0 A.D. (0.0.22) Main log (warnings and errors only)

WARNING: [ParamNode] Could not remove token 'other/wallset_palisade' from node 'Entities' in 'units/rome_infantry_javelinist_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'other/wallset_palisade' from node 'Entities' in 'units/rome_infantry_spearman_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'other/wallset_palisade' from node 'Entities' in 'units/rome_infantry_swordsman_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'structures/{civ}_wallset_stone' from node 'Entities' in 'units/spart_champion_infantry_sword'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'structures/{civ}_wallset_stone' from node 'Entities' in 'units/spart_infantry_javelinist_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'structures/{civ}_wallset_stone' from node 'Entities' in 'units/spart_infantry_spearman_b'; not present in list nor inherited (possible typo?)

ERROR: File 'simulation/data/technologies/civ_choices/athen/hoplites.json' does not exist

ERROR: Failed to load technology "civ_choices/athen/hoplites"

WARNING: Tried to get data for invalid technology: civ_choices/athen/hoplites

ERROR: JavaScript error: gui/session/civ_choices.js line 10 TypeError: GetTechnologyData(...) is null initCivChoicesDialog@gui/session/civ_choices.js:10:30 init@gui/session/session.js:342:2 reallyStartGame@gui/loading/loading.js:102:2

ERROR: GUI page 'page_session.xml': Failed to call init() function

WARNING: The "Select Emperor Ganondorf" technology is not researchable in any structure buildable by the gerudo civilisation, but is required by something that this civ can research, train or build!

WARNING: The "Select Nabooru, Sage of Spirits" technology is not researchable in any structure buildable by the gerudo civilisation, but is required by something that this civ can research, train or build!

WARNING: The "Select General Urbosa" technology is not researchable in any structure buildable by the gerudo civilisation, but is required by something that this civ can research, train or build!

WARNING: The "Select Princess Makeela Riju" technology is not researchable in any structure buildable by the gerudo civilisation, but is required by something that this civ can research, train or build!

WARNING: [ParamNode] Could not remove token 'other/wallset_palisade' from node 'Entities' in 'units/rome_infantry_javelinist_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'other/wallset_palisade' from node 'Entities' in 'units/rome_infantry_spearman_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'other/wallset_palisade' from node 'Entities' in 'units/rome_infantry_swordsman_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'structures/{civ}_wallset_stone' from node 'Entities' in 'units/spart_champion_infantry_sword'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'structures/{civ}_wallset_stone' from node 'Entities' in 'units/spart_infantry_javelinist_b'; not present in list nor inherited (possible typo?)

WARNING: [ParamNode] Could not remove token 'structures/{civ}_wallset_stone' from node 'Entities' in 'units/spart_infantry_spearman_b'; not present in list nor inherited (possible typo?)

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: Animal got moved into INDIVIDUAL.* state

ERROR: CCacheLoader failed to find archived or source file for: "audio/voice/gerudo/civ/civ_male_trade.xml"

ERROR: error loading file: pathname=audio/voice/gerudo/civ/civ_male_trade.xml, error=Function failed (no details available)

ERROR: Failed to load sound group 'voice/gerudo/civ/civ_male_trade.xml'

Engine exited successfully on 2017-09-26 at 10:24:21 with 1663 message(s), 63 error(s) and 17 warning(s).