================================================================ PS profiler snapshot - Mon Aug 16 13:57:37 2010 Renderer statistics Name | Value -----------------|------- |-counter | 0 |-# draw calls | 1216 |-# terrain tris | 46814 |-# model tris | 152780 '-# blend splats | 148 Profiling Information for: root (Time in node: 1124.933 msec/frame) Name | calls/frame | msec/frame | %/frame | %/parent | mem allocs ---------------------------------------|-------------|------------|---------|----------|----------- |-input | 1.000 | 7.597 | 0.7 | 0.7 | 0 | |-dispatch events | 1.000 | 7.586 | 0.7 | 99.9 | 0 | | |-GUI event handler | 1.680 | 5.180 | 0.5 | 68.3 | 0 | | | |-handleInputBeforeGui | 1.680 | 1.115 | 0.1 | 21.5 | 0 | | | | |-CloneValueFromOtherContext | 2.080 | 0.194 | 0.0 | 17.4 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.922 | 0.0 | 0.1 | 0 | | | |-handle event in native GUI | 1.640 | 0.829 | 0.1 | 16.0 | 0 | | | | |-mouse events | 1.640 | 0.595 | 0.1 | 71.8 | 0 | | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.595 | 0.0 | 0.1 | 0 | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.234 | 0.0 | 0.0 | 0 | | | |-handleInputAfterGui | 1.640 | 3.213 | 0.3 | 62.0 | 0 | | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 3.080 | 0.093 | 0.0 | 2.9 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-load mesh | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.120 | 0.0 | 0.3 | 0 | | | '-unlogged | | 0.023 | 0.0 | 0.0 | 0 | | '-unlogged | | 2.406 | 0.0 | 0.2 | 0 | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 |-network poll | 1.000 | 0.003 | 0.0 | 0.0 | 0 |-gui tick | 1.000 | 7.907 | 0.7 | 0.7 | 0 | |-CloneValueFromOtherContext | 20.880 | 2.435 | 0.2 | 30.8 | 0 | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | '-unlogged | | 5.473 | 0.0 | 0.5 | 0 |-game logic | 1.000 | 1005.034 | 89.3 | 89.3 | 0 | |-simulation update | 1.000 | 1004.816 | 89.3 | 100.0 | 0 | | |-update | 1.000 | 991.239 | 88.1 | 98.6 | 0 | | | |-ExecuteActiveQueries | 1.000 | 14.650 | 1.3 | 1.5 | 0 | | | | |-MoveToAttackRange | 0.020 | 0.191 | 0.0 | 1.3 | 0 | | | | | |-UpdateGrid | 0.040 | 0.000 | 0.0 | 0.1 | 0 | | | | | |-ComputePath | 0.020 | 0.027 | 0.0 | 14.2 | 0 | | | | | |-ComputeShortPath | 0.020 | 0.161 | 0.0 | 84.1 | 0 | | | | | | |-AddTerrainEdges | 0.020 | 0.001 | 0.0 | 0.5 | 0 | | | | | | |-GetObstructionsInRange | 0.020 | 0.009 | 0.0 | 5.9 | 0 | | | | | | |-A* | 0.020 | 0.148 | 0.0 | 92.3 | 0 | | | | | | '-unlogged | | 0.002 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.003 | 0.0 | 0.0 | 0 | | | | |-object variation loading | 0.020 | 0.003 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 14.456 | 0.0 | 1.3 | 0 | | | |-Move | 258.000 | 899.142 | 79.9 | 90.7 | 0 | | | | |-TestLine | 57.040 | 46.116 | 4.1 | 5.1 | 0 | | | | |-UpdateGrid | 7.460 | 0.034 | 0.0 | 0.0 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.034 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 3.380 | 3.791 | 0.3 | 0.4 | 0 | | | | |-ComputeShortPath | 4.080 | 846.042 | 75.2 | 94.1 | 0 | | | | | |-AddTerrainEdges | 4.080 | 0.121 | 0.0 | 0.0 | 0 | | | | | |-GetObstructionsInRange | 4.080 | 2.031 | 0.2 | 0.2 | 0 | | | | | |-A* | 4.080 | 843.302 | 75.0 | 99.7 | 0 | | | | | '-unlogged | | 0.588 | 0.0 | 0.1 | 0 | | | | '-unlogged | | 3.159 | 0.0 | 0.3 | 0 | | | |-CloneValueFromOtherContext | 103.720 | 10.591 | 0.9 | 1.1 | 0 | | | |-MoveToAttackRange | 2.540 | 9.347 | 0.8 | 0.9 | 0 | | | | |-UpdateGrid | 3.240 | 0.010 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.620 | 0.925 | 0.1 | 9.9 | 0 | | | | |-ComputeShortPath | 1.620 | 8.225 | 0.7 | 88.0 | 0 | | | | | |-AddTerrainEdges | 1.620 | 0.045 | 0.0 | 0.5 | 0 | | | | | |-GetObstructionsInRange | 1.620 | 0.735 | 0.1 | 8.9 | 0 | | | | | |-A* | 1.620 | 7.262 | 0.6 | 88.3 | 0 | | | | | '-unlogged | | 0.184 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.187 | 0.0 | 0.0 | 0 | | | |-object variation loading | 7.380 | 1.540 | 0.1 | 0.2 | 0 | | | | |-load mesh | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 1.540 | 0.0 | 0.1 | 0 | | | |-MoveToPointRange | 1.620 | 7.008 | 0.6 | 0.7 | 0 | | | | |-UpdateGrid | 3.240 | 0.013 | 0.0 | 0.2 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.013 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.620 | 2.369 | 0.2 | 33.8 | 0 | | | | |-ComputeShortPath | 1.620 | 4.407 | 0.4 | 62.9 | 0 | | | | | |-AddTerrainEdges | 1.620 | 0.062 | 0.0 | 1.4 | 0 | | | | | |-GetObstructionsInRange | 1.620 | 0.748 | 0.1 | 17.0 | 0 | | | | | |-A* | 1.620 | 3.501 | 0.3 | 79.4 | 0 | | | | | '-unlogged | | 0.097 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.218 | 0.0 | 0.0 | 0 | | | |-MoveToPoint | 0.640 | 5.443 | 0.5 | 0.5 | 0 | | | | |-GetObstructionsInRange | 0.640 | 0.294 | 0.0 | 5.4 | 0 | | | | |-UpdateGrid | 1.280 | 0.006 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.006 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 0.640 | 1.132 | 0.1 | 20.8 | 0 | | | | |-ComputeShortPath | 0.640 | 3.932 | 0.3 | 72.2 | 0 | | | | | |-AddTerrainEdges | 0.640 | 0.027 | 0.0 | 0.7 | 0 | | | | | |-GetObstructionsInRange | 0.640 | 0.342 | 0.0 | 8.7 | 0 | | | | | |-A* | 0.640 | 3.494 | 0.3 | 88.9 | 0 | | | | | '-unlogged | | 0.068 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.080 | 0.0 | 0.0 | 0 | | | |-ExecuteQuery | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-ResetActiveQuery | 0.540 | 0.342 | 0.0 | 0.0 | 0 | | | |-TestUnitShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 43.177 | 0.0 | 3.8 | 0 | | |-interpolate | 1.000 | 13.568 | 1.2 | 1.4 | 0 | | | |-generating bone matrices | 13.520 | 0.198 | 0.0 | 1.5 | 0 | | | '-unlogged | | 13.370 | 0.0 | 1.2 | 0 | | '-unlogged | | 0.009 | 0.0 | 0.0 | 0 | |-camera update | 1.000 | 0.041 | 0.0 | 0.0 | 0 | |-sound update | 1.000 | 0.167 | 0.0 | 0.0 | 0 | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 |-network flush | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-update console | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-render | 1.000 | 104.313 | 9.3 | 9.3 | 0 | |-update light env | 0.000 | 0.000 | 0.0 | 0.0 | 0 | |-submit terrain | 1.000 | 2.293 | 