_carob", target:2550}, queued:false}) } of size 294 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:577})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 272, m_Data: ({type:"walk", entities:[3265], x:668.2040405273438, z:1257.7958984375, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 272, m_Hash: \u0012\u00de\u0018\u001a\\\u001bv\u00d6\u00f1\u00c4\u00b5 \u009c:\u008b\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 273, m_Hash: -\u00b8\u00ee$s\u00a3\u0085\u0094\u00d8\u0099C\u00a2-#\u00b6\u00b3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 275, m_Data: ({type:"set-rallypoint", entities:[3234], x:684.7936401367188, z:1021.2078552246094, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 595 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:595})

Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 274, m_Hash: 7\u00ddD\u00ef\u0084\u00c0:E\u0005\u00e5\u00a6\u00d3\u0001\u000f\u00bc\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 276, m_Data: ({type:"walk", entities:[3245], x:229.33651733398438, z:404.4599914550781, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 275, m_Hash: \u00c4\u00c6\u00a4\u00f2\u00f7\u00e5\u00f9\u0017\b\u00b2\u00ddG\u0012\u00b5w\u0000 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 501 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:501})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 277, m_Data: ({type:"set-rallypoint", entities:[3234], x:683.6317138671875, z:1019.4694213867188, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_carob", target:2722}, queued:false}) } of size 294 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 276, m_Hash: l\u00a1\u00ca\u00102h\u0016@!\t\u00e4\u00a1\u0091\u00c7\u00e0\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 277, m_Hash: \u00c5\u0096\u00ceR\f\u0081gx\u00da*y\u0006\u00a44\u00f4\u0095 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 279, m_Data: ({type:"train", template:"units/sele_cavalry_javelinist_b", count:1, entities:[3234]}) } of size 138 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: batch training is more faster } of size 67 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 279, m_Data: ({type:"train", template:"units/sele_cavalry_javelinist_b", count:1, entities:[3234]}) } of size 138 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 278, m_Hash: i0\u00fc@\u00e2r\njRMF\u00fb\u00af8\u00dd\u0089 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 439593EFF379995F, m_Message: batch training is more faster } of size 83 from server

Net message: ({type:"chat", guid:"439593EFF379995F", text:"batch training is more faster"})

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 518 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:518})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 280, m_Data: ({type:"train", template:"units/sele_cavalry_javelinist_b", count:1, entities:[3234]}) } of size 138 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 279, m_Hash: \u0082\u00f0\u00e3\u0012\u00e9\u0086\u00ecI9\u00e0\u0004\u00e4\u0013\u00eb\u000b_ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 280, m_Data: ({type:"returnresource", entities:[3262], target:3372, queued:false}) } of size 111 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 280, m_Hash: CS\u008e\u00ba1\u00a6\u008e\u00e6+s\u00a7\u0091\u00b3Xi\u00ae } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 502 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:502})

Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 281, m_Hash: \u009eQ7\u00af\u00f6i|y\u0015\u00ef \u008ah\u001f\u00cd\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 282, m_Hash: \u0080\u00ad\u0098}\u00b3\u008c\u00c8\u00f3\u00952\u00c9\u0099\u00cc\u00ce\u00f5p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 283, m_Hash: $\"f^\u00b3\u00c3\u0011\u00d4.p\u0001\u001f\u00e0\u00a8W\u00ef } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 520 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:520})

Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 284, m_Hash: \u00f4\u00cb\u00ad\u00fb\u00f9p\u00e0q>\u0088\u00072\u00cf]3= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 285, m_Hash: 9\u00b4\u00cc\u00e7*u\u00a56@-\u0093\u00e6\u0010\u00b9 \u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 286, m_Hash: \u00ed\u00b9q\u0093\u007f1\u0014\u000e\u0012C\u0004>\u00db\t6# } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 288, m_Data: ({type:"set-rallypoint", entities:[3234], x:614.1341552734375, z:1072.5263671875, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_cretan_date_palm_short", target:2506}, queued:false}) } of size 311 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 288, m_Data: ({type:"train", entities:[3233], template:"units/mace_support_female_citizen", count:5}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 288, m_Data: ({type:"set-rallypoint", entities:[3234], x:613.491455078125, z:1102.3534545898438, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"resource|gaia/fauna_chicken", target:3398}, queued:false}) } of size 300 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 287, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 287, m_Hash: \u0082x\u00ff\u0093V\u00cc\u001c\u00ce\t\u0091=\u00c6\u00948\u00d8; } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 288, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 288, m_Data: ({type:"construct", template:"structures/athen_house", x:216.060546875, z:931.3331298828125, angle:2.356194490192345, actorSeed:63856, entities:[3262], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 288, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 625 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:625})

