0 A.D. (0.0.23) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadowsonwater" = "false"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "nos3tc" = "false"

Loaded config string "noautomipmap" = "true"

Loaded config string "novbo" = "false"

Loaded config string "noframebufferobject" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "force_s3tc_enable" = "true"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "false"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "materialmgr.quality" = "2.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "skycolor" = "0 0 0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "30"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.leave" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.showsky" = "Alt+Z"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.highlightguarding" = "PgDn"

Loaded config string "hotkey.session.highlightguarded" = "PgUp"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = "unused"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.idleworker" = "Period"

Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.0" = "Shift+0"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.0" = "0"

Loaded config string "hotkey.selection.group.select.1" = "1"

Loaded config string "hotkey.selection.group.select.2" = "2"

Loaded config string "hotkey.selection.group.select.3" = "3"

Loaded config string "hotkey.selection.group.select.4" = "4"

Loaded config string "hotkey.selection.group.select.5" = "5"

Loaded config string "hotkey.selection.group.select.6" = "6"

Loaded config string "hotkey.selection.group.select.7" = "7"

Loaded config string "hotkey.selection.group.select.8" = "8"

Loaded config string "hotkey.selection.group.select.9" = "9"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.move" = "unused"

Loaded config string "hotkey.session.attack" = "Ctrl"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.session'

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'joystick.camera'

Loaded config string "joystick.camera.pan.x" = "0"

Loaded config string "joystick.camera.pan.y" = "1"

Loaded config string "joystick.camera.rotate.x" = "3"

Loaded config string "joystick.camera.rotate.y" = "2"

Loaded config string "joystick.camera.zoom.in" = "5"

Loaded config string "joystick.camera.zoom.out" = "4"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena23"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.xpartamupp" = "wfgbot23"

Loaded config string "lobby.echelon" = "echelon23"

Loaded config string "lobby.buddies" = ","

Loaded config string "lobby.rememberpassword" = "true"

Loaded config string "lobby.secureauth" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWQBhIRg+dOifTWlwgYHe8RfD8bqoDh1cCvygboAl3GOUKiCo0NlF4fw"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 8

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/Damage.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/DamageBonus.js'

Loading simulation script 'simulation/helpers/DamageTypes.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/Damage.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camel_rein.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/earth_wall_gate.xml'

Loading skeleton definitions from 'art/skeletons/earth_warship.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/gate - Copy.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/mangonel.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/newunit.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pega_ballista.xml'

Loading skeleton definitions from 'art/skeletons/pennant.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/pony_pegasus.xml'

Loading skeleton definitions from 'art/skeletons/portcullis.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/trebuchet.xml'

Loading skeleton definitions from 'art/skeletons/uni_mill.xml'

Loading skeleton definitions from 'art/skeletons/uni_onager.xml'

Loading skeleton definitions from 'art/skeletons/uni_ram.xml'

Loading skeleton definitions from 'art/skeletons/uni_sling.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vertmill.xml'

Loading skeleton definitions from 'art/skeletons/weap_greek_bow.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/windmill.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/gaia/tree_lumbardypoplar_a.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_a.dae: Found convertible object 'tree_lumbardypoplar_a'

art/meshes/gaia/tree_lumbardypoplar_a.dae: Converting 'tree_lumbardypoplar_a-Geometry'

art/meshes/gaia/tree_lumbardypoplar_a.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_a.dae: Adding prop point tree

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: Found convertible object 'tree_lumbardypoplar_f_top'

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: Converting 'tree_lumbardypoplar_f_top-Geometry'

art/meshes/gaia/tree_lumbardypoplar_f_top.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_b.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_b.dae: Found convertible object 'tree_lumbardypoplar_b'

art/meshes/gaia/tree_lumbardypoplar_b.dae: Converting 'tree_lumbardypoplar_b-Geometry'

art/meshes/gaia/tree_lumbardypoplar_b.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_b.dae: Adding prop point tree

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: Found convertible object 'tree_lumbardypoplar_c_top'

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: Converting 'tree_lumbardypoplar_c_top-Geometry'

art/meshes/gaia/tree_lumbardypoplar_c_top.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: Found convertible object 'tree_lumbardypoplar_e_top'

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: Converting 'tree_lumbardypoplar_e_top-Geometry'

art/meshes/gaia/tree_lumbardypoplar_e_top.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: Found convertible object 'tree_lumbardypoplar_a_top'

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: Converting 'tree_lumbardypoplar_a_top-Geometry'

art/meshes/gaia/tree_lumbardypoplar_a_top.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: Found convertible object 'tree_lumbardypoplar_d_top'

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: Converting 'tree_lumbardypoplar_d_top-Geometry'

art/meshes/gaia/tree_lumbardypoplar_d_top.dae: Found static geometry

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: Starting conversion

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: Running FixBrokenXML

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: Found convertible object 'tree_lumbardypoplar_b_top'

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: Converting 'tree_lumbardypoplar_b_top-Geometry'

art/meshes/gaia/tree_lumbardypoplar_b_top.dae: Found static geometry

art/meshes/gaia/palm_fan_c.dae: Starting conversion

art/meshes/gaia/palm_fan_c.dae: Running FixBrokenXML

art/meshes/gaia/palm_fan_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/palm_fan_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_fan_c.dae: Found convertible object 'palm_fan_c'

art/meshes/gaia/palm_fan_c.dae: Converting 'palm_fan_c-Geometry'

art/meshes/gaia/palm_fan_c.dae: Found static geometry

art/meshes/gaia/palm_fan_d.dae: Starting conversion

art/meshes/gaia/palm_fan_d.dae: Running FixBrokenXML

art/meshes/gaia/palm_fan_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/palm_fan_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_fan_d.dae: Found convertible object 'palm_fan_d'

art/meshes/gaia/palm_fan_d.dae: Converting 'palm_fan_d-Geometry'

art/meshes/gaia/palm_fan_d.dae: Found static geometry

art/meshes/gaia/palm_fan_a.dae: Starting conversion

art/meshes/gaia/palm_fan_a.dae: Running FixBrokenXML

art/meshes/gaia/palm_fan_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/palm_fan_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_fan_a.dae: Found convertible object 'palm_fan_a'

art/meshes/gaia/palm_fan_a.dae: Converting 'palm_fan_a-Geometry'

art/meshes/gaia/palm_fan_a.dae: Found static geometry

art/meshes/gaia/palm_fan_b.dae: Starting conversion

art/meshes/gaia/palm_fan_b.dae: Running FixBrokenXML

art/meshes/gaia/palm_fan_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/palm_fan_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/palm_fan_b.dae: Found convertible object 'palm_fan_b'

art/meshes/gaia/palm_fan_b.dae: Converting 'palm_fan_b-Geometry'

art/meshes/gaia/palm_fan_b.dae: Found static geometry

art/meshes/gaia/bush_dese_a_1.dae: Starting conversion

art/meshes/gaia/bush_dese_a_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_dese_a_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_dese_a_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_dese_a_1.dae: Found convertible object 'bush_dese_a_1'

art/meshes/gaia/bush_dese_a_1.dae: Converting 'bush_dese_a_1-Geometry'

art/meshes/gaia/bush_dese_a_1.dae: Found static geometry

art/meshes/gaia/wrld_plant_bush_dry3.dae: Starting conversion

art/meshes/gaia/wrld_plant_bush_dry3.dae: Running FixBrokenXML

art/meshes/gaia/wrld_plant_bush_dry3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_plant_bush_dry3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_plant_bush_dry3.dae: Found convertible object 'wrld_plant_bush_dry3'

art/meshes/gaia/wrld_plant_bush_dry3.dae: Converting 'wrld_plant_bush_dry3-Geometry'

art/meshes/gaia/wrld_plant_bush_dry3.dae: Found static geometry

art/meshes/gaia/wrld_plant_bush_dry1.dae: Starting conversion

art/meshes/gaia/wrld_plant_bush_dry1.dae: Running FixBrokenXML

art/meshes/gaia/wrld_plant_bush_dry1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_plant_bush_dry1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_plant_bush_dry1.dae: Found convertible object 'wrld_plant_bush_dry1'

art/meshes/gaia/wrld_plant_bush_dry1.dae: Converting 'wrld_plant_bush_dry1-Geometry'

art/meshes/gaia/wrld_plant_bush_dry1.dae: Found static geometry

art/meshes/gaia/wrld_plant_bush_dry2.dae: Starting conversion

art/meshes/gaia/wrld_plant_bush_dry2.dae: Running FixBrokenXML

art/meshes/gaia/wrld_plant_bush_dry2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_plant_bush_dry2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_plant_bush_dry2.dae: Found convertible object 'wrld_plant_bush_dry2'

art/meshes/gaia/wrld_plant_bush_dry2.dae: Converting 'wrld_plant_bush_dry2-Geometry'

art/meshes/gaia/wrld_plant_bush_dry2.dae: Found static geometry

art/meshes/gaia/bush_sm_1.dae: Starting conversion

art/meshes/gaia/bush_sm_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_1.dae: Found convertible object 'bush_sm_1'

art/meshes/gaia/bush_sm_1.dae: Converting 'bush_sm_1-Geometry'

art/meshes/gaia/bush_sm_1.dae: Found static geometry

art/meshes/gaia/bush_sm_6.dae: Starting conversion

art/meshes/gaia/bush_sm_6.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_6.dae: Found convertible object 'bush_sm_6'

art/meshes/gaia/bush_sm_6.dae: Converting 'bush_sm_6-Geometry'

art/meshes/gaia/bush_sm_6.dae: Found static geometry

art/meshes/gaia/bush_sm_3.dae: Starting conversion

art/meshes/gaia/bush_sm_3.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_3.dae: Found convertible object 'bush_sm_3'

art/meshes/gaia/bush_sm_3.dae: Converting 'bush_sm_3-Geometry'

art/meshes/gaia/bush_sm_3.dae: Found static geometry

art/meshes/gaia/bush_sm_4.dae: Starting conversion

art/meshes/gaia/bush_sm_4.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_4.dae: Found convertible object 'bush_sm_4'

art/meshes/gaia/bush_sm_4.dae: Converting 'bush_sm_4-Geometry'

art/meshes/gaia/bush_sm_4.dae: Found static geometry

art/meshes/gaia/underbrush_02.dae: Starting conversion

art/meshes/gaia/underbrush_02.dae: Running FixBrokenXML

art/meshes/gaia/underbrush_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/underbrush_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/underbrush_02.dae: Found library_images to delete

art/meshes/gaia/underbrush_02.dae: Found library_materials to delete

art/meshes/gaia/underbrush_02.dae: Found library_effects to delete

art/meshes/gaia/underbrush_02.dae: Found a bind_material to delete

art/meshes/gaia/underbrush_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/underbrush_02.dae: Found convertible object 'canopy161-Pivot'

art/meshes/gaia/underbrush_02.dae: Converting 'canopy161Mesh'

art/meshes/gaia/underbrush_02.dae: Found static geometry

art/meshes/gaia/underbrush_01.dae: Starting conversion

art/meshes/gaia/underbrush_01.dae: Running FixBrokenXML

art/meshes/gaia/underbrush_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/underbrush_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/underbrush_01.dae: Found library_images to delete

art/meshes/gaia/underbrush_01.dae: Found library_materials to delete

art/meshes/gaia/underbrush_01.dae: Found library_effects to delete

art/meshes/gaia/underbrush_01.dae: Found a bind_material to delete

art/meshes/gaia/underbrush_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/underbrush_01.dae: Found convertible object 'canopy158-Pivot'

art/meshes/gaia/underbrush_01.dae: Converting 'canopy158Mesh'

art/meshes/gaia/underbrush_01.dae: Found static geometry

art/meshes/gaia/bush_sm_2.dae: Starting conversion

art/meshes/gaia/bush_sm_2.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_2.dae: Found convertible object 'bush_sm_2'

art/meshes/gaia/bush_sm_2.dae: Converting 'bush_sm_2-Geometry'

art/meshes/gaia/bush_sm_2.dae: Found static geometry

art/meshes/gaia/bush_sm_5.dae: Starting conversion

art/meshes/gaia/bush_sm_5.dae: Running FixBrokenXML

art/meshes/gaia/bush_sm_5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_sm_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_sm_5.dae: Found convertible object 'bush_sm_5'

art/meshes/gaia/bush_sm_5.dae: Converting 'bush_sm_5-Geometry'

art/meshes/gaia/bush_sm_5.dae: Found static geometry

art/meshes/gaia/tree_carob_a.dae: Starting conversion

art/meshes/gaia/tree_carob_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_a.dae: Found convertible object 'tree_carob_a'

art/meshes/gaia/tree_carob_a.dae: Converting 'tree_carob_a-Geometry'

art/meshes/gaia/tree_carob_a.dae: Found static geometry

art/meshes/gaia/tree_carob_a.dae: Adding prop point tree

art/meshes/gaia/tree_carob_top_c.dae: Starting conversion

art/meshes/gaia/tree_carob_top_c.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_c.dae: Found convertible object 'tree_carob_top_c'

art/meshes/gaia/tree_carob_top_c.dae: Converting 'tree_carob_top_c-Geometry'

art/meshes/gaia/tree_carob_top_c.dae: Found static geometry

art/meshes/gaia/tree_carob_c.dae: Starting conversion

art/meshes/gaia/tree_carob_c.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_c.dae: Found convertible object 'tree_carob_c'

art/meshes/gaia/tree_carob_c.dae: Converting 'tree_carob_c-Geometry'

art/meshes/gaia/tree_carob_c.dae: Found static geometry

art/meshes/gaia/tree_carob_c.dae: Adding prop point tree

art/meshes/gaia/tree_carob_top_b.dae: Starting conversion

art/meshes/gaia/tree_carob_top_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_b.dae: Found convertible object 'tree_carob_top_b'

art/meshes/gaia/tree_carob_top_b.dae: Converting 'tree_carob_top_b-Geometry'

art/meshes/gaia/tree_carob_top_b.dae: Found static geometry

art/meshes/gaia/tree_carob_top_d.dae: Starting conversion

art/meshes/gaia/tree_carob_top_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_d.dae: Found convertible object 'tree_carob_top_d'

art/meshes/gaia/tree_carob_top_d.dae: Converting 'tree_carob_top_d-Geometry'

art/meshes/gaia/tree_carob_top_d.dae: Found static geometry

art/meshes/gaia/tree_carob_top_f.dae: Starting conversion

art/meshes/gaia/tree_carob_top_f.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_f.dae: Found convertible object 'tree_carob_top_f'

art/meshes/gaia/tree_carob_top_f.dae: Converting 'tree_carob_top_f-Geometry'

art/meshes/gaia/tree_carob_top_f.dae: Found static geometry

art/meshes/gaia/tree_carob_b.dae: Starting conversion

art/meshes/gaia/tree_carob_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_b.dae: Found convertible object 'tree_carob_b'

art/meshes/gaia/tree_carob_b.dae: Converting 'tree_carob_b-Geometry'

art/meshes/gaia/tree_carob_b.dae: Found static geometry

art/meshes/gaia/tree_carob_b.dae: Adding prop point tree

art/meshes/gaia/tree_carob_e.dae: Starting conversion

art/meshes/gaia/tree_carob_e.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_e.dae: Found convertible object 'tree_carob_e'

art/meshes/gaia/tree_carob_e.dae: Converting 'tree_carob_e-Geometry'

art/meshes/gaia/tree_carob_e.dae: Found static geometry

art/meshes/gaia/tree_carob_e.dae: Adding prop point tree

art/meshes/gaia/tree_carob_top_e.dae: Starting conversion

art/meshes/gaia/tree_carob_top_e.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_e.dae: Found convertible object 'tree_carob_top_e'

art/meshes/gaia/tree_carob_top_e.dae: Converting 'tree_carob_top_e-Geometry'

art/meshes/gaia/tree_carob_top_e.dae: Found static geometry

art/meshes/gaia/tree_carob_f.dae: Starting conversion

art/meshes/gaia/tree_carob_f.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_f.dae: Found convertible object 'tree_carob_f'

art/meshes/gaia/tree_carob_f.dae: Converting 'tree_carob_f-Geometry'

art/meshes/gaia/tree_carob_f.dae: Found static geometry

art/meshes/gaia/tree_carob_f.dae: Adding prop point tree

art/meshes/gaia/tree_carob_d.dae: Starting conversion

art/meshes/gaia/tree_carob_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_d.dae: Found convertible object 'tree_carob_d'

art/meshes/gaia/tree_carob_d.dae: Converting 'tree_carob_d-Geometry'

art/meshes/gaia/tree_carob_d.dae: Found static geometry

art/meshes/gaia/tree_carob_d.dae: Adding prop point tree

art/meshes/gaia/tree_carob_top_a.dae: Starting conversion

art/meshes/gaia/tree_carob_top_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_carob_top_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_carob_top_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_carob_top_a.dae: Found convertible object 'tree_carob_top_a'

art/meshes/gaia/tree_carob_top_a.dae: Converting 'tree_carob_top_a-Geometry'

art/meshes/gaia/tree_carob_top_a.dae: Found static geometry

art/meshes/gaia/geo_stonemine_large.dae: Starting conversion

art/meshes/gaia/geo_stonemine_large.dae: Running FixBrokenXML

art/meshes/gaia/geo_stonemine_large.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_stonemine_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_stonemine_large.dae: Found convertible object 'rock-Pivot'

art/meshes/gaia/geo_stonemine_large.dae: Converting 'rockMesh'

art/meshes/gaia/geo_stonemine_large.dae: Found static geometry

art/meshes/gaia/geo_medit_03.dae: Starting conversion

art/meshes/gaia/geo_medit_03.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_03.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_03.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_03.dae: Found library_images to delete

art/meshes/gaia/geo_medit_03.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_03.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_03.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_03.dae: Found convertible object 'stonemine_granite_c-Pivot'

art/meshes/gaia/geo_medit_03.dae: Converting 'stonemine_granite_cMesh'

art/meshes/gaia/geo_medit_03.dae: Found static geometry

art/meshes/gaia/geo_medit_02.dae: Starting conversion

art/meshes/gaia/geo_medit_02.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_02.dae: Found library_images to delete

art/meshes/gaia/geo_medit_02.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_02.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_02.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_02.dae: Found convertible object 'stonemine_granite_b-Pivot'

art/meshes/gaia/geo_medit_02.dae: Converting 'stonemine_granite_bMesh'

art/meshes/gaia/geo_medit_02.dae: Found static geometry

art/meshes/gaia/geo_medit_01.dae: Starting conversion

art/meshes/gaia/geo_medit_01.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_01.dae: Found library_images to delete

art/meshes/gaia/geo_medit_01.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_01.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_01.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_01.dae: Found convertible object 'stone_granite_large_e-Pivot'

art/meshes/gaia/geo_medit_01.dae: Converting 'stone_granite_large_eMesh'

art/meshes/gaia/geo_medit_01.dae: Found static geometry

art/meshes/gaia/geo_medit_06.dae: Starting conversion

art/meshes/gaia/geo_medit_06.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_06.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_06.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_06.dae: Found library_images to delete

art/meshes/gaia/geo_medit_06.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_06.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_06.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_06.dae: Found convertible object 'stone_granite_boulder_b-Pivot'

art/meshes/gaia/geo_medit_06.dae: Converting 'stone_granite_boulder_bMesh'

art/meshes/gaia/geo_medit_06.dae: Found static geometry

art/meshes/gaia/geo_medit_05.dae: Starting conversion

art/meshes/gaia/geo_medit_05.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_05.dae: Found library_images to delete

art/meshes/gaia/geo_medit_05.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_05.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_05.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_05.dae: Found convertible object 'stone_granite_large_c01-Pivot'

art/meshes/gaia/geo_medit_05.dae: Converting 'stone_granite_large_c01Mesh'

art/meshes/gaia/geo_medit_05.dae: Found static geometry

art/meshes/gaia/geo_medit_04.dae: Starting conversion

art/meshes/gaia/geo_medit_04.dae: Running FixBrokenXML

art/meshes/gaia/geo_medit_04.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/geo_medit_04.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/geo_medit_04.dae: Found library_images to delete

art/meshes/gaia/geo_medit_04.dae: Found library_materials to delete

art/meshes/gaia/geo_medit_04.dae: Found library_effects to delete

art/meshes/gaia/geo_medit_04.dae: Found a bind_material to delete

art/meshes/gaia/geo_medit_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_medit_04.dae: Found convertible object 'stonemine_granite_a-Pivot'

art/meshes/gaia/geo_medit_04.dae: Converting 'stonemine_granite_aMesh'

art/meshes/gaia/geo_medit_04.dae: Found static geometry

art/meshes/gaia/geo_mineral_01.dae: Starting conversion

art/meshes/gaia/geo_mineral_01.dae: Running FixBrokenXML

art/meshes/gaia/geo_mineral_01.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_mineral_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_mineral_01.dae: Found convertible object 'slabs_mythos_002'

art/meshes/gaia/geo_mineral_01.dae: Converting 'slabs_mythos_002Mesh'

art/meshes/gaia/geo_mineral_01.dae: Found static geometry

art/meshes/gaia/geo_mineral_02.dae: Starting conversion

art/meshes/gaia/geo_mineral_02.dae: Running FixBrokenXML

art/meshes/gaia/geo_mineral_02.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/gaia/geo_mineral_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/geo_mineral_02.dae: Found convertible object 'default'

art/meshes/gaia/geo_mineral_02.dae: Converting 'defaultMesh'

art/meshes/gaia/geo_mineral_02.dae: Found static geometry

art/meshes/skeletal/chicken.dae: Starting conversion

art/meshes/skeletal/chicken.dae: Running FixBrokenXML

art/meshes/skeletal/chicken.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/chicken.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/chicken.dae: Found convertible object 'chicken'

art/meshes/skeletal/chicken.dae: Converting 'Armature'

art/meshes/skeletal/chicken.dae: Found skinned geometry

art/animation/quadraped/chicken_death.dae: Starting conversion

art/animation/quadraped/chicken_death.dae: Running FixBrokenXML

art/animation/quadraped/chicken_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_death.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

art/animation/quadraped/chicken_idle_01.dae: Starting conversion

art/animation/quadraped/chicken_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

art/animation/quadraped/chicken_idle_02.dae: Starting conversion

art/animation/quadraped/chicken_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

art/animation/quadraped/chicken_idle_03.dae: Starting conversion

art/animation/quadraped/chicken_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/chicken_idle_03.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_idle_03.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_idle_03.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

art/animation/quadraped/chicken_run_01.dae: Starting conversion

art/animation/quadraped/chicken_run_01.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_01.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

art/animation/quadraped/chicken_run_02.dae: Starting conversion

art/animation/quadraped/chicken_run_02.dae: Running FixBrokenXML

art/animation/quadraped/chicken_run_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_run_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_run_02.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_run_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

art/animation/quadraped/chicken_walk.dae: Starting conversion

art/animation/quadraped/chicken_walk.dae: Running FixBrokenXML

art/animation/quadraped/chicken_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_walk.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

art/animation/quadraped/chicken_attack.dae: Starting conversion

art/animation/quadraped/chicken_attack.dae: Running FixBrokenXML

art/animation/quadraped/chicken_attack.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/chicken_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/chicken_attack.dae: Found convertible object 'chicken'

art/animation/quadraped/chicken_attack.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

art/meshes/skeletal/deer_mesh.dae: Starting conversion

art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML

art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'

art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'

art/meshes/skeletal/deer_mesh.dae: Found skinned geometry

art/meshes/skeletal/deer_mesh.dae: Adding prop point antler

art/animation/quadraped/deer_attack_01.dae: Starting conversion

art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

art/animation/quadraped/deer_death_01.dae: Starting conversion

art/animation/quadraped/deer_death_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_death_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_death_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

art/animation/quadraped/deer_idle_01.dae: Starting conversion

art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

art/animation/quadraped/deer_idle_02.dae: Starting conversion

art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

art/animation/quadraped/deer_idle_03.dae: Starting conversion

art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

art/animation/quadraped/deer_run_01.dae: Starting conversion

art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

art/animation/quadraped/deer_walk_01.dae: Starting conversion

art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

art/meshes/props/deer_antlers.dae: Starting conversion

art/meshes/props/deer_antlers.dae: Running FixBrokenXML

art/meshes/props/deer_antlers.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/deer_antlers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/deer_antlers.dae: Found convertible object 'Object02_PIVOT'

art/meshes/props/deer_antlers.dae: Converting 'Object02'

art/meshes/props/deer_antlers.dae: Found static geometry

art/animation/quadraped/deer_idle_04.dae: Starting conversion

art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML

art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

art/animation/quadraped/deer_walk_02.dae: Starting conversion

art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

art/animation/quadraped/deer_death_02.dae: Starting conversion

art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML

art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'

art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

art/meshes/skeletal/boar.dae: Starting conversion

art/meshes/skeletal/boar.dae: Running FixBrokenXML

art/meshes/skeletal/boar.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/boar.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/boar.dae: Found convertible object 'boar'

art/meshes/skeletal/boar.dae: Converting 'Armature'

art/meshes/skeletal/boar.dae: Found skinned geometry

art/animation/quadraped/boar_death.dae: Starting conversion

art/animation/quadraped/boar_death.dae: Running FixBrokenXML

art/animation/quadraped/boar_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_death.dae: Found convertible object 'boar'

art/animation/quadraped/boar_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

art/animation/quadraped/boar_idle_01.dae: Starting conversion

art/animation/quadraped/boar_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/boar_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_idle_01.dae: Found convertible object 'boar'

art/animation/quadraped/boar_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

art/animation/quadraped/boar_idle_02.dae: Starting conversion

art/animation/quadraped/boar_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/boar_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_idle_02.dae: Found convertible object 'boar'

art/animation/quadraped/boar_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

art/animation/quadraped/boar_run.dae: Starting conversion

art/animation/quadraped/boar_run.dae: Running FixBrokenXML

art/animation/quadraped/boar_run.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_run.dae: Found convertible object 'boar'

art/animation/quadraped/boar_run.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

art/animation/quadraped/boar_walk.dae: Starting conversion

art/animation/quadraped/boar_walk.dae: Running FixBrokenXML

art/animation/quadraped/boar_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_walk.dae: Found convertible object 'boar'

art/animation/quadraped/boar_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

art/animation/quadraped/boar_attack.dae: Starting conversion

art/animation/quadraped/boar_attack.dae: Running FixBrokenXML

art/animation/quadraped/boar_attack.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/boar_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/boar_attack.dae: Found convertible object 'boar'

art/animation/quadraped/boar_attack.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

art/meshes/skeletal/bear.dae: Starting conversion

art/meshes/skeletal/bear.dae: Running FixBrokenXML

art/meshes/skeletal/bear.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/skeletal/bear.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/bear.dae: Found convertible object 'bear'

art/meshes/skeletal/bear.dae: Converting 'bear-Geometry'

art/meshes/skeletal/bear.dae: Found static geometry

art/meshes/skeletal/sheep.dae: Starting conversion

art/meshes/skeletal/sheep.dae: Running FixBrokenXML

art/meshes/skeletal/sheep.dae: Authoring tool: Blender 2.61.0 r42615

art/meshes/skeletal/sheep.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/sheep.dae: Found convertible object 'sheep'

art/meshes/skeletal/sheep.dae: Converting 'Armature'

art/meshes/skeletal/sheep.dae: Found skinned geometry

art/animation/quadraped/sheep_death.dae: Starting conversion

art/animation/quadraped/sheep_death.dae: Running FixBrokenXML

art/animation/quadraped/sheep_death.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_death.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_death.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

art/animation/quadraped/sheep_idle_01.dae: Starting conversion

art/animation/quadraped/sheep_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/sheep_idle_01.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_idle_01.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_idle_01.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

art/animation/quadraped/sheep_idle_02.dae: Starting conversion

art/animation/quadraped/sheep_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/sheep_idle_02.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_idle_02.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_idle_02.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

art/animation/quadraped/sheep_run.dae: Starting conversion

art/animation/quadraped/sheep_run.dae: Running FixBrokenXML

art/animation/quadraped/sheep_run.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_run.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_run.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

art/animation/quadraped/sheep_walk.dae: Starting conversion

art/animation/quadraped/sheep_walk.dae: Running FixBrokenXML

art/animation/quadraped/sheep_walk.dae: Authoring tool: Blender 2.61.0 r42615

art/animation/quadraped/sheep_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/sheep_walk.dae: Found convertible object 'sheep'

art/animation/quadraped/sheep_walk.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

art/meshes/gaia/ferns_sm_a.dae: Starting conversion

art/meshes/gaia/ferns_sm_a.dae: Running FixBrokenXML

art/meshes/gaia/ferns_sm_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/ferns_sm_a.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/ferns_sm_a.dae: Found library_images to delete

art/meshes/gaia/ferns_sm_a.dae: Found library_materials to delete

art/meshes/gaia/ferns_sm_a.dae: Found library_effects to delete

art/meshes/gaia/ferns_sm_a.dae: Found a bind_material to delete

art/meshes/gaia/ferns_sm_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/ferns_sm_a.dae: Found convertible object 'Object09'

art/meshes/gaia/ferns_sm_a.dae: Converting 'Object09Mesh'

art/meshes/gaia/ferns_sm_a.dae: Found static geometry

art/meshes/gaia/wrld_fol_plant_lg.dae: Starting conversion

art/meshes/gaia/wrld_fol_plant_lg.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_plant_lg.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_plant_lg.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_plant_lg.dae: Found convertible object 'wrld_fol_plant_lg'