0.2 | 2.2 | 0 | |-submit sim components | 1.000 | 35.203 | 3.1 | 33.7 | 0 | | |-generating bone matrices | 251.120 | 3.492 | 0.3 | 9.9 | 0 | | |-updating shadow bounds | 578.440 | 2.172 | 0.2 | 6.2 | 0 | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 2.172 | 0.0 | 0.2 | 0 | | '-unlogged | | 29.539 | 0.0 | 2.6 | 0 | |-prepare models | 1.000 | 14.253 | 1.3 | 13.7 | 0 | | |-skinning bones | 69.940 | 7.132 | 0.6 | 50.0 | 0 | | |-software transform | 201.960 | 2.906 | 0.3 | 20.4 | 0 | | |-sorting transparent | 1.000 | 0.078 | 0.0 | 0.5 | 0 | | '-unlogged | | 4.137 | 0.0 | 0.4 | 0 | |-prepare terrain | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-prepare overlays | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-render patches | 1.000 | 1.151 | 0.1 | 1.1 | 0 | |-render overlays | 1.000 | 0.050 | 0.0 | 0.0 | 0 | |-render models | 1.000 | 28.696 | 2.6 | 27.5 | 0 | |-render transparent models | 2.000 | 11.599 | 1.0 | 11.1 | 0 | |-render water | 1.000 | 3.251 | 0.3 | 3.1 | 0 | |-render gui | 1.000 | 5.822 | 0.5 | 5.6 | 0 | | |-minimap | 1.000 | 1.783 | 0.2 | 30.6 | 0 | | | |-rebuild minimap: los | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-minimap units | 1.000 | 1.534 | 0.1 | 86.0 | 0 | | | '-unlogged | | 0.249 | 0.0 | 0.0 | 0 | | '-unlogged | | 4.039 | 0.0 | 0.4 | 0 | |-render console | 1.000 | 0.003 | 0.0 | 0.0 | 0 | |-render logger | 1.000 | 0.027 | 0.0 | 0.0 | 0 | |-render profiling | 1.000 | 0.989 | 0.1 | 0.9 | 0 | |-swap buffers | 1.000 | 0.252 | 0.0 | 0.2 | 0 | '-unlogged | | 0.718 | 0.0 | 0.1 | 0 |-build archive | 1.000 | 0.004 | 0.0 | 0.0 | 0 |-reload changed files | 1.000 | 0.014 | 0.0 | 0.0 | 0 |-progressive load | 1.000 | 0.005 | 0.0 | 0.0 | 0 '-unlogged | | 0.053 | 0.0 | 0.0 | 0 Script statistics Name | GUI | Simulation -------------------------|---------|----------- |-max nominal heap bytes | 8388608 | 8388608 |-max JS_malloc bytes | 8388608 | 8388608 |-allocated bytes | 2736128 | 5791744 '-number of GCs | 49 | 55 ================================================================ ================================================================ PS profiler snapshot - Mon Aug 16 13:57:44 2010 Renderer statistics Name | Value -----------------|------- |-counter | 0 |-# draw calls | 1222 |-# terrain tris | 46814 |-# model tris | 153320 '-# blend splats | 148 Profiling Information for: root (Time in node: 1266.698 msec/frame) Name | calls/frame | msec/frame | %/frame | %/parent | mem allocs ---------------------------------------|-------------|------------|---------|----------|----------- |-input | 1.000 | 8.479 | 0.7 | 0.7 | 0 | |-dispatch events | 1.000 | 8.468 | 0.7 | 99.9 | 0 | | |-GUI event handler | 1.940 | 5.151 | 0.4 | 60.8 | 0 | | | |-handleInputBeforeGui | 1.940 | 1.126 | 0.1 | 21.9 | 0 | | | | |-CloneValueFromOtherContext | 2.080 | 0.194 | 0.0 | 17.2 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.932 | 0.0 | 0.1 | 0 | | | |-handle event in native GUI | 1.900 | 0.836 | 0.1 | 16.2 | 0 | | | | |-mouse events | 1.900 | 0.608 | 0.0 | 72.7 | 0 | | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.608 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.229 | 0.0 | 0.0 | 0 | | | |-handleInputAfterGui | 1.900 | 3.163 | 0.2 | 61.4 | 0 | | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 3.080 | 0.093 | 0.0 | 2.9 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-load mesh | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.071 | 0.0 | 0.2 | 0 | | | '-unlogged | | 0.026 | 0.0 | 0.0 | 0 | | '-unlogged | | 3.317 | 0.0 | 0.3 | 0 | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 |-network poll | 1.000 | 0.003 | 0.0 | 0.0 | 0 |-gui tick | 1.000 | 7.839 | 0.6 | 0.6 | 0 | |-CloneValueFromOtherContext | 20.800 | 2.425 | 0.2 | 30.9 | 0 | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | '-unlogged | | 5.414 | 0.0 | 0.4 | 0 |-game logic | 1.000 | 1146.363 | 90.5 | 90.5 | 0 | |-simulation update | 1.000 | 1146.144 | 90.5 | 100.0 | 0 | | |-update | 1.000 | 1132.557 | 89.4 | 98.8 | 0 | | | |-ExecuteActiveQueries | 1.000 | 14.647 | 1.2 | 1.3 | 0 | | | | |-MoveToAttackRange | 0.020 | 0.191 | 0.0 | 1.3 | 0 | | | | | |-UpdateGrid | 0.040 | 0.000 | 0.0 | 0.1 | 0 | | | | | |-ComputePath | 0.020 | 0.027 | 0.0 | 14.2 | 0 | | | | | |-ComputeShortPath | 0.020 | 0.161 | 0.0 | 84.1 | 0 | | | | | | |-AddTerrainEdges | 0.020 | 0.001 | 0.0 | 0.5 | 0 | | | | | | |-GetObstructionsInRange | 0.020 | 0.009 | 0.0 | 5.9 | 0 | | | | | | |-A* | 0.020 | 0.148 | 0.0 | 92.3 | 0 | | | | | | '-unlogged | | 0.002 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.003 | 0.0 | 0.0 | 0 | | | | |-object variation loading | 0.020 | 0.003 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 14.453 | 0.0 | 1.1 | 0 | | | |-Move | 258.000 | 1041.367 | 82.2 | 91.9 | 0 | | | | |-TestLine | 57.120 | 46.061 | 3.6 | 4.4 | 0 | | | | |-UpdateGrid | 7.720 | 0.035 | 0.0 | 0.0 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.035 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 3.520 | 3.873 | 0.3 | 0.4 | 0 | | | | |-ComputeShortPath | 4.200 | 988.236 | 78.0 | 94.9 | 0 | | | | | |-AddTerrainEdges | 4.200 | 0.122 | 0.0 | 0.0 | 0 | | | | | |-GetObstructionsInRange | 4.200 | 2.077 | 0.2 | 0.2 | 0 | | | | | |-A* | 4.200 | 985.438 | 77.8 | 99.7 | 0 | | | | | '-unlogged | | 0.600 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.161 | 0.0 | 0.2 | 0 | | | |-CloneValueFromOtherContext | 99.560 | 10.199 | 0.8 | 0.9 | 0 | | | |-MoveToAttackRange | 2.600 | 9.487 | 0.7 | 0.8 | 0 | | | | |-UpdateGrid | 3.320 | 0.010 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.660 | 0.925 | 0.1 | 9.8 | 0 | | | | |-ComputeShortPath | 1.660 | 8.362 | 0.7 | 88.1 | 0 | | | | | |-AddTerrainEdges | 1.660 | 0.046 | 0.0 | 0.6 | 0 | | | | | |-GetObstructionsInRange | 1.660 | 0.750 | 0.1 | 9.0 | 0 | | | | | |-A* | 1.660 | 7.378 | 0.6 | 88.2 | 0 | | | | | '-unlogged | | 0.187 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.191 | 0.0 | 0.0 | 0 | | | |-object variation loading | 7.440 | 1.542 | 0.1 | 0.1 | 0 | | | | |-load mesh | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 1.542 | 0.0 | 0.1 | 0 | | | |-MoveToPointRange | 1.660 | 7.081 | 0.6 | 0.6 | 0 | | | | |-UpdateGrid | 3.320 | 0.014 | 0.0 | 0.2 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.014 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.660 | 2.394 | 0.2 | 33.8 | 0 | | | | |-ComputeShortPath | 1.660 | 4.452 | 0.4 | 62.9 | 0 | | | | | |-AddTerrainEdges | 1.660 | 0.063 | 0.0 | 1.4 | 0 | | | | | |-GetObstructionsInRange | 1.660 | 0.764 | 0.1 | 17.2 | 0 | | | | | |-A* | 1.660 | 3.526 | 0.3 | 79.2 | 0 | | | | | '-unlogged | | 0.099 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.222 | 0.0 | 0.0 | 0 | | | |-MoveToPoint | 0.640 | 5.443 | 0.4 | 0.5 | 0 | | | | |-GetObstructionsInRange | 0.640 | 0.294 | 0.0 | 5.4 | 0 | | | | |-UpdateGrid | 1.280 | 0.006 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.006 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 0.640 | 1.132 | 0.1 | 20.8 | 0 | | | | |-ComputeShortPath | 0.640 | 3.932 | 0.3 | 72.2 | 0 | | | | | |-AddTerrainEdges | 0.640 | 0.027 | 0.0 | 0.7 | 0 | | | | | |-GetObstructionsInRange | 0.640 | 0.342 | 0.0 | 8.7 | 0 | | | | | |-A* | 0.640 | 3.494 | 0.3 | 88.9 | 0 | | | | | '-unlogged | | 0.068 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.080 | 0.0 | 0.0 | 0 | | | |-ExecuteQuery | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-ResetActiveQuery | 0.560 | 0.355 | 0.0 | 0.0 | 0 | | | |-TestUnitShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 42.435 | 0.0 | 3.4 | 0 | | |-interpolate | 1.000 | 13.579 | 1.1 | 1.2 | 0 | | | |-generating bone matrices | 13.520 | 0.198 | 0.0 | 1.5 | 0 | | | '-unlogged | | 13.381 | 0.0 | 1.1 | 0 | | '-unlogged | | 0.009 | 0.0 | 0.0 | 0 | |-camera update | 1.000 | 0.041 | 0.0 | 0.0 | 0 | |-sound update | 1.000 | 0.168 | 0.0 | 0.0 | 0 | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 |-network flush | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-update console | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-render | 1.000 | 103.932 | 8.2 | 8.2 | 0 | |-update light env | 0.000 | 0.000 | 0.0 | 0.0 | 0 | |-submit terrain | 1.000 | 2.287 | 0.2 | 2.2 | 0 | |-submit sim components | 1.000 | 35.181 | 2.8 | 33.9 | 0 | | |-generating bone matrices | 251.120 | 3.495 | 0.3 | 9.9 | 0 | | |-updating shadow bounds | 572.660 | 2.153 | 0.2 | 6.1 | 0 | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 2.153 | 0.0 | 0.2 | 0 | | '-unlogged | | 29.533 | 0.0 | 2.3 | 0 | |-prepare models | 1.000 | 14.118 | 1.1 | 13.6 | 0 | | |-skinning bones | 68.860 | 7.013 | 0.6 | 49.7 | 0 | | |-software transform | 201.340 | 2.904 | 0.2 | 20.6 | 0 | | |-sorting transparent | 1.000 | 0.078 | 0.0 | 0.6 | 0 | | '-unlogged | | 4.124 | 0.0 | 0.3 | 0 | |-prepare terrain | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-prepare overlays | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-render patches | 1.000 | 1.147 | 0.1 | 1.1 | 0 | |-render overlays | 1.000 | 0.049 | 0.0 | 0.0 | 0 | |-render models | 1.000 | 28.160 | 2.2 | 27.1 | 0 | |-render transparent models | 2.000 | 11.936 | 0.9 | 11.5 | 0 | |-render water | 1.000 | 3.351 | 0.3 | 3.2 | 0 | |-render gui | 1.000 | 5.704 | 0.5 | 5.5 | 0 | | |-minimap | 1.000 | 1.763 | 0.1 | 30.9 | 0 | | | |-rebuild minimap: los | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-minimap units | 1.000 | 1.515 | 0.1 | 85.9 | 0 | | | '-unlogged | | 0.249 | 0.0 | 0.0 | 0 | | '-unlogged | | 3.941 | 0.0 | 0.3 | 0 | |-render console | 1.000 | 0.003 | 0.0 | 0.0 | 0 | |-render logger | 1.000 | 0.027 | 0.0 | 0.0 | 0 | |-render profiling | 1.000 | 0.989 | 0.1 | 1.0 | 0 | |-swap buffers | 1.000 | 0.252 | 0.0 | 0.2 | 0 | '-unlogged | | 0.721 | 0.0 | 0.1 | 0 |-build archive | 1.000 | 0.004 | 0.0 | 0.0 | 0 |-reload changed files | 1.000 | 0.014 | 0.0 | 0.0 | 0 |-progressive load | 1.000 | 0.005 | 0.0 | 0.0 | 0 '-unlogged | | 0.056 | 0.0 | 0.0 | 0 Script statistics Name | GUI | Simulation -------------------------|---------|----------- |-max nominal heap bytes | 8388608 | 8388608 |-max JS_malloc bytes | 8388608 | 8388608 |-allocated bytes | 2736128 | 5791744 '-number of GCs | 49 | 55 ================================================================ ================================================================ PS profiler snapshot - Mon Aug 16 13:58:20 2010 Renderer statistics Name | Value -----------------|------- |-counter | 0 |-# draw calls | 1459 |-# terrain tris | 49370 |-# model tris | 147290 '-# blend splats | 170 Profiling Information for: root (Time in node: 1930.915 msec/frame) Name | calls/frame | msec/frame | %/frame | %/parent | mem allocs ---------------------------------------|-------------|------------|---------|----------|----------- |-input | 1.000 | 40.991 | 2.1 | 2.1 | 0 | |-dispatch events | 1.000 | 40.980 | 2.1 | 100.0 | 0 | | |-GUI event handler | 2.800 | 5.469 | 0.3 | 13.3 | 0 | | | |-handleInputBeforeGui | 2.800 | 1.173 | 0.1 | 21.4 | 0 | | | | |-CloneValueFromOtherContext | 2.080 | 0.194 | 0.0 | 16.5 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.979 | 0.0 | 0.1 | 0 | | | |-handle event in native GUI | 2.760 | 0.968 | 0.1 | 17.7 | 0 | | | | |-mouse events | 2.760 | 0.725 | 0.0 | 74.9 | 0 | | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.725 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.243 | 0.0 | 0.0 | 0 | | | |-handleInputAfterGui | 2.700 | 3.294 | 0.2 | 60.2 | 0 | | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 3.040 | 0.092 | 0.0 | 2.8 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-load mesh | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.202 | 0.0 | 0.2 | 0 | | | '-unlogged | | 0.034 | 0.0 | 0.0 | 0 | | '-unlogged | | 35.511 | 0.0 | 1.8 | 0 | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 |-network poll | 1.000 | 0.003 | 0.0 | 0.0 | 0 |-gui tick | 1.000 | 7.885 | 0.4 | 0.4 | 0 | |-CloneValueFromOtherContext | 21.080 | 2.421 | 0.1 | 30.7 | 0 | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | '-unlogged | | 5.464 | 0.0 | 0.3 | 0 |-game logic | 1.000 | 1782.618 | 92.3 | 92.3 | 0 | |-simulation update | 1.000 | 1782.375 | 92.3 | 100.0 | 0 | | |-update | 1.000 | 1768.856 | 91.6 | 99.2 | 0 | | | |-ExecuteActiveQueries | 1.000 | 14.423 | 0.7 | 0.8 | 0 | | | | |-MoveToAttackRange | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-UpdateGrid | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-ComputePath | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-ComputeShortPath | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | |-AddTerrainEdges | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | |-GetObstructionsInRange | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | |-A* | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 14.423 | 0.0 | 0.7 | 0 | | | |-Move | 258.000 | 1678.302 | 86.9 | 94.9 | 0 | | | | |-TestLine | 58.060 | 46.284 | 2.4 | 2.8 | 0 | | | | |-UpdateGrid | 8.440 | 0.037 | 0.0 | 0.0 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.037 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 3.940 | 4.205 | 0.2 | 0.3 | 0 | | | | |-ComputeShortPath | 4.500 | 1624.581 | 84.1 | 96.8 | 0 | | | | | |-AddTerrainEdges | 4.500 | 0.117 | 0.0 | 0.0 | 0 | | | | | |-GetObstructionsInRange | 4.500 | 2.234 | 0.1 | 0.1 | 0 | | | | | |-A* | 4.500 | 1621.621 | 84.0 | 99.8 | 0 | | | | | '-unlogged | | 0.609 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.195 | 0.0 | 0.2 | 0 | | | |-CloneValueFromOtherContext | 100.040 | 10.221 | 0.5 | 0.6 | 0 | | | |-MoveToAttackRange | 2.820 | 10.018 | 0.5 | 0.6 | 0 | | | | |-UpdateGrid | 3.600 | 0.011 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.800 | 0.974 | 0.1 | 9.7 | 0 | | | | |-ComputeShortPath | 1.800 | 8.828 | 0.5 | 88.1 | 0 | | | | | |-AddTerrainEdges | 1.800 | 0.051 | 0.0 | 0.6 | 0 | | | | | |-GetObstructionsInRange | 1.800 | 0.816 | 0.0 | 9.2 | 0 | | | | | |-A* | 1.800 | 7.761 | 0.4 | 87.9 | 0 | | | | | '-unlogged | | 0.200 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.205 | 0.0 | 0.0 | 0 | | | |-object variation loading | 7.560 | 1.555 | 0.1 | 0.1 | 0 | | | | |-load mesh | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 1.555 | 0.0 | 0.1 | 0 | | | |-MoveToPointRange | 1.580 | 6.775 | 0.4 | 0.4 | 0 | | | | |-UpdateGrid | 3.160 | 0.013 | 0.0 | 0.2 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.013 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.580 | 2.286 | 0.1 | 33.7 | 0 | | | | |-ComputeShortPath | 1.580 | 4.262 | 0.2 | 62.9 | 0 | | | | | |-AddTerrainEdges | 1.580 | 0.062 | 0.0 | 1.4 | 0 | | | | | |-GetObstructionsInRange | 1.580 | 0.713 | 0.0 | 16.7 | 0 | | | | | |-A* | 1.580 | 3.392 | 0.2 | 79.6 | 0 | | | | | '-unlogged | | 0.095 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.214 | 0.0 | 0.0 | 0 | | | |-MoveToPoint | 0.640 | 5.443 | 0.3 | 0.3 | 0 | | | | |-GetObstructionsInRange | 0.640 | 0.294 | 0.0 | 5.4 | 0 | | | | |-UpdateGrid | 1.280 | 0.006 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.006 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 0.640 | 1.132 | 0.1 | 20.8 | 0 | | | | |-ComputeShortPath | 0.640 | 3.932 | 0.2 | 72.2 | 0 | | | | | |-AddTerrainEdges | 0.640 | 0.027 | 0.0 | 0.7 | 0 | | | | | |-GetObstructionsInRange | 0.640 | 0.342 | 0.0 | 8.7 | 0 | | | | | |-A* | 0.640 | 3.494 | 0.2 | 88.9 | 0 | | | | | '-unlogged | | 0.068 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.080 | 0.0 | 0.0 | 0 | | | |-ExecuteQuery | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-ResetActiveQuery | 0.680 | 0.433 | 0.0 | 0.0 | 0 | | | |-TestUnitShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 41.686 | 0.0 | 2.2 | 0 | | |-interpolate | 1.000 | 13.510 | 0.7 | 0.8 | 0 | | | |-generating bone matrices | 11.180 | 0.163 | 0.0 | 1.2 | 0 | | | '-unlogged | | 13.347 | 0.0 | 0.7 | 0 | | '-unlogged | | 0.009 | 0.0 | 0.0 | 0 | |-camera update | 1.000 | 0.040 | 0.0 | 0.0 | 0 | |-sound update | 1.000 | 0.193 | 0.0 | 0.0 | 0 | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 |-network flush | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-update console | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-render | 1.000 | 99.338 | 5.1 | 5.1 | 0 | |-update light env | 0.000 | 0.000 | 0.0 | 0.0 | 0 | |-submit terrain | 1.000 | 2.181 | 0.1 | 2.2 | 0 | |-submit sim components | 1.000 | 34.276 | 1.8 | 34.5 | 0 | | |-generating bone matrices | 242.900 | 3.405 | 0.2 | 9.9 | 0 | | |-updating shadow bounds | 534.820 | 2.028 | 0.1 | 5.9 | 0 | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 2.028 | 0.0 | 0.1 | 0 | | '-unlogged | | 28.843 | 0.0 | 1.5 | 0 | |-prepare models | 1.000 | 13.250 | 0.7 | 13.3 | 0 | | |-skinning bones | 63.560 | 6.559 | 0.3 | 49.5 | 0 | | |-software transform | 189.800 | 2.779 | 0.1 | 21.0 | 0 | | |-sorting transparent | 0.960 | 0.073 | 0.0 | 0.6 | 0 | | '-unlogged | | 3.839 | 0.0 | 0.2 | 0 | |-prepare terrain | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-prepare overlays | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-render patches | 1.000 | 1.109 | 0.1 | 1.1 | 0 | |-render overlays | 1.000 | 0.049 | 0.0 | 0.0 | 0 | |-render models | 1.000 | 25.234 | 1.3 | 25.4 | 0 | |-render transparent models | 2.000 | 12.241 | 0.6 | 12.3 | 0 | |-render water | 1.000 | 3.402 | 0.2 | 3.4 | 0 | |-render gui | 1.000 | 5.600 | 0.3 | 5.6 | 0 | | |-minimap | 1.000 | 1.714 | 0.1 | 30.6 | 0 | | | |-rebuild minimap: los | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-minimap units | 1.000 | 1.476 | 0.1 | 86.1 | 0 | | | '-unlogged | | 0.238 | 0.0 | 0.0 | 0 | | '-unlogged | | 3.886 | 0.0 | 0.2 | 0 | |-render console | 1.000 | 0.003 | 0.0 | 0.0 | 0 | |-render logger | 1.000 | 0.026 | 0.0 | 0.0 | 0 | |-render profiling | 1.000 | 0.988 | 0.1 | 1.0 | 0 | |-swap buffers | 1.000 | 0.248 | 0.0 | 0.2 | 0 | '-unlogged | | 0.724 | 0.0 | 0.0 | 0 |-build archive | 1.000 | 0.004 | 0.0 | 0.0 | 0 |-reload changed files | 1.000 | 0.013 | 0.0 | 0.0 | 0 |-progressive load | 1.000 | 0.004 | 0.0 | 0.0 | 0 '-unlogged | | 0.055 | 0.0 | 0.0 | 0 Script statistics Name | GUI | Simulation -------------------------|---------|----------- |-max nominal heap bytes | 8388608 | 8388608 |-max JS_malloc bytes | 8388608 | 8388608 |-allocated bytes | 2764800 | 5804032 '-number of GCs | 49 | 55 ================================================================ ================================================================ PS profiler snapshot - Mon Aug 16 13:58:20 2010 