Net: Sending message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 288, m_Hash: \u00e4*\u00ba\tZz\u0019s\u00e1\u00b1\u00e6d-k,\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 289, m_Hash: \u00d5z\u00c0\u00b70\u00869\u00b9\u00b1\u00beN\u00bd\u00e4\u00ec\u008d\u00d1 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 622 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:622})

Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 290, m_Hash: p\u00dbet/f\u00ae\u0082\u00a3_\u009b\u0095\u00eeU\u00f4L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 291, m_Hash: \u00e9\u000bR\u0091\u0094\u001dt\u00c9\u00ad\u00f2\u0095~\u00bf\u00c8\u0097\r } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 546 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:546})

Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 292, m_Hash: A\u00e1\u000f/\u00dd'|D\u009d.\u00bfl\u0093'\u00133 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 293, m_Hash: \u00fe\u0095\u00c3n|\u00bd\u000e\u00c2P\u0085Qg\u0089\u009a;\u00e3 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 505 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:505})

Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 294, m_Hash: \u00f7w\u001474\u0007\u00d7\u00b3\u0006*\u00e7\u00bc+\u00a7f\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 295, m_Hash: N\u00e28\u00ad\u00d8\u0087Z\u00a9\u00e2R@\u00fe2\u00dea6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 296, m_Hash: \u00be\u00a5q\u00a2b) }\u0087\u00d3\u00e0\u00d7\u0081\u00a4\u00dcD } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 297, m_Hash: \u00b3\u00bbR\u00a2\u00f6\\Su\u0093]vR\u00ac\u00f8\u00b3Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 298, m_Hash: .\u00a4\u0095\u00fd\u00bf0=\u00a5\u0086G\u00c5\u0091\u00d8\u00e7w) } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 300, m_Data: ({type:"gather", entities:[3404, 3405, 3406, 3407, 3408], target:388, queued:false}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 299, m_Hash: -~\u00c8\u0080\"\u001e9\u00c9\u00d5'\u00b4\u00e8\u00db\u00c4\u00ad\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 301, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 300, m_Hash: \u00db\u009e\u00b7u\u008c\u00db\u00b4\u0097\u00fdv{\u001c\u00ea\u00b6\u00deR } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 302, m_Data: ({type:"set-rallypoint", entities:[3235], x:203.65997314453125, z:769.61328125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_aleppo_pine", target:2585}, queued:false}) } of size 300 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 301, m_Hash: ;\u009813d\u00d8(\u00d0&\u0083\u00ea\u0002k\u00e3C\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 302, m_Hash: \u00912.\u00c6\u00a5\u00c4%Q\u00cb\u0099+\u0019M\u00ae\u00bd+ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 304, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 304, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[3235]}) } of size 141 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 303, m_Data: ({type:"construct", template:"structures/brit_house", x:633.8858642578125, z:213.69415283203125, angle:2.356194490192345, actorSeed:39513, entities:[3266], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 303, m_Hash: W\u009f\u00ce&0\u0092\u009b\u00e0\u00e5\u0090\u00b9M\u0000\n\u0000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 304, m_Hash: \nl\u008a\u00f9\u0012\u0094\u007ff\u00ae*\u00d6\u008a,\u00f3\u00b9\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 305, m_Hash: #\u00bc\u00e7\u00dc\u0097B\u00d2a\u0018\u00fa \u00f9\u0083hmS } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 509 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:509})

Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 306, m_Hash: \u00b1[{\u0089\u0087\u00df \u00caJ\u0006V\u0098\u00f66!\u00cf } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 535 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:535})

Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 307, m_Hash: o9&\u001a#\u0089}::-r\u00c4Q\u00f9\u00a7m } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 308, m_Hash: \u0098T\u00be\u00cd\u00fa\u00f8,\u0001_kgz\u00c5\u00d83\u00e2 } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 532 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:532})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 309, m_Data: ({type:"construct", template:"structures/brit_house", x:624.6478881835938, z:206.1746826171875, angle:2.356194490192345, actorSeed:21744, entities:[3266], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 309, m_Hash: \u00adf!$*\u0090\u00f5\td\u0089\u00a2M;U\u00a4o } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 561 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:561})

Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 310, m_Hash: \u0010;\t\u008dy\u008d%:\u00c66T?\u00e5\u0011\u009d\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 311, m_Hash: AO\u00f7\u0013\u00d7\u0013}\u00b4\u0013\u00a93vDV\u00f5\u001c } of size 27 to server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 567 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:567})

Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 312, m_Hash: &E*g\u009c\u00e1`yF\u00a0on\u00c8[O) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 313, m_Hash: \u00f9T\u00act[]\u008b\u008a\u00a0Q\u001b\u00a97\u0080\u009c\u00d2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 315, m_Data: ({type:"construct", template:"structures/mace_field", x:146.7247314453125, z:488.01336669921875, angle:2.356194490192345, actorSeed:47330, entities:[3240, 3303], autorepair:true, autocontinue:true, queued:false}) } of size 245 from server

Net client: Received message CClientPerformanceMessage { m_Clients: { { m_GUID: 1A2349C9DCFD390D, m_MeanRTT: 554 } } } of size 27 from server

Net message: ({type:"netwarn", warntype:"client-latency", guid:"1A2349C9DCFD390D", meanRTT:554})

Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 315, m_Data: ({type:"gather", entities:[3414], target:3416, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 314, m_Hash: \u00c4\u0004M\u00e2uF\u00df\u001e\u00d4]\u00b1\u0094\u00cb\u00d6\u0018; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 315, m_Hash: \u00fc\u00fbQ\u00e6\u00e6\u00ea`Sq\u008d\"\u00c8\u001e\u0004W\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 316, m_Hash: \u0085\u00c2YM\u00d28\u0081\u0013\u00ba\u00d0\u001c.\u0018\u0096\u001cW } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 317, m_Hash: \u00e9\u00c3\u0006\u00b3\u001afE\u0096g\u00c8\u00d6\u00f2j\u00d5\u001bw } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 319, m_Data: ({type:"set-rallypoint", entities:[3235], x:216.060546875, z:931.3331298828125, data:{command:"repair", target:3402}, queued:false}) } of size 179 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 318, m_Hash: \u00df\u00b7kh\u00cc{X\u00fb\u00eed\u0083X0\u001dA\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 319, m_Hash: \u00d3\u00ed\u00b3\u00e9\u00fb?\u00fc.\u00be\u00c1e\u00fe\u00b6\u00a2%r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 321, m_Data: ({type:"repair", entities:[3302], target:3418, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 320, m_Hash: \u00fa\u0098\u00deC='J_W\u00f18\u00d6\u00e2\u001c,\u0011 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 322, m_Data: ({type:"set-rallypoint", entities:[3234], x:535.29736328125, z:1044.0880126953125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2502}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 321, m_Hash: -WBK\u00d3\u00c7..\u0013<\u00db\u00a3<7j\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 322, m_Hash: \u00cd\u0005\u0018\u00050\u00f9c\u00a4+\u00cfO=\u00e8\u00eaDZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 323, m_Hash: }\u00b1\u00fe\u0087\u00b7\u0017\u0013\u00f6\u0085]\u00fa\u00da\u00c0\u00abtJ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 324, m_Hash: \u00bb:[ \u0080FB\r\u00199s\u00b3u\u00daLO } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 325, m_Hash: %}\u00cf\u001a\u0015t{v\u009aN\u0016a\r\u00fa\u00a5K } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 326, m_Hash: b\u001f'\u00e0\u001b|\n\u008c\u0097O+\u00e0\u00fa\u000et( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 327, m_Hash: x\u00cb!\u00cfJ\u00e4(p\u00a4\u0001\u00c7\u0080\u00b1T\u001e\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 328, m_Hash: \u00f4e%\u00df\u0089\fZ\u00d1\u0087\u001ea\u00ce\u00d9P;1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 329, m_Hash: \u001et\u00b4\u00a2\u00eb\u007f\u00a5zy\tW\u00ad\u00fb\u008a\u0005\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 330, m_Hash: \u0082I\u00c6NZ\u00d2\u00c3\u00c6\u00ccZ\u001e?