Much to our regret we must report the program has encountered an error. Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files. Details: unhandled exception (Access violation reading 0x8C00A395) Location: unknown:0 (?) Call stack: (error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set) ==================================== SVN Revision: 19916 Engine Version: 0.0.22 System info: (generated 2017-11-25 15:55:41 UTC) OS : Win8.1 (6.3.9200) CPU : x86, Intel Celeron N3350 @ 1.10GHz (1x2x1), 1.09 GHz Memory : 4096 MiB; 1250 MiB free Graphics Card : Intel Intel(R) HD Graphics 500 OpenGL Drivers : 4.5.0 - Build 22.20.16.4749; OpenGL 4.5.0 - Build 22.20.16.4749 Video Mode : 1366x768:32 Sound Card : OpenAL Soft on Altavoces (Realtek High Definition Audio); Sound Drivers : 1.1 ALSOFT 1.17.1 OpenGL Extensions: GL_3DFX_texture_compression_FXT1 GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_framebuffer_fetch GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_conservative_rasterization GL_INTEL_fragment_shader_ordering GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture GL_INTEL_multi_rate_fragment_shader GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays SMBIOS: [Bios] vendor: "Insyde Corp." version: "V1.07" startSegment: E000 releaseDate: "11/14/2016" flags: pci|upgradable|shadowing|boot_cd|selectable_boot|edd|int13a|int13b|int13c|int13d|int13e|int13f|int9|int10 flags1: acpi|usb_legacy flags2: bios_boot|targeted_content_distribution|uefi size: 4.5 MiB [System] manufacturer: "Acer" productName: "Aspire ES1-533" version: "V1.07" serialNumber: "NXGFTAL004702049E43400" uuid0: E611E3D32C255CEC uuid1: 9A759C9645FCD29B wakeUpType: power_switch skuNumber: "Aspire ES1-533_1084_V1.07" family: "APL" [Baseboard] manufacturer: "Acer" product: "Stego_AP" version: "V1.07" serialNumber: "NBGFT1100B702297EA3400" assetTag: "Type2 - Board Asset Tag" flags: motherboard|replaceable location: "Type2 - Board Chassis Location" hChassis: 3 type: motherboard [Chassis] manufacturer: "Acer" type: notebook version: "V1.07" serialNumber: "Chassis Serial Number" state: ok powerState: ok thermalState: ok securityStatus: none numPowerCords: 1 [Processor] socket: "U3E1" type: CPU family: 15 manufacturer: "Intel(R) Corporation" id: BFEBFBFF000506C9 version: "Intel(R) Celeron(R) CPU N3350 @ 1.10GHz" voltage: 9 dV externalClockFrequency: 100 MHz maxFrequency: 1100 MHz bootFrequency: 1100 MHz status: enabled upgrade: other hL1: 6 hL2: 7 coresPerPackage: 2 enabledCores: 2 logicalPerPackage: 2 flags: x64|multi_core|execute_protection|enhanced_virtualization|power_control family2: 15 populated: true [Cache] designation: "L1 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: parity type: data associativity: other level: 1 location: internal mode: write_back maxSize: 24 KiB installedSize: 24 KiB [Cache] designation: "L1 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: parity type: instruction associativity: A8 level: 1 location: internal mode: write_back maxSize: 32 KiB installedSize: 32 KiB [Cache] designation: "L2 Cache" configuration: enabled supportedFlags: synchronous currentFlags: synchronous ecc: single_bit type: unified associativity: A16 level: 2 location: internal mode: write_back maxSize: 1024 KiB installedSize: 1024 KiB [OnBoardDevices] type: video description: "Intel Video Graphics Controller" enabled: true [MemoryArray] location: motherboard use: system ecc: none numDevices: 2 maxCapacity: 32 GiB [MemoryDevice] hMemoryArray: 11 totalWidth: 8 bits dataWidth: 8 bits formFactor: SODIMM locator: "ChannelA-DIMM1" bank: "BANK 1" type: DDR3 typeFlags: synchronous speed: 1600 MHz manufacturer: "0420" serialNumber: "24110100" assetTag: "9876543210" partNumber: "AO1L16BC4R1-BQSS" configuredSpeed: 1600 MHz size: 4 GiB [MemoryArrayMappedAddress] hMemoryArray: 11 partitionWidth: 4 endAddress: FFFFFC00 [MemoryDeviceMappedAddress] hMemoryArrayMappedAddress: 13 interleavePosition: 2 interleavedDataDepth: 1 endAddress: FFFFFC00 ==================================== Main log: (unavailable) ====================================