art/meshes/gaia/wrld_fol_plant_lg.dae: Converting 'wrld_fol_plant_lg-Geometry'

art/meshes/gaia/wrld_fol_plant_lg.dae: Found static geometry

art/meshes/gaia/wrld_fol_plant_sm.dae: Starting conversion

art/meshes/gaia/wrld_fol_plant_sm.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_plant_sm.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_plant_sm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_plant_sm.dae: Found convertible object 'wrld_fol_plant_sm'

art/meshes/gaia/wrld_fol_plant_sm.dae: Converting 'wrld_fol_plant_sm-Geometry'

art/meshes/gaia/wrld_fol_plant_sm.dae: Found static geometry

art/meshes/gaia/log_a.dae: Starting conversion

art/meshes/gaia/log_a.dae: Running FixBrokenXML

art/meshes/gaia/log_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/log_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/log_a.dae: Found convertible object 'log_a'

art/meshes/gaia/log_a.dae: Converting 'log_a-Geometry'

art/meshes/gaia/log_a.dae: Found static geometry

art/meshes/gaia/plant_desert_02.dae: Starting conversion

art/meshes/gaia/plant_desert_02.dae: Running FixBrokenXML

art/meshes/gaia/plant_desert_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/plant_desert_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/plant_desert_02.dae: Found library_images to delete

art/meshes/gaia/plant_desert_02.dae: Found library_materials to delete

art/meshes/gaia/plant_desert_02.dae: Found library_effects to delete

art/meshes/gaia/plant_desert_02.dae: Found a bind_material to delete

art/meshes/gaia/plant_desert_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/plant_desert_02.dae: Found convertible object 'Plane07'

art/meshes/gaia/plant_desert_02.dae: Converting 'Plane07Mesh'

art/meshes/gaia/plant_desert_02.dae: Found static geometry

art/meshes/gaia/plant_desert_01.dae: Starting conversion

art/meshes/gaia/plant_desert_01.dae: Running FixBrokenXML

art/meshes/gaia/plant_desert_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/plant_desert_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/plant_desert_01.dae: Found library_images to delete

art/meshes/gaia/plant_desert_01.dae: Found library_materials to delete

art/meshes/gaia/plant_desert_01.dae: Found library_effects to delete

art/meshes/gaia/plant_desert_01.dae: Found a bind_material to delete

art/meshes/gaia/plant_desert_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/plant_desert_01.dae: Found convertible object 'Plane08'

art/meshes/gaia/plant_desert_01.dae: Converting 'Plane08Mesh'

art/meshes/gaia/plant_desert_01.dae: Found static geometry

art/meshes/gaia/stone_granite_me_b.dae: Starting conversion

art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'

art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'

art/meshes/gaia/stone_granite_me_b.dae: Found static geometry

art/meshes/gaia/stone_granite_me_a.dae: Starting conversion

art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'

art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'

art/meshes/gaia/stone_granite_me_a.dae: Found static geometry

art/meshes/gaia/stone_granite_me_e.dae: Starting conversion

art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'

art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'

art/meshes/gaia/stone_granite_me_e.dae: Found static geometry

art/meshes/gaia/stone_granite_me_c.dae: Starting conversion

art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'

art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'

art/meshes/gaia/stone_granite_me_c.dae: Found static geometry

art/meshes/gaia/stone_granite_me_g.dae: Starting conversion

art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'

art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'

art/meshes/gaia/stone_granite_me_g.dae: Found static geometry

art/meshes/gaia/stone_granite_me_d.dae: Starting conversion

art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'

art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry'

art/meshes/gaia/stone_granite_me_d.dae: Found static geometry

art/meshes/gaia/stone_granite_me_f.dae: Starting conversion

art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML

art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'

art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'

art/meshes/gaia/stone_granite_me_f.dae: Found static geometry

art/meshes/props/wrld_barrel_a.dae: Starting conversion

art/meshes/props/wrld_barrel_a.dae: Running FixBrokenXML

art/meshes/props/wrld_barrel_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/wrld_barrel_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_barrel_a.dae: Found convertible object 'wrld_barrel_a_dae'

art/meshes/props/wrld_barrel_a.dae: Converting 'Cube_006'

art/meshes/props/wrld_barrel_a.dae: Found static geometry

art/meshes/props/wrld_producebin_a.dae: Starting conversion

art/meshes/props/wrld_producebin_a.dae: Running FixBrokenXML

art/meshes/props/wrld_producebin_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_producebin_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_producebin_a.dae: Found convertible object 'wrld_producebin_a'

art/meshes/props/wrld_producebin_a.dae: Converting 'wrld_producebin_a-Geometry'

art/meshes/props/wrld_producebin_a.dae: Found static geometry

art/meshes/props/wrld_crate_a.dae: Starting conversion

art/meshes/props/wrld_crate_a.dae: Running FixBrokenXML

art/meshes/props/wrld_crate_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_crate_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_crate_a.dae: Found convertible object 'wrld_crate_a'

art/meshes/props/wrld_crate_a.dae: Converting 'wrld_crate_a-Geometry'

art/meshes/props/wrld_crate_a.dae: Found static geometry

art/meshes/gaia/wrld_fence_wood_long_a.dae: Starting conversion

art/meshes/gaia/wrld_fence_wood_long_a.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fence_wood_long_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fence_wood_long_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fence_wood_long_a.dae: Found convertible object 'wrld_fence_wood_long_a'

art/meshes/gaia/wrld_fence_wood_long_a.dae: Converting 'wrld_fence_wood_long_a-Geometry'

art/meshes/gaia/wrld_fence_wood_long_a.dae: Found static geometry

art/meshes/props/wood_pile.dae: Starting conversion

art/meshes/props/wood_pile.dae: Running FixBrokenXML

art/meshes/props/wood_pile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/wood_pile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/wood_pile.dae: Found library_images to delete

art/meshes/props/wood_pile.dae: Found library_materials to delete

art/meshes/props/wood_pile.dae: Found library_effects to delete

art/meshes/props/wood_pile.dae: Found a bind_material to delete

art/meshes/props/wood_pile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wood_pile.dae: Found convertible object 'Object04'

art/meshes/props/wood_pile.dae: Converting 'Object04Mesh'

art/meshes/props/wood_pile.dae: Found static geometry

art/meshes/props/wrld_producebin_b.dae: Starting conversion

art/meshes/props/wrld_producebin_b.dae: Running FixBrokenXML

art/meshes/props/wrld_producebin_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_producebin_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_producebin_b.dae: Found convertible object 'wrld_producebin_b'

art/meshes/props/wrld_producebin_b.dae: Converting 'wrld_producebin_b-Geometry'

art/meshes/props/wrld_producebin_b.dae: Found static geometry

art/meshes/gaia/berrybush.dae: Starting conversion

art/meshes/gaia/berrybush.dae: Running FixBrokenXML

art/meshes/gaia/berrybush.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/berrybush.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/berrybush.dae: Found library_images to delete

art/meshes/gaia/berrybush.dae: Found library_materials to delete

art/meshes/gaia/berrybush.dae: Found library_effects to delete

art/meshes/gaia/berrybush.dae: Found a bind_material to delete

art/meshes/gaia/berrybush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/berrybush.dae: Found convertible object 'Cone_002'

art/meshes/gaia/berrybush.dae: Converting 'Cone_002Mesh'

art/meshes/gaia/berrybush.dae: Found static geometry

art/meshes/gaia/berries.dae: Starting conversion

art/meshes/gaia/berries.dae: Running FixBrokenXML

art/meshes/gaia/berries.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/berries.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/berries.dae: Found library_images to delete

art/meshes/gaia/berries.dae: Found library_materials to delete

art/meshes/gaia/berries.dae: Found library_effects to delete

art/meshes/gaia/berries.dae: Found a bind_material to delete

art/meshes/gaia/berries.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/berries.dae: Found convertible object 'Sphere_003'

art/meshes/gaia/berries.dae: Converting 'Sphere_003Mesh'

art/meshes/gaia/berries.dae: Found static geometry

art/meshes/skeletal/wolf.dae: Starting conversion

art/meshes/skeletal/wolf.dae: Running FixBrokenXML

art/meshes/skeletal/wolf.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/meshes/skeletal/wolf.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/wolf.dae: Found convertible object 'Wolf_mesh'

art/meshes/skeletal/wolf.dae: Converting 'Wolf'

art/meshes/skeletal/wolf.dae: Found skinned geometry

art/animation/quadraped/wolf_idle_01.dae: Starting conversion

art/animation/quadraped/wolf_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/wolf_idle_01.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_idle_01.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_idle_01.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully

art/animation/quadraped/wolf_idle_02.dae: Starting conversion

art/animation/quadraped/wolf_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/wolf_idle_02.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_idle_02.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_idle_02.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully

art/animation/quadraped/wolf_idle_03.dae: Starting conversion

art/animation/quadraped/wolf_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/wolf_idle_03.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_idle_03.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_idle_03.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully

art/animation/quadraped/wolf_run.dae: Starting conversion

art/animation/quadraped/wolf_run.dae: Running FixBrokenXML

art/animation/quadraped/wolf_run.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_run.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_run.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_run.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully

art/animation/quadraped/wolf_walk.dae: Starting conversion

art/animation/quadraped/wolf_walk.dae: Running FixBrokenXML

art/animation/quadraped/wolf_walk.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_walk.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_walk.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully

art/animation/quadraped/wolf_attack_01.dae: Starting conversion

art/animation/quadraped/wolf_attack_01.dae: Running FixBrokenXML

art/animation/quadraped/wolf_attack_01.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_attack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_attack_01.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_attack_01.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully

art/animation/quadraped/wolf_attack_02.dae: Starting conversion

art/animation/quadraped/wolf_attack_02.dae: Running FixBrokenXML

art/animation/quadraped/wolf_attack_02.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_attack_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_attack_02.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_attack_02.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully

art/animation/quadraped/wolf_death_01.dae: Starting conversion

art/animation/quadraped/wolf_death_01.dae: Running FixBrokenXML

art/animation/quadraped/wolf_death_01.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_death_01.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_death_01.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully

art/animation/quadraped/wolf_death_02.dae: Starting conversion

art/animation/quadraped/wolf_death_02.dae: Running FixBrokenXML

art/animation/quadraped/wolf_death_02.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/quadraped/wolf_death_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/wolf_death_02.dae: Found convertible object 'Wolf_mesh'

art/animation/quadraped/wolf_death_02.dae: Converting 'Wolf'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully

art/meshes/gaia/tree_apple_trunk_b.dae: Starting conversion

art/meshes/gaia/tree_apple_trunk_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_apple_trunk_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_apple_trunk_b.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_apple_trunk_b.dae: Found library_materials to delete

art/meshes/gaia/tree_apple_trunk_b.dae: Found library_effects to delete

art/meshes/gaia/tree_apple_trunk_b.dae: Found a bind_material to delete

art/meshes/gaia/tree_apple_trunk_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_apple_trunk_b.dae: Found convertible object 'Cylinder40'

art/meshes/gaia/tree_apple_trunk_b.dae: Converting 'Cylinder40Mesh'

art/meshes/gaia/tree_apple_trunk_b.dae: Found static geometry

art/meshes/gaia/tree_apple_top_d.dae: Starting conversion

art/meshes/gaia/tree_apple_top_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_apple_top_d.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_apple_top_d.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_apple_top_d.dae: Found library_materials to delete

art/meshes/gaia/tree_apple_top_d.dae: Found library_effects to delete

art/meshes/gaia/tree_apple_top_d.dae: Found a bind_material to delete

art/meshes/gaia/tree_apple_top_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_apple_top_d.dae: Found convertible object 'canopy161-Pivot'

art/meshes/gaia/tree_apple_top_d.dae: Converting 'canopy161Mesh'

art/meshes/gaia/tree_apple_top_d.dae: Found static geometry

art/meshes/gaia/tree_apple_trunk_a.dae: Starting conversion

art/meshes/gaia/tree_apple_trunk_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_apple_trunk_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_apple_trunk_a.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_apple_trunk_a.dae: Found library_materials to delete

art/meshes/gaia/tree_apple_trunk_a.dae: Found library_effects to delete

art/meshes/gaia/tree_apple_trunk_a.dae: Found a bind_material to delete

art/meshes/gaia/tree_apple_trunk_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_apple_trunk_a.dae: Found convertible object 'Cylinder41'

art/meshes/gaia/tree_apple_trunk_a.dae: Converting 'Cylinder41Mesh'

art/meshes/gaia/tree_apple_trunk_a.dae: Found static geometry

art/meshes/gaia/tree_apple_top_c.dae: Starting conversion

art/meshes/gaia/tree_apple_top_c.dae: Running FixBrokenXML

art/meshes/gaia/tree_apple_top_c.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_apple_top_c.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_apple_top_c.dae: Found library_materials to delete

art/meshes/gaia/tree_apple_top_c.dae: Found library_effects to delete

art/meshes/gaia/tree_apple_top_c.dae: Found a bind_material to delete

art/meshes/gaia/tree_apple_top_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_apple_top_c.dae: Found convertible object 'canopy158-Pivot'

art/meshes/gaia/tree_apple_top_c.dae: Converting 'canopy158Mesh'

art/meshes/gaia/tree_apple_top_c.dae: Found static geometry

art/meshes/gaia/grass_sm_b.dae: Starting conversion

art/meshes/gaia/grass_sm_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_sm_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_sm_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_sm_b.dae: Found convertible object 'grass_sm_b'

art/meshes/gaia/grass_sm_b.dae: Converting 'grass_sm_b-Geometry'

art/meshes/gaia/grass_sm_b.dae: Found static geometry

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: Starting conversion

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: Found convertible object 'wrld_fol_grasscluster_a_2'

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: Converting 'wrld_fol_grasscluster_a_2-Geometry'

art/meshes/gaia/wrld_fol_grasscluster_a_2.dae: Found static geometry

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: Starting conversion

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: Found convertible object 'wrld_fol_grasscluster_a_3'

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: Converting 'wrld_fol_grasscluster_a_3-Geometry'

art/meshes/gaia/wrld_fol_grasscluster_a_3.dae: Found static geometry

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: Starting conversion

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: Found convertible object 'wrld_fol_grasscluster_a_1'

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: Converting 'wrld_fol_grasscluster_a_1-Geometry'

art/meshes/gaia/wrld_fol_grasscluster_a_1.dae: Found static geometry

art/meshes/gaia/grass_sm_a.dae: Starting conversion

art/meshes/gaia/grass_sm_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_sm_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_sm_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_sm_a.dae: Found convertible object 'grass_sm_a'

art/meshes/gaia/grass_sm_a.dae: Converting 'grass_sm_a-Geometry'

art/meshes/gaia/grass_sm_a.dae: Found static geometry

art/meshes/gaia/grass_la_tall_b.dae: Starting conversion

art/meshes/gaia/grass_la_tall_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_tall_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/grass_la_tall_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_tall_b.dae: Found convertible object 'grass_la_tall_b'

art/meshes/gaia/grass_la_tall_b.dae: Converting 'grass_la_tall_b-Geometry'

art/meshes/gaia/grass_la_tall_b.dae: Found static geometry

art/meshes/gaia/grass_la_tall_a.dae: Starting conversion

art/meshes/gaia/grass_la_tall_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_tall_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/grass_la_tall_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_tall_a.dae: Found convertible object 'grass_la_tall_a'

art/meshes/gaia/grass_la_tall_a.dae: Converting 'grass_la_tall_a-Geometry'

art/meshes/gaia/grass_la_tall_a.dae: Found static geometry

art/meshes/gaia/grass_sm_tall_a.dae: Starting conversion

art/meshes/gaia/grass_sm_tall_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_sm_tall_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_sm_tall_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_sm_tall_a.dae: Found convertible object 'grass_sm_tall_a'

art/meshes/gaia/grass_sm_tall_a.dae: Converting 'grass_sm_tall_a-Geometry'

art/meshes/gaia/grass_sm_tall_a.dae: Found static geometry

art/meshes/gaia/grass_sm_tall_b.dae: Starting conversion

art/meshes/gaia/grass_sm_tall_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_sm_tall_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_sm_tall_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_sm_tall_b.dae: Found convertible object 'grass_sm_tall_b'

art/meshes/gaia/grass_sm_tall_b.dae: Converting 'grass_sm_tall_b-Geometry'

art/meshes/gaia/grass_sm_tall_b.dae: Found static geometry

art/meshes/skeletal/hawk.dae: Starting conversion

art/meshes/skeletal/hawk.dae: Running FixBrokenXML

art/meshes/skeletal/hawk.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-19, commit time:05:02, hash:19e627c

art/meshes/skeletal/hawk.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/hawk.dae: Found convertible object 'Hawk'

art/meshes/skeletal/hawk.dae: Converting 'BlenderHawk'

art/meshes/skeletal/hawk.dae: Found skinned geometry

art/animation/other/hawk_flight.dae: Starting conversion

art/animation/other/hawk_flight.dae: Running FixBrokenXML

art/animation/other/hawk_flight.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/other/hawk_flight.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/hawk_flight.dae: Found convertible object 'hawk'

art/animation/other/hawk_flight.dae: Converting 'BlenderHawk'

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully

art/animation/other/hawk_glide.dae: Starting conversion

art/animation/other/hawk_glide.dae: Running FixBrokenXML

art/animation/other/hawk_glide.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76

art/animation/other/hawk_glide.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/hawk_glide.dae: Found convertible object 'hawk'

art/animation/other/hawk_glide.dae: Converting 'BlenderHawk'

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully

art/meshes/gaia/tree_cretan_date_palm_05.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_05.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found convertible object 'tree_cretan_date_palm_05'

art/meshes/gaia/tree_cretan_date_palm_05.dae: Converting 'tree_cretan_date_palm_05Mesh'

art/meshes/gaia/tree_cretan_date_palm_05.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_02.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_02.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found convertible object 'tree_cretan_date_palm_02'

art/meshes/gaia/tree_cretan_date_palm_02.dae: Converting 'tree_cretan_date_palm_02Mesh'

art/meshes/gaia/tree_cretan_date_palm_02.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_08.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_08.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_08.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_08.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_08.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_08.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_08.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_08.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_08.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_08.dae: Found convertible object 'tree_cretan_date_palm_08'

art/meshes/gaia/tree_cretan_date_palm_08.dae: Converting 'tree_cretan_date_palm_08Mesh'

art/meshes/gaia/tree_cretan_date_palm_08.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_04.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_04.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_04.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_04.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found convertible object 'tree_cretan_date_palm_04'

art/meshes/gaia/tree_cretan_date_palm_04.dae: Converting 'tree_cretan_date_palm_04Mesh'

art/meshes/gaia/tree_cretan_date_palm_04.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_06.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_06.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_06.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_06.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_06.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_06.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_06.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_06.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_06.dae: Found convertible object 'tree_cretan_date_palm_06'

art/meshes/gaia/tree_cretan_date_palm_06.dae: Converting 'tree_cretan_date_palm_06Mesh'

art/meshes/gaia/tree_cretan_date_palm_06.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_03.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_03.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_03.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_03.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_03.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_03.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_03.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_03.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_03.dae: Found convertible object 'tree_cretan_date_palm_03'

art/meshes/gaia/tree_cretan_date_palm_03.dae: Converting 'tree_cretan_date_palm_03Mesh'

art/meshes/gaia/tree_cretan_date_palm_03.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_01.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_01.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_01.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_01.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_01.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_01.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_01.dae: Found convertible object 'tree_cretan_date_palm_01'

art/meshes/gaia/tree_cretan_date_palm_01.dae: Converting 'tree_cretan_date_palm_01Mesh'

art/meshes/gaia/tree_cretan_date_palm_01.dae: Found static geometry

art/meshes/gaia/tree_cretan_date_palm_07.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_07.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_07.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_07.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_07.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_07.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_07.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_07.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_07.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_07.dae: Found convertible object 'tree_cretan_date_palm_07'

art/meshes/gaia/tree_cretan_date_palm_07.dae: Converting 'tree_cretan_date_palm_07Mesh'

art/meshes/gaia/tree_cretan_date_palm_07.dae: Found static geometry

art/meshes/skeletal/fish_generic.dae: Starting conversion

art/meshes/skeletal/fish_generic.dae: Running FixBrokenXML

art/meshes/skeletal/fish_generic.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/skeletal/fish_generic.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/fish_generic.dae: Found convertible object 'fish'

art/meshes/skeletal/fish_generic.dae: Converting 'fish_shoal'

art/meshes/skeletal/fish_generic.dae: Found skinned geometry

art/animation/other/fish_generic_idle_a.dae: Starting conversion

art/animation/other/fish_generic_idle_a.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_a.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_a.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_a.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

art/animation/other/fish_generic_idle_b.dae: Starting conversion

art/animation/other/fish_generic_idle_b.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_b.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_b.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_b.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

art/animation/other/fish_generic_idle_c.dae: Starting conversion

art/animation/other/fish_generic_idle_c.dae: Running FixBrokenXML

art/animation/other/fish_generic_idle_c.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/other/fish_generic_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/fish_generic_idle_c.dae: Found convertible object 'fish'

art/animation/other/fish_generic_idle_c.dae: Converting 'fish_shoal'

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Starting conversion

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Running FixBrokenXML

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_images to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_materials to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_effects to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found a bind_material to delete

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found convertible object 'Cretan_Date_Palm_Patch_01'

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Converting 'Cretan_Date_Palm_Patch_01Mesh'

art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found static geometry

art/meshes/structural/athen_cc_struct.dae: Starting conversion

art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'

art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'

art/meshes/structural/athen_cc_struct.dae: Found static geometry

art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned

art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile

art/meshes/props/weap_arrow_front.dae: Starting conversion

art/meshes/props/weap_arrow_front.dae: Running FixBrokenXML

art/meshes/props/weap_arrow_front.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_arrow_front.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_arrow_front.dae: Found convertible object 'weap_arrow_front_007'

art/meshes/props/weap_arrow_front.dae: Converting 'weap_arrow_front-Geometry_009'

art/meshes/props/weap_arrow_front.dae: Found static geometry

art/meshes/structural/athen_cc_decor.dae: Starting conversion

art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'

art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'

art/meshes/structural/athen_cc_decor.dae: Found static geometry

art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion

art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'

art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'

art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry

art/meshes/structural/athen_cc_trees.dae: Starting conversion

art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'

art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'

art/meshes/structural/athen_cc_trees.dae: Found static geometry

art/meshes/structural/athen_cc_propsa.dae: Starting conversion

art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'

art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'

art/meshes/structural/athen_cc_propsa.dae: Found static geometry

art/meshes/structural/athen_cc_round_roof.dae: Starting conversion

art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'

art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'

art/meshes/structural/athen_cc_round_roof.dae: Found static geometry

art/meshes/structural/athen_cc_shields.dae: Starting conversion

art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'

art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'

art/meshes/structural/athen_cc_shields.dae: Found static geometry

art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion

art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML

art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'

art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'

art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry

art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'

art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Armature'

art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo

art/animation/biped/new/hoplite_attack_a.dae: Starting conversion

art/animation/biped/new/hoplite_attack_a.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_attack_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_attack_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_attack_a.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_attack_a.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully

art/animation/biped/new/hoplite_idle_relax.dae: Starting conversion

art/animation/biped/new/hoplite_idle_relax.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_idle_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_idle_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_idle_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully

art/animation/biped/new/hoplite_run_relax.dae: Starting conversion

art/animation/biped/new/hoplite_run_relax.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_run_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_run_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_run_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_run_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully

art/animation/biped/new/hoplite_walk_relax.dae: Starting conversion

art/animation/biped/new/hoplite_walk_relax.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_walk_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_walk_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully

art/animation/biped/new/capturing_a.dae: Starting conversion

art/animation/biped/new/capturing_a.dae: Running FixBrokenXML

art/animation/biped/new/capturing_a.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/animation/biped/new/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/capturing_a.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/capturing_a.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully

art/animation/biped/new/hoplite_idle_ready.dae: Starting conversion

art/animation/biped/new/hoplite_idle_ready.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_idle_ready.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_idle_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_idle_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_idle_ready.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully

art/animation/biped/new/hoplite_run_ready.dae: Starting conversion

art/animation/biped/new/hoplite_run_ready.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_run_ready.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_run_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_run_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_run_ready.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully

art/animation/biped/new/hoplite_walk_ready.dae: Starting conversion

art/animation/biped/new/hoplite_walk_ready.dae: Running FixBrokenXML

art/animation/biped/new/hoplite_walk_ready.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/hoplite_walk_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/hoplite_walk_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/hoplite_walk_ready.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully

art/animation/biped/new/promotion.dae: Starting conversion

art/animation/biped/new/promotion.dae: Running FixBrokenXML

art/animation/biped/new/promotion.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/promotion.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/promotion.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully

art/meshes/props/new/dude_head.dae: Starting conversion

art/meshes/props/new/dude_head.dae: Running FixBrokenXML

art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'

art/meshes/props/new/dude_head.dae: Converting 'Cube_020'

art/meshes/props/new/dude_head.dae: Found static geometry

art/meshes/props/helmet/hele_pilos.dae: Starting conversion

art/meshes/props/helmet/hele_pilos.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_pilos.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/hele_pilos.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_pilos.dae: Found convertible object 'Hellene_Pilos_Simple-Pivot'

art/meshes/props/helmet/hele_pilos.dae: Converting 'Hellene_Pilos_SimpleMesh'

art/meshes/props/helmet/hele_pilos.dae: Found static geometry

art/meshes/props/shield/aspis_sm_f.dae: Starting conversion

art/meshes/props/shield/aspis_sm_f.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_sm_f.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/aspis_sm_f.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/aspis_sm_f.dae: Found library_images to delete

art/meshes/props/shield/aspis_sm_f.dae: Found library_materials to delete

art/meshes/props/shield/aspis_sm_f.dae: Found library_effects to delete

art/meshes/props/shield/aspis_sm_f.dae: Found a bind_material to delete

art/meshes/props/shield/aspis_sm_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_sm_f.dae: Found convertible object 'Cylinder06'

art/meshes/props/shield/aspis_sm_f.dae: Converting 'Cylinder06Mesh'

art/meshes/props/shield/aspis_sm_f.dae: Found static geometry

art/meshes/props/shield/aspis_sm_b.dae: Starting conversion

art/meshes/props/shield/aspis_sm_b.dae: Running FixBrokenXML

art/meshes/props/shield/aspis_sm_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/shield/aspis_sm_b.dae: Applying fixes for 3ds Max exporter

art/meshes/props/shield/aspis_sm_b.dae: Found library_images to delete

art/meshes/props/shield/aspis_sm_b.dae: Found library_materials to delete

art/meshes/props/shield/aspis_sm_b.dae: Found library_effects to delete

art/meshes/props/shield/aspis_sm_b.dae: Found a bind_material to delete

art/meshes/props/shield/aspis_sm_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/aspis_sm_b.dae: Found convertible object 'Cylinder32'

art/meshes/props/shield/aspis_sm_b.dae: Converting 'Cylinder32Mesh'

art/meshes/props/shield/aspis_sm_b.dae: Found static geometry

art/meshes/props/spear_hoplite.dae: Starting conversion

art/meshes/props/spear_hoplite.dae: Running FixBrokenXML

art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'

art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'

art/meshes/props/spear_hoplite.dae: Found static geometry

art/animation/biped/new/slinger_idle_relax.dae: Starting conversion

art/animation/biped/new/slinger_idle_relax.dae: Running FixBrokenXML

art/animation/biped/new/slinger_idle_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/slinger_idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/slinger_idle_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/slinger_idle_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully

art/animation/biped/new/slinger_jog_ready.dae: Starting conversion

art/animation/biped/new/slinger_jog_ready.dae: Running FixBrokenXML

art/animation/biped/new/slinger_jog_ready.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/slinger_jog_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/slinger_jog_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/slinger_jog_ready.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully

art/animation/biped/new/slinger_walk_ready.dae: Starting conversion

art/animation/biped/new/slinger_walk_ready.dae: Running FixBrokenXML

art/animation/biped/new/slinger_walk_ready.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/slinger_walk_ready.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/slinger_walk_ready.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/slinger_walk_ready.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully

art/meshes/props/helmet/headband_01.dae: Starting conversion

art/meshes/props/helmet/headband_01.dae: Running FixBrokenXML

art/meshes/props/helmet/headband_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/helmet/headband_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/headband_01.dae: Found convertible object 'Torus001'

art/meshes/props/helmet/headband_01.dae: Converting 'Torus001Mesh'

art/meshes/props/helmet/headband_01.dae: Found static geometry

art/meshes/props/weap_sling_a.dae: Starting conversion

art/meshes/props/weap_sling_a.dae: Running FixBrokenXML

art/meshes/props/weap_sling_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/weap_sling_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_sling_a.dae: Found convertible object 'weap_sling_a'

art/meshes/props/weap_sling_a.dae: Converting 'weap_sling_a-Geometry'

art/meshes/props/weap_sling_a.dae: Found static geometry

art/meshes/skeletal/new/f_dress.dae: Starting conversion

art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML

art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress'

art/meshes/skeletal/new/f_dress.dae: Converting 'Armature'

art/meshes/skeletal/new/f_dress.dae: Found skinned geometry

art/meshes/skeletal/new/f_dress.dae: Adding prop point back

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point back

art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point head

art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R

art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm

art/meshes/skeletal/new/f_dress.dae: Adding prop point shield

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L

art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo

art/animation/biped/new/fem_idle_long.dae: Starting conversion

art/animation/biped/new/fem_idle_long.dae: Running FixBrokenXML

art/animation/biped/new/fem_idle_long.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/animation/biped/new/fem_idle_long.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/fem_idle_long.dae: Found convertible object 'f_armor_tunic_short_boudicca'