Renderer statistics Name | Value -----------------|------- |-counter | 0 |-# draw calls | 1459 |-# terrain tris | 49370 |-# model tris | 147290 '-# blend splats | 170 Profiling Information for: root (Time in node: 1930.915 msec/frame) Name | calls/frame | msec/frame | %/frame | %/parent | mem allocs ---------------------------------------|-------------|------------|---------|----------|----------- |-input | 1.000 | 40.991 | 2.1 | 2.1 | 0 | |-dispatch events | 1.000 | 40.980 | 2.1 | 100.0 | 0 | | |-GUI event handler | 2.800 | 5.469 | 0.3 | 13.3 | 0 | | | |-handleInputBeforeGui | 2.800 | 1.173 | 0.1 | 21.4 | 0 | | | | |-CloneValueFromOtherContext | 2.080 | 0.194 | 0.0 | 16.5 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.979 | 0.0 | 0.1 | 0 | | | |-handle event in native GUI | 2.760 | 0.968 | 0.1 | 17.7 | 0 | | | | |-mouse events | 2.760 | 0.725 | 0.0 | 74.9 | 0 | | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.725 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.243 | 0.0 | 0.0 | 0 | | | |-handleInputAfterGui | 2.700 | 3.294 | 0.2 | 60.2 | 0 | | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 3.040 | 0.092 | 0.0 | 2.8 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-load mesh | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.202 | 0.0 | 0.2 | 0 | | | '-unlogged | | 0.034 | 0.0 | 0.0 | 0 | | '-unlogged | | 35.511 | 0.0 | 1.8 | 0 | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 |-network poll | 1.000 | 0.003 | 0.0 | 0.0 | 0 |-gui tick | 1.000 | 7.885 | 0.4 | 0.4 | 0 | |-CloneValueFromOtherContext | 21.080 | 2.421 | 0.1 | 30.7 | 0 | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | '-unlogged | | 5.464 | 0.0 | 0.3 | 0 |-game logic | 1.000 | 1782.618 | 92.3 | 92.3 | 0 | |-simulation update | 1.000 | 1782.375 | 92.3 | 100.0 | 0 | | |-update | 1.000 | 1768.856 | 91.6 | 99.2 | 0 | | | |-ExecuteActiveQueries | 1.000 | 14.423 | 0.7 | 0.8 | 0 | | | | |-MoveToAttackRange | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-UpdateGrid | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-ComputePath | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-ComputeShortPath | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | |-AddTerrainEdges | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | |-GetObstructionsInRange | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | |-A* | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 14.423 | 0.0 | 0.7 | 0 | | | |-Move | 258.000 | 1678.302 | 86.9 | 94.9 | 0 | | | | |-TestLine | 58.060 | 46.284 | 2.4 | 2.8 | 0 | | | | |-UpdateGrid | 8.440 | 0.037 | 0.0 | 0.0 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.037 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 3.940 | 4.205 | 0.2 | 0.3 | 0 | | | | |-ComputeShortPath | 4.500 | 1624.581 | 84.1 | 96.8 | 0 | | | | | |-AddTerrainEdges | 4.500 | 0.117 | 0.0 | 0.0 | 0 | | | | | |-GetObstructionsInRange | 4.500 | 2.234 | 0.1 | 0.1 | 0 | | | | | |-A* | 4.500 | 1621.621 | 84.0 | 99.8 | 0 | | | | | '-unlogged | | 0.609 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.195 | 0.0 | 0.2 | 0 | | | |-CloneValueFromOtherContext | 100.040 | 10.221 | 0.5 | 0.6 | 0 | | | |-MoveToAttackRange | 2.820 | 10.018 | 0.5 | 0.6 | 0 | | | | |-UpdateGrid | 3.600 | 0.011 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.800 | 0.974 | 0.1 | 9.7 | 0 | | | | |-ComputeShortPath | 1.800 | 8.828 | 0.5 | 88.1 | 0 | | | | | |-AddTerrainEdges | 1.800 | 0.051 | 0.0 | 0.6 | 0 | | | | | |-GetObstructionsInRange | 1.800 | 0.816 | 0.0 | 9.2 | 0 | | | | | |-A* | 1.800 | 7.761 | 0.4 | 87.9 | 0 | | | | | '-unlogged | | 0.200 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.205 | 0.0 | 0.0 | 0 | | | |-object variation loading | 7.560 | 1.555 | 0.1 | 0.1 | 0 | | | | |-load mesh | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 1.555 | 0.0 | 0.1 | 0 | | | |-MoveToPointRange | 1.580 | 6.775 | 0.4 | 0.4 | 0 | | | | |-UpdateGrid | 3.160 | 0.013 | 0.0 | 0.2 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.013 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.580 | 2.286 | 0.1 | 33.7 | 0 | | | | |-ComputeShortPath | 1.580 | 4.262 | 0.2 | 62.9 | 0 | | | | | |-AddTerrainEdges | 1.580 | 0.062 | 0.0 | 1.4 | 0 | | | | | |-GetObstructionsInRange | 1.580 | 0.713 | 0.0 | 16.7 | 0 | | | | | |-A* | 1.580 | 3.392 | 0.2 | 79.6 | 0 | | | | | '-unlogged | | 0.095 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.214 | 0.0 | 0.0 | 0 | | | |-MoveToPoint | 0.640 | 5.443 | 0.3 | 0.3 | 0 | | | | |-GetObstructionsInRange | 0.640 | 0.294 | 0.0 | 5.4 | 0 | | | | |-UpdateGrid | 1.280 | 0.006 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.006 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 0.640 | 1.132 | 0.1 | 20.8 | 0 | | | | |-ComputeShortPath | 0.640 | 3.932 | 0.2 | 72.2 | 0 | | | | | |-AddTerrainEdges | 0.640 | 0.027 | 0.0 | 0.7 | 0 | | | | | |-GetObstructionsInRange | 0.640 | 0.342 | 0.0 | 8.7 | 0 | | | | | |-A* | 0.640 | 3.494 | 0.2 | 88.9 | 0 | | | | | '-unlogged | | 0.068 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.080 | 0.0 | 0.0 | 0 | | | |-ExecuteQuery | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-ResetActiveQuery | 0.680 | 0.433 | 0.0 | 0.0 | 0 | | | |-TestUnitShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 41.686 | 0.0 | 2.2 | 0 | | |-interpolate | 1.000 | 13.510 | 0.7 | 0.8 | 0 | | | |-generating bone matrices | 11.180 | 0.163 | 0.0 | 1.2 | 0 | | | '-unlogged | | 13.347 | 0.0 | 0.7 | 0 | | '-unlogged | | 0.009 | 0.0 | 0.0 | 0 | |-camera update | 1.000 | 0.040 | 0.0 | 0.0 | 0 | |-sound update | 1.000 | 0.193 | 0.0 | 0.0 | 0 | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 |-network flush | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-update console | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-render | 1.000 | 99.338 | 5.1 | 5.1 | 0 | |-update light env | 0.000 | 0.000 | 0.0 | 0.0 | 0 | |-submit terrain | 1.000 | 2.181 | 0.1 | 2.2 | 0 | |-submit sim components | 1.000 | 34.276 | 1.8 | 34.5 | 0 | | |-generating bone matrices | 242.900 | 3.405 | 0.2 | 9.9 | 0 | | |-updating shadow bounds | 534.820 | 2.028 | 0.1 | 5.9 | 0 | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 