*\u00d1\u0000K } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 332, m_Data: ({type:"train", template:"units/sele_cavalry_javelinist_b", count:1, entities:[3234]}) } of size 138 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 332, m_Data: ({type:"repair", entities:[3238], target:3418, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 331, m_Hash: \u00c0h\u0011/\u00e8>\u00d6\u0002\u00c6h\u00ea7W\u00acK\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 333, m_Data: ({type:"set-rallypoint", entities:[3236], x:493.3938903808594, z:171.68399047851562, data:{command:"gather", resourceType:{generic:"food", specific:"grain"}, resourceTemplate:"structures/brit_field", target:3382}, queued:false}) } of size 295 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 332, m_Hash: \u00ce\u000b24\u00ee)\u008a\u008d\u00c2M\u009c\u0011\u0099 x\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 333, m_Hash: g5\u0005\u0011\u00c501\u00c1z(\u00abd\u001aO\u0005\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 334, m_Hash: K\u00ae-\u00ed\u00dc\u0003\u00a9\u008a\u00cds\u00a4Je\u00ca\u00cc\u001b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 336, m_Data: ({type:"set-rallypoint", entities:[3234], x:480.77305603027344, z:1084.6136322021484, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 335, m_Hash: *\u000e\u0006\u00c6`O\u00d05\u00fe\nf~\\\u009a:, } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 337, m_Data: ({type:"walk", entities:[3263], x:371.0789794921875, z:779.7191162109375, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 336, m_Hash: \u0019\u00f7\u00d7\u0013\u0003\u00be\u00dd\u0001\u0094\u00b7&Ov3\u00d58 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 337, m_Data: ({type:"walk", entities:[3263], x:385.6185302734375, z:775.0413818359375, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 338, m_Data: ({type:"gather", entities:[3263], target:3215, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 337, m_Hash: s\u00d3`\u0096\u0082\u00cfu\u00e5\u00a4\u0010\t\u009c\u001f\u009e\u00a6A } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 339, m_Data: ({type:"gather", entities:[3254, 3414], target:3209, queued:false}) } of size 114 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 338, m_Hash: \u00fb\u008f\u009b\u0087\u00c6R#\u0089A\u00d5\u00a6w\u009e\u001f\u0085Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 339, m_Hash: 0\u00f3m\u00bf\u00e8O\u00bb\u00be\u00e7c}\u00ffY\u00c78\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 340, m_Hash: \u00dcDJ\u0004\u00b0\t\u00b1\u0016t\u00bf\u00ab\u008a*\u0010\u000b\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 341, m_Hash: _\u00de\u00ff\u009b\u00b7T\u00ae\u00ef\u00d7q\u00ba\u008f\u00bef_\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 342, m_Hash: q0\u0006m&\u0005Q\u00a6\u00cas\u00a53R\u00d2\u00157 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 343, m_Hash: \u00dc\u00f5\u00c9\u00f8\u00b2\u00b36\u00fe\u0094z\u00cdw*Q\u0012_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 344, m_Hash: \u00ceV\u00b9Q\u00f9\u009d\u00c9\u00bc\u0019\u00be\u0002(\u0082Sr } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 345, m_Hash: ~\u00e5\u00f3C\u00efm\u00ed\u00d1\u009f\u00ec4e\u00aa\u00ac\u000f\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 346, m_Hash: \u007f\u00ee2\u00f9\u008d\u0018\u00c4\u0094\u0001\u00fc\u0007s\u0003\u00d9tu } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 347, m_Data: ({type:"construct", template:"structures/sele_barracks", x:625.7297973632812, z:984.92822265625, angle:3.1235370830744342, actorSeed:30058, entities:[3352, 3360, 3383], autorepair:true, autocontinue:true, queued:false}) } of size 259 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 347, m_Hash: \u0017\u0013\u00a5\u007f7h{\u001a\u0083\u00e0\u00f9}C\u00dd\u0010\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 348, m_Hash: \u0096\\\u001d]\u00ec\u00edr\u00ad\u00b0\u0003\u00c2!\u00ee\u000f\u0081B } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 349, m_Hash: \u00a1mme\u00e4B:;\u00d51\u000b\u00e1\u00bag+\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 350, m_Hash: j\bG\u009fj\u0096\u00a2\u00fb\u00f2\u00bd\u00d5\u00db\u00ec8\u00e9\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 351, m_Hash: \u0017\u0002gV\u00eb\u00b2\u00ecb\u0005[1\u00be\u00f8g\u00c4\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 352, m_Hash: \u0007\u00e7&tF3\u00fa\u00dc\u00ee\u00eb\u0080VY\u00af\u00dcK } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 353, m_Data: ({type:"set-rallypoint", entities:[3236], x:500.84136962890625, z:130.19268798828125, data:{command:"gather", resourceType:{generic:"food", specific:"grain"}, resourceTemplate:"structures/brit_field", target:3403}, queued:false}) } of