art/animation/biped/new/fem_idle_long.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully

art/animation/biped/new/fem_idle_short.dae: Starting conversion

art/animation/biped/new/fem_idle_short.dae: Running FixBrokenXML

art/animation/biped/new/fem_idle_short.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/animation/biped/new/fem_idle_short.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/fem_idle_short.dae: Found convertible object 'f_armor_tunic_short_boudicca'

art/animation/biped/new/fem_idle_short.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully

art/animation/biped/new/fem_idle_relax.dae: Starting conversion

art/animation/biped/new/fem_idle_relax.dae: Running FixBrokenXML

art/animation/biped/new/fem_idle_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/fem_idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/fem_idle_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/fem_idle_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully

art/animation/biped/new/fem_idle_relax_b.dae: Starting conversion

art/animation/biped/new/fem_idle_relax_b.dae: Running FixBrokenXML

art/animation/biped/new/fem_idle_relax_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/fem_idle_relax_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/fem_idle_relax_b.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/fem_idle_relax_b.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully

art/animation/biped/new/fem_idle_relax_long.dae: Starting conversion

art/animation/biped/new/fem_idle_relax_long.dae: Running FixBrokenXML

art/animation/biped/new/fem_idle_relax_long.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/fem_idle_relax_long.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/fem_idle_relax_long.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/fem_idle_relax_long.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully

art/animation/biped/new/fem_walk_relax.dae: Starting conversion

art/animation/biped/new/fem_walk_relax.dae: Running FixBrokenXML

art/animation/biped/new/fem_walk_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/fem_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/fem_walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/fem_walk_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully

art/meshes/props/new/dudette_head_b.dae: Starting conversion

art/meshes/props/new/dudette_head_b.dae: Running FixBrokenXML

art/meshes/props/new/dudette_head_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/dudette_head_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/dudette_head_b.dae: Found convertible object 'dudette_head_b'

art/meshes/props/new/dudette_head_b.dae: Converting 'Cube_039'

art/meshes/props/new/dudette_head_b.dae: Found static geometry

art/meshes/skeletal/horse.dae: Starting conversion

art/meshes/skeletal/horse.dae: Running FixBrokenXML

art/meshes/skeletal/horse.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/skeletal/horse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/horse.dae: Found convertible object 'Horse'

art/meshes/skeletal/horse.dae: Converting 'Horse_Armature'

art/meshes/skeletal/horse.dae: Found skinned geometry

art/meshes/skeletal/horse.dae: Adding prop point decals

art/meshes/skeletal/horse.dae: Adding prop point rider_R

art/meshes/skeletal/horse.dae: Adding prop point rider_L

art/meshes/skeletal/horse.dae: Adding prop point shield

art/meshes/skeletal/horse.dae: Adding prop point rider

art/meshes/skeletal/horse.dae: Adding prop point saddle

art/meshes/skeletal/horse.dae: Adding prop point chest

art/meshes/skeletal/horse.dae: Adding prop point head

art/animation/quadraped/horse_idle_a.dae: Starting conversion

art/animation/quadraped/horse_idle_a.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_a.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_idle_a.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully

art/animation/quadraped/horse_idle_c.dae: Starting conversion

art/animation/quadraped/horse_idle_c.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_c.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_idle_c.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully

art/animation/quadraped/horse_idle_d.dae: Starting conversion

art/animation/quadraped/horse_idle_d.dae: Running FixBrokenXML

art/animation/quadraped/horse_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_idle_d.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_idle_d.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_idle_d.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully

art/animation/quadraped/horse_gallop.dae: Starting conversion

art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML

art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gallop.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

art/animation/quadraped/horse_trot.dae: Starting conversion

art/animation/quadraped/horse_trot.dae: Running FixBrokenXML

art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_trot.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

art/animation/quadraped/horse_attack_short_a.dae: Starting conversion

art/animation/quadraped/horse_attack_short_a.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_short_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_attack_short_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_short_a.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_attack_short_a.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully

art/animation/quadraped/horse_attack_short_b.dae: Starting conversion

art/animation/quadraped/horse_attack_short_b.dae: Running FixBrokenXML

art/animation/quadraped/horse_attack_short_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_attack_short_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_attack_short_b.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_attack_short_b.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully

art/animation/quadraped/horse_death.dae: Starting conversion

art/animation/quadraped/horse_death.dae: Running FixBrokenXML

art/animation/quadraped/horse_death.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_death.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_death.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully

art/animation/quadraped/horse_gather_meat.dae: Starting conversion

art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML

art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

art/animation/quadraped/horse_promotion.dae: Starting conversion

art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML

art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/horse_promotion.dae: Found convertible object 'Horse'

art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

art/meshes/props/horse_rein.dae: Starting conversion

art/meshes/props/horse_rein.dae: Running FixBrokenXML

art/meshes/props/horse_rein.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/horse_rein.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/horse_rein.dae: Found convertible object 'Reins_mesh'

art/meshes/props/horse_rein.dae: Converting 'Rein'

art/meshes/props/horse_rein.dae: Found skinned geometry

art/animation/other/horse_rein_gallop.dae: Starting conversion

art/animation/other/horse_rein_gallop.dae: Running FixBrokenXML

art/animation/other/horse_rein_gallop.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_gallop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_gallop.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_gallop.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully

art/animation/other/horse_rein_trot.dae: Starting conversion

art/animation/other/horse_rein_trot.dae: Running FixBrokenXML

art/animation/other/horse_rein_trot.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_trot.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_trot.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_trot.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully

art/animation/other/horse_rein_idle_drop.dae: Starting conversion

art/animation/other/horse_rein_idle_drop.dae: Running FixBrokenXML

art/animation/other/horse_rein_idle_drop.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_idle_drop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_idle_drop.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_idle_drop.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully

art/animation/other/horse_rein_drop_attack_short_a.dae: Starting conversion

art/animation/other/horse_rein_drop_attack_short_a.dae: Running FixBrokenXML

art/animation/other/horse_rein_drop_attack_short_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_drop_attack_short_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_drop_attack_short_a.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_drop_attack_short_a.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully

art/animation/other/horse_rein_drop_attack_short_b.dae: Starting conversion

art/animation/other/horse_rein_drop_attack_short_b.dae: Running FixBrokenXML

art/animation/other/horse_rein_drop_attack_short_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_drop_attack_short_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_drop_attack_short_b.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_drop_attack_short_b.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully

art/animation/other/horse_rein_death_drop.dae: Starting conversion

art/animation/other/horse_rein_death_drop.dae: Running FixBrokenXML

art/animation/other/horse_rein_death_drop.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_death_drop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_death_drop.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_death_drop.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully

art/animation/other/horse_rein_idle_a.dae: Starting conversion

art/animation/other/horse_rein_idle_a.dae: Running FixBrokenXML

art/animation/other/horse_rein_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_idle_a.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_idle_a.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully

art/animation/other/horse_rein_idle_c.dae: Starting conversion

art/animation/other/horse_rein_idle_c.dae: Running FixBrokenXML

art/animation/other/horse_rein_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_idle_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_idle_c.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_idle_c.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully

art/animation/other/horse_rein_idle_d.dae: Starting conversion

art/animation/other/horse_rein_idle_d.dae: Running FixBrokenXML

art/animation/other/horse_rein_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/other/horse_rein_idle_d.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/horse_rein_idle_d.dae: Found convertible object 'Reins_mesh'

art/animation/other/horse_rein_idle_d.dae: Converting 'Rein'

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully

art/animation/biped/rider/cavalry/gallop_archer.dae: Starting conversion

art/animation/biped/rider/cavalry/gallop_archer.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/gallop_archer.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/biped/rider/cavalry/gallop_archer.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/gallop_archer.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/gallop_archer.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully

art/animation/biped/rider/cavalry/trot_javelin.dae: Starting conversion

art/animation/biped/rider/cavalry/trot_javelin.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/trot_javelin.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/biped/rider/cavalry/trot_javelin.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/trot_javelin.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/trot_javelin.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully

art/animation/biped/rider/cavalry/attack_capture_shield.dae: Starting conversion

art/animation/biped/rider/cavalry/attack_capture_shield.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/attack_capture_shield.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/biped/rider/cavalry/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/attack_capture_shield.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully

art/animation/biped/rider/cavalry/idle_javelinist_relax.dae: Starting conversion

art/animation/biped/rider/cavalry/idle_javelinist_relax.dae: Running FixBrokenXML

art/animation/biped/rider/cavalry/idle_javelinist_relax.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/biped/rider/cavalry/idle_javelinist_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/rider/cavalry/idle_javelinist_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/rider/cavalry/idle_javelinist_relax.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'

art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b

art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a

art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'

art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'

art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade

art/meshes/props/jav_blade.dae: Starting conversion

art/meshes/props/jav_blade.dae: Running FixBrokenXML

art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'

art/meshes/props/jav_blade.dae: Converting 'Plano_001'

art/meshes/props/jav_blade.dae: Found static geometry

art/meshes/props/helmet/hele_straw_hat.dae: Starting conversion

art/meshes/props/helmet/hele_straw_hat.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_straw_hat.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/hele_straw_hat.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/hele_straw_hat.dae: Found library_images to delete

art/meshes/props/helmet/hele_straw_hat.dae: Found library_materials to delete

art/meshes/props/helmet/hele_straw_hat.dae: Found library_effects to delete

art/meshes/props/helmet/hele_straw_hat.dae: Found a bind_material to delete

art/meshes/props/helmet/hele_straw_hat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_straw_hat.dae: Found convertible object 'hellenes_straw_hat001'

art/meshes/props/helmet/hele_straw_hat.dae: Converting 'hellenes_straw_hat001Mesh'

art/meshes/props/helmet/hele_straw_hat.dae: Found static geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion

art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML

art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'

art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'

art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R

art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile

art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'

art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'

art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade

art/meshes/skeletal/elephant_asian_male.dae: Starting conversion

art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML

art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'Plane_001'

art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephant'

art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam

art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp

art/animation/quadraped/elephant_asian_death.dae: Starting conversion

art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'Plane_001'

art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephant'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'Plane_001'

art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephant'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'Plane_001'

art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephant'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion

art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'Plane_001'

art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephant'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

art/animation/quadraped/elephant_asian_walk.dae: Starting conversion

art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'Plane_001'

art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephant'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

art/animation/quadraped/elephant_asian_attack.dae: Starting conversion

art/animation/quadraped/elephant_asian_attack.dae: Running FixBrokenXML

art/animation/quadraped/elephant_asian_attack.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/quadraped/elephant_asian_attack.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/elephant_asian_attack.dae: Found convertible object 'Plane_001'

art/animation/quadraped/elephant_asian_attack.dae: Converting 'Elephant'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully

art/meshes/props/maur_support_turret.dae: Starting conversion

art/meshes/props/maur_support_turret.dae: Running FixBrokenXML

art/meshes/props/maur_support_turret.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/maur_support_turret.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/maur_support_turret.dae: Found convertible object 'Cube_001'

art/meshes/props/maur_support_turret.dae: Converting 'Cube_001'

art/meshes/props/maur_support_turret.dae: Found static geometry

art/meshes/gaia/pine11.dae: Starting conversion

art/meshes/gaia/pine11.dae: Running FixBrokenXML

art/meshes/gaia/pine11.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine11.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine11.dae: Found convertible object 'pine11'

art/meshes/gaia/pine11.dae: Converting 'pine11-Geometry'

art/meshes/gaia/pine11.dae: Found static geometry

art/meshes/gaia/pine9.dae: Starting conversion

art/meshes/gaia/pine9.dae: Running FixBrokenXML

art/meshes/gaia/pine9.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine9.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine9.dae: Found convertible object 'pine9'

art/meshes/gaia/pine9.dae: Converting 'pine9-Geometry'

art/meshes/gaia/pine9.dae: Found static geometry

art/meshes/gaia/pine12.dae: Starting conversion

art/meshes/gaia/pine12.dae: Running FixBrokenXML

art/meshes/gaia/pine12.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine12.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine12.dae: Found convertible object 'pine12'

art/meshes/gaia/pine12.dae: Converting 'pine12-Geometry'

art/meshes/gaia/pine12.dae: Found static geometry

art/meshes/gaia/pine14.dae: Starting conversion

art/meshes/gaia/pine14.dae: Running FixBrokenXML

art/meshes/gaia/pine14.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine14.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine14.dae: Found convertible object 'pine14'

art/meshes/gaia/pine14.dae: Converting 'pine14-Geometry'

art/meshes/gaia/pine14.dae: Found static geometry

art/meshes/gaia/pine4.dae: Starting conversion

art/meshes/gaia/pine4.dae: Running FixBrokenXML

art/meshes/gaia/pine4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine4.dae: Found convertible object 'pine4'

art/meshes/gaia/pine4.dae: Converting 'pine4-Geometry'

art/meshes/gaia/pine4.dae: Found static geometry

art/meshes/gaia/pine5.dae: Starting conversion

art/meshes/gaia/pine5.dae: Running FixBrokenXML

art/meshes/gaia/pine5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine5.dae: Found convertible object 'pine5'

art/meshes/gaia/pine5.dae: Converting 'pine5-Geometry'

art/meshes/gaia/pine5.dae: Found static geometry

art/meshes/gaia/tree_pine_05.dae: Starting conversion

art/meshes/gaia/tree_pine_05.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_05.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_05.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_05.dae: Found library_images to delete

art/meshes/gaia/tree_pine_05.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_05.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_05.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_05.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_05.dae: Found convertible object 'mr5'

art/meshes/gaia/tree_pine_05.dae: Converting 'mr5Mesh'

art/meshes/gaia/tree_pine_05.dae: Found static geometry

art/meshes/gaia/tree_pine_06.dae: Starting conversion

art/meshes/gaia/tree_pine_06.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_06.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_06.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_06.dae: Found library_images to delete

art/meshes/gaia/tree_pine_06.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_06.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_06.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_06.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_06.dae: Found convertible object 'Pine_02'

art/meshes/gaia/tree_pine_06.dae: Converting 'Pine_02Mesh'

art/meshes/gaia/tree_pine_06.dae: Found static geometry

art/meshes/gaia/tree_pine_04.dae: Starting conversion

art/meshes/gaia/tree_pine_04.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_04.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_04.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_04.dae: Found library_images to delete

art/meshes/gaia/tree_pine_04.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_04.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_04.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_04.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_04.dae: Found convertible object 'Object007'

art/meshes/gaia/tree_pine_04.dae: Converting 'Object007Mesh'

art/meshes/gaia/tree_pine_04.dae: Found static geometry

art/meshes/gaia/pine1.dae: Starting conversion

art/meshes/gaia/pine1.dae: Running FixBrokenXML

art/meshes/gaia/pine1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine1.dae: Found convertible object 'pine1'

art/meshes/gaia/pine1.dae: Converting 'pine1-Geometry'

art/meshes/gaia/pine1.dae: Found static geometry

art/meshes/gaia/pine8.dae: Starting conversion

art/meshes/gaia/pine8.dae: Running FixBrokenXML

art/meshes/gaia/pine8.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine8.dae: Found convertible object 'pine8'

art/meshes/gaia/pine8.dae: Converting 'pine8-Geometry'

art/meshes/gaia/pine8.dae: Found static geometry

art/meshes/gaia/pine6.dae: Starting conversion

art/meshes/gaia/pine6.dae: Running FixBrokenXML

art/meshes/gaia/pine6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine6.dae: Found convertible object 'pine6'

art/meshes/gaia/pine6.dae: Converting 'pine6-Geometry'

art/meshes/gaia/pine6.dae: Found static geometry

art/meshes/gaia/tree_pine_02.dae: Starting conversion

art/meshes/gaia/tree_pine_02.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_02.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_02.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_02.dae: Found library_images to delete

art/meshes/gaia/tree_pine_02.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_02.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_02.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_02.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_02.dae: Found convertible object 'Object01'

art/meshes/gaia/tree_pine_02.dae: Converting 'Object01Mesh'

art/meshes/gaia/tree_pine_02.dae: Found static geometry

art/meshes/gaia/pine15.dae: Starting conversion

art/meshes/gaia/pine15.dae: Running FixBrokenXML

art/meshes/gaia/pine15.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine15.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine15.dae: Found convertible object 'pine15'

art/meshes/gaia/pine15.dae: Converting 'pine15-Geometry'

art/meshes/gaia/pine15.dae: Found static geometry

art/meshes/gaia/tree_pine_03.dae: Starting conversion

art/meshes/gaia/tree_pine_03.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_03.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_pine_03.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_pine_03.dae: Found library_images to delete

art/meshes/gaia/tree_pine_03.dae: Found library_materials to delete

art/meshes/gaia/tree_pine_03.dae: Found library_effects to delete

art/meshes/gaia/tree_pine_03.dae: Found a bind_material to delete

art/meshes/gaia/tree_pine_03.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_03.dae: Found convertible object 'Pine_03'

art/meshes/gaia/tree_pine_03.dae: Converting 'Pine_03Mesh'

art/meshes/gaia/tree_pine_03.dae: Found static geometry

art/meshes/gaia/pine3.dae: Starting conversion

art/meshes/gaia/pine3.dae: Running FixBrokenXML

art/meshes/gaia/pine3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine3.dae: Found convertible object 'pine3'

art/meshes/gaia/pine3.dae: Converting 'pine3-Geometry'

art/meshes/gaia/pine3.dae: Found static geometry

art/meshes/gaia/pine13.dae: Starting conversion

art/meshes/gaia/pine13.dae: Running FixBrokenXML

art/meshes/gaia/pine13.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine13.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine13.dae: Found convertible object 'pine13'

art/meshes/gaia/pine13.dae: Converting 'pine13-Geometry'

art/meshes/gaia/pine13.dae: Found static geometry

art/meshes/gaia/pine7.dae: Starting conversion

art/meshes/gaia/pine7.dae: Running FixBrokenXML

art/meshes/gaia/pine7.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine7.dae: Found convertible object 'pine7'

art/meshes/gaia/pine7.dae: Converting 'pine7-Geometry'

art/meshes/gaia/pine7.dae: Found static geometry

art/meshes/gaia/pine10.dae: Starting conversion

art/meshes/gaia/pine10.dae: Running FixBrokenXML

art/meshes/gaia/pine10.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine10.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine10.dae: Found convertible object 'pine10'

art/meshes/gaia/pine10.dae: Converting 'pine10-Geometry'

art/meshes/gaia/pine10.dae: Found static geometry

art/meshes/gaia/pine2.dae: Starting conversion

art/meshes/gaia/pine2.dae: Running FixBrokenXML

art/meshes/gaia/pine2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/pine2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/pine2.dae: Found convertible object 'pine2'

art/meshes/gaia/pine2.dae: Converting 'pine2-Geometry'

art/meshes/gaia/pine2.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_5.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_5.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_5.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_5.dae: Found convertible object 'Circle_161'

art/meshes/gaia/tree_pine_aleppo_5.dae: Converting 'Circle_159'

art/meshes/gaia/tree_pine_aleppo_5.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_1.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_1.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_1.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_1.dae: Found convertible object 'Plane_106'

art/meshes/gaia/tree_pine_aleppo_1.dae: Converting 'Plane_130'

art/meshes/gaia/tree_pine_aleppo_1.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_4.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_4.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_4.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_4.dae: Found convertible object 'Plane_197'

art/meshes/gaia/tree_pine_aleppo_4.dae: Converting 'Plane_257'

art/meshes/gaia/tree_pine_aleppo_4.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_8.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_8.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_8.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_8.dae: Found convertible object 'Circle_002'

art/meshes/gaia/tree_pine_aleppo_8.dae: Converting 'Circle_177'

art/meshes/gaia/tree_pine_aleppo_8.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_2.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_2.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_2.dae: Found convertible object 'Plane_199'

art/meshes/gaia/tree_pine_aleppo_2.dae: Converting 'Plane_033'

art/meshes/gaia/tree_pine_aleppo_2.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_6.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_6.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_6.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_6.dae: Found convertible object 'Plane_052'

art/meshes/gaia/tree_pine_aleppo_6.dae: Converting 'Plane_171'

art/meshes/gaia/tree_pine_aleppo_6.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_7.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_7.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_7.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_7.dae: Found convertible object 'Plane_000'

art/meshes/gaia/tree_pine_aleppo_7.dae: Converting 'Plane_034'

art/meshes/gaia/tree_pine_aleppo_7.dae: Found static geometry

art/meshes/gaia/tree_pine_aleppo_3.dae: Starting conversion

art/meshes/gaia/tree_pine_aleppo_3.dae: Running FixBrokenXML

art/meshes/gaia/tree_pine_aleppo_3.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/gaia/tree_pine_aleppo_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_pine_aleppo_3.dae: Found convertible object 'Plane_038'

art/meshes/gaia/tree_pine_aleppo_3.dae: Converting 'Plane_005'

art/meshes/gaia/tree_pine_aleppo_3.dae: Found static geometry

art/meshes/gaia/tree_oak_b.dae: Starting conversion

art/meshes/gaia/tree_oak_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_oak_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_oak_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_oak_b.dae: Found convertible object 'tree_oak_b'

art/meshes/gaia/tree_oak_b.dae: Converting 'tree_oak_b-Geometry'

art/meshes/gaia/tree_oak_b.dae: Found static geometry

art/meshes/gaia/tree_oak_b.dae: Adding prop point tree

art/meshes/gaia/tree_oak_top_a.dae: Starting conversion

art/meshes/gaia/tree_oak_top_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_oak_top_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_oak_top_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_oak_top_a.dae: Found convertible object 'tree_oak_top_a'

art/meshes/gaia/tree_oak_top_a.dae: Converting 'tree_oak_top_a-Geometry'

art/meshes/gaia/tree_oak_top_a.dae: Found static geometry

art/meshes/gaia/tree_oak_top_d.dae: Starting conversion

art/meshes/gaia/tree_oak_top_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_oak_top_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_oak_top_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_oak_top_d.dae: Found convertible object 'tree_oak_top_d'

art/meshes/gaia/tree_oak_top_d.dae: Converting 'tree_oak_top_d-Geometry'

art/meshes/gaia/tree_oak_top_d.dae: Found static geometry

art/meshes/gaia/tree_oak_a.dae: Starting conversion

art/meshes/gaia/tree_oak_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_oak_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_oak_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_oak_a.dae: Found convertible object 'tree_oak_a'

art/meshes/gaia/tree_oak_a.dae: Converting 'tree_oak_a-Geometry'

art/meshes/gaia/tree_oak_a.dae: Found static geometry

art/meshes/gaia/tree_oak_a.dae: Adding prop point tree

art/meshes/gaia/tree_oak_top_c.dae: Starting conversion

art/meshes/gaia/tree_oak_top_c.dae: Running FixBrokenXML

art/meshes/gaia/tree_oak_top_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_oak_top_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_oak_top_c.dae: Found convertible object 'tree_oak_top_c'

art/meshes/gaia/tree_oak_top_c.dae: Converting 'tree_oak_top_c-Geometry'

art/meshes/gaia/tree_oak_top_c.dae: Found static geometry

art/meshes/gaia/tree_oak_top_b.dae: Starting conversion

art/meshes/gaia/tree_oak_top_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_oak_top_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_oak_top_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_oak_top_b.dae: Found convertible object 'tree_oak_top_b'

art/meshes/gaia/tree_oak_top_b.dae: Converting 'tree_oak_top_b-Geometry'

art/meshes/gaia/tree_oak_top_b.dae: Found static geometry

art/meshes/gaia/tree_poplar_a.dae: Starting conversion

art/meshes/gaia/tree_poplar_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_a.dae: Found convertible object 'tree_poplar_a'

art/meshes/gaia/tree_poplar_a.dae: Converting 'tree_poplar_a-Geometry'

art/meshes/gaia/tree_poplar_a.dae: Found static geometry

art/meshes/gaia/tree_poplar_a.dae: Adding prop point tree

art/meshes/gaia/tree_poplar_top_a.dae: Starting conversion

art/meshes/gaia/tree_poplar_top_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_top_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_top_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_top_a.dae: Found convertible object 'tree_poplar_top_a'

art/meshes/gaia/tree_poplar_top_a.dae: Converting 'tree_poplar_top_a-Geometry'

art/meshes/gaia/tree_poplar_top_a.dae: Found static geometry

art/meshes/gaia/tree_poplar_d.dae: Starting conversion

art/meshes/gaia/tree_poplar_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_d.dae: Found convertible object 'tree_poplar_d'

art/meshes/gaia/tree_poplar_d.dae: Converting 'tree_poplar_d-Geometry'

art/meshes/gaia/tree_poplar_d.dae: Found static geometry

art/meshes/gaia/tree_poplar_d.dae: Adding prop point tree

art/meshes/gaia/tree_poplar_top_b.dae: Starting conversion

art/meshes/gaia/tree_poplar_top_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_top_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_top_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_top_b.dae: Found convertible object 'tree_poplar_top_b'

art/meshes/gaia/tree_poplar_top_b.dae: Converting 'tree_poplar_top_b-Geometry'

art/meshes/gaia/tree_poplar_top_b.dae: Found static geometry

art/meshes/gaia/tree_poplar_top_f.dae: Starting conversion

art/meshes/gaia/tree_poplar_top_f.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_top_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_top_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_top_f.dae: Found convertible object 'tree_poplar_top_f'

art/meshes/gaia/tree_poplar_top_f.dae: Converting 'tree_poplar_top_f-Geometry'

art/meshes/gaia/tree_poplar_top_f.dae: Found static geometry

art/meshes/gaia/tree_poplar_c.dae: Starting conversion

art/meshes/gaia/tree_poplar_c.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_c.dae: Found convertible object 'tree_poplar_c'

art/meshes/gaia/tree_poplar_c.dae: Converting 'tree_poplar_c-Geometry'

art/meshes/gaia/tree_poplar_c.dae: Found static geometry

art/meshes/gaia/tree_poplar_c.dae: Adding prop point tree

art/meshes/gaia/tree_poplar_top_e.dae: Starting conversion

art/meshes/gaia/tree_poplar_top_e.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_top_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_top_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_top_e.dae: Found convertible object 'tree_poplar_top_e'

art/meshes/gaia/tree_poplar_top_e.dae: Converting 'tree_poplar_top_e-Geometry'

art/meshes/gaia/tree_poplar_top_e.dae: Found static geometry

art/meshes/gaia/tree_poplar_b.dae: Starting conversion

art/meshes/gaia/tree_poplar_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_b.dae: Found convertible object 'tree_poplar_b'

art/meshes/gaia/tree_poplar_b.dae: Converting 'tree_poplar_b-Geometry'

art/meshes/gaia/tree_poplar_b.dae: Found static geometry

art/meshes/gaia/tree_poplar_b.dae: Adding prop point tree

art/meshes/gaia/tree_poplar_top_c.dae: Starting conversion

art/meshes/gaia/tree_poplar_top_c.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_top_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_top_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_top_c.dae: Found convertible object 'tree_poplar_top_c'

art/meshes/gaia/tree_poplar_top_c.dae: Converting 'tree_poplar_top_c-Geometry'

art/meshes/gaia/tree_poplar_top_c.dae: Found static geometry

art/meshes/gaia/tree_poplar_top_d.dae: Starting conversion

art/meshes/gaia/tree_poplar_top_d.dae: Running FixBrokenXML

art/meshes/gaia/tree_poplar_top_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/tree_poplar_top_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_poplar_top_d.dae: Found convertible object 'tree_poplar_top_d'

art/meshes/gaia/tree_poplar_top_d.dae: Converting 'tree_poplar_top_d-Geometry'

art/meshes/gaia/tree_poplar_top_d.dae: Found static geometry

art/meshes/gaia/bush_dese_a_2.dae: Starting conversion

art/meshes/gaia/bush_dese_a_2.dae: Running FixBrokenXML

art/meshes/gaia/bush_dese_a_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_dese_a_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_dese_a_2.dae: Found convertible object 'bush_dese_a_2'

art/meshes/gaia/bush_dese_a_2.dae: Converting 'bush_dese_a_2-Geometry'

art/meshes/gaia/bush_dese_a_2.dae: Found static geometry

art/meshes/gaia/grass_la_a.dae: Starting conversion

art/meshes/gaia/grass_la_a.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_la_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_a.dae: Found convertible object 'grass_la_a'

art/meshes/gaia/grass_la_a.dae: Converting 'grass_la_a-Geometry'

art/meshes/gaia/grass_la_a.dae: Found static geometry

art/meshes/gaia/grass_la_b.dae: Starting conversion

art/meshes/gaia/grass_la_b.dae: Running FixBrokenXML

art/meshes/gaia/grass_la_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/grass_la_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grass_la_b.dae: Found convertible object 'grass_la_b'

art/meshes/gaia/grass_la_b.dae: Converting 'grass_la_b-Geometry'

art/meshes/gaia/grass_la_b.dae: Found static geometry

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

art/meshes/structural/earth_civil_center.dae: Starting conversion

art/meshes/structural/earth_civil_center.dae: Running FixBrokenXML

art/meshes/structural/earth_civil_center.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f

art/meshes/structural/earth_civil_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_civil_center.dae: Found convertible object 'Plane_001'

art/meshes/structural/earth_civil_center.dae: Converting 'Plane_022'