2.028 | 0.0 | 0.1 | 0 | | '-unlogged | | 28.843 | 0.0 | 1.5 | 0 | |-prepare models | 1.000 | 13.250 | 0.7 | 13.3 | 0 | | |-skinning bones | 63.560 | 6.559 | 0.3 | 49.5 | 0 | | |-software transform | 189.800 | 2.779 | 0.1 | 21.0 | 0 | | |-sorting transparent | 0.960 | 0.073 | 0.0 | 0.6 | 0 | | '-unlogged | | 3.839 | 0.0 | 0.2 | 0 | |-prepare terrain | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-prepare overlays | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-render patches | 1.000 | 1.109 | 0.1 | 1.1 | 0 | |-render overlays | 1.000 | 0.049 | 0.0 | 0.0 | 0 | |-render models | 1.000 | 25.234 | 1.3 | 25.4 | 0 | |-render transparent models | 2.000 | 12.241 | 0.6 | 12.3 | 0 | |-render water | 1.000 | 3.402 | 0.2 | 3.4 | 0 | |-render gui | 1.000 | 5.600 | 0.3 | 5.6 | 0 | | |-minimap | 1.000 | 1.714 | 0.1 | 30.6 | 0 | | | |-rebuild minimap: los | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-minimap units | 1.000 | 1.476 | 0.1 | 86.1 | 0 | | | '-unlogged | | 0.238 | 0.0 | 0.0 | 0 | | '-unlogged | | 3.886 | 0.0 | 0.2 | 0 | |-render console | 1.000 | 0.003 | 0.0 | 0.0 | 0 | |-render logger | 1.000 | 0.026 | 0.0 | 0.0 | 0 | |-render profiling | 1.000 | 0.988 | 0.1 | 1.0 | 0 | |-swap buffers | 1.000 | 0.248 | 0.0 | 0.2 | 0 | '-unlogged | | 0.724 | 0.0 | 0.0 | 0 |-build archive | 1.000 | 0.004 | 0.0 | 0.0 | 0 |-reload changed files | 1.000 | 0.013 | 0.0 | 0.0 | 0 |-progressive load | 1.000 | 0.004 | 0.0 | 0.0 | 0 '-unlogged | | 0.055 | 0.0 | 0.0 | 0 Script statistics Name | GUI | Simulation -------------------------|---------|----------- |-max nominal heap bytes | 8388608 | 8388608 |-max JS_malloc bytes | 8388608 | 8388608 |-allocated bytes | 2768896 | 5804032 '-number of GCs | 49 | 55 ================================================================ ================================================================ PS profiler snapshot - Mon Aug 16 13:59:09 2010 Renderer statistics Name | Value -----------------|------- |-counter | 0 |-# draw calls | 1435 |-# terrain tris | 49370 |-# model tris | 146486 '-# blend splats | 170 Profiling Information for: root (Time in node: 2795.332 msec/frame) Name | calls/frame | msec/frame | %/frame | %/parent | mem allocs ---------------------------------------|-------------|------------|---------|----------|----------- |-input | 1.000 | 65.467 | 2.3 | 2.3 | 0 | |-dispatch events | 1.000 | 65.456 | 2.3 | 100.0 | 0 | | |-GUI event handler | 3.400 | 4.731 | 0.2 | 7.2 | 0 | | | |-handleInputBeforeGui | 3.400 | 0.320 | 0.0 | 6.8 | 0 | | | | |-CloneValueFromOtherContext | 0.080 | 0.002 | 0.0 | 0.5 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.318 | 0.0 | 0.0 | 0 | | | |-handle event in native GUI | 3.380 | 1.000 | 0.0 | 21.1 | 0 | | | | |-mouse events | 3.380 | 0.774 | 0.0 | 77.4 | 0 | | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.774 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.226 | 0.0 | 0.0 | 0 | | | |-handleInputAfterGui | 3.320 | 3.371 | 0.1 | 71.3 | 0 | | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 2.720 | 0.086 | 0.0 | 2.5 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-load mesh | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.285 | 0.0 | 0.1 | 0 | | | '-unlogged | | 0.040 | 0.0 | 0.0 | 0 | | '-unlogged | | 60.725 | 0.0 | 2.2 | 0 | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 |-network poll | 1.000 | 0.003 | 0.0 | 0.0 | 0 |-gui tick | 1.000 | 4.060 | 0.1 | 0.1 | 0 | |-CloneValueFromOtherContext | 9.640 | 1.096 | 0.0 | 27.0 | 0 | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | '-unlogged | | 2.964 | 0.0 | 0.1 | 0 |-game logic | 1.000 | 2625.700 | 93.9 | 93.9 | 0 | |-simulation update | 0.980 | 2625.375 | 93.9 | 100.0 | 0 | | |-update | 0.980 | 2611.371 | 93.4 | 99.5 | 0 | | | |-ExecuteActiveQueries | 0.980 | 14.915 | 0.5 | 0.6 | 0 | | | | |-MoveToAttackRange | 0.020 | 0.856 | 0.0 | 5.7 | 0 | | | | | |-UpdateGrid | 0.040 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-ComputePath | 0.020 | 0.035 | 0.0 | 4.1 | 0 | | | | | |-ComputeShortPath | 0.020 | 0.818 | 0.0 | 95.6 | 0 | | | | | | |-AddTerrainEdges | 0.020 | 0.001 | 0.0 | 0.1 | 0 | | | | | | |-GetObstructionsInRange | 0.020 | 0.009 | 0.0 | 1.0 | 0 | | | | | | |-A* | 0.020 | 0.807 | 0.0 | 98.6 | 0 | | | | | | '-unlogged | | 0.002 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.003 | 0.0 | 0.0 | 0 | | | | |-object variation loading | 0.020 | 0.002 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 14.056 | 0.0 | 0.5 | 0 | | | |-Move | 252.840 | 2531.386 | 90.6 | 96.9 | 0 | | | | |-TestLine | 55.280 | 44.134 | 1.6 | 1.7 | 0 | | | | |-UpdateGrid | 9.560 | 0.043 | 0.0 | 0.0 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.043 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 4.620 | 5.113 | 0.2 | 0.2 | 0 | | | | |-ComputeShortPath | 4.940 | 2479.019 | 88.7 | 97.9 | 0 | | | | | |-AddTerrainEdges | 4.940 | 0.126 | 0.0 | 0.0 | 0 | | | | | |-GetObstructionsInRange | 4.940 | 2.393 | 0.1 | 0.1 | 0 | | | | | |-A* | 4.940 | 2475.847 | 88.6 | 99.9 | 0 | | | | | '-unlogged | | 0.653 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 3.077 | 0.0 | 0.1 | 0 | | | |-CloneValueFromOtherContext | 65.640 | 6.921 | 0.2 | 0.3 | 0 | | | |-MoveToAttackRange | 2.660 | 10.487 | 0.4 | 0.4 | 0 | | | | |-UpdateGrid | 3.600 | 0.011 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.800 | 1.147 | 0.0 | 10.9 | 0 | | | | |-ComputeShortPath | 1.800 | 9.124 | 0.3 | 87.0 | 0 | | | | | |-AddTerrainEdges | 1.800 | 0.054 | 0.0 | 0.6 | 0 | | | | | |-GetObstructionsInRange | 1.800 | 0.811 | 0.0 | 8.9 | 0 | | | | | |-A* | 1.800 | 8.060 | 0.3 | 88.3 | 0 | | | | | '-unlogged | | 0.198 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.206 | 0.0 | 0.0 | 0 | | | |-object variation loading | 7.600 | 1.511 | 0.1 | 0.1 | 0 | | | | |-load mesh | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 1.511 | 0.0 | 0.1 | 0 | | | |-MoveToPointRange | 1.420 | 5.864 | 0.2 | 0.2 | 0 | | | | |-UpdateGrid | 2.840 | 0.012 | 0.0 | 0.2 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.012 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.420 | 2.060 | 0.1 | 35.1 | 