size 295 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 353, m_Hash: G\u00b5o\u00d9\u0091<W\u00c2\f{x6\u00a8\u0000\u00a3\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 354, m_Hash: )6\u00ed%\\U\t\u00d7\u009a\u00ef\u0004\u00a5\u00f6N\u00d8g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 355, m_Hash: \u00eby\u00a0\u00f0\u0091\u00f3\u0018\u00d1lgthN~\u009f= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 356, m_Hash: (\u00d0\u0017\u0083\u0001\u00a0\u0084zZ\u00d5\u0004R\u000br\f\u00cf } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 357, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 357, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 357, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 357, m_Hash: BB\u0083\u001f^\rd\"*\u001f\u0094\u001ea\u00fc}\u00a1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 358, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 358, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 358, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 358, m_Hash: \u00e3\u009a#\u00c5\u0092\u0007\u0085\u00e8\u00bd/\u0003\u00e5\u0001?\u00f5\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 359, m_Hash: \u00c4\u00db\u00988O\t\u00b1\u00c7#\u00a6\u00cfOq\u0007\u00c6\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 360, m_Hash: \u00cb\u00fa\u0018:\u00c7\u00a1\u00d8\u0005\u00a0]\u0011\u00ee\u00b3\u007f\u0011' } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 362, m_Data: ({type:"walk", entities:[3245], x:851.6326293945312, z:877.836669921875, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 361, m_Hash: l\u00c8\u00f12\u00abE#A\u0090\u0098$\u00b1~bB\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 362, m_Hash: \u00fa\u00b4u\u0088S\u00e1F\u00b2\u00c4\u00ce^9\u00d8\u00c0\u00d8\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 364, m_Data: ({type:"walk", entities:[3245], x:707.5101928710938, z:1166.0816650390625, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 363, m_Hash: \u00ef\u0017\u00d1\u00dd\u00b8Q\rkCb\u0011\u00c3=\u0089\u009f\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 364, m_Hash: yX<\u0081\u0018d\u00c7\u00fd\u00b7H\u00d0-0\u009b\u001c\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 365, m_Hash: f|P(\u0085\u00dft\u00b20i{bB\u00ffh' } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 366, m_Data: ({type:"walk", entities:[3245], x:884.3878173828125, z:766.4694213867188, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 366, m_Hash: \u00dfnBV\u00f1@\u00c0\u0094\u0010\u0090\u00c2\u00e7\u00f2n\u00ea\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 367, m_Hash: \b\u0016\u00b5\u0019\u00c4\u00b9*\u0010\u0003F\u009av\u0091\u0090*I } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 368, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[3234]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 368, m_Hash: \u00f4\u009b\u00ff\u00ab\u0089E\u0085\u00f1\u00f1*^\u0089\u00f5=\u00f2\" } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 370, m_Data: ({type:"walk", entities:[3245], x:668.2040405273438, z:1094.0203857421875, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 369, m_Hash: ]\u008e\u00cc\u008e\u00a4\u00a2\u001f\u00ea\u00b9f\u00d8\u0017\u00b6R\u00d5\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 371, m_Data: ({type:"walk", entities:[3390, 3397, 3409, 3412, 3421], x:500.3782653808594, z:101.943359375, queued:false}) } of size 159 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 370, m_Hash: \u0083\u00ec^\u0003\u00a8*\u0019\u009b\u00b1&-\u00d8\u00ef\u00a6\u00fa\u00a0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 371, m_Data: ({type:"set-rallypoint", entities:[3234], x:526.44091796875, z:1038.1798095703125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry", target:2500}, queued:false}) } of size 295 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 372, m_Data: ({type:"walk", entities:[3390, 3397, 3409, 3412, 3421], x:500.49365234375, z:100.22993469238281, queued:false}) } of size 159 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 372, m_Data: ({type:"walk", entities:[3245], x:222.7346954345703, z:897.4898071289062, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 371, m_Hash: i\"gd\u00f2\u00ea\u00c2\u00e7\u0094L\u0092n\u0002\u008b\u0085\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 372, m_Hash: \u00c8, K~u \u009c\u00e2Ju1\u0088Z\u0093\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 373, m_Hash: u\b\u00f8u\u00d0\u00a5\u00ae\u00e6\n\u00a0\u00b68\u00ee7\u0018v } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 375, m_Data: ({type:"gather", entities:[3390, 3397, 3409, 3412, 3421], target:401, queued:false}) } of size 147 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 374, m_Hash: \u0002\u00b4.