art/meshes/structural/earth_civil_center.dae: Found static geometry

art/meshes/structural/earth_civil_center.dae: Adding prop point bush

art/meshes/structural/earth_civil_center.dae: Adding prop point bush_1

art/meshes/structural/earth_civil_center.dae: Adding prop point bush_2

art/meshes/structural/earth_civil_center.dae: Adding prop point bush_3

art/meshes/structural/earth_civil_center.dae: Adding prop point bush_5

art/meshes/structural/earth_civil_center.dae: Adding prop point bush_4

art/meshes/structural/earth_civil_center.dae: Adding prop point bush_6

art/meshes/structural/earth_civil_center.dae: Adding prop point garrisoned

art/meshes/structural/earth_civil_center.dae: Adding prop point projectile

art/meshes/gaia/tree_apple_top_b.dae: Starting conversion

art/meshes/gaia/tree_apple_top_b.dae: Running FixBrokenXML

art/meshes/gaia/tree_apple_top_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_apple_top_b.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_apple_top_b.dae: Found library_materials to delete

art/meshes/gaia/tree_apple_top_b.dae: Found library_effects to delete

art/meshes/gaia/tree_apple_top_b.dae: Found a bind_material to delete

art/meshes/gaia/tree_apple_top_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_apple_top_b.dae: Found convertible object 'canopy159-Pivot'

art/meshes/gaia/tree_apple_top_b.dae: Converting 'canopy159Mesh'

art/meshes/gaia/tree_apple_top_b.dae: Found static geometry

art/meshes/props/weap_buildingarrow_projectile.dae: Starting conversion

art/meshes/props/weap_buildingarrow_projectile.dae: Running FixBrokenXML

art/meshes/props/weap_buildingarrow_projectile.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_buildingarrow_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_buildingarrow_projectile.dae: Found convertible object 'weap_jav_projectile'

art/meshes/props/weap_buildingarrow_projectile.dae: Converting 'weap_jav_projectile-Geometry'

art/meshes/props/weap_buildingarrow_projectile.dae: Found static geometry

art/meshes/structural/earth_civil_center_prop.dae: Starting conversion

art/meshes/structural/earth_civil_center_prop.dae: Running FixBrokenXML

art/meshes/structural/earth_civil_center_prop.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f

art/meshes/structural/earth_civil_center_prop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_civil_center_prop.dae: Found convertible object 'Plane_001_001'

art/meshes/structural/earth_civil_center_prop.dae: Converting 'Plane_002'

art/meshes/structural/earth_civil_center_prop.dae: Found static geometry

art/meshes/structural/uni_civil_center.dae: Starting conversion

art/meshes/structural/uni_civil_center.dae: Running FixBrokenXML

art/meshes/structural/uni_civil_center.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_civil_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_civil_center.dae: Found convertible object 'Cube'

art/meshes/structural/uni_civil_center.dae: Converting 'Cube'

art/meshes/structural/uni_civil_center.dae: Found static geometry

art/meshes/structural/uni_civil_center.dae: Adding prop point bush_1

art/meshes/structural/uni_civil_center.dae: Adding prop point bush_2

art/meshes/structural/uni_civil_center.dae: Adding prop point bush_3

art/meshes/structural/uni_civil_center.dae: Adding prop point bush_4

art/meshes/structural/uni_civil_center.dae: Adding prop point projectile

art/meshes/structural/uni_civil_center.dae: Adding prop point garrisoned

art/meshes/structural/uni_civil_center.dae: Adding prop point bush_5

art/meshes/structural/uni_civil_center.dae: Adding prop point bush_6

art/meshes/props/weap_buildingarrow_uni_projectile.dae: Starting conversion

art/meshes/props/weap_buildingarrow_uni_projectile.dae: Running FixBrokenXML

art/meshes/props/weap_buildingarrow_uni_projectile.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_buildingarrow_uni_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_buildingarrow_uni_projectile.dae: Found convertible object 'weap_jav_projectile'

art/meshes/props/weap_buildingarrow_uni_projectile.dae: Converting 'weap_jav_projectile-Geometry'

art/meshes/props/weap_buildingarrow_uni_projectile.dae: Found static geometry

art/meshes/skeletal/pony_a.dae: Starting conversion

art/meshes/skeletal/pony_a.dae: Running FixBrokenXML

art/meshes/skeletal/pony_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pony_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony_a.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony_a.dae: Converting 'Pony'

art/meshes/skeletal/pony_a.dae: Found skinned geometry

art/meshes/skeletal/pony_a.dae: Adding prop point back

art/meshes/skeletal/pony_a.dae: Adding prop point hat

art/meshes/skeletal/pony_a.dae: Adding prop point shield

art/meshes/skeletal/pony_a.dae: Adding prop point hoof

art/animation/other/pony_building.dae: Starting conversion

art/animation/other/pony_building.dae: Running FixBrokenXML

art/animation/other/pony_building.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_building.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_building.dae: Found convertible object 'Cube'

art/animation/other/pony_building.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_building.dae): Loaded successfully

art/animation/other/pony_death.dae: Starting conversion

art/animation/other/pony_death.dae: Running FixBrokenXML

art/animation/other/pony_death.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_death.dae: Found convertible object 'Cube'

art/animation/other/pony_death.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death.dae): Loaded successfully

art/animation/other/pony_running.dae: Starting conversion

art/animation/other/pony_running.dae: Running FixBrokenXML

art/animation/other/pony_running.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_running.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_running.dae: Found convertible object 'Cube'

art/animation/other/pony_running.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_running.dae): Loaded successfully

art/animation/other/pony_walk.dae: Starting conversion

art/animation/other/pony_walk.dae: Running FixBrokenXML

art/animation/other/pony_walk.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_walk.dae: Found convertible object 'Cube'

art/animation/other/pony_walk.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_walk.dae): Loaded successfully

art/animation/other/pony_spearing.dae: Starting conversion

art/animation/other/pony_spearing.dae: Running FixBrokenXML

art/animation/other/pony_spearing.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_spearing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_spearing.dae: Found convertible object 'Cube'

art/animation/other/pony_spearing.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_spearing.dae): Loaded successfully

art/animation/other/pony_spearing_b.dae: Starting conversion

art/animation/other/pony_spearing_b.dae: Running FixBrokenXML

art/animation/other/pony_spearing_b.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_spearing_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_spearing_b.dae: Found convertible object 'Cube'

art/animation/other/pony_spearing_b.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_spearing_b.dae): Loaded successfully

art/animation/other/pony_slinging.dae: Starting conversion

art/animation/other/pony_slinging.dae: Running FixBrokenXML

art/animation/other/pony_slinging.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_slinging.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_slinging.dae: Found convertible object 'Cube'

art/animation/other/pony_slinging.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_slinging.dae): Loaded successfully

art/animation/other/pony_lumbering.dae: Starting conversion

art/animation/other/pony_lumbering.dae: Running FixBrokenXML

art/animation/other/pony_lumbering.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_lumbering.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_lumbering.dae: Found convertible object 'Cube'

art/animation/other/pony_lumbering.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_lumbering.dae): Loaded successfully

art/animation/other/pony_foraging.dae: Starting conversion

art/animation/other/pony_foraging.dae: Running FixBrokenXML

art/animation/other/pony_foraging.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_foraging.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_foraging.dae: Found convertible object 'Cube'

art/animation/other/pony_foraging.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_foraging.dae): Loaded successfully

art/animation/other/pony_farming_a.dae: Starting conversion

art/animation/other/pony_farming_a.dae: Running FixBrokenXML

art/animation/other/pony_farming_a.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_farming_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_farming_a.dae: Found convertible object 'Cube'

art/animation/other/pony_farming_a.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_farming_a.dae): Loaded successfully

art/animation/other/pony_mining.dae: Starting conversion

art/animation/other/pony_mining.dae: Running FixBrokenXML

art/animation/other/pony_mining.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_mining.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_mining.dae: Found convertible object 'Cube'

art/animation/other/pony_mining.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_mining.dae): Loaded successfully

art/animation/other/pony_a_idle.dae: Starting conversion

art/animation/other/pony_a_idle.dae: Running FixBrokenXML

art/animation/other/pony_a_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_a_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_a_idle.dae: Found convertible object 'Cube'

art/animation/other/pony_a_idle.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_a_idle.dae): Loaded successfully

art/animation/other/pony_a_idle_b.dae: Starting conversion

art/animation/other/pony_a_idle_b.dae: Running FixBrokenXML

art/animation/other/pony_a_idle_b.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_a_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_a_idle_b.dae: Found convertible object 'Cube'

art/animation/other/pony_a_idle_b.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_a_idle_b.dae): Loaded successfully

art/meshes/props/weap_spear_pony_idle.dae: Starting conversion

art/meshes/props/weap_spear_pony_idle.dae: Running FixBrokenXML

art/meshes/props/weap_spear_pony_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_spear_pony_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_spear_pony_idle.dae: Found convertible object 'weap_spear_a_001'

art/meshes/props/weap_spear_pony_idle.dae: Converting 'weap_spear_a-Geometry_001'

art/meshes/props/weap_spear_pony_idle.dae: Found static geometry

art/meshes/props/shield/shield_round_pony.dae: Starting conversion

art/meshes/props/shield/shield_round_pony.dae: Running FixBrokenXML

art/meshes/props/shield/shield_round_pony.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/shield_round_pony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/shield_round_pony.dae: Found convertible object 'round_b_f'

art/meshes/props/shield/shield_round_pony.dae: Converting 'round_b_f-Geometry'

art/meshes/props/shield/shield_round_pony.dae: Found static geometry

art/meshes/props/shield/shield_round_pony.dae: Adding prop point back

art/meshes/props/shield/round_s_b.dae: Starting conversion

art/meshes/props/shield/round_s_b.dae: Running FixBrokenXML

art/meshes/props/shield/round_s_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/shield/round_s_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/round_s_b.dae: Found convertible object 'round_s_b'

art/meshes/props/shield/round_s_b.dae: Converting 'round_s_b-Geometry'

art/meshes/props/shield/round_s_b.dae: Found static geometry

art/meshes/skeletal/pony.dae: Starting conversion

art/meshes/skeletal/pony.dae: Running FixBrokenXML

art/meshes/skeletal/pony.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony.dae: Converting 'Pony'

art/meshes/skeletal/pony.dae: Found skinned geometry

art/meshes/skeletal/pony.dae: Adding prop point back

art/meshes/skeletal/pony.dae: Adding prop point hat

art/meshes/skeletal/pony.dae: Adding prop point shield

art/meshes/skeletal/pony.dae: Adding prop point hoof

art/animation/other/pony_death_b.dae: Starting conversion

art/animation/other/pony_death_b.dae: Running FixBrokenXML

art/animation/other/pony_death_b.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_death_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_death_b.dae: Found convertible object 'Cube'

art/animation/other/pony_death_b.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death_b.dae): Loaded successfully

art/animation/other/pony_idle.dae: Starting conversion

art/animation/other/pony_idle.dae: Running FixBrokenXML

art/animation/other/pony_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_idle.dae: Found convertible object 'Cube'

art/animation/other/pony_idle.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_idle.dae): Loaded successfully

art/animation/other/pony_promotion.dae: Starting conversion

art/animation/other/pony_promotion.dae: Running FixBrokenXML

art/animation/other/pony_promotion.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_promotion.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_promotion.dae: Found convertible object 'Cube'

art/animation/other/pony_promotion.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_promotion.dae): Loaded successfully

art/meshes/props/helmet/pony_hood_b.dae: Starting conversion

art/meshes/props/helmet/pony_hood_b.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_hood_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_hood_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_hood_b.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_hood_b.dae: Converting 'Circle_000'

art/meshes/props/helmet/pony_hood_b.dae: Found static geometry

art/meshes/props/helmet/pony_hat_a.dae: Starting conversion

art/meshes/props/helmet/pony_hat_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_hat_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_hat_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_hat_a.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_hat_a.dae: Converting 'Circle_009'

art/meshes/props/helmet/pony_hat_a.dae: Found static geometry

art/meshes/props/helmet/pony_hood_a.dae: Starting conversion

art/meshes/props/helmet/pony_hood_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_hood_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_hood_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_hood_a.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_hood_a.dae: Converting 'Circle_008'

art/meshes/props/helmet/pony_hood_a.dae: Found static geometry

art/meshes/skeletal/unicorn_c.dae: Starting conversion

art/meshes/skeletal/unicorn_c.dae: Running FixBrokenXML

art/meshes/skeletal/unicorn_c.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/skeletal/unicorn_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/unicorn_c.dae: Found convertible object 'Cube_001'

art/meshes/skeletal/unicorn_c.dae: Converting 'Pony'

art/meshes/skeletal/unicorn_c.dae: Found skinned geometry

art/meshes/skeletal/unicorn_c.dae: Adding prop point back

art/meshes/skeletal/unicorn_c.dae: Adding prop point hat

art/meshes/skeletal/unicorn_c.dae: Adding prop point shield

art/meshes/skeletal/unicorn_c.dae: Adding prop point hoof

art/animation/other/unicorn_building.dae: Starting conversion

art/animation/other/unicorn_building.dae: Running FixBrokenXML

art/animation/other/unicorn_building.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_building.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_building.dae: Found convertible object 'Cube'

art/animation/other/unicorn_building.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_building.dae): Loaded successfully

art/animation/other/uni_death.dae: Starting conversion

art/animation/other/uni_death.dae: Running FixBrokenXML

art/animation/other/uni_death.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/uni_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/uni_death.dae: Found convertible object 'Cube'

art/animation/other/uni_death.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death.dae): Loaded successfully

art/animation/other/uni_death_b.dae: Starting conversion

art/animation/other/uni_death_b.dae: Running FixBrokenXML

art/animation/other/uni_death_b.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/uni_death_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/uni_death_b.dae: Found convertible object 'Cube_001'

art/animation/other/uni_death_b.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death_b.dae): Loaded successfully

art/animation/other/uni_death_c.dae: Starting conversion

art/animation/other/uni_death_c.dae: Running FixBrokenXML

art/animation/other/uni_death_c.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/uni_death_c.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/uni_death_c.dae: Found convertible object 'Cube_002'

art/animation/other/uni_death_c.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death_c.dae): Loaded successfully

art/animation/other/unicorn_gallop.dae: Starting conversion

art/animation/other/unicorn_gallop.dae: Running FixBrokenXML

art/animation/other/unicorn_gallop.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_gallop.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_gallop.dae: Found convertible object 'Cube'

art/animation/other/unicorn_gallop.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_gallop.dae): Loaded successfully

art/animation/other/unicorn_walk.dae: Starting conversion

art/animation/other/unicorn_walk.dae: Running FixBrokenXML

art/animation/other/unicorn_walk.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_walk.dae: Found convertible object 'Cube'

art/animation/other/unicorn_walk.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_walk.dae): Loaded successfully

art/animation/other/unicorn_b_spearing.dae: Starting conversion

art/animation/other/unicorn_b_spearing.dae: Running FixBrokenXML

art/animation/other/unicorn_b_spearing.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_b_spearing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_b_spearing.dae: Found convertible object 'Cube'

art/animation/other/unicorn_b_spearing.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing.dae): Loaded successfully

art/animation/other/unicorn_b_spearing_2.dae: Starting conversion

art/animation/other/unicorn_b_spearing_2.dae: Running FixBrokenXML

art/animation/other/unicorn_b_spearing_2.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_b_spearing_2.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_b_spearing_2.dae: Found convertible object 'Cube'

art/animation/other/unicorn_b_spearing_2.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing_2.dae): Loaded successfully

art/animation/other/unicorn_b_spearing_3.dae: Starting conversion

art/animation/other/unicorn_b_spearing_3.dae: Running FixBrokenXML

art/animation/other/unicorn_b_spearing_3.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_b_spearing_3.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_b_spearing_3.dae: Found convertible object 'Cube'

art/animation/other/unicorn_b_spearing_3.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing_3.dae): Loaded successfully

art/animation/other/unicorn_lumbering.dae: Starting conversion

art/animation/other/unicorn_lumbering.dae: Running FixBrokenXML

art/animation/other/unicorn_lumbering.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/unicorn_lumbering.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_lumbering.dae: Found convertible object 'Cube'

art/animation/other/unicorn_lumbering.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_lumbering.dae): Loaded successfully

art/animation/other/uni_farming.dae: Starting conversion

art/animation/other/uni_farming.dae: Running FixBrokenXML

art/animation/other/uni_farming.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/uni_farming.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/uni_farming.dae: Found convertible object 'Cube_002'

art/animation/other/uni_farming.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_farming.dae): Loaded successfully

art/animation/other/uni_mining.dae: Starting conversion

art/animation/other/uni_mining.dae: Running FixBrokenXML

art/animation/other/uni_mining.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/uni_mining.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/uni_mining.dae: Found convertible object 'Cube'

art/animation/other/uni_mining.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_mining.dae): Loaded successfully

art/animation/other/unicorn_idle.dae: Starting conversion

art/animation/other/unicorn_idle.dae: Running FixBrokenXML

art/animation/other/unicorn_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_idle.dae: Found convertible object 'Cube'

art/animation/other/unicorn_idle.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_idle.dae): Loaded successfully

art/animation/other/unicorn_b_syntagma_front.dae: Starting conversion

art/animation/other/unicorn_b_syntagma_front.dae: Running FixBrokenXML

art/animation/other/unicorn_b_syntagma_front.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_b_syntagma_front.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_b_syntagma_front.dae: Found convertible object 'Cube'

art/animation/other/unicorn_b_syntagma_front.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_syntagma_front.dae): Loaded successfully

art/animation/other/unicorn_b_syntagma_front_walk.dae: Starting conversion

art/animation/other/unicorn_b_syntagma_front_walk.dae: Running FixBrokenXML

art/animation/other/unicorn_b_syntagma_front_walk.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_b_syntagma_front_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_b_syntagma_front_walk.dae: Found convertible object 'Cube'

art/animation/other/unicorn_b_syntagma_front_walk.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_syntagma_front_walk.dae): Loaded successfully

art/meshes/props/weap_spear_uni_idle_2.dae: Starting conversion

art/meshes/props/weap_spear_uni_idle_2.dae: Running FixBrokenXML

art/meshes/props/weap_spear_uni_idle_2.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_spear_uni_idle_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_spear_uni_idle_2.dae: Found convertible object 'weap_spear_a'

art/meshes/props/weap_spear_uni_idle_2.dae: Converting 'weap_spear_a-Geometry'

art/meshes/props/weap_spear_uni_idle_2.dae: Found static geometry

art/meshes/props/weap_spear_uni_idle.dae: Starting conversion

art/meshes/props/weap_spear_uni_idle.dae: Running FixBrokenXML

art/meshes/props/weap_spear_uni_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_spear_uni_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_spear_uni_idle.dae: Found convertible object 'weap_spear_a'

art/meshes/props/weap_spear_uni_idle.dae: Converting 'weap_spear_a-Geometry'

art/meshes/props/weap_spear_uni_idle.dae: Found static geometry

art/meshes/skeletal/unicorn_remapped.dae: Starting conversion

art/meshes/skeletal/unicorn_remapped.dae: Running FixBrokenXML

art/meshes/skeletal/unicorn_remapped.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/unicorn_remapped.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/unicorn_remapped.dae: Found convertible object 'Cube'

art/meshes/skeletal/unicorn_remapped.dae: Converting 'Pony'

art/meshes/skeletal/unicorn_remapped.dae: Found skinned geometry

art/meshes/skeletal/unicorn_remapped.dae: Adding prop point back

art/meshes/skeletal/unicorn_remapped.dae: Adding prop point hat

art/meshes/skeletal/unicorn_remapped.dae: Adding prop point shield

art/meshes/skeletal/unicorn_remapped.dae: Adding prop point hoof

art/animation/other/unicorn_shooting.dae: Starting conversion

art/animation/other/unicorn_shooting.dae: Running FixBrokenXML

art/animation/other/unicorn_shooting.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_shooting.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_shooting.dae: Found convertible object 'Cube'

art/animation/other/unicorn_shooting.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_shooting.dae): Loaded successfully

art/meshes/props/helmet/pony_hat_b.dae: Starting conversion

art/meshes/props/helmet/pony_hat_b.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_hat_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_hat_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_hat_b.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_hat_b.dae: Converting 'Circle_009'

art/meshes/props/helmet/pony_hat_b.dae: Found static geometry

Creating shadow texture (size 1024x1024) (format = DEPTH_COMPONENT)

art/meshes/structural/found_3x3_a.dae: Starting conversion

art/meshes/structural/found_3x3_a.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_3x3_a.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_3x3_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_a.dae: Found convertible object 'base'

art/meshes/structural/found_3x3_a.dae: Converting 'baseMesh'

art/meshes/structural/found_3x3_a.dae: Found static geometry

art/meshes/structural/found_3x3_a.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_a.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_a.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_a.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_a.dae: Adding prop point vase001

art/meshes/structural/found_3x3_a.dae: Adding prop point box001

art/meshes/structural/found_3x3_a.dae: Adding prop point box002

art/meshes/structural/found_3x3_a.dae: Adding prop point brick001

art/meshes/structural/found_3x3_a.dae: Adding prop point brick002

art/meshes/structural/found_3x3_a.dae: Adding prop point brick003

art/meshes/structural/found_3x3_a.dae: Adding prop point brick004

art/meshes/structural/found_3x3_a.dae: Adding prop point brick005

art/meshes/structural/found_3x3_a.dae: Adding prop point brick006

art/meshes/structural/found_3x3_a.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_a.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_a.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_a.dae: Adding prop point handcart001

art/meshes/props/Delimitator.dae: Starting conversion

art/meshes/props/Delimitator.dae: Running FixBrokenXML

art/meshes/props/Delimitator.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/props/Delimitator.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Delimitator.dae: Found convertible object 'Object001'

art/meshes/props/Delimitator.dae: Converting 'Object001Mesh'

art/meshes/props/Delimitator.dae: Found static geometry

art/meshes/props/Box.dae: Starting conversion

art/meshes/props/Box.dae: Running FixBrokenXML

art/meshes/props/Box.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/props/Box.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Box.dae: Found convertible object 'Object002'

art/meshes/props/Box.dae: Converting 'Object002Mesh'

art/meshes/props/Box.dae: Found static geometry

art/meshes/props/Brick.dae: Starting conversion

art/meshes/props/Brick.dae: Running FixBrokenXML

art/meshes/props/Brick.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Brick.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Brick.dae: Found library_images to delete

art/meshes/props/Brick.dae: Found library_materials to delete

art/meshes/props/Brick.dae: Found library_effects to delete

art/meshes/props/Brick.dae: Found a bind_material to delete

art/meshes/props/Brick.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick.dae: Found convertible object 'Object001'

art/meshes/props/Brick.dae: Converting 'Object001Mesh'

art/meshes/props/Brick.dae: Found static geometry

art/meshes/props/Brick_Pile_Big3.dae: Starting conversion

art/meshes/props/Brick_Pile_Big3.dae: Running FixBrokenXML

art/meshes/props/Brick_Pile_Big3.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Brick_Pile_Big3.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Brick_Pile_Big3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick_Pile_Big3.dae: Found convertible object 'Pile-Pivot'

art/meshes/props/Brick_Pile_Big3.dae: Converting 'PileMesh'

art/meshes/props/Brick_Pile_Big3.dae: Found static geometry

art/meshes/props/wrld_handcart.dae: Starting conversion

art/meshes/props/wrld_handcart.dae: Running FixBrokenXML

art/meshes/props/wrld_handcart.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_handcart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_handcart.dae: Found convertible object 'wrld_handcart'

art/meshes/props/wrld_handcart.dae: Converting 'wrld_handcart-Geometry'

art/meshes/props/wrld_handcart.dae: Found static geometry

art/meshes/props/Vase.dae: Starting conversion

art/meshes/props/Vase.dae: Running FixBrokenXML

art/meshes/props/Vase.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Vase.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Vase.dae: Found library_images to delete

art/meshes/props/Vase.dae: Found library_materials to delete

art/meshes/props/Vase.dae: Found library_effects to delete

art/meshes/props/Vase.dae: Found a bind_material to delete

art/meshes/props/Vase.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Vase.dae: Found convertible object 'Object001'

art/meshes/props/Vase.dae: Converting 'Object001Mesh'

art/meshes/props/Vase.dae: Found static geometry

art/meshes/props/tool_pitchfork.dae: Starting conversion

art/meshes/props/tool_pitchfork.dae: Running FixBrokenXML

art/meshes/props/tool_pitchfork.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/tool_pitchfork.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_pitchfork.dae: Found convertible object 'tool_pitchfork'

art/meshes/props/tool_pitchfork.dae: Converting 'tool_pitchfork-Geometry'

art/meshes/props/tool_pitchfork.dae: Found static geometry

art/meshes/props/weap_spear_uni_2.dae: Starting conversion

art/meshes/props/weap_spear_uni_2.dae: Running FixBrokenXML

art/meshes/props/weap_spear_uni_2.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_spear_uni_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_spear_uni_2.dae: Found convertible object 'weap_spear_a_001'

art/meshes/props/weap_spear_uni_2.dae: Converting 'weap_spear_a-Geometry_002'

art/meshes/props/weap_spear_uni_2.dae: Found static geometry

art/meshes/props/tool_axe_pony.dae: Starting conversion

art/meshes/props/tool_axe_pony.dae: Running FixBrokenXML

art/meshes/props/tool_axe_pony.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/tool_axe_pony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_axe_pony.dae: Found convertible object 'tool_axe'

art/meshes/props/tool_axe_pony.dae: Converting 'tool_axe-Geometry'

art/meshes/props/tool_axe_pony.dae: Found static geometry

art/meshes/props/prop_mallet.dae: Starting conversion

art/meshes/props/prop_mallet.dae: Running FixBrokenXML

art/meshes/props/prop_mallet.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'

art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'

art/meshes/props/prop_mallet.dae: Found static geometry

art/meshes/props/prop_mallet.dae: Adding prop point mallet

art/meshes/props/scaf_3x3.dae: Starting conversion

art/meshes/props/scaf_3x3.dae: Running FixBrokenXML

art/meshes/props/scaf_3x3.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/scaf_3x3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_3x3.dae: Found convertible object 'Cylinder_003'

art/meshes/props/scaf_3x3.dae: Converting 'Cylinder_005'

art/meshes/props/scaf_3x3.dae: Found static geometry

art/meshes/structural/uni_storehouse.dae: Starting conversion

art/meshes/structural/uni_storehouse.dae: Running FixBrokenXML

art/meshes/structural/uni_storehouse.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_storehouse.dae: Found convertible object 'storehouse'

art/meshes/structural/uni_storehouse.dae: Converting 'Cube_004'

art/meshes/structural/uni_storehouse.dae: Found static geometry

art/meshes/structural/uni_storehouse.dae: Adding prop point bush_1

art/meshes/structural/uni_storehouse.dae: Adding prop point bush_2

art/meshes/structural/uni_storehouse.dae: Adding prop point bush_3

art/meshes/gaia/bush_me_4.dae: Starting conversion

art/meshes/gaia/bush_me_4.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_4.dae: Found convertible object 'bush_me_4'

art/meshes/gaia/bush_me_4.dae: Converting 'bush_me_4-Geometry'

art/meshes/gaia/bush_me_4.dae: Found static geometry

art/meshes/gaia/bush_me_3.dae: Starting conversion

art/meshes/gaia/bush_me_3.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_3.dae: Found convertible object 'bush_me_3'

art/meshes/gaia/bush_me_3.dae: Converting 'bush_me_3-Geometry'

art/meshes/gaia/bush_me_3.dae: Found static geometry

art/meshes/props/wrld_basket_d.dae: Starting conversion

art/meshes/props/wrld_basket_d.dae: Running FixBrokenXML

art/meshes/props/wrld_basket_d.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_basket_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_basket_d.dae: Found convertible object 'wrld_basket_d'

art/meshes/props/wrld_basket_d.dae: Converting 'wrld_basket_d-Geometry'

art/meshes/props/wrld_basket_d.dae: Found static geometry

art/meshes/props/wrld_basket_b.dae: Starting conversion

art/meshes/props/wrld_basket_b.dae: Running FixBrokenXML

art/meshes/props/wrld_basket_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_basket_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_basket_b.dae: Found convertible object 'wrld_basket_b'

art/meshes/props/wrld_basket_b.dae: Converting 'wrld_basket_b-Geometry'

art/meshes/props/wrld_basket_b.dae: Found static geometry

art/meshes/props/wrld_basket_a.dae: Starting conversion

art/meshes/props/wrld_basket_a.dae: Running FixBrokenXML

art/meshes/props/wrld_basket_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_basket_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_basket_a.dae: Found convertible object 'wrld_basket_a'

art/meshes/props/wrld_basket_a.dae: Converting 'wrld_basket_a-Geometry'

art/meshes/props/wrld_basket_a.dae: Found static geometry

art/meshes/structural/earth_house_c.dae: Starting conversion

art/meshes/structural/earth_house_c.dae: Running FixBrokenXML

art/meshes/structural/earth_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_house_c.dae: Found convertible object 'Circle'

art/meshes/structural/earth_house_c.dae: Converting 'Circle'

art/meshes/structural/earth_house_c.dae: Found static geometry

art/meshes/structural/earth_house_c.dae: Adding prop point garrisoned

art/meshes/structural/earth_house_c.dae: Adding prop point bush

art/meshes/structural/earth_house_c.dae: Adding prop point bush_1

art/meshes/structural/earth_house_c.dae: Adding prop point bush_3

art/meshes/structural/earth_house_c.dae: Adding prop point bush_2

art/meshes/gaia/bush_me_2.dae: Starting conversion

art/meshes/gaia/bush_me_2.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_2.dae: Found convertible object 'bush_me_2'