0 | | | | |-ComputeShortPath | 1.420 | 3.596 | 0.1 | 61.3 | 0 | | | | | |-AddTerrainEdges | 1.420 | 0.054 | 0.0 | 1.5 | 0 | | | | | |-GetObstructionsInRange | 1.420 | 0.633 | 0.0 | 17.6 | 0 | | | | | |-A* | 1.420 | 2.800 | 0.1 | 77.9 | 0 | | | | | '-unlogged | | 0.109 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.196 | 0.0 | 0.0 | 0 | | | |-MoveToPoint | 0.640 | 5.443 | 0.2 | 0.2 | 0 | | | | |-GetObstructionsInRange | 0.640 | 0.294 | 0.0 | 5.4 | 0 | | | | |-UpdateGrid | 1.280 | 0.006 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.006 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 0.640 | 1.132 | 0.0 | 20.8 | 0 | | | | |-ComputeShortPath | 0.640 | 3.932 | 0.1 | 72.2 | 0 | | | | | |-AddTerrainEdges | 0.640 | 0.027 | 0.0 | 0.7 | 0 | | | | | |-GetObstructionsInRange | 0.640 | 0.342 | 0.0 | 8.7 | 0 | | | | | |-A* | 0.640 | 3.494 | 0.1 | 88.9 | 0 | | | | | '-unlogged | | 0.068 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.080 | 0.0 | 0.0 | 0 | | | |-ExecuteQuery | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-ResetActiveQuery | 0.620 | 0.396 | 0.0 | 0.0 | 0 | | | |-TestUnitShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 34.448 | 0.0 | 1.2 | 0 | | |-interpolate | 0.980 | 13.996 | 0.5 | 0.5 | 0 | | | |-generating bone matrices | 11.180 | 0.163 | 0.0 | 1.2 | 0 | | | '-unlogged | | 13.833 | 0.0 | 0.5 | 0 | | '-unlogged | | 0.008 | 0.0 | 0.0 | 0 | |-camera update | 0.980 | 0.039 | 0.0 | 0.0 | 0 | |-sound update | 0.980 | 0.267 | 0.0 | 0.0 | 0 | '-unlogged | | 0.020 | 0.0 | 0.0 | 0 |-network flush | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-update console | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-render | 1.000 | 99.819 | 3.6 | 3.6 | 0 | |-update light env | 0.000 | 0.000 | 0.0 | 0.0 | 0 | |-submit terrain | 1.000 | 2.146 | 0.1 | 2.1 | 0 | |-submit sim components | 1.000 | 35.085 | 1.3 | 35.1 | 0 | | |-generating bone matrices | 243.280 | 3.412 | 0.1 | 9.7 | 0 | | |-updating shadow bounds | 520.560 | 1.964 | 0.1 | 5.6 | 0 | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 1.964 | 0.0 | 0.1 | 0 | | '-unlogged | | 29.709 | 0.0 | 1.1 | 0 | |-prepare models | 1.000 | 12.805 | 0.5 | 12.8 | 0 | | |-skinning bones | 61.820 | 6.440 | 0.2 | 50.3 | 0 | | |-software transform | 176.040 | 2.660 | 0.1 | 20.8 | 0 | | |-sorting transparent | 0.960 | 0.071 | 0.0 | 0.6 | 0 | | '-unlogged | | 3.634 | 0.0 | 0.1 | 0 | |-prepare terrain | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-prepare overlays | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-render patches | 1.000 | 1.122 | 0.0 | 1.1 | 0 | |-render overlays | 1.000 | 0.043 | 0.0 | 0.0 | 0 | |-render models | 1.000 | 25.769 | 0.9 | 25.8 | 0 | |-render transparent models | 2.000 | 12.268 | 0.4 | 12.3 | 0 | |-render water | 1.000 | 3.484 | 0.1 | 3.5 | 0 | |-render gui | 1.000 | 5.020 | 0.2 | 5.0 | 0 | | |-minimap | 1.000 | 1.531 | 0.1 | 30.5 | 0 | | | |-rebuild minimap: los | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-minimap units | 1.000 | 1.297 | 0.0 | 84.7 | 0 | | | '-unlogged | | 0.234 | 0.0 | 0.0 | 0 | | '-unlogged | | 3.489 | 0.0 | 0.1 | 0 | |-render console | 1.000 | 0.003 | 0.0 | 0.0 | 0 | |-render logger | 1.000 | 0.026 | 0.0 | 0.0 | 0 | |-render profiling | 1.000 | 0.954 | 0.0 | 1.0 | 0 | |-swap buffers | 1.000 | 0.346 | 0.0 | 0.3 | 0 | '-unlogged | | 0.740 | 0.0 | 0.0 | 0 |-build archive | 1.000 | 0.004 | 0.0 | 0.0 | 0 |-reload changed files | 1.000 | 0.013 | 0.0 | 0.0 | 0 |-progressive load | 1.000 | 0.004 | 0.0 | 0.0 | 0 '-unlogged | | 0.257 | 0.0 | 0.0 | 0 Script statistics Name | GUI | Simulation -------------------------|---------|----------- |-max nominal heap bytes | 8388608 | 8388608 |-max JS_malloc bytes | 8388608 | 8388608 |-allocated bytes | 2809856 | 5820416 '-number of GCs | 49 | 55 ================================================================ ================================================================ PS profiler snapshot - Mon Aug 16 14:00:15 2010 Renderer statistics Name | Value -----------------|------- |-counter | 0 |-# draw calls | 1451 |-# terrain tris | 49370 |-# model tris | 147058 '-# blend splats | 170 Profiling Information for: root (Time in node: 3423.751 msec/frame) Name | calls/frame | msec/frame | %/frame | %/parent | mem allocs ---------------------------------------|-------------|------------|---------|----------|----------- |-input | 1.000 | 63.567 | 1.9 | 1.9 | 0 | |-dispatch events | 1.000 | 63.558 | 1.9 | 100.0 | 0 | | |-GUI event handler | 3.580 | 4.067 | 0.1 | 6.4 | 0 | | | |-handleInputBeforeGui | 3.580 | 0.868 | 0.0 | 21.3 | 0 | | | | |-CloneValueFromOtherContext | 1.840 | 0.258 | 0.0 | 29.7 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.610 | 0.0 | 0.0 | 0 | | | |-handle event in native GUI | 3.560 | 0.679 | 0.0 | 16.7 | 0 | | | | |-mouse events | 3.560 | 0.514 | 0.0 | 75.7 | 0 | | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.514 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.165 | 0.0 | 0.0 | 0 | | | |-handleInputAfterGui | 3.500 | 2.474 | 0.1 | 60.8 | 0 | | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-CloneValueFromOtherContext | 1.840 | 0.044 | 0.0 | 1.8 | 0 | | | | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | |-load mesh | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 2.430 | 0.0 | 0.1 | 0 | | | '-unlogged | | 0.046 | 0.0 | 0.0 | 0 | | '-unlogged | | 59.491 | 0.0 | 1.7 | 0 | '-unlogged | | 0.009 | 0.0 | 0.0 | 0 |-network poll | 1.000 | 0.004 | 0.0 | 0.0 | 0 |-gui tick | 1.000 | 2.960 | 0.1 | 0.1 | 0 | |-CloneValueFromOtherContext | 7.240 | 0.746 | 0.0 | 25.2 | 0 | |-object variation loading | 0.000 | 0.000 | 0.0 | 0.0 | 0 | '-unlogged | | 2.214 | 0.0 | 0.1 | 0 |-game logic | 1.000 | 3263.883 | 95.3 | 95.3 | 0 | |-simulation update | 0.980 | 3263.324 | 95.3 | 100.0 | 0 | | |-update | 0.980 | 3248.205 | 94.9 | 99.5 | 0 | | | |-ExecuteActiveQueries | 0.980 | 15.328 | 0.4 | 0.5 | 0 | | | | |-MoveToAttackRange | 0.060 | 2.040 | 0.1 | 13.3 | 0 | | | | | |-UpdateGrid | 0.120 | 0.001 | 0.0 | 0.0 | 0 | | | | | |-ComputePath | 0.060 | 0.111 | 0.0 | 5.4 | 0 | | | | | |-ComputeShortPath | 0.060 | 1.921 | 