\u0018|\u00f6\f\u00f8r\u00e6*\u00b2\u00b5\u00e0\u0090% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 375, m_Hash: \u009e1\u008f;x\n|y\u0085\u00a3.1\u00c3LD\u00e3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 376, m_Data: ({type:"walk", entities:[3245], x:241.49127197265625, z:405.7593994140625, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 376, m_Hash: \u00de\u00d8B27q\"\u00b0u\u0016*\u0011\u00f1\u00bc\u00b0\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 377, m_Hash: J\u00ea\u00d9\u008e\u0001[\u00fc\u001b\u009e\u00cf\u00ecr\u009d\u00a4]\u0012 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 379, m_Data: ({type:"construct", template:"structures/athen_house", x:228.83489990234375, z:940.9205932617188, angle:2.356194490192345, actorSeed:30668, entities:[3262], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 378, m_Hash: \u0011\u00b4\u00ef\u00a2\u00aa\u00f0\u0013\u008ed\u00ef\u00db)jC\u00e0\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 379, m_Hash: \u00b3\u00a6\u0019\u0002\u00ba~p\u00c8\u0087<\u00dd*\u00a4$\u00bd\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 380, m_Hash: \u00a6\u00abs/\u00eaXX\u00efe\u008ab6n\u00a8\u0007G } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 382, m_Data: ({type:"repair", entities:[3425], target:3443, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 381, m_Hash: \u00fb/\u00d3\"h\u00a4\u0092|5\u00f7\u00a2@\u001a\u009b\u001e\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 382, m_Hash: er\u0082\u00da n\u00c8\u00b5i\u00a9\u00ba\u0095\u0003\u00a8\u00ed\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 383, m_Hash: \u0096\u00a5\u0098\u00a0\u009d\u00e25o\u00f2\u00a8k:,F\u00a4\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 384, m_Hash: tQ>\u00fa\n\u00f3\u009c\u009b\u00ff3\u00ff\u00c2\u0097\u00f0\u0092\u001f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 385, m_Data: ({type:"set-rallypoint", entities:[3236], x:540.0001831054688, z:143.65121459960938, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 385, m_Hash: v\u0097\u0090\u00e2>\u00bfM`\"P\u00f1[\u00d6\u00c2\u00b8\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 387, m_Data: ({type:"gather", entities:[3420], target:2492, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 386, m_Hash: \u008e\u00e8\u00f8_\u001f\u00a3\u009a-zJ\u009eh\u00eeGZ? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 388, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 387, m_Data: ({type:"construct", template:"structures/mace_field", x:178.709716796875, z:484.09228515625, angle:2.356194490192345, actorSeed:55551, entities:[3429, 3430, 3431, 3432, 3433], autorepair:true, autocontinue:true, queued:false}) } of size 278 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 387, m_Hash: m.\u0015\u00be\u00ec\u00f3\u00d3\u00dd\u0005\u00e9\u00f5\u0012\u0014\u009da\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 388, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 389, m_Data: ({type:"train", template:"units/brit_support_female_citizen", count:1, entities:[3236]}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 388, m_Hash: E\u0085Y\u00e4\u00fe\u0082\u00e69\n\u008b\u0019\u001e^\u0091u\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 389, m_Hash: \u00f4\u00eb7\u00ab^\u00a2\u001c\u009b*y\u0085\u0080\u00f2\u0097\u0094\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 390, m_Hash: \u0016~9\u00a4@\u00a8yRX\u00f7\u00ad\u00d3+\u00d9\u00a8% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 391, m_Hash: \u00ef\u00b6O\u00f7\u009d!\u0019\u0001\n\u0080\u0084\u00d7N\u008d\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 392, m_Hash: \u0014\u00c9\u00fc\u00f1SBTO`\u00fb\u00e6\u00ae\t\u00ce\u00a1\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 0 } of size 9 to server