art/meshes/gaia/bush_me_2.dae: Converting 'bush_me_2-Geometry'

art/meshes/gaia/bush_me_2.dae: Found static geometry

art/meshes/structural/earth_house_b.dae: Starting conversion

art/meshes/structural/earth_house_b.dae: Running FixBrokenXML

art/meshes/structural/earth_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_house_b.dae: Found convertible object 'Circle'

art/meshes/structural/earth_house_b.dae: Converting 'Circle'

art/meshes/structural/earth_house_b.dae: Found static geometry

art/meshes/structural/earth_house_b.dae: Adding prop point garrisoned

art/meshes/structural/earth_house_b.dae: Adding prop point bush

art/meshes/structural/earth_house_b.dae: Adding prop point bush_1

art/meshes/structural/earth_house_b.dae: Adding prop point bush_3

art/meshes/structural/earth_house_b.dae: Adding prop point bush_2

art/meshes/structural/found_2x2_a.dae: Starting conversion

art/meshes/structural/found_2x2_a.dae: Running FixBrokenXML

art/meshes/structural/found_2x2_a.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/structural/found_2x2_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_2x2_a.dae: Found convertible object 'Plane001'

art/meshes/structural/found_2x2_a.dae: Converting 'Plane001Mesh_001'

art/meshes/structural/found_2x2_a.dae: Found static geometry

art/meshes/structural/found_2x2_a.dae: Adding prop point Delimitator001

art/meshes/structural/found_2x2_a.dae: Adding prop point Delimitator002

art/meshes/structural/found_2x2_a.dae: Adding prop point Delimitator003

art/meshes/structural/found_2x2_a.dae: Adding prop point Delimitator004

art/meshes/structural/found_2x2_a.dae: Adding prop point wood_pile001

art/meshes/structural/found_2x2_a.dae: Adding prop point box001

art/meshes/structural/found_2x2_a.dae: Adding prop point brickpile002

art/meshes/structural/found_2x2_a.dae: Adding prop point brickpile001

art/meshes/structural/found_2x2_a.dae: Adding prop point brick

art/meshes/props/Brick_Pile_Big1.dae: Starting conversion

art/meshes/props/Brick_Pile_Big1.dae: Running FixBrokenXML

art/meshes/props/Brick_Pile_Big1.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/Brick_Pile_Big1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick_Pile_Big1.dae: Found convertible object 'Object10-Pivot'

art/meshes/props/Brick_Pile_Big1.dae: Converting 'Object10Mesh_003'

art/meshes/props/Brick_Pile_Big1.dae: Found static geometry

art/meshes/props/Brick_Pile_Big2.dae: Starting conversion

art/meshes/props/Brick_Pile_Big2.dae: Running FixBrokenXML

art/meshes/props/Brick_Pile_Big2.dae: Authoring tool: Blender 2.69.0 r60995

art/meshes/props/Brick_Pile_Big2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick_Pile_Big2.dae: Found convertible object 'Object10-Pivot'

art/meshes/props/Brick_Pile_Big2.dae: Converting 'Object10Mesh_003'

art/meshes/props/Brick_Pile_Big2.dae: Found static geometry

art/meshes/props/pony_shuttle_wood.dae: Starting conversion

art/meshes/props/pony_shuttle_wood.dae: Running FixBrokenXML

art/meshes/props/pony_shuttle_wood.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/pony_shuttle_wood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pony_shuttle_wood.dae: Found convertible object 'wrld_woodcord_a'

art/meshes/props/pony_shuttle_wood.dae: Converting 'wrld_woodcord_a-Geometry'

art/meshes/props/pony_shuttle_wood.dae: Found static geometry

ERROR: Actor pony_shuttle_wood: required texture sampler specTex not found (material art/materials/basic_trans_spec.xml)

art/meshes/props/tool_axe.dae: Starting conversion

art/meshes/props/tool_axe.dae: Running FixBrokenXML

art/meshes/props/tool_axe.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/tool_axe.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_axe.dae: Found convertible object 'Woodcutter_s_axe'

art/meshes/props/tool_axe.dae: Converting 'Cubo_001'

art/meshes/props/tool_axe.dae: Found static geometry

art/meshes/props/tool_pick_pony.dae: Starting conversion

art/meshes/props/tool_pick_pony.dae: Running FixBrokenXML

art/meshes/props/tool_pick_pony.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/tool_pick_pony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_pick_pony.dae: Found convertible object 'tool_pick'

art/meshes/props/tool_pick_pony.dae: Converting 'tool_pick-Geometry'

art/meshes/props/tool_pick_pony.dae: Found static geometry

art/meshes/props/scaffold.dae: Starting conversion

art/meshes/props/scaffold.dae: Running FixBrokenXML

art/meshes/props/scaffold.dae: Authoring tool: Blender 2.63.0 r46461:46487M

art/meshes/props/scaffold.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaffold.dae: Found convertible object 'Cylinder'

art/meshes/props/scaffold.dae: Converting 'Cylinder'

art/meshes/props/scaffold.dae: Found static geometry

art/meshes/structural/earth_house_a.dae: Starting conversion

art/meshes/structural/earth_house_a.dae: Running FixBrokenXML

art/meshes/structural/earth_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_house_a.dae: Found convertible object 'Circle'

art/meshes/structural/earth_house_a.dae: Converting 'Circle'

art/meshes/structural/earth_house_a.dae: Found static geometry

art/meshes/structural/earth_house_a.dae: Adding prop point garrisoned

art/meshes/structural/earth_house_a.dae: Adding prop point bush

art/meshes/structural/earth_house_a.dae: Adding prop point bush_1

art/meshes/structural/earth_house_a.dae: Adding prop point bush_3

art/meshes/structural/earth_house_a.dae: Adding prop point bush_2

art/meshes/props/wrld_handcart_broken.dae: Starting conversion

art/meshes/props/wrld_handcart_broken.dae: Running FixBrokenXML

art/meshes/props/wrld_handcart_broken.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_handcart_broken.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_handcart_broken.dae: Found convertible object 'wrld_handcart_broken'

art/meshes/props/wrld_handcart_broken.dae: Converting 'wrld_handcart_broken-Geometry'

art/meshes/props/wrld_handcart_broken.dae: Found static geometry

art/meshes/gaia/bush_me_5.dae: Starting conversion

art/meshes/gaia/bush_me_5.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_5.dae: Found convertible object 'bush_me_5'

art/meshes/gaia/bush_me_5.dae: Converting 'bush_me_5-Geometry'

art/meshes/gaia/bush_me_5.dae: Found static geometry

art/meshes/gaia/bush_me_6.dae: Starting conversion

art/meshes/gaia/bush_me_6.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_6.dae: Found convertible object 'bush_me_6'

art/meshes/gaia/bush_me_6.dae: Converting 'bush_me_6-Geometry'

art/meshes/gaia/bush_me_6.dae: Found static geometry

art/meshes/structural/earth_storehouse.dae: Starting conversion

art/meshes/structural/earth_storehouse.dae: Running FixBrokenXML

art/meshes/structural/earth_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_storehouse.dae: Found convertible object 'Circle'

art/meshes/structural/earth_storehouse.dae: Converting 'Circle'

art/meshes/structural/earth_storehouse.dae: Found static geometry

art/meshes/structural/earth_storehouse.dae: Adding prop point bush_1

art/meshes/structural/earth_storehouse.dae: Adding prop point bush_2

art/meshes/structural/earth_storehouse.dae: Adding prop point bush_3

art/meshes/structural/earth_storehouse.dae: Adding prop point bush_4

art/meshes/structural/earth_storehouse.dae: Adding prop point material_1

art/meshes/structural/earth_storehouse.dae: Adding prop point material_2

art/meshes/structural/earth_storehouse.dae: Adding prop point material_3

art/meshes/structural/earth_storehouse.dae: Adding prop point material_4

art/meshes/structural/earth_storehouse.dae: Adding prop point material_5

art/meshes/structural/earth_storehouse.dae: Adding prop point material_6

art/meshes/structural/earth_storehouse.dae: Adding prop point material_7

art/meshes/structural/earth_storehouse.dae: Adding prop point material_8

art/meshes/structural/earth_storehouse.dae: Adding prop point material_9

art/meshes/structural/earth_storehouse.dae: Adding prop point material_10

art/meshes/gaia/bush_me_1.dae: Starting conversion

art/meshes/gaia/bush_me_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_me_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_me_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_me_1.dae: Found convertible object 'bush_me_1'

art/meshes/gaia/bush_me_1.dae: Converting 'bush_me_1-Geometry'

art/meshes/gaia/bush_me_1.dae: Found static geometry

art/meshes/props/stone_pile.dae: Starting conversion

art/meshes/props/stone_pile.dae: Running FixBrokenXML

art/meshes/props/stone_pile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/stone_pile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/stone_pile.dae: Found library_images to delete

art/meshes/props/stone_pile.dae: Found library_materials to delete

art/meshes/props/stone_pile.dae: Found library_effects to delete

art/meshes/props/stone_pile.dae: Found a bind_material to delete

art/meshes/props/stone_pile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/stone_pile.dae: Found convertible object 'Object04'

art/meshes/props/stone_pile.dae: Converting 'Object04Mesh'

art/meshes/props/stone_pile.dae: Found static geometry

art/meshes/structural/found_3x3_c.dae: Starting conversion

art/meshes/structural/found_3x3_c.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_c.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_3x3_c.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_3x3_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_c.dae: Found convertible object 'base'

art/meshes/structural/found_3x3_c.dae: Converting 'baseMesh'

art/meshes/structural/found_3x3_c.dae: Found static geometry

art/meshes/structural/found_3x3_c.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_c.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_c.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_c.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_c.dae: Adding prop point vase001

art/meshes/structural/found_3x3_c.dae: Adding prop point box001

art/meshes/structural/found_3x3_c.dae: Adding prop point brick001

art/meshes/structural/found_3x3_c.dae: Adding prop point brick002

art/meshes/structural/found_3x3_c.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_c.dae: Adding prop point brick003

art/meshes/structural/found_3x3_c.dae: Adding prop point box002

art/meshes/structural/found_3x3_c.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_c.dae: Adding prop point brick_pile003

art/meshes/structural/found_3x3_c.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_c.dae: Adding prop point handcart001

art/meshes/structural/field_propped_b_8x8.dae: Starting conversion

art/meshes/structural/field_propped_b_8x8.dae: Running FixBrokenXML

art/meshes/structural/field_propped_b_8x8.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/field_propped_b_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/field_propped_b_8x8.dae: Found convertible object 'Plane'

art/meshes/structural/field_propped_b_8x8.dae: Converting 'Plane_016'

art/meshes/structural/field_propped_b_8x8.dae: Found static geometry

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_001

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_002

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_003

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_004

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_005

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_006

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_007

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_008

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_009

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_010

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_011

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_012

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_013

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_014

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_015

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_016

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_017

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_018

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_019

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_020

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_021

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_022

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_023

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_024

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_025

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_026

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_027

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_028

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_029

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_030

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_031

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_032

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_033

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_034

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_035

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_036

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_037

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_038

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_039

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_040

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_041

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_042

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_043

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_044

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_045

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_046

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_047

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_048

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_055

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_054

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_053

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_052

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_051

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_050

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_049

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_056

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_057

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_058

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_059

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_060

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_061

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_062

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point patch_063

art/meshes/structural/field_propped_b_8x8.dae: Adding prop point cart

art/meshes/gaia/cross_large_short.dae: Starting conversion

art/meshes/gaia/cross_large_short.dae: Running FixBrokenXML

art/meshes/gaia/cross_large_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/gaia/cross_large_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/cross_large_short.dae: Found convertible object 'cross_large_short'

art/meshes/gaia/cross_large_short.dae: Converting 'cross_large_short-Geometry_001'

art/meshes/gaia/cross_large_short.dae: Found static geometry

art/meshes/structural/earth_corral.dae: Starting conversion

art/meshes/structural/earth_corral.dae: Running FixBrokenXML

art/meshes/structural/earth_corral.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f

art/meshes/structural/earth_corral.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_corral.dae: Found convertible object 'earth_corral'

art/meshes/structural/earth_corral.dae: Converting 'earth_corral'

art/meshes/structural/earth_corral.dae: Found static geometry

art/meshes/structural/earth_corral.dae: Adding prop point bush_01

art/meshes/structural/earth_corral.dae: Adding prop point bush_02

art/meshes/structural/earth_outpost.dae: Starting conversion

art/meshes/structural/earth_outpost.dae: Running FixBrokenXML

art/meshes/structural/earth_outpost.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_outpost.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_outpost.dae: Found convertible object 'Circle_004'

art/meshes/structural/earth_outpost.dae: Converting 'Circle_005'

art/meshes/structural/earth_outpost.dae: Found static geometry

art/meshes/structural/earth_outpost.dae: Adding prop point bush_1

art/meshes/structural/earth_outpost.dae: Adding prop point projectile

art/meshes/structural/earth_outpost.dae: Adding prop point garrisoned

art/meshes/structural/earth_outpost.dae: Adding prop point bush_2

art/meshes/gaia/bush_la_1.dae: Starting conversion

art/meshes/gaia/bush_la_1.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_1.dae: Found convertible object 'bush_la_1'

art/meshes/gaia/bush_la_1.dae: Converting 'bush_la_1-Geometry'

art/meshes/gaia/bush_la_1.dae: Found static geometry

art/meshes/gaia/bush_la_4.dae: Starting conversion

art/meshes/gaia/bush_la_4.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_4.dae: Found convertible object 'bush_la_4'

art/meshes/gaia/bush_la_4.dae: Converting 'bush_la_4-Geometry'

art/meshes/gaia/bush_la_4.dae: Found static geometry

art/meshes/structural/earth_barracks.dae: Starting conversion

art/meshes/structural/earth_barracks.dae: Running FixBrokenXML

art/meshes/structural/earth_barracks.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f

art/meshes/structural/earth_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_barracks.dae: Found convertible object 'earth_barracks'

art/meshes/structural/earth_barracks.dae: Converting 'earth_barracks'

art/meshes/structural/earth_barracks.dae: Found static geometry

art/meshes/structural/earth_barracks.dae: Adding prop point bush_1

art/meshes/structural/earth_barracks.dae: Adding prop point bush_4

art/meshes/structural/earth_barracks.dae: Adding prop point bush_2

art/meshes/structural/earth_barracks.dae: Adding prop point bush_3

art/meshes/structural/earth_barracks.dae: Adding prop point garrisoned

art/meshes/structural/earth_barracks.dae: Adding prop point bush_5

art/meshes/structural/earth_barracks.dae: Adding prop point slinger

art/meshes/props/helmet/pony_hood_c.dae: Starting conversion

art/meshes/props/helmet/pony_hood_c.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_hood_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_hood_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_hood_c.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_hood_c.dae: Converting 'Circle_001'

art/meshes/props/helmet/pony_hood_c.dae: Found static geometry

art/meshes/props/helmet/pony_hood_c.dae: Adding prop point feather

art/meshes/gaia/bush_la_3.dae: Starting conversion

art/meshes/gaia/bush_la_3.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_3.dae: Found convertible object 'bush_la_3'

art/meshes/gaia/bush_la_3.dae: Converting 'bush_la_3-Geometry'

art/meshes/gaia/bush_la_3.dae: Found static geometry

art/meshes/structural/found_5x5_a.dae: Starting conversion

art/meshes/structural/found_5x5_a.dae: Running FixBrokenXML

art/meshes/structural/found_5x5_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_5x5_a.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_5x5_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x5_a.dae: Found convertible object 'Plane001'

art/meshes/structural/found_5x5_a.dae: Converting 'Plane001Mesh'

art/meshes/structural/found_5x5_a.dae: Found static geometry

art/meshes/structural/found_5x5_a.dae: Adding prop point delimitator004

art/meshes/structural/found_5x5_a.dae: Adding prop point delimitator001

art/meshes/structural/found_5x5_a.dae: Adding prop point delimitator002

art/meshes/structural/found_5x5_a.dae: Adding prop point delimitator003

art/meshes/structural/found_5x5_a.dae: Adding prop point woodpile001

art/meshes/structural/found_5x5_a.dae: Adding prop point woodpile002

art/meshes/structural/found_5x5_a.dae: Adding prop point woodpile003

art/meshes/structural/found_5x5_a.dae: Adding prop point brick001

art/meshes/structural/found_5x5_a.dae: Adding prop point brick002

art/meshes/structural/found_5x5_a.dae: Adding prop point brick003

art/meshes/structural/found_5x5_a.dae: Adding prop point brick004

art/meshes/structural/found_5x5_a.dae: Adding prop point brick005

art/meshes/structural/found_5x5_a.dae: Adding prop point brick006

art/meshes/structural/found_5x5_a.dae: Adding prop point box001

art/meshes/structural/found_5x5_a.dae: Adding prop point box002

art/meshes/structural/found_5x5_a.dae: Adding prop point box003

art/meshes/structural/found_5x5_a.dae: Adding prop point brickpile001

art/meshes/structural/found_5x5_a.dae: Adding prop point brickpile002

art/meshes/structural/found_5x5_a.dae: Adding prop point brickpile003

art/meshes/structural/found_5x5_a.dae: Adding prop point brickpile004

art/meshes/structural/found_5x5_a.dae: Adding prop point brickpile005

art/meshes/structural/found_5x5_a.dae: Adding prop point brickpile006

art/meshes/structural/found_5x5_a.dae: Adding prop point handcart001

art/meshes/structural/found_5x5_a.dae: Adding prop point vase001

art/meshes/structural/found_5x5_a.dae: Adding prop point vase002

art/meshes/structural/found_5x5_a.dae: Adding prop point handcart002

art/meshes/props/Brick_Pile_Big4.dae: Starting conversion

art/meshes/props/Brick_Pile_Big4.dae: Running FixBrokenXML

art/meshes/props/Brick_Pile_Big4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Brick_Pile_Big4.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Brick_Pile_Big4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick_Pile_Big4.dae: Found convertible object 'Object14_Pivot-Pivot-Pivot'

art/meshes/props/Brick_Pile_Big4.dae: Converting 'Object14_Pivot-PivotMesh'

art/meshes/props/Brick_Pile_Big4.dae: Found static geometry

art/meshes/structural/uni_house_b.dae: Starting conversion

art/meshes/structural/uni_house_b.dae: Running FixBrokenXML

art/meshes/structural/uni_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/uni_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_house_b.dae: Found convertible object 'Circle'

art/meshes/structural/uni_house_b.dae: Converting 'Circle'

art/meshes/structural/uni_house_b.dae: Found static geometry

art/meshes/structural/uni_house_b.dae: Adding prop point bush_1

art/meshes/structural/uni_house_b.dae: Adding prop point bush_2

art/meshes/structural/uni_house_b.dae: Adding prop point bush_3

art/meshes/props/wrld_basket_e.dae: Starting conversion

art/meshes/props/wrld_basket_e.dae: Running FixBrokenXML

art/meshes/props/wrld_basket_e.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_basket_e.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_basket_e.dae: Found convertible object 'wrld_basket_e'

art/meshes/props/wrld_basket_e.dae: Converting 'wrld_basket_e-Geometry'

art/meshes/props/wrld_basket_e.dae: Found static geometry

art/meshes/structural/uni_house_d.dae: Starting conversion

art/meshes/structural/uni_house_d.dae: Running FixBrokenXML

art/meshes/structural/uni_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/uni_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_house_d.dae: Found convertible object 'Cube_003'

art/meshes/structural/uni_house_d.dae: Converting 'Cube_003'

art/meshes/structural/uni_house_d.dae: Found static geometry

art/meshes/structural/uni_house_d.dae: Adding prop point bush_1

art/meshes/structural/uni_house_d.dae: Adding prop point bush_2

art/meshes/structural/uni_house_d.dae: Adding prop point bush_3

art/meshes/props/wrld_block_1.dae: Starting conversion

art/meshes/props/wrld_block_1.dae: Running FixBrokenXML

art/meshes/props/wrld_block_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_block_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_block_1.dae: Found convertible object 'wrld_block_1'

art/meshes/props/wrld_block_1.dae: Converting 'wrld_block_1-Geometry'

art/meshes/props/wrld_block_1.dae: Found static geometry

art/meshes/props/tool_pick.dae: Starting conversion

art/meshes/props/tool_pick.dae: Running FixBrokenXML

art/meshes/props/tool_pick.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/tool_pick.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/tool_pick.dae: Found convertible object 'Pickaxe'

art/meshes/props/tool_pick.dae: Converting 'Cubo'

art/meshes/props/tool_pick.dae: Found static geometry

art/meshes/props/scaf_4x4.dae: Starting conversion

art/meshes/props/scaf_4x4.dae: Running FixBrokenXML

art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/scaf_4x4.dae: Found convertible object 'Cylinder_002'

art/meshes/props/scaf_4x4.dae: Converting 'Cylinder_002-mesh'

art/meshes/props/scaf_4x4.dae: Found static geometry

art/meshes/props/waypoint_flag.dae: Starting conversion

art/meshes/props/waypoint_flag.dae: Running FixBrokenXML

art/meshes/props/waypoint_flag.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/waypoint_flag.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/waypoint_flag.dae: Found convertible object 'waypoint_flag'

art/meshes/props/waypoint_flag.dae: Converting 'SixWheeler'

art/meshes/props/waypoint_flag.dae: Found skinned geometry

art/animation/mechanical/waypoint_flag_idle.dae: Starting conversion

art/animation/mechanical/waypoint_flag_idle.dae: Running FixBrokenXML

art/animation/mechanical/waypoint_flag_idle.dae: Authoring tool: Blender 2.60.0 r41226

art/animation/mechanical/waypoint_flag_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/waypoint_flag_idle.dae: Found convertible object 'waypoint_flag'

art/animation/mechanical/waypoint_flag_idle.dae: Converting 'SixWheeler'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

art/meshes/skeletal/pony_remapped.dae: Starting conversion

art/meshes/skeletal/pony_remapped.dae: Running FixBrokenXML

art/meshes/skeletal/pony_remapped.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/skeletal/pony_remapped.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony_remapped.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony_remapped.dae: Converting 'Pony'

art/meshes/skeletal/pony_remapped.dae: Found skinned geometry

art/meshes/skeletal/pony_remapped.dae: Adding prop point back

art/meshes/skeletal/pony_remapped.dae: Adding prop point hat

art/meshes/skeletal/pony_remapped.dae: Adding prop point shield

art/meshes/skeletal/pony_remapped.dae: Adding prop point hoof

art/animation/other/pony_throwing.dae: Starting conversion

art/animation/other/pony_throwing.dae: Running FixBrokenXML

art/animation/other/pony_throwing.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/animation/other/pony_throwing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_throwing.dae: Found convertible object 'Cube'

art/animation/other/pony_throwing.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_throwing.dae): Loaded successfully

art/meshes/props/shield/earth_shield_round_idle.dae: Starting conversion

art/meshes/props/shield/earth_shield_round_idle.dae: Running FixBrokenXML

art/meshes/props/shield/earth_shield_round_idle.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/props/shield/earth_shield_round_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/earth_shield_round_idle.dae: Found convertible object 'Circle_001'

art/meshes/props/shield/earth_shield_round_idle.dae: Converting 'Circle_001'

art/meshes/props/shield/earth_shield_round_idle.dae: Found static geometry

ERROR: CCacheLoader failed to find archived or source file for: "audio/voice/hellenes/civ/female/civ_female_select.xml"

ERROR: error loading file: pathname=audio/voice/hellenes/civ/female/civ_female_select.xml, error=Function failed (no details available)

ERROR: Failed to load sound group 'voice/hellenes/civ/female/civ_female_select.xml'

art/meshes/skeletal/target_marker.dae: Starting conversion

art/meshes/skeletal/target_marker.dae: Running FixBrokenXML

art/meshes/skeletal/target_marker.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/meshes/skeletal/target_marker.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/target_marker.dae: Found convertible object 'Plane'

art/meshes/skeletal/target_marker.dae: Converting 'Arrows'

art/meshes/skeletal/target_marker.dae: Found skinned geometry

art/animation/other/target_marker.dae: Starting conversion

art/animation/other/target_marker.dae: Running FixBrokenXML

art/animation/other/target_marker.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283

art/animation/other/target_marker.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/target_marker.dae: Found convertible object 'Plane'

art/animation/other/target_marker.dae: Converting 'Arrows'

CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully

ERROR: CCacheLoader failed to find archived or source file for: "audio/voice/hellenes/civ/female/civ_female_walk.xml"

ERROR: error loading file: pathname=audio/voice/hellenes/civ/female/civ_female_walk.xml, error=Function failed (no details available)

ERROR: Failed to load sound group 'voice/hellenes/civ/female/civ_female_walk.xml'

art/meshes/props/helmet/pony_helm_a.dae: Starting conversion

art/meshes/props/helmet/pony_helm_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_helm_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_helm_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_helm_a.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_helm_a.dae: Converting 'Circle_009'

art/meshes/props/helmet/pony_helm_a.dae: Found static geometry

art/meshes/skeletal/pony_brute.dae: Starting conversion

art/meshes/skeletal/pony_brute.dae: Running FixBrokenXML

art/meshes/skeletal/pony_brute.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pony_brute.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony_brute.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony_brute.dae: Converting 'Pony'

art/meshes/skeletal/pony_brute.dae: Found skinned geometry

art/meshes/skeletal/pony_brute.dae: Adding prop point back

art/meshes/skeletal/pony_brute.dae: Adding prop point hat

art/meshes/skeletal/pony_brute.dae: Adding prop point shield

art/meshes/skeletal/pony_brute.dae: Adding prop point hoof

art/animation/other/pony_brute_attack_a.dae: Starting conversion

art/animation/other/pony_brute_attack_a.dae: Running FixBrokenXML

art/animation/other/pony_brute_attack_a.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pony_brute_attack_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pony_brute_attack_a.dae: Found convertible object 'Cube'

art/animation/other/pony_brute_attack_a.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_brute_attack_a.dae): Loaded successfully

art/meshes/props/weap_mace.dae: Starting conversion

art/meshes/props/weap_mace.dae: Running FixBrokenXML

art/meshes/props/weap_mace.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_mace.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_mace.dae: Found convertible object 'Circle_013'

art/meshes/props/weap_mace.dae: Converting 'Circle_012'

art/meshes/props/weap_mace.dae: Found static geometry

art/meshes/structural/uni_house_a.dae: Starting conversion

art/meshes/structural/uni_house_a.dae: Running FixBrokenXML

art/meshes/structural/uni_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/uni_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_house_a.dae: Found convertible object 'Circle'

art/meshes/structural/uni_house_a.dae: Converting 'Circle'

art/meshes/structural/uni_house_a.dae: Found static geometry

art/meshes/structural/uni_house_a.dae: Adding prop point bush_1

art/meshes/structural/uni_house_a.dae: Adding prop point bush_2

art/meshes/structural/uni_house_a.dae: Adding prop point bush_3

art/meshes/props/wrld_basket_c.dae: Starting conversion

art/meshes/props/wrld_basket_c.dae: Running FixBrokenXML

art/meshes/props/wrld_basket_c.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_basket_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_basket_c.dae: Found convertible object 'wrld_basket_c'

art/meshes/props/wrld_basket_c.dae: Converting 'wrld_basket_c-Geometry'

art/meshes/props/wrld_basket_c.dae: Found static geometry

art/meshes/structural/earth_scout_tower_2.dae: Starting conversion

art/meshes/structural/earth_scout_tower_2.dae: Running FixBrokenXML

art/meshes/structural/earth_scout_tower_2.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_scout_tower_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_scout_tower_2.dae: Found convertible object 'Circle'

art/meshes/structural/earth_scout_tower_2.dae: Converting 'Circle'

art/meshes/structural/earth_scout_tower_2.dae: Found static geometry

art/meshes/structural/earth_scout_tower_2.dae: Adding prop point garrisoned

art/meshes/structural/earth_scout_tower_2.dae: Adding prop point projectile

art/meshes/structural/earth_scout_tower_2.dae: Adding prop point bush_1

art/meshes/structural/earth_scout_tower_2.dae: Adding prop point bush_2

art/meshes/structural/earth_scout_tower_2.dae: Adding prop point bush_3

art/meshes/gaia/bush_la_6.dae: Starting conversion

art/meshes/gaia/bush_la_6.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_6.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_6.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_6.dae: Found convertible object 'bush_la_6'

art/meshes/gaia/bush_la_6.dae: Converting 'bush_la_6-Geometry'

art/meshes/gaia/bush_la_6.dae: Found static geometry

art/meshes/structural/earth_scout_tower_prop.dae: Starting conversion

art/meshes/structural/earth_scout_tower_prop.dae: Running FixBrokenXML

art/meshes/structural/earth_scout_tower_prop.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_scout_tower_prop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_scout_tower_prop.dae: Found convertible object 'Circle_001'

art/meshes/structural/earth_scout_tower_prop.dae: Converting 'Circle_003'

art/meshes/structural/earth_scout_tower_prop.dae: Found static geometry

art/meshes/structural/earth_scout_tower_3.dae: Starting conversion

art/meshes/structural/earth_scout_tower_3.dae: Running FixBrokenXML

art/meshes/structural/earth_scout_tower_3.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_scout_tower_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_scout_tower_3.dae: Found convertible object 'Circle'

art/meshes/structural/earth_scout_tower_3.dae: Converting 'Circle'

art/meshes/structural/earth_scout_tower_3.dae: Found static geometry

art/meshes/structural/earth_scout_tower_3.dae: Adding prop point garrisoned

art/meshes/structural/earth_scout_tower_3.dae: Adding prop point projectile

art/meshes/structural/earth_scout_tower_3.dae: Adding prop point bush_1

art/meshes/structural/earth_scout_tower_3.dae: Adding prop point bush_2

art/meshes/structural/earth_scout_tower_3.dae: Adding prop point bush_3

art/meshes/gaia/bush_la_7.dae: Starting conversion

art/meshes/gaia/bush_la_7.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_7.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_7.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_7.dae: Found convertible object 'bush_la_7'

art/meshes/gaia/bush_la_7.dae: Converting 'bush_la_7-Geometry'

art/meshes/gaia/bush_la_7.dae: Found static geometry

ERROR: CCacheLoader failed to find archived or source file for: "audio/voice/hellenes/civ/female/civ_female_repair.xml"