0.1 | 94.1 | 0 | | | | | | |-AddTerrainEdges | 0.060 | 0.002 | 0.0 | 0.1 | 0 | | | | | | |-GetObstructionsInRange | 0.060 | 0.028 | 0.0 | 1.5 | 0 | | | | | | |-A* | 0.060 | 1.883 | 0.1 | 98.0 | 0 | | | | | | '-unlogged | | 0.007 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.008 | 0.0 | 0.0 | 0 | | | | |-object variation loading | 0.060 | 0.008 | 0.0 | 0.1 | 0 | | | | '-unlogged | | 13.280 | 0.0 | 0.4 | 0 | | | |-Move | 250.900 | 3205.970 | 93.6 | 98.7 | 0 | | | | |-TestLine | 49.040 | 36.868 | 1.1 | 1.1 | 0 | | | | |-UpdateGrid | 10.120 | 0.046 | 0.0 | 0.0 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.046 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 5.040 | 5.698 | 0.2 | 0.2 | 0 | | | | |-ComputeShortPath | 5.080 | 3160.797 | 92.3 | 98.6 | 0 | | | | | |-AddTerrainEdges | 5.080 | 0.124 | 0.0 | 0.0 | 0 | | | | | |-GetObstructionsInRange | 5.080 | 2.442 | 0.1 | 0.1 | 0 | | | | | |-A* | 5.080 | 3157.554 | 92.2 | 99.9 | 0 | | | | | '-unlogged | | 0.677 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 2.563 | 0.0 | 0.1 | 0 | | | |-CloneValueFromOtherContext | 11.640 | 1.174 | 0.0 | 0.0 | 0 | | | |-MoveToAttackRange | 3.260 | 7.646 | 0.2 | 0.2 | 0 | | | | |-UpdateGrid | 2.840 | 0.008 | 0.0 | 0.1 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.008 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.420 | 0.775 | 0.0 | 10.1 | 0 | | | | |-ComputeShortPath | 1.420 | 6.684 | 0.2 | 87.4 | 0 | | | | | |-AddTerrainEdges | 1.420 | 0.050 | 0.0 | 0.8 | 0 | | | | | |-GetObstructionsInRange | 1.420 | 0.648 | 0.0 | 9.7 | 0 | | | | | |-A* | 1.420 | 5.848 | 0.2 | 87.5 | 0 | | | | | '-unlogged | | 0.137 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.179 | 0.0 | 0.0 | 0 | | | |-object variation loading | 6.420 | 0.934 | 0.0 | 0.0 | 0 | | | | |-load mesh | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.934 | 0.0 | 0.0 | 0 | | | |-MoveToPointRange | 1.380 | 5.218 | 0.2 | 0.2 | 0 | | | | |-UpdateGrid | 2.760 | 0.011 | 0.0 | 0.2 | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | | '-unlogged | | 0.011 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 1.380 | 2.027 | 0.1 | 38.8 | 0 | | | | |-ComputeShortPath | 1.380 | 3.053 | 0.1 | 58.5 | 0 | | | | | |-AddTerrainEdges | 1.380 | 0.050 | 0.0 | 1.6 | 0 | | | | | |-GetObstructionsInRange | 1.380 | 0.606 | 0.0 | 19.8 | 0 | | | | | |-A* | 1.380 | 2.294 | 0.1 | 75.1 | 0 | | | | | '-unlogged | | 0.103 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.128 | 0.0 | 0.0 | 0 | | | |-MoveToPoint | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | | |-GetObstructionsInRange | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | |-UpdateGrid | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-Rasterise | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | |-ComputePath | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | |-ComputeShortPath | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-AddTerrainEdges | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-GetObstructionsInRange | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | |-A* | 0.000 | 0.000 | 0.0 | -1.$ | 0 | | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | | '-unlogged | | 0.000 | 0.0 | 0.0 | 0 | | | |-ExecuteQuery | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-ResetActiveQuery | 1.420 | 0.931 | 0.0 | 0.0 | 0 | | | |-TestUnitShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-TestStaticShape | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 11.002 | 0.0 | 0.3 | 0 | | |-interpolate | 0.980 | 15.109 | 0.4 | 0.5 | 0 | | | |-generating bone matrices | 23.900 | 0.310 | 0.0 | 2.0 | 0 | | | '-unlogged | | 14.800 | 0.0 | 0.4 | 0 | | '-unlogged | | 0.010 | 0.0 | 0.0 | 0 | |-camera update | 0.980 | 0.040 | 0.0 | 0.0 | 0 | |-sound update | 0.980 | 0.498 | 0.0 | 0.0 | 0 | '-unlogged | | 0.021 | 0.0 | 0.0 | 0 |-network flush | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-update console | 1.000 | 0.002 | 0.0 | 0.0 | 0 |-render | 1.000 | 93.049 | 2.7 | 2.7 | 0 | |-update light env | 0.000 | 0.000 | 0.0 | 0.0 | 0 | |-submit terrain | 1.000 | 2.287 | 0.1 | 2.5 | 0 | |-submit sim components | 1.000 | 31.967 | 0.9 | 34.4 | 0 | | |-generating bone matrices | 196.300 | 2.786 | 0.1 | 8.7 | 0 | | |-updating shadow bounds | 497.540 | 1.925 | 0.1 | 6.0 | 0 | | | |-generating bone matrices | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | '-unlogged | | 1.925 | 0.0 | 0.1 | 0 | | '-unlogged | | 27.257 | 0.0 | 0.8 | 0 | |-prepare models | 1.000 | 12.372 | 0.4 | 13.3 | 0 | | |-skinning bones | 64.980 | 6.538 | 0.2 | 52.8 | 0 | | |-software transform | 153.340 | 2.234 | 0.1 | 18.1 | 0 | | |-sorting transparent | 0.960 | 0.063 | 0.0 | 0.5 | 0 | | '-unlogged | | 3.537 | 0.0 | 0.1 | 0 | |-prepare terrain | 1.000 | 0.004 | 0.0 | 0.0 | 0 | |-prepare overlays | 1.000 | 0.002 | 0.0 | 0.0 | 0 | |-render patches | 1.000 | 1.162 | 0.0 | 1.2 | 0 | |-render overlays | 1.000 | 0.027 | 0.0 | 0.0 | 0 | |-render models | 1.000 | 26.218 | 0.8 | 28.2 | 0 | |-render transparent models | 2.000 | 10.552 | 0.3 | 11.3 | 0 | |-render water | 1.000 | 2.770 | 0.1 | 3.0 | 0 | |-render gui | 1.000 | 3.685 | 0.1 | 4.0 | 0 | | |-minimap | 1.000 | 1.247 | 0.0 | 33.8 | 0 | | | |-rebuild minimap: los | 0.000 | 0.000 | 0.0 | 0.0 | 0 | | | |-minimap units | 1.000 | 0.972 | 0.0 | 78.0 | 0 | | | '-unlogged | | 0.275 | 0.0 | 0.0 | 0 | | '-unlogged | | 2.438 | 0.0 | 0.1 | 0 | |-render console | 1.000 | 0.003 | 0.0 | 0.0 | 0 | |-render logger | 1.000 | 0.024 | 0.0 | 0.0 | 0 | |-render profiling | 1.000 | 0.815 | 0.0 | 0.9 | 0 | |-swap buffers | 1.000 | 0.333 | 0.0 | 0.4 | 0 | '-unlogged | | 0.828 | 0.0 | 0.0 | 0 |-build archive | 1.000 | 0.008 | 0.0 | 0.0 | 0 |-reload changed files | 1.000 | 0.012 | 0.0 | 0.0 | 0 |-progressive load | 1.000 | 0.005 | 0.0 | 0.0 | 0 '-unlogged | | 0.259 | 0.0 | 0.0 | 0 Script statistics Name | GUI | Simulation -------------------------|---------|----------- |-max nominal heap bytes | 8388608 | 8388608 |-max JS_malloc bytes | 8388608 | 8388608 |-allocated bytes | 3117056 | 5885952 '-number of GCs | 49 | 55 ================================================================