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Loading config file "config/user.cfg"

Loaded config string "fgod.version" = "1616"

Loaded config string "gui.gamesetup.aibehavior" = "balanced"

Loaded config string "gui.gamesetup.aidifficulty" = "5"

Loaded config string "gui.lobby.morebuttonsbar" = "hiding"

Loaded config string "gui.session.batchtrainingsize" = "1"

Loaded config string "gui.session.ceasefirecounter" = "true"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.session.woundedunithotkeythreshold" = "54.52133560180664"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1478850372"

Loaded config string "gui.startintolobby" = "false"

Loaded config string "host.gamename" = "servo's game/gaiuss 22"

Loaded config string "hotkey.close" = "Shift+Escape"

Loaded config string "hotkey.fgodforum" = "Alt+F"

Loaded config string "hotkey.fgodupdate" = "Alt+U"

Loaded config string "hotkey.fgodwebsite" = "Alt+W"

Loaded config string "hotkey.focustextinput" = "tab"

Loaded config string "hotkey.options" = "Alt+O"

Loaded config string "load.gamessort" = "date:-1,mapName:1,mapType:1,description:1"

Loaded config string "lobby.autoawaytime" = "5"

Loaded config string "lobby.buddies" = "Cesar"

Loaded config string "lobby.highlightbuddies" = "true"

Loaded config string "lobby.history" = "20"

Loaded config string "lobby.login" = "servo"

Loaded config string "lobby.password"

Loaded config string "lobby.presenceselection" = "available_awaytime"

Loaded config string "lobby.secureauth" = "false"

Loaded config string "lobby.sort.games" = "buddy:-1,name:1,mapType:1,mapSize:1,gameRating:-1,mapName:1,nPlayers:-1"

Loaded config string "lobby.sort.players" = "buddy:-1,status:1,name:1,rating:-1"

Loaded config string "lobby.statuscolors.games.buddy.incompatible" = "160 160 160"

Loaded config string "lobby.statuscolors.games.buddy.init" = "80 219 219"

Loaded config string "lobby.statuscolors.games.buddy.running" = "230 80 230"

Loaded config string "lobby.statuscolors.games.buddy.waiting" = "255 127 255"

Loaded config string "lobby.statuscolors.games.incompatible" = "128 128 128"

Loaded config string "lobby.statuscolors.games.init" = "0 219 0"

Loaded config string "lobby.statuscolors.games.running" = "219 0 0"

Loaded config string "lobby.statuscolors.games.waiting" = "255 127 0"

Loaded config string "lobby.statuscolors.players.available" = "0 219 0"

Loaded config string "lobby.statuscolors.players.away" = "229 76 13"

Loaded config string "lobby.statuscolors.players.buddy.available" = "102 226 255"

Loaded config string "lobby.statuscolors.players.buddy.away" = "249 156 249"

Loaded config string "lobby.statuscolors.players.buddy.offline" = "44 44 88"

Loaded config string "lobby.statuscolors.players.buddy.playing" = "230 80 230"

Loaded config string "lobby.statuscolors.players.buddy.unknown" = "89 89 178"

Loaded config string "lobby.statuscolors.players.offline" = "0 0 0"

Loaded config string "lobby.statuscolors.players.playing" = "200 0 0"

Loaded config string "lobby.statuscolors.players.unknown" = "178 178 178"

Loaded config string "lobby.userplayer.color" = "102 103 255"

Loaded config string "mod.enabledmods" = "mod public fgodmod-master-2"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:33796/"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "servo"

Loaded config string "playername.singleplayer" = "buds"

Loaded config string "replay.sort" = "players:1,months:-1,mapName:1,mapSize:1,popCapacity:1,duration:1"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.actiongain" = "0.28441566228866577"

Loaded config string "sound.ambientgain" = "0.39220792055130005"

Loaded config string "sound.mastergain" = "0.4844159781932831"

Loaded config string "sound.musicgain" = "0.15547309815883636"

Loaded config string "sound.uigain" = "0.2398887276649475"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "f99e21eaef931ed4"

Shutting down profiler2 GPU mode

Engine exited successfully on 2018-06-12 at 20:28:51 with 3123 message(s), 0 error(s) and 0 warning(s).