ERROR: error loading file: pathname=audio/voice/hellenes/civ/female/civ_female_repair.xml, error=Function failed (no details available)

ERROR: Failed to load sound group 'voice/hellenes/civ/female/civ_female_repair.xml'

art/meshes/gaia/bush_la_2.dae: Starting conversion

art/meshes/gaia/bush_la_2.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_2.dae: Found convertible object 'bush_la_2'

art/meshes/gaia/bush_la_2.dae: Converting 'bush_la_2-Geometry'

art/meshes/gaia/bush_la_2.dae: Found static geometry

art/meshes/structural/earth_scout_tower.dae: Starting conversion

art/meshes/structural/earth_scout_tower.dae: Running FixBrokenXML

art/meshes/structural/earth_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_scout_tower.dae: Found convertible object 'Circle'

art/meshes/structural/earth_scout_tower.dae: Converting 'Circle'

art/meshes/structural/earth_scout_tower.dae: Found static geometry

art/meshes/structural/earth_scout_tower.dae: Adding prop point garrisoned

art/meshes/structural/earth_scout_tower.dae: Adding prop point projectile

art/meshes/structural/earth_scout_tower.dae: Adding prop point bush_1

art/meshes/structural/earth_scout_tower.dae: Adding prop point bush_2

art/meshes/structural/earth_scout_tower.dae: Adding prop point bush_3

art/meshes/structural/earth_fortress.dae: Starting conversion

art/meshes/structural/earth_fortress.dae: Running FixBrokenXML

art/meshes/structural/earth_fortress.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_fortress.dae: Found convertible object 'Cube_055'

art/meshes/structural/earth_fortress.dae: Converting 'Cube_000'

art/meshes/structural/earth_fortress.dae: Found static geometry

art/meshes/structural/earth_fortress.dae: Adding prop point projectile

art/meshes/structural/earth_fortress.dae: Adding prop point garrisoned

art/meshes/structural/earth_fortress.dae: Adding prop point bush_4

art/meshes/structural/earth_fortress.dae: Adding prop point bush_3

art/meshes/structural/earth_fortress.dae: Adding prop point bush_2

art/meshes/structural/earth_fortress.dae: Adding prop point bush_1

art/meshes/structural/earth_fortress.dae: Adding prop point bush_5

art/meshes/structural/earth_fortress.dae: Adding prop point bush_6

art/meshes/structural/earth_fortress.dae: Adding prop point bush_7

art/meshes/structural/earth_fortress.dae: Adding prop point garrisoned_2

art/meshes/structural/earth_fortress.dae: Adding prop point garrisoned_3

art/meshes/structural/earth_fortress.dae: Adding prop point garrisoned_4

art/meshes/structural/earth_fortress.dae: Adding prop point pennant

art/meshes/structural/earth_fortress.dae: Adding prop point pennant_2

art/meshes/skeletal/pennant.dae: Starting conversion

art/meshes/skeletal/pennant.dae: Running FixBrokenXML

art/meshes/skeletal/pennant.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pennant.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pennant.dae: Found convertible object 'Plane'

art/meshes/skeletal/pennant.dae: Converting 'pennant'

art/meshes/skeletal/pennant.dae: Found skinned geometry

art/animation/mechanical/pennant.dae: Starting conversion

art/animation/mechanical/pennant.dae: Running FixBrokenXML

art/animation/mechanical/pennant.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/mechanical/pennant.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/pennant.dae: Found convertible object 'Plane'

art/animation/mechanical/pennant.dae: Converting 'pennant'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pennant.dae): Loaded successfully

art/meshes/structural/found_5x5_b.dae: Starting conversion

art/meshes/structural/found_5x5_b.dae: Running FixBrokenXML

art/meshes/structural/found_5x5_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_5x5_b.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_5x5_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_5x5_b.dae: Found convertible object 'Plane001'

art/meshes/structural/found_5x5_b.dae: Converting 'Plane001Mesh'

art/meshes/structural/found_5x5_b.dae: Found static geometry

art/meshes/structural/found_5x5_b.dae: Adding prop point delimitator004

art/meshes/structural/found_5x5_b.dae: Adding prop point delimitator001

art/meshes/structural/found_5x5_b.dae: Adding prop point delimitator002

art/meshes/structural/found_5x5_b.dae: Adding prop point delimitator003

art/meshes/structural/found_5x5_b.dae: Adding prop point woodpile001

art/meshes/structural/found_5x5_b.dae: Adding prop point woodpile002

art/meshes/structural/found_5x5_b.dae: Adding prop point woodpile003

art/meshes/structural/found_5x5_b.dae: Adding prop point brick001

art/meshes/structural/found_5x5_b.dae: Adding prop point brick002

art/meshes/structural/found_5x5_b.dae: Adding prop point brick003

art/meshes/structural/found_5x5_b.dae: Adding prop point brick004

art/meshes/structural/found_5x5_b.dae: Adding prop point brick005

art/meshes/structural/found_5x5_b.dae: Adding prop point brick006

art/meshes/structural/found_5x5_b.dae: Adding prop point box001

art/meshes/structural/found_5x5_b.dae: Adding prop point box002

art/meshes/structural/found_5x5_b.dae: Adding prop point box003

art/meshes/structural/found_5x5_b.dae: Adding prop point brickpile001

art/meshes/structural/found_5x5_b.dae: Adding prop point brickpile002

art/meshes/structural/found_5x5_b.dae: Adding prop point brickpile003

art/meshes/structural/found_5x5_b.dae: Adding prop point brickpile004

art/meshes/structural/found_5x5_b.dae: Adding prop point brickpile005

art/meshes/structural/found_5x5_b.dae: Adding prop point brickpile006

art/meshes/structural/found_5x5_b.dae: Adding prop point handcart001

art/meshes/structural/found_5x5_b.dae: Adding prop point vase001

art/meshes/structural/found_5x5_b.dae: Adding prop point vase002

art/meshes/structural/found_5x5_b.dae: Adding prop point handcart002

art/meshes/structural/found_5x5_b.dae: Adding prop point box004

art/meshes/skeletal/pony_b.dae: Starting conversion

art/meshes/skeletal/pony_b.dae: Running FixBrokenXML

art/meshes/skeletal/pony_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pony_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony_b.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony_b.dae: Converting 'Pony'

art/meshes/skeletal/pony_b.dae: Found skinned geometry

art/meshes/skeletal/pony_b.dae: Adding prop point back

art/meshes/skeletal/pony_b.dae: Adding prop point hat

art/meshes/skeletal/pony_b.dae: Adding prop point shield

art/meshes/skeletal/pony_b.dae: Adding prop point hoof

art/meshes/props/helmet/pony_helm_b.dae: Starting conversion

art/meshes/props/helmet/pony_helm_b.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_helm_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_helm_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_helm_b.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_helm_b.dae: Converting 'Circle_009'

art/meshes/props/helmet/pony_helm_b.dae: Found static geometry

art/meshes/props/helmet/pony_helm_b.dae: Adding prop point feather

art/meshes/props/helmet/pony_helm_b.dae: Adding prop point feather_2

art/meshes/props/helmet/pony_helm_b.dae: Adding prop point feather_3

art/meshes/props/helmet/feather.dae: Starting conversion

art/meshes/props/helmet/feather.dae: Running FixBrokenXML

art/meshes/props/helmet/feather.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/feather.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/feather.dae: Found convertible object 'Plane'

art/meshes/props/helmet/feather.dae: Converting 'Plane'

art/meshes/props/helmet/feather.dae: Found static geometry

art/meshes/props/weap_csword_pony_idle.dae: Starting conversion

art/meshes/props/weap_csword_pony_idle.dae: Running FixBrokenXML

art/meshes/props/weap_csword_pony_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_csword_pony_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_csword_pony_idle.dae: Found convertible object 'weap_csword_a'

art/meshes/props/weap_csword_pony_idle.dae: Converting 'weap_csword_a-Geometry'

art/meshes/props/weap_csword_pony_idle.dae: Found static geometry

art/meshes/props/shield/shield_heater_pony.dae: Starting conversion

art/meshes/props/shield/shield_heater_pony.dae: Running FixBrokenXML

art/meshes/props/shield/shield_heater_pony.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/shield_heater_pony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/shield_heater_pony.dae: Found convertible object 'Plane'

art/meshes/props/shield/shield_heater_pony.dae: Converting 'Plane'

art/meshes/props/shield/shield_heater_pony.dae: Found static geometry

art/meshes/props/helmet/pony_kettle_a.dae: Starting conversion

art/meshes/props/helmet/pony_kettle_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pony_kettle_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pony_kettle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pony_kettle_a.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pony_kettle_a.dae: Converting 'Circle_009'

art/meshes/props/helmet/pony_kettle_a.dae: Found static geometry

art/meshes/props/helmet/pony_kettle_a.dae: Adding prop point feather

art/meshes/props/helmet/feathers.dae: Starting conversion

art/meshes/props/helmet/feathers.dae: Running FixBrokenXML

art/meshes/props/helmet/feathers.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/feathers.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/feathers.dae: Found convertible object 'Plane'

art/meshes/props/helmet/feathers.dae: Converting 'Plane'

art/meshes/props/helmet/feathers.dae: Found static geometry

ERROR: [SetWallPlacementPreview] No WallPiece component found for wall set template 'structures/earth_fortress'

art/meshes/structural/earth_wall_tower_c.dae: Starting conversion

art/meshes/structural/earth_wall_tower_c.dae: Running FixBrokenXML

art/meshes/structural/earth_wall_tower_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_wall_tower_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_wall_tower_c.dae: Found convertible object 'Circle'

art/meshes/structural/earth_wall_tower_c.dae: Converting 'Circle'

art/meshes/structural/earth_wall_tower_c.dae: Found static geometry

art/meshes/structural/earth_wall_tower_c.dae: Adding prop point bush_1

art/meshes/structural/earth_wall_tower_c.dae: Adding prop point bush_2

art/meshes/structural/earth_wall_tower_c.dae: Adding prop point projectile

art/meshes/gaia/bush_la_5.dae: Starting conversion

art/meshes/gaia/bush_la_5.dae: Running FixBrokenXML

art/meshes/gaia/bush_la_5.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/bush_la_5.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/bush_la_5.dae: Found convertible object 'bush_la_5'

art/meshes/gaia/bush_la_5.dae: Converting 'bush_la_5-Geometry'

art/meshes/gaia/bush_la_5.dae: Found static geometry

art/meshes/structural/earth_wall_long.dae: Starting conversion

art/meshes/structural/earth_wall_long.dae: Running FixBrokenXML

art/meshes/structural/earth_wall_long.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_wall_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_wall_long.dae: Found convertible object 'Cube_002'

art/meshes/structural/earth_wall_long.dae: Converting 'Cube_002'

art/meshes/structural/earth_wall_long.dae: Found static geometry

art/meshes/structural/earth_wall_long.dae: Adding prop point bush_1

art/meshes/structural/earth_wall_long.dae: Adding prop point bush_2

art/meshes/structural/earth_wall_long.dae: Adding prop point bush_3

art/meshes/structural/earth_wall_medium.dae: Starting conversion

art/meshes/structural/earth_wall_medium.dae: Running FixBrokenXML

art/meshes/structural/earth_wall_medium.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_wall_medium.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_wall_medium.dae: Found convertible object 'Cube_001'

art/meshes/structural/earth_wall_medium.dae: Converting 'Cube_001'

art/meshes/structural/earth_wall_medium.dae: Found static geometry

art/meshes/structural/earth_wall_medium.dae: Adding prop point bush_1

art/meshes/structural/earth_wall_medium.dae: Adding prop point bush_2

art/meshes/structural/earth_palisade_tower.dae: Starting conversion

art/meshes/structural/earth_palisade_tower.dae: Running FixBrokenXML

art/meshes/structural/earth_palisade_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_palisade_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_palisade_tower.dae: Found convertible object 'Circle_003'

art/meshes/structural/earth_palisade_tower.dae: Converting 'Circle_002'

art/meshes/structural/earth_palisade_tower.dae: Found static geometry

art/meshes/structural/earth_palisade_tower.dae: Adding prop point bush_1

art/meshes/structural/earth_palisade_tower.dae: Adding prop point bush_2

art/meshes/structural/earth_palisade_tower.dae: Adding prop point projectile

art/meshes/structural/earth_palisade_short.dae: Starting conversion

art/meshes/structural/earth_palisade_short.dae: Running FixBrokenXML

art/meshes/structural/earth_palisade_short.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_palisade_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_palisade_short.dae: Found convertible object 'Cube_005'

art/meshes/structural/earth_palisade_short.dae: Converting 'Cube_054'

art/meshes/structural/earth_palisade_short.dae: Found static geometry

art/meshes/structural/earth_palisade_short.dae: Adding prop point bush_1

art/meshes/structural/earth_palisade_long.dae: Starting conversion

art/meshes/structural/earth_palisade_long.dae: Running FixBrokenXML

art/meshes/structural/earth_palisade_long.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_palisade_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_palisade_long.dae: Found convertible object 'Plane_002'

art/meshes/structural/earth_palisade_long.dae: Converting 'Plane_002'

art/meshes/structural/earth_palisade_long.dae: Found static geometry

art/meshes/structural/earth_palisade_long.dae: Adding prop point bush_1

art/meshes/structural/earth_palisade_long.dae: Adding prop point bush_2

art/meshes/structural/earth_palisade_long.dae: Adding prop point bush_3

art/meshes/structural/earth_palisade_medium.dae: Starting conversion

art/meshes/structural/earth_palisade_medium.dae: Running FixBrokenXML

art/meshes/structural/earth_palisade_medium.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_palisade_medium.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_palisade_medium.dae: Found convertible object 'Cube_010'

art/meshes/structural/earth_palisade_medium.dae: Converting 'Cube_008'

art/meshes/structural/earth_palisade_medium.dae: Found static geometry

art/meshes/structural/earth_palisade_medium.dae: Adding prop point bush_2

art/meshes/structural/earth_palisade_medium.dae: Adding prop point bush_1

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/structures/fndn_wall.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'structures/fndn_wall.xml'

ERROR: CCacheLoader failed to find archived or source file for: "art/actors/structures/fndn_wall.xml"

ERROR: CObjectManager::FindObjectBase(): Cannot find object 'structures/fndn_wall.xml'

ERROR: CCacheLoader failed to find archived or source file for: "audio/interface/complete/building/sel_wall.xml"

ERROR: error loading file: pathname=audio/interface/complete/building/sel_wall.xml, error=Function failed (no details available)

ERROR: Failed to load sound group 'interface/complete/building/sel_wall.xml'

art/meshes/structural/uni_barracks.dae: Starting conversion

art/meshes/structural/uni_barracks.dae: Running FixBrokenXML

art/meshes/structural/uni_barracks.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_barracks.dae: Found convertible object 'Plane'

art/meshes/structural/uni_barracks.dae: Converting 'Plane'

art/meshes/structural/uni_barracks.dae: Found static geometry

art/meshes/structural/uni_barracks.dae: Adding prop point bush_4

art/meshes/structural/uni_barracks.dae: Adding prop point bush_1

art/meshes/structural/uni_barracks.dae: Adding prop point bush_2

art/meshes/structural/uni_barracks.dae: Adding prop point bush_3

art/meshes/structural/uni_barracks.dae: Adding prop point garrisoned

art/meshes/structural/found_3x3_b.dae: Starting conversion

art/meshes/structural/found_3x3_b.dae: Running FixBrokenXML

art/meshes/structural/found_3x3_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_3x3_b.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_3x3_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_3x3_b.dae: Found convertible object 'base'

art/meshes/structural/found_3x3_b.dae: Converting 'baseMesh'

art/meshes/structural/found_3x3_b.dae: Found static geometry

art/meshes/structural/found_3x3_b.dae: Adding prop point Delimitator001

art/meshes/structural/found_3x3_b.dae: Adding prop point Delimitator002

art/meshes/structural/found_3x3_b.dae: Adding prop point Delimitator003

art/meshes/structural/found_3x3_b.dae: Adding prop point Delimitator004

art/meshes/structural/found_3x3_b.dae: Adding prop point vase001

art/meshes/structural/found_3x3_b.dae: Adding prop point box001

art/meshes/structural/found_3x3_b.dae: Adding prop point brick001

art/meshes/structural/found_3x3_b.dae: Adding prop point brick002

art/meshes/structural/found_3x3_b.dae: Adding prop point brick_pile002

art/meshes/structural/found_3x3_b.dae: Adding prop point brick004

art/meshes/structural/found_3x3_b.dae: Adding prop point brick006

art/meshes/structural/found_3x3_b.dae: Adding prop point brick_pile001

art/meshes/structural/found_3x3_b.dae: Adding prop point brick_pile003

art/meshes/structural/found_3x3_b.dae: Adding prop point woodpile001

art/meshes/structural/found_3x3_b.dae: Adding prop point handcart001

art/meshes/structural/celt_stonehenge_new.dae: Starting conversion

art/meshes/structural/celt_stonehenge_new.dae: Running FixBrokenXML

art/meshes/structural/celt_stonehenge_new.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/celt_stonehenge_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_stonehenge_new.dae: Found convertible object '_e-cercle'

art/meshes/structural/celt_stonehenge_new.dae: Converting 'Cube_001'

art/meshes/structural/celt_stonehenge_new.dae: Found static geometry

art/meshes/structural/found_theatron.dae: Starting conversion

art/meshes/structural/found_theatron.dae: Running FixBrokenXML

art/meshes/structural/found_theatron.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/found_theatron.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_theatron.dae: Found convertible object 'foundation_base_8x8'

art/meshes/structural/found_theatron.dae: Converting 'Cube_004'

art/meshes/structural/found_theatron.dae: Found static geometry

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_01

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_03

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_07

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_05

art/meshes/structural/found_theatron.dae: Adding prop point vase001

art/meshes/structural/found_theatron.dae: Adding prop point box005

art/meshes/structural/found_theatron.dae: Adding prop point cart02

art/meshes/structural/found_theatron.dae: Adding prop point cart03

art/meshes/structural/found_theatron.dae: Adding prop point box001

art/meshes/structural/found_theatron.dae: Adding prop point box002

art/meshes/structural/found_theatron.dae: Adding prop point box003

art/meshes/structural/found_theatron.dae: Adding prop point box004

art/meshes/structural/found_theatron.dae: Adding prop point pile005

art/meshes/structural/found_theatron.dae: Adding prop point pile001

art/meshes/structural/found_theatron.dae: Adding prop point pile002

art/meshes/structural/found_theatron.dae: Adding prop point pile003

art/meshes/structural/found_theatron.dae: Adding prop point pile004

art/meshes/structural/found_theatron.dae: Adding prop point brick002

art/meshes/structural/found_theatron.dae: Adding prop point brick003

art/meshes/structural/found_theatron.dae: Adding prop point brick004

art/meshes/structural/found_theatron.dae: Adding prop point brick005

art/meshes/structural/found_theatron.dae: Adding prop point brick006

art/meshes/structural/found_theatron.dae: Adding prop point vase002

art/meshes/structural/found_theatron.dae: Adding prop point vase003

art/meshes/structural/found_theatron.dae: Adding prop point vase004

art/meshes/structural/found_theatron.dae: Adding prop point box_pile

art/meshes/structural/found_theatron.dae: Adding prop point brick_pile1

art/meshes/structural/found_theatron.dae: Adding prop point brick_pile2

art/meshes/structural/found_theatron.dae: Adding prop point brick_pile3

art/meshes/structural/found_theatron.dae: Adding prop point brick_pile4

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_06

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_08

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_04

art/meshes/structural/found_theatron.dae: Adding prop point delimitator_02

art/meshes/structural/found_theatron.dae: Adding prop point brick001

art/meshes/structural/found_theatron.dae: Adding prop point cart01

art/meshes/props/Box_Pile.dae: Starting conversion

art/meshes/props/Box_Pile.dae: Running FixBrokenXML

art/meshes/props/Box_Pile.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Box_Pile.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Box_Pile.dae: Found library_images to delete

art/meshes/props/Box_Pile.dae: Found library_materials to delete

art/meshes/props/Box_Pile.dae: Found library_effects to delete

art/meshes/props/Box_Pile.dae: Found a bind_material to delete

art/meshes/props/Box_Pile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Box_Pile.dae: Found convertible object 'Object001'

art/meshes/props/Box_Pile.dae: Converting 'Object001Mesh'

art/meshes/props/Box_Pile.dae: Found static geometry

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/Damage.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/DamageBonus.js'

Loading simulation script 'simulation/helpers/DamageTypes.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/Damage.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_building.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_running.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_spearing.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_spearing_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_slinging.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_lumbering.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_foraging.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_farming_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_mining.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_a_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_a_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_promotion.dae): Loaded successfully

ERROR: Actor pony_shuttle_wood: required texture sampler specTex not found (material art/materials/basic_trans_spec.xml)

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/Damage.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/DamageBonus.js'

Loading simulation script 'simulation/helpers/DamageTypes.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/Damage.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_building.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing_2.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing_3.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_lumbering.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_farming.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_mining.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_syntagma_front.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_syntagma_front_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_shooting.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_building.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_running.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_lumbering.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_foraging.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_farming_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_mining.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_idle.dae): Loaded successfully

WARNING: Music.storeTracks(): Unrecognized music type: war

ERROR: Actor pony_shuttle_wood: required texture sampler specTex not found (material art/materials/basic_trans_spec.xml)

Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camel_rein.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/earth_wall_gate.xml'

Loading skeleton definitions from 'art/skeletons/earth_warship.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/gate - Copy.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/mangonel.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/newunit.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pega_ballista.xml'

Loading skeleton definitions from 'art/skeletons/pennant.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/pony_pegasus.xml'

Loading skeleton definitions from 'art/skeletons/portcullis.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/trebuchet.xml'

Loading skeleton definitions from 'art/skeletons/uni_mill.xml'

Loading skeleton definitions from 'art/skeletons/uni_onager.xml'

Loading skeleton definitions from 'art/skeletons/uni_ram.xml'

Loading skeleton definitions from 'art/skeletons/uni_sling.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vertmill.xml'

Loading skeleton definitions from 'art/skeletons/weap_greek_bow.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/windmill.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/structural/uni_farmstead.dae: Starting conversion

art/meshes/structural/uni_farmstead.dae: Running FixBrokenXML

art/meshes/structural/uni_farmstead.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_farmstead.dae: Found convertible object 'Circle_002'

art/meshes/structural/uni_farmstead.dae: Converting 'Circle_003'

art/meshes/structural/uni_farmstead.dae: Found static geometry

art/meshes/structural/uni_farmstead.dae: Adding prop point garrisoned

art/meshes/structural/uni_farmstead.dae: Adding prop point bush_4

art/meshes/structural/uni_farmstead.dae: Adding prop point bush_5

art/meshes/structural/uni_farmstead.dae: Adding prop point bush_6

art/meshes/structural/uni_farmstead.dae: Adding prop point bush_1

art/meshes/structural/uni_farmstead.dae: Adding prop point bush_2

art/meshes/structural/uni_farmstead.dae: Adding prop point bush_3

art/meshes/structural/uni_mill.dae: Starting conversion

art/meshes/structural/uni_mill.dae: Running FixBrokenXML

art/meshes/structural/uni_mill.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/uni_mill.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_mill.dae: Found convertible object 'Circle_003'

art/meshes/structural/uni_mill.dae: Converting 'uni_mill'

art/meshes/structural/uni_mill.dae: Found skinned geometry

art/animation/mechanical/uni_mill.dae: Starting conversion

art/animation/mechanical/uni_mill.dae: Running FixBrokenXML

art/animation/mechanical/uni_mill.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/mechanical/uni_mill.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/uni_mill.dae: Found convertible object 'Circle_003'

art/animation/mechanical/uni_mill.dae: Converting 'uni_mill'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/uni_mill.dae): Loaded successfully

art/meshes/structural/found_4x4_a.dae: Starting conversion

art/meshes/structural/found_4x4_a.dae: Running FixBrokenXML

art/meshes/structural/found_4x4_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_4x4_a.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_4x4_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x4_a.dae: Found convertible object 'base'

art/meshes/structural/found_4x4_a.dae: Converting 'baseMesh'

art/meshes/structural/found_4x4_a.dae: Found static geometry

art/meshes/structural/found_4x4_a.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_a.dae: Adding prop point woodpile001

art/meshes/structural/found_4x4_a.dae: Adding prop point vase001

art/meshes/structural/found_4x4_a.dae: Adding prop point brick003

art/meshes/structural/found_4x4_a.dae: Adding prop point box001

art/meshes/structural/found_4x4_a.dae: Adding prop point box002

art/meshes/structural/found_4x4_a.dae: Adding prop point box003

art/meshes/structural/found_4x4_a.dae: Adding prop point brick006

art/meshes/structural/found_4x4_a.dae: Adding prop point brick004

art/meshes/structural/found_4x4_a.dae: Adding prop point brick007

art/meshes/structural/found_4x4_a.dae: Adding prop point brick002

art/meshes/structural/found_4x4_a.dae: Adding prop point brick001

art/meshes/structural/found_4x4_a.dae: Adding prop point brickpile003

art/meshes/structural/found_4x4_a.dae: Adding prop point brickpile002

art/meshes/structural/found_4x4_a.dae: Adding prop point brickpile001

art/meshes/structural/found_4x4_a.dae: Adding prop point delimitator004

art/meshes/structural/found_4x4_a.dae: Adding prop point delimitator003

art/meshes/structural/found_4x4_a.dae: Adding prop point delimitator002

art/meshes/structural/found_4x4_a.dae: Adding prop point delimitator001

art/meshes/structural/found_4x4_a.dae: Adding prop point brick005

art/meshes/props/Brick_Pile2.dae: Starting conversion

art/meshes/props/Brick_Pile2.dae: Running FixBrokenXML

art/meshes/props/Brick_Pile2.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Brick_Pile2.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Brick_Pile2.dae: Found library_images to delete

art/meshes/props/Brick_Pile2.dae: Found library_materials to delete

art/meshes/props/Brick_Pile2.dae: Found library_effects to delete

art/meshes/props/Brick_Pile2.dae: Found a bind_material to delete

art/meshes/props/Brick_Pile2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick_Pile2.dae: Found convertible object 'Object001'

art/meshes/props/Brick_Pile2.dae: Converting 'Object001Mesh'

art/meshes/props/Brick_Pile2.dae: Found static geometry

art/meshes/props/Brick_Pile4.dae: Starting conversion

art/meshes/props/Brick_Pile4.dae: Running FixBrokenXML

art/meshes/props/Brick_Pile4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/Brick_Pile4.dae: Applying fixes for 3ds Max exporter

art/meshes/props/Brick_Pile4.dae: Found library_images to delete

art/meshes/props/Brick_Pile4.dae: Found library_materials to delete

art/meshes/props/Brick_Pile4.dae: Found library_effects to delete

art/meshes/props/Brick_Pile4.dae: Found a bind_material to delete

art/meshes/props/Brick_Pile4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/Brick_Pile4.dae: Found convertible object 'Object001'

art/meshes/props/Brick_Pile4.dae: Converting 'Object001Mesh'

art/meshes/props/Brick_Pile4.dae: Found static geometry

art/meshes/structural/uni_fortress.dae: Starting conversion

art/meshes/structural/uni_fortress.dae: Running FixBrokenXML

art/meshes/structural/uni_fortress.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_fortress.dae: Found convertible object 'Plane_001'

art/meshes/structural/uni_fortress.dae: Converting 'Plane_001'

art/meshes/structural/uni_fortress.dae: Found static geometry

art/meshes/structural/uni_fortress.dae: Adding prop point bush_5

art/meshes/structural/uni_fortress.dae: Adding prop point bush_4

art/meshes/structural/uni_fortress.dae: Adding prop point bush_1

art/meshes/structural/uni_fortress.dae: Adding prop point bush_2

art/meshes/structural/uni_fortress.dae: Adding prop point bush_3

art/meshes/structural/uni_fortress.dae: Adding prop point garrisoned

art/meshes/structural/uni_fortress.dae: Adding prop point projectile

art/meshes/structural/uni_fortress.dae: Adding prop point pennant

art/meshes/structural/uni_fortress.dae: Adding prop point pennant_2

art/meshes/structural/uni_fortress.dae: Adding prop point pennant_3

art/meshes/structural/uni_fortress.dae: Adding prop point garrisoned_2

art/meshes/gaia/tree_apple_top_a.dae: Starting conversion

art/meshes/gaia/tree_apple_top_a.dae: Running FixBrokenXML

art/meshes/gaia/tree_apple_top_a.dae: Authoring tool: FBX COLLADA exporter

art/meshes/gaia/tree_apple_top_a.dae: Applying fixes for 3ds Max exporter

art/meshes/gaia/tree_apple_top_a.dae: Found library_materials to delete

art/meshes/gaia/tree_apple_top_a.dae: Found library_effects to delete

art/meshes/gaia/tree_apple_top_a.dae: Found a bind_material to delete

art/meshes/gaia/tree_apple_top_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_apple_top_a.dae: Found convertible object 'canopy160-Pivot'

art/meshes/gaia/tree_apple_top_a.dae: Converting 'canopy160Mesh'

art/meshes/gaia/tree_apple_top_a.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/pennant.dae): Loaded successfully

art/meshes/structural/uni_house_c.dae: Starting conversion

art/meshes/structural/uni_house_c.dae: Running FixBrokenXML

art/meshes/structural/uni_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/uni_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_house_c.dae: Found convertible object 'Cube_002'

art/meshes/structural/uni_house_c.dae: Converting 'Cube_002'

art/meshes/structural/uni_house_c.dae: Found static geometry

art/meshes/structural/uni_house_c.dae: Adding prop point bush_1

art/meshes/structural/uni_house_c.dae: Adding prop point bush_2

art/meshes/structural/uni_house_c.dae: Adding prop point bush_3

art/meshes/skeletal/unicorn_b.dae: Starting conversion

art/meshes/skeletal/unicorn_b.dae: Running FixBrokenXML

art/meshes/skeletal/unicorn_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/unicorn_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/unicorn_b.dae: Found convertible object 'Cube'

art/meshes/skeletal/unicorn_b.dae: Converting 'Pony'

art/meshes/skeletal/unicorn_b.dae: Found skinned geometry

art/meshes/skeletal/unicorn_b.dae: Adding prop point back

art/meshes/skeletal/unicorn_b.dae: Adding prop point hat

art/meshes/skeletal/unicorn_b.dae: Adding prop point shield

art/meshes/skeletal/unicorn_b.dae: Adding prop point hoof

art/animation/other/unicorn_halberding_a.dae: Starting conversion

art/animation/other/unicorn_halberding_a.dae: Running FixBrokenXML

art/animation/other/unicorn_halberding_a.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_halberding_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_halberding_a.dae: Found convertible object 'Cube'

art/animation/other/unicorn_halberding_a.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_halberding_a.dae): Loaded successfully

art/animation/other/unicorn_halberding_b.dae: Starting conversion

art/animation/other/unicorn_halberding_b.dae: Running FixBrokenXML

art/animation/other/unicorn_halberding_b.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/unicorn_halberding_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/unicorn_halberding_b.dae: Found convertible object 'Cube'

art/animation/other/unicorn_halberding_b.dae: Converting 'Pony'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_halberding_b.dae): Loaded successfully

art/meshes/props/shield/uni_kite_inf_back.dae: Starting conversion

art/meshes/props/shield/uni_kite_inf_back.dae: Running FixBrokenXML

art/meshes/props/shield/uni_kite_inf_back.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/uni_kite_inf_back.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/uni_kite_inf_back.dae: Found convertible object 'Circle'

art/meshes/props/shield/uni_kite_inf_back.dae: Converting 'Circle'

art/meshes/props/shield/uni_kite_inf_back.dae: Found static geometry

art/meshes/props/helmet/uni_sallet_b.dae: Starting conversion

art/meshes/props/helmet/uni_sallet_b.dae: Running FixBrokenXML

art/meshes/props/helmet/uni_sallet_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/uni_sallet_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/uni_sallet_b.dae: Found convertible object 'Circle_001_001'

art/meshes/props/helmet/uni_sallet_b.dae: Converting 'Circle_001'

art/meshes/props/helmet/uni_sallet_b.dae: Found static geometry

art/meshes/props/helmet/uni_sallet_b.dae: Adding prop point feather_001

art/meshes/props/helmet/uni_sallet_b.dae: Adding prop point feather_2_001

art/meshes/props/helmet/uni_sallet_b.dae: Adding prop point feather_3

art/meshes/props/helmet/uni_sallet_b.dae: Adding prop point feather_001_001

art/meshes/props/helmet/uni_sallet_b.dae: Adding prop point feather_2_001_001

art/meshes/props/helmet/uni_sallet_b.dae: Adding prop point feather_3_001_001

art/meshes/props/weap_halberd_uni_b.dae: Starting conversion

art/meshes/props/weap_halberd_uni_b.dae: Running FixBrokenXML

art/meshes/props/weap_halberd_uni_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_halberd_uni_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_halberd_uni_b.dae: Found convertible object 'weap_spear_a'

art/meshes/props/weap_halberd_uni_b.dae: Converting 'weap_spear_a-Geometry'

art/meshes/props/weap_halberd_uni_b.dae: Found static geometry

art/meshes/props/weap_halberd_uni.dae: Starting conversion

art/meshes/props/weap_halberd_uni.dae: Running FixBrokenXML

art/meshes/props/weap_halberd_uni.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_halberd_uni.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_halberd_uni.dae: Found convertible object 'weap_spear_a_001'

art/meshes/props/weap_halberd_uni.dae: Converting 'weap_spear_a-Geometry_001'

art/meshes/props/weap_halberd_uni.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully

Creating shadow texture (size 1024x1024) (format = DEPTH_COMPONENT)

art/meshes/props/weap_bow_pony.dae: Starting conversion

art/meshes/props/weap_bow_pony.dae: Running FixBrokenXML

art/meshes/props/weap_bow_pony.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_bow_pony.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_bow_pony.dae: Found convertible object 'weap_bow_a'

art/meshes/props/weap_bow_pony.dae: Converting 'bow'

art/meshes/props/weap_bow_pony.dae: Found skinned geometry

art/animation/mechanical/weap_bow_pony.dae: Starting conversion

art/animation/mechanical/weap_bow_pony.dae: Running FixBrokenXML

art/animation/mechanical/weap_bow_pony.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/mechanical/weap_bow_pony.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/weap_bow_pony.dae: Found convertible object 'weap_bow_a'

art/animation/mechanical/weap_bow_pony.dae: Converting 'bow'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/weap_bow_pony.dae): Loaded successfully

ERROR: [SetWallPlacementPreview] No WallPiece component found for wall set template 'structures/uni_fortress'

art/meshes/structural/uni_wall_tower.dae: Starting conversion

art/meshes/structural/uni_wall_tower.dae: Running FixBrokenXML

art/meshes/structural/uni_wall_tower.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_wall_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_wall_tower.dae: Found convertible object 'Cylinder_001'

art/meshes/structural/uni_wall_tower.dae: Converting 'Cylinder_001'

art/meshes/structural/uni_wall_tower.dae: Found static geometry

art/meshes/structural/uni_wall_tower.dae: Adding prop point projectile

art/meshes/structural/uni_blacksmith.dae: Starting conversion

art/meshes/structural/uni_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/uni_blacksmith.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_blacksmith.dae: Found convertible object 'blacksmith'

art/meshes/structural/uni_blacksmith.dae: Converting 'Plane_004'

art/meshes/structural/uni_blacksmith.dae: Found static geometry

art/meshes/structural/uni_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/uni_blacksmith.dae: Adding prop point bush_1

art/meshes/structural/uni_blacksmith.dae: Adding prop point bush_2

art/meshes/structural/uni_blacksmith.dae: Adding prop point bush_3

art/meshes/structural/uni_blacksmith.dae: Adding prop point smoke

art/meshes/structural/uni_blacksmith.dae: Adding prop point fire

art/meshes/structural/found_4x4_b.dae: Starting conversion

art/meshes/structural/found_4x4_b.dae: Running FixBrokenXML

art/meshes/structural/found_4x4_b.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_4x4_b.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_4x4_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_4x4_b.dae: Found convertible object 'base'

art/meshes/structural/found_4x4_b.dae: Converting 'baseMesh'

art/meshes/structural/found_4x4_b.dae: Found static geometry

art/meshes/structural/found_4x4_b.dae: Adding prop point handcart001

art/meshes/structural/found_4x4_b.dae: Adding prop point woodpile001

art/meshes/structural/found_4x4_b.dae: Adding prop point vase001

art/meshes/structural/found_4x4_b.dae: Adding prop point brick003

art/meshes/structural/found_4x4_b.dae: Adding prop point box001

art/meshes/structural/found_4x4_b.dae: Adding prop point box002

art/meshes/structural/found_4x4_b.dae: Adding prop point box003

art/meshes/structural/found_4x4_b.dae: Adding prop point brick006

art/meshes/structural/found_4x4_b.dae: Adding prop point brick004

art/meshes/structural/found_4x4_b.dae: Adding prop point brick002

art/meshes/structural/found_4x4_b.dae: Adding prop point brick001

art/meshes/structural/found_4x4_b.dae: Adding prop point brickpile003

art/meshes/structural/found_4x4_b.dae: Adding prop point brickpile002

art/meshes/structural/found_4x4_b.dae: Adding prop point brickpile001

art/meshes/structural/found_4x4_b.dae: Adding prop point delimitator004

art/meshes/structural/found_4x4_b.dae: Adding prop point delimitator003

art/meshes/structural/found_4x4_b.dae: Adding prop point delimitator002

art/meshes/structural/found_4x4_b.dae: Adding prop point delimitator001

art/meshes/structural/found_4x4_b.dae: Adding prop point brick005

art/meshes/structural/found_4x4_b.dae: Adding prop point woodpile002

art/meshes/structural/found_4x4_b.dae: Adding prop point handcart002

art/meshes/structural/found_4x4_b.dae: Adding prop point vase002

art/meshes/structural/found_4x4_b.dae: Adding prop point brickpile004

art/meshes/structural/found_4x4_b.dae: Adding prop point box004

art/meshes/structural/uni_temple.dae: Starting conversion

art/meshes/structural/uni_temple.dae: Running FixBrokenXML

art/meshes/structural/uni_temple.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/uni_temple.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/uni_temple.dae: Found convertible object 'Plane_002'

art/meshes/structural/uni_temple.dae: Converting 'Plane_002'

art/meshes/structural/uni_temple.dae: Found static geometry

art/meshes/structural/uni_temple.dae: Adding prop point bush_5

art/meshes/structural/uni_temple.dae: Adding prop point bush_4

art/meshes/structural/uni_temple.dae: Adding prop point bush_1

art/meshes/structural/uni_temple.dae: Adding prop point bush_2

art/meshes/structural/uni_temple.dae: Adding prop point bush_3

art/meshes/structural/uni_temple.dae: Adding prop point garrisoned

art/meshes/structural/uni_temple.dae: Adding prop point garrisoned_2

art/meshes/structural/earth_market.dae: Starting conversion

art/meshes/structural/earth_market.dae: Running FixBrokenXML

art/meshes/structural/earth_market.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_market.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_market.dae: Found convertible object 'Cube_003'

art/meshes/structural/earth_market.dae: Converting 'Cube_001'

art/meshes/structural/earth_market.dae: Found static geometry

art/meshes/structural/earth_market.dae: Adding prop point merchant_1

art/meshes/structural/earth_market.dae: Adding prop point merchant_2

art/meshes/structural/earth_market.dae: Adding prop point merchant_3

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

art/meshes/props/helmet/uni_bascinet_b.dae: Starting conversion

art/meshes/props/helmet/uni_bascinet_b.dae: Running FixBrokenXML

art/meshes/props/helmet/uni_bascinet_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/uni_bascinet_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/uni_bascinet_b.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/uni_bascinet_b.dae: Converting 'Circle_009'

art/meshes/props/helmet/uni_bascinet_b.dae: Found static geometry

art/meshes/props/helmet/uni_bascinet_b.dae: Adding prop point plume

art/meshes/skeletal/celt_trader.dae: Starting conversion

art/meshes/skeletal/celt_trader.dae: Running FixBrokenXML

art/meshes/skeletal/celt_trader.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/skeletal/celt_trader.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/celt_trader.dae: Found convertible object 'celt_trader'

art/meshes/skeletal/celt_trader.dae: Converting 'celt_trader-Geometry'

art/meshes/skeletal/celt_trader.dae: Found static geometry

art/meshes/skeletal/celt_trader.dae: Adding prop point trader

art/meshes/skeletal/celt_trader.dae: Adding prop point donkey

art/meshes/skeletal/donkey.dae: Starting conversion

art/meshes/skeletal/donkey.dae: Running FixBrokenXML

art/meshes/skeletal/donkey.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/skeletal/donkey.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/donkey.dae: Found convertible object 'donkey'

art/meshes/skeletal/donkey.dae: Converting 'donkey-mesh-skin'

art/meshes/skeletal/donkey.dae: Found skinned geometry

art/meshes/skeletal/donkey.dae: Adding prop point rr_quarter

art/meshes/skeletal/donkey.dae: Adding prop point rl_quarter

art/meshes/skeletal/donkey.dae: Adding prop point fr_quarter

art/meshes/skeletal/donkey.dae: Adding prop point fl_quarter

art/meshes/skeletal/donkey.dae: Adding prop point chest

art/meshes/skeletal/donkey.dae: Adding prop point rider

art/meshes/skeletal/donkey.dae: Adding prop point saddle

art/meshes/skeletal/donkey.dae: Adding prop point head

art/animation/quadraped/donkey_death_01.dae: Starting conversion

art/animation/quadraped/donkey_death_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_death_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_death_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_death_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_death_01.dae): Loaded successfully

art/animation/quadraped/donkey_idle_01.dae: Starting conversion

art/animation/quadraped/donkey_idle_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_idle_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_idle_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_idle_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_idle_01.dae): Loaded successfully

art/animation/quadraped/donkey_walk_01.dae: Starting conversion

art/animation/quadraped/donkey_walk_01.dae: Running FixBrokenXML

art/animation/quadraped/donkey_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/animation/quadraped/donkey_walk_01.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/quadraped/donkey_walk_01.dae: Found convertible object 'donkey'

art/animation/quadraped/donkey_walk_01.dae: Converting 'donkey-mesh-skin'

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/donkey_walk_01.dae): Loaded successfully

art/meshes/props/donkey_pack_01.dae: Starting conversion

art/meshes/props/donkey_pack_01.dae: Running FixBrokenXML

art/meshes/props/donkey_pack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/donkey_pack_01.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/donkey_pack_01.dae: Found convertible object 'Donkey_Trade_Gear01'

art/meshes/props/donkey_pack_01.dae: Converting 'Donkey_Trade_Gear01'

art/meshes/props/donkey_pack_01.dae: Found static geometry

art/meshes/skeletal/new/m_pants_tunic_short.dae: Starting conversion

art/meshes/skeletal/new/m_pants_tunic_short.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_pants_tunic_short.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/skeletal/new/m_pants_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_pants_tunic_short.dae: Found convertible object 'm_pants_tunic_short'

art/meshes/skeletal/new/m_pants_tunic_short.dae: Converting 'Armature'

art/meshes/skeletal/new/m_pants_tunic_short.dae: Found skinned geometry

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point head

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point helmet

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point projectile

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point shield

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_pants_tunic_short.dae: Adding prop point ammo

art/animation/biped/new/healer_idle_relax_female.dae: Starting conversion

art/animation/biped/new/healer_idle_relax_female.dae: Running FixBrokenXML

art/animation/biped/new/healer_idle_relax_female.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/animation/biped/new/healer_idle_relax_female.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/healer_idle_relax_female.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/healer_idle_relax_female.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/healer_idle_relax_female.dae): Loaded successfully

art/animation/biped/new/trader_jog_relax.dae: Starting conversion

art/animation/biped/new/trader_jog_relax.dae: Running FixBrokenXML

art/animation/biped/new/trader_jog_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/trader_jog_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/trader_jog_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/trader_jog_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/trader_jog_relax.dae): Loaded successfully

art/animation/biped/new/trader_walk_relax.dae: Starting conversion

art/animation/biped/new/trader_walk_relax.dae: Running FixBrokenXML

art/animation/biped/new/trader_walk_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/trader_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/trader_walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/trader_walk_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/trader_walk_relax.dae): Loaded successfully

art/meshes/props/m_backpack.dae: Starting conversion

art/meshes/props/m_backpack.dae: Running FixBrokenXML

art/meshes/props/m_backpack.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/m_backpack.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/m_backpack.dae: Found convertible object 'backpack01_PIVOT'

art/meshes/props/m_backpack.dae: Converting 'backpack01'

art/meshes/props/m_backpack.dae: Found static geometry

art/meshes/props/new/head_longhair.dae: Starting conversion

art/meshes/props/new/head_longhair.dae: Running FixBrokenXML

art/meshes/props/new/head_longhair.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_longhair.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_longhair.dae: Found convertible object 'head_longhair'

art/meshes/props/new/head_longhair.dae: Converting 'Cube_008'

art/meshes/props/new/head_longhair.dae: Found static geometry

art/meshes/props/trader_staff.dae: Starting conversion

art/meshes/props/trader_staff.dae: Running FixBrokenXML

art/meshes/props/trader_staff.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/trader_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/trader_staff.dae: Found convertible object 'Cube_002'

art/meshes/props/trader_staff.dae: Converting 'Cube_013'

art/meshes/props/trader_staff.dae: Found static geometry

art/meshes/skeletal/new/m_dress_sleeves.dae: Starting conversion

art/meshes/skeletal/new/m_dress_sleeves.dae: Running FixBrokenXML

art/meshes/skeletal/new/m_dress_sleeves.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/meshes/skeletal/new/m_dress_sleeves.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/new/m_dress_sleeves.dae: Found convertible object 'm_dress_sleeves'

art/meshes/skeletal/new/m_dress_sleeves.dae: Converting 'Armature'

art/meshes/skeletal/new/m_dress_sleeves.dae: Found skinned geometry

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point sheath_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point quiver_back

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point head

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shoulderpad_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point armpad_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point helmet

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_R

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point projectile

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield_arm

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point shield

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_L

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point weapon_bow

art/meshes/skeletal/new/m_dress_sleeves.dae: Adding prop point ammo

art/animation/biped/new/healer_heal.dae: Starting conversion

art/animation/biped/new/healer_heal.dae: Running FixBrokenXML

art/animation/biped/new/healer_heal.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/healer_heal.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/healer_heal.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/healer_heal.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/healer_heal.dae): Loaded successfully

art/animation/biped/new/healer_idle_relax.dae: Starting conversion

art/animation/biped/new/healer_idle_relax.dae: Running FixBrokenXML

art/animation/biped/new/healer_idle_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/healer_idle_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/healer_idle_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/healer_idle_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/healer_idle_relax.dae): Loaded successfully

art/animation/biped/new/healer_jog.dae: Starting conversion

art/animation/biped/new/healer_jog.dae: Running FixBrokenXML

art/animation/biped/new/healer_jog.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/healer_jog.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/healer_jog.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/healer_jog.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/healer_jog.dae): Loaded successfully

art/animation/biped/new/healer_walk_relax.dae: Starting conversion

art/animation/biped/new/healer_walk_relax.dae: Running FixBrokenXML

art/animation/biped/new/healer_walk_relax.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853

art/animation/biped/new/healer_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/healer_walk_relax.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/healer_walk_relax.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/healer_walk_relax.dae): Loaded successfully

art/animation/biped/new/pray.dae: Starting conversion

art/animation/biped/new/pray.dae: Running FixBrokenXML

art/animation/biped/new/pray.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/animation/biped/new/pray.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/new/pray.dae: Found convertible object 'm_armor_tunic_short'

art/animation/biped/new/pray.dae: Converting 'Armature'

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/pray.dae): Loaded successfully

art/meshes/props/new/head_beard_large.dae: Starting conversion

art/meshes/props/new/head_beard_large.dae: Running FixBrokenXML

art/meshes/props/new/head_beard_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1

art/meshes/props/new/head_beard_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/head_beard_large.dae: Found convertible object 'head_beard_large'

art/meshes/props/new/head_beard_large.dae: Converting 'Cube_009'

art/meshes/props/new/head_beard_large.dae: Found static geometry

art/meshes/props/helmet/celt_hood.dae: Starting conversion

art/meshes/props/helmet/celt_hood.dae: Running FixBrokenXML

art/meshes/props/helmet/celt_hood.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/helmet/celt_hood.dae: Applying fixes for 3ds Max exporter

art/meshes/props/helmet/celt_hood.dae: Found library_materials to delete

art/meshes/props/helmet/celt_hood.dae: Found library_effects to delete

art/meshes/props/helmet/celt_hood.dae: Found a bind_material to delete

art/meshes/props/helmet/celt_hood.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/celt_hood.dae: Found convertible object 'Object13-Pivot'

art/meshes/props/helmet/celt_hood.dae: Converting 'Object13Mesh'

art/meshes/props/helmet/celt_hood.dae: Found static geometry

art/meshes/props/new/capes/m_cape_long.dae: Starting conversion

art/meshes/props/new/capes/m_cape_long.dae: Running FixBrokenXML

art/meshes/props/new/capes/m_cape_long.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb

art/meshes/props/new/capes/m_cape_long.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/new/capes/m_cape_long.dae: Found convertible object 'm_cape_long'

art/meshes/props/new/capes/m_cape_long.dae: Converting 'Armature'

art/meshes/props/new/capes/m_cape_long.dae: Found skinned geometry

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point sheath_L

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point sheath_R

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point back

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point quiver_back

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point shoulderpad_L

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point armpad_L

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point head

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point shoulderpad_R

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point armpad_R

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point shield

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point weapon_bow

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point ammo

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point weapon_L

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point shield_arm

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point helmet

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point weapon_R

art/meshes/props/new/capes/m_cape_long.dae: Adding prop point projectile

art/meshes/props/m_staff.dae: Starting conversion

art/meshes/props/m_staff.dae: Running FixBrokenXML

art/meshes/props/m_staff.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.

art/meshes/props/m_staff.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/m_staff.dae: Found convertible object 'Box01'

art/meshes/props/m_staff.dae: Converting 'Box01'

art/meshes/props/m_staff.dae: Found static geometry

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/Damage.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/DamageBonus.js'

Loading simulation script 'simulation/helpers/DamageTypes.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/Damage.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_building.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_death_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing_2.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_spearing_3.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_lumbering.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_farming.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/uni_mining.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_syntagma_front.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_b_syntagma_front_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/unicorn_shooting.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_building.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_running.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_lumbering.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_foraging.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_farming_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_mining.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_idle.dae): Loaded successfully

WARNING: Music.storeTracks(): Unrecognized music type: war

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading config file "config/user.cfg"

Loaded config string "gui.session.respoptooltipsort" = "-1"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1501240191"

Loaded config string "lobby.history" = "100"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "locale" = "en_US"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "multiplayerhosting.port" = "20595"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "sound.actiongain" = "0.3141002655029297"

Loaded config string "sound.mastergain" = "0.9202225804328918"

Loaded config string "sound.musicgain" = "0.0070500969886779785"

Loaded config string "userreport.enabledversion" = "1"

Loaded config string "userreport.id" = "7f831d572084199a"

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/Damage.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Garrisonable.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Market.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/Player.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RangeOverlayManager.js'

Loading simulation script 'simulation/components/interfaces/Repairable.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/Upgrade.js'

Loading simulation script 'simulation/components/interfaces/VisionSharing.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/DamageBonus.js'

Loading simulation script 'simulation/helpers/DamageTypes.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/ModificationTemplates.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Resources.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/Transform.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Capturable.js'

Loading simulation script 'simulation/components/CeasefireManager.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/Damage.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Market.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

Loading simulation script 'simulation/components/VisionSharing.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

'art/terrains/terrains.xml' does not exist. Using previous properties.

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_attack_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/hoplite_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_jog_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/slinger_walk_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_idle_relax_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/new/fem_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_drop_attack_short_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_death_drop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/horse_rein_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/gallop_archer.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/trot_javelin.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/idle_javelinist_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camel_rein.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/earth_wall_gate.xml'

Loading skeleton definitions from 'art/skeletons/earth_warship.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/gate - Copy.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/mangonel.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/newunit.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pega_ballista.xml'

Loading skeleton definitions from 'art/skeletons/pennant.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/pony_pegasus.xml'

Loading skeleton definitions from 'art/skeletons/portcullis.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/trebuchet.xml'

Loading skeleton definitions from 'art/skeletons/uni_mill.xml'

Loading skeleton definitions from 'art/skeletons/uni_onager.xml'

Loading skeleton definitions from 'art/skeletons/uni_ram.xml'

Loading skeleton definitions from 'art/skeletons/uni_sling.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vertmill.xml'

Loading skeleton definitions from 'art/skeletons/weap_greek_bow.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/windmill.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/structural/pega_civil_center.dae: Starting conversion

art/meshes/structural/pega_civil_center.dae: Running FixBrokenXML

art/meshes/structural/pega_civil_center.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/pega_civil_center.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_civil_center.dae: Found convertible object 'Cube_038'

art/meshes/structural/pega_civil_center.dae: Converting 'Cube_066'

art/meshes/structural/pega_civil_center.dae: Found static geometry

art/meshes/structural/pega_civil_center.dae: Adding prop point projectile

art/meshes/structural/pega_civil_center.dae: Adding prop point bush_1

art/meshes/structural/pega_civil_center.dae: Adding prop point bush_2

art/meshes/structural/pega_civil_center.dae: Adding prop point bush_3

art/meshes/structural/pega_civil_center.dae: Adding prop point bush_4

art/meshes/structural/pega_civil_center.dae: Adding prop point bush_5

art/meshes/gaia/tree_cypress_skinny.dae: Starting conversion

art/meshes/gaia/tree_cypress_skinny.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_skinny.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_skinny.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_skinny.dae: Found convertible object 'skinny_001'

art/meshes/gaia/tree_cypress_skinny.dae: Converting 'Plane_009'

art/meshes/gaia/tree_cypress_skinny.dae: Found static geometry

art/meshes/gaia/tree_cypress_skinny_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_skinny_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_skinny_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_skinny_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_skinny_branches.dae: Found convertible object 'skinny'

art/meshes/gaia/tree_cypress_skinny_branches.dae: Converting 'Plane_004'

art/meshes/gaia/tree_cypress_skinny_branches.dae: Found static geometry

art/meshes/gaia/tree_cypress_xlarge.dae: Starting conversion

art/meshes/gaia/tree_cypress_xlarge.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_xlarge.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_xlarge.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_xlarge.dae: Found convertible object 'xlarge_001'

art/meshes/gaia/tree_cypress_xlarge.dae: Converting 'Plane_010'

art/meshes/gaia/tree_cypress_xlarge.dae: Found static geometry

art/meshes/props/weap_buildingarrow_pega_projectile.dae: Starting conversion

art/meshes/props/weap_buildingarrow_pega_projectile.dae: Running FixBrokenXML

art/meshes/props/weap_buildingarrow_pega_projectile.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_buildingarrow_pega_projectile.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_buildingarrow_pega_projectile.dae: Found convertible object 'weap_jav_projectile'

art/meshes/props/weap_buildingarrow_pega_projectile.dae: Converting 'weap_jav_projectile-Geometry'

art/meshes/props/weap_buildingarrow_pega_projectile.dae: Found static geometry

art/meshes/structural/pega_civil_center_clouds.dae: Starting conversion

art/meshes/structural/pega_civil_center_clouds.dae: Running FixBrokenXML

art/meshes/structural/pega_civil_center_clouds.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/pega_civil_center_clouds.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_civil_center_clouds.dae: Found convertible object 'Cube_000'

art/meshes/structural/pega_civil_center_clouds.dae: Converting 'Cube_000'

art/meshes/structural/pega_civil_center_clouds.dae: Found static geometry

art/meshes/skeletal/pony_pegasus_b.dae: Starting conversion

art/meshes/skeletal/pony_pegasus_b.dae: Running FixBrokenXML

art/meshes/skeletal/pony_pegasus_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pony_pegasus_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony_pegasus_b.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony_pegasus_b.dae: Converting 'pony_pegasus'

art/meshes/skeletal/pony_pegasus_b.dae: Found skinned geometry

art/meshes/skeletal/pony_pegasus_b.dae: Adding prop point back

art/meshes/skeletal/pony_pegasus_b.dae: Adding prop point hat

art/meshes/skeletal/pony_pegasus_b.dae: Adding prop point shield

art/meshes/skeletal/pony_pegasus_b.dae: Adding prop point hoof

art/animation/other/pegasus_building.dae: Starting conversion

art/animation/other/pegasus_building.dae: Running FixBrokenXML

art/animation/other/pegasus_building.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_building.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_building.dae: Found convertible object 'Cube'

art/animation/other/pegasus_building.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_building.dae): Loaded successfully

art/animation/other/pegasus_death.dae: Starting conversion

art/animation/other/pegasus_death.dae: Running FixBrokenXML

art/animation/other/pegasus_death.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_death.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_death.dae: Found convertible object 'Cube'

art/animation/other/pegasus_death.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_death.dae): Loaded successfully

art/animation/other/pegasus_hover.dae: Starting conversion

art/animation/other/pegasus_hover.dae: Running FixBrokenXML

art/animation/other/pegasus_hover.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_hover.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_hover.dae: Found convertible object 'Cube'

art/animation/other/pegasus_hover.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_hover.dae): Loaded successfully

art/animation/other/pegasus_spearing.dae: Starting conversion

art/animation/other/pegasus_spearing.dae: Running FixBrokenXML

art/animation/other/pegasus_spearing.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_spearing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_spearing.dae: Found convertible object 'Cube'

art/animation/other/pegasus_spearing.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_spearing.dae): Loaded successfully

art/animation/other/pegasus_lumbering.dae: Starting conversion

art/animation/other/pegasus_lumbering.dae: Running FixBrokenXML

art/animation/other/pegasus_lumbering.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_lumbering.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_lumbering.dae: Found convertible object 'Cube'

art/animation/other/pegasus_lumbering.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_lumbering.dae): Loaded successfully

art/animation/other/pegasus_farming.dae: Starting conversion

art/animation/other/pegasus_farming.dae: Running FixBrokenXML

art/animation/other/pegasus_farming.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_farming.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_farming.dae: Found convertible object 'Cube'

art/animation/other/pegasus_farming.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_farming.dae): Loaded successfully

art/animation/other/pegasus_mining.dae: Starting conversion

art/animation/other/pegasus_mining.dae: Running FixBrokenXML

art/animation/other/pegasus_mining.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_mining.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_mining.dae: Found convertible object 'Cube'

art/animation/other/pegasus_mining.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_mining.dae): Loaded successfully

art/animation/other/pegasus_idle.dae: Starting conversion

art/animation/other/pegasus_idle.dae: Running FixBrokenXML

art/animation/other/pegasus_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_idle.dae: Found convertible object 'Cube'

art/animation/other/pegasus_idle.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_idle.dae): Loaded successfully

art/animation/other/pegasus_preening.dae: Starting conversion

art/animation/other/pegasus_preening.dae: Running FixBrokenXML

art/animation/other/pegasus_preening.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_preening.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_preening.dae: Found convertible object 'Cube'

art/animation/other/pegasus_preening.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_preening.dae): Loaded successfully

art/animation/other/pegasus_idle_2.dae: Starting conversion

art/animation/other/pegasus_idle_2.dae: Running FixBrokenXML

art/animation/other/pegasus_idle_2.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_idle_2.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_idle_2.dae: Found convertible object 'Cube'

art/animation/other/pegasus_idle_2.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_idle_2.dae): Loaded successfully

art/meshes/props/helmet/pega_helm_c.dae: Starting conversion

art/meshes/props/helmet/pega_helm_c.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_helm_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_helm_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_helm_c.dae: Found convertible object 'Circle_001_001'

art/meshes/props/helmet/pega_helm_c.dae: Converting 'Circle_000'

art/meshes/props/helmet/pega_helm_c.dae: Found static geometry

art/meshes/props/shield/shield_aspis_pegasus.dae: Starting conversion

art/meshes/props/shield/shield_aspis_pegasus.dae: Running FixBrokenXML

art/meshes/props/shield/shield_aspis_pegasus.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/shield_aspis_pegasus.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/shield_aspis_pegasus.dae: Found convertible object 'Circle_001'

art/meshes/props/shield/shield_aspis_pegasus.dae: Converting 'Circle_001'

art/meshes/props/shield/shield_aspis_pegasus.dae: Found static geometry

art/meshes/skeletal/pony_pegasus.dae: Starting conversion

art/meshes/skeletal/pony_pegasus.dae: Running FixBrokenXML

art/meshes/skeletal/pony_pegasus.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pony_pegasus.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pony_pegasus.dae: Found convertible object 'Cube'

art/meshes/skeletal/pony_pegasus.dae: Converting 'pony_pegasus'

art/meshes/skeletal/pony_pegasus.dae: Found skinned geometry

art/meshes/skeletal/pony_pegasus.dae: Adding prop point back

art/meshes/skeletal/pony_pegasus.dae: Adding prop point hat

art/meshes/skeletal/pony_pegasus.dae: Adding prop point shield

art/meshes/skeletal/pony_pegasus.dae: Adding prop point hoof

art/animation/other/pegasus_throwing.dae: Starting conversion

art/animation/other/pegasus_throwing.dae: Running FixBrokenXML

art/animation/other/pegasus_throwing.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/pegasus_throwing.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/pegasus_throwing.dae: Found convertible object 'Cube'

art/animation/other/pegasus_throwing.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/pegasus_throwing.dae): Loaded successfully

art/meshes/props/weap_javelin_shaft_b.dae: Starting conversion

art/meshes/props/weap_javelin_shaft_b.dae: Running FixBrokenXML

art/meshes/props/weap_javelin_shaft_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/weap_javelin_shaft_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_javelin_shaft_b.dae: Found convertible object 'Javelin_stave_b'

art/meshes/props/weap_javelin_shaft_b.dae: Converting 'Plano_001'

art/meshes/props/weap_javelin_shaft_b.dae: Found static geometry

art/meshes/props/weap_javelin_shaft_b.dae: Adding prop point blade

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_building.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_running.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_spearing.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_spearing_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_slinging.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_lumbering.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_foraging.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_farming_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_mining.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_a_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_a_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/pony_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully

art/meshes/structural/pega_house_c.dae: Starting conversion

art/meshes/structural/pega_house_c.dae: Running FixBrokenXML

art/meshes/structural/pega_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/pega_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_house_c.dae: Found convertible object 'Plane_001'

art/meshes/structural/pega_house_c.dae: Converting 'Plane_021'

art/meshes/structural/pega_house_c.dae: Found static geometry

art/meshes/structural/pega_house_c.dae: Adding prop point bush_1

art/meshes/structural/pega_house_c.dae: Adding prop point bush_2

art/meshes/structural/pega_house_c.dae: Adding prop point bush_3

art/meshes/structural/pega_house_c_clouds.dae: Starting conversion

art/meshes/structural/pega_house_c_clouds.dae: Running FixBrokenXML

art/meshes/structural/pega_house_c_clouds.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/pega_house_c_clouds.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_house_c_clouds.dae: Found convertible object 'Cube_001'

art/meshes/structural/pega_house_c_clouds.dae: Converting 'Cube_016'

art/meshes/structural/pega_house_c_clouds.dae: Found static geometry

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_xlarge_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found convertible object 'xlarge'

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Converting 'Plane_007'

art/meshes/gaia/tree_cypress_xlarge_branches.dae: Found static geometry

ERROR: Actor pony_shuttle_wood: required texture sampler specTex not found (material art/materials/basic_trans_spec.xml)

art/meshes/structural/pega_storehouse.dae: Starting conversion

art/meshes/structural/pega_storehouse.dae: Running FixBrokenXML

art/meshes/structural/pega_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/pega_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_storehouse.dae: Found convertible object 'Cube_001'

art/meshes/structural/pega_storehouse.dae: Converting 'Cube_001'

art/meshes/structural/pega_storehouse.dae: Found static geometry

art/meshes/structural/pega_storehouse.dae: Adding prop point bush_5

art/meshes/structural/pega_storehouse.dae: Adding prop point bush_4

art/meshes/structural/pega_storehouse.dae: Adding prop point bush_3

art/meshes/structural/pega_storehouse.dae: Adding prop point bush_2

art/meshes/structural/pega_storehouse.dae: Adding prop point bush_1

art/meshes/structural/pega_storehouse.dae: Adding prop point bush_6

art/meshes/structural/pega_storehouse.dae: Adding prop point item_1

art/meshes/structural/pega_storehouse.dae: Adding prop point item_2

art/meshes/structural/pega_storehouse.dae: Adding prop point item_3

art/meshes/structural/pega_storehouse.dae: Adding prop point item_4

art/meshes/structural/pega_storehouse.dae: Adding prop point item_5

art/meshes/structural/pega_storehouse_prop.dae: Starting conversion

art/meshes/structural/pega_storehouse_prop.dae: Running FixBrokenXML

art/meshes/structural/pega_storehouse_prop.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/pega_storehouse_prop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_storehouse_prop.dae: Found convertible object 'Cube_002'

art/meshes/structural/pega_storehouse_prop.dae: Converting 'Cube_002'

art/meshes/structural/pega_storehouse_prop.dae: Found static geometry

art/meshes/gaia/tree_cypress_med.dae: Starting conversion

art/meshes/gaia/tree_cypress_med.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_med.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_med.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_med.dae: Found convertible object 'med_001'

art/meshes/gaia/tree_cypress_med.dae: Converting 'Plane_008'

art/meshes/gaia/tree_cypress_med.dae: Found static geometry

art/meshes/gaia/tree_cypress_med_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_med_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_med_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_med_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_med_branches.dae: Found convertible object 'med'

art/meshes/gaia/tree_cypress_med_branches.dae: Converting 'Plane_017'

art/meshes/gaia/tree_cypress_med_branches.dae: Found static geometry

art/meshes/structural/pega_farmstead.dae: Starting conversion

art/meshes/structural/pega_farmstead.dae: Running FixBrokenXML

art/meshes/structural/pega_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/pega_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_farmstead.dae: Found convertible object 'Cube_001'

art/meshes/structural/pega_farmstead.dae: Converting 'Cube_001'

art/meshes/structural/pega_farmstead.dae: Found static geometry

art/meshes/structural/pega_farmstead.dae: Adding prop point bush_1

art/meshes/structural/pega_farmstead.dae: Adding prop point bush_2

art/meshes/structural/pega_farmstead.dae: Adding prop point bush_3

art/meshes/structural/pega_farmstead.dae: Adding prop point bush_4

art/meshes/structural/pega_farmstead_clouds.dae: Starting conversion

art/meshes/structural/pega_farmstead_clouds.dae: Running FixBrokenXML

art/meshes/structural/pega_farmstead_clouds.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/pega_farmstead_clouds.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_farmstead_clouds.dae: Found convertible object 'Cube_003'

art/meshes/structural/pega_farmstead_clouds.dae: Converting 'Cube_023'

art/meshes/structural/pega_farmstead_clouds.dae: Found static geometry

art/meshes/structural/vertmill.dae: Starting conversion

art/meshes/structural/vertmill.dae: Running FixBrokenXML

art/meshes/structural/vertmill.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/vertmill.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/vertmill.dae: Found convertible object 'vertmill_001'

art/meshes/structural/vertmill.dae: Converting 'vertmill'

art/meshes/structural/vertmill.dae: Found skinned geometry

art/animation/mechanical/vertmill.dae: Starting conversion

art/animation/mechanical/vertmill.dae: Running FixBrokenXML

art/animation/mechanical/vertmill.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/mechanical/vertmill.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/vertmill.dae: Found convertible object 'vertmill_001'

art/animation/mechanical/vertmill.dae: Converting 'vertmill'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/vertmill.dae): Loaded successfully

art/meshes/structural/field_propped_a_8x8.dae: Starting conversion

art/meshes/structural/field_propped_a_8x8.dae: Running FixBrokenXML

art/meshes/structural/field_propped_a_8x8.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/field_propped_a_8x8.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/field_propped_a_8x8.dae: Found convertible object 'Plane'

art/meshes/structural/field_propped_a_8x8.dae: Converting 'Plane_008'

art/meshes/structural/field_propped_a_8x8.dae: Found static geometry

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_001

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_002

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_003

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_004

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_005

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_006

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_007

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_008

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_009

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_010

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_011

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_012

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_013

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_014

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_015

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_016

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_017

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_018

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_019

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_020

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_021

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_022

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_023

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_024

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_025

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_026

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_027

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_028

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_029

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_030

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_031

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_032

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_033

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_034

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_035

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_036

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_037

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_038

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_039

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_040

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_041

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_042

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_043

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_044

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_045

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_046

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_047

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_048

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_055

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_054

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_053

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_052

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_051

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_050

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_049

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_056

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_057

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_058

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_059

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_060

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_061

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_062

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point patch_063

art/meshes/structural/field_propped_a_8x8.dae: Adding prop point cart

art/meshes/props/hay_cart_large.dae: Starting conversion

art/meshes/props/hay_cart_large.dae: Running FixBrokenXML

art/meshes/props/hay_cart_large.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/hay_cart_large.dae: Applying fixes for 3ds Max exporter

art/meshes/props/hay_cart_large.dae: Found library_images to delete

art/meshes/props/hay_cart_large.dae: Found library_materials to delete

art/meshes/props/hay_cart_large.dae: Found library_effects to delete

art/meshes/props/hay_cart_large.dae: Found a bind_material to delete

art/meshes/props/hay_cart_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hay_cart_large.dae: Found convertible object 'Object1003'

art/meshes/props/hay_cart_large.dae: Converting 'Object1003Mesh'

art/meshes/props/hay_cart_large.dae: Found static geometry

art/meshes/props/wrld_hay_sm.dae: Starting conversion

art/meshes/props/wrld_hay_sm.dae: Running FixBrokenXML

art/meshes/props/wrld_hay_sm.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_hay_sm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_hay_sm.dae: Found convertible object 'wrld_hay_sm'

art/meshes/props/wrld_hay_sm.dae: Converting 'wrld_hay_sm-Geometry'

art/meshes/props/wrld_hay_sm.dae: Found static geometry

art/meshes/props/wrld_hay_la.dae: Starting conversion

art/meshes/props/wrld_hay_la.dae: Running FixBrokenXML

art/meshes/props/wrld_hay_la.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_hay_la.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_hay_la.dae: Found convertible object 'wrld_hay_la'

art/meshes/props/wrld_hay_la.dae: Converting 'wrld_hay_la-Geometry'

art/meshes/props/wrld_hay_la.dae: Found static geometry

art/meshes/props/hay_cart.dae: Starting conversion

art/meshes/props/hay_cart.dae: Running FixBrokenXML

art/meshes/props/hay_cart.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/hay_cart.dae: Applying fixes for 3ds Max exporter

art/meshes/props/hay_cart.dae: Found library_images to delete

art/meshes/props/hay_cart.dae: Found library_materials to delete

art/meshes/props/hay_cart.dae: Found library_effects to delete

art/meshes/props/hay_cart.dae: Found a bind_material to delete

art/meshes/props/hay_cart.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/hay_cart.dae: Found convertible object 'Object1003'

art/meshes/props/hay_cart.dae: Converting 'Object1003Mesh'

art/meshes/props/hay_cart.dae: Found static geometry

art/meshes/structural/Pega_outpost.dae: Starting conversion

art/meshes/structural/Pega_outpost.dae: Running FixBrokenXML

art/meshes/structural/Pega_outpost.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/Pega_outpost.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/Pega_outpost.dae: Found convertible object 'Cube_000_001'

art/meshes/structural/Pega_outpost.dae: Converting 'Cube_002'

art/meshes/structural/Pega_outpost.dae: Found static geometry

art/meshes/structural/Pega_outpost.dae: Adding prop point projectile

art/meshes/structural/Pega_outpost.dae: Adding prop point garrisoned

art/meshes/structural/Pega_outpost.dae: Adding prop point bush_2

art/meshes/structural/Pega_outpost.dae: Adding prop point bush_1

art/meshes/gaia/tree_cypress_sm.dae: Starting conversion

art/meshes/gaia/tree_cypress_sm.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_sm.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_sm.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_sm.dae: Found convertible object 'small_001'

art/meshes/gaia/tree_cypress_sm.dae: Converting 'Plane_010'

art/meshes/gaia/tree_cypress_sm.dae: Found static geometry

art/meshes/gaia/tree_cypress_sm_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_sm_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_sm_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_sm_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_sm_branches.dae: Found convertible object 'small'

art/meshes/gaia/tree_cypress_sm_branches.dae: Converting 'Plane_005'

art/meshes/gaia/tree_cypress_sm_branches.dae: Found static geometry

art/meshes/structural/earth_dock.dae: Starting conversion

art/meshes/structural/earth_dock.dae: Running FixBrokenXML

art/meshes/structural/earth_dock.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/earth_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/earth_dock.dae: Found convertible object 'Cube_075'

art/meshes/structural/earth_dock.dae: Converting 'Cube_077'

art/meshes/structural/earth_dock.dae: Found static geometry

art/meshes/structural/earth_dock.dae: Adding prop point worker_2

art/meshes/structural/earth_dock.dae: Adding prop point worker_1

art/meshes/structural/earth_dock.dae: Adding prop point bush_3

art/meshes/structural/earth_dock.dae: Adding prop point bush_2

art/meshes/structural/earth_dock.dae: Adding prop point bush_1

art/meshes/structural/pega_barracks.dae: Starting conversion

art/meshes/structural/pega_barracks.dae: Running FixBrokenXML

art/meshes/structural/pega_barracks.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/pega_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_barracks.dae: Found convertible object 'Cube_001'

art/meshes/structural/pega_barracks.dae: Converting 'Cube_001'

art/meshes/structural/pega_barracks.dae: Found static geometry

art/meshes/structural/pega_barracks.dae: Adding prop point garrisoned

art/meshes/structural/pega_barracks.dae: Adding prop point bush_5

art/meshes/structural/pega_barracks.dae: Adding prop point bush_4

art/meshes/structural/pega_barracks.dae: Adding prop point bush_3

art/meshes/structural/pega_barracks.dae: Adding prop point bush_2

art/meshes/structural/pega_barracks.dae: Adding prop point bush_1

art/meshes/structural/pega_barracks_clouds.dae: Starting conversion

art/meshes/structural/pega_barracks_clouds.dae: Running FixBrokenXML

art/meshes/structural/pega_barracks_clouds.dae: Authoring tool: Blender 2.73.0 commit date:2015-01-20, commit time:18:16, hash:bbf09d9

art/meshes/structural/pega_barracks_clouds.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/pega_barracks_clouds.dae: Found convertible object 'Cube_041'

art/meshes/structural/pega_barracks_clouds.dae: Converting 'Cube_047'

art/meshes/structural/pega_barracks_clouds.dae: Found static geometry

art/meshes/props/shield/shield_pelta_pegasus.dae: Starting conversion

art/meshes/props/shield/shield_pelta_pegasus.dae: Running FixBrokenXML

art/meshes/props/shield/shield_pelta_pegasus.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/shield/shield_pelta_pegasus.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/shield/shield_pelta_pegasus.dae: Found convertible object 'Circle_001'

art/meshes/props/shield/shield_pelta_pegasus.dae: Converting 'Circle_001'

art/meshes/props/shield/shield_pelta_pegasus.dae: Found static geometry

art/meshes/props/helmet/pega_helm_b.dae: Starting conversion

art/meshes/props/helmet/pega_helm_b.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_helm_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_helm_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_helm_b.dae: Found convertible object 'Circle_001_001'

art/meshes/props/helmet/pega_helm_b.dae: Converting 'Circle_000'

art/meshes/props/helmet/pega_helm_b.dae: Found static geometry

art/meshes/props/helmet/pega_helm_a_crest.dae: Starting conversion

art/meshes/props/helmet/pega_helm_a_crest.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_helm_a_crest.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_helm_a_crest.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_helm_a_crest.dae: Found convertible object 'Circle_001_001_001'

art/meshes/props/helmet/pega_helm_a_crest.dae: Converting 'Circle_001'

art/meshes/props/helmet/pega_helm_a_crest.dae: Found static geometry

ERROR: [SetWallPlacementPreview] No WallPiece component found for wall set template 'structures/pega_fortress'

art/meshes/structural/celt_wall_tower.dae: Starting conversion

art/meshes/structural/celt_wall_tower.dae: Running FixBrokenXML

art/meshes/structural/celt_wall_tower.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/celt_wall_tower.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_wall_tower.dae: Found convertible object 'tower'

art/meshes/structural/celt_wall_tower.dae: Converting 'tower_001'

art/meshes/structural/celt_wall_tower.dae: Found static geometry

art/meshes/structural/celt_wall_tower.dae: Adding prop point projectile

art/meshes/structural/celt_wall_tower.dae: Adding prop point garrisoned

art/meshes/props/pers_wall_tower_prop.dae: Starting conversion

art/meshes/props/pers_wall_tower_prop.dae: Running FixBrokenXML

art/meshes/props/pers_wall_tower_prop.dae: Authoring tool: Blender 2.60.0 r41226

art/meshes/props/pers_wall_tower_prop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/pers_wall_tower_prop.dae: Found convertible object 'signs'

art/meshes/props/pers_wall_tower_prop.dae: Converting 'signs-mesh'

art/meshes/props/pers_wall_tower_prop.dae: Found static geometry

art/meshes/structural/celt_wall_short.dae: Starting conversion

art/meshes/structural/celt_wall_short.dae: Running FixBrokenXML

art/meshes/structural/celt_wall_short.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/celt_wall_short.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/celt_wall_short.dae: Found convertible object 'wall_short'

art/meshes/structural/celt_wall_short.dae: Converting 'wall_short'

art/meshes/structural/celt_wall_short.dae: Found static geometry

art/meshes/structural/brit_market_struct_1.dae: Starting conversion

art/meshes/structural/brit_market_struct_1.dae: Running FixBrokenXML

art/meshes/structural/brit_market_struct_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/brit_market_struct_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/brit_market_struct_1.dae: Found convertible object 'Object18_000'

art/meshes/structural/brit_market_struct_1.dae: Converting 'Object18Mesh_001'

art/meshes/structural/brit_market_struct_1.dae: Found static geometry

art/meshes/structural/brit_market_struct_1.dae: Adding prop point smoke

art/meshes/props/brit_market_props_1.dae: Starting conversion

art/meshes/props/brit_market_props_1.dae: Running FixBrokenXML

art/meshes/props/brit_market_props_1.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_market_props_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_market_props_1.dae: Found convertible object 'Object18_000'

art/meshes/props/brit_market_props_1.dae: Converting 'Object18Mesh_003'

art/meshes/props/brit_market_props_1.dae: Found static geometry

art/meshes/props/brit_market_props_new.dae: Starting conversion

art/meshes/props/brit_market_props_new.dae: Running FixBrokenXML

art/meshes/props/brit_market_props_new.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_market_props_new.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_market_props_new.dae: Found convertible object 'Object18_002'

art/meshes/props/brit_market_props_new.dae: Converting 'Object18Mesh_002'

art/meshes/props/brit_market_props_new.dae: Found static geometry

art/meshes/props/brit_market_wood_c.dae: Starting conversion

art/meshes/props/brit_market_wood_c.dae: Running FixBrokenXML

art/meshes/props/brit_market_wood_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/brit_market_wood_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/brit_market_wood_c.dae: Found convertible object 'Object18_000'

art/meshes/props/brit_market_wood_c.dae: Converting 'Object18Mesh_004'

art/meshes/props/brit_market_wood_c.dae: Found static geometry

art/meshes/structural/Pega_fortress.dae: Starting conversion

art/meshes/structural/Pega_fortress.dae: Running FixBrokenXML

art/meshes/structural/Pega_fortress.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/Pega_fortress.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/Pega_fortress.dae: Found convertible object 'Circle_002'

art/meshes/structural/Pega_fortress.dae: Converting 'Circle_002'

art/meshes/structural/Pega_fortress.dae: Found static geometry

art/meshes/structural/Pega_fortress.dae: Adding prop point bush_4

art/meshes/structural/Pega_fortress.dae: Adding prop point bush_5

art/meshes/structural/Pega_fortress.dae: Adding prop point projectile

art/meshes/structural/Pega_fortress.dae: Adding prop point garrisoned

art/meshes/structural/Pega_fortress.dae: Adding prop point bush_3

art/meshes/structural/Pega_fortress.dae: Adding prop point bush_2

art/meshes/structural/Pega_fortress.dae: Adding prop point bush_1

art/meshes/structural/Pega_fortress.dae: Adding prop point portal

art/meshes/structural/Pega_fortress_prop.dae: Starting conversion

art/meshes/structural/Pega_fortress_prop.dae: Running FixBrokenXML

art/meshes/structural/Pega_fortress_prop.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/Pega_fortress_prop.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/Pega_fortress_prop.dae: Found convertible object 'Circle_001'

art/meshes/structural/Pega_fortress_prop.dae: Converting 'Circle_009'

art/meshes/structural/Pega_fortress_prop.dae: Found static geometry

art/meshes/structural/Pega_fortress_shield.dae: Starting conversion

art/meshes/structural/Pega_fortress_shield.dae: Running FixBrokenXML

art/meshes/structural/Pega_fortress_shield.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/Pega_fortress_shield.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/Pega_fortress_shield.dae: Found convertible object 'Circle_000'

art/meshes/structural/Pega_fortress_shield.dae: Converting 'Circle_010'

art/meshes/structural/Pega_fortress_shield.dae: Found static geometry

art/meshes/gaia/tree_cypress_large.dae: Starting conversion

art/meshes/gaia/tree_cypress_large.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_large.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_large.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_large.dae: Found convertible object 'large_001'

art/meshes/gaia/tree_cypress_large.dae: Converting 'Plane_003'

art/meshes/gaia/tree_cypress_large.dae: Found static geometry

art/meshes/gaia/tree_cypress_large_branches.dae: Starting conversion

art/meshes/gaia/tree_cypress_large_branches.dae: Running FixBrokenXML

art/meshes/gaia/tree_cypress_large_branches.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae

art/meshes/gaia/tree_cypress_large_branches.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/tree_cypress_large_branches.dae: Found convertible object 'large'

art/meshes/gaia/tree_cypress_large_branches.dae: Converting 'Plane_002'

art/meshes/gaia/tree_cypress_large_branches.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

art/meshes/props/helmet/pega_phrygian_a.dae: Starting conversion

art/meshes/props/helmet/pega_phrygian_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_phrygian_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_phrygian_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_phrygian_a.dae: Found convertible object 'Circle_001'

art/meshes/props/helmet/pega_phrygian_a.dae: Converting 'Circle_009'

art/meshes/props/helmet/pega_phrygian_a.dae: Found static geometry

art/meshes/props/helmet/pega_phrygian_a.dae: Adding prop point feather

art/meshes/props/helmet/pega_helm_a.dae: Starting conversion

art/meshes/props/helmet/pega_helm_a.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_helm_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_helm_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_helm_a.dae: Found convertible object 'Circle_001_001'

art/meshes/props/helmet/pega_helm_a.dae: Converting 'Circle_000'

art/meshes/props/helmet/pega_helm_a.dae: Found static geometry

art/meshes/skeletal/pegasus_cataphract.dae: Starting conversion

art/meshes/skeletal/pegasus_cataphract.dae: Running FixBrokenXML

art/meshes/skeletal/pegasus_cataphract.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/skeletal/pegasus_cataphract.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/pegasus_cataphract.dae: Found convertible object 'Cube'

art/meshes/skeletal/pegasus_cataphract.dae: Converting 'pony_pegasus'

art/meshes/skeletal/pegasus_cataphract.dae: Found skinned geometry

art/meshes/skeletal/pegasus_cataphract.dae: Adding prop point back

art/meshes/skeletal/pegasus_cataphract.dae: Adding prop point hat

art/meshes/skeletal/pegasus_cataphract.dae: Adding prop point shield

art/meshes/skeletal/pegasus_cataphract.dae: Adding prop point hoof

art/animation/other/cataphract_walk.dae: Starting conversion

art/animation/other/cataphract_walk.dae: Running FixBrokenXML

art/animation/other/cataphract_walk.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/cataphract_walk.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/cataphract_walk.dae: Found convertible object 'Cube'

art/animation/other/cataphract_walk.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/cataphract_walk.dae): Loaded successfully

art/animation/other/cataphract_attack_a.dae: Starting conversion

art/animation/other/cataphract_attack_a.dae: Running FixBrokenXML

art/animation/other/cataphract_attack_a.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/cataphract_attack_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/cataphract_attack_a.dae: Found convertible object 'Cube'

art/animation/other/cataphract_attack_a.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/cataphract_attack_a.dae): Loaded successfully

art/animation/other/cataphract_idle.dae: Starting conversion

art/animation/other/cataphract_idle.dae: Running FixBrokenXML

art/animation/other/cataphract_idle.dae: Authoring tool: Blender 2.65.0 r53189

art/animation/other/cataphract_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/other/cataphract_idle.dae: Found convertible object 'Cube'

art/animation/other/cataphract_idle.dae: Converting 'pony_pegasus'

CSkeletonAnimManager::GetAnimation(art/animation/other/cataphract_idle.dae): Loaded successfully

art/meshes/props/helmet/pega_helm_cataphract.dae: Starting conversion

art/meshes/props/helmet/pega_helm_cataphract.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_helm_cataphract.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_helm_cataphract.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_helm_cataphract.dae: Found convertible object 'Circle_001_001_001'

art/meshes/props/helmet/pega_helm_cataphract.dae: Converting 'Circle_002'

art/meshes/props/helmet/pega_helm_cataphract.dae: Found static geometry

art/meshes/props/helmet/pega_helm_cataphract.dae: Adding prop point feather_2

art/meshes/props/helmet/pega_helm_cataphract.dae: Adding prop point feather_1

art/meshes/props/helmet/pega_helm_b_crest.dae: Starting conversion

art/meshes/props/helmet/pega_helm_b_crest.dae: Running FixBrokenXML

art/meshes/props/helmet/pega_helm_b_crest.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/helmet/pega_helm_b_crest.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/pega_helm_b_crest.dae: Found convertible object 'Circle_001_001_001'

art/meshes/props/helmet/pega_helm_b_crest.dae: Converting 'Circle_000'

art/meshes/props/helmet/pega_helm_b_crest.dae: Found static geometry

art/meshes/props/weap_spear_cataphract.dae: Starting conversion

art/meshes/props/weap_spear_cataphract.dae: Running FixBrokenXML

art/meshes/props/weap_spear_cataphract.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/weap_spear_cataphract.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/weap_spear_cataphract.dae: Found convertible object 'weap_spear_a'

art/meshes/props/weap_spear_cataphract.dae: Converting 'weap_spear_a-Geometry'

art/meshes/props/weap_spear_cataphract.dae: Found static geometry

Shutting down profiler2 GPU mode

Engine exited successfully on 2018-06-06 at 17:23:36 with 6670 message(s), 23 error(s) and 2 warning(s).